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The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.content.pm.ActivityInfo;
20import android.graphics.PixelFormat;
21import android.os.IBinder;
22import android.os.Parcel;
23import android.os.Parcelable;
24import android.text.TextUtils;
25import android.util.Log;
26
27
28/**
29 * The interface that apps use to talk to the window manager.
30 * <p>
31 * Use <code>Context.getSystemService(Context.WINDOW_SERVICE)</code> to get one of these.
32 *
33 * @see android.content.Context#getSystemService
34 * @see android.content.Context#WINDOW_SERVICE
35 */
36public interface WindowManager extends ViewManager {
37 /**
38 * Exception that is thrown when trying to add view whose
39 * {@link WindowManager.LayoutParams} {@link WindowManager.LayoutParams#token}
40 * is invalid.
41 */
42 public static class BadTokenException extends RuntimeException {
43 public BadTokenException() {
44 }
45
46 public BadTokenException(String name) {
47 super(name);
48 }
49 }
50
51 /**
52 * Use this method to get the default Display object.
53 *
54 * @return default Display object
55 */
56 public Display getDefaultDisplay();
57
58 /**
59 * Special variation of {@link #removeView} that immediately invokes
60 * the given view hierarchy's {@link View#onDetachedFromWindow()
61 * View.onDetachedFromWindow()} methods before returning. This is not
62 * for normal applications; using it correctly requires great care.
63 *
64 * @param view The view to be removed.
65 */
66 public void removeViewImmediate(View view);
67
68 public static class LayoutParams extends ViewGroup.LayoutParams
69 implements Parcelable {
70 /**
71 * X position for this window. With the default gravity it is ignored.
72 * When using {@link Gravity#LEFT} or {@link Gravity#RIGHT} it provides
73 * an offset from the given edge.
74 */
75 public int x;
76
77 /**
78 * Y position for this window. With the default gravity it is ignored.
79 * When using {@link Gravity#TOP} or {@link Gravity#BOTTOM} it provides
80 * an offset from the given edge.
81 */
82 public int y;
83
84 /**
85 * Indicates how much of the extra space will be allocated horizontally
86 * to the view associated with these LayoutParams. Specify 0 if the view
87 * should not be stretched. Otherwise the extra pixels will be pro-rated
88 * among all views whose weight is greater than 0.
89 */
90 public float horizontalWeight;
91
92 /**
93 * Indicates how much of the extra space will be allocated vertically
94 * to the view associated with these LayoutParams. Specify 0 if the view
95 * should not be stretched. Otherwise the extra pixels will be pro-rated
96 * among all views whose weight is greater than 0.
97 */
98 public float verticalWeight;
99
100 /**
101 * The general type of window. There are three main classes of
102 * window types:
103 * <ul>
104 * <li> <strong>Application windows</strong> (ranging from
105 * {@link #FIRST_APPLICATION_WINDOW} to
106 * {@link #LAST_APPLICATION_WINDOW}) are normal top-level application
107 * windows. For these types of windows, the {@link #token} must be
108 * set to the token of the activity they are a part of (this will
109 * normally be done for you if {@link #token} is null).
110 * <li> <strong>Sub-windows</strong> (ranging from
111 * {@link #FIRST_SUB_WINDOW} to
112 * {@link #LAST_SUB_WINDOW}) are associated with another top-level
113 * window. For these types of windows, the {@link #token} must be
114 * the token of the window it is attached to.
115 * <li> <strong>System windows</strong> (ranging from
116 * {@link #FIRST_SYSTEM_WINDOW} to
117 * {@link #LAST_SYSTEM_WINDOW}) are special types of windows for
118 * use by the system for specific purposes. They should not normally
119 * be used by applications, and a special permission is required
120 * to use them.
121 * </ul>
122 *
123 * @see #TYPE_BASE_APPLICATION
124 * @see #TYPE_APPLICATION
125 * @see #TYPE_APPLICATION_STARTING
126 * @see #TYPE_APPLICATION_PANEL
127 * @see #TYPE_APPLICATION_MEDIA
128 * @see #TYPE_APPLICATION_SUB_PANEL
129 * @see #TYPE_APPLICATION_ATTACHED_DIALOG
130 * @see #TYPE_STATUS_BAR
131 * @see #TYPE_SEARCH_BAR
132 * @see #TYPE_PHONE
133 * @see #TYPE_SYSTEM_ALERT
134 * @see #TYPE_KEYGUARD
135 * @see #TYPE_TOAST
136 * @see #TYPE_SYSTEM_OVERLAY
137 * @see #TYPE_PRIORITY_PHONE
138 * @see #TYPE_STATUS_BAR_PANEL
139 * @see #TYPE_SYSTEM_DIALOG
140 * @see #TYPE_KEYGUARD_DIALOG
141 * @see #TYPE_SYSTEM_ERROR
142 * @see #TYPE_INPUT_METHOD
143 * @see #TYPE_INPUT_METHOD_DIALOG
144 */
145 public int type;
146
147 /**
148 * Start of window types that represent normal application windows.
149 */
150 public static final int FIRST_APPLICATION_WINDOW = 1;
151
152 /**
153 * Window type: an application window that serves as the "base" window
154 * of the overall application; all other application windows will
155 * appear on top of it.
