Change FLASH_MODE_VIDEO_LIGHT to FLASH_MODE_TORCH.
diff --git a/include/ui/CameraParameters.h b/include/ui/CameraParameters.h
index 9c3d4f0..9e4e140 100644
--- a/include/ui/CameraParameters.h
+++ b/include/ui/CameraParameters.h
@@ -215,15 +215,17 @@
// Values for flash mode settings.
// Flash will not be fired.
static const char FLASH_MODE_OFF[];
- // Flash will be fired automatically when required. The timing is decided by
- // camera driver.
+ // Flash will be fired automatically when required. The flash may be fired
+ // during preview, auto-focus, or snapshot depending on the driver.
static const char FLASH_MODE_AUTO[];
- // Flash will always be fired. The timing is decided by camera driver.
+ // Flash will always be fired during snapshot. The flash may also be
+ // fired during preview or auto-focus depending on the driver.
static const char FLASH_MODE_ON[];
// Flash will be fired in red-eye reduction mode.
static const char FLASH_MODE_RED_EYE[];
- // Constant emission of light. This can be used for video recording.
- static const char FLASH_MODE_VIDEO_LIGHT[];
+ // Constant emission of light during preview, auto-focus and snapshot.
+ // This can also be used for video recording.
+ static const char FLASH_MODE_TORCH[];
// Values for scene mode settings.
static const char SCENE_MODE_AUTO[];
diff --git a/libs/ui/CameraParameters.cpp b/libs/ui/CameraParameters.cpp
index 9200a97..8f1749d 100644
--- a/libs/ui/CameraParameters.cpp
+++ b/libs/ui/CameraParameters.cpp
@@ -89,7 +89,7 @@
const char CameraParameters::FLASH_MODE_AUTO[] = "auto";
const char CameraParameters::FLASH_MODE_ON[] = "on";
const char CameraParameters::FLASH_MODE_RED_EYE[] = "red-eye";
-const char CameraParameters::FLASH_MODE_VIDEO_LIGHT[] = "video-light";
+const char CameraParameters::FLASH_MODE_TORCH[] = "torch";
// Values for scene mode settings.
const char CameraParameters::SCENE_MODE_AUTO[] = "auto";