blob: 7735819a20a0ae0a36cfc3676069383aecb0c8ad [file] [log] [blame]
Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy03d58522012-02-24 17:54:07 -080024#include <SkPathMeasure.h>
Romain Guy694b5192010-07-21 21:33:20 -070025#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Romain Guye4d01122010-06-16 18:44:05 -070027#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070028#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Romain Guy08aa2cb2011-03-17 11:06:57 -070030#include <private/hwui/DrawGlInfo.h>
31
Romain Guy5b3b3522010-10-27 18:57:51 -070032#include <ui/Rect.h>
33
Romain Guy85bf02f2010-06-22 13:11:24 -070034#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080035#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080036#include "DisplayListRenderer.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080039#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070040
41namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070042namespace uirenderer {
43
44///////////////////////////////////////////////////////////////////////////////
45// Defines
46///////////////////////////////////////////////////////////////////////////////
47
Romain Guy759ea802010-09-16 20:49:46 -070048#define RAD_TO_DEG (180.0f / 3.14159265f)
49#define MIN_ANGLE 0.001f
50
Romain Guyf8773082012-07-12 18:01:00 -070051#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070052
Romain Guy713e1bb2012-10-16 18:44:09 -070053#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080054
Romain Guy9d5316e2010-06-24 19:30:36 -070055///////////////////////////////////////////////////////////////////////////////
56// Globals
57///////////////////////////////////////////////////////////////////////////////
58
Romain Guy889f8d12010-07-29 14:37:42 -070059/**
60 * Structure mapping Skia xfermodes to OpenGL blending factors.
61 */
62struct Blender {
63 SkXfermode::Mode mode;
64 GLenum src;
65 GLenum dst;
66}; // struct Blender
67
Romain Guy026c5e162010-06-28 17:12:22 -070068// In this array, the index of each Blender equals the value of the first
69// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070071 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
72 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
73 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
74 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
75 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
76 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
77 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
78 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
79 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
82 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050084 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070085 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070086};
Romain Guye4d01122010-06-16 18:44:05 -070087
Romain Guy87a76572010-09-13 18:11:21 -070088// This array contains the swapped version of each SkXfermode. For instance
89// this array's SrcOver blending mode is actually DstOver. You can refer to
90// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070091static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
93 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
94 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
95 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
96 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
97 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
98 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
99 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
100 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
102 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500105 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700106 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
110// Constructors/destructor
111///////////////////////////////////////////////////////////////////////////////
112
Romain Guy3bbacf22013-02-06 16:51:04 -0800113OpenGLRenderer::OpenGLRenderer():
114 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800115 // *set* draw modifiers to be 0
116 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700117 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700118
Romain Guyac670c02010-07-27 17:39:27 -0700119 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
120
Romain Guyae5575b2010-07-29 18:48:04 -0700121 mFirstSnapshot = new Snapshot;
Romain Guy96885eb2013-03-26 15:05:58 -0700122 mFrameStarted = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700123
124 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700125}
126
Romain Guy85bf02f2010-06-22 13:11:24 -0700127OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700128 // The context has already been destroyed at this point, do not call
129 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700130}
131
Romain Guy87e2f7572012-09-24 11:37:12 -0700132void OpenGLRenderer::initProperties() {
133 char property[PROPERTY_VALUE_MAX];
134 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
135 mScissorOptimizationDisabled = !strcasecmp(property, "true");
136 INIT_LOGD(" Scissor optimization %s",
137 mScissorOptimizationDisabled ? "disabled" : "enabled");
138 } else {
139 INIT_LOGD(" Scissor optimization enabled");
140 }
Romain Guy13631f32012-01-30 17:41:55 -0800141}
142
143///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700144// Setup
145///////////////////////////////////////////////////////////////////////////////
146
Romain Guyef359272013-01-31 19:07:29 -0800147void OpenGLRenderer::setName(const char* name) {
148 if (name) {
149 mName.setTo(name);
150 } else {
151 mName.clear();
152 }
153}
154
155const char* OpenGLRenderer::getName() const {
156 return mName.string();
157}
158
Romain Guy49c5fc02012-05-15 11:10:01 -0700159bool OpenGLRenderer::isDeferred() {
160 return false;
161}
162
Romain Guy85bf02f2010-06-22 13:11:24 -0700163void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700164 initViewport(width, height);
165
166 glDisable(GL_DITHER);
167 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
168
169 glEnableVertexAttribArray(Program::kBindingPosition);
170}
171
172void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700173 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700174
175 mWidth = width;
176 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700177
178 mFirstSnapshot->height = height;
179 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700180}
181
Romain Guy96885eb2013-03-26 15:05:58 -0700182void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800183 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800184 mCaches.clearGarbage();
185
Romain Guy96885eb2013-03-26 15:05:58 -0700186 mOpaque = opaque;
Romain Guy8aef54f2010-09-01 15:13:49 -0700187 mSnapshot = new Snapshot(mFirstSnapshot,
188 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800189 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700190 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700191
Romain Guy7d7b5492011-01-24 16:33:45 -0800192 mSnapshot->setClip(left, top, right, bottom);
Chris Craik5f803622013-03-21 14:39:04 -0700193 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700194}
195
196status_t OpenGLRenderer::startFrame() {
197 if (mFrameStarted) return DrawGlInfo::kStatusDone;
198 mFrameStarted = true;
199
Romain Guy41308e22012-10-22 20:02:43 -0700200 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700201
Romain Guy96885eb2013-03-26 15:05:58 -0700202 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700203
Romain Guy96885eb2013-03-26 15:05:58 -0700204 glViewport(0, 0, mWidth, mHeight);
Romain Guy7d7b5492011-01-24 16:33:45 -0800205
Romain Guy54c1a642012-09-27 17:55:46 -0700206 // Functors break the tiling extension in pretty spectacular ways
207 // This ensures we don't use tiling when a functor is going to be
208 // invoked during the frame
209 mSuppressTiling = mCaches.hasRegisteredFunctors();
210
Chris Craik5f803622013-03-21 14:39:04 -0700211 startTiling(mSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700212
Romain Guy7c450aa2012-09-21 19:15:00 -0700213 debugOverdraw(true, true);
214
Romain Guy96885eb2013-03-26 15:05:58 -0700215 return clear(mTilingClip.left, mTilingClip.top,
216 mTilingClip.right, mTilingClip.bottom, mOpaque);
217}
218
219status_t OpenGLRenderer::prepare(bool opaque) {
220 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
221}
222
223status_t OpenGLRenderer::prepareDirty(float left, float top,
224 float right, float bottom, bool opaque) {
225 setupFrameState(left, top, right, bottom, opaque);
226
227 // Layer renderers will start the frame immediately
228 // The framebuffer renderer will first defer the display list
229 // for each layer and wait until the first drawing command
230 // to start the frame
231 if (mSnapshot->fbo == 0) {
232 syncState();
233 updateLayers();
234 } else {
235 return startFrame();
236 }
237
238 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700239}
240
Romain Guydcfc8362013-01-03 13:08:57 -0800241void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
242 // If we know that we are going to redraw the entire framebuffer,
243 // perform a discard to let the driver know we don't need to preserve
244 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800245 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800246 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800247 const bool isFbo = getTargetFbo() == 0;
248 const GLenum attachments[] = {
249 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
250 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800251 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
252 }
253}
254
Romain Guy7c25aab2012-10-18 15:05:02 -0700255status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy6b7bd242010-10-06 19:49:23 -0700256 if (!opaque) {
Romain Guy586cae32012-07-13 15:28:31 -0700257 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700258 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700259 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700260 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700261 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700262
Romain Guy7c25aab2012-10-18 15:05:02 -0700263 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700264 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700265}
266
267void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700268 if (mCaches.blend) {
269 glEnable(GL_BLEND);
270 } else {
271 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700272 }
Romain Guybb9524b2010-06-22 18:56:38 -0700273}
274
Romain Guy57b52682012-09-20 17:38:46 -0700275void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700276 if (!mSuppressTiling) {
Chris Craik5f803622013-03-21 14:39:04 -0700277 Rect* clip = &mTilingClip;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800278 if (s->flags & Snapshot::kFlagFboTarget) {
Chris Craik5f803622013-03-21 14:39:04 -0700279 clip = &(s->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700280 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700281
Romain Guyc3fedaf2013-01-29 17:26:25 -0800282 startTiling(*clip, s->height, opaque);
283 }
284}
285
286void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
287 if (!mSuppressTiling) {
288 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800289 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700290 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700291}
292
293void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700294 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700295}
296
Romain Guyb025b9c2010-09-16 14:16:48 -0700297void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700298 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700299 endTiling();
300
Romain Guyca89e2a2013-03-08 17:44:20 -0800301 // When finish() is invoked on FBO 0 we've reached the end
302 // of the current frame
303 if (getTargetFbo() == 0) {
304 mCaches.pathCache.trim();
305 }
306
Romain Guy11cb6422012-09-21 00:39:43 -0700307 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700308#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700309 GLenum status = GL_NO_ERROR;
310 while ((status = glGetError()) != GL_NO_ERROR) {
311 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
312 switch (status) {
313 case GL_INVALID_ENUM:
314 ALOGE(" GL_INVALID_ENUM");
315 break;
316 case GL_INVALID_VALUE:
317 ALOGE(" GL_INVALID_VALUE");
318 break;
319 case GL_INVALID_OPERATION:
320 ALOGE(" GL_INVALID_OPERATION");
321 break;
322 case GL_OUT_OF_MEMORY:
323 ALOGE(" Out of memory!");
324 break;
325 }
Romain Guya07105b2011-01-10 21:14:18 -0800326 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700327#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700328
Romain Guyc15008e2010-11-10 11:59:15 -0800329#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800330 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700331#else
332 if (mCaches.getDebugLevel() & kDebugMemory) {
333 mCaches.dumpMemoryUsage();
334 }
Romain Guyc15008e2010-11-10 11:59:15 -0800335#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700336 }
Romain Guy96885eb2013-03-26 15:05:58 -0700337
338 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700339}
340
Romain Guy6c319ca2011-01-11 14:29:25 -0800341void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700342 if (mCaches.currentProgram) {
343 if (mCaches.currentProgram->isInUse()) {
344 mCaches.currentProgram->remove();
345 mCaches.currentProgram = NULL;
346 }
347 }
Romain Guy50c0f092010-10-19 11:42:22 -0700348 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800349 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800350 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800351 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700352 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700353}
354
Romain Guy6c319ca2011-01-11 14:29:25 -0800355void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800356 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800357 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700358 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700359 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700360
Romain Guy3e263fa2011-12-12 16:47:48 -0800361 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
362
Chet Haase80250612012-08-15 13:46:54 -0700363 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700364 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800365 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700366 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700367
Romain Guya1d3c912011-12-13 14:55:06 -0800368 mCaches.activeTexture(0);
Romain Guyf607bdc2010-09-10 19:20:06 -0700369
Romain Guy50c0f092010-10-19 11:42:22 -0700370 mCaches.blend = true;
371 glEnable(GL_BLEND);
372 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
373 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700374}
375
Romain Guy35643dd2012-09-18 15:40:58 -0700376void OpenGLRenderer::resumeAfterLayer() {
377 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
378 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
379 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700380 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700381
382 mCaches.resetScissor();
383 dirtyClip();
384}
385
Romain Guyba6be8a2012-04-23 18:22:09 -0700386void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700387 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700388}
389
390void OpenGLRenderer::attachFunctor(Functor* functor) {
391 mFunctors.add(functor);
392}
393
Romain Guy8f3b8e32012-03-27 16:33:45 -0700394status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
395 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700396 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700397
Romain Guyba6be8a2012-04-23 18:22:09 -0700398 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800399 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700400 SortedVector<Functor*> functors(mFunctors);
401 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700402
Romain Guyba6be8a2012-04-23 18:22:09 -0700403 DrawGlInfo info;
404 info.clipLeft = 0;
405 info.clipTop = 0;
406 info.clipRight = 0;
407 info.clipBottom = 0;
408 info.isLayer = false;
409 info.width = 0;
410 info.height = 0;
411 memset(info.transform, 0, sizeof(float) * 16);
412
413 for (size_t i = 0; i < count; i++) {
414 Functor* f = functors.itemAt(i);
415 result |= (*f)(DrawGlInfo::kModeProcess, &info);
416
Chris Craikc2c95432012-04-25 15:13:52 -0700417 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700418 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
419 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700420 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700421
Chris Craikc2c95432012-04-25 15:13:52 -0700422 if (result & DrawGlInfo::kStatusInvoke) {
423 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700424 }
425 }
Chris Craikd15321b2012-11-28 14:45:04 -0800426 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700427 }
428
429 return result;
430}
431
432status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craik408eb122013-03-26 18:55:15 -0700433 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
434
Chet Haasedaf98e92011-01-10 14:10:36 -0800435 interrupt();
Chris Craik932b7f62012-06-06 13:59:33 -0700436 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700437
Romain Guy8a4ac612012-07-17 17:32:48 -0700438 mCaches.enableScissor();
Romain Guyf90f8172011-01-25 22:53:24 -0800439 if (mDirtyClip) {
440 setScissorFromClip();
441 }
Romain Guyd643bb52011-03-01 14:55:21 -0800442
Romain Guy80911b82011-03-16 15:30:12 -0700443 Rect clip(*mSnapshot->clipRect);
444 clip.snapToPixelBoundaries();
445
Romain Guyd643bb52011-03-01 14:55:21 -0800446 // Since we don't know what the functor will draw, let's dirty
447 // tne entire clip region
448 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800449 dirtyLayerUnchecked(clip, getRegion());
450 }
Romain Guyd643bb52011-03-01 14:55:21 -0800451
Romain Guy08aa2cb2011-03-17 11:06:57 -0700452 DrawGlInfo info;
453 info.clipLeft = clip.left;
454 info.clipTop = clip.top;
455 info.clipRight = clip.right;
456 info.clipBottom = clip.bottom;
457 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700458 info.width = getSnapshot()->viewport.getWidth();
459 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700460 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700461
Chet Haase48659092012-05-31 15:21:51 -0700462 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info) | DrawGlInfo::kStatusDrew;
Romain Guycabfcc12011-03-07 18:06:46 -0800463
Romain Guy8f3b8e32012-03-27 16:33:45 -0700464 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700465 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800466 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700467
Chris Craik65924a32012-04-05 17:52:11 -0700468 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700469 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700470 }
Romain Guycabfcc12011-03-07 18:06:46 -0800471 }
472
Chet Haasedaf98e92011-01-10 14:10:36 -0800473 resume();
Romain Guy65549432012-03-26 16:45:05 -0700474 return result;
Chet Haasedaf98e92011-01-10 14:10:36 -0800475}
476
Romain Guyf6a11b82010-06-23 17:47:49 -0700477///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700478// Debug
479///////////////////////////////////////////////////////////////////////////////
480
Romain Guy0f667532013-03-01 14:31:04 -0800481void OpenGLRenderer::eventMark(const char* name) const {
482 mCaches.eventMark(0, name);
483}
484
Romain Guy87e2f7572012-09-24 11:37:12 -0700485void OpenGLRenderer::startMark(const char* name) const {
486 mCaches.startMark(0, name);
487}
488
489void OpenGLRenderer::endMark() const {
490 mCaches.endMark();
491}
492
493void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
494 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
495 if (clear) {
496 mCaches.disableScissor();
497 mCaches.stencil.clear();
498 }
499 if (enable) {
500 mCaches.stencil.enableDebugWrite();
501 } else {
502 mCaches.stencil.disable();
503 }
504 }
505}
506
507void OpenGLRenderer::renderOverdraw() {
508 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700509 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700510
511 mCaches.enableScissor();
Chris Craik5f803622013-03-21 14:39:04 -0700512 mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700513 clip->right - clip->left, clip->bottom - clip->top);
514
515 mCaches.stencil.enableDebugTest(2);
516 drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
517 mCaches.stencil.enableDebugTest(3);
518 drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
519 mCaches.stencil.enableDebugTest(4);
520 drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
521 mCaches.stencil.enableDebugTest(4, true);
522 drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
523 mCaches.stencil.disable();
524 }
525}
526
527///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700528// Layers
529///////////////////////////////////////////////////////////////////////////////
530
531bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700532 if (layer->deferredUpdateScheduled && layer->renderer &&
533 layer->displayList && layer->displayList->isRenderable()) {
Romain Guy11cb6422012-09-21 00:39:43 -0700534 Rect& dirty = layer->dirtyRect;
535
Romain Guy7c450aa2012-09-21 19:15:00 -0700536 if (inFrame) {
537 endTiling();
538 debugOverdraw(false, false);
539 }
Romain Guy11cb6422012-09-21 00:39:43 -0700540
Romain Guy96885eb2013-03-26 15:05:58 -0700541 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700542 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700543 } else {
544 layer->defer();
545 }
Romain Guy11cb6422012-09-21 00:39:43 -0700546
547 if (inFrame) {
548 resumeAfterLayer();
549 startTiling(mSnapshot);
550 }
551
Romain Guy5bb3c732012-11-29 17:52:58 -0800552 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700553 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700554
555 return true;
556 }
557
558 return false;
559}
560
561void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700562 // If draw deferring is enabled this method will simply defer
563 // the display list of each individual layer. The layers remain
564 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700565 int count = mLayerUpdates.size();
566 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700567 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
568 startMark("Layer Updates");
569 } else {
570 startMark("Defer Layer Updates");
571 }
Romain Guy11cb6422012-09-21 00:39:43 -0700572
Chris Craik1206b9b2013-04-04 14:46:24 -0700573 // Note: it is very important to update the layers in order
574 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700575 Layer* layer = mLayerUpdates.itemAt(i);
576 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700577 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
578 mCaches.resourceCache.decrementRefcount(layer);
579 }
Romain Guy11cb6422012-09-21 00:39:43 -0700580 }
Romain Guy11cb6422012-09-21 00:39:43 -0700581
Romain Guy96885eb2013-03-26 15:05:58 -0700582 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
583 mLayerUpdates.clear();
584 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
585 }
586 endMark();
587 }
588}
589
590void OpenGLRenderer::flushLayers() {
591 int count = mLayerUpdates.size();
592 if (count > 0) {
593 startMark("Apply Layer Updates");
594 char layerName[12];
595
Chris Craik1206b9b2013-04-04 14:46:24 -0700596 // Note: it is very important to update the layers in order
597 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700598 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700599 startMark(layerName);
600
601 Layer* layer = mLayerUpdates.itemAt(i);
602 layer->flush();
603 mCaches.resourceCache.decrementRefcount(layer);
604
Romain Guy96885eb2013-03-26 15:05:58 -0700605 endMark();
606 }
607
608 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700609 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700610
Romain Guy11cb6422012-09-21 00:39:43 -0700611 endMark();
612 }
613}
614
615void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
616 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700617 // Make sure we don't introduce duplicates.
