| <!DOCTYPE html> |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| <html> |
| <head> |
| |
| |
| <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> |
| <meta name="viewport" content="width=device-width" /> |
| |
| <link rel="shortcut icon" type="image/x-icon" href="/favicon.ico" /> |
| <title>GamesClient | Android Developers</title> |
| |
| <!-- STYLESHEETS --> |
| <link rel="stylesheet" |
| href="//fonts.googleapis.com/css?family=Roboto:regular,medium,thin,italic,mediumitalic,bold" title="roboto"> |
| <link href="/assets/css/default.css" rel="stylesheet" type="text/css"> |
| |
| |
| |
| <!-- JAVASCRIPT --> |
| <script src="//www.google.com/jsapi" type="text/javascript"></script> |
| <script src="/assets/js/android_3p-bundle.js" type="text/javascript"></script> |
| <script type="text/javascript"> |
| var toRoot = "/"; |
| var devsite = false; |
| </script> |
| <script src="/assets/js/docs.js" type="text/javascript"></script> |
| |
| <script type="text/javascript"> |
| var _gaq = _gaq || []; |
| _gaq.push(['_setAccount', 'UA-5831155-1']); |
| _gaq.push(['_trackPageview']); |
| |
| (function() { |
| var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; |
| ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; |
| var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); |
| })(); |
| </script> |
| </head> |
| <body class="gc-documentation google |
| develop" itemscope itemtype="http://schema.org/Article"> |
| <div id="doc-api-level" class="" style="display:none"></div> |
| <a name="top"></a> |
| |
| <a name="top"></a> |
| |
| <!-- Header --> |
| <div id="header"> |
| <div class="wrap" id="header-wrap"> |
| <div class="col-3 logo"> |
| <a href="/index.html"> |
| <img src="/assets/images/dac_logo.png" width="123" height="25" alt="Android Developers" /> |
| </a> |
| <div class="btn-quicknav" id="btn-quicknav"> |
| <a href="#" class="arrow-inactive">Quicknav</a> |
| <a href="#" class="arrow-active">Quicknav</a> |
| </div> |
| </div> |
| <ul class="nav-x col-9"> |
| <li class="design"> |
| <a href="/design/index.html" |
| zh-tw-lang="設計" |
| zh-cn-lang="设计" |
| ru-lang="Проектирование" |
| ko-lang="디자인" |
| ja-lang="設計" |
| es-lang="Diseñar" |
| >Design</a></li> |
| <li class="develop"><a href="/develop/index.html" |
| zh-tw-lang="開發" |
| zh-cn-lang="开发" |
| ru-lang="Разработка" |
| ko-lang="개발" |
| ja-lang="開発" |
| es-lang="Desarrollar" |
| >Develop</a></li> |
| <li class="distribute last"><a href="/distribute/index.html" |
| zh-tw-lang="發佈" |
| zh-cn-lang="分发" |
| ru-lang="Распространение" |
| ko-lang="배포" |
| ja-lang="配布" |
| es-lang="Distribuir" |
| >Distribute</a></li> |
| </ul> |
| |
| <!-- New Search --> |
| <div class="menu-container"> |
| <div class="moremenu"> |
| <div id="more-btn"></div> |
| </div> |
| <div class="morehover" id="moremenu"> |
| <div class="top"></div> |
| <div class="mid"> |
| <div class="header">Links</div> |
| <ul> |
| <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> |
| <li><a href="http://android-developers.blogspot.com/">Android Developers Blog</a></li> |
| <li><a href="/about/index.html">About Android</a></li> |
| </ul> |
| <div class="header">Android Sites</div> |
| <ul> |
| <li><a href="http://www.android.com">Android.com</a></li> |
| <li class="active"><a>Android Developers</a></li> |
| <li><a href="http://source.android.com">Android Open Source Project</a></li> |
| </ul> |
| |
| |
| |
| <div class="header">Language</div> |
| <div id="language" class="locales"> |
| <select name="language" onChange="changeLangPref(this.value, true)"> |
| <option value="en">English</option> |
| <option value="es">Español</option> |
| <option value="ja">日本語</option> |
| <option value="ko">한국어</option> |
| <option value="ru">Русский</option> |
| <option value="zh-cn">中文 (中国)</option> |
| <option value="zh-tw">中文 (台灣)</option> |
| </select> |
| </div> |
| <script type="text/javascript"> |
| <!-- |
| loadLangPref(); |
| //--> |
| </script> |
| |
| |
| |
| |
| <br class="clearfix" /> |
| </div> |
| <div class="bottom"></div> |
| </div> |
| <div class="search" id="search-container"> |
| <div class="search-inner"> |
| <div id="search-btn"></div> |
| <div class="left"></div> |
| <form onsubmit="return submit_search()"> |
| <input id="search_autocomplete" type="text" value="" autocomplete="off" name="q" |
| onfocus="search_focus_changed(this, true)" onblur="search_focus_changed(this, false)" |
| onkeydown="return search_changed(event, true, '/')" |
| onkeyup="return search_changed(event, false, '/')" /> |
| </form> |
| <div class="right"></div> |
| <a class="close hide">close</a> |
| <div class="left"></div> |
| <div class="right"></div> |
| </div> |
| </div> |
| |
| <div class="search_filtered_wrapper reference"> |
| <div class="suggest-card reference no-display"> |
| <ul class="search_filtered"> |
| </ul> |
| </div> |
| </div> |
| |
| <div class="search_filtered_wrapper docs"> |
| <div class="suggest-card dummy no-display"> </div> |
| <div class="suggest-card develop no-display"> |
| <ul class="search_filtered"> |
| </ul> |
| <div class="child-card guides no-display"> |
| </div> |
| <div class="child-card training no-display"> |
| </div> |
| </div> |
| <div class="suggest-card design no-display"> |
| <ul class="search_filtered"> |
| </ul> |
| </div> |
| <div class="suggest-card distribute no-display"> |
| <ul class="search_filtered"> |
| </ul> |
| </div> |
| </div> |
| |
| </div> |
| <!-- /New Search> |
| |
| |
| <!-- Expanded quicknav --> |
| <div id="quicknav" class="col-9"> |
| <ul> |
| <li class="design"> |
| <ul> |
| <li><a href="/design/index.html">Get Started</a></li> |
| <li><a href="/design/style/index.html">Style</a></li> |
| <li><a href="/design/patterns/index.html">Patterns</a></li> |
| <li><a href="/design/building-blocks/index.html">Building Blocks</a></li> |
| <li><a href="/design/downloads/index.html">Downloads</a></li> |
| <li><a href="/design/videos/index.html">Videos</a></li> |
| </ul> |
| </li> |
| <li class="develop"> |
| <ul> |
| <li><a href="/training/index.html" |
| zh-tw-lang="訓練課程" |
| zh-cn-lang="培训" |
| ru-lang="Курсы" |
| ko-lang="교육" |
| ja-lang="トレーニング" |
| es-lang="Capacitación" |
| >Training</a></li> |
| <li><a href="/guide/components/index.html" |
| zh-tw-lang="API 指南" |
| zh-cn-lang="API 指南" |
| ru-lang="Руководства по API" |
| ko-lang="API 가이드" |
| ja-lang="API ガイド" |
| es-lang="Guías de la API" |
| >API Guides</a></li> |
| <li><a href="/reference/packages.html" |
| zh-tw-lang="參考資源" |
| zh-cn-lang="参考" |
| ru-lang="Справочник" |
| ko-lang="참조문서" |
| ja-lang="リファレンス" |
| es-lang="Referencia" |
| >Reference</a></li> |
| <li><a href="/tools/index.html" |
| zh-tw-lang="相關工具" |
| zh-cn-lang="工具" |
| ru-lang="Инструменты" |
| ko-lang="도구" |
| ja-lang="ツール" |
| es-lang="Herramientas" |
| >Tools</a> |
| <ul><li><a href="/sdk/index.html">Get the SDK</a></li></ul> |
| </li> |
| <li><a href="/google/index.html">Google Services</a> |
| </li> |
| |
| </ul> |
| </li> |
| <li class="distribute last"> |
| <ul> |
| <li><a href="/distribute/index.html">Google Play</a></li> |
| <li><a href="/distribute/googleplay/publish/index.html">Publishing</a></li> |
| <li><a href="/distribute/googleplay/promote/index.html">Promoting</a></li> |
| <li><a href="/distribute/googleplay/quality/index.html">App Quality</a></li> |
| <li><a href="/distribute/googleplay/spotlight/index.html">Spotlight</a></li> |
| <li><a href="/distribute/open.html">Open Distribution</a></li> |
| </ul> |
| </li> |
| </ul> |
| </div> |
| <!-- /Expanded quicknav --> |
| </div> |
| </div> |
| <!-- /Header --> |
| |
| |
| <div id="searchResults" class="wrap" style="display:none;"> |
| <h2 id="searchTitle">Results</h2> |
| <div id="leftSearchControl" class="search-control">Loading...</div> |
| </div> |
| |
| |
| |
| <!-- Secondary x-nav --> |
| <div id="nav-x"> |
| <div class="wrap"> |
| <ul class="nav-x col-9 develop" style="width:100%"> |
| <li class="training"><a href="/training/index.html" |
| zh-tw-lang="訓練課程" |
| zh-cn-lang="培训" |
| ru-lang="Курсы" |
| ko-lang="교육" |
| ja-lang="トレーニング" |
| es-lang="Capacitación" |
| >Training</a></li> |
| <li class="guide"><a href="/guide/components/index.html" |
| zh-tw-lang="API 指南" |
| zh-cn-lang="API 指南" |
| ru-lang="Руководства по API" |
| ko-lang="API 가이드" |
| ja-lang="API ガイド" |
| es-lang="Guías de la API" |
| >API Guides</a></li> |
| <li class="reference"><a href="/reference/packages.html" |
| zh-tw-lang="參考資源" |
| zh-cn-lang="参考" |
| ru-lang="Справочник" |
| ko-lang="참조문서" |
| ja-lang="リファレンス" |
| es-lang="Referencia" |
| >Reference</a></li> |
| <li class="tools"><a href="/tools/index.html" |
| zh-tw-lang="相關工具" |
| zh-cn-lang="工具" |
| ru-lang="Инструменты" |
| ko-lang="도구" |
| ja-lang="ツール" |
| es-lang="Herramientas" |
| >Tools</a></li> |
| <li class="google"><a href="/google/index.html" |
| >Google Services</a> |
| </li> |
| |
| </ul> |
| </div> |
| |
| </div> |
| <!-- /Sendondary x-nav --> |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| <div class="wrap clearfix" id="body-content"> |
| <div class="col-4" id="side-nav" itemscope itemtype="http://schema.org/SiteNavigationElement"> |
| <div id="devdoc-nav" class="scroll-pane"> |
| <a class="totop" href="#top" data-g-event="left-nav-top">to top</a> |
| |
| |
| |
| <ul id="nav"> |
| |
| <li class="nav-section"> |
| <div class="nav-section-header empty"><a href="/google/index.html"> |
| <span class="en">Overview</span> |
| </a></div> |
| </li> |
| |
| <li class="nav-section"> |
| <div class="nav-section-header empty"><a href="/google/play-services/games.html"> |
| <span class="en">Games</span> |
| </a></div> |
| </li> |
| <li class="nav-section"> |
| <div class="nav-section-header empty"><a href="/google/play-services/location.html"> |
| <span class="en">Location</span> |
| </a></div> |
| </li> |
| <li class="nav-section"> |
| <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> |
| <span class="en">Google+</span> |
| </a></div> |
| </li> |
| <li class="nav-section"> |
| <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> |
| <span class="en">Maps</span> |
| </a></div> |
| </li> |
| <li class="nav-section"> |
| <div class="nav-section-header"><a href="/google/play-services/ads.html"> |
| <span class="en">Ads</span></a> |
| </div> |
| <ul> |
| <li><a href="/google/play-services/id.html"> |
| <span class="en">Advertising ID</span></a> |
| </li> |
| </ul> |
| </li> |
| <li class="nav-section"> |
| <div class="nav-section-header empty"><a href="/google/play-services/wallet.html"> |
| <span class="en">Wallet</span> |
| </a></div> |
| </li> |
| <li class="nav-section"> |
| <div class="nav-section-header empty"><a href="/google/play-services/auth.html"> |
| <span class="en">Authorization</span> |
| </a></div> |
| </li> |
| |
| |
| |
| <li class="nav-section"> |
| <div class="nav-section-header"><a href="/google/play-services/index.html"> |
| <span class="en">Google Play Services</span></a> |
| </div> |
| <ul> |
| <li><a href="/google/play-services/setup.html"> |
| <span class="en">Setup</span></a> |
| </li> |
| <li id="gms-tree-list" class="nav-section"> |
| <div class="nav-section-header"> |
| <a href="/reference/gms-packages.html"> |
| <span class="en">Reference</span> |
| </a> |
| <div> |
| </li> |
| </ul> |
| </li> |
| |
| |
| <li class="nav-section"> |
| <div class="nav-section-header"><a href="/google/play/billing/index.html"> |
| <span class="en">Google Play In-app Billing</span></a> |
| </div> |
| <ul> |
| <li><a href="/google/play/billing/billing_overview.html"> |
| <span class="en">Overview</span></a> |
| </li> |
| <li class="nav-section"><div class="nav-section-header"><a href="/google/play/billing/api.html"> |
| <span class="en">Version 3 API</span></a></div> |
| <ul> |
| <li><a href="/google/play/billing/billing_integrate.html"> |
| <span class="en">Implementing the API</span></a></li> |
| <li><a href="/google/play/billing/billing_reference.html"> |
| <span class="en">Reference</span></a></li> |
| </ul> |
| </li> |
| <li class="nav-section"><div class="nav-section-header"><a href="/google/play/billing/v2/api.html"> |
| <span class="en">Version 2 API</span></a></div> |
| <ul> |
| <li><a href="/google/play/billing/v2/billing_integrate.html"> |
| <span class="en">Implementing the API</span></a></li> |
| <li><a href="/google/play/billing/v2/billing_subscriptions.html"> |
| <span class="en">Subscriptions</span></a></li> |
| <li><a href="/google/play/billing/v2/billing_reference.html"> |
| <span class="en">Reference</span></a></li> |
| </ul> |
| </li> |
| <li><a href="/google/play/billing/billing_subscriptions.html"> |
| <span class="en">Subscriptions</span></a> |
| </li> |
| <li><a href="/google/play/billing/billing_best_practices.html"> |
| <span class="en">Security and Design</span></a> |
| </li> |
| <li><a href="/google/play/billing/billing_testing.html"> |
| <span class="en">Testing In-app Billing</span></a> |
| </li> |
| <li><a href="/google/play/billing/billing_admin.html"> |
| <span class="en">Administering In-app Billing</span></a> |
| </li> |
| <li><a href="/google/play/billing/gp-purchase-status-api.html"> |
| <span class="en">Purchase Status API</span></a> |
| </li> |
| <li><a href="/google/play/billing/versions.html"> |
| <span class="en">Version Notes</span></a> |
| </li> |
| </ul> |
| </li> |
| |
| |
| |
| <li class="nav-section"> |
| <div class="nav-section-header"><a href="/google/gcm/index.html"> |
| <span class="en">Google Cloud Messaging</span></a> |
| </div> |
| <ul> |
| <li><a href="/google/gcm/gs.html"> |
| <span class="en">Getting Started</span></a> |
| </li> |
| <li><a href="/google/gcm/gcm.html"> |
| <span class="en">Architectural Overview</span></a> |
| </li> |
| <li><a href="/google/gcm/ccs.html"> |
| <span class="en">Cloud Connection Server</span></a> |
| </li> |
| <li><a href="/google/gcm/notifications.html"> |
| <span class="en">User Notifications</span></a> |
| </li> |
| <li><a href="/google/gcm/client.html"> |
| <span class="en">GCM Client</span></a> |
| </li> |
| <li><a href="/google/gcm/server.html"> |
| <span class="en">GCM Server</span></a> |
| </li> |
| <li><a href="/google/gcm/adv.html"> |
| <span class="en">Advanced Topics</span></a> |
| </li> |
| <li><a href="/google/gcm/c2dm.html"> |
| <span class="en">Migration</span></a> |
| </li> |
| <li id="gcm-tree-list" class="nav-section"> |
| <div class="nav-section-header"> |
| <a href="/reference/gcm-packages.html"> |
| <span class="en">Reference</span> |
| </a> |
| <div> |
| </li> |
| </ul> |
| </li> |
| |
| <li class="nav-section"> |
| <div class="nav-section-header"><a href="/google/play/dist.html"> |
| <span class="en">Google Play Distribution</span></a> |
| </div> |
| <ul> |
| <li><a href="/google/play/filters.html"> |
| <span class="en">Filters on Google Play</span></a> |
| </li> |
| |
| <li><a href="/google/play/publishing/multiple-apks.html"> |
| <span class="en">Multiple APK Support</span></a> |
| </li> |
| <li><a href="/google/play/expansion-files.html"> |
| <span class="en">APK Expansion Files</span></a> |
| </li> |
| <li class="nav-section"> |
| <div class="nav-section-header"><a href="/google/play/licensing/index.html"> |
| <span class="en">Application Licensing</span></a> |
| </div> |
| <ul> |
| <li><a href="/google/play/licensing/overview.html"> |
| <span class="en">Licensing Overview</span></a> |
| </li> |
| <li><a href="/google/play/licensing/setting-up.html"> |
| <span class="en">Setting Up for Licensing</span></a> |
| </li> |
| <li><a href="/google/play/licensing/adding-licensing.html"> |
| <span class="en">Adding Licensing to Your App</span></a> |
| </li> |
| <li><a href="/google/play/licensing/licensing-reference.html"> |
| <span class="en">Licensing Reference</span></a> |
| </li> |
| </ul> |
| </li> |
| |
| <li class="nav-section"> |
| <div class="nav-section-header"><a href="/google/backup/index.html"> |
| Android Backup Service</a> |
| </div> |
| <ul> |
| <li><a href="/google/backup/signup.html"> |
| Register</a> |
| </li> |
| </ul> |
| </li> |
| |
| </ul> |
| |
| </li> |
| |
| |
| |
| </ul> |
| |
| <script type="text/javascript"> |
| <!-- |
| buildToggleLists(); |
| changeNavLang(getLangPref()); |
| //--> |
| </script> |
| |
| |
| |
| |
| </div> |
| <script type="text/javascript"> |
| showGoogleRefTree(); |
| |
| </script> |
| </div> <!-- end side-nav --> |
| <script> |
| $(document).ready(function() { |
| scrollIntoView("devdoc-nav"); |
| }); |
| </script> |
| |
| |
| |
| |
| |
| |
| <div class="col-12" id="doc-col"> |
| |
| <div id="api-info-block"> |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| <div class="sum-details-links"> |
| |
| Summary: |
| |
| <a href="#nestedclasses">Nested Classes</a> |
| |
| |
| |
| |
| |
| |
| | <a href="#constants">Constants</a> |
| |
| |
| |
| |
| |
| |
| |
| |
| | <a href="#pubmethods">Methods</a> |
| |
| |
| |
| |
| | <a href="#inhmethods">Inherited Methods</a> |
| |
| | <a href="#" onclick="return toggleAllClassInherited()" id="toggleAllClassInherited">[Expand All]</a> |
| |
| </div><!-- end sum-details-links --> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| </div><!-- end api-info-block --> |
| |
| |
| <!-- ======== START OF CLASS DATA ======== --> |
| |
| <div id="jd-header"> |
| public |
| |
| final |
| |
| class |
| <h1 itemprop="name">GamesClient</h1> |
| |
| |
| |
| |
| extends Object<br/> |
| |
| |
| |
| |
| |
| |
| implements |
| |
| <a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html">GooglePlayServicesClient</a> |
| |
| |
| |
| |
| |
| </div><!-- end header --> |
| |
| <div id="naMessage"></div> |
| |
| <div id="jd-content" class="api apilevel-"> |
| <table class="jd-inheritance-table"> |
| |
| |
| <tr> |
| |
| <td colspan="2" class="jd-inheritance-class-cell">java.lang.Object</td> |
| </tr> |
| |
| |
| <tr> |
| |
| <td class="jd-inheritance-space"> ↳</td> |
| |
| <td colspan="1" class="jd-inheritance-class-cell">com.google.android.gms.games.GamesClient</td> |
| </tr> |
| |
| |
| </table> |
| |
| |
| |
| |
| |
| |
| |
| <div class="jd-descr"> |
| |
| |
| <h2>Class Overview</h2> |
| <p itemprop="articleBody">Main public API entry point for the games client. |
| </p> |
| |
| |
| |
| |
| |
| </div><!-- jd-descr --> |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| <div class="jd-descr"> |
| |
| |
| <h2>Summary</h2> |
| |
| |
| |
| <!-- ======== NESTED CLASS SUMMARY ======== --> |
| <table id="nestedclasses" class="jd-sumtable"><tr><th colspan="12">Nested Classes</th></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| class</nobr></td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.Builder.html">GamesClient.Builder</a></td> |
| <td class="jd-descrcol" width="100%">Builder class for GamesClient. </td> |
| </tr> |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| <!-- =========== ENUM CONSTANT SUMMARY =========== --> |
| <table id="constants" class="jd-sumtable"><tr><th colspan="12">Constants</th></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">String</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#EXTRA_EXCLUSIVE_BIT_MASK">EXTRA_EXCLUSIVE_BIT_MASK</a></td> |
| <td class="jd-descrcol" width="100%">Used to bundle the exclusive bit mask of the player for auto-match criteria.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">String</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#EXTRA_INVITATION">EXTRA_INVITATION</a></td> |
| <td class="jd-descrcol" width="100%">Used to return an <code><a href="/reference/com/google/android/gms/games/multiplayer/Invitation.html">Invitation</a></code>.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">String</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#EXTRA_MAX_AUTOMATCH_PLAYERS">EXTRA_MAX_AUTOMATCH_PLAYERS</a></td> |
| <td class="jd-descrcol" width="100%">Used to return the maximum number of players that should be added to a room by auto-matching.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">String</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#EXTRA_MIN_AUTOMATCH_PLAYERS">EXTRA_MIN_AUTOMATCH_PLAYERS</a></td> |
| <td class="jd-descrcol" width="100%">Used to return the minimum number of players that should be added to a room by auto-matching.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">String</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#EXTRA_PLAYERS">EXTRA_PLAYERS</a></td> |
| <td class="jd-descrcol" width="100%">Used to return a list of player IDs.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">String</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#EXTRA_ROOM">EXTRA_ROOM</a></td> |
| <td class="jd-descrcol" width="100%">Used to return a <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/Room.html">Room</a></code>.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#MAX_RELIABLE_MESSAGE_LEN">MAX_RELIABLE_MESSAGE_LEN</a></td> |
| <td class="jd-descrcol" width="100%">This gives the maximum message size supported via the <code><a href="/reference/com/google/android/gms/games/GamesClient.html#sendReliableRealTimeMessage(com.google.android.gms.games.multiplayer.realtime.RealTimeReliableMessageSentListener, byte[], java.lang.String, java.lang.String)">sendReliableRealTimeMessage(RealTimeReliableMessageSentListener, byte[], String, String)</a></code> |
