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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Chris Craik98d608d2014-07-17 12:25:11 -070024#include <SkColor.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040025#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070026#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070027
Romain Guye4d01122010-06-16 18:44:05 -070028#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070029#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070030
Romain Guy08aa2cb2011-03-17 11:06:57 -070031#include <private/hwui/DrawGlInfo.h>
32
Romain Guy5b3b3522010-10-27 18:57:51 -070033#include <ui/Rect.h>
34
Romain Guy85bf02f2010-06-22 13:11:24 -070035#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080036#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080037#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070038#include "Fence.h"
John Reck3b202512014-06-23 13:13:08 -070039#include "RenderState.h"
Chris Craik65cd6122012-12-10 17:56:27 -080040#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070041#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080042#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040043#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070044#include "utils/GLUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080045#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080046#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070047
Chris Craik62d307c2014-07-29 10:35:13 -070048#if DEBUG_DETAILED_EVENTS
49 #define EVENT_LOGD(...) eventMarkDEBUG(__VA_ARGS__)
50#else
51 #define EVENT_LOGD(...)
52#endif
53
Romain Guye4d01122010-06-16 18:44:05 -070054namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070055namespace uirenderer {
56
57///////////////////////////////////////////////////////////////////////////////
58// Defines
59///////////////////////////////////////////////////////////////////////////////
60
Chris Craik678625242014-02-28 12:26:34 -080061static GLenum getFilter(const SkPaint* paint) {
62 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
63 return GL_LINEAR;
64 }
65 return GL_NEAREST;
66}
Romain Guyd21b6e12011-11-30 20:21:23 -080067
Romain Guy9d5316e2010-06-24 19:30:36 -070068///////////////////////////////////////////////////////////////////////////////
69// Globals
70///////////////////////////////////////////////////////////////////////////////
71
Romain Guy889f8d12010-07-29 14:37:42 -070072/**
73 * Structure mapping Skia xfermodes to OpenGL blending factors.
74 */
75struct Blender {
76 SkXfermode::Mode mode;
77 GLenum src;
78 GLenum dst;
79}; // struct Blender
80
Romain Guy026c5e162010-06-28 17:12:22 -070081// In this array, the index of each Blender equals the value of the first
82// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
83static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070084 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
85 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
86 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
87 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
88 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
89 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
90 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
91 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
92 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
93 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
94 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
95 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
96 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050097 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070098 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070099};
Romain Guye4d01122010-06-16 18:44:05 -0700100
Romain Guy87a76572010-09-13 18:11:21 -0700101// This array contains the swapped version of each SkXfermode. For instance
102// this array's SrcOver blending mode is actually DstOver. You can refer to
103// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700104static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700105 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
106 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
107 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
108 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
109 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
110 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
111 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
112 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
113 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
114 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
115 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
116 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
117 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500118 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700119 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700120};
121
Romain Guyf6a11b82010-06-23 17:47:49 -0700122///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700123// Functions
124///////////////////////////////////////////////////////////////////////////////
125
126template<typename T>
127static inline T min(T a, T b) {
128 return a < b ? a : b;
129}
130
131///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700132// Constructors/destructor
133///////////////////////////////////////////////////////////////////////////////
134
John Reck3b202512014-06-23 13:13:08 -0700135OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
Chris Craik058fc642014-07-23 18:19:28 -0700136 : mFrameStarted(false)
137 , mCaches(Caches::getInstance())
John Reck3b202512014-06-23 13:13:08 -0700138 , mExtensions(Extensions::getInstance())
Chris Craik058fc642014-07-23 18:19:28 -0700139 , mRenderState(renderState)
140 , mScissorOptimizationDisabled(false)
141 , mCountOverdraw(false)
John Reck1aa5d2d2014-07-24 13:38:28 -0700142 , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN})
Chris Craik058fc642014-07-23 18:19:28 -0700143 , mLightRadius(FLT_MIN)
144 , mAmbientShadowAlpha(0)
145 , mSpotShadowAlpha(0) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800146 // *set* draw modifiers to be 0
147 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700148 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700149
Romain Guyac670c02010-07-27 17:39:27 -0700150 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
Romain Guye4d01122010-06-16 18:44:05 -0700151}
152
Romain Guy85bf02f2010-06-22 13:11:24 -0700153OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700154 // The context has already been destroyed at this point, do not call
155 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700156}
157
