Fix 9patches in Launcher

Change-Id: Ieedf36ccaab253909b44ed8c222d523867f095be
diff --git a/libs/hwui/Patch.cpp b/libs/hwui/Patch.cpp
index 3f0036a..999e4ea 100644
--- a/libs/hwui/Patch.cpp
+++ b/libs/hwui/Patch.cpp
@@ -167,6 +167,10 @@
         float v2 = fmax(0.0f, stepY - 0.5f) / bitmapHeight;
 
         if (stepY > 0.0f) {
+            if (i == mYCount - 1 && mYDivs[i] == bitmapHeight) {
+                y2 = bottom - top;
+                v2 = 1.0f;
+            }
             generateRow(vertex, y1, y2, v1, v2, stretchX, right - left,
                     bitmapWidth, quadCount);
         }
@@ -177,8 +181,10 @@
         previousStepY = stepY;
     }
 
-    generateRow(vertex, y1, bottom - top, v1, 1.0f, stretchX, right - left,
-            bitmapWidth, quadCount);
+    if (previousStepY != bitmapHeight) {
+        generateRow(vertex, y1, bottom - top, v1, 1.0f, stretchX, right - left,
+                bitmapWidth, quadCount);
+    }
 
     if (verticesCount > 0) {
         Caches::getInstance().bindMeshBuffer(meshBuffer);
@@ -216,6 +222,10 @@
         float u2 = fmax(0.0f, stepX - 0.5f) / bitmapWidth;
 
         if (stepX > 0.0f) {
+            if (i == mXCount - 1 && mXDivs[i] == bitmapWidth) {
+                x2 = bitmapWidth;
+                u2 = 1.0f;
+            }
             generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount);
         }
 
@@ -225,7 +235,9 @@
         previousStepX = stepX;
     }
 
-    generateQuad(vertex, x1, y1, width, y2, u1, v1, 1.0f, v2, quadCount);
+    if (previousStepX != bitmapWidth) {
+        generateQuad(vertex, x1, y1, width, y2, u1, v1, 1.0f, v2, quadCount);
+    }
 }
 
 void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2,