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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck38e0c322015-11-10 12:19:17 -080017#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080018#include "CanvasContext.h"
19
John Reckd04794a2015-05-08 10:04:36 -070020#include "AnimationContext.h"
21#include "Caches.h"
22#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070023#include "EglManager.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070024#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070025#include "LayerRenderer.h"
26#include "OpenGLRenderer.h"
27#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080028#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070029#include "hwui/Canvas.h"
John Reckd04794a2015-05-08 10:04:36 -070030#include "renderstate/RenderState.h"
31#include "renderstate/Stencil.h"
John Recke248bd12015-08-05 13:53:53 -070032#include "protos/hwui.pb.h"
John Reck9372ac32016-01-19 11:46:52 -080033#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070034#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070035
36#include <cutils/properties.h>
37#include <google/protobuf/io/zero_copy_stream_impl.h>
38#include <private/hwui/DrawGlInfo.h>
39#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080040
Chris Craik65fe5ee2015-01-26 18:06:29 -080041#include <algorithm>
John Recke248bd12015-08-05 13:53:53 -070042#include <fcntl.h>
43#include <sys/stat.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080044
Colin Cross290b23a2015-11-05 14:10:47 -080045#include <cstdlib>
46
John Reckf47a5942014-06-30 16:20:04 -070047#define TRIM_MEMORY_COMPLETE 80
48#define TRIM_MEMORY_UI_HIDDEN 20
49
John Recke248bd12015-08-05 13:53:53 -070050#define ENABLE_RENDERNODE_SERIALIZATION false
51
John Reck149173d2015-08-10 09:52:29 -070052#define LOG_FRAMETIME_MMA 0
53
54#if LOG_FRAMETIME_MMA
55static float sBenchMma = 0;
56static int sFrameCount = 0;
57static const float NANOS_PER_MILLIS_F = 1000000.0f;
58#endif
59
John Reck23b797a2014-01-03 18:08:34 -080060namespace android {
61namespace uirenderer {
62namespace renderthread {
63
John Reck119907c2014-08-14 09:02:01 -070064CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
65 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070066 : mRenderThread(thread)
67 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080068 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080069 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck4c9e59d2015-05-12 07:17:50 -070070 , mJankTracker(thread.timeLord().frameIntervalNanos())
Skuhneea7a7fb2015-08-28 07:10:31 -070071 , mProfiler(mFrames)
Skuhneb8160872015-09-22 09:51:39 -070072 , mContentDrawBounds(0, 0, 0, 0) {
Skuhneea7a7fb2015-08-28 07:10:31 -070073 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -070074 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070075 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080076}
77
78CanvasContext::~CanvasContext() {
John Reck51f2d602016-04-06 07:50:47 -070079 destroy(nullptr);
John Reck443a7142014-09-04 17:40:05 -070080 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080081}
82
John Reck51f2d602016-04-06 07:50:47 -070083void CanvasContext::destroy(TreeObserver* observer) {
John Reck17035b02014-09-03 07:39:53 -070084 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080085 setSurface(nullptr);
John Reck51f2d602016-04-06 07:50:47 -070086 freePrefetchedLayers(observer);
87 destroyHardwareResources(observer);
John Recke2478d42014-09-03 16:46:05 -070088 mAnimationContext->destroy();
Chris Craik6246d2782016-03-29 15:01:41 -070089#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -080090 if (mCanvas) {
91 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080092 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080093 }
Chris Craik6246d2782016-03-29 15:01:41 -070094#endif
John Reck23b797a2014-01-03 18:08:34 -080095}
96
John Reckf6481082016-02-02 15:18:23 -080097void CanvasContext::setSurface(Surface* surface) {
John Reckfbc8df02014-11-14 16:18:41 -080098 ATRACE_CALL();
99
John Reckf6481082016-02-02 15:18:23 -0800100 mNativeSurface = surface;
John Recka5dda642014-05-22 15:43:54 -0700101
John Reck23b797a2014-01-03 18:08:34 -0800102 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -0700103 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -0800104 mEglSurface = EGL_NO_SURFACE;
105 }
106
John Reckf6481082016-02-02 15:18:23 -0800107 if (surface) {
108 mEglSurface = mEglManager.createSurface(surface);
John Reck23b797a2014-01-03 18:08:34 -0800109 }
110
John Reck28912a52016-04-18 14:34:18 -0700111 mFrameNumber = -1;
112
John Reck23b797a2014-01-03 18:08:34 -0800113 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -0700114 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