| methods (excluding protocol headers).</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#MAX_UNRELIABLE_MESSAGE_LEN">MAX_UNRELIABLE_MESSAGE_LEN</a></td> |
| <td class="jd-descrcol" width="100%">This gives the maximum (unfragmented) message size supported via the |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#sendUnreliableRealTimeMessage(byte[], java.lang.String, java.lang.String)">sendUnreliableRealTimeMessage(byte[], String, String)</a></code> methods (excluding protocol headers).</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#NOTIFICATION_TYPES_ALL">NOTIFICATION_TYPES_ALL</a></td> |
| <td class="jd-descrcol" width="100%">Notification types for any notification.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#NOTIFICATION_TYPES_MULTIPLAYER">NOTIFICATION_TYPES_MULTIPLAYER</a></td> |
| <td class="jd-descrcol" width="100%">Notification types for multiplayer notifications.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#NOTIFICATION_TYPE_INVITATION">NOTIFICATION_TYPE_INVITATION</a></td> |
| <td class="jd-descrcol" width="100%">Notification type for invites to multiplayer games.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_ACHIEVEMENT_NOT_INCREMENTAL">STATUS_ACHIEVEMENT_NOT_INCREMENTAL</a></td> |
| <td class="jd-descrcol" width="100%">Indicates that the call to increment achievement failed since the achievement is not an |
| incremental achievement.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_ACHIEVEMENT_UNKNOWN">STATUS_ACHIEVEMENT_UNKNOWN</a></td> |
| <td class="jd-descrcol" width="100%">Could not find the achievement, so the operation to update the achievement failed.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_ACHIEVEMENT_UNLOCKED">STATUS_ACHIEVEMENT_UNLOCKED</a></td> |
| <td class="jd-descrcol" width="100%">Indicates that the incremental achievement was also unlocked when the call was made to |
| increment the achievement.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_ACHIEVEMENT_UNLOCK_FAILURE">STATUS_ACHIEVEMENT_UNLOCK_FAILURE</a></td> |
| <td class="jd-descrcol" width="100%">An incremental achievement cannot be unlocked directly, so the call to unlock achievement |
| failed.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_APP_MISCONFIGURED">STATUS_APP_MISCONFIGURED</a></td> |
| <td class="jd-descrcol" width="100%">The developer has misconfigured their application in some way.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_CLIENT_RECONNECT_REQUIRED">STATUS_CLIENT_RECONNECT_REQUIRED</a></td> |
| <td class="jd-descrcol" width="100%">The GamesClient is in an inconsistent state and must reconnect to the service to resolve the |
| issue.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_INTERNAL_ERROR">STATUS_INTERNAL_ERROR</a></td> |
| <td class="jd-descrcol" width="100%">An unspecified error occurred; no more specific information is available.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_INVALID_REAL_TIME_ROOM_ID">STATUS_INVALID_REAL_TIME_ROOM_ID</a></td> |
| <td class="jd-descrcol" width="100%">Constant indicating that the real-time room ID provided to the operation was not valid, or |
| does not correspond to the currently active real-time room.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_LICENSE_CHECK_FAILED">STATUS_LICENSE_CHECK_FAILED</a></td> |
| <td class="jd-descrcol" width="100%">The game is not licensed to the user.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_MULTIPLAYER_ERROR_CREATION_NOT_ALLOWED">STATUS_MULTIPLAYER_ERROR_CREATION_NOT_ALLOWED</a></td> |
| <td class="jd-descrcol" width="100%">The user is not allowed to create a new multiplayer game at this time.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_MULTIPLAYER_ERROR_NOT_TRUSTED_TESTER">STATUS_MULTIPLAYER_ERROR_NOT_TRUSTED_TESTER</a></td> |
| <td class="jd-descrcol" width="100%">The user attempted to invite another user who was not authorized to see the game.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_NETWORK_ERROR_NO_DATA">STATUS_NETWORK_ERROR_NO_DATA</a></td> |
| <td class="jd-descrcol" width="100%">A network error occurred while attempting to retrieve fresh data, and no data was available |
| locally.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_NETWORK_ERROR_OPERATION_DEFERRED">STATUS_NETWORK_ERROR_OPERATION_DEFERRED</a></td> |
| <td class="jd-descrcol" width="100%">A network error occurred while attempting to modify data, but the data was successfully |
| modified locally and will be updated on the network the next time the device is able to |
| sync.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_NETWORK_ERROR_OPERATION_FAILED">STATUS_NETWORK_ERROR_OPERATION_FAILED</a></td> |
| <td class="jd-descrcol" width="100%">A network error occurred while attempting to perform an operation that requires network |
| access.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_NETWORK_ERROR_STALE_DATA">STATUS_NETWORK_ERROR_STALE_DATA</a></td> |
| <td class="jd-descrcol" width="100%">A network error occurred while attempting to retrieve fresh data, but some locally cached |
| data was available.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_OK">STATUS_OK</a></td> |
| <td class="jd-descrcol" width="100%">The operation was successful.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_PARTICIPANT_NOT_CONNECTED">STATUS_PARTICIPANT_NOT_CONNECTED</a></td> |
| <td class="jd-descrcol" width="100%">Constant indicating that the ID of the participant provided by the user is not currently |
| connected to the client in the real-time room.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_REAL_TIME_CONNECTION_FAILED">STATUS_REAL_TIME_CONNECTION_FAILED</a></td> |
| <td class="jd-descrcol" width="100%">Failed to initialize the network connection for a real-time room.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_REAL_TIME_INACTIVE_ROOM">STATUS_REAL_TIME_INACTIVE_ROOM</a></td> |
| <td class="jd-descrcol" width="100%">The room is not currently active.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_REAL_TIME_MESSAGE_FAILED">STATUS_REAL_TIME_MESSAGE_FAILED</a></td> |
| <td class="jd-descrcol" width="100%">Status code returned from the <code><a href="/reference/com/google/android/gms/games/GamesClient.html#sendUnreliableRealTimeMessage(byte[], java.lang.String, java.lang.String)">sendUnreliableRealTimeMessage(byte[], String, String)</a></code> and |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#sendReliableRealTimeMessage(com.google.android.gms.games.multiplayer.realtime.RealTimeReliableMessageSentListener, byte[], java.lang.String, java.lang.String)">sendReliableRealTimeMessage(RealTimeReliableMessageSentListener, byte[], String, String)</a></code> methods when the message send operation failed due to an |
| immediate error.</td> |
| </tr> |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_REAL_TIME_MESSAGE_SEND_FAILED">STATUS_REAL_TIME_MESSAGE_SEND_FAILED</a></td> |
| <td class="jd-descrcol" width="100%">Failed to send message to the peer participant for a real-time room.</td> |
| </tr> |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol">int</td> |
| <td class="jd-linkcol"><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_REAL_TIME_ROOM_NOT_JOINED">STATUS_REAL_TIME_ROOM_NOT_JOINED</a></td> |
| <td class="jd-descrcol" width="100%">Failed to send message to the peer participant for a real-time room, since the user has not |
| joined the room.</td> |
| </tr> |
| |
| |
| |
| </table> |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| <!-- ========== METHOD SUMMARY =========== --> |
| <table id="pubmethods" class="jd-sumtable"><tr><th colspan="12">Public Methods</th></tr> |
| |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#clearAllNotifications()">clearAllNotifications</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Clear all notifications for the current game and signed-in player.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#clearNotifications(int)">clearNotifications</a></span>(int notificationTypes)</nobr> |
| |
| <div class="jd-descrdiv">Clear the notifications of the specified type for the current game and signed-in player.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#connect()">connect</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Connect to the games service.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#createRoom(com.google.android.gms.games.multiplayer.realtime.RoomConfig)">createRoom</a></span>(<a href="/reference/com/google/android/gms/games/multiplayer/realtime/RoomConfig.html">RoomConfig</a> config)</nobr> |
| |
| <div class="jd-descrdiv">Create a real-time room for the current game.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#declineRoomInvitation(java.lang.String)">declineRoomInvitation</a></span>(String invitationId)</nobr> |
| |
| <div class="jd-descrdiv">Decline an invitation for a real-time room.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Closes the connection to Google Play services.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#dismissRoomInvitation(java.lang.String)">dismissRoomInvitation</a></span>(String invitationId)</nobr> |
| |
| <div class="jd-descrdiv">Dismiss an invitation to a real-time room.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| Intent</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#getAchievementsIntent()">getAchievementsIntent</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Gets an intent to show the list of achievements for a game.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| Intent</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#getAllLeaderboardsIntent()">getAllLeaderboardsIntent</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Gets an intent to show the list of leaderboards for a game.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| String</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#getAppId()">getAppId</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Get the application ID linked to this GamesClient instance.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| String</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#getCurrentAccountName()">getCurrentAccountName</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Get the name of the currently selected account.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| <a href="/reference/com/google/android/gms/games/Game.html">Game</a></nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#getCurrentGame()">getCurrentGame</a></span>()</nobr> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| <a href="/reference/com/google/android/gms/games/Player.html">Player</a></nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#getCurrentPlayer()">getCurrentPlayer</a></span>()</nobr> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| String</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#getCurrentPlayerId()">getCurrentPlayerId</a></span>()</nobr> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| Intent</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#getInvitationInboxIntent()">getInvitationInboxIntent</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Returns an intent that will let the user see and manage any outstanding invitations.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| Intent</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#getLeaderboardIntent(java.lang.String)">getLeaderboardIntent</a></span>(String leaderboardId)</nobr> |
| |
| <div class="jd-descrdiv">Gets an intent to show a leaderboard for a game.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| <a href="/reference/com/google/android/gms/games/multiplayer/realtime/RealTimeSocket.html">RealTimeSocket</a></nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#getRealTimeSocketForParticipant(java.lang.String, java.lang.String)">getRealTimeSocketForParticipant</a></span>(String roomId, String participantId)</nobr> |
| |
| <div class="jd-descrdiv">Returns a <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/RealTimeSocket.html">RealTimeSocket</a></code> for carrying network traffic to the given peer.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| Intent</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#getRealTimeWaitingRoomIntent(com.google.android.gms.games.multiplayer.realtime.Room, int)">getRealTimeWaitingRoomIntent</a></span>(<a href="/reference/com/google/android/gms/games/multiplayer/realtime/Room.html">Room</a> room, int minParticipantsToStart)</nobr> |
| |
| <div class="jd-descrdiv">Returns an intent that will display a "waiting room" screen that shows the |
| progress of participants joining a real-time multiplayer room.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| Intent</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#getSelectPlayersIntent(int, int)">getSelectPlayersIntent</a></span>(int minPlayers, int maxPlayers)</nobr> |
| |
| <div class="jd-descrdiv">Returns an intent that will let the user select players to send an invitation to.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| Intent</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#getSettingsIntent()">getSettingsIntent</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Gets an intent to show the Settings screen that allows the user to configure |
| GamesClient-related features for the current game.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#incrementAchievement(java.lang.String, int)">incrementAchievement</a></span>(String id, int numSteps)</nobr> |
| |
| <div class="jd-descrdiv">Increments an achievement by the given number of steps.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#incrementAchievementImmediate(com.google.android.gms.games.achievement.OnAchievementUpdatedListener, java.lang.String, int)">incrementAchievementImmediate</a></span>(<a href="/reference/com/google/android/gms/games/achievement/OnAchievementUpdatedListener.html">OnAchievementUpdatedListener</a> listener, String id, int numSteps)</nobr> |
| |
| <div class="jd-descrdiv">Increments an achievement by the given number of steps.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| boolean</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#isConnected()">isConnected</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Checks if the client is currently connected to the service, so that |
| requests to other methods will succeed.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| boolean</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#isConnecting()">isConnecting</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Checks if the client is attempting to connect to the service.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| boolean</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#isConnectionCallbacksRegistered(com.google.android.gms.common.GooglePlayServicesClient.ConnectionCallbacks)">isConnectionCallbacksRegistered</a></span>(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.ConnectionCallbacks.html">GooglePlayServicesClient.ConnectionCallbacks</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Returns true if the specified listener is currently registered to |
| receive connection events.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| boolean</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#isConnectionFailedListenerRegistered(com.google.android.gms.common.GooglePlayServicesClient.OnConnectionFailedListener)">isConnectionFailedListenerRegistered</a></span>(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html">GooglePlayServicesClient.OnConnectionFailedListener</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Returns true if the specified listener is currently registered to |
| receive connection failed events.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#joinRoom(com.google.android.gms.games.multiplayer.realtime.RoomConfig)">joinRoom</a></span>(<a href="/reference/com/google/android/gms/games/multiplayer/realtime/RoomConfig.html">RoomConfig</a> config)</nobr> |
| |
| <div class="jd-descrdiv">Join a real-time room by accepting an invitation.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#leaveRoom(com.google.android.gms.games.multiplayer.realtime.RoomUpdateListener, java.lang.String)">leaveRoom</a></span>(<a href="/reference/com/google/android/gms/games/multiplayer/realtime/RoomUpdateListener.html">RoomUpdateListener</a> listener, String roomId)</nobr> |
| |
| <div class="jd-descrdiv">Leave the specified room.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadAchievements(com.google.android.gms.games.achievement.OnAchievementsLoadedListener, boolean)">loadAchievements</a></span>(<a href="/reference/com/google/android/gms/games/achievement/OnAchievementsLoadedListener.html">OnAchievementsLoadedListener</a> listener, boolean forceReload)</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously load achievement data for the currently signed in player.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadGame(com.google.android.gms.games.OnGamesLoadedListener)">loadGame</a></span>(<a href="/reference/com/google/android/gms/games/OnGamesLoadedListener.html">OnGamesLoadedListener</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Load the details for the current game.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadInvitablePlayers(com.google.android.gms.games.OnPlayersLoadedListener, int, boolean)">loadInvitablePlayers</a></span>(<a href="/reference/com/google/android/gms/games/OnPlayersLoadedListener.html">OnPlayersLoadedListener</a> listener, int pageSize, boolean forceReload)</nobr> |
| |
| <div class="jd-descrdiv">Load the initial page of players the currently signed-in player can invite to a multiplayer |
| game, sorted alphabetically by name.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadInvitations(com.google.android.gms.games.multiplayer.OnInvitationsLoadedListener)">loadInvitations</a></span>(<a href="/reference/com/google/android/gms/games/multiplayer/OnInvitationsLoadedListener.html">OnInvitationsLoadedListener</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously load the list of invitations for the current game.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadLeaderboardMetadata(com.google.android.gms.games.leaderboard.OnLeaderboardMetadataLoadedListener, boolean)">loadLeaderboardMetadata</a></span>(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardMetadataLoadedListener.html">OnLeaderboardMetadataLoadedListener</a> listener, boolean forceReload)</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously load the list of leaderboard metadata for this game.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadLeaderboardMetadata(com.google.android.gms.games.leaderboard.OnLeaderboardMetadataLoadedListener, java.lang.String)">loadLeaderboardMetadata</a></span>(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardMetadataLoadedListener.html">OnLeaderboardMetadataLoadedListener</a> listener, String leaderboardId)</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously load a specific leaderboard's metadata for this game.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadLeaderboardMetadata(com.google.android.gms.games.leaderboard.OnLeaderboardMetadataLoadedListener)">loadLeaderboardMetadata</a></span>(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardMetadataLoadedListener.html">OnLeaderboardMetadataLoadedListener</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously load the list of leaderboard metadata for this game.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadLeaderboardMetadata(com.google.android.gms.games.leaderboard.OnLeaderboardMetadataLoadedListener, java.lang.String, boolean)">loadLeaderboardMetadata</a></span>(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardMetadataLoadedListener.html">OnLeaderboardMetadataLoadedListener</a> listener, String leaderboardId, boolean forceReload)</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously load a specific leaderboard's metadata for this game.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadMoreInvitablePlayers(com.google.android.gms.games.OnPlayersLoadedListener, int)">loadMoreInvitablePlayers</a></span>(<a href="/reference/com/google/android/gms/games/OnPlayersLoadedListener.html">OnPlayersLoadedListener</a> listener, int pageSize)</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously loads an additional page of invitable players.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadMoreScores(com.google.android.gms.games.leaderboard.OnLeaderboardScoresLoadedListener, com.google.android.gms.games.leaderboard.LeaderboardScoreBuffer, int, int)">loadMoreScores</a></span>(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardScoresLoadedListener.html">OnLeaderboardScoresLoadedListener</a> listener, <a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardScoreBuffer.html">LeaderboardScoreBuffer</a> buffer, int maxResults, int pageDirection)</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously loads an additional page of score data for the given score buffer.