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Chet Haase17fb4b02010-06-28 17:55:07 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.animation;
18
Tor Norbyec615c6f2015-03-02 10:11:44 -080019import android.annotation.CallSuper;
Alan Viverette87ac5f62014-06-04 16:39:21 -070020import android.annotation.NonNull;
21import android.annotation.Nullable;
George Mountc96c7b22013-08-23 13:31:31 -070022import android.graphics.Path;
23import android.graphics.PointF;
Chet Haase17fb4b02010-06-28 17:55:07 -070024import android.util.Log;
Chet Haaseb39f0512011-05-24 14:36:40 -070025import android.util.Property;
George Mountf2aeca32015-10-16 10:47:57 -070026import android.view.animation.AccelerateDecelerateInterpolator;
Chet Haase17fb4b02010-06-28 17:55:07 -070027
Alan Viverette87ac5f62014-06-04 16:39:21 -070028import java.lang.ref.WeakReference;
Chet Haase17fb4b02010-06-28 17:55:07 -070029
30/**
Chet Haasea18a86b2010-09-07 13:20:00 -070031 * This subclass of {@link ValueAnimator} provides support for animating properties on target objects.
Chet Haase17fb4b02010-06-28 17:55:07 -070032 * The constructors of this class take parameters to define the target object that will be animated
33 * as well as the name of the property that will be animated. Appropriate set/get functions
34 * are then determined internally and the animation will call these functions as necessary to
35 * animate the property.
Chet Haase6e0ecb42010-11-03 19:41:18 -070036 *
Chet Haased4307532014-12-01 06:32:38 -080037 * <p>Animators can be created from either code or resource files, as shown here:</p>
38 *
39 * {@sample development/samples/ApiDemos/res/anim/object_animator.xml ObjectAnimatorResources}
40 *
41 * <p>When using resource files, it is possible to use {@link PropertyValuesHolder} and
42 * {@link Keyframe} to create more complex animations. Using PropertyValuesHolders
43 * allows animators to animate several properties in parallel, as shown in this sample:</p>
44 *
45 * {@sample development/samples/ApiDemos/res/anim/object_animator_pvh.xml
46 * PropertyValuesHolderResources}
47 *
48 * <p>Using Keyframes allows animations to follow more complex paths from the start
49 * to the end values. Note that you can specify explicit fractional values (from 0 to 1) for
50 * each keyframe to determine when, in the overall duration, the animation should arrive at that
51 * value. Alternatively, you can leave the fractions off and the keyframes will be equally
52 * distributed within the total duration. Also, a keyframe with no value will derive its value
53 * from the target object when the animator starts, just like animators with only one
Doris Liu6aac06a2015-04-01 10:27:40 -070054 * value specified. In addition, an optional interpolator can be specified. The interpolator will
55 * be applied on the interval between the keyframe that the interpolator is set on and the previous
George Mountf2aeca32015-10-16 10:47:57 -070056 * keyframe. When no interpolator is supplied, the default {@link AccelerateDecelerateInterpolator}
57 * will be used. </p>
Chet Haased4307532014-12-01 06:32:38 -080058 *
Doris Liu6aac06a2015-04-01 10:27:40 -070059 * {@sample development/samples/ApiDemos/res/anim/object_animator_pvh_kf_interpolated.xml KeyframeResources}
Chet Haased4307532014-12-01 06:32:38 -080060 *
Joe Fernandez3aef8e1d2011-12-20 10:38:34 -080061 * <div class="special reference">
62 * <h3>Developer Guides</h3>
63 * <p>For more information about animating with {@code ObjectAnimator}, read the
64 * <a href="{@docRoot}guide/topics/graphics/prop-animation.html#object-animator">Property
65 * Animation</a> developer guide.</p>
66 * </div>
67 *
Chet Haase6e0ecb42010-11-03 19:41:18 -070068 * @see #setPropertyName(String)
69 *
Chet Haase17fb4b02010-06-28 17:55:07 -070070 */
Chet Haase2794eb32010-10-12 16:29:28 -070071public final class ObjectAnimator extends ValueAnimator {
Alan Viverette87ac5f62014-06-04 16:39:21 -070072 private static final String LOG_TAG = "ObjectAnimator";
73
Chet Haasee2ab7cc2010-12-06 16:10:07 -080074 private static final boolean DBG = false;
Chet Haase17fb4b02010-06-28 17:55:07 -070075
Alan Viverette87ac5f62014-06-04 16:39:21 -070076 /**
77 * A weak reference to the target object on which the property exists, set
78 * in the constructor. We'll cancel the animation if this goes away.
79 */
80 private WeakReference<Object> mTarget;
Chet Haase17fb4b02010-06-28 17:55:07 -070081
82 private String mPropertyName;
83
Chet Haaseb39f0512011-05-24 14:36:40 -070084 private Property mProperty;
85
Chet Haasebe19e032013-03-15 17:08:55 -070086 private boolean mAutoCancel = false;
87
Chet Haase17fb4b02010-06-28 17:55:07 -070088 /**
89 * Sets the name of the property that will be animated. This name is used to derive
90 * a setter function that will be called to set animated values.
91 * For example, a property name of <code>foo</code> will result
92 * in a call to the function <code>setFoo()</code> on the target object. If either
93 * <code>valueFrom</code> or <code>valueTo</code> is null, then a getter function will
94 * also be derived and called.
95 *
Chet Haase6e0ecb42010-11-03 19:41:18 -070096 * <p>For best performance of the mechanism that calls the setter function determined by the
97 * name of the property being animated, use <code>float</code> or <code>int</code> typed values,
98 * and make the setter function for those properties have a <code>void</code> return value. This
99 * will cause the code to take an optimized path for these constrained circumstances. Other
100 * property types and return types will work, but will have more overhead in processing
101 * the requests due to normal reflection mechanisms.</p>
102 *
Chet Haase17fb4b02010-06-28 17:55:07 -0700103 * <p>Note that the setter function derived from this property name
104 * must take the same parameter type as the
105 * <code>valueFrom</code> and <code>valueTo</code> properties, otherwise the call to
106 * the setter function will fail.</p>
107 *
Chet Haasea18a86b2010-09-07 13:20:00 -0700108 * <p>If this ObjectAnimator has been set up to animate several properties together,
Chet Haased953d082010-08-16 17:44:28 -0700109 * using more than one PropertyValuesHolder objects, then setting the propertyName simply
110 * sets the propertyName in the first of those PropertyValuesHolder objects.</p>
111 *
Chet Haaseb39f0512011-05-24 14:36:40 -0700112 * @param propertyName The name of the property being animated. Should not be null.
Chet Haase17fb4b02010-06-28 17:55:07 -0700113 */
Alan Viverette87ac5f62014-06-04 16:39:21 -0700114 public void setPropertyName(@NonNull String propertyName) {
Chet Haase0e0590b2010-09-26 11:57:28 -0700115 // mValues could be null if this is being constructed piecemeal. Just record the
116 // propertyName to be used later when setValues() is called if so.
