blob: a72045b44b2faac4fc882ab4f7d865d2ef3c7b8d [file] [log] [blame]
Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy694b5192010-07-21 21:33:20 -070024#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070025
Romain Guy121e2242010-07-01 18:26:52 -070026#include <cutils/properties.h>
Romain Guye4d01122010-06-16 18:44:05 -070027#include <utils/Log.h>
28
Romain Guy85bf02f2010-06-22 13:11:24 -070029#include "OpenGLRenderer.h"
Romain Guy51769a62010-07-23 00:28:00 -070030#include "Properties.h"
Romain Guye4d01122010-06-16 18:44:05 -070031
32namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070033namespace uirenderer {
34
35///////////////////////////////////////////////////////////////////////////////
36// Defines
37///////////////////////////////////////////////////////////////////////////////
38
Romain Guyc0ac1932010-07-19 18:43:02 -070039#define DEFAULT_TEXTURE_CACHE_SIZE 20.0f
Romain Guy7fbcc042010-08-04 15:40:07 -070040#define DEFAULT_LAYER_CACHE_SIZE 6.0f
41#define DEFAULT_PATH_CACHE_SIZE 6.0f
Romain Guyf7f93552010-07-08 19:17:03 -070042#define DEFAULT_PATCH_CACHE_SIZE 100
Romain Guyc0ac1932010-07-19 18:43:02 -070043#define DEFAULT_GRADIENT_CACHE_SIZE 0.5f
Romain Guydda57022010-07-06 11:39:32 -070044
Romain Guy06f96e22010-07-30 19:18:16 -070045#define REQUIRED_TEXTURE_UNITS_COUNT 3
46
Romain Guy121e2242010-07-01 18:26:52 -070047// Converts a number of mega-bytes into bytes
48#define MB(s) s * 1024 * 1024
49
Romain Guydda57022010-07-06 11:39:32 -070050// Generates simple and textured vertices
Romain Guybd6b79b2010-06-26 00:13:53 -070051#define FV(x, y, u, v) { { x, y }, { u, v } }
Romain Guy9d5316e2010-06-24 19:30:36 -070052
53///////////////////////////////////////////////////////////////////////////////
54// Globals
55///////////////////////////////////////////////////////////////////////////////
56
Romain Guy026c5e162010-06-28 17:12:22 -070057// This array is never used directly but used as a memcpy source in the
58// OpenGLRenderer constructor
Romain Guyac670c02010-07-27 17:39:27 -070059static const TextureVertex gMeshVertices[] = {
Romain Guyc1396e92010-06-30 17:56:19 -070060 FV(0.0f, 0.0f, 0.0f, 0.0f),
61 FV(1.0f, 0.0f, 1.0f, 0.0f),
62 FV(0.0f, 1.0f, 0.0f, 1.0f),
63 FV(1.0f, 1.0f, 1.0f, 1.0f)
Romain Guybd6b79b2010-06-26 00:13:53 -070064};
Romain Guyac670c02010-07-27 17:39:27 -070065static const GLsizei gMeshStride = sizeof(TextureVertex);
66static const GLsizei gMeshCount = 4;
Romain Guybd6b79b2010-06-26 00:13:53 -070067
Romain Guy889f8d12010-07-29 14:37:42 -070068/**
69 * Structure mapping Skia xfermodes to OpenGL blending factors.
70 */
71struct Blender {
72 SkXfermode::Mode mode;
73 GLenum src;
74 GLenum dst;
75}; // struct Blender
76
Romain Guy026c5e162010-06-28 17:12:22 -070077// In this array, the index of each Blender equals the value of the first
78// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
79static const Blender gBlends[] = {
80 { SkXfermode::kClear_Mode, GL_ZERO, GL_ZERO },
81 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
82 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
83 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
84 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
85 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
86 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
87 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
88 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
89 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
90 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
91 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA }
92};
Romain Guye4d01122010-06-16 18:44:05 -070093
Romain Guy889f8d12010-07-29 14:37:42 -070094static const GLenum gTextureUnits[] = {
Romain Guy06f96e22010-07-30 19:18:16 -070095 GL_TEXTURE0,
96 GL_TEXTURE1,
97 GL_TEXTURE2
Romain Guyd27977d2010-07-14 19:18:51 -070098};
99
Romain Guyf6a11b82010-06-23 17:47:49 -0700100///////////////////////////////////////////////////////////////////////////////
101// Constructors/destructor
102///////////////////////////////////////////////////////////////////////////////
103
Romain Guydda57022010-07-06 11:39:32 -0700104OpenGLRenderer::OpenGLRenderer():
Romain Guy82ba8142010-07-09 13:25:56 -0700105 mBlend(false), mLastSrcMode(GL_ZERO), mLastDstMode(GL_ZERO),
Romain Guydda57022010-07-06 11:39:32 -0700106 mTextureCache(MB(DEFAULT_TEXTURE_CACHE_SIZE)),
Romain Guyf7f93552010-07-08 19:17:03 -0700107 mLayerCache(MB(DEFAULT_LAYER_CACHE_SIZE)),
Romain Guyc0ac1932010-07-19 18:43:02 -0700108 mGradientCache(MB(DEFAULT_GRADIENT_CACHE_SIZE)),
Romain Guy7fbcc042010-08-04 15:40:07 -0700109 mPathCache(MB(DEFAULT_PATH_CACHE_SIZE)),
Romain Guyf7f93552010-07-08 19:17:03 -0700110 mPatchCache(DEFAULT_PATCH_CACHE_SIZE) {
Romain Guy85bf02f2010-06-22 13:11:24 -0700111 LOGD("Create OpenGLRenderer");
Romain Guy9d5316e2010-06-24 19:30:36 -0700112
Romain Guy121e2242010-07-01 18:26:52 -0700113 char property[PROPERTY_VALUE_MAX];
114 if (property_get(PROPERTY_TEXTURE_CACHE_SIZE, property, NULL) > 0) {
Romain Guydda57022010-07-06 11:39:32 -0700115 LOGD(" Setting texture cache size to %sMB", property);
Romain Guyc0ac1932010-07-19 18:43:02 -0700116 mTextureCache.setMaxSize(MB(atof(property)));
Romain Guydda57022010-07-06 11:39:32 -0700117 } else {
