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Romain Guyfb5e23c2010-07-09 13:52:56 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
Romain Guy6820ac82010-09-15 18:11:50 -070019#include <cmath>
Romain Guyfb5e23c2010-07-09 13:52:56 -070020
Romain Guy4bb94202010-10-12 15:59:26 -070021#include <utils/Log.h>
22
Romain Guy03750a02010-10-18 14:06:08 -070023#include "Caches.h"
Romain Guy3b748a42013-04-17 18:54:38 -070024#include "Patch.h"
Romain Guya5ef39a2010-12-03 16:48:20 -080025#include "Properties.h"
Romain Guy3b748a42013-04-17 18:54:38 -070026#include "UvMapper.h"
Romain Guyfb5e23c2010-07-09 13:52:56 -070027
28namespace android {
29namespace uirenderer {
30
31///////////////////////////////////////////////////////////////////////////////
32// Constructors/destructor
33///////////////////////////////////////////////////////////////////////////////
34
Romain Guy03c00b52013-06-20 18:30:28 -070035Patch::Patch(): vertices(NULL), verticesCount(0), indexCount(0), hasEmptyQuads(false) {
Romain Guyfb5e23c2010-07-09 13:52:56 -070036}
37
38Patch::~Patch() {
Romain Guy6f72beb2010-11-30 12:04:14 -080039}
40
41///////////////////////////////////////////////////////////////////////////////
Romain Guyfb5e23c2010-07-09 13:52:56 -070042// Vertices management
43///////////////////////////////////////////////////////////////////////////////
44
Romain Guy3b748a42013-04-17 18:54:38 -070045uint32_t Patch::getSize() const {
46 return verticesCount * sizeof(TextureVertex);
47}
Romain Guya5ef39a2010-12-03 16:48:20 -080048
Romain Guy3b748a42013-04-17 18:54:38 -070049TextureVertex* Patch::createMesh(const float bitmapWidth, const float bitmapHeight,
Romain Guy03c00b52013-06-20 18:30:28 -070050 float width, float height, const Res_png_9patch* patch) {
Romain Guy3b748a42013-04-17 18:54:38 -070051 UvMapper mapper;
Romain Guy03c00b52013-06-20 18:30:28 -070052 return createMesh(bitmapWidth, bitmapHeight, width, height, mapper, patch);
Romain Guy3b748a42013-04-17 18:54:38 -070053}
Romain Guy5b3b3522010-10-27 18:57:51 -070054
Romain Guy3b748a42013-04-17 18:54:38 -070055TextureVertex* Patch::createMesh(const float bitmapWidth, const float bitmapHeight,
Romain Guy03c00b52013-06-20 18:30:28 -070056 float width, float height, const UvMapper& mapper, const Res_png_9patch* patch) {
57 if (vertices) return vertices;
Romain Guy3b748a42013-04-17 18:54:38 -070058
Romain Guy3b748a42013-04-17 18:54:38 -070059 int8_t emptyQuads = 0;
Narayan Kamath6381dd42014-03-03 17:12:03 +000060 mColors = patch->getColors();
Romain Guy3b748a42013-04-17 18:54:38 -070061
Romain Guy6cad7572013-07-24 11:49:33 -070062 const int8_t numColors = patch->numColors;
Romain Guy3b748a42013-04-17 18:54:38 -070063 if (uint8_t(numColors) < sizeof(uint32_t) * 4) {
64 for (int8_t i = 0; i < numColors; i++) {
Romain Guy6cad7572013-07-24 11:49:33 -070065 if (mColors[i] == 0x0) {
Romain Guy3b748a42013-04-17 18:54:38 -070066 emptyQuads++;
Romain Guy3b748a42013-04-17 18:54:38 -070067 }
68 }
69 }
70
71 hasEmptyQuads = emptyQuads > 0;
72
73 uint32_t xCount = patch->numXDivs;
74 uint32_t yCount = patch->numYDivs;
75
76 uint32_t maxVertices = ((xCount + 1) * (yCount + 1) - emptyQuads) * 4;
77 if (maxVertices == 0) return NULL;
78
Romain Guyf296dca2013-06-24 14:33:37 -070079 TextureVertex* tempVertices = new TextureVertex[maxVertices];