Chet Haased953d082010-08-16 17:44:28 -0700117 if (mValues != null) {
Chet Haase602e4d32010-08-16 08:57:23 -0700118 PropertyValuesHolder valuesHolder = mValues[0];
119 String oldName = valuesHolder.getPropertyName();
Chet Haased953d082010-08-16 17:44:28 -0700120 valuesHolder.setPropertyName(propertyName);
Chet Haase602e4d32010-08-16 08:57:23 -0700121 mValuesMap.remove(oldName);
122 mValuesMap.put(propertyName, valuesHolder);
Chet Haased953d082010-08-16 17:44:28 -0700123 }
Chet Haase17fb4b02010-06-28 17:55:07 -0700124 mPropertyName = propertyName;
Chet Haase0e0590b2010-09-26 11:57:28 -0700125 // New property/values/target should cause re-initialization prior to starting
126 mInitialized = false;
Chet Haase17fb4b02010-06-28 17:55:07 -0700127 }
128
129 /**
Chet Haaseb39f0512011-05-24 14:36:40 -0700130 * Sets the property that will be animated. Property objects will take precedence over
131 * properties specified by the {@link #setPropertyName(String)} method. Animations should
132 * be set up to use one or the other, not both.
133 *
134 * @param property The property being animated. Should not be null.
135 */
Alan Viverette87ac5f62014-06-04 16:39:21 -0700136 public void setProperty(@NonNull Property property) {
Chet Haaseb39f0512011-05-24 14:36:40 -0700137 // mValues could be null if this is being constructed piecemeal. Just record the
138 // propertyName to be used later when setValues() is called if so.
139 if (mValues != null) {
140 PropertyValuesHolder valuesHolder = mValues[0];
141 String oldName = valuesHolder.getPropertyName();
142 valuesHolder.setProperty(property);
143 mValuesMap.remove(oldName);
144 mValuesMap.put(mPropertyName, valuesHolder);
145 }
146 if (mProperty != null) {
147 mPropertyName = property.getName();
148 }
149 mProperty = property;
150 // New property/values/target should cause re-initialization prior to starting
151 mInitialized = false;
152 }
153
154 /**
Chet Haase17fb4b02010-06-28 17:55:07 -0700155 * Gets the name of the property that will be animated. This name will be used to derive
156 * a setter function that will be called to set animated values.
157 * For example, a property name of <code>foo</code> will result
158 * in a call to the function <code>setFoo()</code> on the target object. If either
159 * <code>valueFrom</code> or <code>valueTo</code> is null, then a getter function will
160 * also be derived and called.
Chet Haasefdd3ad72013-04-24 16:38:20 -0700161 *
162 * <p>If this animator was created with a {@link Property} object instead of the
163 * string name of a property, then this method will return the {@link
164 * Property#getName() name} of that Property object instead. If this animator was
165 * created with one or more {@link PropertyValuesHolder} objects, then this method
166 * will return the {@link PropertyValuesHolder#getPropertyName() name} of that
167 * object (if there was just one) or a comma-separated list of all of the
168 * names (if there are more than one).</p>
Chet Haase17fb4b02010-06-28 17:55:07 -0700169 */
Alan Viverette87ac5f62014-06-04 16:39:21 -0700170 @Nullable
Chet Haase17fb4b02010-06-28 17:55:07 -0700171 public String getPropertyName() {
Chet Haasefdd3ad72013-04-24 16:38:20 -0700172 String propertyName = null;
173 if (mPropertyName != null) {
174 propertyName = mPropertyName;
175 } else if (mProperty != null) {
176 propertyName = mProperty.getName();
177 } else if (mValues != null && mValues.length > 0) {
178 for (int i = 0; i < mValues.length; ++i) {
179 if (i == 0) {
180 propertyName = "";
181 } else {
182 propertyName += ",";
183 }
184 propertyName += mValues[i].getPropertyName();
185 }
186 }
187 return propertyName;
188 }
189
190 @Override
191 String getNameForTrace() {
192 return "animator:" + getPropertyName();
Chet Haase17fb4b02010-06-28 17:55:07 -0700193 }
194
195 /**
Chet Haasea18a86b2010-09-07 13:20:00 -0700196 * Creates a new ObjectAnimator object. This default constructor is primarily for
Chet Haased51d3682010-08-11 19:46:48 -0700197 * use internally; the other constructors which take parameters are more generally
198 * useful.
199 */
Chet Haasea18a86b2010-09-07 13:20:00 -0700200 public ObjectAnimator() {
Chet Haased51d3682010-08-11 19:46:48 -0700201 }
202
203 /**
Chet Haaseb39f0512011-05-24 14:36:40 -0700204 * Private utility constructor that initializes the target object and name of the
205 * property being animated.
Chet Haase17fb4b02010-06-28 17:55:07 -0700206 *
Patrick Dubroy51ae5fc2011-01-16 14:23:15 -0800207 * @param target The object whose property is to be animated. This object should
208 * have a public method on it called <code>setName()</code>, where <code>name</code> is
209 * the value of the <code>propertyName</code> parameter.
Chet Haased953d082010-08-16 17:44:28 -0700210 * @param propertyName The name of the property being animated.
Chet Haase17fb4b02010-06-28 17:55:07 -0700211 */
Chet Haase2794eb32010-10-12 16:29:28 -0700212 private ObjectAnimator(Object target, String propertyName) {
Alan Viverette87ac5f62014-06-04 16:39:21 -0700213 setTarget(target);
Chet Haased953d082010-08-16 17:44:28 -0700214 setPropertyName(propertyName);
Chet Haase17fb4b02010-06-28 17:55:07 -0700215 }
216
217 /**
Chet Haaseb39f0512011-05-24 14:36:40 -0700218 * Private utility constructor that initializes the target object and property being animated.
219 *
220 * @param target The object whose property is to be animated.
221 * @param property The property being animated.
222 */
223 private <T> ObjectAnimator(T target, Property<T, ?> property) {
Alan Viverette87ac5f62014-06-04 16:39:21 -0700224 setTarget(target);
Chet Haaseb39f0512011-05-24 14:36:40 -0700225 setProperty(property);
226 }
227
228 /**
Chet Haase2794eb32010-10-12 16:29:28 -0700229 * Constructs and returns an ObjectAnimator that animates between int values. A single
George Mount16d2c9c2013-09-17 09:07:48 -0700230 * value implies that that value is the one being animated to. Two values imply starting
Chet Haaseb39f0512011-05-24 14:36:40 -0700231 * and ending values. More than two values imply a starting value, values to animate through
232 * along the way, and an ending value (these values will be distributed evenly across
233 * the duration of the animation).
Chet Haase2794eb32010-10-12 16:29:28 -0700234 *
Patrick Dubroy51ae5fc2011-01-16 14:23:15 -0800235 * @param target The object whose property is to be animated. This object should
236 * have a public method on it called <code>setName()</code>, where <code>name</code> is
237 * the value of the <code>propertyName</code> parameter.
Chet Haase2794eb32010-10-12 16:29:28 -0700238 * @param propertyName The name of the property being animated.
239 * @param values A set of values that the animation will animate between over time.
Chet Haaseb39f0512011-05-24 14:36:40 -0700240 * @return An ObjectAnimator object that is set up to animate between the given values.
Chet Haase2794eb32010-10-12 16:29:28 -0700241 */
242 public static ObjectAnimator ofInt(Object target, String propertyName, int... values) {
243 ObjectAnimator anim = new ObjectAnimator(target, propertyName);
244 anim.setIntValues(values);
245 return anim;
246 }
247
248 /**
George Mountc96c7b22013-08-23 13:31:31 -0700249 * Constructs and returns an ObjectAnimator that animates coordinates along a <code>Path</code>
250 * using two properties. A <code>Path</code></> animation moves in two dimensions, animating
251 * coordinates <code>(x, y)</code> together to follow the line. In this variation, the
252 * coordinates are integers that are set to separate properties designated by
253 * <code>xPropertyName</code> and <code>yPropertyName</code>.