618 // SortedVector would do this automatically but we need to respect
619 // the insertion order. The linear search is not an issue since
620 // this list is usually very short (typically one item, at most a few)
621 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
622 if (mLayerUpdates.itemAt(i) == layer) {
623 return;
624 }
625 }
Romain Guy11cb6422012-09-21 00:39:43 -0700626 mLayerUpdates.push_back(layer);
627 mCaches.resourceCache.incrementRefcount(layer);
628 }
629}
630
631void OpenGLRenderer::clearLayerUpdates() {
632 size_t count = mLayerUpdates.size();
633 if (count > 0) {
634 mCaches.resourceCache.lock();
635 for (size_t i = 0; i < count; i++) {
636 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
637 }
638 mCaches.resourceCache.unlock();
639 mLayerUpdates.clear();
640 }
641}
642
643///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700644// State management
645///////////////////////////////////////////////////////////////////////////////
646
Romain Guybb9524b2010-06-22 18:56:38 -0700647int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700648 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700649}
650
651int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700652 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700653}
654
655void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700656 if (mSaveCount > 1) {
657 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700658 }
Romain Guybb9524b2010-06-22 18:56:38 -0700659}
660
661void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700662 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700663
Romain Guy8fb95422010-08-17 18:38:51 -0700664 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700665 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700666 }
Romain Guybb9524b2010-06-22 18:56:38 -0700667}
668
Romain Guy8aef54f2010-09-01 15:13:49 -0700669int OpenGLRenderer::saveSnapshot(int flags) {
670 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700671 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700672}
673
674bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700675 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700676 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700677 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700678
Romain Guybd6b79b2010-06-26 00:13:53 -0700679 sp<Snapshot> current = mSnapshot;
680 sp<Snapshot> previous = mSnapshot->previous;
681
Romain Guyeb993562010-10-05 18:14:38 -0700682 if (restoreOrtho) {
683 Rect& r = previous->viewport;
684 glViewport(r.left, r.top, r.right, r.bottom);
685 mOrthoMatrix.load(current->orthoMatrix);
686 }
687
Romain Guy8b55f372010-08-18 17:10:07 -0700688 mSaveCount--;
689 mSnapshot = previous;
690
Romain Guy2542d192010-08-18 11:47:12 -0700691 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700692 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700693 }
Romain Guy2542d192010-08-18 11:47:12 -0700694
Romain Guy5ec99242010-11-03 16:19:08 -0700695 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700696 endMark(); // Savelayer
697 startMark("ComposeLayer");
Romain Guy5ec99242010-11-03 16:19:08 -0700698 composeLayer(current, previous);
Chris Craik7273daa2013-03-28 11:25:24 -0700699 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700700 }
701
Romain Guy2542d192010-08-18 11:47:12 -0700702 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700703}
704
Romain Guyf6a11b82010-06-23 17:47:49 -0700705///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700706// Layers
707///////////////////////////////////////////////////////////////////////////////
708
709int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800710 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700711 const GLuint previousFbo = mSnapshot->fbo;
712 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700713
Romain Guyaf636eb2010-12-09 17:47:21 -0800714 if (!mSnapshot->isIgnored()) {
Chet Haased48885a2012-08-28 17:43:28 -0700715 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
Romain Guydbc26d22010-10-11 17:58:29 -0700716 }
Romain Guyd55a8612010-06-28 17:42:46 -0700717
718 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700719}
720
Chris Craikd90144d2013-03-19 15:03:48 -0700721void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
722 const Rect untransformedBounds(bounds);
723
724 currentTransform().mapRect(bounds);
725
726 // Layers only make sense if they are in the framebuffer's bounds
727 if (bounds.intersect(*mSnapshot->clipRect)) {
728 // We cannot work with sub-pixels in this case
729 bounds.snapToPixelBoundaries();
730
731 // When the layer is not an FBO, we may use glCopyTexImage so we
732 // need to make sure the layer does not extend outside the bounds
733 // of the framebuffer
734 if (!bounds.intersect(mSnapshot->previous->viewport)) {
735 bounds.setEmpty();
736 } else if (fboLayer) {
737 clip.set(bounds);
738 mat4 inverse;
739 inverse.loadInverse(currentTransform());
740 inverse.mapRect(clip);
741 clip.snapToPixelBoundaries();
742 if (clip.intersect(untransformedBounds)) {
743 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
744 bounds.set(untransformedBounds);
745 } else {
746 clip.setEmpty();
747 }
748 }
749 } else {
750 bounds.setEmpty();
751 }
752}
753
Chris Craik408eb122013-03-26 18:55:15 -0700754void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
755 bool fboLayer, int alpha) {
756 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
757 bounds.getHeight() > mCaches.maxTextureSize ||
758 (fboLayer && clip.isEmpty())) {
759 mSnapshot->empty = fboLayer;
760 } else {
761 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
762 }
763}
764
Chris Craikd90144d2013-03-19 15:03:48 -0700765int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
766 int alpha, SkXfermode::Mode mode, int flags) {
767 const GLuint previousFbo = mSnapshot->fbo;
768 const int count = saveSnapshot(flags);
769
770 if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
771 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
772 // operations will be able to store and restore the current clip and transform info, and
773 // quick rejection will be correct (for display lists)
774
775 Rect bounds(left, top, right, bottom);
776 Rect clip;
777 calculateLayerBoundsAndClip(bounds, clip, true);
Chris Craik408eb122013-03-26 18:55:15 -0700778 updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
Chris Craikd90144d2013-03-19 15:03:48 -0700779
Chris Craik408eb122013-03-26 18:55:15 -0700780 if (!mSnapshot->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700781 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
782 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
783 }
784 }
785
786 return count;
787}
788
789
Romain Guy1c740bc2010-09-13 18:00:09 -0700790/**
791 * Layers are viewed by Skia are slightly different than layers in image editing
792 * programs (for instance.) When a layer is created, previously created layers
793 * and the frame buffer still receive every drawing command. For instance, if a
794 * layer is created and a shape intersecting the bounds of the layers and the
795 * framebuffer is draw, the shape will be drawn on both (unless the layer was
796 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
797 *
798 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
799 * texture. Unfortunately, this is inefficient as it requires every primitive to
800 * be drawn n + 1 times, where n is the number of active layers. In practice this
801 * means, for every primitive:
802 * - Switch active frame buffer
803 * - Change viewport, clip and projection matrix
804 * - Issue the drawing
805 *
806 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700807 * To avoid this, layers are implemented in a different way here, at least in the
808 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
809 * is set. When this flag is set we can redirect all drawing operations into a
810 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700811 *
812 * This implementation relies on the frame buffer being at least RGBA 8888. When
813 * a layer is created, only a texture is created, not an FBO. The content of the
814 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700815 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700816 * buffer and drawing continues as normal. This technique therefore treats the
817 * frame buffer as a scratch buffer for the layers.
818 *
819 * To compose the layers back onto the frame buffer, each layer texture
820 * (containing the original frame buffer data) is drawn as a simple quad over
821 * the frame buffer. The trick is that the quad is set as the composition
822 * destination in the blending equation, and the frame buffer becomes the source
823 * of the composition.
824 *
825 * Drawing layers with an alpha value requires an extra step before composition.
826 * An empty quad is drawn over the layer's region in the frame buffer. This quad
827 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
828 * quad is used to multiply the colors in the frame buffer. This is achieved by
829 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
830 * GL_ZERO, GL_SRC_ALPHA.
831 *
832 * Because glCopyTexImage2D() can be slow, an alternative implementation might
833 * be use to draw a single clipped layer. The implementation described above
834 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700835 *
836 * (1) The frame buffer is actually not cleared right away. To allow the GPU
837 * to potentially optimize series of calls to glCopyTexImage2D, the frame
838 * buffer is left untouched until the first drawing operation. Only when
839 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700840 */
Chet Haased48885a2012-08-28 17:43:28 -0700841bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
842 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
Romain Guyeb993562010-10-05 18:14:38 -0700843 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700844 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700845
Romain Guyeb993562010-10-05 18:14:38 -0700846 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
847
Romain Guyf607bdc2010-09-10 19:20:06 -0700848 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700849 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700850 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700851 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700852 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
Romain Guydbc26d22010-10-11 17:58:29 -0700853
854 // Bail out if we won't draw in this snapshot
Chris Craik408eb122013-03-26 18:55:15 -0700855 if (mSnapshot->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700856 return false;
857 }
Romain Guyf18fd992010-07-08 11:45:51 -0700858
Romain Guya1d3c912011-12-13 14:55:06 -0800859 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700860 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700861 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700862 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700863 }
864
Romain Guy9ace8f52011-07-07 20:50:11 -0700865 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700866 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700867 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
868 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800869 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700870 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700871 layer->setDirty(false);
Romain Guydda57022010-07-06 11:39:32 -0700872
Romain Guy8fb95422010-08-17 18:38:51 -0700873 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700874 mSnapshot->flags |= Snapshot::kFlagIsLayer;
875 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700876
Chris Craik7273daa2013-03-28 11:25:24 -0700877 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700878 if (fboLayer) {
Chet Haased48885a2012-08-28 17:43:28 -0700879 return createFboLayer(layer, bounds, clip, previousFbo);
Romain Guyeb993562010-10-05 18:14:38 -0700880 } else {
881 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700882 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800883 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700884 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700885 // Workaround for some GL drivers. When reading pixels lying outside
886 // of the window we should get undefined values for those pixels.
887 // Unfortunately some drivers will turn the entire target texture black
888 // when reading outside of the window.
889 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
890 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700891 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800892 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700893
Romain Guyb254c242013-06-27 17:15:24 -0700894 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
895 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
896
Romain Guy54be1cd2011-06-13 19:04:27 -0700897 // Enqueue the buffer coordinates to clear the corresponding region later
898 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700899 }
Romain Guyeb993562010-10-05 18:14:38 -0700900 }
Romain Guyf86ef572010-07-01 11:05:42 -0700901
Romain Guyd55a8612010-06-28 17:42:46 -0700902 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700903}
904
Chet Haased48885a2012-08-28 17:43:28 -0700905bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800906 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700907 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700908
Chet Haased48885a2012-08-28 17:43:28 -0700909 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800910 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
911 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700912 mSnapshot->fbo = layer->getFbo();
913 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
914 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
915 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
916 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700917 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700918
Romain Guy2b7028e2012-09-19 17:25:38 -0700919 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700920 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700921 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700922 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
923 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700924
925 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700926 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700927 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700928 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700929 }
930
931 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700932 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700933
Romain Guyf735c8e2013-01-31 17:45:55 -0800934 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700935
936 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700937 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800938 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700939 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700940 glClear(GL_COLOR_BUFFER_BIT);
941
942 dirtyClip();
943
944 // Change the ortho projection
945 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
946 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
947
948 return true;
949}
950
Romain Guy1c740bc2010-09-13 18:00:09 -0700951/**
952 * Read the documentation of createLayer() before doing anything in this method.