Romain Guyc0ac1932010-07-19 18:43:02 -0700118 LOGD(" Using default texture cache size of %.2fMB", DEFAULT_TEXTURE_CACHE_SIZE);
Romain Guydda57022010-07-06 11:39:32 -0700119 }
120
121 if (property_get(PROPERTY_LAYER_CACHE_SIZE, property, NULL) > 0) {
122 LOGD(" Setting layer cache size to %sMB", property);
Romain Guyc0ac1932010-07-19 18:43:02 -0700123 mLayerCache.setMaxSize(MB(atof(property)));
Romain Guydda57022010-07-06 11:39:32 -0700124 } else {
Romain Guyc0ac1932010-07-19 18:43:02 -0700125 LOGD(" Using default layer cache size of %.2fMB", DEFAULT_LAYER_CACHE_SIZE);
126 }
127
128 if (property_get(PROPERTY_GRADIENT_CACHE_SIZE, property, NULL) > 0) {
129 LOGD(" Setting gradient cache size to %sMB", property);
Romain Guy7fbcc042010-08-04 15:40:07 -0700130 mGradientCache.setMaxSize(MB(atof(property)));
Romain Guyc0ac1932010-07-19 18:43:02 -0700131 } else {
132 LOGD(" Using default gradient cache size of %.2fMB", DEFAULT_GRADIENT_CACHE_SIZE);
Romain Guy121e2242010-07-01 18:26:52 -0700133 }
134
Romain Guy7fbcc042010-08-04 15:40:07 -0700135 if (property_get(PROPERTY_PATH_CACHE_SIZE, property, NULL) > 0) {
136 LOGD(" Setting path cache size to %sMB", property);
137 mPathCache.setMaxSize(MB(atof(property)));
138 } else {
139 LOGD(" Using default path cache size of %.2fMB", DEFAULT_PATH_CACHE_SIZE);
140 }
141
Romain Guy889f8d12010-07-29 14:37:42 -0700142 mCurrentProgram = NULL;
Romain Guy06f96e22010-07-30 19:18:16 -0700143 mShader = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -0700144 mColorFilter = NULL;
Romain Guy026c5e162010-06-28 17:12:22 -0700145
Romain Guyac670c02010-07-27 17:39:27 -0700146 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
147
Romain Guyae5575b2010-07-29 18:48:04 -0700148 mFirstSnapshot = new Snapshot;
149
150 GLint maxTextureUnits;
151 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
152 if (maxTextureUnits < REQUIRED_TEXTURE_UNITS_COUNT) {
Romain Guy889f8d12010-07-29 14:37:42 -0700153 LOGW("At least %d texture units are required!", REQUIRED_TEXTURE_UNITS_COUNT);
154 }
Romain Guye4d01122010-06-16 18:44:05 -0700155}
156
Romain Guy85bf02f2010-06-22 13:11:24 -0700157OpenGLRenderer::~OpenGLRenderer() {
158 LOGD("Destroy OpenGLRenderer");
Romain Guyce0537b2010-06-29 21:05:21 -0700159
160 mTextureCache.clear();
Romain Guydda57022010-07-06 11:39:32 -0700161 mLayerCache.clear();
Romain Guyc0ac1932010-07-19 18:43:02 -0700162 mGradientCache.clear();
Romain Guy6926c722010-07-12 20:20:03 -0700163 mPatchCache.clear();
Romain Guye4d01122010-06-16 18:44:05 -0700164}
165
Romain Guyf6a11b82010-06-23 17:47:49 -0700166///////////////////////////////////////////////////////////////////////////////
167// Setup
168///////////////////////////////////////////////////////////////////////////////
169
Romain Guy85bf02f2010-06-22 13:11:24 -0700170void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy08ae3172010-06-21 19:35:50 -0700171 glViewport(0, 0, width, height);
172
Romain Guy260e1022010-07-12 14:41:06 -0700173 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700174
175 mWidth = width;
176 mHeight = height;
Romain Guyae5575b2010-07-29 18:48:04 -0700177 mFirstSnapshot->height = height;
Romain Guye4d01122010-06-16 18:44:05 -0700178}
179
Romain Guy85bf02f2010-06-22 13:11:24 -0700180void OpenGLRenderer::prepare() {
Romain Guyb82da652010-07-30 11:36:12 -0700181 mSnapshot = new Snapshot(mFirstSnapshot);
Romain Guy7ae7ac42010-06-25 13:46:18 -0700182 mSaveCount = 0;
Romain Guyf6a11b82010-06-23 17:47:49 -0700183
Romain Guy08ae3172010-06-21 19:35:50 -0700184 glDisable(GL_SCISSOR_TEST);
Romain Guybb9524b2010-06-22 18:56:38 -0700185
Romain Guy08ae3172010-06-21 19:35:50 -0700186 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
187 glClear(GL_COLOR_BUFFER_BIT);
Romain Guybb9524b2010-06-22 18:56:38 -0700188
Romain Guy08ae3172010-06-21 19:35:50 -0700189 glEnable(GL_SCISSOR_TEST);
Romain Guyc7d53492010-06-25 13:41:57 -0700190 glScissor(0, 0, mWidth, mHeight);
Romain Guyf6a11b82010-06-23 17:47:49 -0700191
Romain Guyb82da652010-07-30 11:36:12 -0700192 mSnapshot->setClip(0.0f, 0.0f, mWidth, mHeight);
Romain Guybb9524b2010-06-22 18:56:38 -0700193}
194
Romain Guyf6a11b82010-06-23 17:47:49 -0700195///////////////////////////////////////////////////////////////////////////////
196// State management
197///////////////////////////////////////////////////////////////////////////////
198
Romain Guybb9524b2010-06-22 18:56:38 -0700199int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700200 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700201}
202
203int OpenGLRenderer::save(int flags) {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700204 return saveSnapshot();
Romain Guybb9524b2010-06-22 18:56:38 -0700205}
206
207void OpenGLRenderer::restore() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700208 if (mSaveCount == 0) return;
Romain Guybb9524b2010-06-22 18:56:38 -0700209
Romain Guy7ae7ac42010-06-25 13:46:18 -0700210 if (restoreSnapshot()) {
211 setScissorFromClip();
212 }
Romain Guybb9524b2010-06-22 18:56:38 -0700213}
214
215void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700216 if (saveCount <= 0 || saveCount > mSaveCount) return;
Romain Guybb9524b2010-06-22 18:56:38 -0700217
Romain Guy7ae7ac42010-06-25 13:46:18 -0700218 bool restoreClip = false;
Romain Guybb9524b2010-06-22 18:56:38 -0700219
