Enable debug stuffs
Bug: 14596762
* dumpsys gfxinfo implemented
* profile GPU visual_bars implemented
Change-Id: Icb948a9d5af5989b5615504d0d76ade64b93ef5b
diff --git a/libs/hwui/Android.mk b/libs/hwui/Android.mk
index 2cadf09..442f327 100644
--- a/libs/hwui/Android.mk
+++ b/libs/hwui/Android.mk
@@ -23,6 +23,7 @@
DisplayListLogBuffer.cpp \
DisplayListRenderer.cpp \
Dither.cpp \
+ DrawProfiler.cpp \
Extensions.cpp \
FboCache.cpp \
GradientCache.cpp \
diff --git a/libs/hwui/DrawProfiler.cpp b/libs/hwui/DrawProfiler.cpp
new file mode 100644
index 0000000..971a66e
--- /dev/null
+++ b/libs/hwui/DrawProfiler.cpp
@@ -0,0 +1,261 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include "DrawProfiler.h"
+
+#include <cutils/compiler.h>
+
+#include "OpenGLRenderer.h"
+#include "Properties.h"
+
+#define DEFAULT_MAX_FRAMES 128
+
+#define RETURN_IF_DISABLED() if (CC_LIKELY(mType == kNone)) return
+
+#define NANOS_TO_MILLIS_FLOAT(nanos) ((nanos) * 0.000001f)
+
+#define PROFILE_DRAW_WIDTH 3
+#define PROFILE_DRAW_THRESHOLD_STROKE_WIDTH 2
+#define PROFILE_DRAW_DP_PER_MS 7
+
+// Number of floats we want to display from FrameTimingData
+// If this is changed make sure to update the indexes below
+#define NUM_ELEMENTS 4
+
+#define RECORD_INDEX 0
+#define PREPARE_INDEX 1
+#define PLAYBACK_INDEX 2
+#define SWAPBUFFERS_INDEX 3
+
+// Must be NUM_ELEMENTS in size
+static const SkColor ELEMENT_COLORS[] = { 0xcf3e66cc, 0xcf8f00ff, 0xcfdc3912, 0xcfe69800 };
+static const SkColor CURRENT_FRAME_COLOR = 0xcf5faa4d;
+static const SkColor THRESHOLD_COLOR = 0xff5faa4d;
+
+// We could get this from TimeLord and use the actual frame interval, but
+// this is good enough
+#define FRAME_THRESHOLD 16
+
+namespace android {
+namespace uirenderer {
+
+static int dpToPx(int dp, float density) {
+ return (int) (dp * density + 0.5f);
+}
+
+DrawProfiler::DrawProfiler()
+ : mType(kNone)
+ , mDensity(0)
+ , mData(NULL)
+ , mDataSize(0)
+ , mCurrentFrame(-1)
+ , mPreviousTime(0)
+ , mVerticalUnit(0)
+ , mHorizontalUnit(0)
+ , mThresholdStroke(0) {
+ setDensity(1);
+}
+
+DrawProfiler::~DrawProfiler() {
+ destroyData();
+}
+
+void DrawProfiler::setDensity(float density) {
+ if (CC_UNLIKELY(mDensity != density)) {
+ mDensity = density;
+ mVerticalUnit = dpToPx(PROFILE_DRAW_DP_PER_MS, density);
+ mHorizontalUnit = dpToPx(PROFILE_DRAW_WIDTH, density);
+ mThresholdStroke = dpToPx(PROFILE_DRAW_THRESHOLD_STROKE_WIDTH, density);
+ }
+}
+
+void DrawProfiler::startFrame(nsecs_t recordDurationNanos) {
+ RETURN_IF_DISABLED();
+ mData[mCurrentFrame].record = NANOS_TO_MILLIS_FLOAT(recordDurationNanos);
+ mPreviousTime = systemTime(CLOCK_MONOTONIC);
+}
+
+void DrawProfiler::markPlaybackStart() {
+ RETURN_IF_DISABLED();
+ nsecs_t now = systemTime(CLOCK_MONOTONIC);
