David Li | 291f5fe | 2011-03-21 17:42:50 -0700 | [diff] [blame] | 1 | /* |
| 2 | ** Copyright 2011, The Android Open Source Project |
| 3 | ** |
| 4 | ** Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | ** you may not use this file except in compliance with the License. |
| 6 | ** You may obtain a copy of the License at |
| 7 | ** |
| 8 | ** http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | ** |
| 10 | ** Unless required by applicable law or agreed to in writing, software |
| 11 | ** distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | ** See the License for the specific language governing permissions and |
| 14 | ** limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | // auto generated by generate_caller_cpp.py |
| 18 | // implement declarations in caller.h |
| 19 | |
| 20 | #include "header.h" |
| 21 | |
| 22 | namespace android { |
| 23 | |
| 24 | static const int * GenerateCall_glCompressedTexImage2D(DbgContext * const dbg, |
| 25 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 26 | static const int * GenerateCall_glCompressedTexSubImage2D(DbgContext * const dbg, |
| 27 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 28 | static const int * GenerateCall_glDrawElements(DbgContext * const dbg, |
| 29 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 30 | static const int * GenerateCall_glGenBuffers(DbgContext * const dbg, |
| 31 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 32 | static const int * GenerateCall_glGenFramebuffers(DbgContext * const dbg, |
| 33 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 34 | static const int * GenerateCall_glGenRenderbuffers(DbgContext * const dbg, |
| 35 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 36 | static const int * GenerateCall_glGenTextures(DbgContext * const dbg, |
| 37 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 38 | static const int * GenerateCall_glGetActiveAttrib(DbgContext * const dbg, |
| 39 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 40 | static const int * GenerateCall_glGetActiveUniform(DbgContext * const dbg, |
| 41 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 42 | static const int * GenerateCall_glGetAttachedShaders(DbgContext * const dbg, |
| 43 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 44 | static const int * GenerateCall_glGetBooleanv(DbgContext * const dbg, |
| 45 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 46 | static const int * GenerateCall_glGetBufferParameteriv(DbgContext * const dbg, |
| 47 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 48 | static const int * GenerateCall_glGetFloatv(DbgContext * const dbg, |
| 49 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 50 | static const int * GenerateCall_glGetFramebufferAttachmentParameteriv(DbgContext * const dbg, |
| 51 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 52 | static const int * GenerateCall_glGetIntegerv(DbgContext * const dbg, |
| 53 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 54 | static const int * GenerateCall_glGetProgramiv(DbgContext * const dbg, |
| 55 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 56 | static const int * GenerateCall_glGetProgramInfoLog(DbgContext * const dbg, |
| 57 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 58 | static const int * GenerateCall_glGetRenderbufferParameteriv(DbgContext * const dbg, |
| 59 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 60 | static const int * GenerateCall_glGetShaderiv(DbgContext * const dbg, |
| 61 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 62 | static const int * GenerateCall_glGetShaderInfoLog(DbgContext * const dbg, |
| 63 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 64 | static const int * GenerateCall_glGetShaderPrecisionFormat(DbgContext * const dbg, |
| 65 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 66 | static const int * GenerateCall_glGetShaderSource(DbgContext * const dbg, |
| 67 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 68 | static const int * GenerateCall_glGetString(DbgContext * const dbg, |
| 69 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 70 | static const int * GenerateCall_glGetTexParameterfv(DbgContext * const dbg, |
| 71 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 72 | static const int * GenerateCall_glGetTexParameteriv(DbgContext * const dbg, |
| 73 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 74 | static const int * GenerateCall_glGetUniformfv(DbgContext * const dbg, |
| 75 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 76 | static const int * GenerateCall_glGetUniformiv(DbgContext * const dbg, |
| 77 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 78 | static const int * GenerateCall_glGetVertexAttribfv(DbgContext * const dbg, |