953 */
Romain Guy1d83e192010-08-17 11:37:00 -0700954void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
955 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +0000956 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700957 return;
958 }
959
Romain Guy8ce00302013-01-15 18:51:42 -0800960 Layer* layer = current->layer;
961 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -0700962 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700963
964 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700965 endTiling();
966
Romain Guye0aa84b2012-04-03 19:30:26 -0700967 // Detach the texture from the FBO
968 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800969
970 layer->removeFbo(false);
971
Romain Guyeb993562010-10-05 18:14:38 -0700972 // Unbind current FBO and restore previous one
973 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700974 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700975
976 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -0700977 }
978
Romain Guy9ace8f52011-07-07 20:50:11 -0700979 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -0700980 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700981 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700982 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700983 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700984 }
985
Romain Guy03750a02010-10-18 14:06:08 -0700986 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700987
Romain Guya1d3c912011-12-13 14:55:06 -0800988 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700989
Romain Guy5b3b3522010-10-27 18:57:51 -0700990 // When the layer is stored in an FBO, we can save a bit of fillrate by
991 // drawing only the dirty region
992 if (fboLayer) {
993 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -0700994 if (layer->getColorFilter()) {
995 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -0800996 }
Romain Guy5b3b3522010-10-27 18:57:51 -0700997 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700998 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -0800999 resetColorFilter();
1000 }
Romain Guy9ace8f52011-07-07 20:50:11 -07001001 } else if (!rect.isEmpty()) {
1002 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
1003 composeLayerRect(layer, rect, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001004 }
Romain Guy8b55f372010-08-18 17:10:07 -07001005
Romain Guy746b7402010-10-26 16:27:31 -07001006 dirtyClip();
1007
Romain Guyeb993562010-10-05 18:14:38 -07001008 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -07001009 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -07001010 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -07001011 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -07001012 }
1013}
1014
Romain Guyaa6c24c2011-04-28 18:40:04 -07001015void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Chris Craike83569c2013-03-20 16:57:09 -07001016 float alpha = layer->getAlpha() / 255.0f * mSnapshot->alpha;
Romain Guyaa6c24c2011-04-28 18:40:04 -07001017
1018 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -07001019 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -07001020 setupDrawWithTexture();
1021 } else {
1022 setupDrawWithExternalTexture();
1023 }
1024 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001025 setupDrawColor(alpha, alpha, alpha, alpha);
1026 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001027 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001028 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001029 setupDrawPureColorUniforms();
1030 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001031 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
1032 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001033 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -07001034 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001035 }
Romain Guy3b753822013-03-05 10:27:35 -08001036 if (currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001037 layer->getWidth() == (uint32_t) rect.getWidth() &&
1038 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy3b753822013-03-05 10:27:35 -08001039 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1040 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001041
Romain Guyd21b6e12011-11-30 20:21:23 -08001042 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001043 setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1044 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001045 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001046 setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
1047 }
1048 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001049 setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
1050
1051 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1052
1053 finishDrawTexture();
1054}
1055
Romain Guy5b3b3522010-10-27 18:57:51 -07001056void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001057 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001058 const Rect& texCoords = layer->texCoords;
1059 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1060 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001061
Romain Guy9ace8f52011-07-07 20:50:11 -07001062 float x = rect.left;
1063 float y = rect.top;
Romain Guy3b753822013-03-05 10:27:35 -08001064 bool simpleTransform = currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001065 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001066 layer->getHeight() == (uint32_t) rect.getHeight();
1067
1068 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001069 // When we're swapping, the layer is already in screen coordinates
1070 if (!swap) {
Romain Guy3b753822013-03-05 10:27:35 -08001071 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1072 y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001073 }
1074
Romain Guyd21b6e12011-11-30 20:21:23 -08001075 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001076 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001077 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001078 }
1079
Chris Craik16ecda52013-03-29 10:59:59 -07001080 float alpha = getLayerAlpha(layer);
Chris Craike83569c2013-03-20 16:57:09 -07001081 bool blend = layer->isBlend() || alpha < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001082 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Chris Craike83569c2013-03-20 16:57:09 -07001083 layer->getTexture(), alpha, layer->getMode(), blend,
Romain Guy9ace8f52011-07-07 20:50:11 -07001084 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1085 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001086
Romain Guyaa6c24c2011-04-28 18:40:04 -07001087 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1088 } else {
1089 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1090 drawTextureLayer(layer, rect);
1091 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1092 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001093}
1094
Chris Craik34416ea2013-04-15 16:08:28 -07001095/**
1096 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1097 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1098 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1099 * by saveLayer's restore
1100 */
1101#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1102 DRAW_COMMAND; \
1103 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1104 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1105 DRAW_COMMAND; \
1106 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1107 } \
1108 }
1109
1110#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1111
Romain Guy5b3b3522010-10-27 18:57:51 -07001112void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001113 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001114 layer->setRegionAsRect();
1115
Chris Craik34416ea2013-04-15 16:08:28 -07001116 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001117
Romain Guy5b3b3522010-10-27 18:57:51 -07001118 layer->region.clear();
1119 return;
1120 }
1121
Romain Guy8a3957d2011-09-07 17:55:15 -07001122 // TODO: See LayerRenderer.cpp::generateMesh() for important
1123 // information about this implementation
Romain Guy211370f2012-02-01 16:10:55 -08001124 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001125 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -08001126 const android::Rect* rects;
1127 Region safeRegion;
1128 if (CC_LIKELY(hasRectToRectTransform())) {
1129 rects = layer->region.getArray(&count);
1130 } else {
1131 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1132 rects = safeRegion.getArray(&count);
1133 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001134
Chris Craik16ecda52013-03-29 10:59:59 -07001135 const float alpha = getLayerAlpha(layer);
Romain Guy9ace8f52011-07-07 20:50:11 -07001136 const float texX = 1.0f / float(layer->getWidth());
1137 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001138 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001139
Romain Guy8ce00302013-01-15 18:51:42 -08001140 setupDraw();
1141
1142 // We must get (and therefore bind) the region mesh buffer
1143 // after we setup drawing in case we need to mess with the
1144 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001145 TextureVertex* mesh = mCaches.getRegionMesh();
1146 GLsizei numQuads = 0;
1147
Romain Guy7230a742011-01-10 22:26:16 -08001148 setupDrawWithTexture();
1149 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001150 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001151 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001152 setupDrawProgram();
1153 setupDrawDirtyRegionsDisabled();
1154 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001155 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001156 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08001157 if (currentTransform().isPureTranslate()) {
1158 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1159 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001160
Romain Guyd21b6e12011-11-30 20:21:23 -08001161 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001162 setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1163 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001164 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001165 setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
1166 }
Romain Guy15bc6432011-12-13 13:11:32 -08001167 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
Romain Guy5b3b3522010-10-27 18:57:51 -07001168
1169 for (size_t i = 0; i < count; i++) {
1170 const android::Rect* r = &rects[i];
1171
1172 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001173 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001174 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001175 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001176
1177 // TODO: Reject quads outside of the clip
1178 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1179 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1180 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1181 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1182
1183 numQuads++;
1184
1185 if (numQuads >= REGION_MESH_QUAD_COUNT) {
Chris Craik34416ea2013-04-15 16:08:28 -07001186 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1187 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001188 numQuads = 0;
1189 mesh = mCaches.getRegionMesh();
1190 }
1191 }
1192
1193 if (numQuads > 0) {
Chris Craik34416ea2013-04-15 16:08:28 -07001194 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1195 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001196 }
1197
Romain Guy7230a742011-01-10 22:26:16 -08001198 finishDrawTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -07001199
1200#if DEBUG_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -08001201 drawRegionRects(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001202#endif
1203
1204 layer->region.clear();
1205 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001206}
1207
Romain Guy3a3133d2011-02-01 22:59:58 -08001208void OpenGLRenderer::drawRegionRects(const Region& region) {
1209#if DEBUG_LAYERS_AS_REGIONS
1210 size_t count;
1211 const android::Rect* rects = region.getArray(&count);
1212
1213 uint32_t colors[] = {
1214 0x7fff0000, 0x7f00ff00,
1215 0x7f0000ff, 0x7fff00ff,
1216 };
1217
1218 int offset = 0;
1219 int32_t top = rects[0].top;
1220
1221 for (size_t i = 0; i < count; i++) {
1222 if (top != rects[i].top) {
1223 offset ^= 0x2;
1224 top = rects[i].top;
1225 }
1226
1227 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1228 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1229 SkXfermode::kSrcOver_Mode);
1230 }
1231#endif
1232}
1233
Romain Guy8ce00302013-01-15 18:51:42 -08001234void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1235 SkXfermode::Mode mode, bool dirty) {
1236 int count = 0;
1237 Vector<float> rects;
1238
1239 SkRegion::Iterator it(region);
1240 while (!it.done()) {
1241 const SkIRect& r = it.rect();
1242 rects.push(r.fLeft);
1243 rects.push(r.fTop);
1244 rects.push(r.fRight);
1245 rects.push(r.fBottom);
Chris Craik2af46352012-11-26 18:30:17 -08001246 count += 4;
Romain Guy8ce00302013-01-15 18:51:42 -08001247 it.next();
1248 }
1249
Romain Guy3bbacf22013-02-06 16:51:04 -08001250 drawColorRects(rects.array(), count, color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001251}
1252
Romain Guy5b3b3522010-10-27 18:57:51 -07001253void OpenGLRenderer::dirtyLayer(const float left, const float top,
1254 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001255 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001256 Rect bounds(left, top, right, bottom);
1257 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001258 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001259 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001260}
1261
1262void OpenGLRenderer::dirtyLayer(const float left, const float top,
1263 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001264 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001265 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001266 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001267 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001268}
1269
1270void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001271 if (bounds.intersect(*mSnapshot->clipRect)) {
1272 bounds.snapToPixelBoundaries();
1273 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1274 if (!dirty.isEmpty()) {
1275 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001276 }
1277 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001278}
1279
Romain Guy54be1cd2011-06-13 19:04:27 -07001280void OpenGLRenderer::clearLayerRegions() {
1281 const size_t count = mLayers.size();
1282 if (count == 0) return;
1283
1284 if (!mSnapshot->isIgnored()) {
1285 // Doing several glScissor/glClear here can negatively impact
1286 // GPUs with a tiler architecture, instead we draw quads with
1287 // the Clear blending mode
1288
1289 // The list contains bounds that have already been clipped
1290 // against their initial clip rect, and the current clip
1291 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001292 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001293
1294 Vertex mesh[count * 6];
1295 Vertex* vertex = mesh;
1296
1297 for (uint32_t i = 0; i < count; i++) {
1298 Rect* bounds = mLayers.itemAt(i);
1299
1300 Vertex::set(vertex++, bounds->left, bounds->bottom);
1301 Vertex::set(vertex++, bounds->left, bounds->top);
1302 Vertex::set(vertex++, bounds->right, bounds->top);
1303 Vertex::set(vertex++, bounds->left, bounds->bottom);
1304 Vertex::set(vertex++, bounds->right, bounds->top);
1305 Vertex::set(vertex++, bounds->right, bounds->bottom);
1306
1307 delete bounds;
1308 }
Romain Guye67307c2013-02-11 18:01:20 -08001309 // We must clear the list of dirty rects before we
1310 // call setupDraw() to prevent stencil setup to do
1311 // the same thing again
1312 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001313
1314 setupDraw(false);
1315 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1316 setupDrawBlending(true, SkXfermode::kClear_Mode);
1317 setupDrawProgram();
1318 setupDrawPureColorUniforms();
1319 setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy39d252a2011-12-12 18:14:06 -08001320 setupDrawVertices(&mesh[0].position[0]);
Romain Guy54be1cd2011-06-13 19:04:27 -07001321
Romain Guy54be1cd2011-06-13 19:04:27 -07001322 glDrawArrays(GL_TRIANGLES, 0, count * 6);
Romain Guy8a4ac612012-07-17 17:32:48 -07001323
1324 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001325 } else {
1326 for (uint32_t i = 0; i < count; i++) {
1327 delete mLayers.itemAt(i);
1328 }
Romain Guye67307c2013-02-11 18:01:20 -08001329 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001330 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001331}
1332
Romain Guybd6b79b2010-06-26 00:13:53 -07001333///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001334// State Deferral
1335///////////////////////////////////////////////////////////////////////////////
1336
Chris Craikff785832013-03-08 13:12:16 -08001337bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikc3566d02013-02-04 16:16:33 -08001338 const Rect& currentClip = *(mSnapshot->clipRect);
1339 const mat4& currentMatrix = *(mSnapshot->transform);
1340
Chris Craikff785832013-03-08 13:12:16 -08001341 if (stateDeferFlags & kStateDeferFlag_Draw) {
1342 // state has bounds initialized in local coordinates
1343 if (!state.mBounds.isEmpty()) {
1344 currentMatrix.mapRect(state.mBounds);
1345 if (!state.mBounds.intersect(currentClip)) {
1346 // quick rejected
1347 return true;
1348 }
1349 } else {
1350 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001351 }
1352 }
1353
Chris Craik527a3aa2013-03-04 10:19:31 -08001354 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1355 if (state.mClipValid) {
Chris Craikff785832013-03-08 13:12:16 -08001356 state.mClip.set(currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001357 }
1358
Chris Craik7273daa2013-03-28 11:25:24 -07001359 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1360 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikc3566d02013-02-04 16:16:33 -08001361 state.mMatrix.load(currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001362 state.mDrawModifiers = mDrawModifiers;
1363 state.mAlpha = mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001364 return false;
1365}
1366
Chris Craik527a3aa2013-03-04 10:19:31 -08001367void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Romain Guy3b753822013-03-05 10:27:35 -08001368 currentTransform().load(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001369 mDrawModifiers = state.mDrawModifiers;
1370 mSnapshot->alpha = state.mAlpha;
Chris Craikff785832013-03-08 13:12:16 -08001371
Chris Craik527a3aa2013-03-04 10:19:31 -08001372 if (state.mClipValid && !skipClipRestore) {
Chris Craikff785832013-03-08 13:12:16 -08001373 mSnapshot->setClip(state.mClip.left, state.mClip.top, state.mClip.right, state.mClip.bottom);
1374 dirtyClip();
1375 }
Chris Craikc3566d02013-02-04 16:16:33 -08001376}
1377
Chris Craik527a3aa2013-03-04 10:19:31 -08001378void OpenGLRenderer::setFullScreenClip() {
1379 mSnapshot->setClip(0, 0, mWidth, mHeight);
1380 dirtyClip();
1381}
1382
Chris Craikc3566d02013-02-04 16:16:33 -08001383///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001384// Transforms
1385///////////////////////////////////////////////////////////////////////////////
1386
1387void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy3b753822013-03-05 10:27:35 -08001388 currentTransform().translate(dx, dy, 0.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001389}
1390
1391void OpenGLRenderer::rotate(float degrees) {
Romain Guy3b753822013-03-05 10:27:35 -08001392 currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001393}
1394
1395void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001396 currentTransform().scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001397}
1398
Romain Guy807daf72011-01-18 11:19:19 -08001399void OpenGLRenderer::skew(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001400 currentTransform().skew(sx, sy);
Romain Guy807daf72011-01-18 11:19:19 -08001401}
1402
Romain Guyf6a11b82010-06-23 17:47:49 -07001403void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001404 if (matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001405 currentTransform().load(*matrix);
Romain Guye7078592011-10-28 14:32:20 -07001406 } else {
Romain Guy3b753822013-03-05 10:27:35 -08001407 currentTransform().loadIdentity();
Romain Guye7078592011-10-28 14:32:20 -07001408 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001409}
1410
Chris Craikb98a0162013-02-21 11:30:22 -08001411bool OpenGLRenderer::hasRectToRectTransform() {
Romain Guy3b753822013-03-05 10:27:35 -08001412 return CC_LIKELY(currentTransform().rectToRect());
Chris Craikb98a0162013-02-21 11:30:22 -08001413}
1414
Romain Guyf6a11b82010-06-23 17:47:49 -07001415void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001416 currentTransform().copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001417}
1418
1419void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001420 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001421 currentTransform().copyTo(transform);
Romain Guye5ebcb02010-10-15 13:57:28 -07001422 transform.preConcat(*matrix);
Romain Guy3b753822013-03-05 10:27:35 -08001423 currentTransform().load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001424}
1425
1426///////////////////////////////////////////////////////////////////////////////
1427// Clipping
1428///////////////////////////////////////////////////////////////////////////////
1429
Romain Guybb9524b2010-06-22 18:56:38 -07001430void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001431 Rect clip(*mSnapshot->clipRect);
1432 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001433
Romain Guy8a4ac612012-07-17 17:32:48 -07001434 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1435 clip.getWidth(), clip.getHeight())) {
1436 mDirtyClip = false;
1437 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001438}
1439
Romain Guy8ce00302013-01-15 18:51:42 -08001440void OpenGLRenderer::ensureStencilBuffer() {
1441 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1442 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1443 // just hope we have one when hasLayer() returns false.
