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Tom Hudson984162f2014-10-10 13:38:16 -04001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_CANVAS_STATE_H
18#define ANDROID_HWUI_CANVAS_STATE_H
19
20#include <SkMatrix.h>
21#include <SkPath.h>
22#include <SkRegion.h>
23
24#include "Snapshot.h"
25
26namespace android {
27namespace uirenderer {
28
29/**
30 * Abstract base class for any class containing CanvasState.
31 * Defines three mandatory callbacks.
32 */
33class CanvasStateClient {
34public:
35 CanvasStateClient() { }
36 virtual ~CanvasStateClient() { }
37
38 /**
39 * Callback allowing embedder to take actions in the middle of a
40 * setViewport() call.
41 */
42 virtual void onViewportInitialized() = 0;
43
44 /**
45 * Callback allowing embedder to take actions in the middle of a
46 * restore() call. May be called several times sequentially.
47 */
48 virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) = 0;
49
50 /**
51 * Allows subclasses to control what value is stored in snapshot's
52 * fbo field in * initializeSaveStack.
53 */
54 virtual GLuint onGetTargetFbo() const = 0;
55
56}; // class CanvasStateClient
57
58/**
59 * Implements Canvas state methods on behalf of Renderers.
60 *
61 * Manages the Snapshot stack, implementing matrix, save/restore, and clipping methods in the
62 * Renderer interface. Drawing and recording classes that include a CanvasState will have
63 * different use cases:
64 *
65 * Drawing subclasses (i.e. OpenGLRenderer) can query attributes (such as transform) or hook into
66 * changes (e.g. save/restore) with minimal surface area for manipulating the stack itself.
67 *
68 * Recording subclasses (i.e. DisplayListRenderer) can both record and pass through state operations
69 * to CanvasState, so that not only will querying operations work (getClip/Matrix), but so
70 * that quickRejection can also be used.
71 */
72
Dan Albertf59b8f02014-11-05 09:41:31 -080073class ANDROID_API CanvasState {
Tom Hudson984162f2014-10-10 13:38:16 -040074public:
75 CanvasState(CanvasStateClient& renderer);
76 ~CanvasState();
77
78 /**
79 * Initializes the first snapshot, computing the projection matrix,
80 * and stores the dimensions of the render target.
81 */
82 void initializeSaveStack(float clipLeft, float clipTop, float clipRight, float clipBottom,
83 const Vector3& lightCenter);
84
85 void setViewport(int width, int height);
86
87 bool hasRectToRectTransform() const {
88 return CC_LIKELY(currentTransform()->rectToRect());
89 }
90
91 // Save (layer)
92 int getSaveCount() const { return mSaveCount; }
93 int save(int flags);
94 void restore();
95 void restoreToCount(int saveCount);
96
97 // Save/Restore without side-effects
98 int saveSnapshot(int flags);
99 void restoreSnapshot();
100
101 // Matrix
102 void getMatrix(SkMatrix* outMatrix) const;
103 void translate(float dx, float dy, float dz = 0.0f);
104 void rotate(float degrees);
105 void scale(float sx, float sy);
106 void skew(float sx, float sy);
107
108 void setMatrix(const SkMatrix& matrix);
109 void setMatrix(const Matrix4& matrix); // internal only convenience method
110 void concatMatrix(const SkMatrix& matrix);
111 void concatMatrix(const Matrix4& matrix); // internal only convenience method
112
113 // Clip
114 const Rect& getLocalClipBounds() const { return mSnapshot->getLocalClip(); }
115 const Rect& getRenderTargetClipBounds() const { return mSnapshot->getRenderTargetClip(); }
116
117 bool quickRejectConservative(float left, float top, float right, float bottom) const;
118
119 bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
120 bool clipPath(const SkPath* path, SkRegion::Op op);
121 bool clipRegion(const SkRegion* region, SkRegion::Op op);
122
123 bool isCurrentClipSimple() const {
124 return currentSnapshot()->clipRegion->isEmpty();
125 }
126
127 /**
128 * Sets a "clipping outline", which is independent from the regular clip.
129 * Currently only supports rectangles or rounded rectangles; passing in a
130 * more complicated outline fails silently. Replaces any previous clipping
131 * outline.
132 */
133 void setClippingOutline(LinearAllocator& allocator, const Outline* outline);
134 void setClippingRoundRect(LinearAllocator& allocator,
135 const Rect& rect, float radius, bool highPriority = true);
136
137 /**
138 * Returns true if drawing in the rectangle (left, top, right, bottom)
139 * will be clipped out. Is conservative: might return false when subpixel-
140 * perfect tests would return true.
141 */
142 bool calculateQuickRejectForScissor(float left, float top, float right, float bottom,
143 bool* clipRequired, bool* roundRectClipRequired, bool snapOut) const;
144
145 void setDirtyClip(bool opaque) { mDirtyClip = opaque; }
146 bool getDirtyClip() const { return mDirtyClip; }
147
148 void scaleAlpha(float alpha) { mSnapshot->alpha *= alpha; }
149 void setEmpty(bool value) { mSnapshot->empty = value; }
150 void setInvisible(bool value) { mSnapshot->invisible = value; }
151
152 inline const mat4* currentTransform() const { return currentSnapshot()->transform; }
153 inline const Rect* currentClipRect() const { return currentSnapshot()->clipRect; }
154 inline Region* currentRegion() const { return currentSnapshot()->region; }
155 inline int currentFlags() const { return currentSnapshot()->flags; }
156 const Vector3& currentLightCenter() const { return currentSnapshot()->getRelativeLightCenter(); }
157 inline bool currentlyIgnored() const { return currentSnapshot()->isIgnored(); }
158 int getViewportWidth() const { return currentSnapshot()->getViewportWidth(); }
159 int getViewportHeight() const { return currentSnapshot()->getViewportHeight(); }
160 int getWidth() { return mWidth; }
161 int getHeight() { return mHeight; }
162
163 inline const Snapshot* currentSnapshot() const {
164 return mSnapshot != NULL ? mSnapshot.get() : mFirstSnapshot.get();
165 }
166 inline Snapshot* writableSnapshot() { return mSnapshot.get(); }
167 inline const Snapshot* firstSnapshot() const { return mFirstSnapshot.get(); }
168
169private:
170 /// No default constructor - must supply a CanvasStateClient (mCanvas).
171 CanvasState();
172
173 /// indicates that the clip has been changed since the last time it was consumed
174 bool mDirtyClip;
175
176 /// Dimensions of the drawing surface
177 int mWidth, mHeight;
178
179 /// Number of saved states
180 int mSaveCount;
181
182 /// Base state
183 sp<Snapshot> mFirstSnapshot;
184
185 /// Host providing callbacks
186 CanvasStateClient& mCanvas;
187
188 /// Current state
189 sp<Snapshot> mSnapshot;
190
191}; // class CanvasState
192
193}; // namespace uirenderer
194}; // namespace android
195
196#endif // ANDROID_HWUI_CANVAS_STATE_H