+ mData[mCurrentFrame].prepare = NANOS_TO_MILLIS_FLOAT(now - mPreviousTime);
+ mPreviousTime = now;
+}
+
+void DrawProfiler::markPlaybackEnd() {
+ RETURN_IF_DISABLED();
+ nsecs_t now = systemTime(CLOCK_MONOTONIC);
+ mData[mCurrentFrame].playback = NANOS_TO_MILLIS_FLOAT(now - mPreviousTime);
+ mPreviousTime = now;
+}
+
+void DrawProfiler::finishFrame() {
+ RETURN_IF_DISABLED();
+ nsecs_t now = systemTime(CLOCK_MONOTONIC);
+ mData[mCurrentFrame].swapBuffers = NANOS_TO_MILLIS_FLOAT(now - mPreviousTime);
+ mPreviousTime = now;
+ mCurrentFrame = (mCurrentFrame + 1) % mDataSize;
+}
+
+void DrawProfiler::unionDirty(Rect* dirty) {
+ RETURN_IF_DISABLED();
+ // Not worth worrying about minimizing the dirty region for debugging, so just
+ // dirty the entire viewport.
+ if (dirty) {
+ dirty->setEmpty();
+ }
+}
+
+void DrawProfiler::draw(OpenGLRenderer* canvas) {
+ if (CC_LIKELY(mType != kBars)) {
+ return;
+ }
+
+ prepareShapes(canvas->getViewportHeight());
+ drawGraph(canvas);
+ drawCurrentFrame(canvas);
+ drawThreshold(canvas);
+}
+
+void DrawProfiler::createData() {
+ if (mData) return;
+
+ mDataSize = property_get_int32(PROPERTY_PROFILE_MAXFRAMES, DEFAULT_MAX_FRAMES);
+ if (mDataSize <= 0) mDataSize = 1;
+ if (mDataSize > 4096) mDataSize = 4096; // Reasonable maximum
+ mData = (FrameTimingData*) calloc(mDataSize, sizeof(FrameTimingData));
+ mRects = new float*[NUM_ELEMENTS];
+ for (int i = 0; i < NUM_ELEMENTS; i++) {
+ // 4 floats per rect
+ mRects[i] = (float*) calloc(mDataSize, 4 * sizeof(float));
+ }
+ mCurrentFrame = 0;
+}
+
+void DrawProfiler::destroyData() {
+ delete mData;
+ mData = NULL;
+}
+
+void DrawProfiler::addRect(Rect& r, float data, float* shapeOutput) {
+ r.top = r.bottom - (data * mVerticalUnit);
+ shapeOutput[0] = r.left;
+ shapeOutput[1] = r.top;
+ shapeOutput[2] = r.right;
+ shapeOutput[3] = r.bottom;
+ r.bottom = r.top;
+}
+
+void DrawProfiler::prepareShapes(const int baseline) {
+ Rect r;
+ r.right = mHorizontalUnit;
+ for (int i = 0; i < mDataSize; i++) {
+ const int shapeIndex = i * 4;
+ r.bottom = baseline;
+ addRect(r, mData[i].record, mRects[RECORD_INDEX] + shapeIndex);
+ addRect(r, mData[i].prepare, mRects[PREPARE_INDEX] + shapeIndex);
+ addRect(r, mData[i].playback, mRects[PLAYBACK_INDEX] + shapeIndex);
+ addRect(r, mData[i].swapBuffers, mRects[SWAPBUFFERS_INDEX] + shapeIndex);
+ r.translate(mHorizontalUnit, 0);
+ }
+}
+
+void DrawProfiler::drawGraph(OpenGLRenderer* canvas) {
+ SkPaint paint;
+ for (int i = 0; i < NUM_ELEMENTS; i++) {
+ paint.setColor(ELEMENT_COLORS[i]);
+ canvas->drawRects(mRects[i], mDataSize * 4, &paint);
+ }
+}
+
+void DrawProfiler::drawCurrentFrame(OpenGLRenderer* canvas) {
+ // This draws a solid rect over the entirety of the current frame's shape