1444 if (hasLayer()) {
1445 attachStencilBufferToLayer(mSnapshot->layer);
1446 }
1447}
1448
1449void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1450 // The layer's FBO is already bound when we reach this stage
1451 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001452 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1453 // is attached after we initiated tiling. We must turn it off,
1454 // attach the new render buffer then turn tiling back on
1455 endTiling();
1456
Romain Guy8d4aeb72013-02-12 16:08:55 -08001457 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001458 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001459 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001460
Romain Guyf735c8e2013-01-31 17:45:55 -08001461 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001462 }
1463}
1464
1465void OpenGLRenderer::setStencilFromClip() {
1466 if (!mCaches.debugOverdraw) {
1467 if (!mSnapshot->clipRegion->isEmpty()) {
1468 // NOTE: The order here is important, we must set dirtyClip to false
1469 // before any draw call to avoid calling back into this method
1470 mDirtyClip = false;
1471
1472 ensureStencilBuffer();
1473
1474 mCaches.stencil.enableWrite();
1475
1476 // Clear the stencil but first make sure we restrict drawing
1477 // to the region's bounds
1478 bool resetScissor = mCaches.enableScissor();
1479 if (resetScissor) {
1480 // The scissor was not set so we now need to update it
1481 setScissorFromClip();
1482 }
1483 mCaches.stencil.clear();
1484 if (resetScissor) mCaches.disableScissor();
1485
1486 // NOTE: We could use the region contour path to generate a smaller mesh
1487 // Since we are using the stencil we could use the red book path
1488 // drawing technique. It might increase bandwidth usage though.
1489
1490 // The last parameter is important: we are not drawing in the color buffer
1491 // so we don't want to dirty the current layer, if any
1492 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1493
1494 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001495
1496 // Draw the region used to generate the stencil if the appropriate debug
1497 // mode is enabled
1498 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
1499 drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
1500 }
Romain Guy8ce00302013-01-15 18:51:42 -08001501 } else {
1502 mCaches.stencil.disable();
1503 }
1504 }
1505}
1506
Romain Guy9d5316e2010-06-24 19:30:36 -07001507const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001508 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001509}
1510
Romain Guy8a4ac612012-07-17 17:32:48 -07001511bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
1512 if (mSnapshot->isIgnored()) {
1513 return true;
1514 }
1515
1516 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001517 currentTransform().mapRect(r);
Romain Guy8a4ac612012-07-17 17:32:48 -07001518 r.snapToPixelBoundaries();
1519
1520 Rect clipRect(*mSnapshot->clipRect);
1521 clipRect.snapToPixelBoundaries();
1522
1523 return !clipRect.intersects(r);
1524}
1525
Romain Guy35643dd2012-09-18 15:40:58 -07001526bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
1527 Rect& transformed, Rect& clip) {
1528 if (mSnapshot->isIgnored()) {
1529 return true;
1530 }
1531
1532 transformed.set(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001533 currentTransform().mapRect(transformed);
Romain Guy35643dd2012-09-18 15:40:58 -07001534 transformed.snapToPixelBoundaries();
1535
1536 clip.set(*mSnapshot->clipRect);
1537 clip.snapToPixelBoundaries();
1538
1539 return !clip.intersects(transformed);
1540}
1541
Romain Guy672433d2013-01-04 19:05:13 -08001542bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1543 SkPaint* paint) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001544 if (paint->getStyle() != SkPaint::kFill_Style) {
1545 float outset = paint->getStrokeWidth() * 0.5f;
1546 return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1547 } else {
1548 return quickReject(left, top, right, bottom);
1549 }
1550}
1551
Romain Guyc7d53492010-06-25 13:41:57 -07001552bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
Chris Craikbf09ffb2012-10-01 13:50:37 -07001553 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guydbc26d22010-10-11 17:58:29 -07001554 return true;
1555 }
1556
Romain Guy1d83e192010-08-17 11:37:00 -07001557 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001558 currentTransform().mapRect(r);
Romain Guyd2a1ff02010-10-14 14:46:44 -07001559 r.snapToPixelBoundaries();
1560
1561 Rect clipRect(*mSnapshot->clipRect);
1562 clipRect.snapToPixelBoundaries();
1563
Romain Guy586cae32012-07-13 15:28:31 -07001564 bool rejected = !clipRect.intersects(r);
1565 if (!isDeferred() && !rejected) {
Romain Guy87e2f7572012-09-24 11:37:12 -07001566 mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
Romain Guy586cae32012-07-13 15:28:31 -07001567 }
1568
1569 return rejected;
Romain Guyc7d53492010-06-25 13:41:57 -07001570}
1571
Romain Guy8ce00302013-01-15 18:51:42 -08001572void OpenGLRenderer::debugClip() {
1573#if DEBUG_CLIP_REGIONS
1574 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1575 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1576 }
1577#endif
1578}
1579
Romain Guy079ba2c2010-07-16 14:12:24 -07001580bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy3b753822013-03-05 10:27:35 -08001581 if (CC_LIKELY(currentTransform().rectToRect())) {
Romain Guy8ce00302013-01-15 18:51:42 -08001582 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1583 if (clipped) {
1584 dirtyClip();
1585 }
1586 return !mSnapshot->clipRect->isEmpty();
1587 }
1588
1589 SkPath path;
1590 path.addRect(left, top, right, bottom);
1591
1592 return clipPath(&path, op);
1593}
1594
1595bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1596 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001597 currentTransform().copyTo(transform);
Romain Guy8ce00302013-01-15 18:51:42 -08001598
1599 SkPath transformed;
1600 path->transform(transform, &transformed);
1601
1602 SkRegion clip;
1603 if (!mSnapshot->clipRegion->isEmpty()) {
1604 clip.setRegion(*mSnapshot->clipRegion);
1605 } else {
1606 Rect* bounds = mSnapshot->clipRect;
1607 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1608 }
1609
1610 SkRegion region;
1611 region.setPath(transformed, clip);
1612
1613 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001614 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001615 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001616 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001617 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001618}
1619
Romain Guy735738c2012-12-03 12:34:51 -08001620bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001621 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1622 if (clipped) {
1623 dirtyClip();
1624 }
1625 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001626}
1627
Chet Haasea23eed82012-04-12 15:19:04 -07001628Rect* OpenGLRenderer::getClipRect() {
1629 return mSnapshot->clipRect;
1630}
1631
Romain Guyf6a11b82010-06-23 17:47:49 -07001632///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001633// Drawing commands
1634///////////////////////////////////////////////////////////////////////////////
1635
Romain Guy54be1cd2011-06-13 19:04:27 -07001636void OpenGLRenderer::setupDraw(bool clear) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001637 // TODO: It would be best if we could do this before quickReject()
1638 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001639 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001640 // Make sure setScissor & setStencil happen at the beginning of
1641 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001642 if (mDirtyClip) {
1643 if (mCaches.scissorEnabled) {
1644 setScissorFromClip();
1645 }
Romain Guy8ce00302013-01-15 18:51:42 -08001646 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001647 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001648
Romain Guy70ca14e2010-12-13 18:24:33 -08001649 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001650
Romain Guy70ca14e2010-12-13 18:24:33 -08001651 mSetShaderColor = false;
1652 mColorSet = false;
1653 mColorA = mColorR = mColorG = mColorB = 0.0f;
1654 mTextureUnit = 0;
1655 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001656
1657 // Enable debug highlight when what we're about to draw is tested against
1658 // the stencil buffer and if stencil highlight debugging is on
1659 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1660 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1661 mCaches.stencil.isTestEnabled();
Romain Guy70ca14e2010-12-13 18:24:33 -08001662}
1663
1664void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1665 mDescription.hasTexture = true;
1666 mDescription.hasAlpha8Texture = isAlpha8;
1667}
1668
Romain Guyff316ec2013-02-13 18:39:43 -08001669void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1670 mDescription.hasTexture = true;
1671 mDescription.hasColors = true;
1672 mDescription.hasAlpha8Texture = isAlpha8;
1673}
1674
Romain Guyaa6c24c2011-04-28 18:40:04 -07001675void OpenGLRenderer::setupDrawWithExternalTexture() {
1676 mDescription.hasExternalTexture = true;
1677}
1678
Romain Guy15bc6432011-12-13 13:11:32 -08001679void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001680 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001681}
1682
Chris Craik710f46d2012-09-17 17:25:49 -07001683void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001684 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001685}
1686
Romain Guyed6fcb02011-03-21 13:11:28 -07001687void OpenGLRenderer::setupDrawPoint(float pointSize) {
1688 mDescription.isPoint = true;
1689 mDescription.pointSize = pointSize;
1690}
1691
Romain Guy8d0d4782010-12-14 20:13:35 -08001692void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1693 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001694 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1695 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1696 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001697 mColorSet = true;
1698 mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
1699}
1700
Romain Guy86568192010-12-14 15:55:39 -08001701void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1702 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001703 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1704 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1705 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001706 mColorSet = true;
1707 mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
1708}
1709
Romain Guy41210632012-07-16 17:04:24 -07001710void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1711 mCaches.fontRenderer->describe(mDescription, paint);
1712}
1713
Romain Guy70ca14e2010-12-13 18:24:33 -08001714void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1715 mColorA = a;
1716 mColorR = r;
1717 mColorG = g;
1718 mColorB = b;
1719 mColorSet = true;
1720 mSetShaderColor = mDescription.setColor(r, g, b, a);
1721}
1722
1723void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001724 if (mDrawModifiers.mShader) {
1725 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001726 }
1727}
1728
1729void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001730 if (mDrawModifiers.mColorFilter) {
1731 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001732 }
1733}
1734
Romain Guyf09ef512011-05-27 11:43:46 -07001735void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1736 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1737 mColorA = 1.0f;
1738 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001739 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001740 }
1741}
1742
Romain Guy70ca14e2010-12-13 18:24:33 -08001743void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001744 // When the blending mode is kClear_Mode, we need to use a modulate color
1745 // argb=1,0,0,0
1746 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001747 bool blend = (mColorSet && mColorA < 1.0f) ||
1748 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1749 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001750}
1751
1752void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001753 // When the blending mode is kClear_Mode, we need to use a modulate color
1754 // argb=1,0,0,0
1755 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001756 blend |= (mColorSet && mColorA < 1.0f) ||
1757 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1758 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1759 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001760}
1761
1762void OpenGLRenderer::setupDrawProgram() {
1763 useProgram(mCaches.programCache.get(mDescription));
1764}
1765
1766void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1767 mTrackDirtyRegions = false;
1768}
1769
1770void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
1771 bool ignoreTransform) {
1772 mModelView.loadTranslate(left, top, 0.0f);
1773 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001774 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
1775 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001776 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001777 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy70ca14e2010-12-13 18:24:33 -08001778 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
1779 }
1780}
1781
Chet Haase8a5cc922011-04-26 07:28:09 -07001782void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
Romain Guy3b753822013-03-05 10:27:35 -08001783 mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
Romain Guy8d0d4782010-12-14 20:13:35 -08001784}
1785
Romain Guy70ca14e2010-12-13 18:24:33 -08001786void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
1787 bool ignoreTransform, bool ignoreModelView) {
1788 if (!ignoreModelView) {
1789 mModelView.loadTranslate(left, top, 0.0f);
1790 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001791 } else {
1792 mModelView.loadIdentity();
1793 }
Romain Guy86568192010-12-14 15:55:39 -08001794 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1795 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001796 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001797 if (mTrackDirtyRegions && dirty) {
Romain Guy3b753822013-03-05 10:27:35 -08001798 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001799 }
1800 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001801 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy86568192010-12-14 15:55:39 -08001802 if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
1803 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001804}
1805
Romain Guyed6fcb02011-03-21 13:11:28 -07001806void OpenGLRenderer::setupDrawPointUniforms() {
1807 int slot = mCaches.currentProgram->getUniform("pointSize");
1808 glUniform1f(slot, mDescription.pointSize);
1809}
1810
Romain Guy70ca14e2010-12-13 18:24:33 -08001811void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001812 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001813 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1814 }
1815}
1816
Romain Guy86568192010-12-14 15:55:39 -08001817void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001818 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001819 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001820 }
1821}
1822
Romain Guy70ca14e2010-12-13 18:24:33 -08001823void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001824 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001825 if (ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001826 mModelView.loadInverse(currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001827 }
Chris Craikc3566d02013-02-04 16:16:33 -08001828 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1829 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001830 }
1831}
1832
Romain Guy8d0d4782010-12-14 20:13:35 -08001833void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001834 if (mDrawModifiers.mShader) {
1835 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
Romain Guyc74f45a2013-02-26 19:10:14 -08001836 mat4::identity(), *mSnapshot, &mTextureUnit);
Romain Guy8d0d4782010-12-14 20:13:35 -08001837 }
1838}
1839
Romain Guy70ca14e2010-12-13 18:24:33 -08001840void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001841 if (mDrawModifiers.mColorFilter) {
1842 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001843 }
1844}
1845
Romain Guy41210632012-07-16 17:04:24 -07001846void OpenGLRenderer::setupDrawTextGammaUniforms() {
1847 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1848}
1849
Romain Guy70ca14e2010-12-13 18:24:33 -08001850void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001851 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001852 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001853 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001854}
1855
1856void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001857 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001858 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001859 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001860}
1861
Romain Guyaa6c24c2011-04-28 18:40:04 -07001862void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1863 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001864 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001865 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001866}
1867
Romain Guy8f0095c2011-05-02 17:24:22 -07001868void OpenGLRenderer::setupDrawTextureTransform() {
1869 mDescription.hasTextureTransform = true;
1870}
1871
1872void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001873 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1874 GL_FALSE, &transform.data[0]);
1875}
1876
Romain Guy70ca14e2010-12-13 18:24:33 -08001877void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001878 bool force = false;
Romain Guy70ca14e2010-12-13 18:24:33 -08001879 if (!vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001880 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001881 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001882 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001883 }
Romain Guyd71dd362011-12-12 19:03:35 -08001884
Chris Craikcb4d6002012-09-25 12:00:29 -07001885 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001886 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001887 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001888 }
1889
1890 mCaches.unbindIndicesBuffer();
1891}
1892
Romain Guyff316ec2013-02-13 18:39:43 -08001893void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1894 bool force = mCaches.unbindMeshBuffer();
1895 GLsizei stride = sizeof(ColorTextureVertex);
1896
1897 mCaches.bindPositionVertexPointer(force, vertices, stride);