| 79 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 80 | static const int * GenerateCall_glGetVertexAttribiv(DbgContext * const dbg, |
| 81 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 82 | static const int * GenerateCall_glGetVertexAttribPointerv(DbgContext * const dbg, |
| 83 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 84 | static const int * GenerateCall_glReadPixels(DbgContext * const dbg, |
| 85 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 86 | static const int * GenerateCall_glShaderBinary(DbgContext * const dbg, |
| 87 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 88 | static const int * GenerateCall_glShaderSource(DbgContext * const dbg, |
| 89 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 90 | static const int * GenerateCall_glTexImage2D(DbgContext * const dbg, |
| 91 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 92 | static const int * GenerateCall_glTexParameterfv(DbgContext * const dbg, |
| 93 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 94 | static const int * GenerateCall_glTexParameteriv(DbgContext * const dbg, |
| 95 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 96 | static const int * GenerateCall_glTexSubImage2D(DbgContext * const dbg, |
| 97 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 98 | static const int * GenerateCall_glVertexAttribPointer(DbgContext * const dbg, |
| 99 | const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet); |
| 100 | |
| 101 | #include "caller.h" |
| 102 | |
| 103 | const int * GenerateCall(DbgContext * const dbg, const glesv2debugger::Message & cmd, |
| 104 | glesv2debugger::Message & msg, const int * const prevRet) |
| 105 | { |
| 106 | LOGD("GenerateCall function=%u", cmd.function()); |
| 107 | const int * ret = prevRet; // only some functions have return value |
David Li | 291f5fe | 2011-03-21 17:42:50 -0700 | [diff] [blame] | 108 | nsecs_t c0 = systemTime(timeMode); |
| 109 | switch (cmd.function()) { case glesv2debugger::Message_Function_glActiveTexture: |
| 110 | dbg->hooks->gl.glActiveTexture( |
| 111 | static_cast<GLenum>(cmd.arg0())); |
| 112 | break; |
| 113 | case glesv2debugger::Message_Function_glAttachShader: |
| 114 | dbg->hooks->gl.glAttachShader( |
| 115 | static_cast<GLuint>(cmd.arg0()), static_cast<GLuint>(cmd.arg1()) |
| 116 | ); |
| 117 | break; |
| 118 | case glesv2debugger::Message_Function_glBindAttribLocation: |
| 119 | dbg->hooks->gl.glBindAttribLocation( |
| 120 | static_cast<GLuint>(cmd.arg0()), static_cast<GLuint>(cmd.arg1()), |
| 121 | reinterpret_cast<GLchar*>(const_cast<char *>(cmd.data().data())) |
| 122 | ); |
| 123 | break; |
| 124 | case glesv2debugger::Message_Function_glBindBuffer: |
| 125 | dbg->hooks->gl.glBindBuffer( |
| 126 | static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1()) |
| 127 | ); |
| 128 | break; |
| 129 | case glesv2debugger::Message_Function_glBindFramebuffer: |
| 130 | dbg->hooks->gl.glBindFramebuffer( |
| 131 | static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1()) |
| 132 | ); |
| 133 | break; |
| 134 | case glesv2debugger::Message_Function_glBindRenderbuffer: |
| 135 | dbg->hooks->gl.glBindRenderbuffer( |
| 136 | static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1()) |
| 137 | ); |
| 138 | break; |
| 139 | case glesv2debugger::Message_Function_glBindTexture: |
| 140 | dbg->hooks->gl.glBindTexture( |
| 141 | static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1()) |
| 142 | ); |
| 143 | break; |
| 144 | case glesv2debugger::Message_Function_glBlendColor: |
| 145 | dbg->hooks->gl.glBlendColor( |
| 146 | static_cast<GLclampf>(cmd.arg0()), static_cast<GLclampf>(cmd.arg1()), |
| 147 | static_cast<GLclampf>(cmd.arg2()), static_cast<GLclampf>(cmd.arg3()) |
| 148 | ); |
| 149 | break; |
| 150 | case glesv2debugger::Message_Function_glBlendEquation: |
| 151 | dbg->hooks->gl.glBlendEquation( |
| 152 | static_cast<GLenum>(cmd.arg0())); |
| 153 | break; |
| 154 | case glesv2debugger::Message_Function_glBlendEquationSeparate: |
| 155 | dbg->hooks->gl.glBlendEquationSeparate( |
| 156 | static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()) |
| 157 | ); |
| 158 | break; |
| 159 | case glesv2debugger::Message_Function_glBlendFunc: |
| 160 | dbg->hooks->gl.glBlendFunc( |
| 161 | static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()) |
| 162 | ); |
| 163 | break; |
| 164 | case glesv2debugger::Message_Function_glBlendFuncSeparate: |
| 165 | dbg->hooks->gl.glBlendFuncSeparate( |
| 166 | static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()), |
| 167 | static_cast<GLenum>(cmd.arg2()), static_cast<GLenum>(cmd.arg3()) |
| 168 | ); |
| 169 | break; |
| 170 | case glesv2debugger::Message_Function_glBufferData: |
| 171 | dbg->hooks->gl.glBufferData( |
| 172 | static_cast<GLenum>(cmd.arg0()), static_cast<GLsizeiptr>(cmd.arg1()), |
| 173 | reinterpret_cast<GLvoid*>(const_cast<char *>(cmd.data().data())), |
