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Romain Guyfb8b7632010-08-23 21:05:08 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_CACHES_H
18#define ANDROID_HWUI_CACHES_H
Romain Guyfb8b7632010-08-23 21:05:08 -070019
Romain Guya2341a92010-09-08 18:04:33 -070020#ifndef LOG_TAG
21 #define LOG_TAG "OpenGLRenderer"
22#endif
Romain Guyfb8b7632010-08-23 21:05:08 -070023
Romain Guy3b748a42013-04-17 18:54:38 -070024#include <GLES3/gl3.h>
25
26#include <utils/KeyedVector.h>
Romain Guyfb8b7632010-08-23 21:05:08 -070027#include <utils/Singleton.h>
Romain Guy3b748a42013-04-17 18:54:38 -070028#include <utils/Vector.h>
Romain Guyfb8b7632010-08-23 21:05:08 -070029
Romain Guy79537452011-10-12 13:48:51 -070030#include <cutils/compiler.h>
31
Romain Guy5dc7fa72013-03-11 20:48:31 -070032#include "thread/TaskProcessor.h"
33#include "thread/TaskManager.h"
34
Romain Guy3b748a42013-04-17 18:54:38 -070035#include "AssetAtlas.h"
Romain Guy03750a02010-10-18 14:06:08 -070036#include "FontRenderer.h"
37#include "GammaFontRenderer.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070038#include "TextureCache.h"
39#include "LayerCache.h"
Romain Guy8d4aeb72013-02-12 16:08:55 -080040#include "RenderBufferCache.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070041#include "GradientCache.h"
42#include "PatchCache.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070043#include "ProgramCache.h"
Romain Guyff26a0c2011-01-20 11:35:46 -080044#include "PathCache.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070045#include "TextDropShadowCache.h"
Romain Guye2d345e2010-09-24 18:39:22 -070046#include "FboCache.h"
Chet Haase5c13d892010-10-08 08:37:55 -070047#include "ResourceCache.h"
Romain Guy0baaac52012-08-31 20:31:01 -070048#include "Stencil.h"
Romain Guy211efea2012-07-31 21:16:07 -070049#include "Dither.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070050
51namespace android {
52namespace uirenderer {
53
Romain Guy03750a02010-10-18 14:06:08 -070054///////////////////////////////////////////////////////////////////////////////
55// Globals
56///////////////////////////////////////////////////////////////////////////////
57
Romain Guy8aa195d2013-06-04 18:00:09 -070058// GL ES 2.0 defines that at least 16 texture units must be supported
Romain Guy03750a02010-10-18 14:06:08 -070059#define REQUIRED_TEXTURE_UNITS_COUNT 3
60
Romain Guy5b3b3522010-10-27 18:57:51 -070061#define REGION_MESH_QUAD_COUNT 512
62
Romain Guy03750a02010-10-18 14:06:08 -070063// Generates simple and textured vertices
64#define FV(x, y, u, v) { { x, y }, { u, v } }
65
66// This array is never used directly but used as a memcpy source in the
67// OpenGLRenderer constructor
68static const TextureVertex gMeshVertices[] = {
69 FV(0.0f, 0.0f, 0.0f, 0.0f),
70 FV(1.0f, 0.0f, 1.0f, 0.0f),
71 FV(0.0f, 1.0f, 0.0f, 1.0f),
72 FV(1.0f, 1.0f, 1.0f, 1.0f)
73};
74static const GLsizei gMeshStride = sizeof(TextureVertex);
Chet Haase5b0200b2011-04-13 17:58:08 -070075static const GLsizei gVertexStride = sizeof(Vertex);
76static const GLsizei gAlphaVertexStride = sizeof(AlphaVertex);
Romain Guy03750a02010-10-18 14:06:08 -070077static const GLsizei gMeshTextureOffset = 2 * sizeof(float);
Chris Craik6ebdc112012-08-31 18:24:33 -070078static const GLsizei gVertexAlphaOffset = 2 * sizeof(float);
Chet Haase99585ad2011-05-02 15:00:16 -070079static const GLsizei gVertexAAWidthOffset = 2 * sizeof(float);
80static const GLsizei gVertexAALengthOffset = 3 * sizeof(float);
Romain Guy03750a02010-10-18 14:06:08 -070081static const GLsizei gMeshCount = 4;
82
Romain Guy8aa195d2013-06-04 18:00:09 -070083// Must define as many texture units as specified by REQUIRED_TEXTURE_UNITS_COUNT