1898 if (mCaches.currentProgram->texCoords >= 0) {
1899 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1900 }
1901 int slot = mCaches.currentProgram->getAttrib("colors");
1902 if (slot >= 0) {
1903 glEnableVertexAttribArray(slot);
1904 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1905 }
1906
1907 mCaches.unbindIndicesBuffer();
1908}
1909
Romain Guy15bc6432011-12-13 13:11:32 -08001910void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords) {
1911 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001912 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001913 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001914 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001915 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001916}
1917
Chet Haase5b0200b2011-04-13 17:58:08 -07001918void OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001919 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001920 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Romain Guy15bc6432011-12-13 13:11:32 -08001921 mCaches.unbindIndicesBuffer();
Chet Haase5b0200b2011-04-13 17:58:08 -07001922}
1923
Romain Guy70ca14e2010-12-13 18:24:33 -08001924void OpenGLRenderer::finishDrawTexture() {
Romain Guy70ca14e2010-12-13 18:24:33 -08001925}
1926
1927///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001928// Drawing
1929///////////////////////////////////////////////////////////////////////////////
1930
Chris Craikff785832013-03-08 13:12:16 -08001931status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1932 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001933 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001934 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1935 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001936 if (displayList && displayList->isRenderable()) {
Chris Craikd90144d2013-03-19 15:03:48 -07001937 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001938 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001939 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1940 displayList->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001941 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001942 }
1943
1944 DeferredDisplayList deferredList;
Chris Craikff785832013-03-08 13:12:16 -08001945 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
1946 displayList->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001947
1948 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001949 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001950
Chet Haase58d110a2013-04-10 07:43:29 -07001951 return status | deferredList.flush(*this, dirty);
Romain Guy0fe478e2010-11-08 12:08:41 -08001952 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001953
Romain Guy65549432012-03-26 16:45:05 -07001954 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08001955}
1956
Chris Craikc3566d02013-02-04 16:16:33 -08001957void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07001958 if (displayList) {
Romain Guy7031ff62013-02-22 11:48:16 -08001959 displayList->output(1);
Chet Haaseed30fd82011-04-22 16:18:45 -07001960 }
1961}
1962
Romain Guya168d732011-03-18 16:50:13 -07001963void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
1964 int alpha;
1965 SkXfermode::Mode mode;
1966 getAlphaAndMode(paint, &alpha, &mode);
1967
Romain Guy886b2752013-01-04 12:26:18 -08001968 int color = paint != NULL ? paint->getColor() : 0;
1969
Romain Guya168d732011-03-18 16:50:13 -07001970 float x = left;
1971 float y = top;
1972
Romain Guy886b2752013-01-04 12:26:18 -08001973 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1974
Romain Guya168d732011-03-18 16:50:13 -07001975 bool ignoreTransform = false;
Romain Guy3b753822013-03-05 10:27:35 -08001976 if (currentTransform().isPureTranslate()) {
1977 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
1978 y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001979 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001980
1981 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001982 } else {
Romain Guy886b2752013-01-04 12:26:18 -08001983 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001984 }
1985
Romain Guy886b2752013-01-04 12:26:18 -08001986 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
1987 paint != NULL, color, alpha, mode, (GLvoid*) NULL,
1988 (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001989}
1990
Chris Craik527a3aa2013-03-04 10:19:31 -08001991status_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
1992 const Rect& bounds, SkPaint* paint) {
1993
1994 // merged draw operations don't need scissor, but clip should still be valid
1995 mCaches.setScissorEnabled(mScissorOptimizationDisabled);
1996
1997 mCaches.activeTexture(0);
1998 Texture* texture = mCaches.textureCache.get(bitmap);
1999 if (!texture) return DrawGlInfo::kStatusDone;
2000 const AutoTexture autoCleanup(texture);
2001
2002 int alpha;
2003 SkXfermode::Mode mode;
2004 getAlphaAndMode(paint, &alpha, &mode);
2005
2006 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2007 texture->setFilter(GL_NEAREST, true); // merged ops are always pure-translation for now
2008
2009 const float x = (int) floorf(bounds.left + 0.5f);
2010 const float y = (int) floorf(bounds.top + 0.5f);
2011 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2012 int color = paint != NULL ? paint->getColor() : 0;
2013 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2014 texture->id, paint != NULL, color, alpha, mode,
2015 &vertices[0].position[0], &vertices[0].texture[0],
2016 GL_TRIANGLES, bitmapCount * 6, true, true);
2017 } else {
2018 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2019 texture->id, alpha / 255.0f, mode, texture->blend,
2020 &vertices[0].position[0], &vertices[0].texture[0],
2021 GL_TRIANGLES, bitmapCount * 6, false, true, 0, true);
2022 }
2023
2024 return DrawGlInfo::kStatusDrew;
2025}
2026
Chet Haase48659092012-05-31 15:21:51 -07002027status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002028 const float right = left + bitmap->width();
2029 const float bottom = top + bitmap->height();
2030
2031 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002032 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002033 }
2034
Romain Guya1d3c912011-12-13 14:55:06 -08002035 mCaches.activeTexture(0);
Romain Guy8164c2d2010-10-25 18:03:28 -07002036 Texture* texture = mCaches.textureCache.get(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002037 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002038 const AutoTexture autoCleanup(texture);
2039
Romain Guy211370f2012-02-01 16:10:55 -08002040 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002041 drawAlphaBitmap(texture, left, top, paint);
2042 } else {
2043 drawTextureRect(left, top, right, bottom, texture, paint);
2044 }
Chet Haase48659092012-05-31 15:21:51 -07002045
2046 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002047}
2048
Chet Haase48659092012-05-31 15:21:51 -07002049status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002050 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2051 const mat4 transform(*matrix);
2052 transform.mapRect(r);
2053
Romain Guy6926c722010-07-12 20:20:03 -07002054 if (quickReject(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002055 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002056 }
2057
Romain Guya1d3c912011-12-13 14:55:06 -08002058 mCaches.activeTexture(0);
Romain Guy8164c2d2010-10-25 18:03:28 -07002059 Texture* texture = mCaches.textureCache.get(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002060 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002061 const AutoTexture autoCleanup(texture);
2062
Romain Guy5b3b3522010-10-27 18:57:51 -07002063 // This could be done in a cheaper way, all we need is pass the matrix
2064 // to the vertex shader. The save/restore is a bit overkill.
2065 save(SkCanvas::kMatrix_SaveFlag);
2066 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08002067 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2068 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2069 } else {
2070 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2071 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002072 restore();
Chet Haase48659092012-05-31 15:21:51 -07002073
2074 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002075}
2076
Chet Haase48659092012-05-31 15:21:51 -07002077status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002078 const float right = left + bitmap->width();
2079 const float bottom = top + bitmap->height();
2080
2081 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002082 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002083 }
2084
2085 mCaches.activeTexture(0);
2086 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2087 const AutoTexture autoCleanup(texture);
2088
Romain Guy886b2752013-01-04 12:26:18 -08002089 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2090 drawAlphaBitmap(texture, left, top, paint);
2091 } else {
2092 drawTextureRect(left, top, right, bottom, texture, paint);
2093 }
Chet Haase48659092012-05-31 15:21:51 -07002094
2095 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002096}
2097
Chet Haase48659092012-05-31 15:21:51 -07002098status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08002099 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08002100 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002101 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002102 }
2103
Romain Guyb18d2d02011-02-10 15:52:54 -08002104 float left = FLT_MAX;
2105 float top = FLT_MAX;
2106 float right = FLT_MIN;
2107 float bottom = FLT_MIN;
2108
Romain Guya92bb4d2012-10-16 11:08:44 -07002109 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002110
Romain Guyff316ec2013-02-13 18:39:43 -08002111 ColorTextureVertex mesh[count];
2112 ColorTextureVertex* vertex = mesh;
2113
2114 bool cleanupColors = false;
2115 if (!colors) {
2116 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2117 colors = new int[colorsCount];
2118 memset(colors, 0xff, colorsCount * sizeof(int));
2119 cleanupColors = true;
2120 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002121
Romain Guy5a7b4662011-01-20 19:09:30 -08002122 for (int32_t y = 0; y < meshHeight; y++) {
2123 for (int32_t x = 0; x < meshWidth; x++) {
2124 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2125
2126 float u1 = float(x) / meshWidth;
2127 float u2 = float(x + 1) / meshWidth;
2128 float v1 = float(y) / meshHeight;
2129 float v2 = float(y + 1) / meshHeight;
2130
2131 int ax = i + (meshWidth + 1) * 2;
2132 int ay = ax + 1;
2133 int bx = i;
2134 int by = bx + 1;
2135 int cx = i + 2;
2136 int cy = cx + 1;
2137 int dx = i + (meshWidth + 1) * 2 + 2;
2138 int dy = dx + 1;
2139
Romain Guyff316ec2013-02-13 18:39:43 -08002140 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2141 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2142 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002143
Romain Guyff316ec2013-02-13 18:39:43 -08002144 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2145 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2146 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002147
Romain Guya92bb4d2012-10-16 11:08:44 -07002148 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2149 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2150 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2151 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002152 }
2153 }
2154
Romain Guya92bb4d2012-10-16 11:08:44 -07002155 if (quickReject(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002156 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002157 return DrawGlInfo::kStatusDone;
2158 }
2159
2160 mCaches.activeTexture(0);
2161 Texture* texture = mCaches.textureCache.get(bitmap);
Romain Guyff316ec2013-02-13 18:39:43 -08002162 if (!texture) {
2163 if (cleanupColors) delete[] colors;
2164 return DrawGlInfo::kStatusDone;
2165 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002166 const AutoTexture autoCleanup(texture);
2167
2168 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2169 texture->setFilter(FILTER(paint), true);
2170
2171 int alpha;
2172 SkXfermode::Mode mode;
2173 getAlphaAndMode(paint, &alpha, &mode);
2174
Romain Guyff316ec2013-02-13 18:39:43 -08002175 float a = alpha / 255.0f;
2176
Romain Guya92bb4d2012-10-16 11:08:44 -07002177 if (hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08002178 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002179 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002180
Romain Guyff316ec2013-02-13 18:39:43 -08002181 setupDraw();
2182 setupDrawWithTextureAndColor();
2183 setupDrawColor(a, a, a, a);
2184 setupDrawColorFilter();
2185 setupDrawBlending(true, mode, false);
2186 setupDrawProgram();
2187 setupDrawDirtyRegionsDisabled();
2188 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2189 setupDrawTexture(texture->id);
2190 setupDrawPureColorUniforms();
2191 setupDrawColorFilterUniforms();
2192 setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2193
2194 glDrawArrays(GL_TRIANGLES, 0, count);
2195
2196 finishDrawTexture();
2197
2198 int slot = mCaches.currentProgram->getAttrib("colors");
2199 if (slot >= 0) {
2200 glDisableVertexAttribArray(slot);
2201 }
2202
2203 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002204
2205 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002206}
2207
Chet Haase48659092012-05-31 15:21:51 -07002208status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002209 float srcLeft, float srcTop, float srcRight, float srcBottom,
2210 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002211 SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002212 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002213 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002214 }
2215
Romain Guya1d3c912011-12-13 14:55:06 -08002216 mCaches.activeTexture(0);
Romain Guy8164c2d2010-10-25 18:03:28 -07002217 Texture* texture = mCaches.textureCache.get(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002218 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002219 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002220
Romain Guy8ba548f2010-06-30 19:21:21 -07002221 const float width = texture->width;
2222 const float height = texture->height;
2223
Romain Guy68169722011-08-22 17:33:33 -07002224 const float u1 = fmax(0.0f, srcLeft / width);
2225 const float v1 = fmax(0.0f, srcTop / height);
2226 const float u2 = fmin(1.0f, srcRight / width);
2227 const float v2 = fmin(1.0f, srcBottom / height);
Romain Guy8ba548f2010-06-30 19:21:21 -07002228
Romain Guy03750a02010-10-18 14:06:08 -07002229 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002230 resetDrawTextureTexCoords(u1, v1, u2, v2);
2231
Romain Guy03750a02010-10-18 14:06:08 -07002232 int alpha;
2233 SkXfermode::Mode mode;
2234 getAlphaAndMode(paint, &alpha, &mode);
2235
Romain Guyd21b6e12011-11-30 20:21:23 -08002236 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2237
Romain Guy886b2752013-01-04 12:26:18 -08002238 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2239 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002240
Romain Guy886b2752013-01-04 12:26:18 -08002241 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2242 // Apply a scale transform on the canvas only when a shader is in use
2243 // Skia handles the ratio between the dst and src rects as a scale factor
2244 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002245 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002246 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002247
Romain Guy3b753822013-03-05 10:27:35 -08002248 if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
2249 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
2250 float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002251
2252 dstRight = x + (dstRight - dstLeft);
2253 dstBottom = y + (dstBottom - dstTop);
2254
2255 dstLeft = x;
2256 dstTop = y;
2257
2258 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2259 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002260 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002261 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002262 }
2263
2264 if (CC_UNLIKELY(useScaleTransform)) {
2265 save(SkCanvas::kMatrix_SaveFlag);
2266 translate(dstLeft, dstTop);
2267 scale(scaleX, scaleY);
2268
2269 dstLeft = 0.0f;
2270 dstTop = 0.0f;
2271
2272 dstRight = srcRight - srcLeft;
2273 dstBottom = srcBottom - srcTop;
2274 }
2275
2276 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2277 int color = paint ? paint->getColor() : 0;
2278 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2279 texture->id, paint != NULL, color, alpha, mode,
2280 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2281 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2282 } else {
2283 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2284 texture->id, alpha / 255.0f, mode, texture->blend,
2285 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2286 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2287 }
2288
2289 if (CC_UNLIKELY(useScaleTransform)) {
2290 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002291 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002292
2293 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002294
2295 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002296}
2297
Chet Haase48659092012-05-31 15:21:51 -07002298status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
Romain Guy4bb94202010-10-12 15:59:26 -07002299 const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
Chet Haase5c13d892010-10-08 08:37:55 -07002300 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guybe6f9dc2012-07-16 12:41:17 -07002301 int alpha;
2302 SkXfermode::Mode mode;
Chris Craik16ecda52013-03-29 10:59:59 -07002303 getAlphaAndMode(paint, &alpha, &mode);
Romain Guybe6f9dc2012-07-16 12:41:17 -07002304
2305 return drawPatch(bitmap, xDivs, yDivs, colors, width, height, numColors,
2306 left, top, right, bottom, alpha, mode);
2307}
2308
2309status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
2310 const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
2311 float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode) {
Romain Guy6926c722010-07-12 20:20:03 -07002312 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002313 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002314 }
2315
Romain Guybe6f9dc2012-07-16 12:41:17 -07002316 alpha *= mSnapshot->alpha;
2317
Romain Guy2728f962010-10-08 18:36:15 -07002318 const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(),
Romain Guy4bb94202010-10-12 15:59:26 -07002319 right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors);
Romain Guyf7f93552010-07-08 19:17:03 -07002320
