Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2010 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #define LOG_TAG "OpenGLRenderer" |
| 18 | |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 19 | #include "SkiaShader.h" |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 20 | |
Romain Guy | a1d3c91 | 2011-12-13 14:55:06 -0800 | [diff] [blame] | 21 | #include "Caches.h" |
Tom Hudson | 2dc236b | 2014-10-15 15:46:42 -0400 | [diff] [blame] | 22 | #include "Extensions.h" |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 23 | #include "Layer.h" |
| 24 | #include "Matrix.h" |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 25 | #include "Texture.h" |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 26 | |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 27 | #include <SkMatrix.h> |
| 28 | #include <utils/Log.h> |
| 29 | |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 30 | namespace android { |
| 31 | namespace uirenderer { |
| 32 | |
| 33 | /////////////////////////////////////////////////////////////////////////////// |
| 34 | // Support |
| 35 | /////////////////////////////////////////////////////////////////////////////// |
| 36 | |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 37 | static const GLenum gTileModes[] = { |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 38 | GL_CLAMP_TO_EDGE, // == SkShader::kClamp_TileMode |
| 39 | GL_REPEAT, // == SkShader::kRepeat_Mode |
| 40 | GL_MIRRORED_REPEAT // == SkShader::kMirror_TileMode |
| 41 | }; |
| 42 | |
Romain Guy | 42e1e0d | 2012-07-30 14:47:51 -0700 | [diff] [blame] | 43 | /** |
| 44 | * This function does not work for n == 0. |
| 45 | */ |
| 46 | static inline bool isPowerOfTwo(unsigned int n) { |
| 47 | return !(n & (n - 1)); |
| 48 | } |
| 49 | |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 50 | static inline void bindUniformColor(int slot, FloatColor color) { |
| 51 | glUniform4fv(slot, 1, reinterpret_cast<const float*>(&color)); |
| 52 | } |
| 53 | |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 54 | static inline void bindTexture(Caches* caches, Texture* texture, GLenum wrapS, GLenum wrapT) { |
Chris Craik | 44eb2c0 | 2015-01-29 09:45:09 -0800 | [diff] [blame] | 55 | caches->textureState().bindTexture(texture->id); |
Romain Guy | d21b6e1 | 2011-11-30 20:21:23 -0800 | [diff] [blame] | 56 | texture->setWrapST(wrapS, wrapT); |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 57 | } |
| 58 | |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 59 | /** |
| 60 | * Compute the matrix to transform to screen space. |
| 61 | * @param screenSpace Output param for the computed matrix. |
| 62 | * @param unitMatrix The unit matrix for gradient shaders, as returned by SkShader::asAGradient, |
| 63 | * or identity. |
| 64 | * @param localMatrix Local matrix, as returned by SkShader::getLocalMatrix(). |
| 65 | * @param modelViewMatrix Model view matrix, as supplied by the OpenGLRenderer. |
| 66 | */ |
| 67 | static void computeScreenSpaceMatrix(mat4& screenSpace, const SkMatrix& unitMatrix, |
| 68 | const SkMatrix& localMatrix, const mat4& modelViewMatrix) { |
| 69 | mat4 shaderMatrix; |
| 70 | // uses implicit construction |
| 71 | shaderMatrix.loadInverse(localMatrix); |
| 72 | // again, uses implicit construction |
| 73 | screenSpace.loadMultiply(unitMatrix, shaderMatrix); |
| 74 | screenSpace.multiply(modelViewMatrix); |
| 75 | } |
| 76 | |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 77 | /////////////////////////////////////////////////////////////////////////////// |
Chris Craik | 8284073 | 2015-04-03 09:37:49 -0700 | [diff] [blame] | 78 | // gradient shader matrix helpers |