+ // To do so we use the bottom of mRects[0] and the top of mRects[NUM_ELEMENTS-1]
+ // which will therefore fully overlap the previously drawn rects
+ SkPaint paint;
+ paint.setColor(CURRENT_FRAME_COLOR);
+ const int i = mCurrentFrame * 4;
+ canvas->drawRect(mRects[0][i], mRects[NUM_ELEMENTS-1][i+1], mRects[0][i+2],
+ mRects[0][i+3], &paint);
+}
+
+void DrawProfiler::drawThreshold(OpenGLRenderer* canvas) {
+ SkPaint paint;
+ paint.setColor(THRESHOLD_COLOR);
+ paint.setStrokeWidth(mThresholdStroke);
+
+ float pts[4];
+ pts[0] = 0.0f;
+ pts[1] = pts[3] = canvas->getViewportHeight() - (FRAME_THRESHOLD * mVerticalUnit);
+ pts[2] = canvas->getViewportWidth();
+ canvas->drawLines(pts, 4, &paint);
+}
+
+DrawProfiler::ProfileType DrawProfiler::loadRequestedProfileType() {
+ ProfileType type = kNone;
+ char buf[PROPERTY_VALUE_MAX] = {'\0',};
+ if (property_get(PROPERTY_PROFILE, buf, "") > 0) {
+ if (!strcmp(buf, PROPERTY_PROFILE_VISUALIZE_BARS)) {
+ type = kBars;
+ } else if (!strcmp(buf, "true")) {
+ type = kConsole;
+ }
+ }
+ return type;
+}
+
+bool DrawProfiler::loadSystemProperties() {
+ ProfileType newType = loadRequestedProfileType();
+ if (newType != mType) {
+ mType = newType;
+ if (mType == kNone) {
+ destroyData();
+ } else {
+ createData();
+ }
+ return true;
+ }
+ return false;
+}
+
+void DrawProfiler::dumpData(int fd) {
+ RETURN_IF_DISABLED();
+
+ // This method logs the last N frames (where N is <= mDataSize) since the
+ // last call to dumpData(). In other words if there's a dumpData(), draw frame,
+ // dumpData(), the last dumpData() should only log 1 frame.
+
+ const FrameTimingData emptyData = {0, 0, 0, 0};
+
+ FILE *file = fdopen(fd, "a");
+ fprintf(file, "\n\tDraw\tPrepare\tProcess\tExecute\n");
+
+ for (int frameOffset = 1; frameOffset <= mDataSize; frameOffset++) {
+ int i = (mCurrentFrame + frameOffset) % mDataSize;
+ if (!memcmp(mData + i, &emptyData, sizeof(FrameTimingData))) {
+ continue;
+ }
+ fprintf(file, "\t%3.2f\t%3.2f\t%3.2f\t%3.2f\n",
+ mData[i].record, mData[i].prepare, mData[i].playback, mData[i].swapBuffers);
+ }
+ // reset the buffer
+ memset(mData, 0, sizeof(FrameTimingData) * mDataSize);
+ mCurrentFrame = 0;
+
+ fflush(file);
+}
+
+} /* namespace uirenderer */
+} /* namespace android */
diff --git a/libs/hwui/DrawProfiler.h b/libs/hwui/DrawProfiler.h
new file mode 100644
index 0000000..c1aa1c6
--- /dev/null
+++ b/libs/hwui/DrawProfiler.h
@@ -0,0 +1,96 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef DRAWPROFILER_H
+#define DRAWPROFILER_H
+
+#include <utils/Timers.h>
+#include "Rect.h"
+
+namespace android {
+namespace uirenderer {
+
+class OpenGLRenderer;
+
+class DrawProfiler {
+public:
+ DrawProfiler();
+ ~DrawProfiler();
+
+ bool loadSystemProperties();
