blob: 2d70032df7052fe4840aaf7ff3d2b0618d802111 [file] [log] [blame]
David Li28ca2ab2011-03-01 16:08:10 -08001extern "C"
2{
3GL_ENTRY(void, glActiveTexture, GLenum texture)
4GL_ENTRY(void, glAlphaFunc, GLenum func, GLclampf ref)
5GL_ENTRY(void, glAlphaFuncx, GLenum func, GLclampx ref)
6GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLclampx ref)
7GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
8GL_ENTRY(void, glBeginPerfMonitorAMD, GLuint monitor)
9GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name)
10GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
11GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer)
12GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer)
13GL_ENTRY(void, glBindRenderbuffer, GLenum target, GLuint renderbuffer)
14GL_ENTRY(void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer)
15GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
16GL_ENTRY(void, glBindVertexArrayOES, GLuint array)
17GL_ENTRY(void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
18GL_ENTRY(void, glBlendEquation, GLenum mode )
19GL_ENTRY(void, glBlendEquationOES, GLenum mode)
20GL_ENTRY(void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha)
21GL_ENTRY(void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha)
22GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor)
23GL_ENTRY(void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
24GL_ENTRY(void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
25GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
26GL_ENTRY(void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
27GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target)
28GL_ENTRY(GLenum, glCheckFramebufferStatusOES, GLenum target)
29GL_ENTRY(void, glClear, GLbitfield mask)
30GL_ENTRY(void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
31GL_ENTRY(void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
32GL_ENTRY(void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
33GL_ENTRY(void, glClearDepthf, GLclampf depth)
34GL_ENTRY(void, glClearDepthfOES, GLclampf depth)
35GL_ENTRY(void, glClearDepthx, GLclampx depth)
36GL_ENTRY(void, glClearDepthxOES, GLclampx depth)
37GL_ENTRY(void, glClearStencil, GLint s)
38GL_ENTRY(void, glClientActiveTexture, GLenum texture)
39GL_ENTRY(void, glClipPlanef, GLenum plane, const GLfloat *equation)
40GL_ENTRY(void, glClipPlanefIMG, GLenum p, const GLfloat *eqn)
41GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat *equation)
42GL_ENTRY(void, glClipPlanex, GLenum plane, const GLfixed *equation)
43GL_ENTRY(void, glClipPlanexIMG, GLenum p, const GLfixed *eqn)
44GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed *equation)
45GL_ENTRY(void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
46GL_ENTRY(void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
47GL_ENTRY(void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
48GL_ENTRY(void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
49GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
50GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
51GL_ENTRY(void, glCompileShader, GLuint shader)
52GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
53GL_ENTRY(void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
54GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
55GL_ENTRY(void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
56GL_ENTRY(void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
57GL_ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
58GL_ENTRY(void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
59GL_ENTRY(void, glCoverageMaskNV, GLboolean mask)
60GL_ENTRY(void, glCoverageOperationNV, GLenum operation)
61GL_ENTRY(GLuint, glCreateProgram, void)
62GL_ENTRY(GLuint, glCreateShader, GLenum type)
63GL_ENTRY(void, glCullFace, GLenum mode)
64GL_ENTRY(void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex)
65GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint *buffers)
66GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences)
67GL_ENTRY(void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers)
68GL_ENTRY(void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers)
69GL_ENTRY(void, glDeletePerfMonitorsAMD, GLsizei n, GLuint *monitors)
70GL_ENTRY(void, glDeleteProgram, GLuint program)
71GL_ENTRY(void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers)
72GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers)
73GL_ENTRY(void, glDeleteShader, GLuint shader)
74GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint *textures)
75GL_ENTRY(void, glDeleteVertexArraysOES, GLsizei n, const GLuint *arrays)
76GL_ENTRY(void, glDepthFunc, GLenum func)
77GL_ENTRY(void, glDepthMask, GLboolean flag)
78GL_ENTRY(void, glDepthRangef, GLclampf zNear, GLclampf zFar)
79GL_ENTRY(void, glDepthRangefOES, GLclampf zNear, GLclampf zFar)
80GL_ENTRY(void, glDepthRangex, GLclampx zNear, GLclampx zFar)
81GL_ENTRY(void, glDepthRangexOES, GLclampx zNear, GLclampx zFar)
82GL_ENTRY(void, glDetachShader, GLuint program, GLuint shader)