254 *
255 * @param target The object whose properties are to be animated. This object should
256 * have public methods on it called <code>setNameX()</code> and
257 * <code>setNameY</code>, where <code>nameX</code> and <code>nameY</code>
258 * are the value of <code>xPropertyName</code> and <code>yPropertyName</code>
259 * parameters, respectively.
260 * @param xPropertyName The name of the property for the x coordinate being animated.
261 * @param yPropertyName The name of the property for the y coordinate being animated.
262 * @param path The <code>Path</code> to animate values along.
263 * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
264 */
265 public static ObjectAnimator ofInt(Object target, String xPropertyName, String yPropertyName,
266 Path path) {
George Mount984011f2014-08-21 14:28:01 -0700267 PathKeyframes keyframes = KeyframeSet.ofPath(path);
268 PropertyValuesHolder x = PropertyValuesHolder.ofKeyframes(xPropertyName,
269 keyframes.createXIntKeyframes());
270 PropertyValuesHolder y = PropertyValuesHolder.ofKeyframes(yPropertyName,
271 keyframes.createYIntKeyframes());
George Mountc96c7b22013-08-23 13:31:31 -0700272 return ofPropertyValuesHolder(target, x, y);
273 }
274
275 /**
Chet Haaseb39f0512011-05-24 14:36:40 -0700276 * Constructs and returns an ObjectAnimator that animates between int values. A single
George Mount16d2c9c2013-09-17 09:07:48 -0700277 * value implies that that value is the one being animated to. Two values imply starting
Chet Haaseb39f0512011-05-24 14:36:40 -0700278 * and ending values. More than two values imply a starting value, values to animate through
279 * along the way, and an ending value (these values will be distributed evenly across
280 * the duration of the animation).
281 *
282 * @param target The object whose property is to be animated.
283 * @param property The property being animated.
284 * @param values A set of values that the animation will animate between over time.
285 * @return An ObjectAnimator object that is set up to animate between the given values.
286 */
287 public static <T> ObjectAnimator ofInt(T target, Property<T, Integer> property, int... values) {
288 ObjectAnimator anim = new ObjectAnimator(target, property);
289 anim.setIntValues(values);
290 return anim;
291 }
292
293 /**
George Mountc96c7b22013-08-23 13:31:31 -0700294 * Constructs and returns an ObjectAnimator that animates coordinates along a <code>Path</code>
295 * using two properties. A <code>Path</code></> animation moves in two dimensions, animating
296 * coordinates <code>(x, y)</code> together to follow the line. In this variation, the
297 * coordinates are integers that are set to separate properties, <code>xProperty</code> and
298 * <code>yProperty</code>.
299 *
300 * @param target The object whose properties are to be animated.
301 * @param xProperty The property for the x coordinate being animated.
302 * @param yProperty The property for the y coordinate being animated.
303 * @param path The <code>Path</code> to animate values along.
304 * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
305 */
306 public static <T> ObjectAnimator ofInt(T target, Property<T, Integer> xProperty,
307 Property<T, Integer> yProperty, Path path) {
George Mount984011f2014-08-21 14:28:01 -0700308 PathKeyframes keyframes = KeyframeSet.ofPath(path);
309 PropertyValuesHolder x = PropertyValuesHolder.ofKeyframes(xProperty,
310 keyframes.createXIntKeyframes());
311 PropertyValuesHolder y = PropertyValuesHolder.ofKeyframes(yProperty,
312 keyframes.createYIntKeyframes());
George Mountc96c7b22013-08-23 13:31:31 -0700313 return ofPropertyValuesHolder(target, x, y);
314 }
315
316 /**
George Mount4eed5292013-08-30 13:56:01 -0700317 * Constructs and returns an ObjectAnimator that animates over int values for a multiple
318 * parameters setter. Only public methods that take only int parameters are supported.
319 * Each <code>int[]</code> contains a complete set of parameters to the setter method.
320 * At least two <code>int[]</code> values must be provided, a start and end. More than two
321 * values imply a starting value, values to animate through along the way, and an ending
322 * value (these values will be distributed evenly across the duration of the animation).
323 *
324 * @param target The object whose property is to be animated. This object may
325 * have a public method on it called <code>setName()</code>, where <code>name</code> is
326 * the value of the <code>propertyName</code> parameter. <code>propertyName</code> may also
327 * be the case-sensitive complete name of the public setter method.
328 * @param propertyName The name of the property being animated or the name of the setter method.
329 * @param values A set of values that the animation will animate between over time.
330 * @return An ObjectAnimator object that is set up to animate between the given values.
331 */
332 public static ObjectAnimator ofMultiInt(Object target, String propertyName, int[][] values) {
333 PropertyValuesHolder pvh = PropertyValuesHolder.ofMultiInt(propertyName, values);
334 return ofPropertyValuesHolder(target, pvh);
335 }
336
337 /**
George Mountc96c7b22013-08-23 13:31:31 -0700338 * Constructs and returns an ObjectAnimator that animates the target using a multi-int setter
339 * along the given <code>Path</code>. A <code>Path</code></> animation moves in two dimensions,
340 * animating coordinates <code>(x, y)</code> together to follow the line. In this variation, the
341 * coordinates are integer x and y coordinates used in the first and second parameter of the
342 * setter, respectively.
343 *
344 * @param target The object whose property is to be animated. This object may
345 * have a public method on it called <code>setName()</code>, where <code>name</code> is
346 * the value of the <code>propertyName</code> parameter. <code>propertyName</code> may also
347 * be the case-sensitive complete name of the public setter method.
348 * @param propertyName The name of the property being animated or the name of the setter method.
349 * @param path The <code>Path</code> to animate values along.
350 * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
351 */
352 public static ObjectAnimator ofMultiInt(Object target, String propertyName, Path path) {
353 PropertyValuesHolder pvh = PropertyValuesHolder.ofMultiInt(propertyName, path);
354 return ofPropertyValuesHolder(target, pvh);
355 }
356
357 /**
George Mount4eed5292013-08-30 13:56:01 -0700358 * Constructs and returns an ObjectAnimator that animates over values for a multiple int
359 * parameters setter. Only public methods that take only int parameters are supported.
360 * <p>At least two values must be provided, a start and end. More than two
361 * values imply a starting value, values to animate through along the way, and an ending
362 * value (these values will be distributed evenly across the duration of the animation).</p>
363 *
364 * @param target The object whose property is to be animated. This object may
365 * have a public method on it called <code>setName()</code>, where <code>name</code> is
366 * the value of the <code>propertyName</code> parameter. <code>propertyName</code> may also
George Mountc96c7b22013-08-23 13:31:31 -0700367 * be the case-sensitive complete name of the public setter method.
George Mount4eed5292013-08-30 13:56:01 -0700368 * @param propertyName The name of the property being animated or the name of the setter method.
369 * @param converter Converts T objects into int parameters for the multi-value setter.
370 * @param evaluator A TypeEvaluator that will be called on each animation frame to
371 * provide the necessary interpolation between the Object values to derive the animated
372 * value.
373 * @param values A set of values that the animation will animate between over time.
374 * @return An ObjectAnimator object that is set up to animate between the given values.