Romain Guy211370f2012-02-01 16:10:55 -08002321 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002322 mCaches.activeTexture(0);
2323 Texture* texture = mCaches.textureCache.get(bitmap);
2324 if (!texture) return DrawGlInfo::kStatusDone;
2325 const AutoTexture autoCleanup(texture);
2326 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2327 texture->setFilter(GL_LINEAR, true);
2328
Romain Guy3b753822013-03-05 10:27:35 -08002329 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002330 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002331 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guy3b753822013-03-05 10:27:35 -08002332 const float offsetX = left + currentTransform().getTranslateX();
2333 const float offsetY = top + currentTransform().getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002334 const size_t count = mesh->quads.size();
2335 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002336 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002337 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002338 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2339 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2340 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002341 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002342 dirtyLayer(left + bounds.left, top + bounds.top,
Romain Guy3b753822013-03-05 10:27:35 -08002343 left + bounds.right, top + bounds.bottom, currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002344 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002345 }
2346 }
2347
Romain Guy211370f2012-02-01 16:10:55 -08002348 if (CC_LIKELY(pureTranslate)) {
Romain Guy3b753822013-03-05 10:27:35 -08002349 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2350 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002351
2352 drawTextureMesh(x, y, x + right - left, y + bottom - top, texture->id, alpha / 255.0f,
2353 mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
2354 GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer,
2355 true, !mesh->hasEmptyQuads);
2356 } else {
2357 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2358 mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
2359 GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,
2360 true, !mesh->hasEmptyQuads);
2361 }
Romain Guy054dc182010-10-15 17:55:25 -07002362 }
Chet Haase48659092012-05-31 15:21:51 -07002363
2364 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002365}
2366
Chris Craik65cd6122012-12-10 17:56:27 -08002367status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2368 bool useOffset) {
2369 if (!vertexBuffer.getSize()) {
2370 // no vertices to draw
2371 return DrawGlInfo::kStatusDone;
2372 }
2373
Chris Craikcb4d6002012-09-25 12:00:29 -07002374 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002375 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2376 bool isAA = paint->isAntiAlias();
2377
Chris Craik710f46d2012-09-17 17:25:49 -07002378 setupDraw();
2379 setupDrawNoTexture();
2380 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002381 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2382 setupDrawColorFilter();
2383 setupDrawShader();
2384 setupDrawBlending(isAA, mode);
2385 setupDrawProgram();
Chris Craik65cd6122012-12-10 17:56:27 -08002386 setupDrawModelViewIdentity(useOffset);
Chris Craik710f46d2012-09-17 17:25:49 -07002387 setupDrawColorUniforms();
2388 setupDrawColorFilterUniforms();
2389 setupDrawShaderIdentityUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002390
Chris Craik710f46d2012-09-17 17:25:49 -07002391 void* vertices = vertexBuffer.getBuffer();
2392 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002393 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002394 mCaches.resetTexCoordsVertexPointer();
2395 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002396
Chris Craik710f46d2012-09-17 17:25:49 -07002397 int alphaSlot = -1;
2398 if (isAA) {
2399 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2400 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002401
Chris Craik710f46d2012-09-17 17:25:49 -07002402 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002403 glEnableVertexAttribArray(alphaSlot);
2404 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002405 }
Romain Guy04299382012-07-18 17:15:41 -07002406
Chris Craik710f46d2012-09-17 17:25:49 -07002407 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
Romain Guy04299382012-07-18 17:15:41 -07002408
Chris Craik710f46d2012-09-17 17:25:49 -07002409 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002410 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002411 }
Chris Craik65cd6122012-12-10 17:56:27 -08002412
2413 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002414}
2415
2416/**
Chris Craik65cd6122012-12-10 17:56:27 -08002417 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2418 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2419 * screen space in all directions. However, instead of using a fragment shader to compute the
2420 * translucency of the color from its position, we simply use a varying parameter to define how far
2421 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2422 *
2423 * Doesn't yet support joins, caps, or path effects.
2424 */
2425status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2426 VertexBuffer vertexBuffer;
2427 // TODO: try clipping large paths to viewport
2428 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2429
Romain Guyc46d07a2013-03-15 19:06:39 -07002430 if (hasLayer()) {
2431 SkRect bounds = path.getBounds();
2432 PathTessellator::expandBoundsForStroke(bounds, paint, false);
2433 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2434 }
Chris Craik65cd6122012-12-10 17:56:27 -08002435
2436 return drawVertexBuffer(vertexBuffer, paint);
2437}
2438
2439/**
2440 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2441 * and additional geometry for defining an alpha slope perimeter.
2442 *
2443 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2444 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2445 * in-shader alpha region, but found it to be taxing on some GPUs.
2446 *
2447 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2448 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002449 */
Chet Haase48659092012-05-31 15:21:51 -07002450status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002451 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002452
Chris Craik65cd6122012-12-10 17:56:27 -08002453 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002454
Chris Craik65cd6122012-12-10 17:56:27 -08002455 VertexBuffer buffer;
2456 SkRect bounds;
2457 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002458
2459 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2460 return DrawGlInfo::kStatusDone;
2461 }
2462
Romain Guy3b753822013-03-05 10:27:35 -08002463 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002464
Chris Craik65cd6122012-12-10 17:56:27 -08002465 bool useOffset = !paint->isAntiAlias();
2466 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002467}
2468
Chet Haase48659092012-05-31 15:21:51 -07002469status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
2470 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002471
2472 // TODO: The paint's cap style defines whether the points are square or circular
2473 // TODO: Handle AA for round points
2474
Chet Haase5b0200b2011-04-13 17:58:08 -07002475 // A stroke width of 0 has a special meaning in Skia:
Romain Guyed6fcb02011-03-21 13:11:28 -07002476 // it draws an unscaled 1px point
Chet Haase8a5cc922011-04-26 07:28:09 -07002477 float strokeWidth = paint->getStrokeWidth();
Romain Guyed6fcb02011-03-21 13:11:28 -07002478 const bool isHairLine = paint->getStrokeWidth() == 0.0f;
Chet Haase8a5cc922011-04-26 07:28:09 -07002479 if (isHairLine) {
2480 // Now that we know it's hairline, we can set the effective width, to be used later
2481 strokeWidth = 1.0f;
2482 }
2483 const float halfWidth = strokeWidth / 2;
Romain Guyd71ff91d2013-02-08 13:46:40 -08002484
Romain Guyed6fcb02011-03-21 13:11:28 -07002485 int alpha;
2486 SkXfermode::Mode mode;
2487 getAlphaAndMode(paint, &alpha, &mode);
2488
2489 int verticesCount = count >> 1;
2490 int generatedVerticesCount = 0;
2491
2492 TextureVertex pointsData[verticesCount];
2493 TextureVertex* vertex = &pointsData[0];
2494
Romain Guy04299382012-07-18 17:15:41 -07002495 // TODO: We should optimize this method to not generate vertices for points
2496 // that lie outside of the clip.
2497 mCaches.enableScissor();
2498
Romain Guyed6fcb02011-03-21 13:11:28 -07002499 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08002500 setupDrawNoTexture();
Chet Haase8a5cc922011-04-26 07:28:09 -07002501 setupDrawPoint(strokeWidth);
Romain Guyed6fcb02011-03-21 13:11:28 -07002502 setupDrawColor(paint->getColor(), alpha);
2503 setupDrawColorFilter();
2504 setupDrawShader();
2505 setupDrawBlending(mode);
2506 setupDrawProgram();
Chet Haase8a5cc922011-04-26 07:28:09 -07002507 setupDrawModelViewIdentity(true);
Romain Guyed6fcb02011-03-21 13:11:28 -07002508 setupDrawColorUniforms();
2509 setupDrawColorFilterUniforms();
2510 setupDrawPointUniforms();
2511 setupDrawShaderIdentityUniforms();
2512 setupDrawMesh(vertex);
2513
2514 for (int i = 0; i < count; i += 2) {
2515 TextureVertex::set(vertex++, points[i], points[i + 1], 0.0f, 0.0f);
2516 generatedVerticesCount++;
Romain Guy7b631422012-04-04 11:38:54 -07002517
Chet Haase8a5cc922011-04-26 07:28:09 -07002518 float left = points[i] - halfWidth;
2519 float right = points[i] + halfWidth;
2520 float top = points[i + 1] - halfWidth;
2521 float bottom = points [i + 1] + halfWidth;
Romain Guy7b631422012-04-04 11:38:54 -07002522
Romain Guy3b753822013-03-05 10:27:35 -08002523 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyed6fcb02011-03-21 13:11:28 -07002524 }
2525
2526 glDrawArrays(GL_POINTS, 0, generatedVerticesCount);
Chet Haase48659092012-05-31 15:21:51 -07002527
2528 return DrawGlInfo::kStatusDrew;
Romain Guyed6fcb02011-03-21 13:11:28 -07002529}
2530
Chet Haase48659092012-05-31 15:21:51 -07002531status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002532 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002533 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002534
Romain Guyae88e5e2010-10-22 17:49:18 -07002535 Rect& clip(*mSnapshot->clipRect);
2536 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002537
Romain Guy3d58c032010-07-14 16:34:53 -07002538 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002539
2540 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002541}
Romain Guy9d5316e2010-06-24 19:30:36 -07002542
Chet Haase48659092012-05-31 15:21:51 -07002543status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2544 SkPaint* paint) {
2545 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002546 const AutoTexture autoCleanup(texture);
2547
2548 const float x = left + texture->left - texture->offset;
2549 const float y = top + texture->top - texture->offset;
2550
2551 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002552
2553 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002554}
2555
Chet Haase48659092012-05-31 15:21:51 -07002556status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002557 float rx, float ry, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002558 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2559 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002560 return DrawGlInfo::kStatusDone;
2561 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002562
Chris Craikcb4d6002012-09-25 12:00:29 -07002563 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002564 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002565 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002566 right - left, bottom - top, rx, ry, p);
2567 return drawShape(left, top, texture, p);
2568 }
2569
2570 SkPath path;
2571 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002572 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2573 float outset = p->getStrokeWidth() / 2;
2574 rect.outset(outset, outset);
2575 rx += outset;
2576 ry += outset;
2577 }
Chris Craik710f46d2012-09-17 17:25:49 -07002578 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002579 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002580}
2581
Chris Craik710f46d2012-09-17 17:25:49 -07002582status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002583 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002584 x + radius, y + radius, p) ||
2585 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002586 return DrawGlInfo::kStatusDone;
2587 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002588 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002589 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002590 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002591 return drawShape(x - radius, y - radius, texture, p);
2592 }
2593
2594 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002595 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2596 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2597 } else {
2598 path.addCircle(x, y, radius);
2599 }
Chris Craik65cd6122012-12-10 17:56:27 -08002600 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002601}
Romain Guy01d58e42011-01-19 21:54:02 -08002602
Chet Haase48659092012-05-31 15:21:51 -07002603status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002604 SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002605 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2606 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002607 return DrawGlInfo::kStatusDone;
2608 }
Romain Guy01d58e42011-01-19 21:54:02 -08002609
Chris Craikcb4d6002012-09-25 12:00:29 -07002610 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002611 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002612 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002613 return drawShape(left, top, texture, p);
2614 }
2615
2616 SkPath path;
2617 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002618 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2619 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2620 }
Chris Craik710f46d2012-09-17 17:25:49 -07002621 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002622 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002623}
2624
Chet Haase48659092012-05-31 15:21:51 -07002625status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002626 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002627 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2628 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002629 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002630 }
2631
Chris Craik780c1282012-10-04 14:10:49 -07002632 if (fabs(sweepAngle) >= 360.0f) {
2633 return drawOval(left, top, right, bottom, p);
2634 }
2635
2636 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002637 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002638 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002639 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002640 startAngle, sweepAngle, useCenter, p);
2641 return drawShape(left, top, texture, p);
2642 }
2643
2644 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2645 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2646 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2647 }
2648
2649 SkPath path;
2650 if (useCenter) {
2651 path.moveTo(rect.centerX(), rect.centerY());
2652 }
2653 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2654 if (useCenter) {
2655 path.close();
2656 }
Chris Craik65cd6122012-12-10 17:56:27 -08002657 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002658}
2659
Romain Guycf8675e2012-10-02 12:32:25 -07002660// See SkPaintDefaults.h
2661#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2662
Chet Haase48659092012-05-31 15:21:51 -07002663status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002664 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2665 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002666 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002667 }
2668
Chris Craik710f46d2012-09-17 17:25:49 -07002669 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002670 // only fill style is supported by drawConvexPath, since others have to handle joins
2671 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2672 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2673 mCaches.activeTexture(0);
2674 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002675 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002676 return drawShape(left, top, texture, p);
2677 }
2678
2679 SkPath path;
2680 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2681 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2682 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2683 }
2684 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002685 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002686 }
2687
Romain Guy3b753822013-03-05 10:27:35 -08002688 if (p->isAntiAlias() && !currentTransform().isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002689 SkPath path;
2690 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002691 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002692 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002693 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002694 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002695 }
Romain Guyc7d53492010-06-25 13:41:57 -07002696}
Romain Guy9d5316e2010-06-24 19:30:36 -07002697
Raph Levien416a8472012-07-19 22:48:17 -07002698void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2699 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2700 float x, float y) {
2701 mCaches.activeTexture(0);
2702
2703 // NOTE: The drop shadow will not perform gamma correction
2704 // if shader-based correction is enabled
2705 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2706 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002707 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002708 // If the drop shadow exceeds the max texture size or couldn't be
2709 // allocated, skip drawing
2710 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002711 const AutoTexture autoCleanup(shadow);
2712
Chris Craikc3566d02013-02-04 16:16:33 -08002713 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2714 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002715
Chris Craikc3566d02013-02-04 16:16:33 -08002716 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2717 int shadowColor = mDrawModifiers.mShadowColor;
2718 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002719 shadowColor = 0xffffffff;
2720 }
2721
2722 setupDraw();
2723 setupDrawWithTexture(true);
2724 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2725 setupDrawColorFilter();