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadPlayer(com.google.android.gms.games.OnPlayersLoadedListener, java.lang.String)">loadPlayer</a></span>(<a href="/reference/com/google/android/gms/games/OnPlayersLoadedListener.html">OnPlayersLoadedListener</a> listener, String playerId)</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously loads the profile for the requested player ID.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadPlayerCenteredScores(com.google.android.gms.games.leaderboard.OnLeaderboardScoresLoadedListener, java.lang.String, int, int, int, boolean)">loadPlayerCenteredScores</a></span>(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardScoresLoadedListener.html">OnLeaderboardScoresLoadedListener</a> listener, String leaderboardId, int span, int leaderboardCollection, int maxResults, boolean forceReload)</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously load the player-centered page of scores for a given leaderboard.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadPlayerCenteredScores(com.google.android.gms.games.leaderboard.OnLeaderboardScoresLoadedListener, java.lang.String, int, int, int)">loadPlayerCenteredScores</a></span>(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardScoresLoadedListener.html">OnLeaderboardScoresLoadedListener</a> listener, String leaderboardId, int span, int leaderboardCollection, int maxResults)</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously load the player-centered page of scores for a given leaderboard.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadTopScores(com.google.android.gms.games.leaderboard.OnLeaderboardScoresLoadedListener, java.lang.String, int, int, int)">loadTopScores</a></span>(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardScoresLoadedListener.html">OnLeaderboardScoresLoadedListener</a> listener, String leaderboardId, int span, int leaderboardCollection, int maxResults)</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously load the top page of scores for a given leaderboard.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#loadTopScores(com.google.android.gms.games.leaderboard.OnLeaderboardScoresLoadedListener, java.lang.String, int, int, int, boolean)">loadTopScores</a></span>(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardScoresLoadedListener.html">OnLeaderboardScoresLoadedListener</a> listener, String leaderboardId, int span, int leaderboardCollection, int maxResults, boolean forceReload)</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously load the top page of scores for a given leaderboard.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#reconnect()">reconnect</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Closes the current connection to Google Play services and creates a new connection.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#registerConnectionCallbacks(com.google.android.gms.common.GooglePlayServicesClient.ConnectionCallbacks)">registerConnectionCallbacks</a></span>(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.ConnectionCallbacks.html">GooglePlayServicesClient.ConnectionCallbacks</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Registers a listener to receive connection events from this <code>GooglePlayServicesClient</code>.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#registerConnectionFailedListener(com.google.android.gms.common.GooglePlayServicesClient.OnConnectionFailedListener)">registerConnectionFailedListener</a></span>(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html">GooglePlayServicesClient.OnConnectionFailedListener</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Registers a listener to receive connection failed events from this |
| <code>GooglePlayServicesClient</code>.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#registerInvitationListener(com.google.android.gms.games.multiplayer.OnInvitationReceivedListener)">registerInvitationListener</a></span>(<a href="/reference/com/google/android/gms/games/multiplayer/OnInvitationReceivedListener.html">OnInvitationReceivedListener</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Register a listener to intercept incoming invitations for the currently signed-in user.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#revealAchievement(java.lang.String)">revealAchievement</a></span>(String id)</nobr> |
| |
| <div class="jd-descrdiv">Reveal a hidden achievement to the currently signed in player.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#revealAchievementImmediate(com.google.android.gms.games.achievement.OnAchievementUpdatedListener, java.lang.String)">revealAchievementImmediate</a></span>(<a href="/reference/com/google/android/gms/games/achievement/OnAchievementUpdatedListener.html">OnAchievementUpdatedListener</a> listener, String id)</nobr> |
| |
| <div class="jd-descrdiv">Reveal a hidden achievement to the currently signed in player.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| int</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#sendReliableRealTimeMessage(com.google.android.gms.games.multiplayer.realtime.RealTimeReliableMessageSentListener, byte[], java.lang.String, java.lang.String)">sendReliableRealTimeMessage</a></span>(<a href="/reference/com/google/android/gms/games/multiplayer/realtime/RealTimeReliableMessageSentListener.html">RealTimeReliableMessageSentListener</a> listener, byte[] messageData, String roomId, String recipientParticipantId)</nobr> |
| |
| <div class="jd-descrdiv">Send a message to a participant in a real-time room reliably.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| int</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#sendUnreliableRealTimeMessage(byte[], java.lang.String, java.util.List<java.lang.String>)">sendUnreliableRealTimeMessage</a></span>(byte[] messageData, String roomId, List<String> recipientParticipantIds)</nobr> |
| |
| <div class="jd-descrdiv">Send a message to one or more participants in a real-time room.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| int</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#sendUnreliableRealTimeMessage(byte[], java.lang.String, java.lang.String)">sendUnreliableRealTimeMessage</a></span>(byte[] messageData, String roomId, String recipientParticipantId)</nobr> |
| |
| <div class="jd-descrdiv">Send a message to a participant in a real-time room.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| int</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#sendUnreliableRealTimeMessageToAll(byte[], java.lang.String)">sendUnreliableRealTimeMessageToAll</a></span>(byte[] messageData, String roomId)</nobr> |
| |
| <div class="jd-descrdiv">Send a message to all participants in a real-time room.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#setAchievementSteps(java.lang.String, int)">setAchievementSteps</a></span>(String id, int numSteps)</nobr> |
| |
| <div class="jd-descrdiv">Set an achievement to have at least the given number of steps completed.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#setAchievementStepsImmediate(com.google.android.gms.games.achievement.OnAchievementUpdatedListener, java.lang.String, int)">setAchievementStepsImmediate</a></span>(<a href="/reference/com/google/android/gms/games/achievement/OnAchievementUpdatedListener.html">OnAchievementUpdatedListener</a> listener, String id, int numSteps)</nobr> |
| |
| <div class="jd-descrdiv">Set an achievement to have at least the given number of steps completed.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#setGravityForPopups(int)">setGravityForPopups</a></span>(int gravity)</nobr> |
| |
| <div class="jd-descrdiv">Specifies the part of the screen at which games service popups (for example, "welcome back" |
| or "achievement unlocked" popups) will be displayed using gravity.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#setUseNewPlayerNotificationsFirstParty(boolean)">setUseNewPlayerNotificationsFirstParty</a></span>(boolean newPlayerStyle)</nobr> |
| |
| <div class="jd-descrdiv">Set whether or not to use the "new player" style notifications for the invitation inbox or |
| destination app.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#setViewForPopups(android.view.View)">setViewForPopups</a></span>(View gamesContentView)</nobr> |
| |
| <div class="jd-descrdiv">Sets the <code><a href="/reference/android/view/View.html">View</a></code> to use as a content view for popups.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#signOut(com.google.android.gms.games.OnSignOutCompleteListener)">signOut</a></span>(<a href="/reference/com/google/android/gms/games/OnSignOutCompleteListener.html">OnSignOutCompleteListener</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously signs the current user out.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#signOut()">signOut</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Asynchronously signs the current user out.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#submitScore(java.lang.String, long, java.lang.String)">submitScore</a></span>(String leaderboardId, long score, String scoreTag)</nobr> |
| |
| <div class="jd-descrdiv">Submit a score to a leaderboard for the currently signed in player.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#submitScore(java.lang.String, long)">submitScore</a></span>(String leaderboardId, long score)</nobr> |
| |
| <div class="jd-descrdiv">Submit a score to a leaderboard for the currently signed in player.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#submitScoreImmediate(com.google.android.gms.games.leaderboard.OnScoreSubmittedListener, java.lang.String, long, java.lang.String)">submitScoreImmediate</a></span>(<a href="/reference/com/google/android/gms/games/leaderboard/OnScoreSubmittedListener.html">OnScoreSubmittedListener</a> listener, String leaderboardId, long score, String scoreTag)</nobr> |
| |
| <div class="jd-descrdiv">Submit a score to a leaderboard for the currently signed in player.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#submitScoreImmediate(com.google.android.gms.games.leaderboard.OnScoreSubmittedListener, java.lang.String, long)">submitScoreImmediate</a></span>(<a href="/reference/com/google/android/gms/games/leaderboard/OnScoreSubmittedListener.html">OnScoreSubmittedListener</a> listener, String leaderboardId, long score)</nobr> |
| |
| <div class="jd-descrdiv">Submit a score to a leaderboard for the currently signed in player.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#unlockAchievement(java.lang.String)">unlockAchievement</a></span>(String id)</nobr> |
| |
| <div class="jd-descrdiv">Unlock an achievement for the currently signed in player.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#unlockAchievementImmediate(com.google.android.gms.games.achievement.OnAchievementUpdatedListener, java.lang.String)">unlockAchievementImmediate</a></span>(<a href="/reference/com/google/android/gms/games/achievement/OnAchievementUpdatedListener.html">OnAchievementUpdatedListener</a> listener, String id)</nobr> |
| |
| <div class="jd-descrdiv">Unlock an achievement for the currently signed in player.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#unregisterConnectionCallbacks(com.google.android.gms.common.GooglePlayServicesClient.ConnectionCallbacks)">unregisterConnectionCallbacks</a></span>(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.ConnectionCallbacks.html">GooglePlayServicesClient.ConnectionCallbacks</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Removes a connection listener from this <code>GooglePlayServicesClient</code>.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#unregisterConnectionFailedListener(com.google.android.gms.common.GooglePlayServicesClient.OnConnectionFailedListener)">unregisterConnectionFailedListener</a></span>(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html">GooglePlayServicesClient.OnConnectionFailedListener</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Removes a connection failed listener from the <code>GooglePlayServicesClient</code>.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/games/GamesClient.html#unregisterInvitationListener()">unregisterInvitationListener</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Unregisters this client's invitation listener, if any.</div> |
| |
| </td></tr> |
| |
| |
| |
| </table> |
| |
| |
| |
| |
| |
| |
| |
| <!-- ========== METHOD SUMMARY =========== --> |
| <table id="inhmethods" class="jd-sumtable"><tr><th> |
| <a href="#" class="toggle-all" onclick="return toggleAllInherited(this, null)">[Expand]</a> |
| <div style="clear:left;">Inherited Methods</div></th></tr> |
| |
| |
| <tr class="api apilevel-" > |
| <td colspan="12"> |
| <a href="#" onclick="return toggleInherited(this, null)" id="inherited-methods-java.lang.Object" class="jd-expando-trigger closed" |
| ><img id="inherited-methods-java.lang.Object-trigger" |
| src="/assets/images/triangle-closed.png" |
| class="jd-expando-trigger-img" /></a> |
| From class |
| |
| java.lang.Object |
| |
| <div id="inherited-methods-java.lang.Object"> |
| <div id="inherited-methods-java.lang.Object-list" |
| class="jd-inheritedlinks"> |
| </div> |
| <div id="inherited-methods-java.lang.Object-summary" style="display: none;"> |
| <table class="jd-sumtable-expando"> |
| |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| Object</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad">clone</span>()</nobr> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| boolean</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad">equals</span>(Object arg0)</nobr> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad">finalize</span>()</nobr> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| final |
| |
| |
| Class<?></nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad">getClass</span>()</nobr> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| int</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad">hashCode</span>()</nobr> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| final |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad">notify</span>()</nobr> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| final |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad">notifyAll</span>()</nobr> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| |
| |
| |
| String</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad">toString</span>()</nobr> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| final |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad">wait</span>()</nobr> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| final |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad">wait</span>(long arg0, int arg1)</nobr> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| |
| |
| final |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad">wait</span>(long arg0)</nobr> |
| |
| </td></tr> |
| |
| |
| </table> |
| </div> |
| </div> |
| </td></tr> |
| |
| |
| |
| <tr class="api apilevel-" > |
| <td colspan="12"> |
| <a href="#" onclick="return toggleInherited(this, null)" id="inherited-methods-com.google.android.gms.common.GooglePlayServicesClient" class="jd-expando-trigger closed" |
| ><img id="inherited-methods-com.google.android.gms.common.GooglePlayServicesClient-trigger" |
| src="/assets/images/triangle-closed.png" |
| class="jd-expando-trigger-img" /></a> |
| From interface |
| |
| <a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html">com.google.android.gms.common.GooglePlayServicesClient</a> |
| |
| <div id="inherited-methods-com.google.android.gms.common.GooglePlayServicesClient"> |
| <div id="inherited-methods-com.google.android.gms.common.GooglePlayServicesClient-list" |
| class="jd-inheritedlinks"> |
| </div> |
| <div id="inherited-methods-com.google.android.gms.common.GooglePlayServicesClient-summary" style="display: none;"> |
| <table class="jd-sumtable-expando"> |
| |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| abstract |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#connect()">connect</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Connects the client to Google Play services.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| abstract |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#disconnect()">disconnect</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Closes the connection to Google Play services.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| abstract |
| |
| |
| |
| |
| boolean</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#isConnected()">isConnected</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Checks if the client is currently connected to the service, so that |
| requests to other methods will succeed.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| abstract |
| |
| |
| |
| |
| boolean</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#isConnecting()">isConnecting</a></span>()</nobr> |
| |
| <div class="jd-descrdiv">Checks if the client is attempting to connect to the service.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| abstract |
| |
| |
| |
| |
| boolean</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#isConnectionCallbacksRegistered(com.google.android.gms.common.GooglePlayServicesClient.ConnectionCallbacks)">isConnectionCallbacksRegistered</a></span>(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.ConnectionCallbacks.html">GooglePlayServicesClient.ConnectionCallbacks</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Returns true if the specified listener is currently registered to |
| receive connection events.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| abstract |
| |
| |
| |
| |
| boolean</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#isConnectionFailedListenerRegistered(com.google.android.gms.common.GooglePlayServicesClient.OnConnectionFailedListener)">isConnectionFailedListenerRegistered</a></span>(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html">GooglePlayServicesClient.OnConnectionFailedListener</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Returns true if the specified listener is currently registered to |
| receive connection failed events.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| abstract |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#registerConnectionCallbacks(com.google.android.gms.common.GooglePlayServicesClient.ConnectionCallbacks)">registerConnectionCallbacks</a></span>(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.ConnectionCallbacks.html">GooglePlayServicesClient.ConnectionCallbacks</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Registers a listener to receive connection events from this <code>GooglePlayServicesClient</code>.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| abstract |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#registerConnectionFailedListener(com.google.android.gms.common.GooglePlayServicesClient.OnConnectionFailedListener)">registerConnectionFailedListener</a></span>(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html">GooglePlayServicesClient.OnConnectionFailedListener</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Registers a listener to receive connection failed events from this |
| <code>GooglePlayServicesClient</code>.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class="alt-color api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| abstract |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#unregisterConnectionCallbacks(com.google.android.gms.common.GooglePlayServicesClient.ConnectionCallbacks)">unregisterConnectionCallbacks</a></span>(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.ConnectionCallbacks.html">GooglePlayServicesClient.ConnectionCallbacks</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Removes a connection listener from this <code>GooglePlayServicesClient</code>.</div> |
| |
| </td></tr> |
| |
| |
| |
| <tr class=" api apilevel-" > |
| <td class="jd-typecol"><nobr> |
| abstract |
| |
| |
| |
| |
| void</nobr> |
| </td> |
| <td class="jd-linkcol" width="100%"><nobr> |
| <span class="sympad"><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#unregisterConnectionFailedListener(com.google.android.gms.common.GooglePlayServicesClient.OnConnectionFailedListener)">unregisterConnectionFailedListener</a></span>(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html">GooglePlayServicesClient.OnConnectionFailedListener</a> listener)</nobr> |
| |
| <div class="jd-descrdiv">Removes a connection failed listener from the <code>GooglePlayServicesClient</code>.</div> |
| |
| </td></tr> |
| |
| |
| </table> |
| </div> |
| </div> |
| </td></tr> |
| |
| |
| </table> |
| |
| |
| </div><!-- jd-descr (summary) --> |
| |
| <!-- Details --> |
| |
| |
| |
| |
| |
| |
| |
| |
| <!-- XML Attributes --> |
| |
| |
| <!-- Enum Values --> |
| |
| |
| <!-- Constants --> |
| |
| |
| <!-- ========= ENUM CONSTANTS DETAIL ======== --> |
| <h2>Constants</h2> |
| |
| |
| |
| |
| <A NAME="EXTRA_EXCLUSIVE_BIT_MASK"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| String |
| </span> |
| EXTRA_EXCLUSIVE_BIT_MASK |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Used to bundle the exclusive bit mask of the player for auto-match criteria. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| "exclusive_bit_mask" |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="EXTRA_INVITATION"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| String |
