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The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080017#include <stdint.h>
18#include <sys/types.h>
19#include <math.h>
20#include <fcntl.h>
21#include <utils/misc.h>
22
23#include <utils/threads.h>
24#include <utils/Atomic.h>
25#include <utils/Errors.h>
26#include <utils/Log.h>
27#include <utils/AssetManager.h>
28
29#include <ui/PixelFormat.h>
30#include <ui/Rect.h>
31#include <ui/Region.h>
32#include <ui/DisplayInfo.h>
33#include <ui/ISurfaceComposer.h>
34#include <ui/ISurfaceFlingerClient.h>
35#include <ui/EGLNativeWindowSurface.h>
36
37#include <core/SkBitmap.h>
38#include <images/SkImageDecoder.h>
39
40#include <GLES/gl.h>
41#include <GLES/glext.h>
42#include <EGL/eglext.h>
43
44#include "BootAnimation.h"
45
46namespace android {
47
48// ---------------------------------------------------------------------------
49
50BootAnimation::BootAnimation(const sp<ISurfaceComposer>& composer) :
51 Thread(false) {
52 mSession = SurfaceComposerClient::clientForConnection(
53 composer->createConnection()->asBinder());
54}
55
56BootAnimation::~BootAnimation() {
57}
58
59void BootAnimation::onFirstRef() {
60 run("BootAnimation", PRIORITY_DISPLAY);
61}
62
63const sp<SurfaceComposerClient>& BootAnimation::session() const {
64 return mSession;
65}
66
67status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets,
68 const char* name) {
69 Asset* asset = assets.open(name, Asset::ACCESS_BUFFER);
70 if (!asset)
71 return NO_INIT;
72 SkBitmap bitmap;
73 SkImageDecoder::DecodeMemory(asset->getBuffer(false), asset->getLength(),
74 &bitmap, SkBitmap::kNo_Config, SkImageDecoder::kDecodePixels_Mode);
75 asset->close();
76 delete asset;
77
78 // ensure we can call getPixels(). No need to call unlock, since the
79 // bitmap will go out of scope when we return from this method.
80 bitmap.lockPixels();
81
82 const int w = bitmap.width();
83 const int h = bitmap.height();
84 const void* p = bitmap.getPixels();
85
86 GLint crop[4] = { 0, h, w, -h };
87 texture->w = w;
88 texture->h = h;
89
90 glGenTextures(1, &texture->name);
91 glBindTexture(GL_TEXTURE_2D, texture->name);
92
93 switch (bitmap.getConfig()) {
94 case SkBitmap::kA8_Config:
95 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, w, h, 0, GL_ALPHA,
96 GL_UNSIGNED_BYTE, p);
97 break;
98 case SkBitmap::kARGB_4444_Config:
99 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
100 GL_UNSIGNED_SHORT_4_4_4_4, p);
101 break;
102 case SkBitmap::kARGB_8888_Config:
103 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
104 GL_UNSIGNED_BYTE, p);
105 break;
106 case SkBitmap::kRGB_565_Config:
107 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB,
108 GL_UNSIGNED_SHORT_5_6_5, p);
109 break;
110 default:
111 break;
112 }
113
114 glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
115 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
116 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
117 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
118 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
119 return NO_ERROR;
120}
121
122status_t BootAnimation::readyToRun() {
123 mAssets.addDefaultAssets();
124
125 DisplayInfo dinfo;
126 status_t status = session()->getDisplayInfo(0, &dinfo);
127 if (status)
128 return -1;
129
130 // create the native surface
Mathias Agopian17f638b2009-04-16 20:04:08 -0700131 sp<SurfaceControl> control = session()->createSurface(
132 getpid(), 0, dinfo.w, dinfo.h, PIXEL_FORMAT_RGB_565);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800133 session()->openTransaction();
Mathias Agopian17f638b2009-04-16 20:04:08 -0700134 control->setLayer(0x40000000);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800135 session()->closeTransaction();
136
Mathias Agopian17f638b2009-04-16 20:04:08 -0700137 sp<Surface> s = control->getSurface();
138
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800139 // initialize opengl and egl
140 const EGLint attribs[] = { EGL_RED_SIZE, 5, EGL_GREEN_SIZE, 6,
141 EGL_BLUE_SIZE, 5, EGL_DEPTH_SIZE, 0, EGL_NONE };
142 EGLint w, h, dummy;
143 EGLint numConfigs;
144 EGLConfig config;
145 EGLSurface surface;
146 EGLContext context;
147 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
148 eglChooseConfig(display, attribs, &config, 1, &numConfigs);
149
Mathias Agopian1473f462009-04-10 14:24:30 -0700150 surface = eglCreateWindowSurface(display, config, s.get(), NULL);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800151