375 */
George Mountd98f4ba2016-03-14 14:29:24 -0700376 @SafeVarargs
George Mount4eed5292013-08-30 13:56:01 -0700377 public static <T> ObjectAnimator ofMultiInt(Object target, String propertyName,
378 TypeConverter<T, int[]> converter, TypeEvaluator<T> evaluator, T... values) {
379 PropertyValuesHolder pvh = PropertyValuesHolder.ofMultiInt(propertyName, converter,
380 evaluator, values);
381 return ObjectAnimator.ofPropertyValuesHolder(target, pvh);
382 }
383
384 /**
George Mount1ffb2802013-10-09 16:13:54 -0700385 * Constructs and returns an ObjectAnimator that animates between color values. A single
386 * value implies that that value is the one being animated to. Two values imply starting
387 * and ending values. More than two values imply a starting value, values to animate through
388 * along the way, and an ending value (these values will be distributed evenly across
389 * the duration of the animation).
390 *
391 * @param target The object whose property is to be animated. This object should
392 * have a public method on it called <code>setName()</code>, where <code>name</code> is
393 * the value of the <code>propertyName</code> parameter.
394 * @param propertyName The name of the property being animated.
395 * @param values A set of values that the animation will animate between over time.
396 * @return An ObjectAnimator object that is set up to animate between the given values.
397 */
398 public static ObjectAnimator ofArgb(Object target, String propertyName, int... values) {
399 ObjectAnimator animator = ofInt(target, propertyName, values);
400 animator.setEvaluator(ArgbEvaluator.getInstance());
401 return animator;
402 }
403
404 /**
405 * Constructs and returns an ObjectAnimator that animates between color values. A single
406 * value implies that that value is the one being animated to. Two values imply starting
407 * and ending values. More than two values imply a starting value, values to animate through
408 * along the way, and an ending value (these values will be distributed evenly across
409 * the duration of the animation).
410 *
411 * @param target The object whose property is to be animated.
412 * @param property The property being animated.
413 * @param values A set of values that the animation will animate between over time.
414 * @return An ObjectAnimator object that is set up to animate between the given values.
415 */
416 public static <T> ObjectAnimator ofArgb(T target, Property<T, Integer> property,
417 int... values) {
418 ObjectAnimator animator = ofInt(target, property, values);
419 animator.setEvaluator(ArgbEvaluator.getInstance());
420 return animator;
421 }
422
423 /**
Chet Haase2794eb32010-10-12 16:29:28 -0700424 * Constructs and returns an ObjectAnimator that animates between float values. A single
George Mount16d2c9c2013-09-17 09:07:48 -0700425 * value implies that that value is the one being animated to. Two values imply starting
Chet Haaseb39f0512011-05-24 14:36:40 -0700426 * and ending values. More than two values imply a starting value, values to animate through
427 * along the way, and an ending value (these values will be distributed evenly across
428 * the duration of the animation).
Chet Haase2794eb32010-10-12 16:29:28 -0700429 *
Patrick Dubroy51ae5fc2011-01-16 14:23:15 -0800430 * @param target The object whose property is to be animated. This object should
431 * have a public method on it called <code>setName()</code>, where <code>name</code> is
432 * the value of the <code>propertyName</code> parameter.
Chet Haase2794eb32010-10-12 16:29:28 -0700433 * @param propertyName The name of the property being animated.
434 * @param values A set of values that the animation will animate between over time.
Chet Haaseb39f0512011-05-24 14:36:40 -0700435 * @return An ObjectAnimator object that is set up to animate between the given values.
Chet Haase2794eb32010-10-12 16:29:28 -0700436 */
437 public static ObjectAnimator ofFloat(Object target, String propertyName, float... values) {
438 ObjectAnimator anim = new ObjectAnimator(target, propertyName);
439 anim.setFloatValues(values);
440 return anim;
441 }
442
443 /**
George Mountc96c7b22013-08-23 13:31:31 -0700444 * Constructs and returns an ObjectAnimator that animates coordinates along a <code>Path</code>
445 * using two properties. A <code>Path</code></> animation moves in two dimensions, animating
446 * coordinates <code>(x, y)</code> together to follow the line. In this variation, the
447 * coordinates are floats that are set to separate properties designated by
448 * <code>xPropertyName</code> and <code>yPropertyName</code>.
449 *
450 * @param target The object whose properties are to be animated. This object should
451 * have public methods on it called <code>setNameX()</code> and
452 * <code>setNameY</code>, where <code>nameX</code> and <code>nameY</code>
453 * are the value of the <code>xPropertyName</code> and <code>yPropertyName</code>
454 * parameters, respectively.
455 * @param xPropertyName The name of the property for the x coordinate being animated.
456 * @param yPropertyName The name of the property for the y coordinate being animated.
457 * @param path The <code>Path</code> to animate values along.
458 * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
459 */
460 public static ObjectAnimator ofFloat(Object target, String xPropertyName, String yPropertyName,
461 Path path) {
George Mount984011f2014-08-21 14:28:01 -0700462 PathKeyframes keyframes = KeyframeSet.ofPath(path);
463 PropertyValuesHolder x = PropertyValuesHolder.ofKeyframes(xPropertyName,
464 keyframes.createXFloatKeyframes());
465 PropertyValuesHolder y = PropertyValuesHolder.ofKeyframes(yPropertyName,
466 keyframes.createYFloatKeyframes());
George Mountc96c7b22013-08-23 13:31:31 -0700467 return ofPropertyValuesHolder(target, x, y);
468 }
469
470 /**
Chet Haaseb39f0512011-05-24 14:36:40 -0700471 * Constructs and returns an ObjectAnimator that animates between float values. A single
George Mount16d2c9c2013-09-17 09:07:48 -0700472 * value implies that that value is the one being animated to. Two values imply starting
Chet Haaseb39f0512011-05-24 14:36:40 -0700473 * and ending values. More than two values imply a starting value, values to animate through
474 * along the way, and an ending value (these values will be distributed evenly across
475 * the duration of the animation).
476 *
477 * @param target The object whose property is to be animated.
478 * @param property The property being animated.
479 * @param values A set of values that the animation will animate between over time.
480 * @return An ObjectAnimator object that is set up to animate between the given values.
481 */
482 public static <T> ObjectAnimator ofFloat(T target, Property<T, Float> property,
483 float... values) {
484 ObjectAnimator anim = new ObjectAnimator(target, property);
485 anim.setFloatValues(values);
486 return anim;
487 }
488
489 /**
George Mountc96c7b22013-08-23 13:31:31 -0700490 * Constructs and returns an ObjectAnimator that animates coordinates along a <code>Path</code>
491 * using two properties. A <code>Path</code></> animation moves in two dimensions, animating
492 * coordinates <code>(x, y)</code> together to follow the line. In this variation, the
493 * coordinates are floats that are set to separate properties, <code>xProperty</code> and
494 * <code>yProperty</code>.
495 *
496 * @param target The object whose properties are to be animated.
497 * @param xProperty The property for the x coordinate being animated.
498 * @param yProperty The property for the y coordinate being animated.
499 * @param path The <code>Path</code> to animate values along.