+ void setDensity(float density);
+
+ void startFrame(nsecs_t recordDurationNanos = 0);
+ void markPlaybackStart();
+ void markPlaybackEnd();
+ void finishFrame();
+
+ void unionDirty(Rect* dirty);
+ void draw(OpenGLRenderer* canvas);
+
+ void dumpData(int fd);
+
+private:
+ enum ProfileType {
+ kNone,
+ kConsole,
+ kBars,
+ };
+
+ typedef struct {
+ float record;
+ float prepare;
+ float playback;
+ float swapBuffers;
+ } FrameTimingData;
+
+ void createData();
+ void destroyData();
+
+ void addRect(Rect& r, float data, float* shapeOutput);
+ void prepareShapes(const int baseline);
+ void drawGraph(OpenGLRenderer* canvas);
+ void drawCurrentFrame(OpenGLRenderer* canvas);
+ void drawThreshold(OpenGLRenderer* canvas);
+
+ ProfileType loadRequestedProfileType();
+
+ ProfileType mType;
+ float mDensity;
+
+ FrameTimingData* mData;
+ int mDataSize;
+
+ int mCurrentFrame;
+ nsecs_t mPreviousTime;
+
+ int mVerticalUnit;
+ int mHorizontalUnit;
+ int mThresholdStroke;
+
+ /*
+ * mRects represents an array of rect shapes, divided into NUM_ELEMENTS
+ * groups such that each group is drawn with the same paint.
+ * For example mRects[0] is the array of rect floats suitable for
+ * OpenGLRenderer:drawRects() that makes up all the FrameTimingData:record
+ * information.
+ */
+ float** mRects;
+};
+
+} /* namespace uirenderer */
+} /* namespace android */
+
+#endif /* DRAWPROFILER_H */
diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h
index 20b8f2f..12241b8 100644
--- a/libs/hwui/Properties.h
+++ b/libs/hwui/Properties.h
@@ -89,6 +89,36 @@
#define PROPERTY_DEBUG_NV_PROFILING "debug.hwui.nv_profiling"
/**
+ * System property used to enable or disable hardware rendering profiling.
+ * The default value of this property is assumed to be false.
+ *
+ * When profiling is enabled, the adb shell dumpsys gfxinfo command will
+ * output extra information about the time taken to execute by the last
+ * frames.
+ *
+ * Possible values:
+ * "true", to enable profiling
+ * "visual_bars", to enable profiling and visualize the results on screen
+ * "false", to disable profiling
+ */
+#define PROPERTY_PROFILE "debug.hwui.profile"
+#define PROPERTY_PROFILE_VISUALIZE_BARS "visual_bars"
+
+/**
+ * System property used to specify the number of frames to be used
+ * when doing hardware rendering profiling.
+ * The default value of this property is #PROFILE_MAX_FRAMES.
+ *
+ * When profiling is enabled, the adb shell dumpsys gfxinfo command will
+ * output extra information about the time taken to execute by the last
+ * frames.
+ *
+ * Possible values:
+ * "60", to set the limit of frames to 60
+ */
+#define PROPERTY_PROFILE_MAXFRAMES "debug.hwui.profile.maxframes"
+
+/**
* Used to enable/disable non-rectangular clipping debugging.