Romain Guy7ae7ac42010-06-25 13:46:18 -0700220 while (mSaveCount != saveCount - 1) {
221 restoreClip |= restoreSnapshot();
222 }
Romain Guybb9524b2010-06-22 18:56:38 -0700223
Romain Guy7ae7ac42010-06-25 13:46:18 -0700224 if (restoreClip) {
225 setScissorFromClip();
226 }
Romain Guybb9524b2010-06-22 18:56:38 -0700227}
228
229int OpenGLRenderer::saveSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700230 mSnapshot = new Snapshot(mSnapshot);
231 return ++mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700232}
233
234bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700235 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700236 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyf86ef572010-07-01 11:05:42 -0700237 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700238
Romain Guybd6b79b2010-06-26 00:13:53 -0700239 sp<Snapshot> current = mSnapshot;
240 sp<Snapshot> previous = mSnapshot->previous;
241
Romain Guyf86ef572010-07-01 11:05:42 -0700242 if (restoreOrtho) {
Romain Guy260e1022010-07-12 14:41:06 -0700243 mOrthoMatrix.load(current->orthoMatrix);
Romain Guyf86ef572010-07-01 11:05:42 -0700244 }
245
Romain Guybd6b79b2010-06-26 00:13:53 -0700246 if (restoreLayer) {
Romain Guyd55a8612010-06-28 17:42:46 -0700247 composeLayer(current, previous);
Romain Guybd6b79b2010-06-26 00:13:53 -0700248 }
249
250 mSnapshot = previous;
Romain Guy7ae7ac42010-06-25 13:46:18 -0700251 mSaveCount--;
Romain Guyf6a11b82010-06-23 17:47:49 -0700252
Romain Guy7ae7ac42010-06-25 13:46:18 -0700253 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700254}
255
Romain Guyd55a8612010-06-28 17:42:46 -0700256void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
Romain Guydda57022010-07-06 11:39:32 -0700257 if (!current->layer) {
258 LOGE("Attempting to compose a layer that does not exist");
259 return;
260 }
261
Romain Guyd55a8612010-06-28 17:42:46 -0700262 // Unbind current FBO and restore previous one
263 // Most of the time, previous->fbo will be 0 to bind the default buffer
264 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
265
266 // Restore the clip from the previous snapshot
Romain Guy079ba2c2010-07-16 14:12:24 -0700267 const Rect& clip = previous->clipRect;
Romain Guyd55a8612010-06-28 17:42:46 -0700268 glScissor(clip.left, mHeight - clip.bottom, clip.getWidth(), clip.getHeight());
269
Romain Guydda57022010-07-06 11:39:32 -0700270 Layer* layer = current->layer;
Romain Guydda57022010-07-06 11:39:32 -0700271 const Rect& rect = layer->layer;
Romain Guyd55a8612010-06-28 17:42:46 -0700272
Romain Guydda57022010-07-06 11:39:32 -0700273 drawTextureRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guya9794742010-07-13 11:37:54 -0700274 layer->texture, layer->alpha, layer->mode, layer->blend);
Romain Guyd55a8612010-06-28 17:42:46 -0700275
Romain Guydda57022010-07-06 11:39:32 -0700276 LayerSize size(rect.getWidth(), rect.getHeight());
Romain Guyf18fd992010-07-08 11:45:51 -0700277 // Failing to add the layer to the cache should happen only if the
278 // layer is too large
Romain Guydda57022010-07-06 11:39:32 -0700279 if (!mLayerCache.put(size, layer)) {
280 LAYER_LOGD("Deleting layer");
281
282 glDeleteFramebuffers(1, &layer->fbo);
283 glDeleteTextures(1, &layer->texture);
284
285 delete layer;
286 }
Romain Guyd55a8612010-06-28 17:42:46 -0700287}
288
Romain Guyf6a11b82010-06-23 17:47:49 -0700289///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700290// Layers
291///////////////////////////////////////////////////////////////////////////////
292
293int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
294 const SkPaint* p, int flags) {
Romain Guyd55a8612010-06-28 17:42:46 -0700295 int count = saveSnapshot();
296
297 int alpha = 255;
298 SkXfermode::Mode mode;
299
300 if (p) {
301 alpha = p->getAlpha();
302 const bool isMode = SkXfermode::IsMode(p->getXfermode(), &mode);
303 if (!isMode) {
304 // Assume SRC_OVER
305 mode = SkXfermode::kSrcOver_Mode;
306 }
307 } else {
308 mode = SkXfermode::kSrcOver_Mode;
309 }
310
311 createLayer(mSnapshot, left, top, right, bottom, alpha, mode, flags);
312
313 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700314}
315
316int OpenGLRenderer::saveLayerAlpha(float left, float top, float right, float bottom,
317 int alpha, int flags) {
318 int count = saveSnapshot();
Romain Guyd55a8612010-06-28 17:42:46 -0700319 createLayer(mSnapshot, left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
320 return count;
321}
Romain Guybd6b79b2010-06-26 00:13:53 -0700322
Romain Guyd55a8612010-06-28 17:42:46 -0700323bool OpenGLRenderer::createLayer(sp<Snapshot> snapshot, float left, float top,
324 float right, float bottom, int alpha, SkXfermode::Mode mode,int flags) {
Romain Guyd27977d2010-07-14 19:18:51 -0700325 LAYER_LOGD("Requesting layer %fx%f", right - left, bottom - top);
Romain Guydda57022010-07-06 11:39:32 -0700326 LAYER_LOGD("Layer cache size = %d", mLayerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700327
Romain Guyf18fd992010-07-08 11:45:51 -0700328 GLuint previousFbo = snapshot->previous.get() ? snapshot->previous->fbo : 0;
329 LayerSize size(right - left, bottom - top);
330
Romain Guyf18fd992010-07-08 11:45:51 -0700331 Layer* layer = mLayerCache.get(size, previousFbo);