156 */
157 public static final int TYPE_BASE_APPLICATION = 1;
158
159 /**
160 * Window type: a normal application window. The {@link #token} must be
161 * an Activity token identifying who the window belongs to.
162 */
163 public static final int TYPE_APPLICATION = 2;
164
165 /**
166 * Window type: special application window that is displayed while the
167 * application is starting. Not for use by applications themselves;
168 * this is used by the system to display something until the
169 * application can show its own windows.
170 */
171 public static final int TYPE_APPLICATION_STARTING = 3;
172
173 /**
174 * End of types of application windows.
175 */
176 public static final int LAST_APPLICATION_WINDOW = 99;
177
178 /**
179 * Start of types of sub-windows. The {@link #token} of these windows
180 * must be set to the window they are attached to. These types of
181 * windows are kept next to their attached window in Z-order, and their
182 * coordinate space is relative to their attached window.
183 */
184 public static final int FIRST_SUB_WINDOW = 1000;
185
186 /**
187 * Window type: a panel on top of an application window. These windows
188 * appear on top of their attached window.
189 */
190 public static final int TYPE_APPLICATION_PANEL = FIRST_SUB_WINDOW;
191
192 /**
193 * Window type: window for showing media (e.g. video). These windows
194 * are displayed behind their attached window.
195 */
196 public static final int TYPE_APPLICATION_MEDIA = FIRST_SUB_WINDOW+1;
197
198 /**
199 * Window type: a sub-panel on top of an application window. These
200 * windows are displayed on top their attached window and any
201 * {@link #TYPE_APPLICATION_PANEL} panels.
202 */
203 public static final int TYPE_APPLICATION_SUB_PANEL = FIRST_SUB_WINDOW+2;
204
205 /** Window type: like {@link #TYPE_APPLICATION_PANEL}, but layout
206 * of the window happens as that of a top-level window, <em>not</em>
207 * as a child of its container.
208 */
209 public static final int TYPE_APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW+3;
210
211 /**
Dianne Hackbornc4d5d022009-05-21 17:32:42 -0700212 * Window type: window for showing overlays on top of media windows.
213 * These windows are displayed between TYPE_APPLICATION_MEDIA and the
214 * application window. They should be translucent to be useful. This
215 * is a big ugly hack so:
216 * @hide
217 */
218 public static final int TYPE_APPLICATION_MEDIA_OVERLAY = FIRST_SUB_WINDOW+4;
219
220 /**
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800221 * End of types of sub-windows.
222 */
223 public static final int LAST_SUB_WINDOW = 1999;
224
225 /**
226 * Start of system-specific window types. These are not normally
227 * created by applications.
228 */
229 public static final int FIRST_SYSTEM_WINDOW = 2000;
230
231 /**
232 * Window type: the status bar. There can be only one status bar
233 * window; it is placed at the top of the screen, and all other
234 * windows are shifted down so they are below it.
235 */
236 public static final int TYPE_STATUS_BAR = FIRST_SYSTEM_WINDOW;
237
238 /**
239 * Window type: the search bar. There can be only one search bar
240 * window; it is placed at the top of the screen.
241 */
242 public static final int TYPE_SEARCH_BAR = FIRST_SYSTEM_WINDOW+1;
243
244 /**
245 * Window type: phone. These are non-application windows providing
246 * user interaction with the phone (in particular incoming calls).
247 * These windows are normally placed above all applications, but behind
248 * the status bar.
249 */
250 public static final int TYPE_PHONE = FIRST_SYSTEM_WINDOW+2;
251
252 /**
253 * Window type: system window, such as low power alert. These windows
254 * are always on top of application windows.
255 */
256 public static final int TYPE_SYSTEM_ALERT = FIRST_SYSTEM_WINDOW+3;
257
258 /**
259 * Window type: keyguard window.
260 */
261 public static final int TYPE_KEYGUARD = FIRST_SYSTEM_WINDOW+4;
262
263 /**
264 * Window type: transient notifications.
265 */
266 public static final int TYPE_TOAST = FIRST_SYSTEM_WINDOW+5;
267
268 /**
269 * Window type: system overlay windows, which need to be displayed
270 * on top of everything else. These windows must not take input
271 * focus, or they will interfere with the keyguard.
272 */
273 public static final int TYPE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+6;
274
275 /**
276 * Window type: priority phone UI, which needs to be displayed even if
277 * the keyguard is active. These windows must not take input
278 * focus, or they will interfere with the keyguard.
279 */
280 public static final int TYPE_PRIORITY_PHONE = FIRST_SYSTEM_WINDOW+7;
281
282 /**
283 * Window type: panel that slides out from the status bar
284 */
285 public static final int TYPE_STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW+8;
286
287 /**
288 * Window type: panel that slides out from the status bar
289 */
290 public static final int TYPE_SYSTEM_DIALOG = FIRST_SYSTEM_WINDOW+8;
291
292 /**
293 * Window type: dialogs that the keyguard shows
294 */
295 public static final int TYPE_KEYGUARD_DIALOG = FIRST_SYSTEM_WINDOW+9;
296
297 /**
298 * Window type: internal system error windows, appear on top of
299 * everything they can.