83GL_ENTRY(void, glDisable, GLenum cap)
84GL_ENTRY(void, glDisableClientState, GLenum array)
85GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl)
86GL_ENTRY(void, glDisableVertexAttribArray, GLuint index)
87GL_ENTRY(void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum *attachments)
88GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count)
89GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
90GL_ENTRY(void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
91GL_ENTRY(void, glDrawTexfvOES, const GLfloat *coords)
92GL_ENTRY(void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height)
93GL_ENTRY(void, glDrawTexivOES, const GLint *coords)
94GL_ENTRY(void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
95GL_ENTRY(void, glDrawTexsvOES, const GLshort *coords)
96GL_ENTRY(void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
97GL_ENTRY(void, glDrawTexxvOES, const GLfixed *coords)
98GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image)
99GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image)
100GL_ENTRY(void, glEnable, GLenum cap)
101GL_ENTRY(void, glEnableClientState, GLenum array)
102GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl)
103GL_ENTRY(void, glEnableVertexAttribArray, GLuint index)
104GL_ENTRY(void, glEndPerfMonitorAMD, GLuint monitor)
105GL_ENTRY(void, glEndTilingQCOM, GLbitfield preserveMask)
106GL_ENTRY(void, glExtGetBufferPointervQCOM, GLenum target, GLvoid **params)
107GL_ENTRY(void, glExtGetBuffersQCOM, GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
108GL_ENTRY(void, glExtGetFramebuffersQCOM, GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
109GL_ENTRY(void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar *source, GLint *length)
110GL_ENTRY(void, glExtGetProgramsQCOM, GLuint *programs, GLint maxPrograms, GLint *numPrograms)
111GL_ENTRY(void, glExtGetRenderbuffersQCOM, GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
112GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
113GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
114GL_ENTRY(void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
115GL_ENTRY(void, glExtGetTexturesQCOM, GLuint *textures, GLint maxTextures, GLint *numTextures)
116GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program)
117GL_ENTRY(void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param)
118GL_ENTRY(void, glFinish, void)
119GL_ENTRY(void, glFinishFenceNV, GLuint fence)
120GL_ENTRY(void, glFlush, void)
121GL_ENTRY(void, glFogf, GLenum pname, GLfloat param)
122GL_ENTRY(void, glFogfv, GLenum pname, const GLfloat *params)
123GL_ENTRY(void, glFogx, GLenum pname, GLfixed param)
124GL_ENTRY(void, glFogxOES, GLenum pname, GLfixed param)
125GL_ENTRY(void, glFogxv, GLenum pname, const GLfixed *params)
126GL_ENTRY(void, glFogxvOES, GLenum pname, const GLfixed *params)
127GL_ENTRY(void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
128GL_ENTRY(void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
129GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
130GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
131GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
132GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
133GL_ENTRY(void, glFrontFace, GLenum mode)
134GL_ENTRY(void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
135GL_ENTRY(void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
136GL_ENTRY(void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
137GL_ENTRY(void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
138GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint *buffers)
139GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences)
140GL_ENTRY(void, glGenFramebuffers, GLsizei n, GLuint* framebuffers)
141GL_ENTRY(void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers)
142GL_ENTRY(void, glGenPerfMonitorsAMD, GLsizei n, GLuint *monitors)
143GL_ENTRY(void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers)
144GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers)
145GL_ENTRY(void, glGenTextures, GLsizei n, GLuint *textures)
146GL_ENTRY(void, glGenVertexArraysOES, GLsizei n, GLuint *arrays)
147GL_ENTRY(void, glGenerateMipmap, GLenum target)
148GL_ENTRY(void, glGenerateMipmapOES, GLenum target)
149GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
150GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
151GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
152GL_ENTRY(int, glGetAttribLocation, GLuint program, const GLchar* name)
153GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params)
154GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint *params)
155GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid ** params)
156GL_ENTRY(void, glGetClipPlanef, GLenum pname, GLfloat eqn[4])
157GL_ENTRY(void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4])
158GL_ENTRY(void, glGetClipPlanex, GLenum pname, GLfixed eqn[4])
159GL_ENTRY(void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4])
160GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
161GL_ENTRY(void, glGetDriverControlsQCOM, GLint *num, GLsizei size, GLuint *driverControls)
162GL_ENTRY(GLenum, glGetError, void)
163GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint *params)
164GL_ENTRY(void, glGetFixedv, GLenum pname, GLfixed *params)
165GL_ENTRY(void, glGetFixedvOES, GLenum pname, GLfixed *params)
166GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat *params)
167GL_ENTRY(void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params)
168GL_ENTRY(void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params)
169GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint *params)
170GL_ENTRY(void, glGetLightfv, GLenum light, GLenum pname, GLfloat *params)
171GL_ENTRY(void, glGetLightxv, GLenum light, GLenum pname, GLfixed *params)
172GL_ENTRY(void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed *params)
173GL_ENTRY(void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat *params)
174GL_ENTRY(void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed *params)
175GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed *params)
176GL_ENTRY(void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
177GL_ENTRY(void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, GLvoid *data)
178GL_ENTRY(void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
179GL_ENTRY(void, glGetPerfMonitorCountersAMD, GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)
180GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
181GL_ENTRY(void, glGetPerfMonitorGroupsAMD, GLint *numGroups, GLsizei groupsSize, GLuint *groups)
182GL_ENTRY(void, glGetPointerv, GLenum pname, GLvoid **params)
183GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
184GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
185GL_ENTRY(void, glGetProgramiv, GLuint program, GLenum pname, GLint* params)
186GL_ENTRY(void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params)
187GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params)
188GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
189GL_ENTRY(void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
190GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
191GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params)
192GL_ENTRY(const GLubyte *, glGetString, GLenum name)
193GL_ENTRY(void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat *params)
194GL_ENTRY(void, glGetTexEnviv, GLenum env, GLenum pname, GLint *params)
195GL_ENTRY(void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed *params)
196GL_ENTRY(void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed *params)
197GL_ENTRY(void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat *params)
198GL_ENTRY(void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint *params)
199GL_ENTRY(void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed *params)
200GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat *params)
201GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint *params)
202GL_ENTRY(void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed *params)
203GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed *params)
204GL_ENTRY(int, glGetUniformLocation, GLuint program, const GLchar* name)
205GL_ENTRY(void, glGetUniformfv, GLuint program, GLint location, GLfloat* params)
206GL_ENTRY(void, glGetUniformiv, GLuint program, GLint location, GLint* params)
207GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer)
208GL_ENTRY(void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params)
209GL_ENTRY(void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params)
210GL_ENTRY(void, glHint, GLenum target, GLenum mode)
211GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
212GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
213GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
214GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer)
215GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer)
216GL_ENTRY(GLboolean, glIsProgram, GLuint program)
217GL_ENTRY(GLboolean, glIsRenderbuffer, GLuint renderbuffer)
218GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer)
219GL_ENTRY(GLboolean, glIsShader, GLuint shader)
220GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
221GL_ENTRY(GLboolean, glIsVertexArrayOES, GLuint array)
222GL_ENTRY(void, glLightModelf, GLenum pname, GLfloat param)
223GL_ENTRY(void, glLightModelfv, GLenum pname, const GLfloat *params)
224GL_ENTRY(void, glLightModelx, GLenum pname, GLfixed param)
225GL_ENTRY(void, glLightModelxOES, GLenum pname, GLfixed param)
226GL_ENTRY(void, glLightModelxv, GLenum pname, const GLfixed *params)
227GL_ENTRY(void, glLightModelxvOES, GLenum pname, const GLfixed *params)
228GL_ENTRY(void, glLightf, GLenum light, GLenum pname, GLfloat param)
229GL_ENTRY(void, glLightfv, GLenum light, GLenum pname, const GLfloat *params)
230GL_ENTRY(void, glLightx, GLenum light, GLenum pname, GLfixed param)