| 174 | static_cast<GLenum>(cmd.arg3())); |
| 175 | break; |
| 176 | case glesv2debugger::Message_Function_glBufferSubData: |
| 177 | dbg->hooks->gl.glBufferSubData( |
| 178 | static_cast<GLenum>(cmd.arg0()), static_cast<GLintptr>(cmd.arg1()), |
| 179 | static_cast<GLsizeiptr>(cmd.arg2()), reinterpret_cast<GLvoid*>(const_cast<char *>(cmd.data().data())) |
| 180 | ); |
| 181 | break; |
| 182 | case glesv2debugger::Message_Function_glCheckFramebufferStatus: |
| 183 | msg.set_ret(static_cast<int>(dbg->hooks->gl.glCheckFramebufferStatus( |
| 184 | static_cast<GLenum>(cmd.arg0())))); |
| 185 | if (cmd.has_ret()) |
| 186 | ret = reinterpret_cast<int *>(msg.ret()); |
| 187 | break; |
| 188 | case glesv2debugger::Message_Function_glClear: |
| 189 | dbg->hooks->gl.glClear( |
| 190 | static_cast<GLbitfield>(cmd.arg0())); |
| 191 | break; |
| 192 | case glesv2debugger::Message_Function_glClearColor: |
| 193 | dbg->hooks->gl.glClearColor( |
| 194 | static_cast<GLclampf>(cmd.arg0()), static_cast<GLclampf>(cmd.arg1()), |
| 195 | static_cast<GLclampf>(cmd.arg2()), static_cast<GLclampf>(cmd.arg3()) |
| 196 | ); |
| 197 | break; |
| 198 | case glesv2debugger::Message_Function_glClearDepthf: |
| 199 | dbg->hooks->gl.glClearDepthf( |
| 200 | static_cast<GLclampf>(cmd.arg0())); |
| 201 | break; |
| 202 | case glesv2debugger::Message_Function_glClearStencil: |
| 203 | dbg->hooks->gl.glClearStencil( |
| 204 | static_cast<GLint>(cmd.arg0())); |
| 205 | break; |
| 206 | case glesv2debugger::Message_Function_glColorMask: |
| 207 | dbg->hooks->gl.glColorMask( |
| 208 | GLboolean(cmd.arg0()), GLboolean(cmd.arg1()), GLboolean(cmd.arg2()), |
| 209 | GLboolean(cmd.arg3())); |
| 210 | break; |
| 211 | case glesv2debugger::Message_Function_glCompileShader: |
| 212 | dbg->hooks->gl.glCompileShader( |
| 213 | static_cast<GLuint>(cmd.arg0())); |
| 214 | break; |
| 215 | case glesv2debugger::Message_Function_glCompressedTexImage2D: |
| 216 | ret = GenerateCall_glCompressedTexImage2D(dbg, cmd, msg, prevRet); |
| 217 | break; |
| 218 | case glesv2debugger::Message_Function_glCompressedTexSubImage2D: |
| 219 | ret = GenerateCall_glCompressedTexSubImage2D(dbg, cmd, msg, prevRet); |
| 220 | break; |
| 221 | case glesv2debugger::Message_Function_glCopyTexImage2D: |
| 222 | dbg->hooks->gl.glCopyTexImage2D( |
| 223 | static_cast<GLenum>(cmd.arg0()), static_cast<GLint>(cmd.arg1()), |
| 224 | static_cast<GLenum>(cmd.arg2()), static_cast<GLint>(cmd.arg3()), |
| 225 | static_cast<GLint>(cmd.arg4()), static_cast<GLsizei>(cmd.arg5()), |
| 226 | static_cast<GLsizei>(cmd.arg6()), static_cast<GLint>(cmd.arg7()) |
| 227 | ); |
| 228 | break; |
| 229 | case glesv2debugger::Message_Function_glCopyTexSubImage2D: |
| 230 | dbg->hooks->gl.glCopyTexSubImage2D( |
| 231 | static_cast<GLenum>(cmd.arg0()), static_cast<GLint>(cmd.arg1()), |
| 232 | static_cast<GLint>(cmd.arg2()), static_cast<GLint>(cmd.arg3()), |
| 233 | static_cast<GLint>(cmd.arg4()), static_cast<GLint>(cmd.arg5()), |
| 234 | static_cast<GLsizei>(cmd.arg6()), static_cast<GLsizei>(cmd.arg7()) |
| 235 | ); |
| 236 | break; |
| 237 | case glesv2debugger::Message_Function_glCreateProgram: |
| 238 | msg.set_ret(static_cast<int>(dbg->hooks->gl.glCreateProgram( |
| 239 | ))); |
| 240 | if (cmd.has_ret()) |
| 241 | ret = reinterpret_cast<int *>(msg.ret()); |
| 242 | break; |
| 243 | case glesv2debugger::Message_Function_glCreateShader: |
| 244 | msg.set_ret(static_cast<int>(dbg->hooks->gl.glCreateShader( |
| 245 | static_cast<GLenum>(cmd.arg0())))); |
| 246 | if (cmd.has_ret()) |
| 247 | ret = reinterpret_cast<int *>(msg.ret()); |
| 248 | break; |
| 249 | case glesv2debugger::Message_Function_glCullFace: |
| 250 | dbg->hooks->gl.glCullFace( |
| 251 | static_cast<GLenum>(cmd.arg0())); |
| 252 | break; |
| 253 | case glesv2debugger::Message_Function_glDeleteBuffers: |
| 254 | dbg->hooks->gl.glDeleteBuffers( |
| 255 | static_cast<GLsizei>(cmd.arg0()), reinterpret_cast<GLuint*>(const_cast<char *>(cmd.data().data())) |
| 256 | ); |
| 257 | break; |
| 258 | case glesv2debugger::Message_Function_glDeleteFramebuffers: |
| 259 | dbg->hooks->gl.glDeleteFramebuffers( |
| 260 | static_cast<GLsizei>(cmd.arg0()), reinterpret_cast<GLuint*>(const_cast<char *>(cmd.data().data())) |
| 261 | ); |
| 262 | break; |
| 263 | case glesv2debugger::Message_Function_glDeleteProgram: |
| 264 | dbg->hooks->gl.glDeleteProgram( |
| 265 | static_cast<GLuint>(cmd.arg0())); |
| 266 | break; |
| 267 | case glesv2debugger::Message_Function_glDeleteRenderbuffers: |
| 268 | dbg->hooks->gl.glDeleteRenderbuffers( |
| 269 | static_cast<GLsizei>(cmd.arg0()), reinterpret_cast<GLuint*>(const_cast<char *>(cmd.data().data())) |
| 270 | ); |
| 271 | break; |
| 272 | case glesv2debugger::Message_Function_glDeleteShader: |
| 273 | dbg->hooks->gl.glDeleteShader( |