300 */
301 public static final int TYPE_SYSTEM_ERROR = FIRST_SYSTEM_WINDOW+10;
302
303 /**
304 * Window type: internal input methods windows, which appear above
305 * the normal UI. Application windows may be resized or panned to keep
306 * the input focus visible while this window is displayed.
307 */
308 public static final int TYPE_INPUT_METHOD = FIRST_SYSTEM_WINDOW+11;
309
310 /**
311 * Window type: internal input methods dialog windows, which appear above
312 * the current input method window.
313 */
314 public static final int TYPE_INPUT_METHOD_DIALOG= FIRST_SYSTEM_WINDOW+12;
315
316 /**
Dianne Hackborn4c62fc02009-08-08 20:40:27 -0700317 * Window type: wallpaper window, placed behind any window that wants
318 * to sit on top of the wallpaper.
319 */
320 public static final int TYPE_WALLPAPER = FIRST_SYSTEM_WINDOW+13;
321
322 /**
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800323 * End of types of system windows.
324 */
325 public static final int LAST_SYSTEM_WINDOW = 2999;
326
327 /**
328 * Specifies what type of memory buffers should be used by this window.
329 * Default is normal.
330 *
331 * @see #MEMORY_TYPE_NORMAL
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800332 * @see #MEMORY_TYPE_PUSH_BUFFERS
333 */
334 public int memoryType;
335
336 /** Memory type: The window's surface is allocated in main memory. */
337 public static final int MEMORY_TYPE_NORMAL = 0;
338 /** Memory type: The window's surface is configured to be accessible
Mathias Agopian317a6282009-08-13 17:29:02 -0700339 * by DMA engines and hardware accelerators.
340 * @deprecated this is ignored, this value is set automatically when needed.
341 */
342 @Deprecated
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800343 public static final int MEMORY_TYPE_HARDWARE = 1;
344 /** Memory type: The window's surface is configured to be accessible
Mathias Agopian317a6282009-08-13 17:29:02 -0700345 * by graphics accelerators.
346 * @deprecated this is ignored, this value is set automatically when needed.
347 */
348 @Deprecated
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800349 public static final int MEMORY_TYPE_GPU = 2;
350 /** Memory type: The window's surface doesn't own its buffers and
351 * therefore cannot be locked. Instead the buffers are pushed to
352 * it through native binder calls. */
353 public static final int MEMORY_TYPE_PUSH_BUFFERS = 3;
354
355 /**
356 * Various behavioral options/flags. Default is none.
357 *
358 * @see #FLAG_BLUR_BEHIND
359 * @see #FLAG_DIM_BEHIND
360 * @see #FLAG_NOT_FOCUSABLE
361 * @see #FLAG_NOT_TOUCHABLE
362 * @see #FLAG_NOT_TOUCH_MODAL
363 * @see #FLAG_LAYOUT_IN_SCREEN
364 * @see #FLAG_DITHER
365 * @see #FLAG_KEEP_SCREEN_ON
366 * @see #FLAG_FULLSCREEN
367 * @see #FLAG_FORCE_NOT_FULLSCREEN
368 * @see #FLAG_IGNORE_CHEEK_PRESSES
369 */
370 public int flags;
371
372 /** Window flag: everything behind this window will be dimmed.
373 * Use {@link #dimAmount} to control the amount of dim. */
374 public static final int FLAG_DIM_BEHIND = 0x00000002;
375
376 /** Window flag: blur everything behind this window. */
377 public static final int FLAG_BLUR_BEHIND = 0x00000004;
378
379 /** Window flag: this window won't ever get key input focus, so the
380 * user can not send key or other button events to it. Those will
381 * instead go to whatever focusable window is behind it. This flag
382 * will also enable {@link #FLAG_NOT_TOUCH_MODAL} whether or not that
383 * is explicitly set.
384 *
385 * <p>Setting this flag also implies that the window will not need to
386 * interact with
387 * a soft input method, so it will be Z-ordered and positioned
388 * independently of any active input method (typically this means it
389 * gets Z-ordered on top of the input method, so it can use the full
390 * screen for its content and cover the input method if needed. You
391 * can use {@link #FLAG_ALT_FOCUSABLE_IM} to modify this behavior. */
392 public static final int FLAG_NOT_FOCUSABLE = 0x00000008;
393
394 /** Window flag: this window can never receive touch events. */
395 public static final int FLAG_NOT_TOUCHABLE = 0x00000010;
396
397 /** Window flag: Even when this window is focusable (its
398 * {@link #FLAG_NOT_FOCUSABLE is not set), allow any pointer events
399 * outside of the window to be sent to the windows behind it. Otherwise
400 * it will consume all pointer events itself, regardless of whether they
401 * are inside of the window. */
402 public static final int FLAG_NOT_TOUCH_MODAL = 0x00000020;
403
404 /** Window flag: When set, if the device is asleep when the touch
405 * screen is pressed, you will receive this first touch event. Usually
406 * the first touch event is consumed by the system since the user can
407 * not see what they are pressing on.