115 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -0800116 mHaveNewSurface = true;
John Recke486d932015-10-28 09:21:19 -0700117 mSwapHistory.clear();
John Reck368cdd82014-05-07 13:11:00 -0700118 } else {
119 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800120 }
John Reck23b797a2014-01-03 18:08:34 -0800121}
122
John Reck1125d1f2014-10-23 11:02:19 -0700123void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
124 mSwapBehavior = swapBehavior;
125}
126
John Reckf6481082016-02-02 15:18:23 -0800127void CanvasContext::initialize(Surface* surface) {
128 setSurface(surface);
Chris Craikb565df12015-10-05 13:00:52 -0700129#if !HWUI_NEW_OPS
Thomas Buhot0bcd0cb2015-12-04 12:18:03 +0100130 if (mCanvas) return;
John Reck3b202512014-06-23 13:13:08 -0700131 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800132 mCanvas->initProperties();
Chris Craikb565df12015-10-05 13:00:52 -0700133#endif
John Reck4f02bf42014-01-03 18:09:17 -0800134}
135
John Reckf6481082016-02-02 15:18:23 -0800136void CanvasContext::updateSurface(Surface* surface) {
137 setSurface(surface);
John Reckf7d9c1d2014-04-09 10:01:03 -0700138}
139
John Reckf6481082016-02-02 15:18:23 -0800140bool CanvasContext::pauseSurface(Surface* surface) {
John Reck01a5ea32014-12-03 13:01:07 -0800141 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800142}
143
John Reck8afcc762016-04-13 10:24:06 -0700144void CanvasContext::setStopped(bool stopped) {
145 if (mStopped != stopped) {
146 mStopped = stopped;
147 if (mStopped) {
148 mRenderThread.removeFrameCallback(this);
149 if (mEglManager.isCurrent(mEglSurface)) {
150 mEglManager.makeCurrent(EGL_NO_SURFACE);
151 }
John Reck306f3312016-06-10 16:01:55 -0700152 } else if (mIsDirty && hasSurface()) {
153 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700154 }
155 }
156}
157
Chris Craik284b2432014-09-18 16:05:35 -0700158// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700159void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000160 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik98787e62015-11-13 10:55:30 -0800161#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800162 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800163 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
164 mLightInfo.spotShadowAlpha = spotShadowAlpha;
165#else
John Reck4f02bf42014-01-03 18:09:17 -0800166 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700167 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
Chris Craik98787e62015-11-13 10:55:30 -0800168#endif
Alan Viverette50210d92015-05-14 18:05:36 -0700169}
170
171void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik98787e62015-11-13 10:55:30 -0800172#if HWUI_NEW_OPS
Chris Craik6e068c012016-01-15 16:15:30 -0800173 mLightGeometry.center = lightCenter;
Chris Craik98787e62015-11-13 10:55:30 -0800174#else
Alan Viverette50210d92015-05-14 18:05:36 -0700175 if (!mCanvas) return;
176 mCanvas->setLightCenter(lightCenter);
Chris Craik98787e62015-11-13 10:55:30 -0800177#endif
John Reck4f02bf42014-01-03 18:09:17 -0800178}
179
John Reck63a06672014-05-07 13:45:54 -0700180void CanvasContext::setOpaque(bool opaque) {
181 mOpaque = opaque;
182}
183
John Reck8afcc762016-04-13 10:24:06 -0700184bool CanvasContext::makeCurrent() {
185 if (mStopped) return false;
186
John Reckdbc9a862014-04-17 20:25:13 -0700187 // TODO: Figure out why this workaround is needed, see b/13913604
188 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700189 EGLint error = 0;
190 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
191 if (error) {
192 setSurface(nullptr);
193 }
John Reck8afcc762016-04-13 10:24:06 -0700194 return !error;
John Reck860d1552014-04-11 19:15:05 -0700195}
196
John Reckbf3c6022015-06-02 15:55:00 -0700197static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700198 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700199}
200
John Reck0def73a2016-07-01 16:19:13 -0700201bool CanvasContext::isSwapChainStuffed() {
202 if (mSwapHistory.size() != mSwapHistory.capacity()) {
203 // We want at least 3 frames of history before attempting to
204 // guess if the queue is stuffed
205 return false;
206 }
207 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
208 auto& swapA = mSwapHistory[0];
209
210 // Was there a happy queue & dequeue time? If so, don't
211 // consider it stuffed
212 if (swapA.dequeueDuration < 3_ms
213 && swapA.queueDuration < 3_ms) {
214 return false;
215 }
216
217 for (size_t i = 1; i < mSwapHistory.size(); i++) {
218 auto& swapB = mSwapHistory[i];
219
Chris Craik31635682016-07-19 17:59:12 -0700220 // If there's a multi-frameInterval gap we effectively already dropped a frame,
John Reck0def73a2016-07-01 16:19:13 -0700221 // so consider the queue healthy.