500 * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
501 */
502 public static <T> ObjectAnimator ofFloat(T target, Property<T, Float> xProperty,
503 Property<T, Float> yProperty, Path path) {
George Mount984011f2014-08-21 14:28:01 -0700504 PathKeyframes keyframes = KeyframeSet.ofPath(path);
505 PropertyValuesHolder x = PropertyValuesHolder.ofKeyframes(xProperty,
506 keyframes.createXFloatKeyframes());
507 PropertyValuesHolder y = PropertyValuesHolder.ofKeyframes(yProperty,
508 keyframes.createYFloatKeyframes());
George Mountf505b1f2014-06-23 10:17:34 -0700509 return ofPropertyValuesHolder(target, x, y);
George Mountc96c7b22013-08-23 13:31:31 -0700510 }
511
512 /**
George Mount4eed5292013-08-30 13:56:01 -0700513 * Constructs and returns an ObjectAnimator that animates over float values for a multiple
514 * parameters setter. Only public methods that take only float parameters are supported.
515 * Each <code>float[]</code> contains a complete set of parameters to the setter method.
516 * At least two <code>float[]</code> values must be provided, a start and end. More than two
517 * values imply a starting value, values to animate through along the way, and an ending
518 * value (these values will be distributed evenly across the duration of the animation).
519 *
520 * @param target The object whose property is to be animated. This object may
521 * have a public method on it called <code>setName()</code>, where <code>name</code> is
522 * the value of the <code>propertyName</code> parameter. <code>propertyName</code> may also
George Mountc96c7b22013-08-23 13:31:31 -0700523 * be the case-sensitive complete name of the public setter method.
George Mount4eed5292013-08-30 13:56:01 -0700524 * @param propertyName The name of the property being animated or the name of the setter method.
525 * @param values A set of values that the animation will animate between over time.
526 * @return An ObjectAnimator object that is set up to animate between the given values.
527 */
528 public static ObjectAnimator ofMultiFloat(Object target, String propertyName,
529 float[][] values) {
530 PropertyValuesHolder pvh = PropertyValuesHolder.ofMultiFloat(propertyName, values);
531 return ofPropertyValuesHolder(target, pvh);
532 }
533
534 /**
George Mountc96c7b22013-08-23 13:31:31 -0700535 * Constructs and returns an ObjectAnimator that animates the target using a multi-float setter
536 * along the given <code>Path</code>. A <code>Path</code></> animation moves in two dimensions,
537 * animating coordinates <code>(x, y)</code> together to follow the line. In this variation, the
538 * coordinates are float x and y coordinates used in the first and second parameter of the
539 * setter, respectively.
540 *
541 * @param target The object whose property is to be animated. This object may
542 * have a public method on it called <code>setName()</code>, where <code>name</code> is
543 * the value of the <code>propertyName</code> parameter. <code>propertyName</code> may also
544 * be the case-sensitive complete name of the public setter method.
545 * @param propertyName The name of the property being animated or the name of the setter method.
546 * @param path The <code>Path</code> to animate values along.
547 * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
548 */
549 public static ObjectAnimator ofMultiFloat(Object target, String propertyName, Path path) {
550 PropertyValuesHolder pvh = PropertyValuesHolder.ofMultiFloat(propertyName, path);
551 return ofPropertyValuesHolder(target, pvh);
552 }
553
554 /**
George Mount4eed5292013-08-30 13:56:01 -0700555 * Constructs and returns an ObjectAnimator that animates over values for a multiple float
556 * parameters setter. Only public methods that take only float parameters are supported.
557 * <p>At least two values must be provided, a start and end. More than two
558 * values imply a starting value, values to animate through along the way, and an ending
559 * value (these values will be distributed evenly across the duration of the animation).</p>
560 *
561 * @param target The object whose property is to be animated. This object may
562 * have a public method on it called <code>setName()</code>, where <code>name</code> is
563 * the value of the <code>propertyName</code> parameter. <code>propertyName</code> may also
564 * be the case-sensitive complete name of the public setter method.
565 * @param propertyName The name of the property being animated or the name of the setter method.
566 * @param converter Converts T objects into float parameters for the multi-value setter.
567 * @param evaluator A TypeEvaluator that will be called on each animation frame to
568 * provide the necessary interpolation between the Object values to derive the animated
569 * value.
570 * @param values A set of values that the animation will animate between over time.
571 * @return An ObjectAnimator object that is set up to animate between the given values.
572 */
George Mountd98f4ba2016-03-14 14:29:24 -0700573 @SafeVarargs
George Mount4eed5292013-08-30 13:56:01 -0700574 public static <T> ObjectAnimator ofMultiFloat(Object target, String propertyName,
575 TypeConverter<T, float[]> converter, TypeEvaluator<T> evaluator, T... values) {
576 PropertyValuesHolder pvh = PropertyValuesHolder.ofMultiFloat(propertyName, converter,
577 evaluator, values);
578 return ObjectAnimator.ofPropertyValuesHolder(target, pvh);
579 }
580
581 /**
Chet Haaseb39f0512011-05-24 14:36:40 -0700582 * Constructs and returns an ObjectAnimator that animates between Object values. A single
George Mount16d2c9c2013-09-17 09:07:48 -0700583 * value implies that that value is the one being animated to. Two values imply starting
Chet Haaseb39f0512011-05-24 14:36:40 -0700584 * and ending values. More than two values imply a starting value, values to animate through
585 * along the way, and an ending value (these values will be distributed evenly across
586 * the duration of the animation).
Chet Haasefe591562010-07-27 11:15:37 -0700587 *
Chet Haasefa21bdf2016-04-21 17:41:54 -0700588 * <p><strong>Note:</strong> The values are stored as references to the original
589 * objects, which means that changes to those objects after this method is called will
590 * affect the values on the animator. If the objects will be mutated externally after
591 * this method is called, callers should pass a copy of those objects instead.
592 *
Patrick Dubroy51ae5fc2011-01-16 14:23:15 -0800593 * @param target The object whose property is to be animated. This object should
Chet Haaseb39f0512011-05-24 14:36:40 -0700594 * have a public method on it called <code>setName()</code>, where <code>name</code> is
595 * the value of the <code>propertyName</code> parameter.
Chet Haase2794eb32010-10-12 16:29:28 -0700596 * @param propertyName The name of the property being animated.
597 * @param evaluator A TypeEvaluator that will be called on each animation frame to
Chet Haaseb39f0512011-05-24 14:36:40 -0700598 * provide the necessary interpolation between the Object values to derive the animated
Chet Haase2794eb32010-10-12 16:29:28 -0700599 * value.
Chet Haaseb39f0512011-05-24 14:36:40 -0700600 * @param values A set of values that the animation will animate between over time.
601 * @return An ObjectAnimator object that is set up to animate between the given values.
Chet Haasefe591562010-07-27 11:15:37 -0700602 */
Chet Haase2794eb32010-10-12 16:29:28 -0700603 public static ObjectAnimator ofObject(Object target, String propertyName,
604 TypeEvaluator evaluator, Object... values) {
605 ObjectAnimator anim = new ObjectAnimator(target, propertyName);
606 anim.setObjectValues(values);
607 anim.setEvaluator(evaluator);
608 return anim;
609 }
610
611 /**
George Mountc96c7b22013-08-23 13:31:31 -0700612 * Constructs and returns an ObjectAnimator that animates a property along a <code>Path</code>.
613 * A <code>Path</code></> animation moves in two dimensions, animating coordinates
614 * <code>(x, y)</code> together to follow the line. This variant animates the coordinates
615 * in a <code>PointF</code> to follow the <code>Path</code>. If the <code>Property</code>
616 * associated with <code>propertyName</code> uses a type other than <code>PointF</code>,
617 * <code>converter</code> can be used to change from <code>PointF</code> to the type
618 * associated with the <code>Property</code>.