408 */
409 public static final int FLAG_TOUCHABLE_WHEN_WAKING = 0x00000040;
410
411 /** Window flag: as long as this window is visible to the user, keep
412 * the device's screen turned on and bright. */
413 public static final int FLAG_KEEP_SCREEN_ON = 0x00000080;
414
415 /** Window flag: place the window within the entire screen, ignoring
416 * decorations around the border (a.k.a. the status bar). The
417 * window must correctly position its contents to take the screen
418 * decoration into account. This flag is normally set for you
419 * by Window as described in {@link Window#setFlags}. */
420 public static final int FLAG_LAYOUT_IN_SCREEN = 0x00000100;
421
422 /** Window flag: allow window to extend outside of the screen. */
423 public static final int FLAG_LAYOUT_NO_LIMITS = 0x00000200;
424
425 /** Window flag: Hide all screen decorations (e.g. status bar) while
426 * this window is displayed. This allows the window to use the entire
427 * display space for itself -- the status bar will be hidden when
428 * an app window with this flag set is on the top layer. */
429 public static final int FLAG_FULLSCREEN = 0x00000400;
430
431 /** Window flag: Override {@link #FLAG_FULLSCREEN and force the
432 * screen decorations (such as status bar) to be shown. */
433 public static final int FLAG_FORCE_NOT_FULLSCREEN = 0x00000800;
434
435 /** Window flag: turn on dithering when compositing this window to
436 * the screen. */
437 public static final int FLAG_DITHER = 0x00001000;
438
439 /** Window flag: don't allow screen shots while this window is
440 * displayed. */
441 public static final int FLAG_SECURE = 0x00002000;
442
443 /** Window flag: a special mode where the layout parameters are used
444 * to perform scaling of the surface when it is composited to the
445 * screen. */
446 public static final int FLAG_SCALED = 0x00004000;
447
448 /** Window flag: intended for windows that will often be used when the user is
449 * holding the screen against their face, it will aggressively filter the event
450 * stream to prevent unintended presses in this situation that may not be
451 * desired for a particular window, when such an event stream is detected, the
452 * application will receive a CANCEL motion event to indicate this so applications
453 * can handle this accordingly by taking no action on the event
454 * until the finger is released. */
455 public static final int FLAG_IGNORE_CHEEK_PRESSES = 0x00008000;
456
457 /** Window flag: a special option only for use in combination with
458 * {@link #FLAG_LAYOUT_IN_SCREEN}. When requesting layout in the
459 * screen your window may appear on top of or behind screen decorations
460 * such as the status bar. By also including this flag, the window
461 * manager will report the inset rectangle needed to ensure your
462 * content is not covered by screen decorations. This flag is normally
463 * set for you by Window as described in {@link Window#setFlags}.*/
464 public static final int FLAG_LAYOUT_INSET_DECOR = 0x00010000;
465
466 /** Window flag: invert the state of {@link #FLAG_NOT_FOCUSABLE} with
467 * respect to how this window interacts with the current method. That
468 * is, if FLAG_NOT_FOCUSABLE is set and this flag is set, then the
469 * window will behave as if it needs to interact with the input method
470 * and thus be placed behind/away from it; if FLAG_NOT_FOCUSABLE is
471 * not set and this flag is set, then the window will behave as if it
472 * doesn't need to interact with the input method and can be placed
473 * to use more space and cover the input method.
474 */
475 public static final int FLAG_ALT_FOCUSABLE_IM = 0x00020000;
476
477 /** Window flag: if you have set {@link #FLAG_NOT_TOUCH_MODAL}, you
478 * can set this flag to receive a single special MotionEvent with
479 * the action
480 * {@link MotionEvent#ACTION_OUTSIDE MotionEvent.ACTION_OUTSIDE} for
481 * touches that occur outside of your window. Note that you will not
482 * receive the full down/move/up gesture, only the location of the
483 * first down as an ACTION_OUTSIDE.
484 */
485 public static final int FLAG_WATCH_OUTSIDE_TOUCH = 0x00040000;
486
Suchi Amalapurapud1a93372009-05-14 17:54:31 -0700487 /** Window flag: special flag to let windows be shown when the screen
488 * is locked. This will let application windows take precedence over
489 * key guard or any other lock screens. Can be used with
490 * {@link #FLAG_KEEP_SCREEN_ON} to turn screen on and display windows
491 * directly before showing the key guard window
Dianne Hackborn4c62fc02009-08-08 20:40:27 -0700492 */
Suchi Amalapurapud1a93372009-05-14 17:54:31 -0700493 public static final int FLAG_SHOW_WHEN_LOCKED = 0x00080000;
494
Dianne Hackborn4c62fc02009-08-08 20:40:27 -0700495 /** Window flag: ask that the system wallpaper be shown behind
496 * your window. The window surface must be translucent to be able
497 * to actually see the wallpaper behind it; this flag just ensures
498 * that the wallpaper surface will be there if this window actually
499 * has translucent regions.
500 */
501 public static final int FLAG_SHOW_WALLPAPER = 0x00100000;
502
Mitsuru Oshima1ecf5d22009-07-06 17:20:38 -0700503 /** Window flag: special flag to limit the size of the window to be
504 * original size ([320x480] x density). Used to create window for applications
505 * running under compatibility mode.
