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Romain Guy6c319ca2011-01-11 14:29:25 -08001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
19#include "LayerRenderer.h"
Romain Guy1fc883b2011-01-12 14:30:59 -080020#include "Properties.h"
Romain Guy6c319ca2011-01-11 14:29:25 -080021
22namespace android {
23namespace uirenderer {
24
25///////////////////////////////////////////////////////////////////////////////
26// Rendering
27///////////////////////////////////////////////////////////////////////////////
28
Romain Guy7d7b5492011-01-24 16:33:45 -080029void LayerRenderer::prepareDirty(float left, float top, float right, float bottom, bool opaque) {
Romain Guyada830f2011-01-13 12:13:20 -080030 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->fbo);
Romain Guy1fc883b2011-01-12 14:30:59 -080031
Romain Guyc88e3572011-01-22 00:32:12 -080032#if RENDER_LAYERS_AS_REGIONS
33 mLayer->region.clear();
34#endif
35
Romain Guyada830f2011-01-13 12:13:20 -080036 glBindFramebuffer(GL_FRAMEBUFFER, mLayer->fbo);
Romain Guy1fc883b2011-01-12 14:30:59 -080037
Romain Guy7d7b5492011-01-24 16:33:45 -080038 OpenGLRenderer::prepareDirty(0.0f, 0.0f, mLayer->width, mLayer->height, opaque);
Romain Guy6c319ca2011-01-11 14:29:25 -080039}
40
41void LayerRenderer::finish() {
42 OpenGLRenderer::finish();
Romain Guy1fc883b2011-01-12 14:30:59 -080043
Romain Guyf219da52011-01-16 12:54:25 -080044 generateMesh();
45
Romain Guyada830f2011-01-13 12:13:20 -080046 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->mFbo);
Romain Guy42f3a4b2011-01-19 13:42:26 -080047
48 // No need to unbind our FBO, this will be taken care of by the caller
49 // who will invoke OpenGLRenderer::resume()
50}
51
52GLint LayerRenderer::getTargetFbo() {
53 return mLayer->fbo;
Romain Guy6c319ca2011-01-11 14:29:25 -080054}
55
56///////////////////////////////////////////////////////////////////////////////
Romain Guyf219da52011-01-16 12:54:25 -080057// Dirty region tracking
58///////////////////////////////////////////////////////////////////////////////
59
60bool LayerRenderer::hasLayer() {
61 return true;
62}
63
64Region* LayerRenderer::getRegion() {
65#if RENDER_LAYERS_AS_REGIONS
66 if (getSnapshot()->flags & Snapshot::kFlagFboTarget) {
67 return OpenGLRenderer::getRegion();
68 }
69 return &mLayer->region;
70#else
71 return OpenGLRenderer::getRegion();
72#endif
73}
74
75void LayerRenderer::generateMesh() {
76#if RENDER_LAYERS_AS_REGIONS
77 if (mLayer->region.isRect() || mLayer->region.isEmpty()) {
78 if (mLayer->mesh) {
79 delete mLayer->mesh;
80 delete mLayer->meshIndices;
81
82 mLayer->mesh = NULL;
83 mLayer->meshIndices = NULL;
84 mLayer->meshElementCount = 0;
85 }
86 return;
87 }
88
89 size_t count;
90 const android::Rect* rects = mLayer->region.getArray(&count);
91
92 GLsizei elementCount = count * 6;
93
94 if (mLayer->mesh && mLayer->meshElementCount < elementCount) {
95 delete mLayer->mesh;
96 delete mLayer->meshIndices;
97
98 mLayer->mesh = NULL;
99 mLayer->meshIndices = NULL;
100 }
101
Romain Guy4f09f542011-01-26 22:41:43 -0800102 bool rebuildIndices = false;
Romain Guyf219da52011-01-16 12:54:25 -0800103 if (!mLayer->mesh) {
104 mLayer->mesh = new TextureVertex[count * 4];
105 mLayer->meshIndices = new uint16_t[elementCount];
Romain Guy4f09f542011-01-26 22:41:43 -0800106 rebuildIndices = true;
Romain Guyf219da52011-01-16 12:54:25 -0800107 }
