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Romain Guyfb5e23c2010-07-09 13:52:56 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
Romain Guy6820ac82010-09-15 18:11:50 -070019#include <cmath>
Romain Guyfb5e23c2010-07-09 13:52:56 -070020
Romain Guy4bb94202010-10-12 15:59:26 -070021#include <utils/Log.h>
22
Romain Guy03750a02010-10-18 14:06:08 -070023#include "Caches.h"
Romain Guy3b748a42013-04-17 18:54:38 -070024#include "Patch.h"
Romain Guya5ef39a2010-12-03 16:48:20 -080025#include "Properties.h"
Romain Guy3b748a42013-04-17 18:54:38 -070026#include "UvMapper.h"
Chris Craik8820fd12015-03-03 14:20:47 -080027#include "utils/MathUtils.h"
Romain Guyfb5e23c2010-07-09 13:52:56 -070028
29namespace android {
30namespace uirenderer {
31
32///////////////////////////////////////////////////////////////////////////////
Romain Guyfb5e23c2010-07-09 13:52:56 -070033// Vertices management
34///////////////////////////////////////////////////////////////////////////////
35
Romain Guy3b748a42013-04-17 18:54:38 -070036uint32_t Patch::getSize() const {
37 return verticesCount * sizeof(TextureVertex);
38}
Romain Guya5ef39a2010-12-03 16:48:20 -080039
Chris Craik8820fd12015-03-03 14:20:47 -080040Patch::Patch(const float bitmapWidth, const float bitmapHeight,
41 float width, float height, const UvMapper& mapper, const Res_png_9patch* patch)
42 : mColors(patch->getColors()) {
Romain Guy3b748a42013-04-17 18:54:38 -070043
Romain Guy3b748a42013-04-17 18:54:38 -070044 int8_t emptyQuads = 0;
Romain Guy6cad7572013-07-24 11:49:33 -070045 const int8_t numColors = patch->numColors;
Romain Guy3b748a42013-04-17 18:54:38 -070046 if (uint8_t(numColors) < sizeof(uint32_t) * 4) {
47 for (int8_t i = 0; i < numColors; i++) {
Romain Guy6cad7572013-07-24 11:49:33 -070048 if (mColors[i] == 0x0) {
Romain Guy3b748a42013-04-17 18:54:38 -070049 emptyQuads++;
Romain Guy3b748a42013-04-17 18:54:38 -070050 }
51 }
52 }
53
54 hasEmptyQuads = emptyQuads > 0;
55
56 uint32_t xCount = patch->numXDivs;
57 uint32_t yCount = patch->numYDivs;
58
59 uint32_t maxVertices = ((xCount + 1) * (yCount + 1) - emptyQuads) * 4;
Chris Craik8820fd12015-03-03 14:20:47 -080060 if (maxVertices == 0) return;
Romain Guy3b748a42013-04-17 18:54:38 -070061
Chris Craik51d6a3d2014-12-22 17:16:56 -080062 vertices.reset(new TextureVertex[maxVertices]);
63 TextureVertex* vertex = vertices.get();
Romain Guy3b748a42013-04-17 18:54:38 -070064
Narayan Kamath6381dd42014-03-03 17:12:03 +000065 const int32_t* xDivs = patch->getXDivs();
66 const int32_t* yDivs = patch->getYDivs();
Romain Guy3b748a42013-04-17 18:54:38 -070067
68 const uint32_t xStretchCount = (xCount + 1) >> 1;
69 const uint32_t yStretchCount = (yCount + 1) >> 1;
Romain Guyfb5e23c2010-07-09 13:52:56 -070070
Romain Guy6820ac82010-09-15 18:11:50 -070071 float stretchX = 0.0f;
Romain Guy41d35ae2012-10-10 16:06:04 -070072 float stretchY = 0.0f;
73
74 float rescaleX = 1.0f;
75 float rescaleY = 1.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -070076
Romain Guyfb5e23c2010-07-09 13:52:56 -070077 if (xStretchCount > 0) {