| 274 | static_cast<GLuint>(cmd.arg0())); |
| 275 | break; |
| 276 | case glesv2debugger::Message_Function_glDeleteTextures: |
| 277 | dbg->hooks->gl.glDeleteTextures( |
| 278 | static_cast<GLsizei>(cmd.arg0()), reinterpret_cast<GLuint*>(const_cast<char *>(cmd.data().data())) |
| 279 | ); |
| 280 | break; |
| 281 | case glesv2debugger::Message_Function_glDepthFunc: |
| 282 | dbg->hooks->gl.glDepthFunc( |
| 283 | static_cast<GLenum>(cmd.arg0())); |
| 284 | break; |
| 285 | case glesv2debugger::Message_Function_glDepthMask: |
| 286 | dbg->hooks->gl.glDepthMask( |
| 287 | GLboolean(cmd.arg0())); |
| 288 | break; |
| 289 | case glesv2debugger::Message_Function_glDepthRangef: |
| 290 | dbg->hooks->gl.glDepthRangef( |
| 291 | static_cast<GLclampf>(cmd.arg0()), static_cast<GLclampf>(cmd.arg1()) |
| 292 | ); |
| 293 | break; |
| 294 | case glesv2debugger::Message_Function_glDetachShader: |
| 295 | dbg->hooks->gl.glDetachShader( |
| 296 | static_cast<GLuint>(cmd.arg0()), static_cast<GLuint>(cmd.arg1()) |
| 297 | ); |
| 298 | break; |
| 299 | case glesv2debugger::Message_Function_glDisable: |
| 300 | dbg->hooks->gl.glDisable( |
| 301 | static_cast<GLenum>(cmd.arg0())); |
| 302 | break; |
| 303 | case glesv2debugger::Message_Function_glDisableVertexAttribArray: |
| 304 | dbg->hooks->gl.glDisableVertexAttribArray( |
| 305 | static_cast<GLuint>(cmd.arg0())); |
| 306 | break; |
| 307 | case glesv2debugger::Message_Function_glDrawArrays: |
| 308 | dbg->hooks->gl.glDrawArrays( |
| 309 | static_cast<GLenum>(cmd.arg0()), static_cast<GLint>(cmd.arg1()), |
| 310 | static_cast<GLsizei>(cmd.arg2())); |
| 311 | break; |
| 312 | case glesv2debugger::Message_Function_glDrawElements: |
| 313 | ret = GenerateCall_glDrawElements(dbg, cmd, msg, prevRet); |
| 314 | break; |
| 315 | case glesv2debugger::Message_Function_glEnable: |
| 316 | dbg->hooks->gl.glEnable( |
| 317 | static_cast<GLenum>(cmd.arg0())); |
| 318 | break; |
| 319 | case glesv2debugger::Message_Function_glEnableVertexAttribArray: |
| 320 | dbg->hooks->gl.glEnableVertexAttribArray( |
| 321 | static_cast<GLuint>(cmd.arg0())); |
| 322 | break; |
| 323 | case glesv2debugger::Message_Function_glFinish: |
| 324 | dbg->hooks->gl.glFinish( |
| 325 | ); |
| 326 | break; |
| 327 | case glesv2debugger::Message_Function_glFlush: |
| 328 | dbg->hooks->gl.glFlush( |
| 329 | ); |
| 330 | break; |
| 331 | case glesv2debugger::Message_Function_glFramebufferRenderbuffer: |
| 332 | dbg->hooks->gl.glFramebufferRenderbuffer( |
| 333 | static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()), |
| 334 | static_cast<GLenum>(cmd.arg2()), static_cast<GLuint>(cmd.arg3()) |
| 335 | ); |
| 336 | break; |
| 337 | case glesv2debugger::Message_Function_glFramebufferTexture2D: |
| 338 | dbg->hooks->gl.glFramebufferTexture2D( |
| 339 | static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()), |
| 340 | static_cast<GLenum>(cmd.arg2()), static_cast<GLuint>(cmd.arg3()), |
| 341 | static_cast<GLint>(cmd.arg4())); |
| 342 | break; |
| 343 | case glesv2debugger::Message_Function_glFrontFace: |
| 344 | dbg->hooks->gl.glFrontFace( |
| 345 | static_cast<GLenum>(cmd.arg0())); |
| 346 | break; |
| 347 | case glesv2debugger::Message_Function_glGenBuffers: |
| 348 | ret = GenerateCall_glGenBuffers(dbg, cmd, msg, prevRet); |
| 349 | break; // annotated output pointers |
| 350 | case glesv2debugger::Message_Function_glGenerateMipmap: |
| 351 | dbg->hooks->gl.glGenerateMipmap( |
| 352 | static_cast<GLenum>(cmd.arg0())); |
| 353 | break; |
| 354 | case glesv2debugger::Message_Function_glGenFramebuffers: |
| 355 | ret = GenerateCall_glGenFramebuffers(dbg, cmd, msg, prevRet); |
| 356 | break; // annotated output pointers |
| 357 | case glesv2debugger::Message_Function_glGenRenderbuffers: |
| 358 | ret = GenerateCall_glGenRenderbuffers(dbg, cmd, msg, prevRet); |
| 359 | break; // annotated output pointers |
| 360 | case glesv2debugger::Message_Function_glGenTextures: |
| 361 | ret = GenerateCall_glGenTextures(dbg, cmd, msg, prevRet); |
| 362 | break; // annotated output pointers |
| 363 | case glesv2debugger::Message_Function_glGetActiveAttrib: |
| 364 | ret = GenerateCall_glGetActiveAttrib(dbg, cmd, msg, prevRet); |
| 365 | break; |
| 366 | case glesv2debugger::Message_Function_glGetActiveUniform: |
| 367 | ret = GenerateCall_glGetActiveUniform(dbg, cmd, msg, prevRet); |
| 368 | break; |
| 369 | case glesv2debugger::Message_Function_glGetAttachedShaders: |
| 370 | ret = GenerateCall_glGetAttachedShaders(dbg, cmd, msg, prevRet); |
| 371 | break; |
| 372 | case glesv2debugger::Message_Function_glGetAttribLocation: |
| 373 | msg.set_ret(static_cast<int>(dbg->hooks->gl.glGetAttribLocation( |
| 374 | static_cast<GLuint>(cmd.arg0()), reinterpret_cast<GLchar*>(const_cast<char *>(cmd.data().data())) |
| 375 | ))); |
| 376 | if (cmd.has_ret()) |