Romain Guydda57022010-07-06 11:39:32 -0700332 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700333 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700334 }
335
Romain Guyf18fd992010-07-08 11:45:51 -0700336 glBindFramebuffer(GL_FRAMEBUFFER, layer->fbo);
337
Romain Guyf86ef572010-07-01 11:05:42 -0700338 // Clear the FBO
339 glDisable(GL_SCISSOR_TEST);
340 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
341 glClear(GL_COLOR_BUFFER_BIT);
342 glEnable(GL_SCISSOR_TEST);
343
Romain Guydda57022010-07-06 11:39:32 -0700344 // Save the layer in the snapshot
Romain Guyd55a8612010-06-28 17:42:46 -0700345 snapshot->flags |= Snapshot::kFlagIsLayer;
Romain Guydda57022010-07-06 11:39:32 -0700346 layer->mode = mode;
347 layer->alpha = alpha / 255.0f;
348 layer->layer.set(left, top, right, bottom);
349
350 snapshot->layer = layer;
351 snapshot->fbo = layer->fbo;
Romain Guyd55a8612010-06-28 17:42:46 -0700352
Romain Guyf86ef572010-07-01 11:05:42 -0700353 // Creates a new snapshot to draw into the FBO
354 saveSnapshot();
355 // TODO: This doesn't preserve other transformations (check Skia first)
356 mSnapshot->transform.loadTranslate(-left, -top, 0.0f);
Romain Guy079ba2c2010-07-16 14:12:24 -0700357 mSnapshot->setClip(0.0f, 0.0f, right - left, bottom - top);
Romain Guyf86ef572010-07-01 11:05:42 -0700358 mSnapshot->height = bottom - top;
359 setScissorFromClip();
360
Romain Guy079ba2c2010-07-16 14:12:24 -0700361 mSnapshot->flags = Snapshot::kFlagDirtyOrtho | Snapshot::kFlagClipSet;
Romain Guy260e1022010-07-12 14:41:06 -0700362 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guyf86ef572010-07-01 11:05:42 -0700363
364 // Change the ortho projection
Romain Guy260e1022010-07-12 14:41:06 -0700365 mOrthoMatrix.loadOrtho(0.0f, right - left, bottom - top, 0.0f, 0.0f, 1.0f);
Romain Guyf86ef572010-07-01 11:05:42 -0700366
Romain Guyd55a8612010-06-28 17:42:46 -0700367 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700368}
369
370///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700371// Transforms
372///////////////////////////////////////////////////////////////////////////////
373
374void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700375 mSnapshot->transform.translate(dx, dy, 0.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -0700376}
377
378void OpenGLRenderer::rotate(float degrees) {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700379 mSnapshot->transform.rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -0700380}
381
382void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700383 mSnapshot->transform.scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -0700384}
385
386void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700387 mSnapshot->transform.load(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -0700388}
389
390void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700391 mSnapshot->transform.copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -0700392}
393
394void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700395 mat4 m(*matrix);
396 mSnapshot->transform.multiply(m);
Romain Guyf6a11b82010-06-23 17:47:49 -0700397}
398
399///////////////////////////////////////////////////////////////////////////////
400// Clipping
401///////////////////////////////////////////////////////////////////////////////
402
Romain Guybb9524b2010-06-22 18:56:38 -0700403void OpenGLRenderer::setScissorFromClip() {
Romain Guy079ba2c2010-07-16 14:12:24 -0700404 const Rect& clip = mSnapshot->clipRect;
Romain Guyf86ef572010-07-01 11:05:42 -0700405 glScissor(clip.left, mSnapshot->height - clip.bottom, clip.getWidth(), clip.getHeight());
Romain Guy9d5316e2010-06-24 19:30:36 -0700406}
407
408const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -0700409 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -0700410}
411
Romain Guyc7d53492010-06-25 13:41:57 -0700412bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
Romain Guyc7d53492010-06-25 13:41:57 -0700413 Rect r(left, top, right, bottom);
Romain Guy079ba2c2010-07-16 14:12:24 -0700414 mSnapshot->transform.mapRect(r);
Romain Guyc7d53492010-06-25 13:41:57 -0700415 return !mSnapshot->clipRect.intersects(r);
416}
417
Romain Guy079ba2c2010-07-16 14:12:24 -0700418bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
419 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -0700420 if (clipped) {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700421 setScissorFromClip();
422 }
Romain Guy079ba2c2010-07-16 14:12:24 -0700423 return !mSnapshot->clipRect.isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -0700424}
425
Romain Guyf6a11b82010-06-23 17:47:49 -0700426///////////////////////////////////////////////////////////////////////////////
427// Drawing
428///////////////////////////////////////////////////////////////////////////////
429
Romain Guyc1396e92010-06-30 17:56:19 -0700430void OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, const SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -0700431 const float right = left + bitmap->width();
432 const float bottom = top + bitmap->height();
433
434 if (quickReject(left, top, right, bottom)) {
435 return;
436 }
437
Romain Guyf86ef572010-07-01 11:05:42 -0700438 const Texture* texture = mTextureCache.get(bitmap);
Romain Guy6926c722010-07-12 20:20:03 -0700439 drawTextureRect(left, top, right, bottom, texture, paint);
