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John Reck113e0822014-03-18 09:22:59 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef RENDERNODE_H
17#define RENDERNODE_H
18
19#ifndef LOG_TAG
20 #define LOG_TAG "OpenGLRenderer"
21#endif
22
John Recke45b1fd2014-04-15 09:50:16 -070023#include <set>
24#include <vector>
25
John Reck113e0822014-03-18 09:22:59 -070026#include <SkCamera.h>
27#include <SkMatrix.h>
28
29#include <private/hwui/DrawGlInfo.h>
30
31#include <utils/KeyedVector.h>
32#include <utils/LinearAllocator.h>
33#include <utils/RefBase.h>
34#include <utils/SortedVector.h>
35#include <utils/String8.h>
36#include <utils/Vector.h>
37
38#include <cutils/compiler.h>
39
40#include <androidfw/ResourceTypes.h>
41
42#include "Debug.h"
43#include "Matrix.h"
44#include "DeferredDisplayList.h"
45#include "DisplayList.h"
46#include "RenderProperties.h"
John Recke45b1fd2014-04-15 09:50:16 -070047#include "TreeInfo.h"
John Reck087bc0c2014-04-04 16:20:08 -070048#include "utils/VirtualLightRefBase.h"
John Reck113e0822014-03-18 09:22:59 -070049
50class SkBitmap;
51class SkPaint;
52class SkPath;
53class SkRegion;
54
55namespace android {
56namespace uirenderer {
57
58class DeferredDisplayList;
59class DisplayListOp;
60class DisplayListRenderer;
61class OpenGLRenderer;
62class Rect;
63class Layer;
64class SkiaShader;
65
66class ClipRectOp;
67class SaveLayerOp;
68class SaveOp;
69class RestoreToCountOp;
70class DrawDisplayListOp;
71
72/**
73 * Primary class for storing recorded canvas commands, as well as per-View/ViewGroup display properties.
74 *
75 * Recording of canvas commands is somewhat similar to SkPicture, except the canvas-recording
76 * functionality is split between DisplayListRenderer (which manages the recording), DisplayListData
77 * (which holds the actual data), and DisplayList (which holds properties and performs playback onto
78 * a renderer).
79 *
80 * Note that DisplayListData is swapped out from beneath an individual DisplayList when a view's
81 * recorded stream of canvas operations is refreshed. The DisplayList (and its properties) stay
82 * attached.
83 */
John Reck087bc0c2014-04-04 16:20:08 -070084class RenderNode : public VirtualLightRefBase {
John Reck113e0822014-03-18 09:22:59 -070085public:
86 ANDROID_API RenderNode();
John Recke45b1fd2014-04-15 09:50:16 -070087 ANDROID_API virtual ~RenderNode();
John Reck113e0822014-03-18 09:22:59 -070088
89 // See flags defined in DisplayList.java
90 enum ReplayFlag {
91 kReplayFlag_ClipChildren = 0x1
92 };
93
John Reck113e0822014-03-18 09:22:59 -070094 ANDROID_API static void outputLogBuffer(int fd);
95
John Reck8de65a82014-04-09 15:23:38 -070096 ANDROID_API void setStagingDisplayList(DisplayListData* newData);
John Reck113e0822014-03-18 09:22:59 -070097
98 void computeOrdering();
Chris Craikb265e2c2014-03-27 15:50:09 -070099
100 void deferNodeTree(DeferStateStruct& deferStruct);
101 void deferNodeInParent(DeferStateStruct& deferStruct, const int level);
102
103 void replayNodeTree(ReplayStateStruct& replayStruct);
104 void replayNodeInParent(ReplayStateStruct& replayStruct, const int level);
John Reck113e0822014-03-18 09:22:59 -0700105
106 ANDROID_API void output(uint32_t level = 1);
107
108 bool isRenderable() const {
109 return mDisplayListData && mDisplayListData->hasDrawOps;
110 }
111
Chris Craikdefb7f32014-04-08 18:17:07 -0700112 const char* getName() const {
113 return mName.string();
114 }
115
John Reck113e0822014-03-18 09:22:59 -0700116 void setName(const char* name) {
117 if (name) {
118 char* lastPeriod = strrchr(name, '.');
119 if (lastPeriod) {
120 mName.setTo(lastPeriod + 1);
121 } else {
122 mName.setTo(name);
123 }
124 }
125 }
126
John Reckd0a0b2a2014-03-20 16:28:56 -0700127 const RenderProperties& properties() {
John Reck113e0822014-03-18 09:22:59 -0700128 return mProperties;
129 }
130
John Reck52244ff2014-05-01 21:27:37 -0700131 RenderProperties& animatorProperties() {
132 return mProperties;
133 }
134
John Reckd0a0b2a2014-03-20 16:28:56 -0700135 const RenderProperties& stagingProperties() {
136 return mStagingProperties;
137 }
138
139 RenderProperties& mutateStagingProperties() {
140 mNeedsPropertiesSync = true;
141 return mStagingProperties;
142 }
143
John Reck113e0822014-03-18 09:22:59 -0700144 int getWidth() {
145 return properties().getWidth();
146 }
147
148 int getHeight() {
149 return properties().getHeight();
150 }
151
John Recke45b1fd2014-04-15 09:50:16 -0700152 ANDROID_API virtual void prepareTree(TreeInfo& info);
153
154 // UI thread only!