Chris Craik31635682016-07-19 17:59:12 -0700222 if (swapA.swapCompletedTime - swapB.swapCompletedTime > frameInterval * 3) {
John Reck0def73a2016-07-01 16:19:13 -0700223 return false;
224 }
225
226 // Was there a happy queue & dequeue time? If so, don't
227 // consider it stuffed
228 if (swapB.dequeueDuration < 3_ms
229 && swapB.queueDuration < 3_ms) {
230 return false;
231 }
232
233 swapA = swapB;
234 }
235
236 // All signs point to a stuffed swap chain
Tim Murrayffde6272016-07-18 14:11:28 -0700237 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700238 return true;
239}
240
Skuhneea7a7fb2015-08-28 07:10:31 -0700241void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
242 int64_t syncQueued, RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700243 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700244
John Reckbf3c6022015-06-02 15:55:00 -0700245 // If the previous frame was dropped we don't need to hold onto it, so
246 // just keep using the previous frame's structure instead
247 if (!wasSkipped(mCurrentFrameInfo)) {
248 mCurrentFrameInfo = &mFrames.next();
249 }
John Reckba6adf62015-02-19 14:36:50 -0800250 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700251 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800252 mCurrentFrameInfo->markSyncStart();
253
John Recke4267ea2014-06-03 15:53:15 -0700254 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700255#if HWUI_NEW_OPS
256 info.layerUpdateQueue = &mLayerUpdateQueue;
257#else
John Reck25fbb3f2014-06-12 13:46:45 -0700258 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700259#endif
John Reck00e79c92015-07-21 10:23:59 -0700260
John Reckec845a22014-09-05 15:23:38 -0700261 mAnimationContext->startFrame(info.mode);
Skuhneea7a7fb2015-08-28 07:10:31 -0700262 for (const sp<RenderNode>& node : mRenderNodes) {
263 // Only the primary target node will be drawn full - all other nodes would get drawn in
264 // real time mode. In case of a window, the primary node is the window content and the other
265 // node(s) are non client / filler nodes.
266 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
267 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800268 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700269 }
John Reck119907c2014-08-14 09:02:01 -0700270 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800271 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700272
John Reck51f2d602016-04-06 07:50:47 -0700273 freePrefetchedLayers(info.observer);
John Reck975591a2016-01-22 16:28:07 -0800274 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700275
John Reck306f3312016-06-10 16:01:55 -0700276 mIsDirty = true;
277
John Reckf6481082016-02-02 15:18:23 -0800278 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700279 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800280 info.out.canDrawThisFrame = false;
281 return;
282 }
283
John Recke486d932015-10-28 09:21:19 -0700284 if (CC_LIKELY(mSwapHistory.size())) {
285 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0def73a2016-07-01 16:19:13 -0700286 SwapHistory& lastSwap = mSwapHistory.back();
287 int durationUs;
288 mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
289 lastSwap.dequeueDuration = us2ns(durationUs);
290 mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
291 lastSwap.queueDuration = us2ns(durationUs);
John Reck52b783f2015-11-24 11:12:55 -0800292 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700293 // The slight fudge-factor is to deal with cases where
294 // the vsync was estimated due to being slow handling the signal.
295 // See the logic in TimeLord#computeFrameTimeNanos or in
296 // Choreographer.java for details on when this happens
297 if (vsyncDelta < 2_ms) {
298 // Already drew for this vsync pulse, UI draw request missed
299 // the deadline for RT animations
300 info.out.canDrawThisFrame = false;
Chris Craik31635682016-07-19 17:59:12 -0700301 } else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3
302 || (latestVsync - mLastDropVsync) < 500_ms) {
303 // It's been several frame intervals, assume the buffer queue is fine
304 // or the last drop was too recent
John Recke486d932015-10-28 09:21:19 -0700305 info.out.canDrawThisFrame = true;
306 } else {
John Reck0def73a2016-07-01 16:19:13 -0700307 info.out.canDrawThisFrame = !isSwapChainStuffed();
Chris Craik31635682016-07-19 17:59:12 -0700308 if (!info.out.canDrawThisFrame) {
309 // dropping frame
310 mLastDropVsync = mRenderThread.timeLord().latestVsync();
311 }
John Recke486d932015-10-28 09:21:19 -0700312 }
313 } else {
314 info.out.canDrawThisFrame = true;
315 }
John Recka5dda642014-05-22 15:43:54 -0700316
John Reckaef9dc82015-05-08 14:10:57 -0700317 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700318 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700319 }
320
John Recka5dda642014-05-22 15:43:54 -0700321 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700322 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700323 // If animationsNeedsRedraw is set don't bother posting for an RT anim
324 // as we will just end up fighting the UI thread.