Romain Guya1d3c912011-12-13 14:55:06 -080084static const GLenum gTextureUnits[] = {
85 GL_TEXTURE0,
86 GL_TEXTURE1,
87 GL_TEXTURE2
88};
89
Romain Guy03750a02010-10-18 14:06:08 -070090///////////////////////////////////////////////////////////////////////////////
91// Debug
92///////////////////////////////////////////////////////////////////////////////
93
Romain Guyfb8b7632010-08-23 21:05:08 -070094struct CacheLogger {
95 CacheLogger() {
Romain Guyd6b2a002011-06-17 17:45:59 -070096 INIT_LOGD("Creating OpenGL renderer caches");
Romain Guyfb8b7632010-08-23 21:05:08 -070097 }
98}; // struct CacheLogger
99
Romain Guy03750a02010-10-18 14:06:08 -0700100///////////////////////////////////////////////////////////////////////////////
101// Caches
102///////////////////////////////////////////////////////////////////////////////
103
Romain Guybb0acdf2012-03-05 13:44:35 -0800104class DisplayList;
105
Romain Guy79537452011-10-12 13:48:51 -0700106class ANDROID_API Caches: public Singleton<Caches> {
Chet Haasedd78cca2010-10-22 18:59:26 -0700107 Caches();
Romain Guyfb8b7632010-08-23 21:05:08 -0700108
109 friend class Singleton<Caches>;
110
Romain Guye190aa62010-11-10 19:01:29 -0800111 CacheLogger mLogger;
Romain Guy9bca4792010-10-25 18:42:25 -0700112
Romain Guyfb8b7632010-08-23 21:05:08 -0700113public:
Romain Guybdf76092011-07-18 15:00:43 -0700114 enum FlushMode {
Romain Guy6d7475d2011-07-27 16:28:21 -0700115 kFlushMode_Layers = 0,
116 kFlushMode_Moderate,
Romain Guybdf76092011-07-18 15:00:43 -0700117 kFlushMode_Full
118 };
119
120 /**
Romain Guydfa10462012-05-12 16:18:58 -0700121 * Initialize caches.
Romain Guy8ff6b9e2011-11-09 20:10:18 -0800122 */
Romain Guy3b748a42013-04-17 18:54:38 -0700123 bool init();
Romain Guy8ff6b9e2011-11-09 20:10:18 -0800124
125 /**
Romain Guy5bb3c732012-11-29 17:52:58 -0800126 * Initialize global system properties.
127 */
128 bool initProperties();
129
130 /**
Romain Guybdf76092011-07-18 15:00:43 -0700131 * Flush the cache.
132 *
133 * @param mode Indicates how much of the cache should be flushed
134 */
135 void flush(FlushMode mode);
136
Romain Guy5b3b3522010-10-27 18:57:51 -0700137 /**
Romain Guy8ff6b9e2011-11-09 20:10:18 -0800138 * Destroys all resources associated with this cache. This should
139 * be called after a flush(kFlushMode_Full).
140 */
141 void terminate();
142
143 /**
Romain Guye190aa62010-11-10 19:01:29 -0800144 * Indicates whether the renderer is in debug mode.
145 * This debug mode provides limited information to app developers.
146 */
147 DebugLevel getDebugLevel() const {
148 return mDebugLevel;
149 }
150
151 /**
Romain Guyfe48f652010-11-11 15:36:56 -0800152 * Call this on each frame to ensure that garbage is deleted from
153 * GPU memory.
154 */
155 void clearGarbage();
156
157 /**
Romain Guyada830f2011-01-13 12:13:20 -0800158 * Can be used to delete a layer from a non EGL thread.
Romain Guy57066eb2011-01-12 12:53:32 -0800159 */
Romain Guyada830f2011-01-13 12:13:20 -0800160 void deleteLayerDeferred(Layer* layer);
Romain Guy57066eb2011-01-12 12:53:32 -0800161
Romain Guybb0acdf2012-03-05 13:44:35 -0800162 /*
163 * Can be used to delete a display list from a non EGL thread.
164 */
165 void deleteDisplayListDeferred(DisplayList* layer);
166
Romain Guy57066eb2011-01-12 12:53:32 -0800167 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700168 * Binds the VBO used to render simple textured quads.
169 */
Romain Guyf3a910b42011-12-12 20:35:21 -0800170 bool bindMeshBuffer();
Romain Guy5b3b3522010-10-27 18:57:51 -0700171
172 /**
173 * Binds the specified VBO if needed.