78 uint32_t stretchSize = 0;
Romain Guy3b748a42013-04-17 18:54:38 -070079 for (uint32_t i = 1; i < xCount; i += 2) {
80 stretchSize += xDivs[i] - xDivs[i - 1];
Romain Guyfb5e23c2010-07-09 13:52:56 -070081 }
Romain Guy6820ac82010-09-15 18:11:50 -070082 const float xStretchTex = stretchSize;
Romain Guyfb5e23c2010-07-09 13:52:56 -070083 const float fixed = bitmapWidth - stretchSize;
Romain Guy03c00b52013-06-20 18:30:28 -070084 const float xStretch = fmaxf(width - fixed, 0.0f);
Romain Guy6820ac82010-09-15 18:11:50 -070085 stretchX = xStretch / xStretchTex;
Romain Guy03c00b52013-06-20 18:30:28 -070086 rescaleX = fixed == 0.0f ? 0.0f : fminf(fmaxf(width, 0.0f) / fixed, 1.0f);
Romain Guyfb5e23c2010-07-09 13:52:56 -070087 }
88
89 if (yStretchCount > 0) {
90 uint32_t stretchSize = 0;
Romain Guy3b748a42013-04-17 18:54:38 -070091 for (uint32_t i = 1; i < yCount; i += 2) {
92 stretchSize += yDivs[i] - yDivs[i - 1];
Romain Guyfb5e23c2010-07-09 13:52:56 -070093 }
Romain Guy6820ac82010-09-15 18:11:50 -070094 const float yStretchTex = stretchSize;
Romain Guyfb5e23c2010-07-09 13:52:56 -070095 const float fixed = bitmapHeight - stretchSize;
Romain Guy03c00b52013-06-20 18:30:28 -070096 const float yStretch = fmaxf(height - fixed, 0.0f);
Romain Guy6820ac82010-09-15 18:11:50 -070097 stretchY = yStretch / yStretchTex;
Romain Guy03c00b52013-06-20 18:30:28 -070098 rescaleY = fixed == 0.0f ? 0.0f : fminf(fmaxf(height, 0.0f) / fixed, 1.0f);
Romain Guyfb5e23c2010-07-09 13:52:56 -070099 }
100
Romain Guy4bb94202010-10-12 15:59:26 -0700101 uint32_t quadCount = 0;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700102
Romain Guy6820ac82010-09-15 18:11:50 -0700103 float previousStepY = 0.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700104
Romain Guy6820ac82010-09-15 18:11:50 -0700105 float y1 = 0.0f;
Romain Guyf504a2f2011-05-26 16:40:55 -0700106 float y2 = 0.0f;
Romain Guy6820ac82010-09-15 18:11:50 -0700107 float v1 = 0.0f;
108
Romain Guy3b748a42013-04-17 18:54:38 -0700109 mUvMapper = mapper;
110
111 for (uint32_t i = 0; i < yCount; i++) {
112 float stepY = yDivs[i];
Romain Guy5e7c4692011-10-20 20:31:50 -0700113 const float segment = stepY - previousStepY;
Romain Guy6820ac82010-09-15 18:11:50 -0700114
Romain Guy6820ac82010-09-15 18:11:50 -0700115 if (i & 1) {
Romain Guy8ab40792010-12-07 13:30:10 -0800116 y2 = y1 + floorf(segment * stretchY + 0.5f);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700117 } else {
Romain Guy41d35ae2012-10-10 16:06:04 -0700118 y2 = y1 + segment * rescaleY;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700119 }
Romain Guy5e7c4692011-10-20 20:31:50 -0700120
121 float vOffset = y1 == y2 ? 0.0f : 0.5 - (0.5 * segment / (y2 - y1));
122 float v2 = fmax(0.0f, stepY - vOffset) / bitmapHeight;
123 v1 += vOffset / bitmapHeight;
Romain Guy6820ac82010-09-15 18:11:50 -0700124
Romain Guyeb6a4a12011-01-18 14:02:16 -0800125 if (stepY > 0.0f) {
Romain Guy3b748a42013-04-17 18:54:38 -0700126 generateRow(xDivs, xCount, vertex, y1, y2, v1, v2, stretchX, rescaleX,