Romain Guyce0537b2010-06-29 21:05:21 -0700440}
441
Romain Guyf86ef572010-07-01 11:05:42 -0700442void OpenGLRenderer::drawBitmap(SkBitmap* bitmap, const SkMatrix* matrix, const SkPaint* paint) {
443 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
444 const mat4 transform(*matrix);
445 transform.mapRect(r);
446
Romain Guy6926c722010-07-12 20:20:03 -0700447 if (quickReject(r.left, r.top, r.right, r.bottom)) {
448 return;
449 }
450
Romain Guyf86ef572010-07-01 11:05:42 -0700451 const Texture* texture = mTextureCache.get(bitmap);
Romain Guy82ba8142010-07-09 13:25:56 -0700452 drawTextureRect(r.left, r.top, r.right, r.bottom, texture, paint);
Romain Guyf86ef572010-07-01 11:05:42 -0700453}
454
Romain Guy8ba548f2010-06-30 19:21:21 -0700455void OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
456 float srcLeft, float srcTop, float srcRight, float srcBottom,
457 float dstLeft, float dstTop, float dstRight, float dstBottom,
Romain Guyf86ef572010-07-01 11:05:42 -0700458 const SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -0700459 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
460 return;
461 }
462
Romain Guyf86ef572010-07-01 11:05:42 -0700463 const Texture* texture = mTextureCache.get(bitmap);
Romain Guy8ba548f2010-06-30 19:21:21 -0700464
Romain Guy8ba548f2010-06-30 19:21:21 -0700465 const float width = texture->width;
466 const float height = texture->height;
467
468 const float u1 = srcLeft / width;
469 const float v1 = srcTop / height;
470 const float u2 = srcRight / width;
471 const float v2 = srcBottom / height;
472
473 resetDrawTextureTexCoords(u1, v1, u2, v2);
474
Romain Guy82ba8142010-07-09 13:25:56 -0700475 drawTextureRect(dstLeft, dstTop, dstRight, dstBottom, texture, paint);
Romain Guy8ba548f2010-06-30 19:21:21 -0700476
477 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
478}
479
Romain Guydeba7852010-07-07 17:54:48 -0700480void OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
481 float left, float top, float right, float bottom, const SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -0700482 if (quickReject(left, top, right, bottom)) {
483 return;
484 }
485
Romain Guyf7f93552010-07-08 19:17:03 -0700486 const Texture* texture = mTextureCache.get(bitmap);
487
488 int alpha;
489 SkXfermode::Mode mode;
490 getAlphaAndMode(paint, &alpha, &mode);
491
Romain Guyf7f93552010-07-08 19:17:03 -0700492 Patch* mesh = mPatchCache.get(patch);
Romain Guyfb5e23c2010-07-09 13:52:56 -0700493 mesh->updateVertices(bitmap, left, top, right, bottom,
494 &patch->xDivs[0], &patch->yDivs[0], patch->numXDivs, patch->numYDivs);
Romain Guyf7f93552010-07-08 19:17:03 -0700495
496 // Specify right and bottom as +1.0f from left/top to prevent scaling since the
497 // patch mesh already defines the final size
Romain Guya9794742010-07-13 11:37:54 -0700498 drawTextureMesh(left, top, left + 1.0f, top + 1.0f, texture->id, alpha / 255.0f,
499 mode, texture->blend, &mesh->vertices[0].position[0],
Romain Guy16202fc2010-07-09 16:13:28 -0700500 &mesh->vertices[0].texture[0], mesh->indices, mesh->indicesCount);
Romain Guyf7f93552010-07-08 19:17:03 -0700501}
502
Romain Guy85bf02f2010-06-22 13:11:24 -0700503void OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guy079ba2c2010-07-16 14:12:24 -0700504 const Rect& clip = mSnapshot->clipRect;
Romain Guy3d58c032010-07-14 16:34:53 -0700505 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Romain Guyc7d53492010-06-25 13:41:57 -0700506}
Romain Guy9d5316e2010-06-24 19:30:36 -0700507
Romain Guybd6b79b2010-06-26 00:13:53 -0700508void OpenGLRenderer::drawRect(float left, float top, float right, float bottom, const SkPaint* p) {
Romain Guy6926c722010-07-12 20:20:03 -0700509 if (quickReject(left, top, right, bottom)) {
510 return;
511 }
512
Romain Guy026c5e162010-06-28 17:12:22 -0700513 SkXfermode::Mode mode;
514
515 const bool isMode = SkXfermode::IsMode(p->getXfermode(), &mode);
516 if (!isMode) {
517 // Assume SRC_OVER
518 mode = SkXfermode::kSrcOver_Mode;
519 }
520
521 // Skia draws using the color's alpha channel if < 255
522 // Otherwise, it uses the paint's alpha
523 int color = p->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -0700524 if (((color >> 24) & 0xff) == 255) {
Romain Guy026c5e162010-06-28 17:12:22 -0700525 color |= p->getAlpha() << 24;
526 }
527
528 drawColorRect(left, top, right, bottom, color, mode);
Romain Guyc7d53492010-06-25 13:41:57 -0700529}
Romain Guy9d5316e2010-06-24 19:30:36 -0700530
Romain Guye8e62a42010-07-23 18:55:21 -0700531void OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
532 float x, float y, SkPaint* paint) {
533 if (text == NULL || count == 0 || (paint->getAlpha() == 0 && paint->getXfermode() == NULL)) {
534 return;
535 }
536
537 float length;
538 switch (paint->getTextAlign()) {
539 case SkPaint::kCenter_Align:
540 length = paint->measureText(text, bytesCount);
541 x -= length / 2.0f;
542 break;
543 case SkPaint::kRight_Align:
544 length = paint->measureText(text, bytesCount);
545 x -= length;
546 break;
547 default:
548 break;
549 }
550
Romain Guy694b5192010-07-21 21:33:20 -0700551 int alpha;
552 SkXfermode::Mode mode;
553 getAlphaAndMode(paint, &alpha, &mode);
554
555 uint32_t color = paint->getColor();
556 const GLfloat a = alpha / 255.0f;
557 const GLfloat r = a * ((color >> 16) & 0xFF) / 255.0f;