| </span> |
| EXTRA_INVITATION |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Used to return an <code><a href="/reference/com/google/android/gms/games/multiplayer/Invitation.html">Invitation</a></code>. Retrieve with <code><a href="/reference/android/content/Intent.html#getParcelableExtra(java.lang.String)">getParcelableExtra(String)</a></code> |
| or <code><a href="/reference/android/os/Bundle.html#getParcelable(java.lang.String)">getParcelable(String)</a></code>. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| "invitation" |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="EXTRA_MAX_AUTOMATCH_PLAYERS"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| String |
| </span> |
| EXTRA_MAX_AUTOMATCH_PLAYERS |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Used to return the maximum number of players that should be added to a room by auto-matching. |
| Retrieve with <code><a href="/reference/android/content/Intent.html#getIntExtra(java.lang.String, int)">getIntExtra(String, int)</a></code>.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">See Also</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#getSelectPlayersIntent(int, int)">getSelectPlayersIntent(int, int)</a></code></li> |
| </ul> |
| </div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| "max_automatch_players" |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="EXTRA_MIN_AUTOMATCH_PLAYERS"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| String |
| </span> |
| EXTRA_MIN_AUTOMATCH_PLAYERS |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Used to return the minimum number of players that should be added to a room by auto-matching. |
| Retrieve with <code><a href="/reference/android/content/Intent.html#getIntExtra(java.lang.String, int)">getIntExtra(String, int)</a></code>.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">See Also</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#getSelectPlayersIntent(int, int)">getSelectPlayersIntent(int, int)</a></code></li> |
| </ul> |
| </div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| "min_automatch_players" |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="EXTRA_PLAYERS"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| String |
| </span> |
| EXTRA_PLAYERS |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Used to return a list of player IDs. Retrieve with |
| <code><a href="/reference/android/content/Intent.html#getStringArrayListExtra(java.lang.String)">getStringArrayListExtra(String)</a></code>.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">See Also</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#getSelectPlayersIntent(int, int)">getSelectPlayersIntent(int, int)</a></code></li> |
| </ul> |
| </div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| "players" |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="EXTRA_ROOM"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| String |
| </span> |
| EXTRA_ROOM |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Used to return a <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/Room.html">Room</a></code>. Retrieve with <code><a href="/reference/android/content/Intent.html#getParcelableExtra(java.lang.String)">getParcelableExtra(String)</a></code>. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| "room" |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="MAX_RELIABLE_MESSAGE_LEN"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| MAX_RELIABLE_MESSAGE_LEN |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>This gives the maximum message size supported via the <code><a href="/reference/com/google/android/gms/games/GamesClient.html#sendReliableRealTimeMessage(com.google.android.gms.games.multiplayer.realtime.RealTimeReliableMessageSentListener, byte[], java.lang.String, java.lang.String)">sendReliableRealTimeMessage(RealTimeReliableMessageSentListener, byte[], String, String)</a></code> |
| methods (excluding protocol headers). |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 1400 |
| (0x00000578) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="MAX_UNRELIABLE_MESSAGE_LEN"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| MAX_UNRELIABLE_MESSAGE_LEN |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>This gives the maximum (unfragmented) message size supported via the |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#sendUnreliableRealTimeMessage(byte[], java.lang.String, java.lang.String)">sendUnreliableRealTimeMessage(byte[], String, String)</a></code> methods (excluding protocol headers). |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 1168 |
| (0x00000490) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="NOTIFICATION_TYPES_ALL"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| NOTIFICATION_TYPES_ALL |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Notification types for any notification. </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| -1 |
| (0xffffffff) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="NOTIFICATION_TYPES_MULTIPLAYER"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| NOTIFICATION_TYPES_MULTIPLAYER |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Notification types for multiplayer notifications. </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 1 |
| (0x00000001) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="NOTIFICATION_TYPE_INVITATION"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| NOTIFICATION_TYPE_INVITATION |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Notification type for invites to multiplayer games. </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 1 |
| (0x00000001) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_ACHIEVEMENT_NOT_INCREMENTAL"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_ACHIEVEMENT_NOT_INCREMENTAL |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Indicates that the call to increment achievement failed since the achievement is not an |
| incremental achievement. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 3002 |
| (0x00000bba) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_ACHIEVEMENT_UNKNOWN"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_ACHIEVEMENT_UNKNOWN |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Could not find the achievement, so the operation to update the achievement failed. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 3001 |
| (0x00000bb9) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_ACHIEVEMENT_UNLOCKED"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_ACHIEVEMENT_UNLOCKED |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Indicates that the incremental achievement was also unlocked when the call was made to |
| increment the achievement. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 3003 |
| (0x00000bbb) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_ACHIEVEMENT_UNLOCK_FAILURE"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_ACHIEVEMENT_UNLOCK_FAILURE |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>An incremental achievement cannot be unlocked directly, so the call to unlock achievement |
| failed. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 3000 |
| (0x00000bb8) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_APP_MISCONFIGURED"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_APP_MISCONFIGURED |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>The developer has misconfigured their application in some way. The logs will contain more |
| data about the error and the appropriate resolution. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 8 |
| (0x00000008) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_CLIENT_RECONNECT_REQUIRED"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_CLIENT_RECONNECT_REQUIRED |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>The GamesClient is in an inconsistent state and must reconnect to the service to resolve the |
| issue. Further calls to the service using the current connection are unlikely to succeed. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 2 |
| (0x00000002) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_INTERNAL_ERROR"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_INTERNAL_ERROR |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>An unspecified error occurred; no more specific information is available. The device logs may |
| provide additional data. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 1 |
| (0x00000001) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_INVALID_REAL_TIME_ROOM_ID"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_INVALID_REAL_TIME_ROOM_ID |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Constant indicating that the real-time room ID provided to the operation was not valid, or |
| does not correspond to the currently active real-time room. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 7002 |
| (0x00001b5a) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_LICENSE_CHECK_FAILED"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_LICENSE_CHECK_FAILED |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>The game is not licensed to the user. Further calls will return the same code. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 7 |
| (0x00000007) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_MULTIPLAYER_ERROR_CREATION_NOT_ALLOWED"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_MULTIPLAYER_ERROR_CREATION_NOT_ALLOWED |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>The user is not allowed to create a new multiplayer game at this time. This could occur if |
| the user has too many outstanding invitations already. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 6000 |
| (0x00001770) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_MULTIPLAYER_ERROR_NOT_TRUSTED_TESTER"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_MULTIPLAYER_ERROR_NOT_TRUSTED_TESTER |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>The user attempted to invite another user who was not authorized to see the game. This can |
| occur if a trusted tester invites a user who is not a trusted tester while the game is |
| unpublished. In this case, the invitations will not be sent. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 6001 |
| (0x00001771) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_NETWORK_ERROR_NO_DATA"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_NETWORK_ERROR_NO_DATA |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>A network error occurred while attempting to retrieve fresh data, and no data was available |
| locally. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 4 |
| (0x00000004) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_NETWORK_ERROR_OPERATION_DEFERRED"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_NETWORK_ERROR_OPERATION_DEFERRED |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>A network error occurred while attempting to modify data, but the data was successfully |
| modified locally and will be updated on the network the next time the device is able to |
| sync. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 5 |
| (0x00000005) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_NETWORK_ERROR_OPERATION_FAILED"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_NETWORK_ERROR_OPERATION_FAILED |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>A network error occurred while attempting to perform an operation that requires network |
| access. The operation may be retried later. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 6 |
| (0x00000006) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_NETWORK_ERROR_STALE_DATA"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_NETWORK_ERROR_STALE_DATA |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>A network error occurred while attempting to retrieve fresh data, but some locally cached |
| data was available. The data returned may be stale and/or incomplete. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 3 |
| (0x00000003) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_OK"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_OK |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>The operation was successful. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 0 |
| (0x00000000) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_PARTICIPANT_NOT_CONNECTED"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_PARTICIPANT_NOT_CONNECTED |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Constant indicating that the ID of the participant provided by the user is not currently |
| connected to the client in the real-time room. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 7003 |
| (0x00001b5b) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_REAL_TIME_CONNECTION_FAILED"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_REAL_TIME_CONNECTION_FAILED |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Failed to initialize the network connection for a real-time room. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 7000 |
| (0x00001b58) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_REAL_TIME_INACTIVE_ROOM"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_REAL_TIME_INACTIVE_ROOM |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>The room is not currently active. This action cannot be performed on an inactive room. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 7005 |
| (0x00001b5d) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_REAL_TIME_MESSAGE_FAILED"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_REAL_TIME_MESSAGE_FAILED |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Status code returned from the <code><a href="/reference/com/google/android/gms/games/GamesClient.html#sendUnreliableRealTimeMessage(byte[], java.lang.String, java.lang.String)">sendUnreliableRealTimeMessage(byte[], String, String)</a></code> and |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#sendReliableRealTimeMessage(com.google.android.gms.games.multiplayer.realtime.RealTimeReliableMessageSentListener, byte[], java.lang.String, java.lang.String)">sendReliableRealTimeMessage(RealTimeReliableMessageSentListener, byte[], String, String)</a></code> methods when the message send operation failed due to an |
| immediate error. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| -1 |
| (0xffffffff) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_REAL_TIME_MESSAGE_SEND_FAILED"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_REAL_TIME_MESSAGE_SEND_FAILED |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Failed to send message to the peer participant for a real-time room. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 7001 |
| (0x00001b59) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| <A NAME="STATUS_REAL_TIME_ROOM_NOT_JOINED"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| static |
| final |
| int |
| </span> |
| STATUS_REAL_TIME_ROOM_NOT_JOINED |
| </h4> |
| <div class="api-level"> |
| |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Failed to send message to the peer participant for a real-time room, since the user has not |
| joined the room. |
| </p></div> |
| |
| |
| <div class="jd-tagdata"> |
| <span class="jd-tagtitle">Constant Value: </span> |
| <span> |
| |
| 7004 |
| (0x00001b5c) |
| |
| </span> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| |
| |
| <!-- Fields --> |
| |
| |
| <!-- Public ctors --> |
| |
| |
| |
| <!-- ========= CONSTRUCTOR DETAIL ======== --> |
| <!-- Protected ctors --> |
| |
| |
| |
| <!-- ========= METHOD DETAIL ======== --> |
| <!-- Public methdos --> |
| |
| <h2>Public Methods</h2> |
| |
| |
| |
| <A NAME="clearAllNotifications()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">clearAllNotifications</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Clear all notifications for the current game and signed-in player. |
| </p></div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="clearNotifications(int)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">clearNotifications</span> |
| <span class="normal">(int notificationTypes)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Clear the notifications of the specified type for the current game and signed-in player. This |
| should be a mask comprised of values from the constants |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#NOTIFICATION_TYPE_INVITATION">NOTIFICATION_TYPE_INVITATION</a></code>, <code><a href="/reference/com/google/android/gms/games/GamesClient.html#NOTIFICATION_TYPES_MULTIPLAYER">NOTIFICATION_TYPES_MULTIPLAYER</a></code>, and |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#NOTIFICATION_TYPES_ALL">NOTIFICATION_TYPES_ALL</a></code>.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>notificationTypes</td> |
| <td>Mask of notification types to clear. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="connect()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">connect</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Connect to the games service. |
| <p/> |
| This method should be called from <code><a href="/reference/android/app/Activity.html#onStart()">onStart()</a></code> or |
| <code><a href="/reference/android/app/Fragment.html#onStart()">onStart()</a></code>. |
| <p/> |
| This method will return immediately, and |
| <code><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.ConnectionCallbacks.html#onConnected(android.os.Bundle)">onConnected(Bundle)</a></code> will be called if the |
| connection is successful. |
| <p> |
| The Bundle provided to <code>onConnected</code> may be null. If not null, it can contain the |
| following keys: |
| <ul> |
| <li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#EXTRA_INVITATION">EXTRA_INVITATION</a></code> if the user wanted to accept an invitation to a multiplayer |
| game. The value contained here is an <code><a href="/reference/com/google/android/gms/games/multiplayer/Invitation.html">Invitation</a></code> which can be accessed with |
| <code><a href="/reference/android/os/Bundle.html#getParcelable(java.lang.String)">getParcelable(String)</a></code>.</li> |
| </ul></p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">See Also</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#connect()">connect()</a></code></li> |
| </ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="createRoom(com.google.android.gms.games.multiplayer.realtime.RoomConfig)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">createRoom</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/multiplayer/realtime/RoomConfig.html">RoomConfig</a> config)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Create a real-time room for the current game. The lifetime of the current game's connection |
| to the room is bound to this <code><a href="/reference/com/google/android/gms/games/GamesClient.html">GamesClient</a></code>'s lifecycle. When the client disconnects, |
| the player will leave the room and any peer-to-peer connections for this player will be torn |
| down. The result is delivered by the callback <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/RoomUpdateListener.html#onRoomCreated(int, com.google.android.gms.games.multiplayer.realtime.Room)">onRoomCreated(int, Room)</a></code> to |
| the given RoomUpdateListener in the <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/RoomConfig.html">RoomConfig</a></code>. The listener is |
| called on the main thread.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>config</td> |
| <td>The real-time room configuration. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="declineRoomInvitation(java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">declineRoomInvitation</span> |
| <span class="normal">(String invitationId)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Decline an invitation for a real-time room.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>invitationId</td> |
| <td>The ID of the invitation to decline. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="disconnect()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">disconnect</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Closes the connection to Google Play services. No calls can be made on this object |
| after calling this method.</p></div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="dismissRoomInvitation(java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">dismissRoomInvitation</span> |
| <span class="normal">(String invitationId)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Dismiss an invitation to a real-time room. Dismissing an invitation will not change the state |
| of the room for the other participants.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>invitationId</td> |
| <td>The ID of the invitation to dismiss. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="getAchievementsIntent()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| Intent |
| </span> |