*
* The accepted values are:
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index df74f31..d964efc 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -93,6 +93,17 @@
ALOGD("%*sDone (%p, %s)", (level - 1) * 2, "", this, getName());
}
+int RenderNode::getDebugSize() {
+ int size = sizeof(RenderNode);
+ if (mStagingDisplayListData) {
+ size += mStagingDisplayListData->allocator.usedSize();
+ }
+ if (mDisplayListData && mDisplayListData != mStagingDisplayListData) {
+ size += mDisplayListData->allocator.usedSize();
+ }
+ return size;
+}
+
void RenderNode::prepareTree(TreeInfo& info) {
ATRACE_CALL();
diff --git a/libs/hwui/RenderNode.h b/libs/hwui/RenderNode.h
index 1811a7b..1a5377b 100644
--- a/libs/hwui/RenderNode.h
+++ b/libs/hwui/RenderNode.h
@@ -119,6 +119,7 @@
void replayNodeInParent(ReplayStateStruct& replayStruct, const int level);
ANDROID_API void output(uint32_t level = 1);
+ ANDROID_API int getDebugSize();
bool isRenderable() const {
return mDisplayListData && mDisplayListData->hasDrawOps;
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 160fbea..f849273 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -486,6 +486,8 @@
LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
"drawDisplayList called on a context with no canvas or surface!");
+ profiler().markPlaybackStart();
+
EGLint width, height;
mGlobalContext->beginFrame(mEglSurface, &width, &height);
if (width != mCanvas->getViewportWidth() || height != mCanvas->getViewportHeight()) {
@@ -493,6 +495,8 @@
dirty = NULL;
} else if (!mDirtyRegionsEnabled || mHaveNewSurface) {
dirty = NULL;
+ } else {
+ profiler().unionDirty(dirty);
}
status_t status;
@@ -506,14 +510,17 @@
Rect outBounds;
status |= mCanvas->drawDisplayList(mRootRenderNode.get(), outBounds);
- // TODO: Draw debug info
- // TODO: Performance tracking
+ profiler().draw(mCanvas);
mCanvas->finish();
+ profiler().markPlaybackEnd();
+
if (status & DrawGlInfo::kStatusDrew) {
swapBuffers();
}
+
+ profiler().finishFrame();
}
// Called by choreographer to do an RT-driven animation
@@ -524,6 +531,8 @@
ATRACE_CALL();
+ profiler().startFrame();
+
TreeInfo info;
info.evaluateAnimations = true;
info.performStagingPush = false;
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index da85d44..a04269b 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -23,6 +23,7 @@
#include <utils/Functor.h>
#include <utils/Vector.h>
+#include "../DrawProfiler.h"
#include "../RenderNode.h"
#include "RenderTask.h"
#include "RenderThread.h"
@@ -77,6 +78,8 @@
void notifyFramePending();
+ DrawProfiler& profiler() { return mProfiler; }
+
private:
friend class RegisterFrameCallbackTask;
@@ -100,6 +103,8 @@
bool mHaveNewSurface;
const sp<RenderNode> mRootRenderNode;
+
+ DrawProfiler mProfiler;
};
} /* namespace renderthread */
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp
index ee3e059..7ea358f 100644
--- a/libs/hwui/renderthread/DrawFrameTask.cpp
+++ b/libs/hwui/renderthread/DrawFrameTask.cpp
@@ -34,6 +34,8 @@
: mRenderThread(NULL)
, mContext(NULL)
, mFrameTimeNanos(0)
+ , mRecordDurationNanos(0)
+ , mDensity(1.0f) // safe enough default
, mSyncResult(kSync_OK) {
}
@@ -64,15 +66,17 @@
mDirty.set(left, top, right, bottom);
}
-int DrawFrameTask::drawFrame(nsecs_t frameTimeNanos) {
+int DrawFrameTask::drawFrame(nsecs_t frameTimeNanos, nsecs_t recordDurationNanos) {
LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!");
mSyncResult = kSync_OK;
mFrameTimeNanos = frameTimeNanos;
+ mRecordDurationNanos = recordDurationNanos;
postAndWait();
// Reset the single-frame data
mFrameTimeNanos = 0;
+ mRecordDurationNanos = 0;
mDirty.setEmpty();