| 377 | ret = reinterpret_cast<int *>(msg.ret()); |
| 378 | break; |
| 379 | case glesv2debugger::Message_Function_glGetBooleanv: |
| 380 | ret = GenerateCall_glGetBooleanv(dbg, cmd, msg, prevRet); |
| 381 | break; |
| 382 | case glesv2debugger::Message_Function_glGetBufferParameteriv: |
| 383 | ret = GenerateCall_glGetBufferParameteriv(dbg, cmd, msg, prevRet); |
| 384 | break; |
| 385 | case glesv2debugger::Message_Function_glGetError: |
| 386 | msg.set_ret(static_cast<int>(dbg->hooks->gl.glGetError( |
| 387 | ))); |
| 388 | if (cmd.has_ret()) |
| 389 | ret = reinterpret_cast<int *>(msg.ret()); |
| 390 | break; |
| 391 | case glesv2debugger::Message_Function_glGetFloatv: |
| 392 | ret = GenerateCall_glGetFloatv(dbg, cmd, msg, prevRet); |
| 393 | break; |
| 394 | case glesv2debugger::Message_Function_glGetFramebufferAttachmentParameteriv: |
| 395 | ret = GenerateCall_glGetFramebufferAttachmentParameteriv(dbg, cmd, msg, prevRet); |
| 396 | break; |
| 397 | case glesv2debugger::Message_Function_glGetIntegerv: |
| 398 | ret = GenerateCall_glGetIntegerv(dbg, cmd, msg, prevRet); |
| 399 | break; |
| 400 | case glesv2debugger::Message_Function_glGetProgramiv: |
| 401 | ret = GenerateCall_glGetProgramiv(dbg, cmd, msg, prevRet); |
| 402 | break; // annotated output pointers |
| 403 | case glesv2debugger::Message_Function_glGetProgramInfoLog: |
| 404 | ret = GenerateCall_glGetProgramInfoLog(dbg, cmd, msg, prevRet); |
| 405 | break; |
| 406 | case glesv2debugger::Message_Function_glGetRenderbufferParameteriv: |
| 407 | ret = GenerateCall_glGetRenderbufferParameteriv(dbg, cmd, msg, prevRet); |
| 408 | break; |
| 409 | case glesv2debugger::Message_Function_glGetShaderiv: |
| 410 | ret = GenerateCall_glGetShaderiv(dbg, cmd, msg, prevRet); |
| 411 | break; // annotated output pointers |
| 412 | case glesv2debugger::Message_Function_glGetShaderInfoLog: |
| 413 | ret = GenerateCall_glGetShaderInfoLog(dbg, cmd, msg, prevRet); |
| 414 | break; |
| 415 | case glesv2debugger::Message_Function_glGetShaderPrecisionFormat: |
| 416 | ret = GenerateCall_glGetShaderPrecisionFormat(dbg, cmd, msg, prevRet); |
| 417 | break; |
| 418 | case glesv2debugger::Message_Function_glGetShaderSource: |
| 419 | ret = GenerateCall_glGetShaderSource(dbg, cmd, msg, prevRet); |
| 420 | break; |
| 421 | case glesv2debugger::Message_Function_glGetString: |
| 422 | ret = GenerateCall_glGetString(dbg, cmd, msg, prevRet); |
| 423 | break; |
| 424 | case glesv2debugger::Message_Function_glGetTexParameterfv: |
| 425 | ret = GenerateCall_glGetTexParameterfv(dbg, cmd, msg, prevRet); |
| 426 | break; |
| 427 | case glesv2debugger::Message_Function_glGetTexParameteriv: |
| 428 | ret = GenerateCall_glGetTexParameteriv(dbg, cmd, msg, prevRet); |
| 429 | break; |
| 430 | case glesv2debugger::Message_Function_glGetUniformfv: |
| 431 | ret = GenerateCall_glGetUniformfv(dbg, cmd, msg, prevRet); |
| 432 | break; |
| 433 | case glesv2debugger::Message_Function_glGetUniformiv: |
| 434 | ret = GenerateCall_glGetUniformiv(dbg, cmd, msg, prevRet); |
| 435 | break; |
| 436 | case glesv2debugger::Message_Function_glGetUniformLocation: |
| 437 | msg.set_ret(static_cast<int>(dbg->hooks->gl.glGetUniformLocation( |
| 438 | static_cast<GLuint>(cmd.arg0()), reinterpret_cast<GLchar*>(const_cast<char *>(cmd.data().data())) |
| 439 | ))); |
| 440 | if (cmd.has_ret()) |
| 441 | ret = reinterpret_cast<int *>(msg.ret()); |
| 442 | break; |
| 443 | case glesv2debugger::Message_Function_glGetVertexAttribfv: |
| 444 | ret = GenerateCall_glGetVertexAttribfv(dbg, cmd, msg, prevRet); |
| 445 | break; |
| 446 | case glesv2debugger::Message_Function_glGetVertexAttribiv: |
| 447 | ret = GenerateCall_glGetVertexAttribiv(dbg, cmd, msg, prevRet); |
| 448 | break; |
| 449 | case glesv2debugger::Message_Function_glGetVertexAttribPointerv: |
| 450 | ret = GenerateCall_glGetVertexAttribPointerv(dbg, cmd, msg, prevRet); |
| 451 | break; |
| 452 | case glesv2debugger::Message_Function_glHint: |
| 453 | dbg->hooks->gl.glHint( |
| 454 | static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()) |
| 455 | ); |
| 456 | break; |
| 457 | case glesv2debugger::Message_Function_glIsBuffer: |
| 458 | msg.set_ret(static_cast<int>(dbg->hooks->gl.glIsBuffer( |
| 459 | static_cast<GLuint>(cmd.arg0())))); |
| 460 | if (cmd.has_ret()) |
| 461 | ret = reinterpret_cast<int *>(msg.ret()); |
| 462 | break; |
| 463 | case glesv2debugger::Message_Function_glIsEnabled: |
| 464 | msg.set_ret(static_cast<int>(dbg->hooks->gl.glIsEnabled( |
| 465 | static_cast<GLenum>(cmd.arg0())))); |
| 466 | if (cmd.has_ret()) |
| 467 | ret = reinterpret_cast<int *>(msg.ret()); |
| 468 | break; |
| 469 | case glesv2debugger::Message_Function_glIsFramebuffer: |
| 470 | msg.set_ret(static_cast<int>(dbg->hooks->gl.glIsFramebuffer( |
| 471 | static_cast<GLuint>(cmd.arg0())))); |
