| Romain Guy | 211efea | 2012-07-31 21:16:07 -0700 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright (C) 2012 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #include "Caches.h" | 
|  | 18 | #include "Dither.h" | 
|  | 19 |  | 
|  | 20 | namespace android { | 
|  | 21 | namespace uirenderer { | 
|  | 22 |  | 
|  | 23 | /////////////////////////////////////////////////////////////////////////////// | 
|  | 24 | // Defines | 
|  | 25 | /////////////////////////////////////////////////////////////////////////////// | 
|  | 26 |  | 
|  | 27 | // Must be a power of two | 
|  | 28 | #define DITHER_KERNEL_SIZE 4 | 
|  | 29 |  | 
|  | 30 | /////////////////////////////////////////////////////////////////////////////// | 
|  | 31 | // Lifecycle | 
|  | 32 | /////////////////////////////////////////////////////////////////////////////// | 
|  | 33 |  | 
|  | 34 | void Dither::bindDitherTexture() { | 
|  | 35 | if (!mInitialized) { | 
|  | 36 | const uint8_t pattern[] = { | 
|  | 37 | 0,  8,  2, 10, | 
|  | 38 | 12,  4, 14,  6, | 
|  | 39 | 3, 11,  1,  9, | 
|  | 40 | 15,  7, 13,  5 | 
|  | 41 | }; | 
|  | 42 |  | 
|  | 43 | glGenTextures(1, &mDitherTexture); | 
|  | 44 | glBindTexture(GL_TEXTURE_2D, mDitherTexture); | 
|  | 45 |  | 
|  | 46 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); | 
|  | 47 |  | 
|  | 48 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
|  | 49 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
|  | 50 |  | 
|  | 51 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); | 
|  | 52 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); | 
|  | 53 |  | 
|  | 54 | glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, DITHER_KERNEL_SIZE, DITHER_KERNEL_SIZE, 0, | 
|  | 55 | GL_ALPHA, GL_UNSIGNED_BYTE, &pattern); | 
|  | 56 |  | 
|  | 57 | mInitialized = true; | 
|  | 58 | } else { | 
|  | 59 | glBindTexture(GL_TEXTURE_2D, mDitherTexture); | 
|  | 60 | } | 
|  | 61 | } | 
|  | 62 |  | 
|  | 63 | void Dither::clear() { | 
|  | 64 | if (mInitialized) { | 
|  | 65 | glDeleteTextures(1, &mDitherTexture); | 
|  | 66 | } | 
|  | 67 | } | 
|  | 68 |  | 
|  | 69 | /////////////////////////////////////////////////////////////////////////////// | 
|  | 70 | // Program management | 
|  | 71 | /////////////////////////////////////////////////////////////////////////////// | 
|  | 72 |  | 
|  | 73 | void Dither::setupProgram(Program* program, GLuint* textureUnit) { | 
|  | 74 | GLuint textureSlot = (*textureUnit)++; | 
|  | 75 | Caches::getInstance().activeTexture(textureSlot); | 
|  | 76 |  | 
|  | 77 | bindDitherTexture(); | 
|  | 78 |  | 
|  | 79 | glUniform1i(program->getUniform("ditherSampler"), textureSlot); | 
|  | 80 | glUniform1f(program->getUniform("ditherSize"), 1.0f / DITHER_KERNEL_SIZE); | 
|  | 81 | } | 
|  | 82 |  | 
|  | 83 | }; // namespace uirenderer | 
|  | 84 | }; // namespace android |