174 */
Romain Guyf3a910b42011-12-12 20:35:21 -0800175 bool bindMeshBuffer(const GLuint buffer);
Romain Guy5b3b3522010-10-27 18:57:51 -0700176
177 /**
178 * Unbinds the VBO used to render simple textured quads.
179 */
Romain Guyf3a910b42011-12-12 20:35:21 -0800180 bool unbindMeshBuffer();
181
Romain Guy3b748a42013-04-17 18:54:38 -0700182 /**
183 * Binds a global indices buffer that can draw up to
184 * REGION_MESH_QUAD_COUNT quads.
185 */
186 bool bindIndicesBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800187 bool bindIndicesBuffer(const GLuint buffer);
188 bool unbindIndicesBuffer();
189
Romain Guyf3a910b42011-12-12 20:35:21 -0800190 /**
Romain Guycf51a412013-04-08 19:40:31 -0700191 * Binds the specified buffer as the current GL unpack pixel buffer.
192 */
193 bool bindPixelBuffer(const GLuint buffer);
194
195 /**
196 * Resets the current unpack pixel buffer to 0 (default value.)
197 */
198 bool unbindPixelBuffer();
199
200 /**
Romain Guyf3a910b42011-12-12 20:35:21 -0800201 * Binds an attrib to the specified float vertex pointer.
202 * Assumes a stride of gMeshStride and a size of 2.
203 */
Chris Craikcb4d6002012-09-25 12:00:29 -0700204 void bindPositionVertexPointer(bool force, GLvoid* vertices, GLsizei stride = gMeshStride);
Romain Guyf3a910b42011-12-12 20:35:21 -0800205
206 /**
207 * Binds an attrib to the specified float vertex pointer.
208 * Assumes a stride of gMeshStride and a size of 2.
209 */
Romain Guyff316ec2013-02-13 18:39:43 -0800210 void bindTexCoordsVertexPointer(bool force, GLvoid* vertices, GLsizei stride = gMeshStride);
Romain Guyf3a910b42011-12-12 20:35:21 -0800211
212 /**
213 * Resets the vertex pointers.
214 */
215 void resetVertexPointers();
216 void resetTexCoordsVertexPointer();
Romain Guy03750a02010-10-18 14:06:08 -0700217
Romain Guy15bc6432011-12-13 13:11:32 -0800218 void enableTexCoordsVertexArray();
Romain Guyff316ec2013-02-13 18:39:43 -0800219 void disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -0800220
Romain Guy5b3b3522010-10-27 18:57:51 -0700221 /**
Romain Guya1d3c912011-12-13 14:55:06 -0800222 * Activate the specified texture unit. The texture unit must
223 * be specified using an integer number (0 for GL_TEXTURE0 etc.)
224 */
225 void activeTexture(GLuint textureUnit);
226
227 /**
Romain Guy8aa195d2013-06-04 18:00:09 -0700228 * Binds the specified texture as a GL_TEXTURE_2D texture.
Romain Guybe1b1272013-06-06 14:02:54 -0700229 * All texture bindings must be performed with this method or
230 * bindTexture(GLenum, GLuint).
Romain Guy8aa195d2013-06-04 18:00:09 -0700231 */
232 void bindTexture(GLuint texture);
233
234 /**
Romain Guybe1b1272013-06-06 14:02:54 -0700235 * Binds the specified texture with the specified render target.
236 * All texture bindings must be performed with this method or
237 * bindTexture(GLuint).
Romain Guy8aa195d2013-06-04 18:00:09 -0700238 */
239 void bindTexture(GLenum target, GLuint texture);
240
241 /**
Romain Guybe1b1272013-06-06 14:02:54 -0700242 * Deletes the specified texture and clears it from the cache
243 * of bound textures.
244 * All textures must be deleted using this method.
245 */
246 void deleteTexture(GLuint texture);
247
248 /**
Romain Guy8aa195d2013-06-04 18:00:09 -0700249 * Signals that the cache of bound textures should be cleared.
250 * Other users of the context may have altered which textures are bound.
251 */
252 void resetBoundTextures();
253
254 /**
Romain Guy8f85e802011-12-14 19:23:32 -0800255 * Sets the scissor for the current surface.
256 */
Romain Guy8a4ac612012-07-17 17:32:48 -0700257 bool setScissor(GLint x, GLint y, GLint width, GLint height);
Romain Guy8f85e802011-12-14 19:23:32 -0800258
259 /**
Romain Guy82bc7a72012-01-03 14:13:39 -0800260 * Resets the scissor state.