619 *
620 * @param target The object whose property is to be animated. This object should
621 * have a public method on it called <code>setName()</code>, where <code>name</code> is
622 * the value of the <code>propertyName</code> parameter.
623 * @param propertyName The name of the property being animated.
624 * @param converter Converts a PointF to the type associated with the setter. May be
625 * null if conversion is unnecessary.
626 * @param path The <code>Path</code> to animate values along.
627 * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
628 */
Alan Viverette87ac5f62014-06-04 16:39:21 -0700629 @NonNull
George Mountc96c7b22013-08-23 13:31:31 -0700630 public static ObjectAnimator ofObject(Object target, String propertyName,
Alan Viverette87ac5f62014-06-04 16:39:21 -0700631 @Nullable TypeConverter<PointF, ?> converter, Path path) {
George Mountc96c7b22013-08-23 13:31:31 -0700632 PropertyValuesHolder pvh = PropertyValuesHolder.ofObject(propertyName, converter, path);
633 return ofPropertyValuesHolder(target, pvh);
634 }
635
636 /**
Chet Haaseb39f0512011-05-24 14:36:40 -0700637 * Constructs and returns an ObjectAnimator that animates between Object values. A single
George Mount16d2c9c2013-09-17 09:07:48 -0700638 * value implies that that value is the one being animated to. Two values imply starting
Chet Haaseb39f0512011-05-24 14:36:40 -0700639 * and ending values. More than two values imply a starting value, values to animate through
640 * along the way, and an ending value (these values will be distributed evenly across
641 * the duration of the animation).
Chet Haase2794eb32010-10-12 16:29:28 -0700642 *
Chet Haasefa21bdf2016-04-21 17:41:54 -0700643 * <p><strong>Note:</strong> The values are stored as references to the original
644 * objects, which means that changes to those objects after this method is called will
645 * affect the values on the animator. If the objects will be mutated externally after
646 * this method is called, callers should pass a copy of those objects instead.
647 *
Chet Haaseb39f0512011-05-24 14:36:40 -0700648 * @param target The object whose property is to be animated.
649 * @param property The property being animated.
650 * @param evaluator A TypeEvaluator that will be called on each animation frame to
651 * provide the necessary interpolation between the Object values to derive the animated
652 * value.
653 * @param values A set of values that the animation will animate between over time.
654 * @return An ObjectAnimator object that is set up to animate between the given values.
655 */
Alan Viverette87ac5f62014-06-04 16:39:21 -0700656 @NonNull
George Mountd98f4ba2016-03-14 14:29:24 -0700657 @SafeVarargs
Chet Haaseb39f0512011-05-24 14:36:40 -0700658 public static <T, V> ObjectAnimator ofObject(T target, Property<T, V> property,
659 TypeEvaluator<V> evaluator, V... values) {
660 ObjectAnimator anim = new ObjectAnimator(target, property);
661 anim.setObjectValues(values);
662 anim.setEvaluator(evaluator);
663 return anim;
664 }
665
666 /**
George Mount16d2c9c2013-09-17 09:07:48 -0700667 * Constructs and returns an ObjectAnimator that animates between Object values. A single
668 * value implies that that value is the one being animated to. Two values imply starting
669 * and ending values. More than two values imply a starting value, values to animate through
670 * along the way, and an ending value (these values will be distributed evenly across
671 * the duration of the animation). This variant supplies a <code>TypeConverter</code> to
672 * convert from the animated values to the type of the property. If only one value is
George Mount42516d12014-05-19 15:49:29 -0700673 * supplied, the <code>TypeConverter</code> must be a
674 * {@link android.animation.BidirectionalTypeConverter} to retrieve the current value.
George Mount16d2c9c2013-09-17 09:07:48 -0700675 *
Chet Haasefa21bdf2016-04-21 17:41:54 -0700676 * <p><strong>Note:</strong> The values are stored as references to the original
677 * objects, which means that changes to those objects after this method is called will
678 * affect the values on the animator. If the objects will be mutated externally after
679 * this method is called, callers should pass a copy of those objects instead.
680 *
George Mount16d2c9c2013-09-17 09:07:48 -0700681 * @param target The object whose property is to be animated.
682 * @param property The property being animated.
683 * @param converter Converts the animated object to the Property type.
684 * @param evaluator A TypeEvaluator that will be called on each animation frame to
685 * provide the necessary interpolation between the Object values to derive the animated
686 * value.
687 * @param values A set of values that the animation will animate between over time.
688 * @return An ObjectAnimator object that is set up to animate between the given values.
689 */
Alan Viverette87ac5f62014-06-04 16:39:21 -0700690 @NonNull
George Mountd98f4ba2016-03-14 14:29:24 -0700691 @SafeVarargs
George Mount16d2c9c2013-09-17 09:07:48 -0700692 public static <T, V, P> ObjectAnimator ofObject(T target, Property<T, P> property,
693 TypeConverter<V, P> converter, TypeEvaluator<V> evaluator, V... values) {
694 PropertyValuesHolder pvh = PropertyValuesHolder.ofObject(property, converter, evaluator,
695 values);
696 return ofPropertyValuesHolder(target, pvh);
697 }
698
699 /**
George Mountc96c7b22013-08-23 13:31:31 -0700700 * Constructs and returns an ObjectAnimator that animates a property along a <code>Path</code>.
701 * A <code>Path</code></> animation moves in two dimensions, animating coordinates
702 * <code>(x, y)</code> together to follow the line. This variant animates the coordinates
703 * in a <code>PointF</code> to follow the <code>Path</code>. If <code>property</code>
704 * uses a type other than <code>PointF</code>, <code>converter</code> can be used to change
705 * from <code>PointF</code> to the type associated with the <code>Property</code>.
706 *
George Mount984011f2014-08-21 14:28:01 -0700707 * <p>The PointF passed to <code>converter</code> or <code>property</code>, if
708 * <code>converter</code> is <code>null</code>, is reused on each animation frame and should
709 * not be stored by the setter or TypeConverter.</p>
710 *
George Mountc96c7b22013-08-23 13:31:31 -0700711 * @param target The object whose property is to be animated.
712 * @param property The property being animated. Should not be null.
713 * @param converter Converts a PointF to the type associated with the setter. May be
714 * null if conversion is unnecessary.
715 * @param path The <code>Path</code> to animate values along.
716 * @return An ObjectAnimator object that is set up to animate along <code>path</code>.
717 */
Alan Viverette87ac5f62014-06-04 16:39:21 -0700718 @NonNull
719 public static <T, V> ObjectAnimator ofObject(T target, @NonNull Property<T, V> property,
720 @Nullable TypeConverter<PointF, V> converter, Path path) {
George Mountc96c7b22013-08-23 13:31:31 -0700721 PropertyValuesHolder pvh = PropertyValuesHolder.ofObject(property, converter, path);
722 return ofPropertyValuesHolder(target, pvh);
723 }
724
725 /**
Chet Haaseb39f0512011-05-24 14:36:40 -0700726 * Constructs and returns an ObjectAnimator that animates between the sets of values specified
727 * in <code>PropertyValueHolder</code> objects. This variant should be used when animating
728 * several properties at once with the same ObjectAnimator, since PropertyValuesHolder allows
729 * you to associate a set of animation values with a property name.