506 *
507 * {@hide} */
Dianne Hackborn4c62fc02009-08-08 20:40:27 -0700508 public static final int FLAG_COMPATIBLE_WINDOW = 0x20000000;
Mitsuru Oshima1ecf5d22009-07-06 17:20:38 -0700509
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800510 /** Window flag: a special option intended for system dialogs. When
511 * this flag is set, the window will demand focus unconditionally when
512 * it is created.
513 * {@hide} */
514 public static final int FLAG_SYSTEM_ERROR = 0x40000000;
515
516 /**
517 * Given a particular set of window manager flags, determine whether
518 * such a window may be a target for an input method when it has
519 * focus. In particular, this checks the
520 * {@link #FLAG_NOT_FOCUSABLE} and {@link #FLAG_ALT_FOCUSABLE_IM}
521 * flags and returns true if the combination of the two corresponds
522 * to a window that needs to be behind the input method so that the
523 * user can type into it.
524 *
525 * @param flags The current window manager flags.
526 *
527 * @return Returns true if such a window should be behind/interact
528 * with an input method, false if not.
529 */
530 public static boolean mayUseInputMethod(int flags) {
531 switch (flags&(FLAG_NOT_FOCUSABLE|FLAG_ALT_FOCUSABLE_IM)) {
532 case 0:
533 case FLAG_NOT_FOCUSABLE|FLAG_ALT_FOCUSABLE_IM:
534 return true;
535 }
536 return false;
537 }
538
539 /**
540 * Mask for {@link #softInputMode} of the bits that determine the
541 * desired visibility state of the soft input area for this window.
542 */
543 public static final int SOFT_INPUT_MASK_STATE = 0x0f;
544
545 /**
546 * Visibility state for {@link #softInputMode}: no state has been specified.
547 */
548 public static final int SOFT_INPUT_STATE_UNSPECIFIED = 0;
549
550 /**
551 * Visibility state for {@link #softInputMode}: please don't change the state of
552 * the soft input area.
553 */
554 public static final int SOFT_INPUT_STATE_UNCHANGED = 1;
555
556 /**
557 * Visibility state for {@link #softInputMode}: please hide any soft input
558 * area when normally appropriate (when the user is navigating
559 * forward to your window).
560 */
561 public static final int SOFT_INPUT_STATE_HIDDEN = 2;
562
563 /**
564 * Visibility state for {@link #softInputMode}: please always hide any
565 * soft input area when this window receives focus.
566 */
567 public static final int SOFT_INPUT_STATE_ALWAYS_HIDDEN = 3;
568
569 /**
570 * Visibility state for {@link #softInputMode}: please show the soft
571 * input area when normally appropriate (when the user is navigating
572 * forward to your window).
573 */
574 public static final int SOFT_INPUT_STATE_VISIBLE = 4;
575
576 /**
577 * Visibility state for {@link #softInputMode}: please always make the
578 * soft input area visible when this window receives input focus.
579 */
580 public static final int SOFT_INPUT_STATE_ALWAYS_VISIBLE = 5;
581
582 /**
583 * Mask for {@link #softInputMode} of the bits that determine the
584 * way that the window should be adjusted to accommodate the soft
585 * input window.
586 */
587 public static final int SOFT_INPUT_MASK_ADJUST = 0xf0;
588
589 /** Adjustment option for {@link #softInputMode}: nothing specified.
590 * The system will try to pick one or
591 * the other depending on the contents of the window.
592 */
593 public static final int SOFT_INPUT_ADJUST_UNSPECIFIED = 0x00;
594
595 /** Adjustment option for {@link #softInputMode}: set to allow the
596 * window to be resized when an input
597 * method is shown, so that its contents are not covered by the input
598 * method. This can <em>not<em> be combined with
599 * {@link #SOFT_INPUT_ADJUST_PAN}; if
600 * neither of these are set, then the system will try to pick one or
601 * the other depending on the contents of the window.
602 */
603 public static final int SOFT_INPUT_ADJUST_RESIZE = 0x10;
604
605 /** Adjustment option for {@link #softInputMode}: set to have a window
606 * pan when an input method is
607 * shown, so it doesn't need to deal with resizing but just panned
608 * by the framework to ensure the current input focus is visible. This
609 * can <em>not<em> be combined with {@link #SOFT_INPUT_ADJUST_RESIZE}; if
610 * neither of these are set, then the system will try to pick one or
611 * the other depending on the contents of the window.
612 */
613 public static final int SOFT_INPUT_ADJUST_PAN = 0x20;
614
615 /**
616 * Bit for {@link #softInputMode}: set when the user has navigated
617 * forward to the window. This is normally set automatically for
618 * you by the system, though you may want to set it in certain cases
619 * when you are displaying a window yourself. This flag will always
620 * be cleared automatically after the window is displayed.
621 */
622 public static final int SOFT_INPUT_IS_FORWARD_NAVIGATION = 0x100;
623
624 /**
625 * Desired operating mode for any soft input area. May any combination
626 * of:
627 *
628 * <ul>
629 * <li> One of the visibility states
630 * {@link #SOFT_INPUT_STATE_UNSPECIFIED}, {@link #SOFT_INPUT_STATE_UNCHANGED},
631 * {@link #SOFT_INPUT_STATE_HIDDEN}, {@link #SOFT_INPUT_STATE_ALWAYS_VISIBLE}, or
632 * {@link #SOFT_INPUT_STATE_VISIBLE}.