80 TextureVertex* vertex = tempVertices;
Romain Guy3b748a42013-04-17 18:54:38 -070081
Narayan Kamath6381dd42014-03-03 17:12:03 +000082 const int32_t* xDivs = patch->getXDivs();
83 const int32_t* yDivs = patch->getYDivs();
Romain Guy3b748a42013-04-17 18:54:38 -070084
85 const uint32_t xStretchCount = (xCount + 1) >> 1;
86 const uint32_t yStretchCount = (yCount + 1) >> 1;
Romain Guyfb5e23c2010-07-09 13:52:56 -070087
Romain Guy6820ac82010-09-15 18:11:50 -070088 float stretchX = 0.0f;
Romain Guy41d35ae2012-10-10 16:06:04 -070089 float stretchY = 0.0f;
90
91 float rescaleX = 1.0f;
92 float rescaleY = 1.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -070093
Romain Guyfb5e23c2010-07-09 13:52:56 -070094 if (xStretchCount > 0) {
95 uint32_t stretchSize = 0;
Romain Guy3b748a42013-04-17 18:54:38 -070096 for (uint32_t i = 1; i < xCount; i += 2) {
97 stretchSize += xDivs[i] - xDivs[i - 1];
Romain Guyfb5e23c2010-07-09 13:52:56 -070098 }
Romain Guy6820ac82010-09-15 18:11:50 -070099 const float xStretchTex = stretchSize;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700100 const float fixed = bitmapWidth - stretchSize;
Romain Guy03c00b52013-06-20 18:30:28 -0700101 const float xStretch = fmaxf(width - fixed, 0.0f);
Romain Guy6820ac82010-09-15 18:11:50 -0700102 stretchX = xStretch / xStretchTex;
Romain Guy03c00b52013-06-20 18:30:28 -0700103 rescaleX = fixed == 0.0f ? 0.0f : fminf(fmaxf(width, 0.0f) / fixed, 1.0f);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700104 }
105
106 if (yStretchCount > 0) {
107 uint32_t stretchSize = 0;
Romain Guy3b748a42013-04-17 18:54:38 -0700108 for (uint32_t i = 1; i < yCount; i += 2) {
109 stretchSize += yDivs[i] - yDivs[i - 1];
Romain Guyfb5e23c2010-07-09 13:52:56 -0700110 }
Romain Guy6820ac82010-09-15 18:11:50 -0700111 const float yStretchTex = stretchSize;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700112 const float fixed = bitmapHeight - stretchSize;
Romain Guy03c00b52013-06-20 18:30:28 -0700113 const float yStretch = fmaxf(height - fixed, 0.0f);
Romain Guy6820ac82010-09-15 18:11:50 -0700114 stretchY = yStretch / yStretchTex;
Romain Guy03c00b52013-06-20 18:30:28 -0700115 rescaleY = fixed == 0.0f ? 0.0f : fminf(fmaxf(height, 0.0f) / fixed, 1.0f);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700116 }
117
Romain Guy4bb94202010-10-12 15:59:26 -0700118 uint32_t quadCount = 0;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700119
Romain Guy6820ac82010-09-15 18:11:50 -0700120 float previousStepY = 0.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700121
Romain Guy6820ac82010-09-15 18:11:50 -0700122 float y1 = 0.0f;
Romain Guyf504a2f2011-05-26 16:40:55 -0700123 float y2 = 0.0f;
Romain Guy6820ac82010-09-15 18:11:50 -0700124 float v1 = 0.0f;
125
Romain Guy3b748a42013-04-17 18:54:38 -0700126 mUvMapper = mapper;
127
128 for (uint32_t i = 0; i < yCount; i++) {
129 float stepY = yDivs[i];
Romain Guy5e7c4692011-10-20 20:31:50 -0700130 const float segment = stepY - previousStepY;
Romain Guy6820ac82010-09-15 18:11:50 -0700131
Romain Guy6820ac82010-09-15 18:11:50 -0700132 if (i & 1) {
Romain Guy8ab40792010-12-07 13:30:10 -0800133 y2 = y1 + floorf(segment * stretchY + 0.5f);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700134 } else {