558 const GLfloat g = a * ((color >> 8) & 0xFF) / 255.0f;
559 const GLfloat b = a * ((color ) & 0xFF) / 255.0f;
560
561 mModelView.loadIdentity();
562
Romain Guy06f96e22010-07-30 19:18:16 -0700563 GLuint textureUnit = 0;
Romain Guydb1938e2010-08-02 18:50:22 -0700564 // Needs to be set prior to calling FontRenderer::getTexture()
565 glActiveTexture(gTextureUnits[textureUnit]);
Romain Guy06f96e22010-07-30 19:18:16 -0700566
Romain Guy889f8d12010-07-29 14:37:42 -0700567 ProgramDescription description;
568 description.hasTexture = true;
569 description.hasAlpha8Texture = true;
Romain Guy06f96e22010-07-30 19:18:16 -0700570 if (mShader) {
571 mShader->describe(description, mExtensions);
572 }
Romain Guydb1938e2010-08-02 18:50:22 -0700573 if (mColorFilter) {
574 mColorFilter->describe(description, mExtensions);
575 }
Romain Guy889f8d12010-07-29 14:37:42 -0700576
577 useProgram(mProgramCache.get(description));
578 mCurrentProgram->set(mOrthoMatrix, mModelView, mSnapshot->transform);
Romain Guy694b5192010-07-21 21:33:20 -0700579
Romain Guydb1938e2010-08-02 18:50:22 -0700580 // Text is always blended, no need to check the shader
Romain Guy694b5192010-07-21 21:33:20 -0700581 chooseBlending(true, mode);
Romain Guy06f96e22010-07-30 19:18:16 -0700582 bindTexture(mFontRenderer.getTexture(), GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, textureUnit);
583 glUniform1i(mCurrentProgram->getUniform("sampler"), textureUnit);
Romain Guy889f8d12010-07-29 14:37:42 -0700584
585 int texCoordsSlot = mCurrentProgram->getAttrib("texCoords");
586 glEnableVertexAttribArray(texCoordsSlot);
Romain Guy694b5192010-07-21 21:33:20 -0700587
588 // Always premultiplied
Romain Guy889f8d12010-07-29 14:37:42 -0700589 glUniform4f(mCurrentProgram->color, r, g, b, a);
Romain Guy694b5192010-07-21 21:33:20 -0700590
Romain Guy06f96e22010-07-30 19:18:16 -0700591 textureUnit++;
592 // Setup attributes and uniforms required by the shaders
593 if (mShader) {
594 mShader->setupProgram(mCurrentProgram, mModelView, *mSnapshot, &textureUnit);
595 }
Romain Guydb1938e2010-08-02 18:50:22 -0700596 if (mColorFilter) {
597 mColorFilter->setupProgram(mCurrentProgram);
598 }
Romain Guy06f96e22010-07-30 19:18:16 -0700599
Romain Guy09147fb2010-07-22 13:08:20 -0700600 // TODO: Implement scale properly
601 const Rect& clip = mSnapshot->getLocalClip();
Alex Sakhartchouk65ef9092010-07-26 11:09:33 -0700602 mFontRenderer.setFont(paint, SkTypeface::UniqueID(paint->getTypeface()), paint->getTextSize());
Romain Guye8e62a42010-07-23 18:55:21 -0700603 mFontRenderer.renderText(paint, &clip, text, 0, bytesCount, count, x, y);
Romain Guy694b5192010-07-21 21:33:20 -0700604
605 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
Romain Guy889f8d12010-07-29 14:37:42 -0700606 glDisableVertexAttribArray(texCoordsSlot);
Romain Guy694b5192010-07-21 21:33:20 -0700607}
608
Romain Guy7fbcc042010-08-04 15:40:07 -0700609void OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
610 GLuint textureUnit = 0;
611 glActiveTexture(gTextureUnits[textureUnit]);
612
613 PathTexture* texture = mPathCache.get(path, paint);
614
615 int alpha;
616 SkXfermode::Mode mode;
617 getAlphaAndMode(paint, &alpha, &mode);
618
619 uint32_t color = paint->getColor();
620 const GLfloat a = alpha / 255.0f;
621 const GLfloat r = a * ((color >> 16) & 0xFF) / 255.0f;
622 const GLfloat g = a * ((color >> 8) & 0xFF) / 255.0f;
623 const GLfloat b = a * ((color ) & 0xFF) / 255.0f;
624
625 // Describe the required shaders
626 ProgramDescription description;
627 description.hasTexture = true;
628 description.hasAlpha8Texture = true;
629 if (mShader) {
630 mShader->describe(description, mExtensions);
631 }
632 if (mColorFilter) {
633 mColorFilter->describe(description, mExtensions);
634 }
635
636 // Build and use the appropriate shader
637 useProgram(mProgramCache.get(description));
638
639 // Setup the blending mode
640 chooseBlending(true, mode);
641 bindTexture(texture->id, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, textureUnit);
642 glUniform1i(mCurrentProgram->getUniform("sampler"), textureUnit);
643
644 int texCoordsSlot = mCurrentProgram->getAttrib("texCoords");
645 glEnableVertexAttribArray(texCoordsSlot);
646
647 // Setup attributes
648 glVertexAttribPointer(mCurrentProgram->position, 2, GL_FLOAT, GL_FALSE,
649 gMeshStride, &mMeshVertices[0].position[0]);
650 glVertexAttribPointer(texCoordsSlot, 2, GL_FLOAT, GL_FALSE,
651 gMeshStride, &mMeshVertices[0].texture[0]);
652
653 // Setup uniforms
654 mModelView.loadTranslate(texture->left - texture->offset,
655 texture->top - texture->offset, 0.0f);
656 mModelView.scale(texture->width, texture->height, 1.0f);
657 mCurrentProgram->set(mOrthoMatrix, mModelView, mSnapshot->transform);
658
659 glUniform4f(mCurrentProgram->color, r, g, b, a);
660
661 textureUnit++;
662 // Setup attributes and uniforms required by the shaders
663 if (mShader) {
664 mShader->setupProgram(mCurrentProgram, mModelView, *mSnapshot, &textureUnit);
665 }
666 if (mColorFilter) {
667 mColorFilter->setupProgram(mCurrentProgram);
668 }
669
670 // Draw the mesh
671 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
672
673 glDisableVertexAttribArray(texCoordsSlot);
674}
675
Romain Guy6926c722010-07-12 20:20:03 -0700676///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -0700677// Shaders