Romain Guy03c00b52013-06-20 18:30:28 -0700127 width, bitmapWidth, quadCount);
Romain Guyeb6a4a12011-01-18 14:02:16 -0800128 }
Romain Guy6820ac82010-09-15 18:11:50 -0700129
130 y1 = y2;
Romain Guy5e7c4692011-10-20 20:31:50 -0700131 v1 = stepY / bitmapHeight;
Romain Guy6820ac82010-09-15 18:11:50 -0700132
133 previousStepY = stepY;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700134 }
135
Romain Guyfdbec3e2011-01-19 10:37:35 -0800136 if (previousStepY != bitmapHeight) {
Romain Guy03c00b52013-06-20 18:30:28 -0700137 y2 = height;
Romain Guy3b748a42013-04-17 18:54:38 -0700138 generateRow(xDivs, xCount, vertex, y1, y2, v1, 1.0f, stretchX, rescaleX,
Romain Guy03c00b52013-06-20 18:30:28 -0700139 width, bitmapWidth, quadCount);
Romain Guyfdbec3e2011-01-19 10:37:35 -0800140 }
Romain Guy03750a02010-10-18 14:06:08 -0700141
Chris Craik51d6a3d2014-12-22 17:16:56 -0800142 if (verticesCount != maxVertices) {
143 std::unique_ptr<TextureVertex[]> reducedVertices(new TextureVertex[verticesCount]);
144 memcpy(reducedVertices.get(), vertices.get(), verticesCount * sizeof(TextureVertex));
145 vertices = std::move(reducedVertices);
Romain Guyf296dca2013-06-24 14:33:37 -0700146 }
Romain Guyfb5e23c2010-07-09 13:52:56 -0700147}
148
Romain Guy3b748a42013-04-17 18:54:38 -0700149void Patch::generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& vertex,
150 float y1, float y2, float v1, float v2, float stretchX, float rescaleX,
151 float width, float bitmapWidth, uint32_t& quadCount) {
Romain Guy6820ac82010-09-15 18:11:50 -0700152 float previousStepX = 0.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700153
Romain Guy6820ac82010-09-15 18:11:50 -0700154 float x1 = 0.0f;
Romain Guyf504a2f2011-05-26 16:40:55 -0700155 float x2 = 0.0f;
Romain Guy6820ac82010-09-15 18:11:50 -0700156 float u1 = 0.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700157
Romain Guy6820ac82010-09-15 18:11:50 -0700158 // Generate the row quad by quad
Romain Guy3b748a42013-04-17 18:54:38 -0700159 for (uint32_t i = 0; i < xCount; i++) {
160 float stepX = xDivs[i];
Romain Guy5e7c4692011-10-20 20:31:50 -0700161 const float segment = stepX - previousStepX;
Romain Guy6820ac82010-09-15 18:11:50 -0700162
Romain Guy6820ac82010-09-15 18:11:50 -0700163 if (i & 1) {
Romain Guy8ab40792010-12-07 13:30:10 -0800164 x2 = x1 + floorf(segment * stretchX + 0.5f);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700165 } else {
Romain Guy41d35ae2012-10-10 16:06:04 -0700166 x2 = x1 + segment * rescaleX;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700167 }
Romain Guy5e7c4692011-10-20 20:31:50 -0700168
169 float uOffset = x1 == x2 ? 0.0f : 0.5 - (0.5 * segment / (x2 - x1));
170 float u2 = fmax(0.0f, stepX - uOffset) / bitmapWidth;
171 u1 += uOffset / bitmapWidth;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700172
Romain Guyeb6a4a12011-01-18 14:02:16 -0800173 if (stepX > 0.0f) {
174 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount);
175 }
Romain Guy6820ac82010-09-15 18:11:50 -0700176
177 x1 = x2;
Romain Guy5e7c4692011-10-20 20:31:50 -0700178 u1 = stepX / bitmapWidth;