325 mRenderThread.postFrameCallback(this);
326 }
John Recke45b1fd2014-04-15 09:50:16 -0700327 }
328}
329
John Reckf47a5942014-06-30 16:20:04 -0700330void CanvasContext::stopDrawing() {
331 mRenderThread.removeFrameCallback(this);
Doris Liu718cd3e2016-05-17 16:50:31 -0700332 mAnimationContext->detachAnimators();
John Reckf47a5942014-06-30 16:20:04 -0700333}
334
John Recka5dda642014-05-22 15:43:54 -0700335void CanvasContext::notifyFramePending() {
336 ATRACE_CALL();
337 mRenderThread.pushBackFrameCallback(this);
338}
339
John Recke4267ea2014-06-03 15:53:15 -0700340void CanvasContext::draw() {
Chris Craikb565df12015-10-05 13:00:52 -0700341#if !HWUI_NEW_OPS
John Reck4f02bf42014-01-03 18:09:17 -0800342 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700343 "drawRenderNode called on a context with no canvas or surface!");
Chris Craikb565df12015-10-05 13:00:52 -0700344#endif
John Reck4f02bf42014-01-03 18:09:17 -0800345
John Recke4267ea2014-06-03 15:53:15 -0700346 SkRect dirty;
347 mDamageAccumulator.finish(&dirty);
348
John Reck6d4d0db2015-08-03 15:34:52 -0700349 // TODO: Re-enable after figuring out cause of b/22592975
350// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
351// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
352// return;
353// }
John Reck240ff622015-04-28 13:50:00 -0700354
John Reck240ff622015-04-28 13:50:00 -0700355 mCurrentFrameInfo->markIssueDrawCommandsStart();
356
John Reck149173d2015-08-10 09:52:29 -0700357 Frame frame = mEglManager.beginFrame(mEglSurface);
Chris Craikb565df12015-10-05 13:00:52 -0700358
John Reck77c40102015-10-26 15:49:47 -0700359 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
Chris Craik64e445b2015-09-02 14:23:49 -0700360 // can't rely on prior content of window if viewport size changes
John Recke4267ea2014-06-03 15:53:15 -0700361 dirty.setEmpty();
John Reck77c40102015-10-26 15:49:47 -0700362 mLastFrameWidth = frame.width();
363 mLastFrameHeight = frame.height();
John Reck149173d2015-08-10 09:52:29 -0700364 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
365 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700366 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700367 } else {
John Reck149173d2015-08-10 09:52:29 -0700368 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700369 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700370 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700371 dirty.setEmpty();
372 }
John Recke4267ea2014-06-03 15:53:15 -0700373 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800374 }
375
John Reck149173d2015-08-10 09:52:29 -0700376 if (dirty.isEmpty()) {
377 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700378 }
379
John Reck149173d2015-08-10 09:52:29 -0700380 // At this point dirty is the area of the screen to update. However,
381 // the area of the frame we need to repaint is potentially different, so
382 // stash the screen area for later
383 SkRect screenDirty(dirty);
384
385 // If the buffer age is 0 we do a full-screen repaint (handled above)
386 // If the buffer age is 1 the buffer contents are the same as they were
387 // last frame so there's nothing to union() against
388 // Therefore we only care about the > 1 case.
389 if (frame.bufferAge() > 1) {
John Recke486d932015-10-28 09:21:19 -0700390 if (frame.bufferAge() > (int) mSwapHistory.size()) {
John Reck149173d2015-08-10 09:52:29 -0700391 // We don't have enough history to handle this old of a buffer
392 // Just do a full-draw
393 dirty.set(0, 0, frame.width(), frame.height());
394 } else {
395 // At this point we haven't yet added the latest frame
396 // to the damage history (happens below)
397 // So we need to damage
John Recke486d932015-10-28 09:21:19 -0700398 for (int i = mSwapHistory.size() - 1;
399 i > ((int) mSwapHistory.size()) - frame.bufferAge(); i--) {
400 dirty.join(mSwapHistory[i].damage);
John Reck149173d2015-08-10 09:52:29 -0700401 }
402 }
John Reck4f02bf42014-01-03 18:09:17 -0800403 }
404
John Reck149173d2015-08-10 09:52:29 -0700405 mEglManager.damageFrame(frame, dirty);
Chris Craikddf22152015-10-14 17:42:47 -0700406
407#if HWUI_NEW_OPS
Chris Craik3a5811b2016-03-22 15:03:08 -0700408 auto& caches = Caches::getInstance();
Chris Craik9cd1bbe2016-04-14 16:08:25 -0700409 FrameBuilder frameBuilder(dirty, frame.width(), frame.height(), mLightGeometry, caches);
410
411 frameBuilder.deferLayers(mLayerUpdateQueue);
Chris Craik0b7e8242015-10-28 16:50:44 -0700412 mLayerUpdateQueue.clear();
Chris Craik9cd1bbe2016-04-14 16:08:25 -0700413
414 frameBuilder.deferRenderNodeScene(mRenderNodes, mContentDrawBounds);
415
Chris Craik1dfa0702016-03-04 15:59:24 -0800416 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
Chris Craik98787e62015-11-13 10:55:30 -0800417 mOpaque, mLightInfo);
Chris Craikf158b492016-01-12 14:45:08 -0800418 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik1dfa0702016-03-04 15:59:24 -0800419 profiler().draw(&renderer);
Chris Craik5854b342015-10-26 15:49:56 -0700420 bool drew = renderer.didDraw();
Chris Craikddf22152015-10-14 17:42:47 -0700421
Chris Craik1dfa0702016-03-04 15:59:24 -0800422 // post frame cleanup
423 caches.clearGarbage();
424 caches.pathCache.trim();
425 caches.tessellationCache.trim();
426
427#if DEBUG_MEMORY_USAGE
428 mCaches.dumpMemoryUsage();
429#else
430 if (CC_UNLIKELY(Properties::debugLevel & kDebugMemory)) {
431 caches.dumpMemoryUsage();
432 }
433#endif
434
Chris Craikddf22152015-10-14 17:42:47 -0700435#else
Chris Craik64e445b2015-09-02 14:23:49 -0700436 mCanvas->prepareDirty(frame.width(), frame.height(),
437 dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);
John Reck149173d2015-08-10 09:52:29 -0700438
John Reck4f02bf42014-01-03 18:09:17 -0800439 Rect outBounds;
Robert Carrb6c26242015-10-22 12:03:28 -0700440 // It there are multiple render nodes, they are laid out as follows:
441 // #0 - backdrop (content + caption)
Skuhneb8160872015-09-22 09:51:39 -0700442 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
Robert Carrb6c26242015-10-22 12:03:28 -0700443 // #2 - additional overlay nodes
Skuhneea7a7fb2015-08-28 07:10:31 -0700444 // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
445 // resizing however it might become partially visible. The following render loop will crop the
Robert Carrb6c26242015-10-22 12:03:28 -0700446 // backdrop against the content and draw the remaining part of it. It will then draw the content
447 // cropped to the backdrop (since that indicates a shrinking of the window).
