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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef CANVASCONTEXT_H_
18#define CANVASCONTEXT_H_
19
20#include <cutils/compiler.h>
21#include <EGL/egl.h>
John Reck19b6bcf2014-02-14 20:03:38 -080022#include <SkBitmap.h>
John Reck4f02bf42014-01-03 18:09:17 -080023#include <utils/Functor.h>
John Reck19b6bcf2014-02-14 20:03:38 -080024#include <utils/Vector.h>
John Reck4f02bf42014-01-03 18:09:17 -080025
John Recke4267ea2014-06-03 15:53:15 -070026#include "../DamageAccumulator.h"
John Reckfe5e7b72014-05-23 17:42:28 -070027#include "../DrawProfiler.h"
John Reck860d1552014-04-11 19:15:05 -070028#include "../RenderNode.h"
John Reck4f02bf42014-01-03 18:09:17 -080029#include "RenderTask.h"
John Recke45b1fd2014-04-15 09:50:16 -070030#include "RenderThread.h"
John Reck4f02bf42014-01-03 18:09:17 -080031
32#define FUNCTOR_PROCESS_DELAY 4
John Reck23b797a2014-01-03 18:08:34 -080033
34namespace android {
35namespace uirenderer {
John Reck4f02bf42014-01-03 18:09:17 -080036
John Reck19b6bcf2014-02-14 20:03:38 -080037class DeferredLayerUpdater;
John Reck4f02bf42014-01-03 18:09:17 -080038class OpenGLRenderer;
39class Rect;
John Reck1949e792014-04-08 15:18:56 -070040class Layer;
John Reck4f02bf42014-01-03 18:09:17 -080041
John Reck23b797a2014-01-03 18:08:34 -080042namespace renderthread {
43
John Reck3b202512014-06-23 13:13:08 -070044class EglManager;
John Reck4f02bf42014-01-03 18:09:17 -080045
John Reck23b797a2014-01-03 18:08:34 -080046// This per-renderer class manages the bridge between the global EGL context
47// and the render surface.
John Recke45b1fd2014-04-15 09:50:16 -070048class CanvasContext : public IFrameCallback {
John Reck23b797a2014-01-03 18:08:34 -080049public:
John Reck3b202512014-06-23 13:13:08 -070050 CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode);
John Recke45b1fd2014-04-15 09:50:16 -070051 virtual ~CanvasContext();
John Reck23b797a2014-01-03 18:08:34 -080052
John Recka5dda642014-05-22 15:43:54 -070053 bool initialize(ANativeWindow* window);
54 void updateSurface(ANativeWindow* window);
55 void pauseSurface(ANativeWindow* window);
Chris Craik058fc642014-07-23 18:19:28 -070056 void setup(int width, int height, const Vector3& lightCenter, float lightRadius,
57 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
John Reck63a06672014-05-07 13:45:54 -070058 void setOpaque(bool opaque);
John Reck860d1552014-04-11 19:15:05 -070059 void makeCurrent();
John Reck68bfe0a2014-06-24 15:34:58 -070060 void processLayerUpdate(DeferredLayerUpdater* layerUpdater);
John Reckd72e0a32014-05-29 18:56:11 -070061 void prepareTree(TreeInfo& info);
John Recke4267ea2014-06-03 15:53:15 -070062 void draw();
John Reckfae904d2014-04-14 11:01:57 -070063 void destroyCanvasAndSurface();
John Reck23b797a2014-01-03 18:08:34 -080064
John Recke45b1fd2014-04-15 09:50:16 -070065 // IFrameCallback, Chroreographer-driven frame callback entry point
John Reck18f16e62014-05-02 16:46:41 -070066 virtual void doFrame();
John Recke45b1fd2014-04-15 09:50:16 -070067
John Reck3e824952014-08-20 10:08:39 -070068 void buildLayer(RenderNode* node);
John Reck19b6bcf2014-02-14 20:03:38 -080069 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
70
John Reckf47a5942014-06-30 16:20:04 -070071 void destroyHardwareResources();
72 static void trimMemory(RenderThread& thread, int level);
John Recke1628b72014-05-23 15:11:19 -070073
John Reck3b202512014-06-23 13:13:08 -070074 static void invokeFunctor(RenderThread& thread, Functor* functor);
John Reck23b797a2014-01-03 18:08:34 -080075
John Reckfc53ef272014-02-11 10:40:25 -080076 void runWithGlContext(RenderTask* task);
77
John Reck1949e792014-04-08 15:18:56 -070078 Layer* createRenderLayer(int width, int height);
79 Layer* createTextureLayer();
80
John Reck3b202512014-06-23 13:13:08 -070081 ANDROID_API static void setTextureAtlas(RenderThread& thread,
82 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize);
John Reck66f0be62014-05-13 13:39:31 -070083
John Reckf47a5942014-06-30 16:20:04 -070084 void stopDrawing();
John Recka5dda642014-05-22 15:43:54 -070085 void notifyFramePending();
86
John Reckfe5e7b72014-05-23 17:42:28 -070087 DrawProfiler& profiler() { return mProfiler; }
88
John Reck23b797a2014-01-03 18:08:34 -080089private:
John Recka5dda642014-05-22 15:43:54 -070090 friend class RegisterFrameCallbackTask;
91
John Recka5dda642014-05-22 15:43:54 -070092 void setSurface(ANativeWindow* window);
John Reck4f02bf42014-01-03 18:09:17 -080093 void swapBuffers();
John Reckf7d9c1d2014-04-09 10:01:03 -070094 void requireSurface();
John Reck4f02bf42014-01-03 18:09:17 -080095
John Reck19b6bcf2014-02-14 20:03:38 -080096 void requireGlContext();
97
John Reck4f02bf42014-01-03 18:09:17 -080098 RenderThread& mRenderThread;
John Reck3b202512014-06-23 13:13:08 -070099 EglManager& mEglManager;
John Recka5dda642014-05-22 15:43:54 -0700100 sp<ANativeWindow> mNativeWindow;
John Reck23b797a2014-01-03 18:08:34 -0800101 EGLSurface mEglSurface;
102 bool mDirtyRegionsEnabled;
John Reck4f02bf42014-01-03 18:09:17 -0800103
104 bool mOpaque;
105 OpenGLRenderer* mCanvas;
106 bool mHaveNewSurface;
John Recke4267ea2014-06-03 15:53:15 -0700107 DamageAccumulator mDamageAccumulator;
John Recke45b1fd2014-04-15 09:50:16 -0700108
109 const sp<RenderNode> mRootRenderNode;
John Reckfe5e7b72014-05-23 17:42:28 -0700110
111 DrawProfiler mProfiler;
John Reck23b797a2014-01-03 18:08:34 -0800112};
113
114} /* namespace renderthread */
115} /* namespace uirenderer */
116} /* namespace android */
117#endif /* CANVASCONTEXT_H_ */