Romain Guy41d35ae2012-10-10 16:06:04 -0700135 y2 = y1 + segment * rescaleY;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700136 }
Romain Guy5e7c4692011-10-20 20:31:50 -0700137
138 float vOffset = y1 == y2 ? 0.0f : 0.5 - (0.5 * segment / (y2 - y1));
139 float v2 = fmax(0.0f, stepY - vOffset) / bitmapHeight;
140 v1 += vOffset / bitmapHeight;
Romain Guy6820ac82010-09-15 18:11:50 -0700141
Romain Guyeb6a4a12011-01-18 14:02:16 -0800142 if (stepY > 0.0f) {
Romain Guy3b748a42013-04-17 18:54:38 -0700143 generateRow(xDivs, xCount, vertex, y1, y2, v1, v2, stretchX, rescaleX,
Romain Guy03c00b52013-06-20 18:30:28 -0700144 width, bitmapWidth, quadCount);
Romain Guyeb6a4a12011-01-18 14:02:16 -0800145 }
Romain Guy6820ac82010-09-15 18:11:50 -0700146
147 y1 = y2;
Romain Guy5e7c4692011-10-20 20:31:50 -0700148 v1 = stepY / bitmapHeight;
Romain Guy6820ac82010-09-15 18:11:50 -0700149
150 previousStepY = stepY;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700151 }
152
Romain Guyfdbec3e2011-01-19 10:37:35 -0800153 if (previousStepY != bitmapHeight) {
Romain Guy03c00b52013-06-20 18:30:28 -0700154 y2 = height;
Romain Guy3b748a42013-04-17 18:54:38 -0700155 generateRow(xDivs, xCount, vertex, y1, y2, v1, 1.0f, stretchX, rescaleX,
Romain Guy03c00b52013-06-20 18:30:28 -0700156 width, bitmapWidth, quadCount);
Romain Guyfdbec3e2011-01-19 10:37:35 -0800157 }
Romain Guy03750a02010-10-18 14:06:08 -0700158
Romain Guyf296dca2013-06-24 14:33:37 -0700159 if (verticesCount == maxVertices) {
160 vertices = tempVertices;
161 } else {
162 vertices = new TextureVertex[verticesCount];
163 memcpy(vertices, tempVertices, verticesCount * sizeof(TextureVertex));
164 delete[] tempVertices;
165 }
166
Romain Guy3b748a42013-04-17 18:54:38 -0700167 return vertices;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700168}
169
Romain Guy3b748a42013-04-17 18:54:38 -0700170void Patch::generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& vertex,
171 float y1, float y2, float v1, float v2, float stretchX, float rescaleX,
172 float width, float bitmapWidth, uint32_t& quadCount) {
Romain Guy6820ac82010-09-15 18:11:50 -0700173 float previousStepX = 0.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700174
Romain Guy6820ac82010-09-15 18:11:50 -0700175 float x1 = 0.0f;
Romain Guyf504a2f2011-05-26 16:40:55 -0700176 float x2 = 0.0f;
Romain Guy6820ac82010-09-15 18:11:50 -0700177 float u1 = 0.0f;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700178
Romain Guy6820ac82010-09-15 18:11:50 -0700179 // Generate the row quad by quad
Romain Guy3b748a42013-04-17 18:54:38 -0700180 for (uint32_t i = 0; i < xCount; i++) {
181 float stepX = xDivs[i];
Romain Guy5e7c4692011-10-20 20:31:50 -0700182 const float segment = stepX - previousStepX;
Romain Guy6820ac82010-09-15 18:11:50 -0700183
Romain Guy6820ac82010-09-15 18:11:50 -0700184 if (i & 1) {
Romain Guy8ab40792010-12-07 13:30:10 -0800185 x2 = x1 + floorf(segment * stretchX + 0.5f);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700186 } else {
Romain Guy41d35ae2012-10-10 16:06:04 -0700187 x2 = x1 + segment * rescaleX;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700188 }
Romain Guy5e7c4692011-10-20 20:31:50 -0700189
190 float uOffset = x1 == x2 ? 0.0f : 0.5 - (0.5 * segment / (x2 - x1));
191 float u2 = fmax(0.0f, stepX - uOffset) / bitmapWidth;
