Jason Sams | fcf7231 | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2011 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "rsMatrix2x2.h" |
| 18 | #include "rsMatrix3x3.h" |
| 19 | #include "rsMatrix4x4.h" |
| 20 | |
| 21 | #include "stdlib.h" |
| 22 | #include "string.h" |
| 23 | #include "math.h" |
| 24 | |
| 25 | using namespace android; |
| 26 | using namespace android::renderscript; |
| 27 | |
| 28 | void Matrix3x3::loadIdentity() { |
| 29 | m[0] = 1.f; |
| 30 | m[1] = 0.f; |
| 31 | m[2] = 0.f; |
| 32 | m[3] = 0.f; |
| 33 | m[4] = 1.f; |
| 34 | m[5] = 0.f; |
| 35 | m[6] = 0.f; |
| 36 | m[7] = 0.f; |
| 37 | m[8] = 1.f; |
| 38 | } |
| 39 | |
| 40 | void Matrix3x3::load(const float *v) { |
| 41 | memcpy(m, v, sizeof(m)); |
| 42 | } |
| 43 | |
| 44 | void Matrix3x3::load(const rs_matrix3x3 *v) { |
| 45 | memcpy(m, v->m, sizeof(m)); |
| 46 | } |
| 47 | |
| 48 | void Matrix3x3::loadMultiply(const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs) { |
| 49 | for (int i=0 ; i<3 ; i++) { |
| 50 | float ri0 = 0; |
| 51 | float ri1 = 0; |
| 52 | float ri2 = 0; |
| 53 | for (int j=0 ; j<3 ; j++) { |
| 54 | const float rhs_ij = ((const Matrix3x3 *)rhs)->get(i, j); |
| 55 | ri0 += ((const Matrix3x3 *)lhs)->get(j, 0) * rhs_ij; |
| 56 | ri1 += ((const Matrix3x3 *)lhs)->get(j, 1) * rhs_ij; |
| 57 | ri2 += ((const Matrix3x3 *)lhs)->get(j, 2) * rhs_ij; |
| 58 | } |
| 59 | set(i, 0, ri0); |
| 60 | set(i, 1, ri1); |
| 61 | set(i, 2, ri2); |
| 62 | } |
| 63 | } |
| 64 | |
| 65 | void Matrix3x3::transpose() { |
| 66 | int i, j; |
| 67 | float temp; |
| 68 | for (i = 0; i < 2; ++i) { |
| 69 | for (j = i + 1; j < 3; ++j) { |
| 70 | temp = get(i, j); |
| 71 | set(i, j, get(j, i)); |
| 72 | set(j, i, temp); |
| 73 | } |
| 74 | } |
| 75 | } |
| 76 | |