| <span class="sympad">getAchievementsIntent</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Gets an intent to show the list of achievements for a game. Note that this must be invoked |
| with <code><a href="/reference/android/app/Activity.html#startActivityForResult(android.content.Intent, int)">startActivityForResult(Intent, int)</a></code>, so that the identity of the |
| calling package can be established. |
| <p> |
| A <code><a href="/reference/com/google/android/gms/games/GamesActivityResultCodes.html#RESULT_RECONNECT_REQUIRED">RESULT_RECONNECT_REQUIRED</a></code> may be returned as the |
| resultCode in <code><a href="/reference/android/app/Activity.html#onActivityResult(int, int, android.content.Intent)">onActivityResult(int, int, Intent)</a></code> if the GamesClient ends up in an inconsistent |
| state.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>An <code><a href="/reference/android/content/Intent.html">Intent</a></code> that can be started to view the currently signed in player's |
| achievements. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="getAllLeaderboardsIntent()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| Intent |
| </span> |
| <span class="sympad">getAllLeaderboardsIntent</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Gets an intent to show the list of leaderboards for a game. Note that this must be invoked |
| with <code><a href="/reference/android/app/Activity.html#startActivityForResult(android.content.Intent, int)">startActivityForResult(Intent, int)</a></code>, so that the identity of the |
| calling package can be established. |
| <p> |
| A <code><a href="/reference/com/google/android/gms/games/GamesActivityResultCodes.html#RESULT_RECONNECT_REQUIRED">RESULT_RECONNECT_REQUIRED</a></code> may be returned as the |
| resultCode in <code><a href="/reference/android/app/Activity.html#onActivityResult(int, int, android.content.Intent)">onActivityResult(int, int, Intent)</a></code> if the GamesClient ends up in an inconsistent |
| state.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>An <code><a href="/reference/android/content/Intent.html">Intent</a></code> that can be started to view the list of leaderboards for a game. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="getAppId()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| String |
| </span> |
| <span class="sympad">getAppId</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Get the application ID linked to this GamesClient instance.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>The application ID linked to this GamesClient instance. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="getCurrentAccountName()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| String |
| </span> |
| <span class="sympad">getCurrentAccountName</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Get the name of the currently selected account. This is the account the user has chosen to |
| use for Google Play Games. |
| <p> |
| Note that the <code>GamesClient</code> must be connected to call this API, and your app must have |
| <code><uses-permission android:name="android.permission.GET_ACCOUNTS" /></code> declared in |
| your manifest in order to use this method.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>Account name for the currently selected account. May be null if an error occurred |
| while communicating with the games service.</li></ul> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Throws</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>SecurityException</td> |
| <td>If your app doesn't have the |
| <code><a href="/reference/android/Manifest.permission.html#GET_ACCOUNTS">GET_ACCOUNTS</a></code> permission. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="getCurrentGame()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| <a href="/reference/com/google/android/gms/games/Game.html">Game</a> |
| </span> |
| <span class="sympad">getCurrentGame</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p></p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/Game.html">Game</a></code> metadata for the current game. May be null if the metadata is not |
| available locally. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="getCurrentPlayer()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| <a href="/reference/com/google/android/gms/games/Player.html">Player</a> |
| </span> |
| <span class="sympad">getCurrentPlayer</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p></p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/Player.html">Player</a></code> representing the currently signed in player. May be null if an error |
| occurred while communicating with the games service. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="getCurrentPlayerId()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| String |
| </span> |
| <span class="sympad">getCurrentPlayerId</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p></p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>The player ID for the currently signed in player. May be null if an error occurred |
| while communicating with the games service. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="getInvitationInboxIntent()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| Intent |
| </span> |
| <span class="sympad">getInvitationInboxIntent</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Returns an intent that will let the user see and manage any outstanding invitations. Note |
| that this must be invoked using <code><a href="/reference/android/app/Activity.html#startActivityForResult(android.content.Intent, int)">startActivityForResult(Intent, int)</a></code> so that |
| the identity of the calling package can be established. |
| <p> |
| If the user canceled, the result will be <code><a href="/reference/android/app/Activity.html#RESULT_CANCELED">RESULT_CANCELED</a></code>. If the user |
| selected an invitation to accept, the result will be <code><a href="/reference/android/app/Activity.html#RESULT_OK">RESULT_OK</a></code> and the data |
| intent will contain the selected invitation as a parcelable extra in |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#EXTRA_INVITATION">EXTRA_INVITATION</a></code>.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>An <code><a href="/reference/android/content/Intent.html">Intent</a></code> that can be started to view the invitation inbox UI. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="getLeaderboardIntent(java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| Intent |
| </span> |
| <span class="sympad">getLeaderboardIntent</span> |
| <span class="normal">(String leaderboardId)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Gets an intent to show a leaderboard for a game. Note that this must be invoked with |
| <code><a href="/reference/android/app/Activity.html#startActivityForResult(android.content.Intent, int)">startActivityForResult(Intent, int)</a></code>, so that the identity of the calling |
| package can be established. |
| <p> |
| A <code><a href="/reference/com/google/android/gms/games/GamesActivityResultCodes.html#RESULT_RECONNECT_REQUIRED">RESULT_RECONNECT_REQUIRED</a></code> may be returned as the |
| resultCode in <code><a href="/reference/android/app/Activity.html#onActivityResult(int, int, android.content.Intent)">onActivityResult(int, int, Intent)</a></code> if the GamesClient ends up in an inconsistent |
| state.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>leaderboardId</td> |
| <td>The ID of the leaderboard to view.</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>An <code><a href="/reference/android/content/Intent.html">Intent</a></code> that can be started to view the specified leaderboard. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="getRealTimeSocketForParticipant(java.lang.String, java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| <a href="/reference/com/google/android/gms/games/multiplayer/realtime/RealTimeSocket.html">RealTimeSocket</a> |
| </span> |
| <span class="sympad">getRealTimeSocketForParticipant</span> |
| <span class="normal">(String roomId, String participantId)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Returns a <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/RealTimeSocket.html">RealTimeSocket</a></code> for carrying network traffic to the given peer. |
| Creates a new socket if one does not exist (or if an existing socket gets disconnected). |
| Requires an active real-time room and players being available. Throws an |
| <code><a href="/reference/java/lang/IllegalArgumentException.html">IllegalArgumentException</a></code> if participantId is not a valid participant or |
| belongs to the current player.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>roomId</td> |
| <td>ID of the room for which the socket is being bound.</td> |
| </tr> |
| <tr> |
| <th>participantId</td> |
| <td>The ID of the participant to whom this socket is bound</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>An instance of a LocalSocket, or null on error. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="getRealTimeWaitingRoomIntent(com.google.android.gms.games.multiplayer.realtime.Room, int)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| Intent |
| </span> |
| <span class="sympad">getRealTimeWaitingRoomIntent</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/multiplayer/realtime/Room.html">Room</a> room, int minParticipantsToStart)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Returns an intent that will display a "waiting room" screen that shows the |
| progress of participants joining a real-time multiplayer room. Note that this |
| must be invoked with <code><a href="/reference/android/app/Activity.html#startActivityForResult(android.content.Intent, int)">startActivityForResult(Intent, int)</a></code>, so |
| that the identity of the calling package can be established. |
| <p> |
| If the necessary number of peers have connected and it's now OK to start the game, |
| or if the user explicitly asked to start the game now, the activity result will be |
| <code><a href="/reference/android/app/Activity.html#RESULT_OK">RESULT_OK</a></code>. If the user bailed out of the waiting room screen |
| without taking any action, the result will be <code><a href="/reference/android/app/Activity.html#RESULT_CANCELED">RESULT_CANCELED</a></code>. If |
| the user explicitly chose to leave the room, the result will be |
| <code><a href="/reference/com/google/android/gms/games/GamesActivityResultCodes.html#RESULT_LEFT_ROOM">RESULT_LEFT_ROOM</a></code>. |
| <p> |
| Regardless of what the result code was, the waiting room activity will return a |
| data intent containing a <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/Room.html">Room</a></code> object in <code><a href="/reference/com/google/android/gms/games/GamesClient.html#EXTRA_ROOM">EXTRA_ROOM</a></code> that represents |
| the current state of the Room that you originally passed as a parameter here. |
| <p> |
| If desired, the waiting room can allow the user to start playing the game even before |
| the room is fully connected. This is controlled by the <code>minParticipantsToStart</code> |
| parameter: if at least that many participants (including the current player) are |
| connected to the room, a "Start playing" menu item will become enabled in the waiting |
| room UI. Setting <code>minParticipantsToStart</code> to 0 means that "Start playing" will |
| always be available, and a value of <code><a href="/reference/java/lang/Integer.html#MAX_VALUE">MAX_VALUE</a></code> will disable the item |
| completely. Note: if you do allow the user to start early, you'll need to handle that |
| situation by explicitly telling the other connected peers that the game is now starting; |
| see the developer documentation for more details. |
| <p> |
| Finally, note that the waiting room itself will never explicitly take any action to |
| change the state of the room or its participants. So if the activity result is |
| <code><a href="/reference/com/google/android/gms/games/GamesActivityResultCodes.html#RESULT_LEFT_ROOM">RESULT_LEFT_ROOM</a></code>, it's the caller's responsibility |
| to actually leave the room. Or if the result is <code><a href="/reference/android/app/Activity.html#RESULT_CANCELED">RESULT_CANCELED</a></code>, |
| it's the responsibility of the caller to double-check the current state of the Room |
| and decide whether to start the game, keep waiting, or do something else. |
| But note that while the waiting room is active, the state of the Room |
| <strong>will</strong> change as participants accept or decline invitations, and the |
| number of participants may even change as auto-match players get added.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>room</td> |
| <td>The <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/Room.html">Room</a></code> object to be displayed.</td> |
| </tr> |
| <tr> |
| <th>minParticipantsToStart</td> |
| <td>the minimum number of participants that must be |
| connected to the room (including the current player) for the "Start |
| playing" menu item to become enabled.</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>An <code><a href="/reference/android/content/Intent.html">Intent</a></code> that can be started to display the waiting room screen.</li></ul> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">See Also</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#createRoom(com.google.android.gms.games.multiplayer.realtime.RoomConfig)">createRoom(RoomConfig)</a></code></li><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#leaveRoom(com.google.android.gms.games.multiplayer.realtime.RoomUpdateListener, java.lang.String)">leaveRoom(RoomUpdateListener, String)</a></code></li> |
| </ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="getSelectPlayersIntent(int, int)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| Intent |
| </span> |
| <span class="sympad">getSelectPlayersIntent</span> |
| <span class="normal">(int minPlayers, int maxPlayers)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Returns an intent that will let the user select players to send an invitation to. Note that |
| this must be invoked with <code><a href="/reference/android/app/Activity.html#startActivityForResult(android.content.Intent, int)">startActivityForResult(Intent, int)</a></code>, so that the |
| identity of the calling package can be established. |
| <p> |
| The number of players passed in should be the desired number of additional players to select, |
| not including the current player. So, for a game that can handle between 2 and 4 players, |
| <code>minPlayers</code> would be 1 and <code>maxPlayers</code> would be 3. |
| <p> |
| If the user canceled, the result will be <code><a href="/reference/android/app/Activity.html#RESULT_CANCELED">RESULT_CANCELED</a></code>. If the user |
| selected players, the result will be <code><a href="/reference/android/app/Activity.html#RESULT_OK">RESULT_OK</a></code>, and the data intent will |
| contain the selected player IDs in <code><a href="/reference/com/google/android/gms/games/GamesClient.html#EXTRA_PLAYERS">EXTRA_PLAYERS</a></code> and the minimum and maximum numbers |
| of additional auto-match players in <code><a href="/reference/com/google/android/gms/games/GamesClient.html#EXTRA_MIN_AUTOMATCH_PLAYERS">EXTRA_MIN_AUTOMATCH_PLAYERS</a></code> and |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#EXTRA_MAX_AUTOMATCH_PLAYERS">EXTRA_MAX_AUTOMATCH_PLAYERS</a></code> respectively. The player IDs in <code><a href="/reference/com/google/android/gms/games/GamesClient.html#EXTRA_PLAYERS">EXTRA_PLAYERS</a></code> |
| will include only the other players selected, not the current player.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>minPlayers</td> |
| <td>The minimum number of players to select (not including the current player).</td> |
| </tr> |
| <tr> |
| <th>maxPlayers</td> |
| <td>The maximum number of players to select (not including the current player).</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>An <code><a href="/reference/android/content/Intent.html">Intent</a></code> that can be started to display the player selector.</li></ul> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">See Also</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#createRoom(com.google.android.gms.games.multiplayer.realtime.RoomConfig)">createRoom(RoomConfig)</a></code></li> |
| </ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="getSettingsIntent()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| Intent |
| </span> |
| <span class="sympad">getSettingsIntent</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Gets an intent to show the Settings screen that allows the user to configure |
| GamesClient-related features for the current game. Note that this must be invoked with |
| <code><a href="/reference/android/app/Activity.html#startActivityForResult(android.content.Intent, int)">startActivityForResult(Intent, int)</a></code>, so that the identity of the calling |
| package can be established. |
| <p> |
| A <code><a href="/reference/com/google/android/gms/games/GamesActivityResultCodes.html#RESULT_RECONNECT_REQUIRED">RESULT_RECONNECT_REQUIRED</a></code> may be returned as the |
| resultCode in <code><a href="/reference/android/app/Activity.html#onActivityResult(int, int, android.content.Intent)">onActivityResult(int, int, Intent)</a></code> if the GamesClient ends up in an inconsistent |
| state. |
| <p> |
| Most applications will not need to call this directly, since the Settings UI is already |
| reachable from most other GamesClient UI screens (achievements, leaderboards, etc.) via a |
| menu item.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>An <code><a href="/reference/android/content/Intent.html">Intent</a></code> that can be started to view the GamesClient Settings UI. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="incrementAchievement(java.lang.String, int)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">incrementAchievement</span> |
| <span class="normal">(String id, int numSteps)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Increments an achievement by the given number of steps. The achievement must be an |
| incremental achievement. Once an achievement reaches at least the maximum number of steps, it |
| will be unlocked automatically. Any further increments will be ignored. |
| <p> |
| This is the fire-and-forget form of the API. Use this form if you don't need to know the |
| status of the operation immediately. For most applications, this will be the preferred API |
| to use, though note that the update may not be sent to the server until the next sync. See |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#incrementAchievementImmediate(com.google.android.gms.games.achievement.OnAchievementUpdatedListener, java.lang.String, int)">incrementAchievementImmediate(OnAchievementUpdatedListener, String, int)</a></code> if you need |
| the operation to attempt to communicate to the server immediately or need to have the status |
| code delivered to your application.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>id</td> |
| <td>The achievement ID to increment.</td> |
| </tr> |
| <tr> |
| <th>numSteps</td> |
| <td>The number of steps to increment by. Must be greater than 0. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="incrementAchievementImmediate(com.google.android.gms.games.achievement.OnAchievementUpdatedListener, java.lang.String, int)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">incrementAchievementImmediate</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/achievement/OnAchievementUpdatedListener.html">OnAchievementUpdatedListener</a> listener, String id, int numSteps)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Increments an achievement by the given number of steps. The achievement must be an |
| incremental achievement. Once an achievement reaches at least the maximum number of steps, it |
| will be unlocked automatically. Any further increments will be ignored. |
| <p> |
| This form of the API will attempt to update the user's achievement on the server immediately, |
| and will use the provided listener to inform the caller of the result of the operation. |
| <p> |
| The status code to indicate the success or failure of the operation is delivered to the given |
| listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is called before the operation is |
| completed, the status code will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the increment achievement is complete. The |
| listener is called on the main thread.</td> |
| </tr> |
| <tr> |
| <th>id</td> |
| <td>The ID of the achievement to increment.</td> |
| </tr> |
| <tr> |
| <th>numSteps</td> |
| <td>The number of steps to increment by. Must be greater than 0. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="isConnected()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| boolean |
| </span> |
| <span class="sympad">isConnected</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Checks if the client is currently connected to the service, so that |