Chris Craik | 3f085429 | 2014-04-15 16:18:08 -0700 | [diff] [blame] | 79 | /////////////////////////////////////////////////////////////////////////////// |
| 80 | |
Chris Craik | 8284073 | 2015-04-03 09:37:49 -0700 | [diff] [blame] | 81 | static void toLinearUnitMatrix(const SkPoint pts[2], SkMatrix* matrix) { |
Romain Guy | e3095e0 | 2010-10-06 16:57:29 -0700 | [diff] [blame] | 82 | SkVector vec = pts[1] - pts[0]; |
| 83 | const float mag = vec.length(); |
| 84 | const float inv = mag ? 1.0f / mag : 0; |
| 85 | |
| 86 | vec.scale(inv); |
| 87 | matrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY); |
| 88 | matrix->postTranslate(-pts[0].fX, -pts[0].fY); |
| 89 | matrix->postScale(inv, inv); |
| 90 | } |
| 91 | |
Romain Guy | 1483094 | 2010-10-07 15:07:45 -0700 | [diff] [blame] | 92 | static void toCircularUnitMatrix(const float x, const float y, const float radius, |
| 93 | SkMatrix* matrix) { |
| 94 | const float inv = 1.0f / radius; |
| 95 | matrix->setTranslate(-x, -y); |
| 96 | matrix->postScale(inv, inv); |
| 97 | } |
| 98 | |
Romain Guy | 1483094 | 2010-10-07 15:07:45 -0700 | [diff] [blame] | 99 | static void toSweepUnitMatrix(const float x, const float y, SkMatrix* matrix) { |
| 100 | matrix->setTranslate(-x, -y); |
| 101 | } |
| 102 | |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 103 | /////////////////////////////////////////////////////////////////////////////// |
| 104 | // Common gradient code |
| 105 | /////////////////////////////////////////////////////////////////////////////// |
Romain Guy | 1483094 | 2010-10-07 15:07:45 -0700 | [diff] [blame] | 106 | |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 107 | static bool isSimpleGradient(const SkShader::GradientInfo& gradInfo) { |
| 108 | return gradInfo.fColorCount == 2 && gradInfo.fTileMode == SkShader::kClamp_TileMode; |
Romain Guy | ee916f1 | 2010-09-20 17:53:08 -0700 | [diff] [blame] | 109 | } |
| 110 | |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 111 | /////////////////////////////////////////////////////////////////////////////// |
| 112 | // Store / apply |
| 113 | /////////////////////////////////////////////////////////////////////////////// |
| 114 | |
| 115 | bool tryStoreGradient(Caches& caches, const SkShader& shader, const Matrix4 modelViewMatrix, |
| 116 | GLuint* textureUnit, ProgramDescription* description, |
| 117 | SkiaShaderData::GradientShaderData* outData) { |
| 118 | SkShader::GradientInfo gradInfo; |
| 119 | gradInfo.fColorCount = 0; |
| 120 | gradInfo.fColors = nullptr; |
| 121 | gradInfo.fColorOffsets = nullptr; |
| 122 | |
| 123 | SkMatrix unitMatrix; |
| 124 | switch (shader.asAGradient(&gradInfo)) { |
| 125 | case SkShader::kLinear_GradientType: |
| 126 | description->gradientType = ProgramDescription::kGradientLinear; |
| 127 | |
Chris Craik | 8284073 | 2015-04-03 09:37:49 -0700 | [diff] [blame] | 128 | toLinearUnitMatrix(gradInfo.fPoint, &unitMatrix); |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 129 | break; |
| 130 | case SkShader::kRadial_GradientType: |
| 131 | description->gradientType = ProgramDescription::kGradientCircular; |
| 132 | |
| 133 | toCircularUnitMatrix(gradInfo.fPoint[0].fX, gradInfo.fPoint[0].fY, |
| 134 | gradInfo.fRadius[0], &unitMatrix); |
| 135 | break; |
| 136 | case SkShader::kSweep_GradientType: |
| 137 | description->gradientType = ProgramDescription::kGradientSweep; |
| 138 | |
| 139 | toSweepUnitMatrix(gradInfo.fPoint[0].fX, gradInfo.fPoint[0].fY, &unitMatrix); |
| 140 | break; |
| 141 | default: |
| 142 | // Do nothing. This shader is unsupported. |
| 143 | return false; |
| 144 | } |
| 145 | description->hasGradient = true; |
| 146 | description->isSimpleGradient = isSimpleGradient(gradInfo); |
| 147 | |
| 148 | computeScreenSpaceMatrix(outData->screenSpace, unitMatrix, |