633 * <li> One of the adjustment options
634 * {@link #SOFT_INPUT_ADJUST_UNSPECIFIED},
635 * {@link #SOFT_INPUT_ADJUST_RESIZE}, or
636 * {@link #SOFT_INPUT_ADJUST_PAN}.
637 */
638 public int softInputMode;
639
640 /**
641 * Placement of window within the screen as per {@link Gravity}
642 *
643 * @see Gravity
644 */
645 public int gravity;
646
647 /**
648 * The horizontal margin, as a percentage of the container's width,
649 * between the container and the widget.
650 */
651 public float horizontalMargin;
652
653 /**
654 * The vertical margin, as a percentage of the container's height,
655 * between the container and the widget.
656 */
657 public float verticalMargin;
658
659 /**
660 * The desired bitmap format. May be one of the constants in
661 * {@link android.graphics.PixelFormat}. Default is OPAQUE.
662 */
663 public int format;
664
665 /**
666 * A style resource defining the animations to use for this window.
667 * This must be a system resource; it can not be an application resource
668 * because the window manager does not have access to applications.
669 */
670 public int windowAnimations;
671
672 /**
673 * An alpha value to apply to this entire window.
674 * An alpha of 1.0 means fully opaque and 0.0 means fully transparent
675 */
676 public float alpha = 1.0f;
677
678 /**
679 * When {@link #FLAG_DIM_BEHIND} is set, this is the amount of dimming
680 * to apply. Range is from 1.0 for completely opaque to 0.0 for no
681 * dim.
682 */
683 public float dimAmount = 1.0f;
684
685 /**
686 * This can be used to override the user's preferred brightness of
687 * the screen. A value of less than 0, the default, means to use the
688 * preferred screen brightness. 0 to 1 adjusts the brightness from
689 * dark to full bright.
690 */
691 public float screenBrightness = -1.0f;
692
693 /**
694 * Identifier for this window. This will usually be filled in for
695 * you.
696 */
697 public IBinder token = null;
698
699 /**
700 * Name of the package owning this window.
701 */
702 public String packageName = null;
703
704 /**
705 * Specific orientation value for a window.
706 * May be any of the same values allowed
707 * for {@link android.content.pm.ActivityInfo#screenOrientation}.
708 * If not set, a default value of
709 * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_UNSPECIFIED}
710 * will be used.
711 */
712 public int screenOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED;
713
714
715 public LayoutParams() {
716 super(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
717 type = TYPE_APPLICATION;
718 format = PixelFormat.OPAQUE;
719 }
720
721 public LayoutParams(int _type) {
722 super(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
723 type = _type;
724 format = PixelFormat.OPAQUE;
725 }
726
727 public LayoutParams(int _type, int _flags) {
728 super(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
729 type = _type;
730 flags = _flags;
731 format = PixelFormat.OPAQUE;
732 }
733
734 public LayoutParams(int _type, int _flags, int _format) {
735 super(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
736 type = _type;
737 flags = _flags;
738 format = _format;
739 }
740
741 public LayoutParams(int w, int h, int _type, int _flags, int _format) {
742 super(w, h);
743 type = _type;
744 flags = _flags;
745 format = _format;
746 }
747
748 public LayoutParams(int w, int h, int xpos, int ypos, int _type,
749 int _flags, int _format) {
750 super(w, h);
751 x = xpos;
752 y = ypos;
753 type = _type;
754 flags = _flags;
755 format = _format;
756 }
757
758 public final void setTitle(CharSequence title) {
759 if (null == title)
760 title = "";
761
762 mTitle = TextUtils.stringOrSpannedString(title);
763 }
764
765 public final CharSequence getTitle() {
766 return mTitle;
767 }
768
769 public int describeContents() {
770 return 0;
771 }
772
773 public void writeToParcel(Parcel out, int parcelableFlags) {
774 out.writeInt(width);
775 out.writeInt(height);
776 out.writeInt(x);
777 out.writeInt(y);
778 out.writeInt(type);
779 out.writeInt(memoryType);
780 out.writeInt(flags);
781 out.writeInt(softInputMode);
782 out.writeInt(gravity);
783 out.writeFloat(horizontalMargin);
784 out.writeFloat(verticalMargin);
785 out.writeInt(format);
786 out.writeInt(windowAnimations);
787 out.writeFloat(alpha);
788 out.writeFloat(dimAmount);
789 out.writeFloat(screenBrightness);
