| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "PixelBuffer.h" |
| |
| #include "Debug.h" |
| #include "Extensions.h" |
| #include "Properties.h" |
| #include "renderstate/RenderState.h" |
| |
| #include <utils/Log.h> |
| |
| namespace android { |
| namespace uirenderer { |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // CPU pixel buffer |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| class CpuPixelBuffer: public PixelBuffer { |
| public: |
| CpuPixelBuffer(GLenum format, uint32_t width, uint32_t height); |
| |
| uint8_t* map(AccessMode mode = kAccessMode_ReadWrite) override; |
| void unmap() override; |
| |
| uint8_t* getMappedPointer() const override; |
| |
| void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) override; |
| |
| private: |
| std::unique_ptr<uint8_t[]> mBuffer; |
| }; |
| |
| CpuPixelBuffer::CpuPixelBuffer(GLenum format, uint32_t width, uint32_t height) |
| : PixelBuffer(format, width, height) |
| , mBuffer(new uint8_t[width * height * formatSize(format)]) { |
| } |
| |
| uint8_t* CpuPixelBuffer::map(AccessMode mode) { |
| if (mAccessMode == kAccessMode_None) { |
| mAccessMode = mode; |
| } |
| return mBuffer.get(); |
| } |
| |
| void CpuPixelBuffer::unmap() { |
| mAccessMode = kAccessMode_None; |
| } |
| |
| uint8_t* CpuPixelBuffer::getMappedPointer() const { |
| return mAccessMode == kAccessMode_None ? nullptr : mBuffer.get(); |
| } |
| |
| void CpuPixelBuffer::upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) { |
| glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, |
| mFormat, GL_UNSIGNED_BYTE, &mBuffer[offset]); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // GPU pixel buffer |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| class GpuPixelBuffer: public PixelBuffer { |
| public: |
| GpuPixelBuffer(GLenum format, uint32_t width, uint32_t height); |
| ~GpuPixelBuffer(); |
| |
| uint8_t* map(AccessMode mode = kAccessMode_ReadWrite) override; |
| void unmap() override; |
| |
| uint8_t* getMappedPointer() const override; |
| |
| void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) override; |
| |
| private: |
| GLuint mBuffer; |
| uint8_t* mMappedPointer; |
| Caches& mCaches; |
| }; |
| |
| GpuPixelBuffer::GpuPixelBuffer(GLenum format, |
| uint32_t width, uint32_t height) |
| : PixelBuffer(format, width, height) |
| , mMappedPointer(nullptr) |
| , mCaches(Caches::getInstance()){ |
| glGenBuffers(1, &mBuffer); |
| |
| mCaches.pixelBufferState().bind(mBuffer); |
| glBufferData(GL_PIXEL_UNPACK_BUFFER, getSize(), nullptr, GL_DYNAMIC_DRAW); |
| mCaches.pixelBufferState().unbind(); |
| } |
| |
| GpuPixelBuffer::~GpuPixelBuffer() { |
| glDeleteBuffers(1, &mBuffer); |
| } |
| |
| uint8_t* GpuPixelBuffer::map(AccessMode mode) { |
| if (mAccessMode == kAccessMode_None) { |
| mCaches.pixelBufferState().bind(mBuffer); |
| mMappedPointer = (uint8_t*) glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, getSize(), mode); |
| #if DEBUG_OPENGL |
| if (!mMappedPointer) { |
| GLenum status = GL_NO_ERROR; |
| while ((status = glGetError()) != GL_NO_ERROR) { |
| ALOGE("Could not map GPU pixel buffer: 0x%x", status); |
| } |
| } |
| #endif |
| mAccessMode = mode; |
| } |
| |
| return mMappedPointer; |
| } |
| |
| void GpuPixelBuffer::unmap() { |
| if (mAccessMode != kAccessMode_None) { |
| if (mMappedPointer) { |
| mCaches.pixelBufferState().bind(mBuffer); |
| GLboolean status = glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); |
| if (status == GL_FALSE) { |
| ALOGE("Corrupted GPU pixel buffer"); |
| } |
| } |
| mAccessMode = kAccessMode_None; |
| mMappedPointer = nullptr; |
| } |
| } |
| |
| uint8_t* GpuPixelBuffer::getMappedPointer() const { |
| return mMappedPointer; |
| } |
| |
| void GpuPixelBuffer::upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) { |
| // If the buffer is not mapped, unmap() will not bind it |
| mCaches.pixelBufferState().bind(mBuffer); |
| unmap(); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, mFormat, |
| GL_UNSIGNED_BYTE, reinterpret_cast<void*>(offset)); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Factory |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| PixelBuffer* PixelBuffer::create(GLenum format, |
| uint32_t width, uint32_t height, BufferType type) { |
| if (type == kBufferType_Auto && Caches::getInstance().gpuPixelBuffersEnabled) { |
| return new GpuPixelBuffer(format, width, height); |
| } |
| return new CpuPixelBuffer(format, width, height); |
| } |
| |
| }; // namespace uirenderer |
| }; // namespace android |