| 149 | shader.getLocalMatrix(), modelViewMatrix); |
| 150 | |
| 151 | // re-query shader to get full color / offset data |
| 152 | std::unique_ptr<SkColor[]> colorStorage(new SkColor[gradInfo.fColorCount]); |
| 153 | std::unique_ptr<SkScalar[]> colorOffsets(new SkScalar[gradInfo.fColorCount]); |
| 154 | gradInfo.fColors = &colorStorage[0]; |
| 155 | gradInfo.fColorOffsets = &colorOffsets[0]; |
| 156 | shader.asAGradient(&gradInfo); |
| 157 | |
| 158 | if (CC_UNLIKELY(!isSimpleGradient(gradInfo))) { |
| 159 | outData->gradientSampler = (*textureUnit)++; |
| 160 | |
| 161 | #ifndef SK_SCALAR_IS_FLOAT |
| 162 | #error Need to convert gradInfo.fColorOffsets to float! |
| 163 | #endif |
| 164 | outData->gradientTexture = caches.gradientCache.get( |
| 165 | gradInfo.fColors, gradInfo.fColorOffsets, gradInfo.fColorCount); |
| 166 | outData->wrapST = gTileModes[gradInfo.fTileMode]; |
| 167 | } else { |
| 168 | outData->gradientSampler = 0; |
| 169 | outData->gradientTexture = nullptr; |
| 170 | |
| 171 | outData->startColor.set(gradInfo.fColors[0]); |
| 172 | outData->endColor.set(gradInfo.fColors[1]); |
| 173 | } |
| 174 | |
| 175 | outData->ditherSampler = (*textureUnit)++; |
| 176 | return true; |
| 177 | } |
| 178 | |
| 179 | void applyGradient(Caches& caches, const SkiaShaderData::GradientShaderData& data) { |
| 180 | if (CC_UNLIKELY(data.gradientTexture)) { |
| 181 | caches.textureState().activateTexture(data.gradientSampler); |
| 182 | bindTexture(&caches, data.gradientTexture, data.wrapST, data.wrapST); |
| 183 | glUniform1i(caches.program().getUniform("gradientSampler"), data.gradientSampler); |
| 184 | } else { |
| 185 | bindUniformColor(caches.program().getUniform("startColor"), data.startColor); |
| 186 | bindUniformColor(caches.program().getUniform("endColor"), data.endColor); |
| 187 | } |
| 188 | |
| 189 | // TODO: remove sampler slot incrementing from dither.setupProgram, |
| 190 | // since this assignment of slots is done at store, not apply time |
| 191 | GLuint ditherSampler = data.ditherSampler; |
| 192 | caches.dither.setupProgram(caches.program(), &ditherSampler); |
| 193 | glUniformMatrix4fv(caches.program().getUniform("screenSpace"), 1, |
| 194 | GL_FALSE, &data.screenSpace.data[0]); |
| 195 | } |
| 196 | |
| 197 | bool tryStoreBitmap(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, |
| 198 | GLuint* textureUnit, ProgramDescription* description, |
| 199 | SkiaShaderData::BitmapShaderData* outData) { |
| 200 | SkBitmap bitmap; |
| 201 | SkShader::TileMode xy[2]; |
| 202 | if (shader.asABitmap(&bitmap, nullptr, xy) != SkShader::kDefault_BitmapType) { |
| 203 | return false; |
| 204 | } |
| 205 | |
| 206 | outData->bitmapTexture = caches.textureCache.get(&bitmap); |
| 207 | if (!outData->bitmapTexture) return false; |
| 208 | |
| 209 | outData->bitmapSampler = (*textureUnit)++; |
| 210 | |
| 211 | const float width = outData->bitmapTexture->width; |
| 212 | const float height = outData->bitmapTexture->height; |
| 213 | |
| 214 | description->hasBitmap = true; |
| 215 | if (!caches.extensions().hasNPot() |
| 216 | && (!isPowerOfTwo(width) || !isPowerOfTwo(height)) |
| 217 | && (xy[0] != SkShader::kClamp_TileMode || xy[1] != SkShader::kClamp_TileMode)) { |
| 218 | description->isBitmapNpot = true; |
| 219 | description->bitmapWrapS = gTileModes[xy[0]]; |
| 220 | description->bitmapWrapT = gTileModes[xy[1]]; |
| 221 | |
| 222 | outData->wrapS = GL_CLAMP_TO_EDGE; |
| 223 | outData->wrapT = GL_CLAMP_TO_EDGE; |
| 224 | } else { |
| 225 | outData->wrapS = gTileModes[xy[0]]; |
| 226 | outData->wrapT = gTileModes[xy[1]]; |
| 227 | } |
| 228 | |
| 229 | computeScreenSpaceMatrix(outData->textureTransform, SkMatrix::I(), shader.getLocalMatrix(), |