Romain Guy4f09f542011-01-26 22:41:43 -0800108 mLayer->meshElementCount = elementCount;
Romain Guyf219da52011-01-16 12:54:25 -0800109
110 const float texX = 1.0f / float(mLayer->width);
111 const float texY = 1.0f / float(mLayer->height);
112 const float height = mLayer->layer.getHeight();
113
114 TextureVertex* mesh = mLayer->mesh;
115 uint16_t* indices = mLayer->meshIndices;
116
117 for (size_t i = 0; i < count; i++) {
118 const android::Rect* r = &rects[i];
119
120 const float u1 = r->left * texX;
121 const float v1 = (height - r->top) * texY;
122 const float u2 = r->right * texX;
123 const float v2 = (height - r->bottom) * texY;
124
125 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
126 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
127 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
128 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
129
Romain Guy4f09f542011-01-26 22:41:43 -0800130 if (rebuildIndices) {
131 uint16_t quad = i * 4;
132 int index = i * 6;
133 indices[index ] = quad; // top-left
134 indices[index + 1] = quad + 1; // top-right
135 indices[index + 2] = quad + 2; // bottom-left
136 indices[index + 3] = quad + 2; // bottom-left
137 indices[index + 4] = quad + 1; // top-right
138 indices[index + 5] = quad + 3; // bottom-right
139 }
Romain Guyf219da52011-01-16 12:54:25 -0800140 }
141#endif
142}
143
144///////////////////////////////////////////////////////////////////////////////
145// Layers management
Romain Guy6c319ca2011-01-11 14:29:25 -0800146///////////////////////////////////////////////////////////////////////////////
147
Romain Guyada830f2011-01-13 12:13:20 -0800148Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) {
Romain Guy1fc883b2011-01-12 14:30:59 -0800149 LAYER_RENDERER_LOGD("Creating new layer %dx%d", width, height);
150
Romain Guyada830f2011-01-13 12:13:20 -0800151 Layer* layer = new Layer(width, height);
152
Romain Guy6c319ca2011-01-11 14:29:25 -0800153 GLuint previousFbo;
154 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
155
Romain Guyada830f2011-01-13 12:13:20 -0800156 glGenFramebuffers(1, &layer->fbo);
157 glBindFramebuffer(GL_FRAMEBUFFER, layer->fbo);
Romain Guy6c319ca2011-01-11 14:29:25 -0800158
Romain Guy1fc883b2011-01-12 14:30:59 -0800159 if (glGetError() != GL_NO_ERROR) {
160 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
Romain Guyada830f2011-01-13 12:13:20 -0800161 glDeleteBuffers(1, &layer->fbo);
Romain Guy1fc883b2011-01-12 14:30:59 -0800162 return 0;
163 }
164
Romain Guy6c319ca2011-01-11 14:29:25 -0800165 glActiveTexture(GL_TEXTURE0);
Romain Guyada830f2011-01-13 12:13:20 -0800166 glGenTextures(1, &layer->texture);
167 glBindTexture(GL_TEXTURE_2D, layer->texture);
Romain Guy6c319ca2011-01-11 14:29:25 -0800168
169 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
170
171 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
172 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
173
174 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
175 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
176
177 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
178 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
179
180 if (glGetError() != GL_NO_ERROR) {
Romain Guy1fc883b2011-01-12 14:30:59 -0800181 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
Romain Guyada830f2011-01-13 12:13:20 -0800182 glDeleteBuffers(1, &layer->fbo);
183 glDeleteTextures(1, &layer->texture);