678///////////////////////////////////////////////////////////////////////////////
679
680void OpenGLRenderer::resetShader() {
Romain Guy06f96e22010-07-30 19:18:16 -0700681 mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -0700682}
683
Romain Guy06f96e22010-07-30 19:18:16 -0700684void OpenGLRenderer::setupShader(SkiaShader* shader) {
685 mShader = shader;
686 if (mShader) {
687 mShader->set(&mTextureCache, &mGradientCache);
688 }
Romain Guy7fac2e12010-07-16 17:10:13 -0700689}
690
Romain Guyd27977d2010-07-14 19:18:51 -0700691///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -0700692// Color filters
693///////////////////////////////////////////////////////////////////////////////
694
695void OpenGLRenderer::resetColorFilter() {
696 mColorFilter = NULL;
697}
698
699void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
700 mColorFilter = filter;
701}
702
703///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -0700704// Drawing implementation
705///////////////////////////////////////////////////////////////////////////////
706
Romain Guy026c5e162010-06-28 17:12:22 -0700707void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy3d58c032010-07-14 16:34:53 -0700708 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -0700709 // If a shader is set, preserve only the alpha
Romain Guy06f96e22010-07-30 19:18:16 -0700710 if (mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -0700711 color |= 0x00ffffff;
712 }
713
714 // Render using pre-multiplied alpha
Romain Guy026c5e162010-06-28 17:12:22 -0700715 const int alpha = (color >> 24) & 0xFF;
Romain Guyd27977d2010-07-14 19:18:51 -0700716 const GLfloat a = alpha / 255.0f;
Romain Guyc0ac1932010-07-19 18:43:02 -0700717 const GLfloat r = a * ((color >> 16) & 0xFF) / 255.0f;
718 const GLfloat g = a * ((color >> 8) & 0xFF) / 255.0f;
719 const GLfloat b = a * ((color ) & 0xFF) / 255.0f;
720
Romain Guy06f96e22010-07-30 19:18:16 -0700721 GLuint textureUnit = 0;
Romain Guy9d5316e2010-06-24 19:30:36 -0700722
Romain Guy06f96e22010-07-30 19:18:16 -0700723 // Setup the blending mode
724 chooseBlending(alpha < 255 || (mShader && mShader->blend()), mode);
Romain Guy9d5316e2010-06-24 19:30:36 -0700725
Romain Guy06f96e22010-07-30 19:18:16 -0700726 // Describe the required shaders
Romain Guy889f8d12010-07-29 14:37:42 -0700727 ProgramDescription description;
Romain Guy06f96e22010-07-30 19:18:16 -0700728 if (mShader) {
729 mShader->describe(description, mExtensions);
Romain Guy6926c722010-07-12 20:20:03 -0700730 }
Romain Guydb1938e2010-08-02 18:50:22 -0700731 if (mColorFilter) {
732 mColorFilter->describe(description, mExtensions);
733 }
Romain Guyd27977d2010-07-14 19:18:51 -0700734
Romain Guy06f96e22010-07-30 19:18:16 -0700735 // Build and use the appropriate shader
736 useProgram(mProgramCache.get(description));
737
738 // Setup attributes
739 glVertexAttribPointer(mCurrentProgram->position, 2, GL_FLOAT, GL_FALSE,
740 gMeshStride, &mMeshVertices[0].position[0]);
741
742 // Setup uniforms
743 mModelView.loadTranslate(left, top, 0.0f);
744 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guyd27977d2010-07-14 19:18:51 -0700745 if (!ignoreTransform) {
Romain Guy889f8d12010-07-29 14:37:42 -0700746 mCurrentProgram->set(mOrthoMatrix, mModelView, mSnapshot->transform);
Romain Guyd27977d2010-07-14 19:18:51 -0700747 } else {
748 mat4 identity;
Romain Guy889f8d12010-07-29 14:37:42 -0700749 mCurrentProgram->set(mOrthoMatrix, mModelView, identity);
Romain Guyd27977d2010-07-14 19:18:51 -0700750 }
Romain Guy889f8d12010-07-29 14:37:42 -0700751 glUniform4f(mCurrentProgram->color, r, g, b, a);
Romain Guy9d5316e2010-06-24 19:30:36 -0700752
Romain Guy06f96e22010-07-30 19:18:16 -0700753 // Setup attributes and uniforms required by the shaders
754 if (mShader) {
755 mShader->setupProgram(mCurrentProgram, mModelView, *mSnapshot, &textureUnit);
Romain Guyc0ac1932010-07-19 18:43:02 -0700756 }
Romain Guydb1938e2010-08-02 18:50:22 -0700757 if (mColorFilter) {
758 mColorFilter->setupProgram(mCurrentProgram);
759 }
Romain Guyc0ac1932010-07-19 18:43:02 -0700760
Romain Guy06f96e22010-07-30 19:18:16 -0700761 // Draw the mesh
Romain Guy889f8d12010-07-29 14:37:42 -0700762 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyd27977d2010-07-14 19:18:51 -0700763}
764
Romain Guy82ba8142010-07-09 13:25:56 -0700765void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -0700766 const Texture* texture, const SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -0700767 int alpha;
768 SkXfermode::Mode mode;
769 getAlphaAndMode(paint, &alpha, &mode);
770
Romain Guya9794742010-07-13 11:37:54 -0700771 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode, texture->blend,
Romain Guyac670c02010-07-27 17:39:27 -0700772 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0], NULL);
Romain Guy85bf02f2010-06-22 13:11:24 -0700773}
774
Romain Guybd6b79b2010-06-26 00:13:53 -0700775void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -0700776 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
777 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guyac670c02010-07-27 17:39:27 -0700778 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0], NULL);
Romain Guyf7f93552010-07-08 19:17:03 -0700779}
780