| 472 | if (cmd.has_ret()) |
| 473 | ret = reinterpret_cast<int *>(msg.ret()); |
| 474 | break; |
| 475 | case glesv2debugger::Message_Function_glIsProgram: |
| 476 | msg.set_ret(static_cast<int>(dbg->hooks->gl.glIsProgram( |
| 477 | static_cast<GLuint>(cmd.arg0())))); |
| 478 | if (cmd.has_ret()) |
| 479 | ret = reinterpret_cast<int *>(msg.ret()); |
| 480 | break; |
| 481 | case glesv2debugger::Message_Function_glIsRenderbuffer: |
| 482 | msg.set_ret(static_cast<int>(dbg->hooks->gl.glIsRenderbuffer( |
| 483 | static_cast<GLuint>(cmd.arg0())))); |
| 484 | if (cmd.has_ret()) |
| 485 | ret = reinterpret_cast<int *>(msg.ret()); |
| 486 | break; |
| 487 | case glesv2debugger::Message_Function_glIsShader: |
| 488 | msg.set_ret(static_cast<int>(dbg->hooks->gl.glIsShader( |
| 489 | static_cast<GLuint>(cmd.arg0())))); |
| 490 | if (cmd.has_ret()) |
| 491 | ret = reinterpret_cast<int *>(msg.ret()); |
| 492 | break; |
| 493 | case glesv2debugger::Message_Function_glIsTexture: |
| 494 | msg.set_ret(static_cast<int>(dbg->hooks->gl.glIsTexture( |
| 495 | static_cast<GLuint>(cmd.arg0())))); |
| 496 | if (cmd.has_ret()) |
| 497 | ret = reinterpret_cast<int *>(msg.ret()); |
| 498 | break; |
| 499 | case glesv2debugger::Message_Function_glLineWidth: |
| 500 | dbg->hooks->gl.glLineWidth( |
| 501 | static_cast<GLfloat>(cmd.arg0())); |
| 502 | break; |
| 503 | case glesv2debugger::Message_Function_glLinkProgram: |
| 504 | dbg->hooks->gl.glLinkProgram( |
| 505 | static_cast<GLuint>(cmd.arg0())); |
| 506 | break; |
| 507 | case glesv2debugger::Message_Function_glPixelStorei: |
| 508 | dbg->hooks->gl.glPixelStorei( |
| 509 | static_cast<GLenum>(cmd.arg0()), static_cast<GLint>(cmd.arg1()) |
| 510 | ); |
| 511 | break; |
| 512 | case glesv2debugger::Message_Function_glPolygonOffset: |
| 513 | dbg->hooks->gl.glPolygonOffset( |
| 514 | static_cast<GLfloat>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()) |
| 515 | ); |
| 516 | break; |
| 517 | case glesv2debugger::Message_Function_glReadPixels: |
| 518 | ret = GenerateCall_glReadPixels(dbg, cmd, msg, prevRet); |
| 519 | break; |
| 520 | case glesv2debugger::Message_Function_glReleaseShaderCompiler: |
| 521 | dbg->hooks->gl.glReleaseShaderCompiler( |
| 522 | ); |
| 523 | break; |
| 524 | case glesv2debugger::Message_Function_glRenderbufferStorage: |
| 525 | dbg->hooks->gl.glRenderbufferStorage( |
| 526 | static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()), |
| 527 | static_cast<GLsizei>(cmd.arg2()), static_cast<GLsizei>(cmd.arg3()) |
| 528 | ); |
| 529 | break; |
| 530 | case glesv2debugger::Message_Function_glSampleCoverage: |
| 531 | dbg->hooks->gl.glSampleCoverage( |
| 532 | static_cast<GLclampf>(cmd.arg0()), GLboolean(cmd.arg1())); |
| 533 | break; |
| 534 | case glesv2debugger::Message_Function_glScissor: |
| 535 | dbg->hooks->gl.glScissor( |
| 536 | static_cast<GLint>(cmd.arg0()), static_cast<GLint>(cmd.arg1()), |
| 537 | static_cast<GLsizei>(cmd.arg2()), static_cast<GLsizei>(cmd.arg3()) |
| 538 | ); |
| 539 | break; |
| 540 | case glesv2debugger::Message_Function_glShaderBinary: |
| 541 | ret = GenerateCall_glShaderBinary(dbg, cmd, msg, prevRet); |
| 542 | break; |
| 543 | case glesv2debugger::Message_Function_glShaderSource: |
| 544 | ret = GenerateCall_glShaderSource(dbg, cmd, msg, prevRet); |
| 545 | break; |
| 546 | case glesv2debugger::Message_Function_glStencilFunc: |
| 547 | dbg->hooks->gl.glStencilFunc( |
| 548 | static_cast<GLenum>(cmd.arg0()), static_cast<GLint>(cmd.arg1()), |
| 549 | static_cast<GLuint>(cmd.arg2())); |
| 550 | break; |
| 551 | case glesv2debugger::Message_Function_glStencilFuncSeparate: |
| 552 | dbg->hooks->gl.glStencilFuncSeparate( |
| 553 | static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()), |
| 554 | static_cast<GLint>(cmd.arg2()), static_cast<GLuint>(cmd.arg3()) |
| 555 | ); |
| 556 | break; |
| 557 | case glesv2debugger::Message_Function_glStencilMask: |
| 558 | dbg->hooks->gl.glStencilMask( |
| 559 | static_cast<GLuint>(cmd.arg0())); |
| 560 | break; |
| 561 | case glesv2debugger::Message_Function_glStencilMaskSeparate: |
| 562 | dbg->hooks->gl.glStencilMaskSeparate( |
| 563 | static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1()) |
| 564 | ); |
| 565 | break; |
| 566 | case glesv2debugger::Message_Function_glStencilOp: |
| 567 | dbg->hooks->gl.glStencilOp( |
| 568 | static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()), |
| 569 | static_cast<GLenum>(cmd.arg2())); |
| 570 | break; |
| 571 | case glesv2debugger::Message_Function_glStencilOpSeparate: |
| 572 | dbg->hooks->gl.glStencilOpSeparate( |
| 573 | static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()), |
| 574 | static_cast<GLenum>(cmd.arg2()), static_cast<GLenum>(cmd.arg3()) |
| 575 | ); |
| 576 | break; |
| 577 | case glesv2debugger::Message_Function_glTexImage2D: |