Romain Guy6820ac82010-09-15 18:11:50 -0700179
180 previousStepX = stepX;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700181 }
182
Romain Guyfdbec3e2011-01-19 10:37:35 -0800183 if (previousStepX != bitmapWidth) {
Romain Guyf504a2f2011-05-26 16:40:55 -0700184 x2 = width;
Romain Guyf504a2f2011-05-26 16:40:55 -0700185 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount);
Romain Guyfdbec3e2011-01-19 10:37:35 -0800186 }
Romain Guyfb5e23c2010-07-09 13:52:56 -0700187}
188
Romain Guy7444da52011-01-17 10:53:31 -0800189void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2,
Romain Guyeb6a4a12011-01-18 14:02:16 -0800190 float u1, float v1, float u2, float v2, uint32_t& quadCount) {
Romain Guya5ef39a2010-12-03 16:48:20 -0800191 const uint32_t oldQuadCount = quadCount;
Romain Guyeb6a4a12011-01-18 14:02:16 -0800192 quadCount++;
Romain Guybd41a112010-12-02 17:16:26 -0800193
Chris Craik8820fd12015-03-03 14:20:47 -0800194 x1 = MathUtils::max(x1, 0.0f);
195 x2 = MathUtils::max(x2, 0.0f);
196 y1 = MathUtils::max(y1, 0.0f);
197 y2 = MathUtils::max(y2, 0.0f);
Romain Guy70561df2012-09-10 17:40:18 -0700198
Romain Guya5ef39a2010-12-03 16:48:20 -0800199 // Skip degenerate and transparent (empty) quads
Romain Guy6cad7572013-07-24 11:49:33 -0700200 if ((mColors[oldQuadCount] == 0) || x1 >= x2 || y1 >= y2) {
Romain Guyfb13abd2011-01-16 15:16:38 -0800201#if DEBUG_PATCHES_EMPTY_VERTICES
202 PATCH_LOGD(" quad %d (empty)", oldQuadCount);
Romain Guy6cad7572013-07-24 11:49:33 -0700203 PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.8f, %.8f", x1, y1, u1, v1);
204 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.8f, %.8f", x2, y2, u2, v2);
Romain Guyfb13abd2011-01-16 15:16:38 -0800205#endif
Romain Guy7444da52011-01-17 10:53:31 -0800206 return;
Romain Guy4bb94202010-10-12 15:59:26 -0700207 }
208
Romain Guya5ef39a2010-12-03 16:48:20 -0800209 // Record all non empty quads
Romain Guy5b3b3522010-10-27 18:57:51 -0700210 if (hasEmptyQuads) {
211 Rect bounds(x1, y1, x2, y2);
212 quads.add(bounds);
213 }
214
Romain Guy3b748a42013-04-17 18:54:38 -0700215 mUvMapper.map(u1, v1, u2, v2);
216
Romain Guy6820ac82010-09-15 18:11:50 -0700217 TextureVertex::set(vertex++, x1, y1, u1, v1);
218 TextureVertex::set(vertex++, x2, y1, u2, v1);
219 TextureVertex::set(vertex++, x1, y2, u1, v2);
Romain Guy6820ac82010-09-15 18:11:50 -0700220 TextureVertex::set(vertex++, x2, y2, u2, v2);
Romain Guya5ef39a2010-12-03 16:48:20 -0800221
Romain Guy3b748a42013-04-17 18:54:38 -0700222 verticesCount += 4;
223 indexCount += 6;
Romain Guya5ef39a2010-12-03 16:48:20 -0800224
225#if DEBUG_PATCHES_VERTICES
226 PATCH_LOGD(" quad %d", oldQuadCount);
Romain Guy6cad7572013-07-24 11:49:33 -0700227 PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.8f, %.8f", x1, y1, u1, v1);
228 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.8f, %.8f", x2, y2, u2, v2);
Romain Guya5ef39a2010-12-03 16:48:20 -0800229#endif
Romain Guyfb5e23c2010-07-09 13:52:56 -0700230}
231
232}; // namespace uirenderer
233}; // namespace android