790 out.writeStrongBinder(token);
791 out.writeString(packageName);
792 TextUtils.writeToParcel(mTitle, out, parcelableFlags);
793 out.writeInt(screenOrientation);
794 }
795
796 public static final Parcelable.Creator<LayoutParams> CREATOR
797 = new Parcelable.Creator<LayoutParams>() {
798 public LayoutParams createFromParcel(Parcel in) {
799 return new LayoutParams(in);
800 }
801
802 public LayoutParams[] newArray(int size) {
803 return new LayoutParams[size];
804 }
805 };
806
807
808 public LayoutParams(Parcel in) {
809 width = in.readInt();
810 height = in.readInt();
811 x = in.readInt();
812 y = in.readInt();
813 type = in.readInt();
814 memoryType = in.readInt();
815 flags = in.readInt();
816 softInputMode = in.readInt();
817 gravity = in.readInt();
818 horizontalMargin = in.readFloat();
819 verticalMargin = in.readFloat();
820 format = in.readInt();
821 windowAnimations = in.readInt();
822 alpha = in.readFloat();
823 dimAmount = in.readFloat();
824 screenBrightness = in.readFloat();
825 token = in.readStrongBinder();
826 packageName = in.readString();
827 mTitle = TextUtils.CHAR_SEQUENCE_CREATOR.createFromParcel(in);
828 screenOrientation = in.readInt();
829 }
830
Romain Guy72998072009-06-22 11:09:20 -0700831 @SuppressWarnings({"PointlessBitwiseExpression"})
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800832 public static final int LAYOUT_CHANGED = 1<<0;
833 public static final int TYPE_CHANGED = 1<<1;
834 public static final int FLAGS_CHANGED = 1<<2;
835 public static final int FORMAT_CHANGED = 1<<3;
836 public static final int ANIMATION_CHANGED = 1<<4;
837 public static final int DIM_AMOUNT_CHANGED = 1<<5;
838 public static final int TITLE_CHANGED = 1<<6;
839 public static final int ALPHA_CHANGED = 1<<7;
840 public static final int MEMORY_TYPE_CHANGED = 1<<8;
841 public static final int SOFT_INPUT_MODE_CHANGED = 1<<9;
842 public static final int SCREEN_ORIENTATION_CHANGED = 1<<10;
843 public static final int SCREEN_BRIGHTNESS_CHANGED = 1<<11;
844
Mitsuru Oshimae5fb3282009-06-09 21:16:08 -0700845 // internal buffer to backup/restore parameters under compatibility mode.
846 private int[] mCompatibilityParamsBackup = null;
847
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800848 public final int copyFrom(LayoutParams o) {
849 int changes = 0;
850
851 if (width != o.width) {
852 width = o.width;
853 changes |= LAYOUT_CHANGED;
854 }
855 if (height != o.height) {
856 height = o.height;
857 changes |= LAYOUT_CHANGED;
858 }
859 if (x != o.x) {
860 x = o.x;
861 changes |= LAYOUT_CHANGED;
862 }
863 if (y != o.y) {
864 y = o.y;
865 changes |= LAYOUT_CHANGED;
866 }
867 if (horizontalWeight != o.horizontalWeight) {
868 horizontalWeight = o.horizontalWeight;
869 changes |= LAYOUT_CHANGED;
870 }
871 if (verticalWeight != o.verticalWeight) {
872 verticalWeight = o.verticalWeight;
873 changes |= LAYOUT_CHANGED;
874 }
875 if (horizontalMargin != o.horizontalMargin) {
876 horizontalMargin = o.horizontalMargin;
877 changes |= LAYOUT_CHANGED;
878 }
879 if (verticalMargin != o.verticalMargin) {
880 verticalMargin = o.verticalMargin;
881 changes |= LAYOUT_CHANGED;
882 }
883 if (type != o.type) {
884 type = o.type;
885 changes |= TYPE_CHANGED;
886 }
887 if (memoryType != o.memoryType) {
888 memoryType = o.memoryType;
889 changes |= MEMORY_TYPE_CHANGED;
890 }
891 if (flags != o.flags) {
892 flags = o.flags;
893 changes |= FLAGS_CHANGED;
894 }
895 if (softInputMode != o.softInputMode) {
896 softInputMode = o.softInputMode;
897 changes |= SOFT_INPUT_MODE_CHANGED;
898 }
899 if (gravity != o.gravity) {
900 gravity = o.gravity;
901 changes |= LAYOUT_CHANGED;
902 }
903 if (horizontalMargin != o.horizontalMargin) {
904 horizontalMargin = o.horizontalMargin;
905 changes |= LAYOUT_CHANGED;
906 }
907 if (verticalMargin != o.verticalMargin) {
908 verticalMargin = o.verticalMargin;
909 changes |= LAYOUT_CHANGED;
910 }
911 if (format != o.format) {
912 format = o.format;
913 changes |= FORMAT_CHANGED;
914 }
915 if (windowAnimations != o.windowAnimations) {
916 windowAnimations = o.windowAnimations;
917 changes |= ANIMATION_CHANGED;
918 }
919 if (token == null) {
920 // NOTE: token only copied if the recipient doesn't
921 // already have one.
922 token = o.token;
923 }
924 if (packageName == null) {
925 // NOTE: packageName only copied if the recipient doesn't
926 // already have one.