152 context = eglCreateContext(display, config, NULL, NULL);
153 eglQuerySurface(display, surface, EGL_WIDTH, &w);
154 eglQuerySurface(display, surface, EGL_HEIGHT, &h);
155 eglMakeCurrent(display, surface, surface, context);
156 mDisplay = display;
157 mContext = context;
158 mSurface = surface;
159 mWidth = w;
160 mHeight = h;
Mathias Agopian17f638b2009-04-16 20:04:08 -0700161 mFlingerSurfaceControl = control;
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800162 mFlingerSurface = s;
163
164 // initialize GL
165 glShadeModel(GL_FLAT);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800166 glEnable(GL_TEXTURE_2D);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800167 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
168
169 return NO_ERROR;
170}
171
172void BootAnimation::requestExit() {
173 mBarrier.open();
174 Thread::requestExit();
175}
176
177bool BootAnimation::threadLoop() {
178 bool r = android();
179 eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
180 eglDestroyContext(mDisplay, mContext);
181 eglDestroySurface(mDisplay, mSurface);
Mathias Agopian17f638b2009-04-16 20:04:08 -0700182 mFlingerSurfaceControl.clear();
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800183 return r;
184}
185
186bool BootAnimation::android() {
Mathias Agopianb2cf9542009-03-24 18:34:16 -0700187 initTexture(&mAndroid[0], mAssets, "images/android-logo-mask.png");
188 initTexture(&mAndroid[1], mAssets, "images/android-logo-shine.png");
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800189
190 // clear screen
Mathias Agopianb2cf9542009-03-24 18:34:16 -0700191 glDisable(GL_DITHER);
192 glDisable(GL_SCISSOR_TEST);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800193 glClear(GL_COLOR_BUFFER_BIT);
194 eglSwapBuffers(mDisplay, mSurface);
195
Mathias Agopianb2cf9542009-03-24 18:34:16 -0700196 const GLint xc = (mWidth - mAndroid[0].w) / 2;
197 const GLint yc = (mHeight - mAndroid[0].h) / 2;
198 const Rect updateRect(xc, yc, xc + mAndroid[0].w, yc + mAndroid[0].h);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800199
200 // draw and update only what we need
Mathias Agopian1473f462009-04-10 14:24:30 -0700201 mFlingerSurface->setSwapRectangle(updateRect);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800202
203 glEnable(GL_SCISSOR_TEST);
204 glScissor(updateRect.left, mHeight - updateRect.bottom, updateRect.width(),
205 updateRect.height());
206
Mathias Agopianb2cf9542009-03-24 18:34:16 -0700207 // Blend state
208 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
209 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
210
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800211 const nsecs_t startTime = systemTime();
212 do {
Mathias Agopian13796652009-03-24 22:49:21 -0700213 nsecs_t now = systemTime();
214 double time = now - startTime;
Mathias Agopianb2cf9542009-03-24 18:34:16 -0700215 float t = 4.0f * float(time / us2ns(16667)) / mAndroid[1].w;
216 GLint offset = (1 - (t - floorf(t))) * mAndroid[1].w;
217 GLint x = xc - offset;
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800218
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800219 glDisable(GL_BLEND);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800220 glBindTexture(GL_TEXTURE_2D, mAndroid[1].name);
Mathias Agopianb2cf9542009-03-24 18:34:16 -0700221 glDrawTexiOES(x, yc, 0, mAndroid[1].w, mAndroid[1].h);
222 glDrawTexiOES(x + mAndroid[1].w, yc, 0, mAndroid[1].w, mAndroid[1].h);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800223
Mathias Agopianb2cf9542009-03-24 18:34:16 -0700224 glEnable(GL_BLEND);
225 glBindTexture(GL_TEXTURE_2D, mAndroid[0].name);
226 glDrawTexiOES(xc, yc, 0, mAndroid[0].w, mAndroid[0].h);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800227
228 eglSwapBuffers(mDisplay, mSurface);
Mathias Agopian13796652009-03-24 22:49:21 -0700229
230 // 12fps: don't animate too fast to preserve CPU
231 const nsecs_t sleepTime = 83333 - ns2us(systemTime() - now);
232 if (sleepTime > 0)
233 usleep(sleepTime);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800234 } while (!exitPending());
235
236 glDeleteTextures(1, &mAndroid[0].name);
237 glDeleteTextures(1, &mAndroid[1].name);
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800238 return false;
239}
240
241// ---------------------------------------------------------------------------
242
243}
244; // namespace android