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Derek Sollenbergercae05e02014-07-24 15:22:13 -04001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GRAPHICS_CANVAS_H
18#define ANDROID_GRAPHICS_CANVAS_H
19
John Reck849911a2015-01-20 07:51:14 -080020#include <cutils/compiler.h>
21
22#include <SkBitmap.h>
23#include <SkCanvas.h>
24#include <SkMatrix.h>
Derek Sollenbergercae05e02014-07-24 15:22:13 -040025
26namespace android {
27
John Reck849911a2015-01-20 07:51:14 -080028class ANDROID_API Canvas {
Derek Sollenbergercae05e02014-07-24 15:22:13 -040029public:
30 virtual ~Canvas() {};
31
John Reckc1b33d62015-04-22 09:04:45 -070032 static Canvas* create_canvas(const SkBitmap& bitmap);
Leon Scroggins III18981292014-12-17 11:30:31 -050033
34 /**
35 * Create a new Canvas object which delegates to an SkCanvas.
36 *
37 * @param skiaCanvas Must not be NULL. All drawing calls will be
38 * delegated to this object. This function will call ref() on the
39 * SkCanvas, and the returned Canvas will unref() it upon
40 * destruction.
41 * @return new Canvas object. Will not return NULL.
42 */
Derek Sollenbergercae05e02014-07-24 15:22:13 -040043 static Canvas* create_canvas(SkCanvas* skiaCanvas);
44
Derek Sollenberger1db141f2014-12-16 08:37:20 -050045 /**
46 * Provides a Skia SkCanvas interface that acts as a proxy to this Canvas.
47 * It is useful for testing and clients (e.g. Picture/Movie) that expect to
48 * draw their contents into an SkCanvas.
49 *
Tom Hudson90fb1f62015-06-24 09:13:50 -040050 * The SkCanvas returned is *only* valid until another Canvas call is made
51 * that would change state (e.g. matrix or clip). Clients of asSkCanvas()
52 * are responsible for *not* persisting this pointer.
53 *
Derek Sollenberger1db141f2014-12-16 08:37:20 -050054 * Further, the returned SkCanvas should NOT be unref'd and is valid until
55 * this canvas is destroyed or a new bitmap is set.
56 */
Derek Sollenbergerb3d50e02015-01-29 11:19:31 -050057 virtual SkCanvas* asSkCanvas() = 0;
Derek Sollenbergercae05e02014-07-24 15:22:13 -040058
John Reckc1b33d62015-04-22 09:04:45 -070059 virtual void setBitmap(const SkBitmap& bitmap) = 0;
Derek Sollenbergercae05e02014-07-24 15:22:13 -040060
61 virtual bool isOpaque() = 0;
62 virtual int width() = 0;
63 virtual int height() = 0;
64
Derek Sollenberger6578a982015-07-13 13:24:29 -040065 virtual void setHighContrastText(bool highContrastText) = 0;
66 virtual bool isHighContrastText() = 0;
67
Derek Sollenbergercae05e02014-07-24 15:22:13 -040068// ----------------------------------------------------------------------------
69// Canvas state operations
70// ----------------------------------------------------------------------------
71 // Save (layer)
72 virtual int getSaveCount() const = 0;
73 virtual int save(SkCanvas::SaveFlags flags) = 0;
74 virtual void restore() = 0;
75 virtual void restoreToCount(int saveCount) = 0;
76
77 virtual int saveLayer(float left, float top, float right, float bottom,
78 const SkPaint* paint, SkCanvas::SaveFlags flags) = 0;
79 virtual int saveLayerAlpha(float left, float top, float right, float bottom,
80 int alpha, SkCanvas::SaveFlags flags) = 0;
81
82 // Matrix
83 virtual void getMatrix(SkMatrix* outMatrix) const = 0;
84 virtual void setMatrix(const SkMatrix& matrix) = 0;
85
Tom Hudsonac7b6d32015-06-30 11:26:13 -040086 /// Like setMatrix(), but to be translated into local / view-relative coordinates
87 /// rather than executed in global / device coordinates at rendering time.