730 *
731 * @param target The object whose property is to be animated. Depending on how the
732 * PropertyValuesObjects were constructed, the target object should either have the {@link
733 * android.util.Property} objects used to construct the PropertyValuesHolder objects or (if the
734 * PropertyValuesHOlder objects were created with property names) the target object should have
735 * public methods on it called <code>setName()</code>, where <code>name</code> is the name of
736 * the property passed in as the <code>propertyName</code> parameter for each of the
737 * PropertyValuesHolder objects.
738 * @param values A set of PropertyValuesHolder objects whose values will be animated between
739 * over time.
740 * @return An ObjectAnimator object that is set up to animate between the given values.
Chet Haase2794eb32010-10-12 16:29:28 -0700741 */
Alan Viverette87ac5f62014-06-04 16:39:21 -0700742 @NonNull
Chet Haase2794eb32010-10-12 16:29:28 -0700743 public static ObjectAnimator ofPropertyValuesHolder(Object target,
744 PropertyValuesHolder... values) {
745 ObjectAnimator anim = new ObjectAnimator();
Alan Viverette87ac5f62014-06-04 16:39:21 -0700746 anim.setTarget(target);
Chet Haase2794eb32010-10-12 16:29:28 -0700747 anim.setValues(values);
748 return anim;
Chet Haase3dd207a2010-07-20 14:00:01 -0700749 }
750
Romain Guy83d6e822010-10-14 10:13:53 -0700751 @Override
Chet Haase2794eb32010-10-12 16:29:28 -0700752 public void setIntValues(int... values) {
Romain Guy83d6e822010-10-14 10:13:53 -0700753 if (mValues == null || mValues.length == 0) {
754 // No values yet - this animator is being constructed piecemeal. Init the values with
755 // whatever the current propertyName is
Chet Haaseb39f0512011-05-24 14:36:40 -0700756 if (mProperty != null) {
757 setValues(PropertyValuesHolder.ofInt(mProperty, values));
758 } else {
759 setValues(PropertyValuesHolder.ofInt(mPropertyName, values));
760 }
Romain Guy83d6e822010-10-14 10:13:53 -0700761 } else {
Chet Haase2794eb32010-10-12 16:29:28 -0700762 super.setIntValues(values);
763 }
764 }
765
766 @Override
767 public void setFloatValues(float... values) {
768 if (mValues == null || mValues.length == 0) {
769 // No values yet - this animator is being constructed piecemeal. Init the values with
770 // whatever the current propertyName is
Chet Haaseb39f0512011-05-24 14:36:40 -0700771 if (mProperty != null) {
772 setValues(PropertyValuesHolder.ofFloat(mProperty, values));
773 } else {
774 setValues(PropertyValuesHolder.ofFloat(mPropertyName, values));
775 }
Chet Haase2794eb32010-10-12 16:29:28 -0700776 } else {
777 super.setFloatValues(values);
778 }
779 }
780
781 @Override
Chet Haase2794eb32010-10-12 16:29:28 -0700782 public void setObjectValues(Object... values) {
783 if (mValues == null || mValues.length == 0) {
784 // No values yet - this animator is being constructed piecemeal. Init the values with
785 // whatever the current propertyName is
Chet Haaseb39f0512011-05-24 14:36:40 -0700786 if (mProperty != null) {
Chet Haasebe19e032013-03-15 17:08:55 -0700787 setValues(PropertyValuesHolder.ofObject(mProperty, (TypeEvaluator) null, values));
Chet Haaseb39f0512011-05-24 14:36:40 -0700788 } else {
Chet Haasebe19e032013-03-15 17:08:55 -0700789 setValues(PropertyValuesHolder.ofObject(mPropertyName,
790 (TypeEvaluator) null, values));
Chet Haaseb39f0512011-05-24 14:36:40 -0700791 }
Chet Haase2794eb32010-10-12 16:29:28 -0700792 } else {
793 super.setObjectValues(values);
Romain Guy83d6e822010-10-14 10:13:53 -0700794 }
Chet Haase0e0590b2010-09-26 11:57:28 -0700795 }
Romain Guy83d6e822010-10-14 10:13:53 -0700796
Chet Haasebe19e032013-03-15 17:08:55 -0700797 /**
798 * autoCancel controls whether an ObjectAnimator will be canceled automatically
799 * when any other ObjectAnimator with the same target and properties is started.
800 * Setting this flag may make it easier to run different animators on the same target
801 * object without having to keep track of whether there are conflicting animators that
802 * need to be manually canceled. Canceling animators must have the same exact set of
803 * target properties, in the same order.
804 *
805 * @param cancel Whether future ObjectAnimators with the same target and properties
806 * as this ObjectAnimator will cause this ObjectAnimator to be canceled.
807 */
808 public void setAutoCancel(boolean cancel) {
809 mAutoCancel = cancel;
810 }
811
Alan Viverette87ac5f62014-06-04 16:39:21 -0700812 private boolean hasSameTargetAndProperties(@Nullable Animator anim) {
Chet Haasebe19e032013-03-15 17:08:55 -0700813 if (anim instanceof ObjectAnimator) {
814 PropertyValuesHolder[] theirValues = ((ObjectAnimator) anim).getValues();
Alan Viverette87ac5f62014-06-04 16:39:21 -0700815 if (((ObjectAnimator) anim).getTarget() == getTarget() &&
Chet Haasebe19e032013-03-15 17:08:55 -0700816 mValues.length == theirValues.length) {
817 for (int i = 0; i < mValues.length; ++i) {
818 PropertyValuesHolder pvhMine = mValues[i];
819 PropertyValuesHolder pvhTheirs = theirValues[i];
820 if (pvhMine.getPropertyName() == null ||
821 !pvhMine.getPropertyName().equals(pvhTheirs.getPropertyName())) {
822 return false;
823 }
824 }
825 return true;
826 }
827 }
828 return false;
829 }
830
Chet Haasee2ab7cc2010-12-06 16:10:07 -0800831 @Override
832 public void start() {
Doris Liu3618d302015-08-14 11:11:08 -0700833 AnimationHandler.getInstance().autoCancelBasedOn(this);
Chet Haasee2ab7cc2010-12-06 16:10:07 -0800834 if (DBG) {
Alan Viverette87ac5f62014-06-04 16:39:21 -0700835 Log.d(LOG_TAG, "Anim target, duration: " + getTarget() + ", " + getDuration());
Chet Haasee2ab7cc2010-12-06 16:10:07 -0800836 for (int i = 0; i < mValues.length; ++i) {
837 PropertyValuesHolder pvh = mValues[i];
Alan Viverette87ac5f62014-06-04 16:39:21 -0700838 Log.d(LOG_TAG, " Values[" + i + "]: " +
George Mount984011f2014-08-21 14:28:01 -0700839 pvh.getPropertyName() + ", " + pvh.mKeyframes.getValue(0) + ", " +
840 pvh.mKeyframes.getValue(1));
Chet Haasee2ab7cc2010-12-06 16:10:07 -0800841 }
842 }
843 super.start();
844 }
845
Doris Liu3618d302015-08-14 11:11:08 -0700846 boolean shouldAutoCancel(AnimationHandler.AnimationFrameCallback anim) {
847 if (anim == null) {
848 return false;
849 }
850
851 if (anim instanceof ObjectAnimator) {
852 ObjectAnimator objAnim = (ObjectAnimator) anim;
853 if (objAnim.mAutoCancel && hasSameTargetAndProperties(objAnim)) {
854 return true;
855 }
856 }
857 return false;
858 }
859
Chet Haase3dd207a2010-07-20 14:00:01 -0700860 /**
Chet Haase17fb4b02010-06-28 17:55:07 -0700861 * This function is called immediately before processing the first animation
862 * frame of an animation. If there is a nonzero <code>startDelay</code>, the
863 * function is called after that delay ends.