| requests to other methods will succeed. Applications should guard |
| client actions caused by the user with a call to this method.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>true if the client is connected to the service. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="isConnecting()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| boolean |
| </span> |
| <span class="sympad">isConnecting</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Checks if the client is attempting to connect to the service.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>true if the client is attempting to connect to the service. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="isConnectionCallbacksRegistered(com.google.android.gms.common.GooglePlayServicesClient.ConnectionCallbacks)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| boolean |
| </span> |
| <span class="sympad">isConnectionCallbacksRegistered</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.ConnectionCallbacks.html">GooglePlayServicesClient.ConnectionCallbacks</a> listener)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Returns true if the specified listener is currently registered to |
| receive connection events.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener to check for.</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>true if the specified listener is currently registered to receive connection |
| events.</li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="isConnectionFailedListenerRegistered(com.google.android.gms.common.GooglePlayServicesClient.OnConnectionFailedListener)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| boolean |
| </span> |
| <span class="sympad">isConnectionFailedListenerRegistered</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html">GooglePlayServicesClient.OnConnectionFailedListener</a> listener)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Returns true if the specified listener is currently registered to |
| receive connection failed events.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener to check for.</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>true if the specified listener is currently registered to receive connection |
| failed events.</li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="joinRoom(com.google.android.gms.games.multiplayer.realtime.RoomConfig)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">joinRoom</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/multiplayer/realtime/RoomConfig.html">RoomConfig</a> config)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Join a real-time room by accepting an invitation. The lifetime of the current game's |
| connection to the room is bound to this <code><a href="/reference/com/google/android/gms/games/GamesClient.html">GamesClient</a></code>'s lifecycle. When the client |
| disconnects, the player will leave the room and any peer-to-peer connections for this player |
| will be torn down. The result is delivered by the callback |
| <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/RoomUpdateListener.html#onJoinedRoom(int, com.google.android.gms.games.multiplayer.realtime.Room)">onJoinedRoom(int, Room)</a></code> to the given RoomUpdateListener in the |
| <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/RoomConfig.html">RoomConfig</a></code>. The listener is called on the main thread.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>config</td> |
| <td>The real-time room configuration. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="leaveRoom(com.google.android.gms.games.multiplayer.realtime.RoomUpdateListener, java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">leaveRoom</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/multiplayer/realtime/RoomUpdateListener.html">RoomUpdateListener</a> listener, String roomId)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Leave the specified room. This will disconnect the player from the room, but allow other |
| players to continue playing the game. The result is delivered by the callback |
| <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/RoomUpdateListener.html#onLeftRoom(int, java.lang.String)">onLeftRoom(int, String)</a></code> to the given listener on the main thread. |
| <p> |
| After this method is called, you cannot perform any further actions on the room. You can |
| create or join another room only after <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/RoomUpdateListener.html#onLeftRoom(int, java.lang.String)">onLeftRoom(int, String)</a></code> is received.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is notified after the room has been left. The listener is |
| called on the main thread.</td> |
| </tr> |
| <tr> |
| <th>roomId</td> |
| <td>ID of the room to leave. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadAchievements(com.google.android.gms.games.achievement.OnAchievementsLoadedListener, boolean)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadAchievements</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/achievement/OnAchievementsLoadedListener.html">OnAchievementsLoadedListener</a> listener, boolean forceReload)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously load achievement data for the currently signed in player. |
| <p> |
| The result is delivered to the given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is |
| called before the result is ready it will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the load is complete. The listener is called |
| on the main thread.</td> |
| </tr> |
| <tr> |
| <th>forceReload</td> |
| <td>If true, this call will clear any locally cached data and attempt to fetch |
| the latest data from the server. This would commonly be used for something like a |
| user-initiated refresh. Normally, this should be set to false to gain advantages |
| of data caching. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadGame(com.google.android.gms.games.OnGamesLoadedListener)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadGame</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/OnGamesLoadedListener.html">OnGamesLoadedListener</a> listener)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Load the details for the current game.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the load is complete. The listener is called |
| on the main thread. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadInvitablePlayers(com.google.android.gms.games.OnPlayersLoadedListener, int, boolean)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadInvitablePlayers</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/OnPlayersLoadedListener.html">OnPlayersLoadedListener</a> listener, int pageSize, boolean forceReload)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Load the initial page of players the currently signed-in player can invite to a multiplayer |
| game, sorted alphabetically by name. |
| <p> |
| The result is delivered to the given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is |
| called before the result is ready it will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the load is complete. The listener is called |
| on the main thread.</td> |
| </tr> |
| <tr> |
| <th>pageSize</td> |
| <td>The number of entries to request for this initial page. Note that if cached |
| data already exists, the returned buffer may contain more than this size, but it |
| is guaranteed to contain at least this many if the collection contains enough |
| records. This must be a value between 1 and 25.</td> |
| </tr> |
| <tr> |
| <th>forceReload</td> |
| <td>If true, this call will clear any locally cached data and attempt to fetch |
| the latest data from the server. This would commonly be used for something like a |
| user-initiated refresh. Normally, this should be set to false to gain advantages |
| of data caching. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadInvitations(com.google.android.gms.games.multiplayer.OnInvitationsLoadedListener)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadInvitations</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/multiplayer/OnInvitationsLoadedListener.html">OnInvitationsLoadedListener</a> listener)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously load the list of invitations for the current game. |
| <p> |
| The result is delivered to the given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is |
| called before the result is ready it will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the load is complete. The listener is called |
| on the main thread. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadLeaderboardMetadata(com.google.android.gms.games.leaderboard.OnLeaderboardMetadataLoadedListener, boolean)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadLeaderboardMetadata</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardMetadataLoadedListener.html">OnLeaderboardMetadataLoadedListener</a> listener, boolean forceReload)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously load the list of leaderboard metadata for this game. |
| <p> |
| The result is delivered to the given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is |
| called before the result is ready it will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the load is complete. The listener is called |
| on the main thread.</td> |
| </tr> |
| <tr> |
| <th>forceReload</td> |
| <td>If true, this call will clear any locally cached data and attempt to fetch |
| the latest data from the server. This would commonly be used for something like a |
| user-initiated refresh. Normally, this should be set to false to gain advantages |
| of data caching. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadLeaderboardMetadata(com.google.android.gms.games.leaderboard.OnLeaderboardMetadataLoadedListener, java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadLeaderboardMetadata</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardMetadataLoadedListener.html">OnLeaderboardMetadataLoadedListener</a> listener, String leaderboardId)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously load a specific leaderboard's metadata for this game. |
| <p> |
| The result is delivered to the given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is |
| called before the result is ready it will not be delivered. |
| <p> |
| This form of the API is deprecated and will be removed in a future release. Please use |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#loadLeaderboardMetadata(com.google.android.gms.games.leaderboard.OnLeaderboardMetadataLoadedListener, java.lang.String, boolean)">loadLeaderboardMetadata(OnLeaderboardMetadataLoadedListener, String, boolean)</a></code> |
| instead.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the load is complete. The listener is called |
| on the main thread.</td> |
| </tr> |
| <tr> |
| <th>leaderboardId</td> |
| <td>ID of the leaderboard to load metadata for. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadLeaderboardMetadata(com.google.android.gms.games.leaderboard.OnLeaderboardMetadataLoadedListener)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadLeaderboardMetadata</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardMetadataLoadedListener.html">OnLeaderboardMetadataLoadedListener</a> listener)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously load the list of leaderboard metadata for this game. |
| <p> |
| The result is delivered to the given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is |
| called before the result is ready it will not be delivered. |
| <p> |
| This form of the API is deprecated and will be removed in a future release. Please use |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#loadLeaderboardMetadata(com.google.android.gms.games.leaderboard.OnLeaderboardMetadataLoadedListener, boolean)">loadLeaderboardMetadata(OnLeaderboardMetadataLoadedListener, boolean)</a></code> instead.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the load is complete. The listener is called |
| on the main thread. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadLeaderboardMetadata(com.google.android.gms.games.leaderboard.OnLeaderboardMetadataLoadedListener, java.lang.String, boolean)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadLeaderboardMetadata</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardMetadataLoadedListener.html">OnLeaderboardMetadataLoadedListener</a> listener, String leaderboardId, boolean forceReload)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously load a specific leaderboard's metadata for this game. |
| <p> |
| The result is delivered to the given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is |
| called before the result is ready it will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the load is complete. The listener is called |
| on the main thread.</td> |
| </tr> |
| <tr> |
| <th>leaderboardId</td> |
| <td>ID of the leaderboard to load metadata for.</td> |
| </tr> |
| <tr> |
| <th>forceReload</td> |
| <td>If true, this call will clear any locally cached data and attempt to fetch |
| the latest data from the server. This would commonly be used for something like a |
| user-initiated refresh. Normally, this should be set to false to gain advantages |
| of data caching. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadMoreInvitablePlayers(com.google.android.gms.games.OnPlayersLoadedListener, int)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadMoreInvitablePlayers</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/OnPlayersLoadedListener.html">OnPlayersLoadedListener</a> listener, int pageSize)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously loads an additional page of invitable players. A new player buffer will be |
| delivered that includes an extra page of results. |
| <p> |
| The result is delivered to the given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is |
| called before the result is ready it will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the load is complete. The listener is called |
| on the main thread.</td> |
| </tr> |
| <tr> |
| <th>pageSize</td> |
| <td>The number of additional entries to request. This must be a value between 1 |
| and 25. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadMoreScores(com.google.android.gms.games.leaderboard.OnLeaderboardScoresLoadedListener, com.google.android.gms.games.leaderboard.LeaderboardScoreBuffer, int, int)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadMoreScores</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardScoresLoadedListener.html">OnLeaderboardScoresLoadedListener</a> listener, <a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardScoreBuffer.html">LeaderboardScoreBuffer</a> buffer, int maxResults, int pageDirection)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously loads an additional page of score data for the given score buffer. A new score |
| buffer will be delivered that replaces the given buffer. |
| <p> |
| The result is delivered to the given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is |
| called before the result is ready it will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the load is complete. The listener is called |
| on the main thread.</td> |
| </tr> |
| <tr> |
| <th>buffer</td> |
| <td>The existing buffer that will be expanded. The buffer is allowed to be closed |
| prior to being passed in to this method.</td> |
| </tr> |
| <tr> |
| <th>maxResults</td> |
| <td>The maximum number of scores to fetch per page. Must be between 1 and 25.</td> |
| </tr> |
| <tr> |
| <th>pageDirection</td> |
| <td>The direction to expand the buffer. Values are defined in |
| <code><a href="/reference/com/google/android/gms/games/PageDirection.html">PageDirection</a></code>. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadPlayer(com.google.android.gms.games.OnPlayersLoadedListener, java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadPlayer</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/OnPlayersLoadedListener.html">OnPlayersLoadedListener</a> listener, String playerId)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously loads the profile for the requested player ID. |
| <p> |
| The result is delivered to the given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is |
| called before the result is ready it will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the load is complete. The listener is called |
| on the main thread.</td> |
| </tr> |
| <tr> |
| <th>playerId</td> |
| <td>The player ID to get full profile data for. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadPlayerCenteredScores(com.google.android.gms.games.leaderboard.OnLeaderboardScoresLoadedListener, java.lang.String, int, int, int, boolean)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadPlayerCenteredScores</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardScoresLoadedListener.html">OnLeaderboardScoresLoadedListener</a> listener, String leaderboardId, int span, int leaderboardCollection, int maxResults, boolean forceReload)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously load the player-centered page of scores for a given leaderboard. If the player |
| does not have a score on this leaderboard, this call will return the top page instead. |
| <p> |
| The result is delivered to the given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is |
| called before the result is ready it will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the load is complete. The listener is called |
| on the main thread.</td> |
| </tr> |
| <tr> |
| <th>leaderboardId</td> |
| <td>ID of the leaderboard.</td> |
| </tr> |
| <tr> |
| <th>span</td> |
| <td>Time span to retrieve data for. Valid values are |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#TIME_SPAN_DAILY">TIME_SPAN_DAILY</a></code>, |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#TIME_SPAN_WEEKLY">TIME_SPAN_WEEKLY</a></code>, or |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#TIME_SPAN_ALL_TIME">TIME_SPAN_ALL_TIME</a></code>.</td> |
| </tr> |
| <tr> |
| <th>leaderboardCollection</td> |
| <td>The leaderboard collection to retrieve scores for. Valid values |
| are either <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#COLLECTION_PUBLIC">COLLECTION_PUBLIC</a></code> or |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#COLLECTION_SOCIAL">COLLECTION_SOCIAL</a></code>.</td> |
| </tr> |
| <tr> |
| <th>maxResults</td> |
| <td>The maximum number of scores to fetch per page. Must be between 1 and 25.</td> |
| </tr> |
| <tr> |
| <th>forceReload</td> |
| <td>If true, this call will clear any locally cached data and attempt to fetch |
| the latest data from the server. This would commonly be used for something like a |
| user-initiated refresh. Normally, this should be set to false to gain advantages |
| of data caching. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadPlayerCenteredScores(com.google.android.gms.games.leaderboard.OnLeaderboardScoresLoadedListener, java.lang.String, int, int, int)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadPlayerCenteredScores</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardScoresLoadedListener.html">OnLeaderboardScoresLoadedListener</a> listener, String leaderboardId, int span, int leaderboardCollection, int maxResults)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously load the player-centered page of scores for a given leaderboard. If the player |
| does not have a score on this leaderboard, this call will return the top page instead. |
| <p> |
| The result is delivered to the given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is |
| called before the result is ready it will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the load is complete. The listener is called |
| on the main thread.</td> |
| </tr> |
| <tr> |
| <th>leaderboardId</td> |
| <td>ID of the leaderboard.</td> |
| </tr> |
| <tr> |
| <th>span</td> |
| <td>Time span to retrieve data for. Valid values are |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#TIME_SPAN_DAILY">TIME_SPAN_DAILY</a></code>, |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#TIME_SPAN_WEEKLY">TIME_SPAN_WEEKLY</a></code>, or |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#TIME_SPAN_ALL_TIME">TIME_SPAN_ALL_TIME</a></code>.</td> |
| </tr> |
| <tr> |
| <th>leaderboardCollection</td> |
| <td>The leaderboard collection to retrieve scores for. Valid values |
| are either <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#COLLECTION_PUBLIC">COLLECTION_PUBLIC</a></code> or |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#COLLECTION_SOCIAL">COLLECTION_SOCIAL</a></code>.</td> |
| </tr> |
| <tr> |
| <th>maxResults</td> |