184 delete layer;
Romain Guy6c319ca2011-01-11 14:29:25 -0800185 return 0;
186 }
187
188 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guyada830f2011-01-13 12:13:20 -0800189 layer->texture, 0);
Romain Guy6c319ca2011-01-11 14:29:25 -0800190
191 if (glGetError() != GL_NO_ERROR) {
Romain Guy1fc883b2011-01-12 14:30:59 -0800192 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
Romain Guyada830f2011-01-13 12:13:20 -0800193 glDeleteBuffers(1, &layer->fbo);
194 glDeleteTextures(1, &layer->texture);
195 delete layer;
Romain Guy6c319ca2011-01-11 14:29:25 -0800196 return 0;
197 }
198
199 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
200
Romain Guyada830f2011-01-13 12:13:20 -0800201 layer->layer.set(0.0f, 0.0f, width, height);
202 layer->texCoords.set(0.0f, 1.0f, 1.0f, 0.0f);
203 layer->alpha = 255;
204 layer->mode = SkXfermode::kSrcOver_Mode;
205 layer->blend = !isOpaque;
206 layer->empty = false;
207 layer->colorFilter = NULL;
Romain Guy6c319ca2011-01-11 14:29:25 -0800208
Romain Guyada830f2011-01-13 12:13:20 -0800209 return layer;
Romain Guy6c319ca2011-01-11 14:29:25 -0800210}
211
Romain Guyada830f2011-01-13 12:13:20 -0800212bool LayerRenderer::resizeLayer(Layer* layer, uint32_t width, uint32_t height) {
213 if (layer) {
214 LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->fbo, width, height);
Romain Guy1fc883b2011-01-12 14:30:59 -0800215
Romain Guyada830f2011-01-13 12:13:20 -0800216 glActiveTexture(GL_TEXTURE0);
217 glBindTexture(GL_TEXTURE_2D, layer->texture);
Romain Guy6c319ca2011-01-11 14:29:25 -0800218
Romain Guyada830f2011-01-13 12:13:20 -0800219 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
220 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy6c319ca2011-01-11 14:29:25 -0800221
Romain Guyada830f2011-01-13 12:13:20 -0800222 if (glGetError() != GL_NO_ERROR) {
223 glDeleteBuffers(1, &layer->fbo);
224 glDeleteTextures(1, &layer->texture);
Romain Guy6c319ca2011-01-11 14:29:25 -0800225
Romain Guyada830f2011-01-13 12:13:20 -0800226 layer->width = 0;
227 layer->height = 0;
228 layer->fbo = 0;
229 layer->texture = 0;
Romain Guy6c319ca2011-01-11 14:29:25 -0800230
Romain Guyada830f2011-01-13 12:13:20 -0800231 return false;
232 }
233
234 layer->width = width;
235 layer->height = height;
Romain Guy6c319ca2011-01-11 14:29:25 -0800236 }
Romain Guyada830f2011-01-13 12:13:20 -0800237 return true;
Romain Guy6c319ca2011-01-11 14:29:25 -0800238}
239
Romain Guyada830f2011-01-13 12:13:20 -0800240void LayerRenderer::destroyLayer(Layer* layer) {
241 if (layer) {
242 LAYER_RENDERER_LOGD("Destroying layer, fbo = %d", layer->fbo);
Romain Guy1fc883b2011-01-12 14:30:59 -0800243
Romain Guyada830f2011-01-13 12:13:20 -0800244 if (layer->fbo) glDeleteFramebuffers(1, &layer->fbo);
245 if (layer->texture) glDeleteTextures(1, &layer->texture);
246
247 delete layer;
248 }
Romain Guy6c319ca2011-01-11 14:29:25 -0800249}
250
Romain Guyada830f2011-01-13 12:13:20 -0800251void LayerRenderer::destroyLayerDeferred(Layer* layer) {
252 if (layer) {
253 LAYER_RENDERER_LOGD("Deferring layer destruction, fbo = %d", layer->fbo);
Romain Guy1fc883b2011-01-12 14:30:59 -0800254
Romain Guyada830f2011-01-13 12:13:20 -0800255 Caches::getInstance().deleteLayerDeferred(layer);
256 }
Romain Guy57066eb2011-01-12 12:53:32 -0800257}
258
Romain Guy6c319ca2011-01-11 14:29:25 -0800259}; // namespace uirenderer
260}; // namespace android