448 //
449 // Additional nodes will be drawn on top with no particular clipping semantics.
450
Skuhneea7a7fb2015-08-28 07:10:31 -0700451 // The bounds of the backdrop against which the content should be clipped.
Skuhneb8160872015-09-22 09:51:39 -0700452 Rect backdropBounds = mContentDrawBounds;
453 // Usually the contents bounds should be mContentDrawBounds - however - we will
454 // move it towards the fixed edge to give it a more stable appearance (for the moment).
455 Rect contentBounds;
Skuhneea7a7fb2015-08-28 07:10:31 -0700456 // If there is no content bounds we ignore the layering as stated above and start with 2.
Robert Carrb6c26242015-10-22 12:03:28 -0700457 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0;
Skuhneea7a7fb2015-08-28 07:10:31 -0700458 // Draw all render nodes. Note that
459 for (const sp<RenderNode>& node : mRenderNodes) {
460 if (layer == 0) { // Backdrop.
Skuhneb8160872015-09-22 09:51:39 -0700461 // Draw the backdrop clipped to the inverse content bounds, but assume that the content
462 // was moved to the upper left corner.
Skuhneea7a7fb2015-08-28 07:10:31 -0700463 const RenderProperties& properties = node->properties();
464 Rect targetBounds(properties.getLeft(), properties.getTop(),
465 properties.getRight(), properties.getBottom());
Skuhneb8160872015-09-22 09:51:39 -0700466 // Move the content bounds towards the fixed corner of the backdrop.
467 const int x = targetBounds.left;
468 const int y = targetBounds.top;
469 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
470 y + mContentDrawBounds.getHeight());
Skuhneea7a7fb2015-08-28 07:10:31 -0700471 // Remember the intersection of the target bounds and the intersection bounds against
472 // which we have to crop the content.
Skuhneb8160872015-09-22 09:51:39 -0700473 backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
Chris Craikac02eb92015-10-05 12:23:46 -0700474 backdropBounds.doIntersect(targetBounds);
Skuhneea7a7fb2015-08-28 07:10:31 -0700475 // Check if we have to draw something on the left side ...
Skuhneb8160872015-09-22 09:51:39 -0700476 if (targetBounds.left < contentBounds.left) {
Florin Malitaeecff562015-12-21 10:43:01 -0500477 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700478 if (mCanvas->clipRect(targetBounds.left, targetBounds.top,
Skuhneb8160872015-09-22 09:51:39 -0700479 contentBounds.left, targetBounds.bottom,
Skuhneea7a7fb2015-08-28 07:10:31 -0700480 SkRegion::kIntersect_Op)) {
481 mCanvas->drawRenderNode(node.get(), outBounds);
482 }
483 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700484 targetBounds.left = std::min(contentBounds.left, targetBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700485 mCanvas->restore();
486 }
487 // ... or on the right side ...
Skuhneb8160872015-09-22 09:51:39 -0700488 if (targetBounds.right > contentBounds.right &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700489 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500490 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700491 if (mCanvas->clipRect(contentBounds.right, targetBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700492 targetBounds.right, targetBounds.bottom,
493 SkRegion::kIntersect_Op)) {
494 mCanvas->drawRenderNode(node.get(), outBounds);
495 }
496 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700497 targetBounds.right = std::max(targetBounds.left, contentBounds.right);
Skuhneea7a7fb2015-08-28 07:10:31 -0700498 mCanvas->restore();
499 }
500 // ... or at the top ...
Skuhneb8160872015-09-22 09:51:39 -0700501 if (targetBounds.top < contentBounds.top &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700502 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500503 mCanvas->save(SaveFlags::Clip);
Skuhneea7a7fb2015-08-28 07:10:31 -0700504 if (mCanvas->clipRect(targetBounds.left, targetBounds.top, targetBounds.right,
Skuhneb8160872015-09-22 09:51:39 -0700505 contentBounds.top,
Skuhneea7a7fb2015-08-28 07:10:31 -0700506 SkRegion::kIntersect_Op)) {
507 mCanvas->drawRenderNode(node.get(), outBounds);
508 }
509 // Reduce the target area by the area we have just painted.