| <td>The maximum number of scores to fetch per page. Must be between 1 and 25. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadTopScores(com.google.android.gms.games.leaderboard.OnLeaderboardScoresLoadedListener, java.lang.String, int, int, int)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadTopScores</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardScoresLoadedListener.html">OnLeaderboardScoresLoadedListener</a> listener, String leaderboardId, int span, int leaderboardCollection, int maxResults)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously load the top page of scores for a given leaderboard. |
| <p> |
| The result is delivered to the given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is |
| called before the result is ready it will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the load is complete. The listener is called |
| on the main thread.</td> |
| </tr> |
| <tr> |
| <th>leaderboardId</td> |
| <td>ID of the leaderboard.</td> |
| </tr> |
| <tr> |
| <th>span</td> |
| <td>Time span to retrieve data for. Valid values are |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#TIME_SPAN_DAILY">TIME_SPAN_DAILY</a></code>, |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#TIME_SPAN_WEEKLY">TIME_SPAN_WEEKLY</a></code>, or |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#TIME_SPAN_ALL_TIME">TIME_SPAN_ALL_TIME</a></code>.</td> |
| </tr> |
| <tr> |
| <th>leaderboardCollection</td> |
| <td>The leaderboard collection to retrieve scores for. Valid values |
| are either <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#COLLECTION_PUBLIC">COLLECTION_PUBLIC</a></code> or |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#COLLECTION_SOCIAL">COLLECTION_SOCIAL</a></code>.</td> |
| </tr> |
| <tr> |
| <th>maxResults</td> |
| <td>The maximum number of scores to fetch per page. Must be between 1 and 25. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="loadTopScores(com.google.android.gms.games.leaderboard.OnLeaderboardScoresLoadedListener, java.lang.String, int, int, int, boolean)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">loadTopScores</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/leaderboard/OnLeaderboardScoresLoadedListener.html">OnLeaderboardScoresLoadedListener</a> listener, String leaderboardId, int span, int leaderboardCollection, int maxResults, boolean forceReload)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously load the top page of scores for a given leaderboard. |
| <p> |
| The result is delivered to the given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is |
| called before the result is ready it will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>the listener that is called when the load is complete. The listener is called |
| on the main thread.</td> |
| </tr> |
| <tr> |
| <th>leaderboardId</td> |
| <td>ID of the leaderboard.</td> |
| </tr> |
| <tr> |
| <th>span</td> |
| <td>Time span to retrieve data for. Valid values are |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#TIME_SPAN_DAILY">TIME_SPAN_DAILY</a></code>, |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#TIME_SPAN_WEEKLY">TIME_SPAN_WEEKLY</a></code>, or |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#TIME_SPAN_ALL_TIME">TIME_SPAN_ALL_TIME</a></code>.</td> |
| </tr> |
| <tr> |
| <th>leaderboardCollection</td> |
| <td>The leaderboard collection to retrieve scores for. Valid values |
| are either <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#COLLECTION_PUBLIC">COLLECTION_PUBLIC</a></code> or |
| <code><a href="/reference/com/google/android/gms/games/leaderboard/LeaderboardVariant.html#COLLECTION_SOCIAL">COLLECTION_SOCIAL</a></code>.</td> |
| </tr> |
| <tr> |
| <th>maxResults</td> |
| <td>The maximum number of scores to fetch per page. Must be between 1 and 25.</td> |
| </tr> |
| <tr> |
| <th>forceReload</td> |
| <td>If true, this call will clear any locally cached data and attempt to fetch |
| the latest data from the server. This would commonly be used for something like a |
| user-initiated refresh. Normally, this should be set to false to gain advantages |
| of data caching. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="reconnect()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">reconnect</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Closes the current connection to Google Play services and creates a new connection. |
| <p> |
| This method closes the current connection then returns immediately and reconnects to the |
| service in the background. |
| <p> |
| This method will call <code><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.ConnectionCallbacks.html#onDisconnected()">onDisconnected()</a></code> |
| followed by either <code><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.ConnectionCallbacks.html#onConnected(android.os.Bundle)">onConnected(Bundle)</a></code> |
| if the connection is successful or |
| <code><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html#onConnectionFailed(com.google.android.gms.common.ConnectionResult)">onConnectionFailed(ConnectionResult)</a></code> on a failure.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">See Also</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#connect()">connect()</a></code></li><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code></li><li><code><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#connect()">connect()</a></code></li> |
| </ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="registerConnectionCallbacks(com.google.android.gms.common.GooglePlayServicesClient.ConnectionCallbacks)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">registerConnectionCallbacks</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.ConnectionCallbacks.html">GooglePlayServicesClient.ConnectionCallbacks</a> listener)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Registers a listener to receive connection events from this <code>GooglePlayServicesClient</code>. |
| If the service is already connected, the listener's <code><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.ConnectionCallbacks.html#onConnected(android.os.Bundle)">onConnected(Bundle)</a></code> |
| method will be called immediately. Applications should balance calls to this method with |
| calls to <code><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#unregisterConnectionCallbacks(com.google.android.gms.common.GooglePlayServicesClient.ConnectionCallbacks)">unregisterConnectionCallbacks(ConnectionCallbacks)</a></code> to avoid leaking |
| resources. |
| <p> |
| If the specified listener is already registered to receive connection events, this |
| method will not add a duplicate entry for the same listener, but <strong>will</strong> |
| still call the listener's <code><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.ConnectionCallbacks.html#onConnected(android.os.Bundle)">onConnected(Bundle)</a></code> method if currently |
| connected. |
| <p> |
| Note that the order of messages received here may not be stable, so clients should not rely |
| on the order that multiple listeners receive events in.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>the listener where the results of the asynchronous <code><a href="/reference/com/google/android/gms/games/GamesClient.html#connect()">connect()</a></code> call are |
| delivered. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="registerConnectionFailedListener(com.google.android.gms.common.GooglePlayServicesClient.OnConnectionFailedListener)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">registerConnectionFailedListener</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html">GooglePlayServicesClient.OnConnectionFailedListener</a> listener)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Registers a listener to receive connection failed events from this |
| <code>GooglePlayServicesClient</code>. Unlike <code><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#registerConnectionCallbacks(com.google.android.gms.common.GooglePlayServicesClient.ConnectionCallbacks)">registerConnectionCallbacks(GooglePlayServicesClient.ConnectionCallbacks)</a></code>, if the service |
| is not already connected, the listener's |
| <code><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html#onConnectionFailed(com.google.android.gms.common.ConnectionResult)">onConnectionFailed(ConnectionResult)</a></code> method will not be called immediately. |
| Applications should balance calls to this method with calls to |
| <code><a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.html#unregisterConnectionFailedListener(com.google.android.gms.common.GooglePlayServicesClient.OnConnectionFailedListener)">unregisterConnectionFailedListener(OnConnectionFailedListener)</a></code> to avoid leaking |
| resources. |
| <p> |
| If the specified listener is already registered to receive connection failed events, this |
| method will not add a duplicate entry for the same listener. |
| <p> |
| Note that the order of messages received here may not be stable, so clients should not rely |
| on the order that multiple listeners receive events in.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>the listener where the results of the asynchronous <code><a href="/reference/com/google/android/gms/games/GamesClient.html#connect()">connect()</a></code> call are |
| delivered. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="registerInvitationListener(com.google.android.gms.games.multiplayer.OnInvitationReceivedListener)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">registerInvitationListener</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/multiplayer/OnInvitationReceivedListener.html">OnInvitationReceivedListener</a> listener)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Register a listener to intercept incoming invitations for the currently signed-in user. If a |
| listener is registered by this method, the incoming invitation will not generate a status bar |
| notification as long as this client remains connected. |
| <p> |
| Note that only one listener may be active at a time. Calling this method while another |
| listener was previously registered will replace the original listener with the new one.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when a new invitation is received. The listener |
| is called on the main thread. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="revealAchievement(java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">revealAchievement</span> |
| <span class="normal">(String id)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Reveal a hidden achievement to the currently signed in player. If the achievement has already |
| been unlocked, this will have no effect. |
| <p> |
| This is the fire-and-forget form of the API. Use this form if you don't need to know the |
| status of the operation immediately. For most applications, this will be the preferred API |
| to use, though note that the update may not be sent to the server until the next sync. See |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#revealAchievementImmediate(com.google.android.gms.games.achievement.OnAchievementUpdatedListener, java.lang.String)">revealAchievementImmediate(OnAchievementUpdatedListener, String)</a></code> if you need the |
| operation to attempt to communicate to the server immediately or need to have the status code |
| delivered to your application.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>id</td> |
| <td>The achievement ID to reveal</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">See Also</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#unlockAchievement(java.lang.String)">unlockAchievement(String)</a></code></li> |
| </ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="revealAchievementImmediate(com.google.android.gms.games.achievement.OnAchievementUpdatedListener, java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">revealAchievementImmediate</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/achievement/OnAchievementUpdatedListener.html">OnAchievementUpdatedListener</a> listener, String id)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Reveal a hidden achievement to the currently signed in player. If the achievement is already |
| visible, this will have no effect. |
| <p> |
| This form of the API will attempt to update the user's achievement on the server immediately, |
| and will use the provided listener to inform the caller of the result of the operation. |
| <p> |
| The status code to indicate the success or failure of the operation is delivered to the |
| given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is called before the operation is |
| completed, the status code will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the reveal achievement is complete. |
| The listener is called on the main thread.</td> |
| </tr> |
| <tr> |
| <th>id</td> |
| <td>The ID of the achievement to reveal</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">See Also</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#unlockAchievementImmediate(com.google.android.gms.games.achievement.OnAchievementUpdatedListener, java.lang.String)">unlockAchievementImmediate(OnAchievementUpdatedListener, String)</a></code></li> |
| </ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="sendReliableRealTimeMessage(com.google.android.gms.games.multiplayer.realtime.RealTimeReliableMessageSentListener, byte[], java.lang.String, java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| int |
| </span> |
| <span class="sympad">sendReliableRealTimeMessage</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/multiplayer/realtime/RealTimeReliableMessageSentListener.html">RealTimeReliableMessageSentListener</a> listener, byte[] messageData, String roomId, String recipientParticipantId)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Send a message to a participant in a real-time room reliably. The caller will receive a |
| callback to report the status of the send message operation. Throws an |
| <code><a href="/reference/java/lang/IllegalArgumentException.html">IllegalArgumentException</a></code> if recipientParticipantId is not a valid participant or |
| belongs to the current player. The maximum message size supported is |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#MAX_RELIABLE_MESSAGE_LEN">MAX_RELIABLE_MESSAGE_LEN</a></code> bytes.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is notified when the message has been sent.</td> |
| </tr> |
| <tr> |
| <th>messageData</td> |
| <td>The message to be sent. Should be at most |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#MAX_RELIABLE_MESSAGE_LEN">MAX_RELIABLE_MESSAGE_LEN</a></code> bytes.</td> |
| </tr> |
| <tr> |
| <th>roomId</td> |
| <td>ID of the room for which the message is being sent.</td> |
| </tr> |
| <tr> |
| <th>recipientParticipantId</td> |
| <td>The participant ID to send the message to.</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li>The token for the message sent, which is returned in callback |
| <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/RealTimeReliableMessageSentListener.html#onRealTimeMessageSent(int, int, java.lang.String)">onRealTimeMessageSent(int, int, String)</a></code> or |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_REAL_TIME_MESSAGE_FAILED">STATUS_REAL_TIME_MESSAGE_FAILED</a></code> if the message failed to send. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="sendUnreliableRealTimeMessage(byte[], java.lang.String, java.util.List<java.lang.String>)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| int |
| </span> |
| <span class="sympad">sendUnreliableRealTimeMessage</span> |
| <span class="normal">(byte[] messageData, String roomId, List<String> recipientParticipantIds)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Send a message to one or more participants in a real-time room. The message delivery is not |
| reliable and will not report status after completion. Throws an |
| <code><a href="/reference/java/lang/IllegalArgumentException.html">IllegalArgumentException</a></code> if any participants in recipientParticipantIds are not |
| valid or belong to the current player. The maximum message size supported is |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#MAX_UNRELIABLE_MESSAGE_LEN">MAX_UNRELIABLE_MESSAGE_LEN</a></code> bytes.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>messageData</td> |
| <td>The message to be sent. Should be at most |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#MAX_UNRELIABLE_MESSAGE_LEN">MAX_UNRELIABLE_MESSAGE_LEN</a></code> bytes.</td> |
| </tr> |
| <tr> |
| <th>roomId</td> |
| <td>ID of the room for which the message is being sent.</td> |
| </tr> |
| <tr> |
| <th>recipientParticipantIds</td> |
| <td>One or more participant IDs to send the message to.</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_OK">STATUS_OK</a></code> on a successful attempt, <code><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_REAL_TIME_MESSAGE_FAILED">STATUS_REAL_TIME_MESSAGE_FAILED</a></code> |
| if the message failed to send. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="sendUnreliableRealTimeMessage(byte[], java.lang.String, java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| int |
| </span> |
| <span class="sympad">sendUnreliableRealTimeMessage</span> |
| <span class="normal">(byte[] messageData, String roomId, String recipientParticipantId)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Send a message to a participant in a real-time room. The message delivery is not |
| reliable and will not report status after completion. Throws an |
| <code><a href="/reference/java/lang/IllegalArgumentException.html">IllegalArgumentException</a></code> if recipientParticipantId is not a valid participant or |
| belongs to the current player. The maximum message size supported is |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#MAX_UNRELIABLE_MESSAGE_LEN">MAX_UNRELIABLE_MESSAGE_LEN</a></code> bytes.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>messageData</td> |
| <td>The message to be sent. Should be at most |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#MAX_UNRELIABLE_MESSAGE_LEN">MAX_UNRELIABLE_MESSAGE_LEN</a></code> bytes.</td> |
| </tr> |
| <tr> |
| <th>roomId</td> |
| <td>ID of the room for which the message is being sent.</td> |
| </tr> |
| <tr> |
| <th>recipientParticipantId</td> |
| <td>The participant ID to send the message to.</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_OK">STATUS_OK</a></code> on a successful attempt, <code><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_REAL_TIME_MESSAGE_FAILED">STATUS_REAL_TIME_MESSAGE_FAILED</a></code> |
| if the message failed to send. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="sendUnreliableRealTimeMessageToAll(byte[], java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| int |
| </span> |
| <span class="sympad">sendUnreliableRealTimeMessageToAll</span> |
| <span class="normal">(byte[] messageData, String roomId)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Send a message to all participants in a real-time room. The message delivery is not |
| reliable and will not report status after completion. The maximum message size supported is |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#MAX_UNRELIABLE_MESSAGE_LEN">MAX_UNRELIABLE_MESSAGE_LEN</a></code> bytes.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>messageData</td> |
| <td>The message to be sent. Should be at most |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#MAX_UNRELIABLE_MESSAGE_LEN">MAX_UNRELIABLE_MESSAGE_LEN</a></code> bytes.</td> |
| </tr> |
| <tr> |
| <th>roomId</td> |
| <td>ID of the room for which the message is being sent.</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Returns</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_OK">STATUS_OK</a></code> on a successful attempt, <code><a href="/reference/com/google/android/gms/games/GamesClient.html#STATUS_REAL_TIME_MESSAGE_FAILED">STATUS_REAL_TIME_MESSAGE_FAILED</a></code> |
| if the message failed to send. |
| </li></ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="setAchievementSteps(java.lang.String, int)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">setAchievementSteps</span> |
| <span class="normal">(String id, int numSteps)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Set an achievement to have at least the given number of steps completed. Calling this method |
| while the achievement already has more steps than the provided value is a no-op. Once the |
| achievement reaches the maximum number of steps, the achievement will automatically be |
| unlocked, and any further mutation operations will be ignored. |
| <p> |
| This is the fire-and-forget form of the API. Use this form if you don't need to know the |
| status of the operation immediately. For most applications, this will be the preferred API to |
| use, though note that the update may not be sent to the server until the next sync. See |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#setAchievementStepsImmediate(com.google.android.gms.games.achievement.OnAchievementUpdatedListener, java.lang.String, int)">setAchievementStepsImmediate(OnAchievementUpdatedListener, String, int)</a></code> if you need |
| the operation to attempt to communicate to the server immediately or need to have the status |
| code delivered to your application.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>id</td> |