| 578 | ret = GenerateCall_glTexImage2D(dbg, cmd, msg, prevRet); |
| 579 | break; |
| 580 | case glesv2debugger::Message_Function_glTexParameterf: |
| 581 | dbg->hooks->gl.glTexParameterf( |
| 582 | static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()), |
| 583 | static_cast<GLfloat>(cmd.arg2())); |
| 584 | break; |
| 585 | case glesv2debugger::Message_Function_glTexParameterfv: |
| 586 | ret = GenerateCall_glTexParameterfv(dbg, cmd, msg, prevRet); |
| 587 | break; |
| 588 | case glesv2debugger::Message_Function_glTexParameteri: |
| 589 | dbg->hooks->gl.glTexParameteri( |
| 590 | static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()), |
| 591 | static_cast<GLint>(cmd.arg2())); |
| 592 | break; |
| 593 | case glesv2debugger::Message_Function_glTexParameteriv: |
| 594 | ret = GenerateCall_glTexParameteriv(dbg, cmd, msg, prevRet); |
| 595 | break; |
| 596 | case glesv2debugger::Message_Function_glTexSubImage2D: |
| 597 | ret = GenerateCall_glTexSubImage2D(dbg, cmd, msg, prevRet); |
| 598 | break; |
| 599 | case glesv2debugger::Message_Function_glUniform1f: |
| 600 | dbg->hooks->gl.glUniform1f( |
| 601 | static_cast<GLint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()) |
| 602 | ); |
| 603 | break; |
| 604 | case glesv2debugger::Message_Function_glUniform1fv: |
| 605 | dbg->hooks->gl.glUniform1fv( |
| 606 | static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()), |
| 607 | reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data())) |
| 608 | ); |
| 609 | break; |
| 610 | case glesv2debugger::Message_Function_glUniform1i: |
| 611 | dbg->hooks->gl.glUniform1i( |
| 612 | static_cast<GLint>(cmd.arg0()), static_cast<GLint>(cmd.arg1()) |
| 613 | ); |
| 614 | break; |
| 615 | case glesv2debugger::Message_Function_glUniform1iv: |
| 616 | dbg->hooks->gl.glUniform1iv( |
| 617 | static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()), |
| 618 | reinterpret_cast<GLint*>(const_cast<char *>(cmd.data().data())) |
| 619 | ); |
| 620 | break; |
| 621 | case glesv2debugger::Message_Function_glUniform2f: |
| 622 | dbg->hooks->gl.glUniform2f( |
| 623 | static_cast<GLint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()), |
| 624 | static_cast<GLfloat>(cmd.arg2())); |
| 625 | break; |
| 626 | case glesv2debugger::Message_Function_glUniform2fv: |
| 627 | dbg->hooks->gl.glUniform2fv( |
| 628 | static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()), |
| 629 | reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data())) |
| 630 | ); |
| 631 | break; |
| 632 | case glesv2debugger::Message_Function_glUniform2i: |
| 633 | dbg->hooks->gl.glUniform2i( |
| 634 | static_cast<GLint>(cmd.arg0()), static_cast<GLint>(cmd.arg1()), |
| 635 | static_cast<GLint>(cmd.arg2())); |
| 636 | break; |
| 637 | case glesv2debugger::Message_Function_glUniform2iv: |
| 638 | dbg->hooks->gl.glUniform2iv( |
| 639 | static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()), |
| 640 | reinterpret_cast<GLint*>(const_cast<char *>(cmd.data().data())) |
| 641 | ); |
| 642 | break; |
| 643 | case glesv2debugger::Message_Function_glUniform3f: |
| 644 | dbg->hooks->gl.glUniform3f( |
| 645 | static_cast<GLint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()), |
| 646 | static_cast<GLfloat>(cmd.arg2()), static_cast<GLfloat>(cmd.arg3()) |
| 647 | ); |
| 648 | break; |
| 649 | case glesv2debugger::Message_Function_glUniform3fv: |
| 650 | dbg->hooks->gl.glUniform3fv( |
| 651 | static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()), |
| 652 | reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data())) |
| 653 | ); |
| 654 | break; |
| 655 | case glesv2debugger::Message_Function_glUniform3i: |
| 656 | dbg->hooks->gl.glUniform3i( |
| 657 | static_cast<GLint>(cmd.arg0()), static_cast<GLint>(cmd.arg1()), |
| 658 | static_cast<GLint>(cmd.arg2()), static_cast<GLint>(cmd.arg3()) |
| 659 | ); |
| 660 | break; |
| 661 | case glesv2debugger::Message_Function_glUniform3iv: |
| 662 | dbg->hooks->gl.glUniform3iv( |
| 663 | static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()), |
| 664 | reinterpret_cast<GLint*>(const_cast<char *>(cmd.data().data())) |
| 665 | ); |
| 666 | break; |
| 667 | case glesv2debugger::Message_Function_glUniform4f: |
| 668 | dbg->hooks->gl.glUniform4f( |
| 669 | static_cast<GLint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()), |
| 670 | static_cast<GLfloat>(cmd.arg2()), static_cast<GLfloat>(cmd.arg3()), |
| 671 | static_cast<GLfloat>(cmd.arg4())); |
| 672 | break; |
| 673 | case glesv2debugger::Message_Function_glUniform4fv: |
| 674 | dbg->hooks->gl.glUniform4fv( |
| 675 | static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()), |
| 676 | reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data())) |
| 677 | ); |
| 678 | break; |
| 679 | case glesv2debugger::Message_Function_glUniform4i: |