| 230 | modelViewMatrix); |
| 231 | outData->textureDimension[0] = 1.0f / width; |
| 232 | outData->textureDimension[1] = 1.0f / height; |
| 233 | |
| 234 | return true; |
| 235 | } |
| 236 | |
| 237 | void applyBitmap(Caches& caches, const SkiaShaderData::BitmapShaderData& data) { |
| 238 | caches.textureState().activateTexture(data.bitmapSampler); |
| 239 | bindTexture(&caches, data.bitmapTexture, data.wrapS, data.wrapT); |
| 240 | data.bitmapTexture->setFilter(GL_LINEAR); |
| 241 | |
| 242 | glUniform1i(caches.program().getUniform("bitmapSampler"), data.bitmapSampler); |
| 243 | glUniformMatrix4fv(caches.program().getUniform("textureTransform"), 1, GL_FALSE, |
| 244 | &data.textureTransform.data[0]); |
| 245 | glUniform2fv(caches.program().getUniform("textureDimension"), 1, &data.textureDimension[0]); |
| 246 | } |
| 247 | |
| 248 | SkiaShaderType getComposeSubType(const SkShader& shader) { |
| 249 | // First check for a gradient shader. |
| 250 | switch (shader.asAGradient(nullptr)) { |
| 251 | case SkShader::kNone_GradientType: |
| 252 | // Not a gradient shader. Fall through to check for other types. |
| 253 | break; |
| 254 | case SkShader::kLinear_GradientType: |
| 255 | case SkShader::kRadial_GradientType: |
| 256 | case SkShader::kSweep_GradientType: |
| 257 | return kGradient_SkiaShaderType; |
| 258 | default: |
| 259 | // This is a Skia gradient that has no SkiaShader equivalent. Return None to skip. |
| 260 | return kNone_SkiaShaderType; |
| 261 | } |
| 262 | |
| 263 | // The shader is not a gradient. Check for a bitmap shader. |
| 264 | if (shader.asABitmap(nullptr, nullptr, nullptr) == SkShader::kDefault_BitmapType) { |
| 265 | return kBitmap_SkiaShaderType; |
| 266 | } |
| 267 | return kNone_SkiaShaderType; |
| 268 | } |
| 269 | |
| 270 | void storeCompose(Caches& caches, const SkShader& bitmapShader, const SkShader& gradientShader, |
| 271 | const Matrix4& modelViewMatrix, GLuint* textureUnit, |
| 272 | ProgramDescription* description, SkiaShaderData* outData) { |
| 273 | LOG_ALWAYS_FATAL_IF(!tryStoreBitmap(caches, bitmapShader, modelViewMatrix, |
| 274 | textureUnit, description, &outData->bitmapData), |
| 275 | "failed storing bitmap shader data"); |
| 276 | LOG_ALWAYS_FATAL_IF(!tryStoreGradient(caches, gradientShader, modelViewMatrix, |
| 277 | textureUnit, description, &outData->gradientData), |
| 278 | "failing storing gradient shader data"); |
| 279 | } |
| 280 | |
| 281 | bool tryStoreCompose(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, |
| 282 | GLuint* textureUnit, ProgramDescription* description, |
| 283 | SkiaShaderData* outData) { |
| 284 | |
| 285 | SkShader::ComposeRec rec; |
| 286 | if (!shader.asACompose(&rec)) return false; |
| 287 | |
| 288 | const SkiaShaderType shaderAType = getComposeSubType(*rec.fShaderA); |
| 289 | const SkiaShaderType shaderBType = getComposeSubType(*rec.fShaderB); |
| 290 | |
| 291 | // check that type enum values are the 2 flags that compose the kCompose value |
| 292 | if ((shaderAType & shaderBType) != 0) return false; |
| 293 | if ((shaderAType | shaderBType) != kCompose_SkiaShaderType) return false; |
| 294 | |
| 295 | mat4 transform; |
| 296 | computeScreenSpaceMatrix(transform, SkMatrix::I(), shader.getLocalMatrix(), modelViewMatrix); |
| 297 | if (shaderAType == kBitmap_SkiaShaderType) { |
| 298 | description->isBitmapFirst = true; |
| 299 | storeCompose(caches, *rec.fShaderA, *rec.fShaderB, |
| 300 | transform, textureUnit, description, outData); |
| 301 | } else { |
| 302 | description->isBitmapFirst = false; |
| 303 | storeCompose(caches, *rec.fShaderB, *rec.fShaderA, |
| 304 | transform, textureUnit, description, outData); |
| 305 | } |