Skuhneb8160872015-09-22 09:51:39 -0700510 targetBounds.top = std::min(contentBounds.top, targetBounds.bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700511 mCanvas->restore();
512 }
513 // ... or at the bottom.
Skuhneb8160872015-09-22 09:51:39 -0700514 if (targetBounds.bottom > contentBounds.bottom &&
Skuhneea7a7fb2015-08-28 07:10:31 -0700515 !targetBounds.isEmpty()) {
Florin Malitaeecff562015-12-21 10:43:01 -0500516 mCanvas->save(SaveFlags::Clip);
Skuhneb8160872015-09-22 09:51:39 -0700517 if (mCanvas->clipRect(targetBounds.left, contentBounds.bottom, targetBounds.right,
Skuhneea7a7fb2015-08-28 07:10:31 -0700518 targetBounds.bottom, SkRegion::kIntersect_Op)) {
519 mCanvas->drawRenderNode(node.get(), outBounds);
520 }
521 mCanvas->restore();
522 }
523 } else if (layer == 1) { // Content
524 // It gets cropped against the bounds of the backdrop to stay inside.
Florin Malitaeecff562015-12-21 10:43:01 -0500525 mCanvas->save(SaveFlags::MatrixClip);
Skuhneb8160872015-09-22 09:51:39 -0700526
527 // We shift and clip the content to match its final location in the window.
528 const float left = mContentDrawBounds.left;
529 const float top = mContentDrawBounds.top;
530 const float dx = backdropBounds.left - left;
531 const float dy = backdropBounds.top - top;
532 const float width = backdropBounds.getWidth();
533 const float height = backdropBounds.getHeight();
Robert Carrb6c26242015-10-22 12:03:28 -0700534
Skuhneb8160872015-09-22 09:51:39 -0700535 mCanvas->translate(dx, dy);
536 if (mCanvas->clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op)) {
Skuhneea7a7fb2015-08-28 07:10:31 -0700537 mCanvas->drawRenderNode(node.get(), outBounds);
538 }
539 mCanvas->restore();
540 } else { // draw the rest on top at will!
541 mCanvas->drawRenderNode(node.get(), outBounds);
542 }
543 layer++;
544 }
John Reck4f02bf42014-01-03 18:09:17 -0800545
John Reckfe5e7b72014-05-23 17:42:28 -0700546 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800547
Tom Hudson107843d2014-09-08 11:26:26 -0400548 bool drew = mCanvas->finish();
Chris Craikddf22152015-10-14 17:42:47 -0700549#endif
John Reck9372ac32016-01-19 11:46:52 -0800550
John Reck38f6c032016-03-17 10:23:49 -0700551 waitOnFences();
552
John Reck975591a2016-01-22 16:28:07 -0800553 GL_CHECKPOINT(LOW);
John Reck9372ac32016-01-19 11:46:52 -0800554
John Reckba6adf62015-02-19 14:36:50 -0800555 // Even if we decided to cancel the frame, from the perspective of jank
556 // metrics the frame was swapped at this point
557 mCurrentFrameInfo->markSwapBuffers();
John Reck306f3312016-06-10 16:01:55 -0700558 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800559
John Reckc96955d2016-02-26 14:56:44 -0800560 if (drew || mEglManager.damageRequiresSwap()) {
John Reck149173d2015-08-10 09:52:29 -0700561 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
562 setSurface(nullptr);
563 }
John Recke486d932015-10-28 09:21:19 -0700564 SwapHistory& swap = mSwapHistory.next();
565 swap.damage = screenDirty;
John Reck0def73a2016-07-01 16:19:13 -0700566 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700567 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck149173d2015-08-10 09:52:29 -0700568 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700569 mFrameNumber = -1;
John Reck4f02bf42014-01-03 18:09:17 -0800570 }
John Reckfe5e7b72014-05-23 17:42:28 -0700571
John Reckba6adf62015-02-19 14:36:50 -0800572 // TODO: Use a fence for real completion?