John Reck52244ff2014-05-01 21:27:37 -0700155 ANDROID_API void addAnimator(const sp<BaseRenderNodeAnimator>& animator) {
John Recke45b1fd2014-04-15 09:50:16 -0700156 mStagingAnimators.insert(animator);
157 mNeedsAnimatorsSync = true;
158 }
159
160 // UI thread only!
John Reck52244ff2014-05-01 21:27:37 -0700161 ANDROID_API void removeAnimator(const sp<BaseRenderNodeAnimator>& animator) {
John Recke45b1fd2014-04-15 09:50:16 -0700162 mStagingAnimators.erase(animator);
163 mNeedsAnimatorsSync = true;
164 }
John Reck668f0e32014-03-26 15:10:40 -0700165
John Reck113e0822014-03-18 09:22:59 -0700166private:
167 typedef key_value_pair_t<float, DrawDisplayListOp*> ZDrawDisplayListOpPair;
168
169 static size_t findNonNegativeIndex(const Vector<ZDrawDisplayListOpPair>& nodes) {
170 for (size_t i = 0; i < nodes.size(); i++) {
171 if (nodes[i].key >= 0.0f) return i;
172 }
173 return nodes.size();
174 }
175
176 enum ChildrenSelectMode {
177 kNegativeZChildren,
178 kPositiveZChildren
179 };
180
John Reck113e0822014-03-18 09:22:59 -0700181 void applyViewPropertyTransforms(mat4& matrix, bool true3dTransform = false);
182
183 void computeOrderingImpl(DrawDisplayListOp* opState,
Chris Craik3f0854292014-04-15 16:18:08 -0700184 const SkPath* outlineOfProjectionSurface,
John Reck113e0822014-03-18 09:22:59 -0700185 Vector<DrawDisplayListOp*>* compositedChildrenOfProjectionSurface,
186 const mat4* transformFromProjectionSurface);
187
188 template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700189 inline void setViewProperties(OpenGLRenderer& renderer, T& handler);
John Reck113e0822014-03-18 09:22:59 -0700190
191 void buildZSortedChildList(Vector<ZDrawDisplayListOpPair>& zTranslatedNodes);
192
Chris Craikb265e2c2014-03-27 15:50:09 -0700193 template<class T>
194 inline void issueDrawShadowOperation(const Matrix4& transformFromParent, T& handler);
195
John Reck113e0822014-03-18 09:22:59 -0700196 template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700197 inline void issueOperationsOf3dChildren(const Vector<ZDrawDisplayListOpPair>& zTranslatedNodes,
John Reck113e0822014-03-18 09:22:59 -0700198 ChildrenSelectMode mode, OpenGLRenderer& renderer, T& handler);
199
200 template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700201 inline void issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler);
John Reck113e0822014-03-18 09:22:59 -0700202
Chris Craikb265e2c2014-03-27 15:50:09 -0700203 /**
204 * Issue the RenderNode's operations into a handler, recursing for subtrees through
205 * DrawDisplayListOp's defer() or replay() methods
206 */
John Reck113e0822014-03-18 09:22:59 -0700207 template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700208 inline void issueOperations(OpenGLRenderer& renderer, T& handler);
John Reck113e0822014-03-18 09:22:59 -0700209
210 class TextContainer {
211 public:
212 size_t length() const {
213 return mByteLength;
214 }
215
216 const char* text() const {
217 return (const char*) mText;
218 }
219
220 size_t mByteLength;
221 const char* mText;
222 };
223
John Reckf4198b72014-04-09 17:00:04 -0700224 void prepareTreeImpl(TreeInfo& info);
225 void pushStagingChanges(TreeInfo& info);
John Recke45b1fd2014-04-15 09:50:16 -0700226 void evaluateAnimations(TreeInfo& info);
John Reckf4198b72014-04-09 17:00:04 -0700227 void prepareSubTree(TreeInfo& info, DisplayListData* subtree);
John Reck8de65a82014-04-09 15:23:38 -0700228
John Reck113e0822014-03-18 09:22:59 -0700229 String8 mName;
John Reck113e0822014-03-18 09:22:59 -0700230
John Reckd0a0b2a2014-03-20 16:28:56 -0700231 bool mNeedsPropertiesSync;
John Reck113e0822014-03-18 09:22:59 -0700232 RenderProperties mProperties;
John Reckd0a0b2a2014-03-20 16:28:56 -0700233 RenderProperties mStagingProperties;
234
John Reck8de65a82014-04-09 15:23:38 -0700235 bool mNeedsDisplayListDataSync;
John Reck113e0822014-03-18 09:22:59 -0700236 DisplayListData* mDisplayListData;
John Reck8de65a82014-04-09 15:23:38 -0700237 DisplayListData* mStagingDisplayListData;
John Reck113e0822014-03-18 09:22:59 -0700238
John Recke45b1fd2014-04-15 09:50:16 -0700239 bool mNeedsAnimatorsSync;
John Reck52244ff2014-05-01 21:27:37 -0700240 std::set< sp<BaseRenderNodeAnimator> > mStagingAnimators;
241 std::vector< sp<BaseRenderNodeAnimator> > mAnimators;
John Recke45b1fd2014-04-15 09:50:16 -0700242
John Reck113e0822014-03-18 09:22:59 -0700243 /**
244 * Draw time state - these properties are only set and used during rendering
245 */
246
247 // for projection surfaces, contains a list of all children items
248 Vector<DrawDisplayListOp*> mProjectedNodes;
249}; // class RenderNode
250
251} /* namespace uirenderer */
252} /* namespace android */
253
254#endif /* RENDERNODE_H */