| 306 | if (!SkXfermode::AsMode(rec.fMode, &description->shadersMode)) { |
| 307 | // TODO: Support other modes. |
| 308 | description->shadersMode = SkXfermode::kSrcOver_Mode; |
| 309 | } |
| 310 | return true; |
| 311 | } |
| 312 | |
| 313 | bool tryStoreLayer(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, |
| 314 | GLuint* textureUnit, ProgramDescription* description, |
| 315 | SkiaShaderData::LayerShaderData* outData) { |
| 316 | Layer* layer; |
| 317 | if (!shader.asACustomShader(reinterpret_cast<void**>(&layer))) { |
| 318 | return false; |
| 319 | } |
| 320 | |
| 321 | description->hasBitmap = true; |
Chris Craik | 36a35e3 | 2015-02-18 09:24:33 -0800 | [diff] [blame] | 322 | outData->layer = layer; |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 323 | outData->bitmapSampler = (*textureUnit)++; |
| 324 | |
| 325 | const float width = layer->getWidth(); |
| 326 | const float height = layer->getHeight(); |
| 327 | |
| 328 | computeScreenSpaceMatrix(outData->textureTransform, SkMatrix::I(), shader.getLocalMatrix(), |
| 329 | modelViewMatrix); |
| 330 | |
| 331 | outData->textureDimension[0] = 1.0f / width; |
| 332 | outData->textureDimension[1] = 1.0f / height; |
| 333 | return true; |
| 334 | } |
| 335 | |
| 336 | void applyLayer(Caches& caches, const SkiaShaderData::LayerShaderData& data) { |
| 337 | caches.textureState().activateTexture(data.bitmapSampler); |
| 338 | |
| 339 | data.layer->bindTexture(); |
| 340 | data.layer->setWrap(GL_CLAMP_TO_EDGE); |
| 341 | data.layer->setFilter(GL_LINEAR); |
| 342 | |
| 343 | glUniform1i(caches.program().getUniform("bitmapSampler"), data.bitmapSampler); |
| 344 | glUniformMatrix4fv(caches.program().getUniform("textureTransform"), 1, |
| 345 | GL_FALSE, &data.textureTransform.data[0]); |
| 346 | glUniform2fv(caches.program().getUniform("textureDimension"), 1, &data.textureDimension[0]); |
| 347 | } |
| 348 | |
| 349 | void SkiaShader::store(Caches& caches, const SkShader* shader, const Matrix4& modelViewMatrix, |
| 350 | GLuint* textureUnit, ProgramDescription* description, |
| 351 | SkiaShaderData* outData) { |
| 352 | if (!shader) { |
| 353 | outData->skiaShaderType = kNone_SkiaShaderType; |
| 354 | return; |
| 355 | } |
| 356 | |
| 357 | if (tryStoreGradient(caches, *shader, modelViewMatrix, |
| 358 | textureUnit, description, &outData->gradientData)) { |
| 359 | outData->skiaShaderType = kGradient_SkiaShaderType; |
| 360 | return; |
| 361 | } |
| 362 | |
| 363 | if (tryStoreBitmap(caches, *shader, modelViewMatrix, |
| 364 | textureUnit, description, &outData->bitmapData)) { |
| 365 | outData->skiaShaderType = kBitmap_SkiaShaderType; |
| 366 | return; |
| 367 | } |
| 368 | |
| 369 | if (tryStoreCompose(caches, *shader, modelViewMatrix, |
| 370 | textureUnit, description, outData)) { |
| 371 | outData->skiaShaderType = kCompose_SkiaShaderType; |
| 372 | return; |
| 373 | } |
| 374 | |
| 375 | if (tryStoreLayer(caches, *shader, modelViewMatrix, |
| 376 | textureUnit, description, &outData->layerData)) { |
| 377 | outData->skiaShaderType = kLayer_SkiaShaderType; |
| 378 | } |
| 379 | } |
| 380 | |
| 381 | void SkiaShader::apply(Caches& caches, const SkiaShaderData& data) { |
| 382 | if (!data.skiaShaderType) return; |
| 383 | |
| 384 | if (data.skiaShaderType & kGradient_SkiaShaderType) { |
| 385 | applyGradient(caches, data.gradientData); |
| 386 | } |
| 387 | if (data.skiaShaderType & kBitmap_SkiaShaderType) { |
| 388 | applyBitmap(caches, data.bitmapData); |
| 389 | } |
| 390 | |
| 391 | if (data.skiaShaderType == kLayer_SkiaShaderType) { |
| 392 | applyLayer(caches, data.layerData); |
| 393 | } |
| 394 | } |
| 395 | |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 396 | }; // namespace uirenderer |
| 397 | }; // namespace android |