return mSyncResult;
@@ -87,6 +91,9 @@
void DrawFrameTask::run() {
ATRACE_NAME("DrawFrame");
+ mContext->profiler().setDensity(mDensity);
+ mContext->profiler().startFrame(mRecordDurationNanos);
+
bool canUnblockUiThread;
bool canDrawThisFrame;
{
diff --git a/libs/hwui/renderthread/DrawFrameTask.h b/libs/hwui/renderthread/DrawFrameTask.h
index acbc02a..30c8880 100644
--- a/libs/hwui/renderthread/DrawFrameTask.h
+++ b/libs/hwui/renderthread/DrawFrameTask.h
@@ -60,7 +60,8 @@
void removeLayer(DeferredLayerUpdater* layer);
void setDirty(int left, int top, int right, int bottom);
- int drawFrame(nsecs_t frameTimeNanos);
+ void setDensity(float density) { mDensity = density; }
+ int drawFrame(nsecs_t frameTimeNanos, nsecs_t recordDurationNanos);
virtual void run();
@@ -80,6 +81,8 @@
*********************************************/
Rect mDirty;
nsecs_t mFrameTimeNanos;
+ nsecs_t mRecordDurationNanos;
+ float mDensity;
int mSyncResult;
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index 8e772f2..77c0aa7 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -99,16 +99,20 @@
post(task);
}
-CREATE_BRIDGE0(loadSystemProperties) {
+CREATE_BRIDGE1(loadSystemProperties, CanvasContext* context) {
bool needsRedraw = false;
if (Caches::hasInstance()) {
needsRedraw = Caches::getInstance().initProperties();
}
+ if (args->context->profiler().loadSystemProperties()) {
+ needsRedraw = true;
+ }
return (void*) needsRedraw;
}
bool RenderProxy::loadSystemProperties() {
SETUP_TASK(loadSystemProperties);
+ args->context = mContext;
return (bool) postAndWait(task);
}
@@ -175,10 +179,11 @@
post(task);
}
-int RenderProxy::syncAndDrawFrame(nsecs_t frameTimeNanos,
- int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom) {
+int RenderProxy::syncAndDrawFrame(nsecs_t frameTimeNanos, nsecs_t recordDurationNanos,
+ float density, int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom) {
mDrawFrameTask.setDirty(dirtyLeft, dirtyTop, dirtyRight, dirtyBottom);
- return mDrawFrameTask.drawFrame(frameTimeNanos);
+ mDrawFrameTask.setDensity(density);
+ return mDrawFrameTask.drawFrame(frameTimeNanos, recordDurationNanos);
}
CREATE_BRIDGE1(destroyCanvasAndSurface, CanvasContext* context) {
@@ -315,6 +320,18 @@
mRenderThread.queueAtFront(task);
}
+CREATE_BRIDGE2(dumpProfileInfo, CanvasContext* context, int fd) {
+ args->context->profiler().dumpData(args->fd);
+ return NULL;
+}
+
+void RenderProxy::dumpProfileInfo(int fd) {
+ SETUP_TASK(dumpProfileInfo);
+ args->context = mContext;
+ args->fd = fd;
+ postAndWait(task);
+}
+
void RenderProxy::post(RenderTask* task) {
mRenderThread.queue(task);
}
diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h
index 22d4e22..c8d42ec 100644
--- a/libs/hwui/renderthread/RenderProxy.h
+++ b/libs/hwui/renderthread/RenderProxy.h
@@ -69,8 +69,8 @@
ANDROID_API void pauseSurface(const sp<ANativeWindow>& window);
ANDROID_API void setup(int width, int height, const Vector3& lightCenter, float lightRadius);
ANDROID_API void setOpaque(bool opaque);
- ANDROID_API int syncAndDrawFrame(nsecs_t frameTimeNanos,
- int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom);
+ ANDROID_API int syncAndDrawFrame(nsecs_t frameTimeNanos, nsecs_t recordDurationNanos,
+ float density, int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom);
ANDROID_API void destroyCanvasAndSurface();
ANDROID_API void invokeFunctor(Functor* functor, bool waitForCompletion);
@@ -87,6 +87,8 @@
ANDROID_API void fence();
ANDROID_API void notifyFramePending();
+ ANDROID_API void dumpProfileInfo(int fd);
+
private:
RenderThread& mRenderThread;
CanvasContext* mContext;