261 */
262 void resetScissor();
263
Romain Guy8a4ac612012-07-17 17:32:48 -0700264 bool enableScissor();
265 bool disableScissor();
Romain Guy586cae32012-07-13 15:28:31 -0700266 void setScissorEnabled(bool enabled);
267
Romain Guyef359272013-01-31 19:07:29 -0800268 void startTiling(GLuint x, GLuint y, GLuint width, GLuint height, bool discard);
Romain Guy85ef80d2012-09-13 20:26:50 -0700269 void endTiling();
270
Romain Guy82bc7a72012-01-03 14:13:39 -0800271 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700272 * Returns the mesh used to draw regions. Calling this method will
273 * bind a VBO of type GL_ELEMENT_ARRAY_BUFFER that contains the
274 * indices for the region mesh.
275 */
276 TextureVertex* getRegionMesh();
277
Romain Guyc15008e2010-11-10 11:59:15 -0800278 /**
279 * Displays the memory usage of each cache and the total sum.
280 */
281 void dumpMemoryUsage();
Chet Haase9c1e23b2011-03-24 10:51:31 -0700282 void dumpMemoryUsage(String8& log);
Romain Guyc15008e2010-11-10 11:59:15 -0800283
Romain Guy54c1a642012-09-27 17:55:46 -0700284 bool hasRegisteredFunctors();
285 void registerFunctors(uint32_t functorCount);
286 void unregisterFunctors(uint32_t functorCount);
287
Romain Guyfb8b7632010-08-23 21:05:08 -0700288 bool blend;
289 GLenum lastSrcMode;
290 GLenum lastDstMode;
291 Program* currentProgram;
Romain Guy586cae32012-07-13 15:28:31 -0700292 bool scissorEnabled;
Romain Guyfb8b7632010-08-23 21:05:08 -0700293
Romain Guy0f667532013-03-01 14:31:04 -0800294 bool drawDeferDisabled;
295 bool drawReorderDisabled;
296
Romain Guy746b7402010-10-26 16:27:31 -0700297 // VBO to draw with
Romain Guy03750a02010-10-18 14:06:08 -0700298 GLuint meshBuffer;
Romain Guy03750a02010-10-18 14:06:08 -0700299
Romain Guy746b7402010-10-26 16:27:31 -0700300 // Misc
301 GLint maxTextureSize;
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800302
303 // Debugging
Romain Guy4ff0cf42012-08-06 14:51:10 -0700304 bool debugLayersUpdates;
Romain Guy7c450aa2012-09-21 19:15:00 -0700305 bool debugOverdraw;
Romain Guy746b7402010-10-26 16:27:31 -0700306
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800307 enum StencilClipDebug {
308 kStencilHide,
309 kStencilShowHighlight,
310 kStencilShowRegion
311 };
312 StencilClipDebug debugStencilClip;
313
Romain Guyfb8b7632010-08-23 21:05:08 -0700314 TextureCache textureCache;
315 LayerCache layerCache;
Romain Guy8d4aeb72013-02-12 16:08:55 -0800316 RenderBufferCache renderBufferCache;
Romain Guyfb8b7632010-08-23 21:05:08 -0700317 GradientCache gradientCache;
318 ProgramCache programCache;
319 PathCache pathCache;
320 PatchCache patchCache;
321 TextDropShadowCache dropShadowCache;
Romain Guye2d345e2010-09-24 18:39:22 -0700322 FboCache fboCache;
Chet Haase5c13d892010-10-08 08:37:55 -0700323 ResourceCache resourceCache;
Romain Guy29d89972010-09-22 16:10:57 -0700324
Romain Guyb1d0a4e2012-07-13 18:25:35 -0700325 GammaFontRenderer* fontRenderer;
326
Romain Guy5dc7fa72013-03-11 20:48:31 -0700327 TaskManager tasks;
328
Romain Guy0baaac52012-08-31 20:31:01 -0700329 Dither dither;
Romain Guy0baaac52012-08-31 20:31:01 -0700330 Stencil stencil;
Romain Guy0baaac52012-08-31 20:31:01 -0700331
Romain Guy3b748a42013-04-17 18:54:38 -0700332 AssetAtlas assetAtlas;
333