88 virtual void setLocalMatrix(const SkMatrix& matrix) = 0;
89
Derek Sollenbergercae05e02014-07-24 15:22:13 -040090 virtual void concat(const SkMatrix& matrix) = 0;
91 virtual void rotate(float degrees) = 0;
92 virtual void scale(float sx, float sy) = 0;
93 virtual void skew(float sx, float sy) = 0;
94 virtual void translate(float dx, float dy) = 0;
95
96 // clip
97 virtual bool getClipBounds(SkRect* outRect) const = 0;
98 virtual bool quickRejectRect(float left, float top, float right, float bottom) const = 0;
99 virtual bool quickRejectPath(const SkPath& path) const = 0;
100
John Reckc1b33d62015-04-22 09:04:45 -0700101 virtual bool clipRect(float left, float top, float right, float bottom,
102 SkRegion::Op op = SkRegion::kIntersect_Op) = 0;
Derek Sollenbergercae05e02014-07-24 15:22:13 -0400103 virtual bool clipPath(const SkPath* path, SkRegion::Op op) = 0;
104 virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) = 0;
105
106 // filters
107 virtual SkDrawFilter* getDrawFilter() = 0;
108 virtual void setDrawFilter(SkDrawFilter* drawFilter) = 0;
109
110// ----------------------------------------------------------------------------
111// Canvas draw operations
112// ----------------------------------------------------------------------------
113 virtual void drawColor(int color, SkXfermode::Mode mode) = 0;
114 virtual void drawPaint(const SkPaint& paint) = 0;
115
116 // Geometry
117 virtual void drawPoint(float x, float y, const SkPaint& paint) = 0;
118 virtual void drawPoints(const float* points, int count, const SkPaint& paint) = 0;
119 virtual void drawLine(float startX, float startY, float stopX, float stopY,
120 const SkPaint& paint) = 0;
121 virtual void drawLines(const float* points, int count, const SkPaint& paint) = 0;
122 virtual void drawRect(float left, float top, float right, float bottom,
123 const SkPaint& paint) = 0;
Derek Sollenberger94394b32015-07-10 09:58:41 -0400124 virtual void drawRegion(const SkRegion& region, const SkPaint& paint) = 0;
Derek Sollenbergercae05e02014-07-24 15:22:13 -0400125 virtual void drawRoundRect(float left, float top, float right, float bottom,
126 float rx, float ry, const SkPaint& paint) = 0;
127 virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) = 0;
128 virtual void drawOval(float left, float top, float right, float bottom,
129 const SkPaint& paint) = 0;
130 virtual void drawArc(float left, float top, float right, float bottom,
131 float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) = 0;
132 virtual void drawPath(const SkPath& path, const SkPaint& paint) = 0;
133 virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
134 const float* verts, const float* tex, const int* colors,
135 const uint16_t* indices, int indexCount, const SkPaint& paint) = 0;
136
137 // Bitmap-based
138 virtual void drawBitmap(const SkBitmap& bitmap, float left, float top,
139 const SkPaint* paint) = 0;
140 virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
141 const SkPaint* paint) = 0;
142 virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
143 float srcRight, float srcBottom, float dstLeft, float dstTop,
144 float dstRight, float dstBottom, const SkPaint* paint) = 0;
145 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
146 const float* vertices, const int* colors, const SkPaint* paint) = 0;
147
148 // Text
Tom Hudson8dfaa492014-12-09 15:03:44 -0500149 /**
150 * drawText: count is of glyphs
151 * totalAdvance is ignored in software renderering, used by hardware renderer for
152 * text decorations (underlines, strikethroughs).
153 */
154 virtual void drawText(const uint16_t* glyphs, const float* positions, int count,
Derek Sollenbergercae05e02014-07-24 15:22:13 -0400155 const SkPaint& paint, float x, float y,
Tom Hudson8dfaa492014-12-09 15:03:44 -0500156 float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
157 float totalAdvance) = 0;
158 /** drawPosText: count is of UTF16 characters, posCount is floats (2 * glyphs) */
Derek Sollenbergercae05e02014-07-24 15:22:13 -0400159 virtual void drawPosText(const uint16_t* text, const float* positions, int count,
160 int posCount, const SkPaint& paint) = 0;
Tom Hudson8dfaa492014-12-09 15:03:44 -0500161 /** drawTextOnPath: count is of glyphs */
Derek Sollenbergercae05e02014-07-24 15:22:13 -0400162 virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
163 float hOffset, float vOffset, const SkPaint& paint) = 0;
164
Tom Hudson8dfaa492014-12-09 15:03:44 -0500165 /**
Derek Sollenbergercae05e02014-07-24 15:22:13 -0400166 * Specifies if the positions passed to ::drawText are absolute or relative
167 * to the (x,y) value provided.
168 *
169 * If true the (x,y) values are ignored. Otherwise, those (x,y) values need
170 * to be added to each glyph's position to get its absolute position.
171 */
172 virtual bool drawTextAbsolutePos() const = 0;
173};
174
175}; // namespace android
176#endif // ANDROID_GRAPHICS_CANVAS_H