2726 setupDrawShader();
2727 setupDrawBlending(true, mode);
2728 setupDrawProgram();
2729 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2730 setupDrawTexture(shadow->id);
2731 setupDrawPureColorUniforms();
2732 setupDrawColorFilterUniforms();
2733 setupDrawShaderUniforms();
2734 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2735
2736 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2737}
2738
Romain Guy768bffc2013-02-27 13:50:45 -08002739bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2740 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2741 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2742}
2743
Romain Guy257ae352013-03-20 16:31:12 -07002744class TextSetupFunctor: public Functor {
2745public:
2746 TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate,
2747 int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(),
2748 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2749 alpha(alpha), mode(mode), paint(paint) {
2750 }
2751 ~TextSetupFunctor() { }
2752
2753 status_t operator ()(int what, void* data) {
2754 renderer.setupDraw();
2755 renderer.setupDrawTextGamma(paint);
2756 renderer.setupDrawDirtyRegionsDisabled();
2757 renderer.setupDrawWithTexture(true);
2758 renderer.setupDrawAlpha8Color(paint->getColor(), alpha);
2759 renderer.setupDrawColorFilter();
2760 renderer.setupDrawShader();
2761 renderer.setupDrawBlending(true, mode);
2762 renderer.setupDrawProgram();
2763 renderer.setupDrawModelView(x, y, x, y, pureTranslate, true);
2764 // Calling setupDrawTexture with the name 0 will enable the
2765 // uv attributes and increase the texture unit count
2766 // texture binding will be performed by the font renderer as
2767 // needed
2768 renderer.setupDrawTexture(0);
2769 renderer.setupDrawPureColorUniforms();
2770 renderer.setupDrawColorFilterUniforms();
2771 renderer.setupDrawShaderUniforms(pureTranslate);
2772 renderer.setupDrawTextGammaUniforms();
2773
2774 return NO_ERROR;
2775 }
2776
2777 OpenGLRenderer& renderer;
2778 float x;
2779 float y;
2780 bool pureTranslate;
2781 int alpha;
2782 SkXfermode::Mode mode;
2783 SkPaint* paint;
2784};
2785
Chet Haase48659092012-05-31 15:21:51 -07002786status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002787 const float* positions, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002788 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002789 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002790 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002791
Romain Guy671d6cf2012-01-18 12:39:17 -08002792 // NOTE: Skia does not support perspective transform on drawPosText yet
Romain Guy3b753822013-03-05 10:27:35 -08002793 if (!currentTransform().isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002794 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002795 }
2796
2797 float x = 0.0f;
2798 float y = 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002799 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002800 if (pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002801 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2802 y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002803 }
2804
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002805 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002806 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002807
2808 int alpha;
2809 SkXfermode::Mode mode;
2810 getAlphaAndMode(paint, &alpha, &mode);
2811
Chris Craikc3566d02013-02-04 16:16:33 -08002812 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002813 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2814 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002815 }
2816
Romain Guy671d6cf2012-01-18 12:39:17 -08002817 // Pick the appropriate texture filtering
Romain Guy3b753822013-03-05 10:27:35 -08002818 bool linearFilter = currentTransform().changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002819 if (pureTranslate && !linearFilter) {
2820 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2821 }
Romain Guy257ae352013-03-20 16:31:12 -07002822 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002823
2824 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2825 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2826
Romain Guy211370f2012-02-01 16:10:55 -08002827 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002828
Romain Guy257ae352013-03-20 16:31:12 -07002829 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002830 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002831 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002832 if (hasActiveLayer) {
2833 if (!pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002834 currentTransform().mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002835 }
2836 dirtyLayerUnchecked(bounds, getRegion());
2837 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002838 }
Chet Haase48659092012-05-31 15:21:51 -07002839
2840 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002841}
2842
Romain Guy624234f2013-03-05 16:43:31 -08002843mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2844 mat4 fontTransform;
2845 if (CC_LIKELY(transform.isPureTranslate())) {
2846 fontTransform = mat4::identity();
2847 } else {
2848 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002849 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002850 } else {
2851 float sx, sy;
2852 currentTransform().decomposeScale(sx, sy);
2853 fontTransform.loadScale(sx, sy, 1.0f);
2854 }
2855 }
2856 return fontTransform;
2857}
2858
Romain Guyc2525952012-07-27 16:41:22 -07002859status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
Chris Craik527a3aa2013-03-04 10:19:31 -08002860 float x, float y, const float* positions, SkPaint* paint, float length,
2861 DrawOpMode drawOpMode) {
2862
2863 if (drawOpMode == kDrawOpMode_Immediate &&
2864 (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint))) {
Chet Haase48659092012-05-31 15:21:51 -07002865 return DrawGlInfo::kStatusDone;
Romain Guye8e62a42010-07-23 18:55:21 -07002866 }
2867
Chet Haasea1cff502012-02-21 13:43:44 -08002868 if (length < 0.0f) length = paint->measureText(text, bytesCount);
Romain Guye8e62a42010-07-23 18:55:21 -07002869 switch (paint->getTextAlign()) {
2870 case SkPaint::kCenter_Align:
Romain Guye8e62a42010-07-23 18:55:21 -07002871 x -= length / 2.0f;
2872 break;
2873 case SkPaint::kRight_Align:
Romain Guye8e62a42010-07-23 18:55:21 -07002874 x -= length;
2875 break;
2876 default:
2877 break;
2878 }
2879
Romain Guycac5fd32011-12-01 20:08:50 -08002880 SkPaint::FontMetrics metrics;
2881 paint->getFontMetrics(&metrics, 0.0f);
Chris Craik527a3aa2013-03-04 10:19:31 -08002882 if (drawOpMode == kDrawOpMode_Immediate) {
2883 if (quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom)) {
2884 return DrawGlInfo::kStatusDone;
2885 }
2886 } else {
2887 // merged draw operations don't need scissor, but clip should still be valid
2888 mCaches.setScissorEnabled(mScissorOptimizationDisabled);
Romain Guycac5fd32011-12-01 20:08:50 -08002889 }
2890
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002891 const float oldX = x;
2892 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002893
2894 const mat4& transform = currentTransform();
2895 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002896
Romain Guy211370f2012-02-01 16:10:55 -08002897 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002898 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2899 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002900 }
2901
Romain Guy86568192010-12-14 15:55:39 -08002902 int alpha;
2903 SkXfermode::Mode mode;
2904 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002905
Romain Guyc74f45a2013-02-26 19:10:14 -08002906 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2907
Chris Craikc3566d02013-02-04 16:16:33 -08002908 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002909 fontRenderer.setFont(paint, mat4::identity());
2910 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2911 alpha, mode, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002912 }
2913
Romain Guy19d4dd82013-03-04 11:14:26 -08002914 const bool hasActiveLayer = hasLayer();
2915
Romain Guy624234f2013-03-05 16:43:31 -08002916 // We only pass a partial transform to the font renderer. That partial
2917 // matrix defines how glyphs are rasterized. Typically we want glyphs
2918 // to be rasterized at their final size on screen, which means the partial
2919 // matrix needs to take the scale factor into account.
2920 // When a partial matrix is used to transform glyphs during rasterization,
2921 // the mesh is generated with the inverse transform (in the case of scale,
2922 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2923 // apply the full transform matrix at draw time in the vertex shader.
2924 // Applying the full matrix in the shader is the easiest way to handle
2925 // rotation and perspective and allows us to always generated quads in the
2926 // font renderer which greatly simplifies the code, clipping in particular.
2927 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002928 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002929
Romain Guy6620c6d2010-12-06 18:07:02 -08002930 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002931 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002932 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002933
Romain Guy624234f2013-03-05 16:43:31 -08002934 // TODO: Implement better clipping for scaled/rotated text
2935 const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
Romain Guy5b3b3522010-10-27 18:57:51 -07002936 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2937
Raph Levien996e57c2012-07-23 15:22:52 -07002938 bool status;
Romain Guy257ae352013-03-20 16:31:12 -07002939 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002940
2941 // don't call issuedrawcommand, do it at end of batch
2942 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002943 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002944 SkPaint paintCopy(*paint);
2945 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2946 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik527a3aa2013-03-04 10:19:31 -08002947 positions, hasActiveLayer ? &bounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002948 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002949 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik527a3aa2013-03-04 10:19:31 -08002950 positions, hasActiveLayer ? &bounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002951 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002952
Chris Craik527a3aa2013-03-04 10:19:31 -08002953 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002954 if (!pureTranslate) {
2955 transform.mapRect(bounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002956 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002957 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002958 }
Romain Guy694b5192010-07-21 21:33:20 -07002959
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002960 drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002961
2962 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002963}
2964
Chet Haase48659092012-05-31 15:21:51 -07002965status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08002966 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002967 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002968 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002969 }
2970
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002971 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002972 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07002973 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002974
2975 int alpha;
2976 SkXfermode::Mode mode;
2977 getAlphaAndMode(paint, &alpha, &mode);
2978
Romain Guy03d58522012-02-24 17:54:07 -08002979 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07002980 setupDrawTextGamma(paint);
Romain Guy03d58522012-02-24 17:54:07 -08002981 setupDrawDirtyRegionsDisabled();
2982 setupDrawWithTexture(true);
2983 setupDrawAlpha8Color(paint->getColor(), alpha);
2984 setupDrawColorFilter();
2985 setupDrawShader();
2986 setupDrawBlending(true, mode);
2987 setupDrawProgram();
Romain Guy97771732012-02-28 18:17:02 -08002988 setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
Romain Guy257ae352013-03-20 16:31:12 -07002989 // Calling setupDrawTexture with the name 0 will enable the
2990 // uv attributes and increase the texture unit count
2991 // texture binding will be performed by the font renderer as
2992 // needed
2993 setupDrawTexture(0);
Romain Guy03d58522012-02-24 17:54:07 -08002994 setupDrawPureColorUniforms();
2995 setupDrawColorFilterUniforms();
Romain Guy97771732012-02-28 18:17:02 -08002996 setupDrawShaderUniforms(false);
Romain Guy41210632012-07-16 17:04:24 -07002997 setupDrawTextGammaUniforms();
Romain Guy03d58522012-02-24 17:54:07 -08002998
Romain Guy97771732012-02-28 18:17:02 -08002999 const Rect* clip = &mSnapshot->getLocalClip();
3000 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08003001
Romain Guy97771732012-02-28 18:17:02 -08003002 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08003003
3004 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
3005 hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
Romain Guy97771732012-02-28 18:17:02 -08003006 if (hasActiveLayer) {
Romain Guy3b753822013-03-05 10:27:35 -08003007 currentTransform().mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08003008 dirtyLayerUnchecked(bounds, getRegion());
3009 }
Romain Guy97771732012-02-28 18:17:02 -08003010 }
Chet Haase48659092012-05-31 15:21:51 -07003011
3012 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08003013}
3014
Chet Haase48659092012-05-31 15:21:51 -07003015status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
3016 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07003017
Romain Guya1d3c912011-12-13 14:55:06 -08003018 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07003019
Romain Guyfb8b7632010-08-23 21:05:08 -07003020 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07003021 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07003022 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07003023
Romain Guy8b55f372010-08-18 17:10:07 -07003024 const float x = texture->left - texture->offset;
3025 const float y = texture->top - texture->offset;
3026
Romain Guy01d58e42011-01-19 21:54:02 -08003027 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07003028
3029 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07003030}
3031
Chris Craika08f95c2013-03-15 17:24:33 -07003032status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07003033 if (!layer) {
3034 return DrawGlInfo::kStatusDone;
3035 }
3036
Romain Guyb2e2f242012-10-17 18:18:35 -07003037 mat4* transform = NULL;
3038 if (layer->isTextureLayer()) {
3039 transform = &layer->getTransform();
3040 if (!transform->isIdentity()) {
3041 save(0);
Romain Guy3b753822013-03-05 10:27:35 -08003042 currentTransform().multiply(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07003043 }
3044 }
3045
Romain Guy35643dd2012-09-18 15:40:58 -07003046 Rect transformed;
3047 Rect clip;
3048 const bool rejected = quickRejectNoScissor(x, y,
3049 x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
3050
3051 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07003052 if (transform && !transform->isIdentity()) {
3053 restore();
3054 }
Chet Haase48659092012-05-31 15:21:51 -07003055 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08003056 }
3057
Romain Guy5bb3c732012-11-29 17:52:58 -08003058 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08003059
Romain Guy87e2f7572012-09-24 11:37:12 -07003060 mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
Romain Guya1d3c912011-12-13 14:55:06 -08003061 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08003062
Romain Guy211370f2012-02-01 16:10:55 -08003063 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08003064 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3065 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07003066
Romain Guyc88e3572011-01-22 00:32:12 -08003067 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07003068 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3069 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08003070 } else if (layer->mesh) {
Chris Craik16ecda52013-03-29 10:59:59 -07003071 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003072 setupDraw();
3073 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08003074 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08003075 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07003076 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08003077 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08003078 setupDrawPureColorUniforms();
3079 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07003080 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08003081 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3082 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
3083 int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07003084
Romain Guyd21b6e12011-11-30 20:21:23 -08003085 layer->setFilter(GL_NEAREST);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003086 setupDrawModelViewTranslate(tx, ty,
3087 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07003088 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003089 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07003090 setupDrawModelViewTranslate(x, y,
3091 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3092 }
Romain Guyc88e3572011-01-22 00:32:12 -08003093 setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
Romain Guyf219da52011-01-16 12:54:25 -08003094
Chris Craik34416ea2013-04-15 16:08:28 -07003095 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3096 glDrawElements(GL_TRIANGLES, layer->meshElementCount,
3097 GL_UNSIGNED_SHORT, layer->meshIndices));
Romain Guyf219da52011-01-16 12:54:25 -08003098
Romain Guyc88e3572011-01-22 00:32:12 -08003099 finishDrawTexture();
Romain Guy3a3133d2011-02-01 22:59:58 -08003100
3101#if DEBUG_LAYERS_AS_REGIONS
3102 drawRegionRects(layer->region);
3103#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003104 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003105
Chris Craikc3566d02013-02-04 16:16:33 -08003106 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07003107
Romain Guy5bb3c732012-11-29 17:52:58 -08003108 if (layer->debugDrawUpdate) {
3109 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07003110 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
3111 0x7f00ff00, SkXfermode::kSrcOver_Mode);
3112 }
Romain Guyf219da52011-01-16 12:54:25 -08003113 }