Romain Guyf9f00162013-05-09 11:50:12 -0700334 bool gpuPixelBuffersEnabled;
335
Romain Guydfa10462012-05-12 16:18:58 -0700336 // Debug methods
Romain Guy13631f32012-01-30 17:41:55 -0800337 PFNGLINSERTEVENTMARKEREXTPROC eventMark;
338 PFNGLPUSHGROUPMARKEREXTPROC startMark;
339 PFNGLPOPGROUPMARKEREXTPROC endMark;
340
Romain Guydfa10462012-05-12 16:18:58 -0700341 PFNGLLABELOBJECTEXTPROC setLabel;
342 PFNGLGETOBJECTLABELEXTPROC getLabel;
343
Romain Guye190aa62010-11-10 19:01:29 -0800344private:
Romain Guyb1d0a4e2012-07-13 18:25:35 -0700345 void initFont();
Romain Guydfa10462012-05-12 16:18:58 -0700346 void initExtensions();
347 void initConstraints();
Romain Guyf9f00162013-05-09 11:50:12 -0700348 void initStaticProperties();
Romain Guydfa10462012-05-12 16:18:58 -0700349
350 static void eventMarkNull(GLsizei length, const GLchar* marker) { }
351 static void startMarkNull(GLsizei length, const GLchar* marker) { }
Romain Guy13631f32012-01-30 17:41:55 -0800352 static void endMarkNull() { }
353
Romain Guydfa10462012-05-12 16:18:58 -0700354 static void setLabelNull(GLenum type, uint object, GLsizei length,
355 const char* label) { }
356 static void getLabelNull(GLenum type, uint object, GLsizei bufferSize,
357 GLsizei* length, char* label) {
358 if (length) *length = 0;
359 if (label) *label = '\0';
360 }
361
Romain Guyf3a910b42011-12-12 20:35:21 -0800362 GLuint mCurrentBuffer;
Romain Guy15bc6432011-12-13 13:11:32 -0800363 GLuint mCurrentIndicesBuffer;
Romain Guycf51a412013-04-08 19:40:31 -0700364 GLuint mCurrentPixelBuffer;
Romain Guyf3a910b42011-12-12 20:35:21 -0800365 void* mCurrentPositionPointer;
Chris Craik16b897c2012-09-27 13:10:56 -0700366 GLsizei mCurrentPositionStride;
Romain Guyf3a910b42011-12-12 20:35:21 -0800367 void* mCurrentTexCoordsPointer;
Romain Guyff316ec2013-02-13 18:39:43 -0800368 GLsizei mCurrentTexCoordsStride;
Romain Guyf3a910b42011-12-12 20:35:21 -0800369
Romain Guy15bc6432011-12-13 13:11:32 -0800370 bool mTexCoordsArrayEnabled;
371
Romain Guya1d3c912011-12-13 14:55:06 -0800372 GLuint mTextureUnit;
373
Romain Guy8f85e802011-12-14 19:23:32 -0800374 GLint mScissorX;
375 GLint mScissorY;
376 GLint mScissorWidth;
377 GLint mScissorHeight;
378
Romain Guy3bbacf22013-02-06 16:51:04 -0800379 Extensions& mExtensions;
380
Romain Guyf3a910b42011-12-12 20:35:21 -0800381 // Used to render layers
382 TextureVertex* mRegionMesh;
Romain Guy3b748a42013-04-17 18:54:38 -0700383
384 // Global index buffer
385 GLuint mMeshIndices;
Romain Guyf3a910b42011-12-12 20:35:21 -0800386
387 mutable Mutex mGarbageLock;
388 Vector<Layer*> mLayerGarbage;
Romain Guybb0acdf2012-03-05 13:44:35 -0800389 Vector<DisplayList*> mDisplayListGarbage;
Romain Guyf3a910b42011-12-12 20:35:21 -0800390
Romain Guye190aa62010-11-10 19:01:29 -0800391 DebugLevel mDebugLevel;
Romain Guy8ff6b9e2011-11-09 20:10:18 -0800392 bool mInitialized;
Romain Guy54c1a642012-09-27 17:55:46 -0700393
394 uint32_t mFunctorsCount;
Romain Guy8aa195d2013-06-04 18:00:09 -0700395
396 GLuint mBoundTextures[REQUIRED_TEXTURE_UNITS_COUNT];
Romain Guyfb8b7632010-08-23 21:05:08 -0700397}; // class Caches
398
399}; // namespace uirenderer
Romain Guyfb8b7632010-08-23 21:05:08 -0700400}; // namespace android
401
Romain Guy5b3b3522010-10-27 18:57:51 -0700402#endif // ANDROID_HWUI_CACHES_H