864 * It takes care of the final initialization steps for the
865 * animation. This includes setting mEvaluator, if the user has not yet
866 * set it up, and the setter/getter methods, if the user did not supply
867 * them.
868 *
869 * <p>Overriders of this method should call the superclass method to cause
870 * internal mechanisms to be set up correctly.</p>
871 */
Tor Norbyec615c6f2015-03-02 10:11:44 -0800872 @CallSuper
Chet Haase17fb4b02010-06-28 17:55:07 -0700873 @Override
874 void initAnimation() {
Chet Haase21cd1382010-09-01 17:42:29 -0700875 if (!mInitialized) {
876 // mValueType may change due to setter/getter setup; do this before calling super.init(),
877 // which uses mValueType to set up the default type evaluator.
Alan Viverette87ac5f62014-06-04 16:39:21 -0700878 final Object target = getTarget();
879 if (target != null) {
880 final int numValues = mValues.length;
881 for (int i = 0; i < numValues; ++i) {
882 mValues[i].setupSetterAndGetter(target);
883 }
Chet Haase21cd1382010-09-01 17:42:29 -0700884 }
885 super.initAnimation();
Chet Haase17fb4b02010-06-28 17:55:07 -0700886 }
887 }
888
Chet Haase2794eb32010-10-12 16:29:28 -0700889 /**
890 * Sets the length of the animation. The default duration is 300 milliseconds.
891 *
892 * @param duration The length of the animation, in milliseconds.
893 * @return ObjectAnimator The object called with setDuration(). This return
894 * value makes it easier to compose statements together that construct and then set the
895 * duration, as in
896 * <code>ObjectAnimator.ofInt(target, propertyName, 0, 10).setDuration(500).start()</code>.
897 */
898 @Override
Alan Viverette87ac5f62014-06-04 16:39:21 -0700899 @NonNull
Chet Haase2794eb32010-10-12 16:29:28 -0700900 public ObjectAnimator setDuration(long duration) {
901 super.setDuration(duration);
902 return this;
903 }
904
Chet Haase17fb4b02010-06-28 17:55:07 -0700905
906 /**
907 * The target object whose property will be animated by this animation
908 *
Patrick Dubroy51ae5fc2011-01-16 14:23:15 -0800909 * @return The object being animated
Chet Haase17fb4b02010-06-28 17:55:07 -0700910 */
Alan Viverette87ac5f62014-06-04 16:39:21 -0700911 @Nullable
Chet Haase17fb4b02010-06-28 17:55:07 -0700912 public Object getTarget() {
Alan Viverette87ac5f62014-06-04 16:39:21 -0700913 return mTarget == null ? null : mTarget.get();
Chet Haase17fb4b02010-06-28 17:55:07 -0700914 }
915
Chet Haase21cd1382010-09-01 17:42:29 -0700916 @Override
Alan Viverette87ac5f62014-06-04 16:39:21 -0700917 public void setTarget(@Nullable Object target) {
918 final Object oldTarget = getTarget();
919 if (oldTarget != target) {
George Mounte48ef2a2014-10-31 14:23:34 -0700920 if (isStarted()) {
921 cancel();
922 }
Alan Viverette87ac5f62014-06-04 16:39:21 -0700923 mTarget = target == null ? null : new WeakReference<Object>(target);
Yigit Boyar8619f482014-07-15 17:28:07 -0700924 // New target should cause re-initialization prior to starting
Chet Haase70d4ba12010-10-06 09:46:45 -0700925 mInitialized = false;
926 }
Chet Haasef54a8d72010-07-22 14:44:59 -0700927 }
928
Chet Haase21cd1382010-09-01 17:42:29 -0700929 @Override
930 public void setupStartValues() {
931 initAnimation();
Alan Viverette87ac5f62014-06-04 16:39:21 -0700932
933 final Object target = getTarget();
934 if (target != null) {
935 final int numValues = mValues.length;
936 for (int i = 0; i < numValues; ++i) {
937 mValues[i].setupStartValue(target);
938 }
Chet Haase21cd1382010-09-01 17:42:29 -0700939 }
940 }
941
942 @Override
943 public void setupEndValues() {
944 initAnimation();
Alan Viverette87ac5f62014-06-04 16:39:21 -0700945
946 final Object target = getTarget();
947 if (target != null) {
948 final int numValues = mValues.length;
949 for (int i = 0; i < numValues; ++i) {
950 mValues[i].setupEndValue(target);
951 }
Chet Haase21cd1382010-09-01 17:42:29 -0700952 }
953 }
954
Chet Haasef54a8d72010-07-22 14:44:59 -0700955 /**
Chet Haase17fb4b02010-06-28 17:55:07 -0700956 * This method is called with the elapsed fraction of the animation during every
957 * animation frame. This function turns the elapsed fraction into an interpolated fraction
958 * and then into an animated value (from the evaluator. The function is called mostly during
959 * animation updates, but it is also called when the <code>end()</code>
960 * function is called, to set the final value on the property.
961 *
962 * <p>Overrides of this method must call the superclass to perform the calculation
963 * of the animated value.</p>
964 *
965 * @param fraction The elapsed fraction of the animation.
966 */
Tor Norbyec615c6f2015-03-02 10:11:44 -0800967 @CallSuper
Chet Haase17fb4b02010-06-28 17:55:07 -0700968 @Override
969 void animateValue(float fraction) {
Alan Viverette87ac5f62014-06-04 16:39:21 -0700970 final Object target = getTarget();
971 if (mTarget != null && target == null) {
972 // We lost the target reference, cancel and clean up.
973 cancel();
974 return;
975 }
976
Chet Haase17fb4b02010-06-28 17:55:07 -0700977 super.animateValue(fraction);
Chet Haase602e4d32010-08-16 08:57:23 -0700978 int numValues = mValues.length;
979 for (int i = 0; i < numValues; ++i) {
Alan Viverette87ac5f62014-06-04 16:39:21 -0700980 mValues[i].setAnimatedValue(target);
Chet Haase17fb4b02010-06-28 17:55:07 -0700981 }
982 }
Chet Haase49afa5b2010-08-23 11:39:53 -0700983
984 @Override
Chet Haasea18a86b2010-09-07 13:20:00 -0700985 public ObjectAnimator clone() {
986 final ObjectAnimator anim = (ObjectAnimator) super.clone();
Chet Haase49afa5b2010-08-23 11:39:53 -0700987 return anim;
988 }
Chet Haasee9140a72011-02-16 16:23:29 -0800989
990 @Override
Alan Viverette87ac5f62014-06-04 16:39:21 -0700991 @NonNull
Chet Haasee9140a72011-02-16 16:23:29 -0800992 public String toString() {
993 String returnVal = "ObjectAnimator@" + Integer.toHexString(hashCode()) + ", target " +
Alan Viverette87ac5f62014-06-04 16:39:21 -0700994 getTarget();
Chet Haasee9140a72011-02-16 16:23:29 -0800995 if (mValues != null) {
996 for (int i = 0; i < mValues.length; ++i) {
997 returnVal += "\n " + mValues[i].toString();
998 }
999 }
1000 return returnVal;
1001 }
Chet Haase17fb4b02010-06-28 17:55:07 -07001002}