781void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -0700782 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guyf7f93552010-07-08 19:17:03 -0700783 GLvoid* vertices, GLvoid* texCoords, GLvoid* indices, GLsizei elementsCount) {
Romain Guy889f8d12010-07-29 14:37:42 -0700784 ProgramDescription description;
785 description.hasTexture = true;
Romain Guydb1938e2010-08-02 18:50:22 -0700786 if (mColorFilter) {
787 mColorFilter->describe(description, mExtensions);
788 }
Romain Guy889f8d12010-07-29 14:37:42 -0700789
Romain Guybd6b79b2010-06-26 00:13:53 -0700790 mModelView.loadTranslate(left, top, 0.0f);
791 mModelView.scale(right - left, bottom - top, 1.0f);
792
Romain Guy889f8d12010-07-29 14:37:42 -0700793 useProgram(mProgramCache.get(description));
794 mCurrentProgram->set(mOrthoMatrix, mModelView, mSnapshot->transform);
Romain Guybd6b79b2010-06-26 00:13:53 -0700795
Romain Guya9794742010-07-13 11:37:54 -0700796 chooseBlending(blend || alpha < 1.0f, mode);
Romain Guy889f8d12010-07-29 14:37:42 -0700797
798 // Texture
Romain Guy06f96e22010-07-30 19:18:16 -0700799 bindTexture(texture, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, 0);
Romain Guy889f8d12010-07-29 14:37:42 -0700800 glUniform1i(mCurrentProgram->getUniform("sampler"), 0);
Romain Guyc1396e92010-06-30 17:56:19 -0700801
Romain Guya9794742010-07-13 11:37:54 -0700802 // Always premultiplied
Romain Guy889f8d12010-07-29 14:37:42 -0700803 glUniform4f(mCurrentProgram->color, alpha, alpha, alpha, alpha);
Romain Guybd6b79b2010-06-26 00:13:53 -0700804
Romain Guy889f8d12010-07-29 14:37:42 -0700805 // Mesh
806 int texCoordsSlot = mCurrentProgram->getAttrib("texCoords");
807 glEnableVertexAttribArray(texCoordsSlot);
808 glVertexAttribPointer(mCurrentProgram->position, 2, GL_FLOAT, GL_FALSE,
Romain Guyac670c02010-07-27 17:39:27 -0700809 gMeshStride, vertices);
Romain Guy889f8d12010-07-29 14:37:42 -0700810 glVertexAttribPointer(texCoordsSlot, 2, GL_FLOAT, GL_FALSE, gMeshStride, texCoords);
Romain Guybd6b79b2010-06-26 00:13:53 -0700811
Romain Guydb1938e2010-08-02 18:50:22 -0700812 // Color filter
813 if (mColorFilter) {
814 mColorFilter->setupProgram(mCurrentProgram);
815 }
816
Romain Guyf7f93552010-07-08 19:17:03 -0700817 if (!indices) {
Romain Guyac670c02010-07-27 17:39:27 -0700818 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -0700819 } else {
820 glDrawElements(GL_TRIANGLES, elementsCount, GL_UNSIGNED_SHORT, indices);
821 }
Romain Guy889f8d12010-07-29 14:37:42 -0700822 glDisableVertexAttribArray(texCoordsSlot);
Romain Guy82ba8142010-07-09 13:25:56 -0700823}
824
825void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode, bool isPremultiplied) {
Romain Guy82ba8142010-07-09 13:25:56 -0700826 blend = blend || mode != SkXfermode::kSrcOver_Mode;
827 if (blend) {
828 if (!mBlend) {
829 glEnable(GL_BLEND);
830 }
831
832 GLenum sourceMode = gBlends[mode].src;
833 GLenum destMode = gBlends[mode].dst;
834 if (!isPremultiplied && sourceMode == GL_ONE) {
835 sourceMode = GL_SRC_ALPHA;
836 }
837
838 if (sourceMode != mLastSrcMode || destMode != mLastDstMode) {
839 glBlendFunc(sourceMode, destMode);
840 mLastSrcMode = sourceMode;
841 mLastDstMode = destMode;
842 }
843 } else if (mBlend) {
844 glDisable(GL_BLEND);
845 }
846 mBlend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -0700847}
848
Romain Guy889f8d12010-07-29 14:37:42 -0700849bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -0700850 if (!program->isInUse()) {
Romain Guy889f8d12010-07-29 14:37:42 -0700851 if (mCurrentProgram != NULL) mCurrentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -0700852 program->use();
853 mCurrentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -0700854 return false;
Romain Guy260e1022010-07-12 14:41:06 -0700855 }
Romain Guy6926c722010-07-12 20:20:03 -0700856 return true;
Romain Guy260e1022010-07-12 14:41:06 -0700857}
858
Romain Guy026c5e162010-06-28 17:12:22 -0700859void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -0700860 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -0700861 TextureVertex::setUV(v++, u1, v1);
862 TextureVertex::setUV(v++, u2, v1);
863 TextureVertex::setUV(v++, u1, v2);
864 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -0700865}
866
867void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
868 if (paint) {
869 const bool isMode = SkXfermode::IsMode(paint->getXfermode(), mode);
870 if (!isMode) {
871 // Assume SRC_OVER
872 *mode = SkXfermode::kSrcOver_Mode;
873 }
874
875 // Skia draws using the color's alpha channel if < 255
876 // Otherwise, it uses the paint's alpha
877 int color = paint->getColor();
878 *alpha = (color >> 24) & 0xFF;
879 if (*alpha == 255) {
880 *alpha = paint->getAlpha();
881 }
882 } else {
883 *mode = SkXfermode::kSrcOver_Mode;
884 *alpha = 255;
885 }
Romain Guy026c5e162010-06-28 17:12:22 -0700886}
887
Romain Guy889f8d12010-07-29 14:37:42 -0700888void OpenGLRenderer::bindTexture(GLuint texture, GLenum wrapS, GLenum wrapT, GLuint textureUnit) {
889 glActiveTexture(gTextureUnits[textureUnit]);
Romain Guyae5575b2010-07-29 18:48:04 -0700890 glBindTexture(GL_TEXTURE_2D, texture);
Romain Guya1db5742010-07-20 13:09:13 -0700891 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS);
892 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT);
893}
894
Romain Guy9d5316e2010-06-24 19:30:36 -0700895}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -0700896}; // namespace android