231GL_ENTRY(void, glLightxOES, GLenum light, GLenum pname, GLfixed param)
232GL_ENTRY(void, glLightxv, GLenum light, GLenum pname, const GLfixed *params)
233GL_ENTRY(void, glLightxvOES, GLenum light, GLenum pname, const GLfixed *params)
234GL_ENTRY(void, glLineWidth, GLfloat width)
235GL_ENTRY(void, glLineWidthx, GLfixed width)
236GL_ENTRY(void, glLineWidthxOES, GLfixed width)
237GL_ENTRY(void, glLinkProgram, GLuint program)
238GL_ENTRY(void, glLoadIdentity, void)
239GL_ENTRY(void, glLoadMatrixf, const GLfloat *m)
240GL_ENTRY(void, glLoadMatrixx, const GLfixed *m)
241GL_ENTRY(void, glLoadMatrixxOES, const GLfixed *m)
242GL_ENTRY(void, glLoadPaletteFromModelViewMatrixOES, void)
243GL_ENTRY(void, glLogicOp, GLenum opcode)
244GL_ENTRY(void*, glMapBufferOES, GLenum target, GLenum access)
245GL_ENTRY(void, glMaterialf, GLenum face, GLenum pname, GLfloat param)
246GL_ENTRY(void, glMaterialfv, GLenum face, GLenum pname, const GLfloat *params)
247GL_ENTRY(void, glMaterialx, GLenum face, GLenum pname, GLfixed param)
248GL_ENTRY(void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param)
249GL_ENTRY(void, glMaterialxv, GLenum face, GLenum pname, const GLfixed *params)
250GL_ENTRY(void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed *params)
251GL_ENTRY(void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
252GL_ENTRY(void, glMatrixMode, GLenum mode)
253GL_ENTRY(void, glMultMatrixf, const GLfloat *m)
254GL_ENTRY(void, glMultMatrixx, const GLfixed *m)
255GL_ENTRY(void, glMultMatrixxOES, const GLfixed *m)
256GL_ENTRY(void, glMultiDrawArraysEXT, GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
257GL_ENTRY(void, glMultiDrawElementsEXT, GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount)
258GL_ENTRY(void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
259GL_ENTRY(void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
260GL_ENTRY(void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
261GL_ENTRY(void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz)
262GL_ENTRY(void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz)
263GL_ENTRY(void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz)
264GL_ENTRY(void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid *pointer)
265GL_ENTRY(void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
266GL_ENTRY(void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
267GL_ENTRY(void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
268GL_ENTRY(void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
269GL_ENTRY(void, glPixelStorei, GLenum pname, GLint param)
270GL_ENTRY(void, glPointParameterf, GLenum pname, GLfloat param)
271GL_ENTRY(void, glPointParameterfv, GLenum pname, const GLfloat *params)
272GL_ENTRY(void, glPointParameterx, GLenum pname, GLfixed param)
273GL_ENTRY(void, glPointParameterxOES, GLenum pname, GLfixed param)
274GL_ENTRY(void, glPointParameterxv, GLenum pname, const GLfixed *params)
275GL_ENTRY(void, glPointParameterxvOES, GLenum pname, const GLfixed *params)
276GL_ENTRY(void, glPointSize, GLfloat size)
277GL_ENTRY(void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid *pointer)
278GL_ENTRY(void, glPointSizex, GLfixed size)
279GL_ENTRY(void, glPointSizexOES, GLfixed size)
280GL_ENTRY(void, glPolygonOffset, GLfloat factor, GLfloat units)
281GL_ENTRY(void, glPolygonOffsetx, GLfixed factor, GLfixed units)
282GL_ENTRY(void, glPolygonOffsetxOES, GLfixed factor, GLfixed units)
283GL_ENTRY(void, glPopMatrix, void)
284GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length)
285GL_ENTRY(void, glPushMatrix, void)
286GL_ENTRY(GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16])
287GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
288GL_ENTRY(void, glReleaseShaderCompiler, void)
289GL_ENTRY(void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
290GL_ENTRY(void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
291GL_ENTRY(void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
292GL_ENTRY(void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
293GL_ENTRY(void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
294GL_ENTRY(void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
295GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert)
296GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert)
297GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert)
298GL_ENTRY(void, glScalef, GLfloat x, GLfloat y, GLfloat z)
299GL_ENTRY(void, glScalex, GLfixed x, GLfixed y, GLfixed z)
300GL_ENTRY(void, glScalexOES, GLfixed x, GLfixed y, GLfixed z)
301GL_ENTRY(void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height)
302GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList)
303GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition)
304GL_ENTRY(void, glShadeModel, GLenum mode)
305GL_ENTRY(void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
306GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* length)
307GL_ENTRY(void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
308GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask)
309GL_ENTRY(void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask)
310GL_ENTRY(void, glStencilMask, GLuint mask)
311GL_ENTRY(void, glStencilMaskSeparate, GLenum face, GLuint mask)
312GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass)
313GL_ENTRY(void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
314GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence)
315GL_ENTRY(void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
316GL_ENTRY(void, glTexEnvf, GLenum target, GLenum pname, GLfloat param)
317GL_ENTRY(void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat *params)
318GL_ENTRY(void, glTexEnvi, GLenum target, GLenum pname, GLint param)
319GL_ENTRY(void, glTexEnviv, GLenum target, GLenum pname, const GLint *params)
320GL_ENTRY(void, glTexEnvx, GLenum target, GLenum pname, GLfixed param)
321GL_ENTRY(void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param)
322GL_ENTRY(void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed *params)
323GL_ENTRY(void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed *params)
324GL_ENTRY(void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param)
325GL_ENTRY(void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat *params)
326GL_ENTRY(void, glTexGeniOES, GLenum coord, GLenum pname, GLint param)
327GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint *params)
328GL_ENTRY(void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param)
329GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed *params)
330GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
331GL_ENTRY(void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
332GL_ENTRY(void, glTexParameterf, GLenum target, GLenum pname, GLfloat param)
333GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat *params)
334GL_ENTRY(void, glTexParameteri, GLenum target, GLenum pname, GLint param)
335GL_ENTRY(void, glTexParameteriv, GLenum target, GLenum pname, const GLint *params)
336GL_ENTRY(void, glTexParameterx, GLenum target, GLenum pname, GLfixed param)
337GL_ENTRY(void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param)
338GL_ENTRY(void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed *params)
339GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed *params)
340GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
341GL_ENTRY(void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
342GL_ENTRY(void, glTranslatef, GLfloat x, GLfloat y, GLfloat z)
343GL_ENTRY(void, glTranslatex, GLfixed x, GLfixed y, GLfixed z)
344GL_ENTRY(void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z)
345GL_ENTRY(void, glUniform1f, GLint location, GLfloat x)
346GL_ENTRY(void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v)
347GL_ENTRY(void, glUniform1i, GLint location, GLint x)
348GL_ENTRY(void, glUniform1iv, GLint location, GLsizei count, const GLint* v)
349GL_ENTRY(void, glUniform2f, GLint location, GLfloat x, GLfloat y)
350GL_ENTRY(void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v)
351GL_ENTRY(void, glUniform2i, GLint location, GLint x, GLint y)
352GL_ENTRY(void, glUniform2iv, GLint location, GLsizei count, const GLint* v)
353GL_ENTRY(void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z)
354GL_ENTRY(void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v)
355GL_ENTRY(void, glUniform3i, GLint location, GLint x, GLint y, GLint z)
356GL_ENTRY(void, glUniform3iv, GLint location, GLsizei count, const GLint* v)
357GL_ENTRY(void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
358GL_ENTRY(void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v)
359GL_ENTRY(void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w)
360GL_ENTRY(void, glUniform4iv, GLint location, GLsizei count, const GLint* v)
361GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
362GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
363GL_ENTRY(void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
364GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target)
365GL_ENTRY(void, glUseProgram, GLuint program)
366GL_ENTRY(void, glValidateProgram, GLuint program)
367GL_ENTRY(void, glVertexAttrib1f, GLuint indx, GLfloat x)
368GL_ENTRY(void, glVertexAttrib1fv, GLuint indx, const GLfloat* values)
369GL_ENTRY(void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y)
370GL_ENTRY(void, glVertexAttrib2fv, GLuint indx, const GLfloat* values)
371GL_ENTRY(void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z)
372GL_ENTRY(void, glVertexAttrib3fv, GLuint indx, const GLfloat* values)
373GL_ENTRY(void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
374GL_ENTRY(void, glVertexAttrib4fv, GLuint indx, const GLfloat* values)
375GL_ENTRY(void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
376GL_ENTRY(void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
377GL_ENTRY(void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height)
378GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
379
380
381}