927 packageName = o.packageName;
928 }
929 if (!mTitle.equals(o.mTitle)) {
930 mTitle = o.mTitle;
931 changes |= TITLE_CHANGED;
932 }
933 if (alpha != o.alpha) {
934 alpha = o.alpha;
935 changes |= ALPHA_CHANGED;
936 }
937 if (dimAmount != o.dimAmount) {
938 dimAmount = o.dimAmount;
939 changes |= DIM_AMOUNT_CHANGED;
940 }
941 if (screenBrightness != o.screenBrightness) {
942 screenBrightness = o.screenBrightness;
943 changes |= SCREEN_BRIGHTNESS_CHANGED;
944 }
945
946 if (screenOrientation != o.screenOrientation) {
947 screenOrientation = o.screenOrientation;
948 changes |= SCREEN_ORIENTATION_CHANGED;
949 }
950 return changes;
951 }
952
953 @Override
954 public String debug(String output) {
955 output += "Contents of " + this + ":";
956 Log.d("Debug", output);
957 output = super.debug("");
958 Log.d("Debug", output);
959 Log.d("Debug", "");
960 Log.d("Debug", "WindowManager.LayoutParams={title=" + mTitle + "}");
961 return "";
962 }
963
964 @Override
965 public String toString() {
966 StringBuilder sb = new StringBuilder(256);
967 sb.append("WM.LayoutParams{");
968 sb.append("(");
969 sb.append(x);
970 sb.append(',');
971 sb.append(y);
972 sb.append(")(");
973 sb.append((width==FILL_PARENT?"fill":(width==WRAP_CONTENT?"wrap":width)));
974 sb.append('x');
975 sb.append((height==FILL_PARENT?"fill":(height==WRAP_CONTENT?"wrap":height)));
976 sb.append(")");
977 if (softInputMode != 0) {
978 sb.append(" sim=#");
979 sb.append(Integer.toHexString(softInputMode));
980 }
981 if (gravity != 0) {
982 sb.append(" gr=#");
983 sb.append(Integer.toHexString(gravity));
984 }
985 sb.append(" ty=");
986 sb.append(type);
987 sb.append(" fl=#");
988 sb.append(Integer.toHexString(flags));
989 sb.append(" fmt=");
990 sb.append(format);
991 if (windowAnimations != 0) {
992 sb.append(" wanim=0x");
993 sb.append(Integer.toHexString(windowAnimations));
994 }
995 if (screenOrientation != ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED) {
996 sb.append(" or=");
997 sb.append(screenOrientation);
998 }
Mitsuru Oshima5a2b91d2009-07-16 16:30:02 -0700999 if ((flags & FLAG_COMPATIBLE_WINDOW) != 0) {
1000 sb.append(" compatible=true");
1001 }
The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001002 sb.append('}');
1003 return sb.toString();
1004 }
Mitsuru Oshima8d112672009-04-27 12:01:23 -07001005
Mitsuru Oshima3d914922009-05-13 22:29:15 -07001006 /**
1007 * Scale the layout params' coordinates and size.
Mitsuru Oshima64f59342009-06-21 00:03:11 -07001008 * @hide
Mitsuru Oshima3d914922009-05-13 22:29:15 -07001009 */
Mitsuru Oshima64f59342009-06-21 00:03:11 -07001010 public void scale(float scale) {
Mitsuru Oshima61324e52009-07-21 15:40:36 -07001011 x = (int) (x * scale + 0.5f);
1012 y = (int) (y * scale + 0.5f);
Mitsuru Oshimae5fb3282009-06-09 21:16:08 -07001013 if (width > 0) {
Mitsuru Oshima61324e52009-07-21 15:40:36 -07001014 width = (int) (width * scale + 0.5f);
Mitsuru Oshimae5fb3282009-06-09 21:16:08 -07001015 }
1016 if (height > 0) {
Mitsuru Oshima61324e52009-07-21 15:40:36 -07001017 height = (int) (height * scale + 0.5f);
Mitsuru Oshima8d112672009-04-27 12:01:23 -07001018 }
1019 }
1020
Mitsuru Oshima3d914922009-05-13 22:29:15 -07001021 /**
Mitsuru Oshimae5fb3282009-06-09 21:16:08 -07001022 * Backup the layout parameters used in compatibility mode.
1023 * @see LayoutParams#restore()
Mitsuru Oshima3d914922009-05-13 22:29:15 -07001024 */
Mitsuru Oshimae5fb3282009-06-09 21:16:08 -07001025 void backup() {
1026 int[] backup = mCompatibilityParamsBackup;
1027 if (backup == null) {
Mitsuru Oshima64f59342009-06-21 00:03:11 -07001028 // we backup 4 elements, x, y, width, height
1029 backup = mCompatibilityParamsBackup = new int[4];
Mitsuru Oshima3d914922009-05-13 22:29:15 -07001030 }
Mitsuru Oshimae5fb3282009-06-09 21:16:08 -07001031 backup[0] = x;
1032 backup[1] = y;
1033 backup[2] = width;
1034 backup[3] = height;
Mitsuru Oshimae5fb3282009-06-09 21:16:08 -07001035 }
1036
1037 /**
1038 * Restore the layout params' coordinates, size and gravity
1039 * @see LayoutParams#backup()
1040 */
1041 void restore() {
1042 int[] backup = mCompatibilityParamsBackup;
1043 if (backup != null) {
1044 x = backup[0];
1045 y = backup[1];
1046 width = backup[2];
Mitsuru Oshima3d914922009-05-13 22:29:15 -07001047 height = backup[3];
1048 }
1049 }
1050
The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001051 private CharSequence mTitle = "";
1052 }
1053}