573 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700574
575#if LOG_FRAMETIME_MMA
576 float thisFrame = mCurrentFrameInfo->duration(
577 FrameInfoIndex::IssueDrawCommandsStart,
578 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
579 if (sFrameCount) {
580 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
581 } else {
582 sBenchMma = thisFrame;
583 }
584 if (++sFrameCount == 10) {
585 sFrameCount = 1;
586 ALOGD("Average frame time: %.4f", sBenchMma);
587 }
588#endif
589
John Reckedc524c2015-03-18 15:24:33 -0700590 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800591 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800592 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
593 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800594 }
John Reck38e0c322015-11-10 12:19:17 -0800595
596 GpuMemoryTracker::onFrameCompleted();
John Reck4f02bf42014-01-03 18:09:17 -0800597}
598
John Recke45b1fd2014-04-15 09:50:16 -0700599// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700600void CanvasContext::doFrame() {
Chris Craikadfeec92015-12-15 19:17:32 -0800601#if HWUI_NEW_OPS
602 if (CC_UNLIKELY(mEglSurface == EGL_NO_SURFACE)) return;
603#else
604 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) return;
605#endif
Skuhneea7a7fb2015-08-28 07:10:31 -0700606 prepareAndDraw(nullptr);
607}
John Reck368cdd82014-05-07 13:11:00 -0700608
Skuhneea7a7fb2015-08-28 07:10:31 -0700609void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700610 ATRACE_CALL();
611
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800612 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800613 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
614 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700615 .addFlag(FrameInfoFlags::RTAnimation)
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800616 .setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700617
Chris Craike2e53a72015-10-28 15:55:40 -0700618 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700619 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700620 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700621 draw();
John Recka5dda642014-05-22 15:43:54 -0700622 }
John Recke45b1fd2014-04-15 09:50:16 -0700623}
624
John Reck3b202512014-06-23 13:13:08 -0700625void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700626 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700627 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700628 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700629 mode = DrawGlInfo::kModeProcess;
630 }
John Reck6f07a0d2014-04-16 21:31:25 -0700631
Chris Craikd41c4d82015-01-05 15:51:13 -0800632 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800633}
634
John Reck998a6d82014-08-28 15:35:53 -0700635void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700636 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800637 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700638 }
639}
640
John Reck51f2d602016-04-06 07:50:47 -0700641void CanvasContext::freePrefetchedLayers(TreeObserver* observer) {
642 if (mPrefetchedLayers.size()) {
643 for (auto& node : mPrefetchedLayers) {
644 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
645 node->getName());
646 node->destroyHardwareResources(observer);
647 node->decStrong(observer);
648 }
649 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700650 }
651}
652
John Reck51f2d602016-04-06 07:50:47 -0700653void CanvasContext::buildLayer(RenderNode* node, TreeObserver* observer) {
John Reck3e824952014-08-20 10:08:39 -0700654 ATRACE_CALL();
Chris Craik6246d2782016-03-29 15:01:41 -0700655 if (!mEglManager.hasEglContext()) return;
656#if !HWUI_NEW_OPS
657 if (!mCanvas) return;
658#endif
659
John Reck3e824952014-08-20 10:08:39 -0700660 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
661 stopDrawing();
662
Chris Craike2e53a72015-10-28 15:55:40 -0700663 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700664 info.damageAccumulator = &mDamageAccumulator;
John Reck51f2d602016-04-06 07:50:47 -0700665 info.observer = observer;
Chris Craik0b7e8242015-10-28 16:50:44 -0700666#if HWUI_NEW_OPS
667 info.layerUpdateQueue = &mLayerUpdateQueue;
668#else
John Reck3e824952014-08-20 10:08:39 -0700669 info.renderer = mCanvas;
Chris Craik0b7e8242015-10-28 16:50:44 -0700670#endif
John Reck9eb9f6f2014-08-21 11:23:05 -0700671 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700672 node->prepareTree(info);
673 SkRect ignore;
674 mDamageAccumulator.finish(&ignore);
675 // Tickle the GENERIC property on node to mark it as dirty for damaging
676 // purposes when the frame is actually drawn
677 node->setPropertyFieldsDirty(RenderNode::GENERIC);
678
Chris Craik98787e62015-11-13 10:55:30 -0800679#if HWUI_NEW_OPS
Chris Craik6246d2782016-03-29 15:01:41 -0700680 static const std::vector< sp<RenderNode> > emptyNodeList;
681 auto& caches = Caches::getInstance();
Chris Craik9cd1bbe2016-04-14 16:08:25 -0700682 FrameBuilder frameBuilder(mLayerUpdateQueue, mLightGeometry, caches);
Chris Craik6246d2782016-03-29 15:01:41 -0700683 mLayerUpdateQueue.clear();
684 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
685 mOpaque, mLightInfo);
686 LOG_ALWAYS_FATAL_IF(renderer.didDraw(), "shouldn't draw in buildlayer case");
687 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
Chris Craik98787e62015-11-13 10:55:30 -0800688#else
John Reck443a7142014-09-04 17:40:05 -0700689 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700690 mCanvas->flushLayerUpdates();
Chris Craik98787e62015-11-13 10:55:30 -0800691#endif
John Reck998a6d82014-08-28 15:35:53 -0700692
Chris Craikd41c4d82015-01-05 15:51:13 -0800693 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700694 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700695}
696
John Reck19b6bcf2014-02-14 20:03:38 -0800697bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700698 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700699 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800700}