| 680 | dbg->hooks->gl.glUniform4i( |
| 681 | static_cast<GLint>(cmd.arg0()), static_cast<GLint>(cmd.arg1()), |
| 682 | static_cast<GLint>(cmd.arg2()), static_cast<GLint>(cmd.arg3()), |
| 683 | static_cast<GLint>(cmd.arg4())); |
| 684 | break; |
| 685 | case glesv2debugger::Message_Function_glUniform4iv: |
| 686 | dbg->hooks->gl.glUniform4iv( |
| 687 | static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()), |
| 688 | reinterpret_cast<GLint*>(const_cast<char *>(cmd.data().data())) |
| 689 | ); |
| 690 | break; |
| 691 | case glesv2debugger::Message_Function_glUniformMatrix2fv: |
| 692 | dbg->hooks->gl.glUniformMatrix2fv( |
| 693 | static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()), |
| 694 | GLboolean(cmd.arg2()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data())) |
| 695 | ); |
| 696 | break; |
| 697 | case glesv2debugger::Message_Function_glUniformMatrix3fv: |
| 698 | dbg->hooks->gl.glUniformMatrix3fv( |
| 699 | static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()), |
| 700 | GLboolean(cmd.arg2()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data())) |
| 701 | ); |
| 702 | break; |
| 703 | case glesv2debugger::Message_Function_glUniformMatrix4fv: |
| 704 | dbg->hooks->gl.glUniformMatrix4fv( |
| 705 | static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()), |
| 706 | GLboolean(cmd.arg2()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data())) |
| 707 | ); |
| 708 | break; |
| 709 | case glesv2debugger::Message_Function_glUseProgram: |
| 710 | dbg->hooks->gl.glUseProgram( |
| 711 | static_cast<GLuint>(cmd.arg0())); |
| 712 | break; |
| 713 | case glesv2debugger::Message_Function_glValidateProgram: |
| 714 | dbg->hooks->gl.glValidateProgram( |
| 715 | static_cast<GLuint>(cmd.arg0())); |
| 716 | break; |
| 717 | case glesv2debugger::Message_Function_glVertexAttrib1f: |
| 718 | dbg->hooks->gl.glVertexAttrib1f( |
| 719 | static_cast<GLuint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()) |
| 720 | ); |
| 721 | break; |
| 722 | case glesv2debugger::Message_Function_glVertexAttrib1fv: |
| 723 | dbg->hooks->gl.glVertexAttrib1fv( |
| 724 | static_cast<GLuint>(cmd.arg0()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data())) |
| 725 | ); |
| 726 | break; |
| 727 | case glesv2debugger::Message_Function_glVertexAttrib2f: |
| 728 | dbg->hooks->gl.glVertexAttrib2f( |
| 729 | static_cast<GLuint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()), |
| 730 | static_cast<GLfloat>(cmd.arg2())); |
| 731 | break; |
| 732 | case glesv2debugger::Message_Function_glVertexAttrib2fv: |
| 733 | dbg->hooks->gl.glVertexAttrib2fv( |
| 734 | static_cast<GLuint>(cmd.arg0()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data())) |
| 735 | ); |
| 736 | break; |
| 737 | case glesv2debugger::Message_Function_glVertexAttrib3f: |
| 738 | dbg->hooks->gl.glVertexAttrib3f( |
| 739 | static_cast<GLuint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()), |
| 740 | static_cast<GLfloat>(cmd.arg2()), static_cast<GLfloat>(cmd.arg3()) |
| 741 | ); |
| 742 | break; |
| 743 | case glesv2debugger::Message_Function_glVertexAttrib3fv: |
| 744 | dbg->hooks->gl.glVertexAttrib3fv( |
| 745 | static_cast<GLuint>(cmd.arg0()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data())) |
| 746 | ); |
| 747 | break; |
| 748 | case glesv2debugger::Message_Function_glVertexAttrib4f: |
| 749 | dbg->hooks->gl.glVertexAttrib4f( |
| 750 | static_cast<GLuint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()), |
| 751 | static_cast<GLfloat>(cmd.arg2()), static_cast<GLfloat>(cmd.arg3()), |
| 752 | static_cast<GLfloat>(cmd.arg4())); |
| 753 | break; |
| 754 | case glesv2debugger::Message_Function_glVertexAttrib4fv: |
| 755 | dbg->hooks->gl.glVertexAttrib4fv( |
| 756 | static_cast<GLuint>(cmd.arg0()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data())) |
| 757 | ); |
| 758 | break; |
| 759 | case glesv2debugger::Message_Function_glVertexAttribPointer: |
| 760 | ret = GenerateCall_glVertexAttribPointer(dbg, cmd, msg, prevRet); |
| 761 | break; |
| 762 | case glesv2debugger::Message_Function_glViewport: |
| 763 | dbg->hooks->gl.glViewport( |
| 764 | static_cast<GLint>(cmd.arg0()), static_cast<GLint>(cmd.arg1()), |
| 765 | static_cast<GLsizei>(cmd.arg2()), static_cast<GLsizei>(cmd.arg3()) |
| 766 | ); |
| 767 | break; |
| 768 | default: |
| 769 | assert(0); |
| 770 | } |
| 771 | msg.set_time((systemTime(timeMode) - c0) * 1e-6f); |
| 772 | msg.set_context_id(reinterpret_cast<int>(dbg)); |
| 773 | msg.set_function(cmd.function()); |
David Li | e2ad4d0 | 2011-04-08 18:41:00 -0700 | [diff] [blame] | 774 | msg.set_type(glesv2debugger::Message_Type_AfterGeneratedCall); |
David Li | 291f5fe | 2011-03-21 17:42:50 -0700 | [diff] [blame] | 775 | return ret; |
| 776 | } |
| 777 | |
| 778 | }; // name space android { |