Chris Craik34416ea2013-04-15 16:08:28 -07003114 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003115
Romain Guyb2e2f242012-10-17 18:18:35 -07003116 if (transform && !transform->isIdentity()) {
3117 restore();
3118 }
3119
Chet Haase48659092012-05-31 15:21:51 -07003120 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003121}
3122
Romain Guy6926c722010-07-12 20:20:03 -07003123///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07003124// Shaders
3125///////////////////////////////////////////////////////////////////////////////
3126
3127void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08003128 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07003129}
3130
Romain Guy06f96e22010-07-30 19:18:16 -07003131void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08003132 mDrawModifiers.mShader = shader;
3133 if (mDrawModifiers.mShader) {
3134 mDrawModifiers.mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
Romain Guy06f96e22010-07-30 19:18:16 -07003135 }
Romain Guy7fac2e12010-07-16 17:10:13 -07003136}
3137
Romain Guyd27977d2010-07-14 19:18:51 -07003138///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07003139// Color filters
3140///////////////////////////////////////////////////////////////////////////////
3141
3142void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08003143 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07003144}
3145
3146void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08003147 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07003148}
3149
3150///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07003151// Drop shadow
3152///////////////////////////////////////////////////////////////////////////////
3153
3154void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08003155 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07003156}
3157
3158void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08003159 mDrawModifiers.mHasShadow = true;
3160 mDrawModifiers.mShadowRadius = radius;
3161 mDrawModifiers.mShadowDx = dx;
3162 mDrawModifiers.mShadowDy = dy;
3163 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07003164}
3165
3166///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003167// Draw filters
3168///////////////////////////////////////////////////////////////////////////////
3169
3170void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003171 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3172 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003173 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003174 mDrawModifiers.mPaintFilterClearBits = 0;
3175 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003176}
3177
3178void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003179 mDrawModifiers.mHasDrawFilter = true;
3180 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3181 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003182}
3183
Chris Craika08f95c2013-03-15 17:24:33 -07003184SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003185 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003186 return paint;
3187 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003188
3189 uint32_t flags = paint->getFlags();
3190
3191 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003192 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3193 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003194
3195 return &mFilteredPaint;
3196}
3197
3198///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003199// Drawing implementation
3200///////////////////////////////////////////////////////////////////////////////
3201
Romain Guy01d58e42011-01-19 21:54:02 -08003202void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3203 float x, float y, SkPaint* paint) {
3204 if (quickReject(x, y, x + texture->width, y + texture->height)) {
3205 return;
3206 }
3207
3208 int alpha;
3209 SkXfermode::Mode mode;
3210 getAlphaAndMode(paint, &alpha, &mode);
3211
3212 setupDraw();
3213 setupDrawWithTexture(true);
3214 setupDrawAlpha8Color(paint->getColor(), alpha);
3215 setupDrawColorFilter();
3216 setupDrawShader();
3217 setupDrawBlending(true, mode);
3218 setupDrawProgram();
3219 setupDrawModelView(x, y, x + texture->width, y + texture->height);
3220 setupDrawTexture(texture->id);
3221 setupDrawPureColorUniforms();
3222 setupDrawColorFilterUniforms();
3223 setupDrawShaderUniforms();
3224 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3225
3226 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3227
3228 finishDrawTexture();
3229}
3230
Romain Guyf607bdc2010-09-10 19:20:06 -07003231// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003232#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3233#define kStdUnderline_Offset (1.0f / 9.0f)
3234#define kStdUnderline_Thickness (1.0f / 18.0f)
3235
3236void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
3237 float x, float y, SkPaint* paint) {
3238 // Handle underline and strike-through
3239 uint32_t flags = paint->getFlags();
3240 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003241 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003242 float underlineWidth = length;
3243 // If length is > 0.0f, we already measured the text for the text alignment
3244 if (length <= 0.0f) {
Romain Guy726aeba2011-06-01 14:52:00 -07003245 underlineWidth = paintCopy.measureText(text, bytesCount);
Romain Guy0a417492010-08-16 20:26:20 -07003246 }
3247
Romain Guy211370f2012-02-01 16:10:55 -08003248 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003249 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003250 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003251
Raph Levien8b4072d2012-07-30 15:50:00 -07003252 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003253 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003254
Romain Guyf6834472011-01-23 13:32:12 -08003255 int linesCount = 0;
3256 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3257 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3258
3259 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003260 float points[pointsCount];
3261 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003262
3263 if (flags & SkPaint::kUnderlineText_Flag) {
3264 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003265 points[currentPoint++] = left;
3266 points[currentPoint++] = top;
3267 points[currentPoint++] = left + underlineWidth;
3268 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003269 }
3270
3271 if (flags & SkPaint::kStrikeThruText_Flag) {
3272 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003273 points[currentPoint++] = left;
3274 points[currentPoint++] = top;
3275 points[currentPoint++] = left + underlineWidth;
3276 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003277 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003278
Romain Guy726aeba2011-06-01 14:52:00 -07003279 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003280
Romain Guy726aeba2011-06-01 14:52:00 -07003281 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003282 }
3283 }
3284}
3285
Romain Guy672433d2013-01-04 19:05:13 -08003286status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3287 if (mSnapshot->isIgnored()) {
3288 return DrawGlInfo::kStatusDone;
3289 }
3290
Romain Guy735738c2012-12-03 12:34:51 -08003291 int color = paint->getColor();
3292 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003293 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003294 color |= 0x00ffffff;
3295 }
3296 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3297
3298 return drawColorRects(rects, count, color, mode);
3299}
3300
3301status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003302 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003303 if (count == 0) {
3304 return DrawGlInfo::kStatusDone;
3305 }
Romain Guy735738c2012-12-03 12:34:51 -08003306
Romain Guy672433d2013-01-04 19:05:13 -08003307 float left = FLT_MAX;
3308 float top = FLT_MAX;
3309 float right = FLT_MIN;
3310 float bottom = FLT_MIN;
3311
3312 int vertexCount = 0;
3313 Vertex mesh[count * 6];
3314 Vertex* vertex = mesh;
3315
Chris Craik2af46352012-11-26 18:30:17 -08003316 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003317 float l = rects[index + 0];
3318 float t = rects[index + 1];
3319 float r = rects[index + 2];
3320 float b = rects[index + 3];
3321
Romain Guy3b753822013-03-05 10:27:35 -08003322 Vertex::set(vertex++, l, b);
3323 Vertex::set(vertex++, l, t);
3324 Vertex::set(vertex++, r, t);
3325 Vertex::set(vertex++, l, b);
3326 Vertex::set(vertex++, r, t);
3327 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003328
Romain Guy3b753822013-03-05 10:27:35 -08003329 vertexCount += 6;
Romain Guy672433d2013-01-04 19:05:13 -08003330
Romain Guy3b753822013-03-05 10:27:35 -08003331 left = fminf(left, l);
3332 top = fminf(top, t);
3333 right = fmaxf(right, r);
3334 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003335 }
3336
Romain Guy3b753822013-03-05 10:27:35 -08003337 if (clip && quickReject(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003338 return DrawGlInfo::kStatusDone;
3339 }
Romain Guy672433d2013-01-04 19:05:13 -08003340
Romain Guy672433d2013-01-04 19:05:13 -08003341 setupDraw();
3342 setupDrawNoTexture();
3343 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3344 setupDrawShader();
3345 setupDrawColorFilter();
3346 setupDrawBlending(mode);
3347 setupDrawProgram();
3348 setupDrawDirtyRegionsDisabled();
Romain Guy735738c2012-12-03 12:34:51 -08003349 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
Romain Guy672433d2013-01-04 19:05:13 -08003350 setupDrawColorUniforms();
3351 setupDrawShaderUniforms();
3352 setupDrawColorFilterUniforms();
3353 setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3354
Romain Guy8ce00302013-01-15 18:51:42 -08003355 if (dirty && hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08003356 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003357 }
3358
3359 glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3360
3361 return DrawGlInfo::kStatusDrew;
3362}
3363
Romain Guy026c5e162010-06-28 17:12:22 -07003364void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003365 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003366 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003367 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003368 color |= 0x00ffffff;
3369 }
3370
Romain Guy70ca14e2010-12-13 18:24:33 -08003371 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003372 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003373 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003374 setupDrawShader();
3375 setupDrawColorFilter();
3376 setupDrawBlending(mode);
3377 setupDrawProgram();
3378 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3379 setupDrawColorUniforms();
3380 setupDrawShaderUniforms(ignoreTransform);
3381 setupDrawColorFilterUniforms();
3382 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003383
Romain Guyc95c8d62010-09-17 15:31:32 -07003384 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3385}
3386
Romain Guy82ba8142010-07-09 13:25:56 -07003387void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003388 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003389 int alpha;
3390 SkXfermode::Mode mode;
3391 getAlphaAndMode(paint, &alpha, &mode);
3392
Romain Guyd21b6e12011-11-30 20:21:23 -08003393 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003394
Romain Guy3b753822013-03-05 10:27:35 -08003395 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3396 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
3397 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003398
Romain Guyd21b6e12011-11-30 20:21:23 -08003399 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003400 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
3401 alpha / 255.0f, mode, texture->blend, (GLvoid*) NULL,
3402 (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, false, true);
3403 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003404 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003405 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
3406 texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
3407 GL_TRIANGLE_STRIP, gMeshCount);
3408 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003409}
3410
Romain Guybd6b79b2010-06-26 00:13:53 -07003411void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003412 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3413 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003414 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003415}
3416
3417void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003418 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003419 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -07003420 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003421
Romain Guy746b7402010-10-26 16:27:31 -07003422 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003423 setupDrawWithTexture();
3424 setupDrawColor(alpha, alpha, alpha, alpha);
3425 setupDrawColorFilter();
3426 setupDrawBlending(blend, mode, swapSrcDst);
3427 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003428 if (!dirty) setupDrawDirtyRegionsDisabled();
Romain Guy5b3b3522010-10-27 18:57:51 -07003429 if (!ignoreScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003430 setupDrawModelView(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003431 } else {
Romain Guy70ca14e2010-12-13 18:24:33 -08003432 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003433 }
Romain Guy886b2752013-01-04 12:26:18 -08003434 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003435 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003436 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003437 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003438
Romain Guy6820ac82010-09-15 18:11:50 -07003439 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy70ca14e2010-12-13 18:24:33 -08003440
3441 finishDrawTexture();
Romain Guy82ba8142010-07-09 13:25:56 -07003442}
3443
Romain Guy886b2752013-01-04 12:26:18 -08003444void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3445 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3446 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -08003447 bool ignoreTransform, bool ignoreScale, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003448
3449 setupDraw();
3450 setupDrawWithTexture(true);
3451 if (hasColor) {
3452 setupDrawAlpha8Color(color, alpha);
3453 }
3454 setupDrawColorFilter();
3455 setupDrawShader();
3456 setupDrawBlending(true, mode);
3457 setupDrawProgram();
3458 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik527a3aa2013-03-04 10:19:31 -08003459 if (!ignoreScale) {
3460 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3461 } else {
3462 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3463 }
Romain Guy886b2752013-01-04 12:26:18 -08003464 setupDrawTexture(texture);
3465 setupDrawPureColorUniforms();
3466 setupDrawColorFilterUniforms();
3467 setupDrawShaderUniforms();
3468 setupDrawMesh(vertices, texCoords);
3469
3470 glDrawArrays(drawMode, 0, elementsCount);
3471
3472 finishDrawTexture();
3473}
3474
Romain Guya5aed0d2010-09-09 14:42:43 -07003475void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003476 ProgramDescription& description, bool swapSrcDst) {
Romain Guy82ba8142010-07-09 13:25:56 -07003477 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003478
Romain Guy82ba8142010-07-09 13:25:56 -07003479 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003480 // These blend modes are not supported by OpenGL directly and have
3481 // to be implemented using shaders. Since the shader will perform
3482 // the blending, turn blending off here
3483 // If the blend mode cannot be implemented using shaders, fall
3484 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003485 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003486 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003487 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003488 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003489
Romain Guy82bc7a72012-01-03 14:13:39 -08003490 if (mCaches.blend) {
3491 glDisable(GL_BLEND);
3492 mCaches.blend = false;
3493 }
3494
3495 return;
3496 } else {
3497 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003498 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003499 }
3500
3501 if (!mCaches.blend) {
3502 glEnable(GL_BLEND);
3503 }
3504
3505 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3506 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3507
3508 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3509 glBlendFunc(sourceMode, destMode);
3510 mCaches.lastSrcMode = sourceMode;
3511 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003512 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003513 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003514 glDisable(GL_BLEND);
3515 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003516 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003517}
3518
Romain Guy889f8d12010-07-29 14:37:42 -07003519bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003520 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003521 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003522 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003523 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003524 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003525 }
Romain Guy6926c722010-07-12 20:20:03 -07003526 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003527}
3528
Romain Guy026c5e162010-06-28 17:12:22 -07003529void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003530 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003531 TextureVertex::setUV(v++, u1, v1);
3532 TextureVertex::setUV(v++, u2, v1);
3533 TextureVertex::setUV(v++, u1, v2);
3534 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003535}
3536
Chris Craik16ecda52013-03-29 10:59:59 -07003537void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003538 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003539 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3540 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003541 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003542 }
Chet Haasedb8c9a62012-03-21 18:54:18 -07003543 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003544}
3545
Chris Craik16ecda52013-03-29 10:59:59 -07003546float OpenGLRenderer::getLayerAlpha(Layer* layer) const {
3547 float alpha;
3548 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3549 alpha = mDrawModifiers.mOverrideLayerAlpha;
3550 } else {
3551 alpha = layer->getAlpha() / 255.0f;
3552 }
3553 return alpha * mSnapshot->alpha;
3554}
3555
Romain Guy9d5316e2010-06-24 19:30:36 -07003556}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003557}; // namespace android