192 u1 += uOffset / bitmapWidth;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700193
Romain Guyeb6a4a12011-01-18 14:02:16 -0800194 if (stepX > 0.0f) {
195 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount);
196 }
Romain Guy6820ac82010-09-15 18:11:50 -0700197
198 x1 = x2;
Romain Guy5e7c4692011-10-20 20:31:50 -0700199 u1 = stepX / bitmapWidth;
Romain Guy6820ac82010-09-15 18:11:50 -0700200
201 previousStepX = stepX;
Romain Guyfb5e23c2010-07-09 13:52:56 -0700202 }
203
Romain Guyfdbec3e2011-01-19 10:37:35 -0800204 if (previousStepX != bitmapWidth) {
Romain Guyf504a2f2011-05-26 16:40:55 -0700205 x2 = width;
Romain Guyf504a2f2011-05-26 16:40:55 -0700206 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount);
Romain Guyfdbec3e2011-01-19 10:37:35 -0800207 }
Romain Guyfb5e23c2010-07-09 13:52:56 -0700208}
209
Romain Guy7444da52011-01-17 10:53:31 -0800210void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2,
Romain Guyeb6a4a12011-01-18 14:02:16 -0800211 float u1, float v1, float u2, float v2, uint32_t& quadCount) {
Romain Guya5ef39a2010-12-03 16:48:20 -0800212 const uint32_t oldQuadCount = quadCount;
Romain Guyeb6a4a12011-01-18 14:02:16 -0800213 quadCount++;
Romain Guybd41a112010-12-02 17:16:26 -0800214
Romain Guy70561df2012-09-10 17:40:18 -0700215 if (x1 < 0.0f) x1 = 0.0f;
216 if (x2 < 0.0f) x2 = 0.0f;
217 if (y1 < 0.0f) y1 = 0.0f;
218 if (y2 < 0.0f) y2 = 0.0f;
219
Romain Guya5ef39a2010-12-03 16:48:20 -0800220 // Skip degenerate and transparent (empty) quads
Romain Guy6cad7572013-07-24 11:49:33 -0700221 if ((mColors[oldQuadCount] == 0) || x1 >= x2 || y1 >= y2) {
Romain Guyfb13abd2011-01-16 15:16:38 -0800222#if DEBUG_PATCHES_EMPTY_VERTICES
223 PATCH_LOGD(" quad %d (empty)", oldQuadCount);
Romain Guy6cad7572013-07-24 11:49:33 -0700224 PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.8f, %.8f", x1, y1, u1, v1);
225 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.8f, %.8f", x2, y2, u2, v2);
Romain Guyfb13abd2011-01-16 15:16:38 -0800226#endif
Romain Guy7444da52011-01-17 10:53:31 -0800227 return;
Romain Guy4bb94202010-10-12 15:59:26 -0700228 }
229
Romain Guya5ef39a2010-12-03 16:48:20 -0800230 // Record all non empty quads
Romain Guy5b3b3522010-10-27 18:57:51 -0700231 if (hasEmptyQuads) {
232 Rect bounds(x1, y1, x2, y2);
233 quads.add(bounds);
234 }
235
Romain Guy3b748a42013-04-17 18:54:38 -0700236 mUvMapper.map(u1, v1, u2, v2);
237
Romain Guy6820ac82010-09-15 18:11:50 -0700238 TextureVertex::set(vertex++, x1, y1, u1, v1);
239 TextureVertex::set(vertex++, x2, y1, u2, v1);
240 TextureVertex::set(vertex++, x1, y2, u1, v2);
Romain Guy6820ac82010-09-15 18:11:50 -0700241 TextureVertex::set(vertex++, x2, y2, u2, v2);
Romain Guya5ef39a2010-12-03 16:48:20 -0800242
Romain Guy3b748a42013-04-17 18:54:38 -0700243 verticesCount += 4;
244 indexCount += 6;
Romain Guya5ef39a2010-12-03 16:48:20 -0800245
246#if DEBUG_PATCHES_VERTICES
247 PATCH_LOGD(" quad %d", oldQuadCount);
Romain Guy6cad7572013-07-24 11:49:33 -0700248 PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.8f, %.8f", x1, y1, u1, v1);
249 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.8f, %.8f", x2, y2, u2, v2);
Romain Guya5ef39a2010-12-03 16:48:20 -0800250#endif
Romain Guyfb5e23c2010-07-09 13:52:56 -0700251}
252
253}; // namespace uirenderer
254}; // namespace android