| <td>The ID of the achievement to modify.</td> |
| </tr> |
| <tr> |
| <th>numSteps</td> |
| <td>The number of steps to set the achievement to. Must be greater than 0. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="setAchievementStepsImmediate(com.google.android.gms.games.achievement.OnAchievementUpdatedListener, java.lang.String, int)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">setAchievementStepsImmediate</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/achievement/OnAchievementUpdatedListener.html">OnAchievementUpdatedListener</a> listener, String id, int numSteps)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Set an achievement to have at least the given number of steps completed. Calling this method |
| while the achievement already has more steps than the provided value is a no-op. Once the |
| achievement reaches the maximum number of steps, the achievement will automatically be |
| unlocked, and any further mutation operations will be ignored. |
| <p> |
| This form of the API will attempt to update the user's achievement on the server immediately, |
| and will use the provided listener to inform the caller of the result of the operation. |
| <p> |
| The status code to indicate the success or failure of the operation is delivered to the given |
| listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is called before the operation is |
| completed, the status code will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the set operation is complete. The listener |
| is called on the main thread.</td> |
| </tr> |
| <tr> |
| <th>id</td> |
| <td>The ID of the achievement to modify.</td> |
| </tr> |
| <tr> |
| <th>numSteps</td> |
| <td>The number of steps to set the achievement to. Must be greater than 0. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="setGravityForPopups(int)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">setGravityForPopups</span> |
| <span class="normal">(int gravity)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Specifies the part of the screen at which games service popups (for example, "welcome back" |
| or "achievement unlocked" popups) will be displayed using gravity. |
| <p> |
| Default value is <code><a href="/reference/android/view/Gravity.html#TOP">TOP</a></code>|<code><a href="/reference/android/view/Gravity.html#CENTER_HORIZONTAL">CENTER_HORIZONTAL</a></code>.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>gravity</td> |
| <td>The gravity which controls the placement of games service popups. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="setUseNewPlayerNotificationsFirstParty(boolean)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">setUseNewPlayerNotificationsFirstParty</span> |
| <span class="normal">(boolean newPlayerStyle)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Set whether or not to use the "new player" style notifications for the invitation inbox or |
| destination app.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>newPlayerStyle</td> |
| <td>Whether or not to use "new player" notifications. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="setViewForPopups(android.view.View)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">setViewForPopups</span> |
| <span class="normal">(View gamesContentView)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Sets the <code><a href="/reference/android/view/View.html">View</a></code> to use as a content view for popups.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>gamesContentView</td> |
| <td>The view to use as a content view for popups. View cannot be null. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="signOut(com.google.android.gms.games.OnSignOutCompleteListener)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">signOut</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/OnSignOutCompleteListener.html">OnSignOutCompleteListener</a> listener)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously signs the current user out. |
| </p> |
| This call doesn't disconnect the GamesClient. As no user is signed in after this call is |
| completed, subsequent calls to this client will very likely fail. You should either |
| call disconnect() or finish your Activity after this call. |
| </p> |
| The listener is called when sign-out is complete. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is called before |
| sign-out is complete, the listener will not be called.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when sign-out is complete. The listener is called |
| on the main thread. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="signOut()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">signOut</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Asynchronously signs the current user out. |
| </p> |
| This call doesn't disconnect the GamesClient. As no user is signed in after this call is |
| completed, subsequent calls to this client will very likely fail. You should either |
| call disconnect() or finish your Activity after this call. |
| </p></div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="submitScore(java.lang.String, long, java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">submitScore</span> |
| <span class="normal">(String leaderboardId, long score, String scoreTag)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Submit a score to a leaderboard for the currently signed in player. The score is ignored if |
| it is worse (as defined by the leaderboard configuration) than a previously submitted score |
| for the same player. |
| <p> |
| This form of the API is a fire-and-forget form. Use this if you do not need to be notified of |
| the results of submitting the score, though note that the update may not be sent to the |
| server until the next sync. |
| <p> |
| The meaning of the score value depends on the formatting of the leaderboard established in |
| the developer console. Leaderboards support the following score formats: |
| <ul> |
| <li>Fixed-point: <code>score</code> represents a raw value, and will be formatted based on the |
| number of decimal places configured. A score of 1000 would be formatted as 1000, 100.0, or |
| 10.00 for 0, 1, or 2 decimal places.</li> |
| <li>Time: <code>score</code> represents an elapsed time in milliseconds. The value will be |
| formatted as an appropriate time value.</li> |
| <li>Currency: <code>score</code> represents a value in micro units. For example, in USD, a score |
| of 100 would display as $0.0001, while a score of 1000000 would display as $1.00</li> |
| </ul> |
| <p> |
| For more details, please see <a |
| href="https://developers.google.com/games/services/common/concepts/leaderboards">Leaderboard |
| Concepts</a>.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>leaderboardId</td> |
| <td>The leaderboard to submit the score to.</td> |
| </tr> |
| <tr> |
| <th>score</td> |
| <td>The raw score value.</td> |
| </tr> |
| <tr> |
| <th>scoreTag</td> |
| <td>Optional metadata about this score. The value may contain no more than 64 |
| URI-safe characters as defined by section 2.3 of RFC 3986. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="submitScore(java.lang.String, long)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">submitScore</span> |
| <span class="normal">(String leaderboardId, long score)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Submit a score to a leaderboard for the currently signed in player. The score is ignored if |
| it is worse (as defined by the leaderboard configuration) than a previously submitted score |
| for the same player. |
| <p> |
| This form of the API is a fire-and-forget form. Use this if you do not need to be notified of |
| the results of submitting the score, though note that the update may not be sent to the |
| server until the next sync. |
| <p> |
| The meaning of the score value depends on the formatting of the leaderboard established in |
| the developer console. Leaderboards support the following score formats: |
| <ul> |
| <li>Fixed-point: <code>score</code> represents a raw value, and will be formatted based on the |
| number of decimal places configured. A score of 1000 would be formatted as 1000, 100.0, or |
| 10.00 for 0, 1, or 2 decimal places.</li> |
| <li>Time: <code>score</code> represents an elapsed time in milliseconds. The value will be |
| formatted as an appropriate time value.</li> |
| <li>Currency: <code>score</code> represents a value in micro units. For example, in USD, a score |
| of 100 would display as $0.0001, while a score of 1000000 would display as $1.00</li> |
| </ul> |
| <p> |
| For more details, please see <a |
| href="https://developers.google.com/games/services/common/concepts/leaderboards">Leaderboard |
| Concepts</a>.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>leaderboardId</td> |
| <td>The leaderboard to submit the score to.</td> |
| </tr> |
| <tr> |
| <th>score</td> |
| <td>The raw score value. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="submitScoreImmediate(com.google.android.gms.games.leaderboard.OnScoreSubmittedListener, java.lang.String, long, java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">submitScoreImmediate</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/leaderboard/OnScoreSubmittedListener.html">OnScoreSubmittedListener</a> listener, String leaderboardId, long score, String scoreTag)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Submit a score to a leaderboard for the currently signed in player. The score is ignored if |
| it is worse (as defined by the leaderboard configuration) than a previously submitted score |
| for the same player. |
| <p> |
| This form of the API will attempt to submit the score to the server immediately, and will use |
| the provided listener to inform the caller of the result of the operation. |
| <p> |
| The status code to indicate the success or failure of the operation is delivered to the given |
| listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is called before the operation is |
| completed, the status code will not be delivered. |
| <p> |
| The meaning of the score value depends on the formatting of the leaderboard established in |
| the developer console. Leaderboards support the following score formats: |
| <ul> |
| <li>Fixed-point: <code>score</code> represents a raw value, and will be formatted based on the |
| number of decimal places configured. A score of 1000 would be formatted as 1000, 100.0, or |
| 10.00 for 0, 1, or 2 decimal places.</li> |
| <li>Time: <code>score</code> represents an elapsed time in milliseconds. The value will be |
| formatted as an appropriate time value.</li> |
| <li>Currency: <code>score</code> represents a value in micro units. For example, in USD, a score |
| of 100 would display as $0.0001, while a score of 1000000 would display as $1.00</li> |
| </ul> |
| <p> |
| For more details, please see <a |
| href="https://developers.google.com/games/services/common/concepts/leaderboards">this |
| page</a>.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td><code><a href="/reference/com/google/android/gms/games/leaderboard/OnScoreSubmittedListener.html">OnScoreSubmittedListener</a></code> to call when the score has been submitted.</td> |
| </tr> |
| <tr> |
| <th>leaderboardId</td> |
| <td>The leaderboard to submit the score to.</td> |
| </tr> |
| <tr> |
| <th>score</td> |
| <td>The raw score value.</td> |
| </tr> |
| <tr> |
| <th>scoreTag</td> |
| <td>Optional metadata about this score. The value may contain no more than 64 |
| URI-safe characters as defined by section 2.3 of RFC 3986.</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">See Also</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/leaderboard/OnScoreSubmittedListener.html">OnScoreSubmittedListener</a></code></li> |
| </ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="submitScoreImmediate(com.google.android.gms.games.leaderboard.OnScoreSubmittedListener, java.lang.String, long)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">submitScoreImmediate</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/leaderboard/OnScoreSubmittedListener.html">OnScoreSubmittedListener</a> listener, String leaderboardId, long score)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Submit a score to a leaderboard for the currently signed in player. The score is ignored if |
| it is worse (as defined by the leaderboard configuration) than a previously submitted score |
| for the same player. |
| <p> |
| This form of the API will attempt to submit the score to the server immediately, and will use |
| the provided listener to inform the caller of the result of the operation. |
| <p> |
| The status code to indicate the success or failure of the operation is delivered to the |
| given listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is called before the operation is |
| completed, the status code will not be delivered. |
| <p> |
| The meaning of the score value depends on the formatting of the leaderboard established in |
| the developer console. Leaderboards support the following score formats: |
| <ul> |
| <li>Fixed-point: <code>score</code> represents a raw value, and will be formatted based on the |
| number of decimal places configured. A score of 1000 would be formatted as 1000, 100.0, or |
| 10.00 for 0, 1, or 2 decimal places.</li> |
| <li>Time: <code>score</code> represents an elapsed time in milliseconds. The value will be |
| formatted as an appropriate time value.</li> |
| <li>Currency: <code>score</code> represents a value in micro units. For example, in USD, a score |
| of 100 would display as $0.0001, while a score of 1000000 would display as $1.00</li> |
| </ul> |
| <p> |
| For more details, please see <a |
| href="https://developers.google.com/games/services/common/concepts/leaderboards">this |
| page</a>.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td><code><a href="/reference/com/google/android/gms/games/leaderboard/OnScoreSubmittedListener.html">OnScoreSubmittedListener</a></code> to call when the score has been submitted.</td> |
| </tr> |
| <tr> |
| <th>leaderboardId</td> |
| <td>The leaderboard to submit the score to.</td> |
| </tr> |
| <tr> |
| <th>score</td> |
| <td>The raw score value.</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">See Also</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/leaderboard/OnScoreSubmittedListener.html">OnScoreSubmittedListener</a></code></li> |
| </ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="unlockAchievement(java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">unlockAchievement</span> |
| <span class="normal">(String id)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Unlock an achievement for the currently signed in player. If the achievement is hidden this |
| will reveal it to the player. |
| <p> |
| This is the fire-and-forget form of the API. Use this form if you don't need to know the |
| status of the operation immediately. For most applications, this will be the preferred API |
| to use, though note that the update may not be sent to the server until the next sync. See |
| <code><a href="/reference/com/google/android/gms/games/GamesClient.html#unlockAchievementImmediate(com.google.android.gms.games.achievement.OnAchievementUpdatedListener, java.lang.String)">unlockAchievementImmediate(OnAchievementUpdatedListener, String)</a></code> if you need the |
| operation to attempt to communicate to the server immediately or need to have the status code |
| delivered to your application.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>id</td> |
| <td>The achievement ID to unlock</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">See Also</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#revealAchievement(java.lang.String)">revealAchievement(String)</a></code></li> |
| </ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="unlockAchievementImmediate(com.google.android.gms.games.achievement.OnAchievementUpdatedListener, java.lang.String)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">unlockAchievementImmediate</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/games/achievement/OnAchievementUpdatedListener.html">OnAchievementUpdatedListener</a> listener, String id)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Unlock an achievement for the currently signed in player. If the achievement is hidden this |
| will reveal it to the player. |
| <p> |
| This form of the API will attempt to update the user's achievement on the server immediately, |
| and will use the provided listener to inform the caller of the result of the operation. |
| <p> |
| The status code to indicate the success or failure of the operation is delivered to the given |
| listener on the main thread. If <code><a href="/reference/com/google/android/gms/games/GamesClient.html#disconnect()">disconnect()</a></code> is called before the operation is |
| completed, the status code will not be delivered.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>The listener that is called when the unlock achievement is complete. The |
| listener is called on the main thread.</td> |
| </tr> |
| <tr> |
| <th>id</td> |
| <td>The ID of the achievement to unlock.</td> |
| </tr> |
| </table> |
| </div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">See Also</h5> |
| <ul class="nolist"><li><code><a href="/reference/com/google/android/gms/games/GamesClient.html#revealAchievementImmediate(com.google.android.gms.games.achievement.OnAchievementUpdatedListener, java.lang.String)">revealAchievementImmediate(OnAchievementUpdatedListener, String)</a></code></li> |
| </ul> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="unregisterConnectionCallbacks(com.google.android.gms.common.GooglePlayServicesClient.ConnectionCallbacks)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">unregisterConnectionCallbacks</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.ConnectionCallbacks.html">GooglePlayServicesClient.ConnectionCallbacks</a> listener)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Removes a connection listener from this <code>GooglePlayServicesClient</code>. Note that removing |
| a listener does not generate any callbacks. |
| <p> |
| If the specified listener is not currently registered to receive connection events, this |
| method will have no effect.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>the listener to unregister. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="unregisterConnectionFailedListener(com.google.android.gms.common.GooglePlayServicesClient.OnConnectionFailedListener)"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">unregisterConnectionFailedListener</span> |
| <span class="normal">(<a href="/reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html">GooglePlayServicesClient.OnConnectionFailedListener</a> listener)</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Removes a connection failed listener from the <code>GooglePlayServicesClient</code>. |
| Note that removing a listener does not generate any callbacks. |
| <p> |
| If the specified listener is not currently registered to receive connection failed events, |
| this method will have no effect.</p></div> |
| <div class="jd-tagdata"> |
| <h5 class="jd-tagtitle">Parameters</h5> |
| <table class="jd-tagtable"> |
| <tr> |
| <th>listener</td> |
| <td>the listener to unregister. |
| </td> |
| </tr> |
| </table> |
| </div> |
| |
| </div> |
| </div> |
| |
| |
| <A NAME="unregisterInvitationListener()"></A> |
| |
| <div class="jd-details api apilevel-"> |
| <h4 class="jd-details-title"> |
| <span class="normal"> |
| public |
| |
| |
| |
| |
| void |
| </span> |
| <span class="sympad">unregisterInvitationListener</span> |
| <span class="normal">()</span> |
| </h4> |
| <div class="api-level"> |
| <div></div> |
| |
| |
| |
| </div> |
| <div class="jd-details-descr"> |
| |
| <div class="jd-tagdata jd-tagdescr"><p>Unregisters this client's invitation listener, if any. Any new invitations will generate |
| status bar notifications as normal. |
| </p></div> |
| |
| </div> |
| </div> |
| |
| |
| |
| |
| |
| <!-- ========= METHOD DETAIL ======== --> |
| |
| |
| |
| <!-- ========= END OF CLASS DATA ========= --> |
| <A NAME="navbar_top"></A> |
| |
| <div id="footer" class="wrap" > |
| |
| |
| <div id="copyright"> |
| |
| Except as noted, this content is licensed under <a |
| href="http://www.apache.org/licenses/LICENSE-2.0">Apache 2.0</a>. |
| For details and restrictions, see the <a href="/license.html"> |
| Content License</a>. |
| </div> |
| <div id="build_info"> |
| |
| <script src="/timestamp.js" type="text/javascript"></script> |
| <script>document.write(BUILD_TIMESTAMP)</script> |
| |
| </div> |
| |
| |
| <div id="footerlinks"> |
| |
| <p> |
| <a href="/about/index.html">About Android</a> | |
| <a href="/legal.html">Legal</a> | |
| <a href="/support.html">Support</a> |
| </p> |
| </div> |
| |
| </div> <!-- end footer --> |
| </div> <!-- jd-content --> |
| |
| </div><!-- end doc-content --> |
| |
| </div> <!-- end body-content --> |
| |
| |
| |
| |
| |
| |
| </body> |
| </html> |