701
John Reck51f2d602016-04-06 07:50:47 -0700702void CanvasContext::destroyHardwareResources(TreeObserver* observer) {
John Reckf47a5942014-06-30 16:20:04 -0700703 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700704 if (mEglManager.hasEglContext()) {
John Reck51f2d602016-04-06 07:50:47 -0700705 freePrefetchedLayers(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700706 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck51f2d602016-04-06 07:50:47 -0700707 node->destroyHardwareResources(observer);
Skuhneea7a7fb2015-08-28 07:10:31 -0700708 }
John Reck00e79c92015-07-21 10:23:59 -0700709 Caches& caches = Caches::getInstance();
710 // Make sure to release all the textures we were owning as there won't
711 // be another draw
712 caches.textureCache.resetMarkInUse(this);
Chris Craik9fded232015-11-11 16:42:34 -0800713 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
John Reckf47a5942014-06-30 16:20:04 -0700714 }
715}
716
717void CanvasContext::trimMemory(RenderThread& thread, int level) {
718 // No context means nothing to free
719 if (!thread.eglManager().hasEglContext()) return;
720
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200721 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700722 if (level >= TRIM_MEMORY_COMPLETE) {
Chris Craik9fded232015-11-11 16:42:34 -0800723 thread.renderState().flush(Caches::FlushMode::Full);
John Reckf47a5942014-06-30 16:20:04 -0700724 thread.eglManager().destroy();
725 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
Chris Craik9fded232015-11-11 16:42:34 -0800726 thread.renderState().flush(Caches::FlushMode::Moderate);
John Recke1628b72014-05-23 15:11:19 -0700727 }
728}
729
John Reckfc53ef272014-02-11 10:40:25 -0800730void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700731 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
732 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800733 task->run();
734}
735
John Reck1949e792014-04-08 15:18:56 -0700736Layer* CanvasContext::createTextureLayer() {
John Reck8afcc762016-04-13 10:24:06 -0700737 mEglManager.initialize();
John Reck3b202512014-06-23 13:13:08 -0700738 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700739}
740
John Reck3b202512014-06-23 13:13:08 -0700741void CanvasContext::setTextureAtlas(RenderThread& thread,
742 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
743 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700744}
745
John Reckba6adf62015-02-19 14:36:50 -0800746void CanvasContext::dumpFrames(int fd) {
747 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700748 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700749 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700750 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700751 fprintf(file, ",");
752 }
John Reckba6adf62015-02-19 14:36:50 -0800753 for (size_t i = 0; i < mFrames.size(); i++) {
754 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700755 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800756 continue;
757 }
758 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700759 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800760 fprintf(file, "%" PRId64 ",", frame[i]);
761 }
762 }
763 fprintf(file, "\n---PROFILEDATA---\n\n");
764 fflush(file);
765}
766
767void CanvasContext::resetFrameStats() {
768 mFrames.clear();
769 mRenderThread.jankTracker().reset();
770}
771
John Recke248bd12015-08-05 13:53:53 -0700772void CanvasContext::serializeDisplayListTree() {
773#if ENABLE_RENDERNODE_SERIALIZATION
774 using namespace google::protobuf::io;
775 char package[128];
776 // Check whether tracing is enabled for this process.
777 FILE * file = fopen("/proc/self/cmdline", "r");
778 if (file) {
779 if (!fgets(package, 128, file)) {
780 ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
781 fclose(file);
782 return;
783 }
784 fclose(file);
785 } else {
786 ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
787 errno);
788 return;
789 }
790 char path[1024];
791 snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
792 int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
793 if (fd == -1) {
794 ALOGD("Failed to open '%s'", path);
795 return;
796 }
797 proto::RenderNode tree;
798 // TODO: Streaming writes?
799 mRootRenderNode->copyTo(&tree);
800 std::string data = tree.SerializeAsString();
801 write(fd, data.c_str(), data.length());
802 close(fd);
803#endif
804}
805
John Reck38f6c032016-03-17 10:23:49 -0700806void CanvasContext::waitOnFences() {
807 if (mFrameFences.size()) {
808 ATRACE_CALL();
809 for (auto& fence : mFrameFences) {
810 fence->getResult();
811 }
812 mFrameFences.clear();
813 }
814}
815
816class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
817public:
818 FuncTaskProcessor(Caches& caches)
819 : TaskProcessor<bool>(&caches.tasks) {}
820
821 virtual void onProcess(const sp<Task<bool> >& task) override {
822 FuncTask* t = static_cast<FuncTask*>(task.get());
823 t->func();
824 task->setResult(true);
825 }
826};
827
828void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
829 if (!mFrameWorkProcessor.get()) {
830 mFrameWorkProcessor = new FuncTaskProcessor(Caches::getInstance());
831 }
832 sp<FuncTask> task(new FuncTask());
833 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700834 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700835 mFrameWorkProcessor->add(task);
836}
837
John Reck28912a52016-04-18 14:34:18 -0700838int64_t CanvasContext::getFrameNumber() {
839 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
840 if (mFrameNumber == -1 && mNativeSurface.get()) {
841 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
842 }
843 return mFrameNumber;
844}
845
John Reck23b797a2014-01-03 18:08:34 -0800846} /* namespace renderthread */
847} /* namespace uirenderer */
848} /* namespace android */