Romain Guy87e2f7572012-09-24 11:37:12 -0700158void OpenGLRenderer::initProperties() {
159 char property[PROPERTY_VALUE_MAX];
160 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
161 mScissorOptimizationDisabled = !strcasecmp(property, "true");
162 INIT_LOGD(" Scissor optimization %s",
163 mScissorOptimizationDisabled ? "disabled" : "enabled");
164 } else {
165 INIT_LOGD(" Scissor optimization enabled");
166 }
Romain Guy13631f32012-01-30 17:41:55 -0800167}
168
Chris Craik058fc642014-07-23 18:19:28 -0700169void OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius,
170 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
171 mLightCenter = lightCenter;
172 mLightRadius = lightRadius;
173 mAmbientShadowAlpha = ambientShadowAlpha;
174 mSpotShadowAlpha = spotShadowAlpha;
175}
176
Romain Guy13631f32012-01-30 17:41:55 -0800177///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700178// Setup
179///////////////////////////////////////////////////////////////////////////////
180
Chris Craik797b95b2014-05-20 18:10:25 -0700181void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700182 glDisable(GL_DITHER);
183 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
184
185 glEnableVertexAttribArray(Program::kBindingPosition);
186}
187
Romain Guy96885eb2013-03-26 15:05:58 -0700188void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800189 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800190 mCaches.clearGarbage();
191
Chris Craik14e51302013-12-30 15:32:54 -0800192 initializeSaveStack(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700193 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700194 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700195}
196
197status_t OpenGLRenderer::startFrame() {
198 if (mFrameStarted) return DrawGlInfo::kStatusDone;
199 mFrameStarted = true;
200
Romain Guy41308e22012-10-22 20:02:43 -0700201 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700202
Romain Guy96885eb2013-03-26 15:05:58 -0700203 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700204
John Reck3b202512014-06-23 13:13:08 -0700205 mRenderState.setViewport(getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800206
Romain Guy54c1a642012-09-27 17:55:46 -0700207 // Functors break the tiling extension in pretty spectacular ways
208 // This ensures we don't use tiling when a functor is going to be
209 // invoked during the frame
210 mSuppressTiling = mCaches.hasRegisteredFunctors();
211
Chris Craikd6b65f62014-01-01 14:45:21 -0800212 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700213
Romain Guy7c450aa2012-09-21 19:15:00 -0700214 debugOverdraw(true, true);
215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 return clear(mTilingClip.left, mTilingClip.top,
217 mTilingClip.right, mTilingClip.bottom, mOpaque);
218}
219
Romain Guy96885eb2013-03-26 15:05:58 -0700220status_t OpenGLRenderer::prepareDirty(float left, float top,
221 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700222
Romain Guy96885eb2013-03-26 15:05:58 -0700223 setupFrameState(left, top, right, bottom, opaque);
224
225 // Layer renderers will start the frame immediately
226 // The framebuffer renderer will first defer the display list
227 // for each layer and wait until the first drawing command
228 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800229 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700230 syncState();
231 updateLayers();
232 } else {
233 return startFrame();
234 }
235
236 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700237}
238
Romain Guydcfc8362013-01-03 13:08:57 -0800239void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
240 // If we know that we are going to redraw the entire framebuffer,
241 // perform a discard to let the driver know we don't need to preserve
242 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800243 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800244 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800245 const bool isFbo = getTargetFbo() == 0;
246 const GLenum attachments[] = {
247 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
248 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800249 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
250 }
251}
252
Romain Guy7c25aab2012-10-18 15:05:02 -0700253status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700254 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700255 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700256 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700257 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700258 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700259 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700260
Romain Guy7c25aab2012-10-18 15:05:02 -0700261 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700262 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700263}
264
265void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700266 if (mCaches.blend) {
267 glEnable(GL_BLEND);
268 } else {
269 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700270 }
Romain Guybb9524b2010-06-22 18:56:38 -0700271}
272
henry.uh_chen33f5a592014-07-02 19:36:56 +0800273void OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) {
Romain Guy54c1a642012-09-27 17:55:46 -0700274 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800275 const Snapshot* snapshot = currentSnapshot();
276
Chris Craik14e51302013-12-30 15:32:54 -0800277 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800278 if (snapshot->flags & Snapshot::kFlagFboTarget) {
279 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700280 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700281
henry.uh_chen33f5a592014-07-02 19:36:56 +0800282 startTiling(*clip, getViewportHeight(), opaque, expand);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800283 }
284}
285
henry.uh_chen33f5a592014-07-02 19:36:56 +0800286void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800287 if (!mSuppressTiling) {
henry.uh_chen33f5a592014-07-02 19:36:56 +0800288 if(expand) {
289 // Expand the startTiling region by 1
290 int leftNotZero = (clip.left > 0) ? 1 : 0;
291 int topNotZero = (windowHeight - clip.bottom > 0) ? 1 : 0;
292
293 mCaches.startTiling(
294 clip.left - leftNotZero,
295 windowHeight - clip.bottom - topNotZero,
296 clip.right - clip.left + leftNotZero + 1,
297 clip.bottom - clip.top + topNotZero + 1,
298 opaque);
299 } else {
300 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800301 clip.right - clip.left, clip.bottom - clip.top, opaque);
henry.uh_chen33f5a592014-07-02 19:36:56 +0800302 }
Romain Guy54c1a642012-09-27 17:55:46 -0700303 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700304}
305
306void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700307 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700308}
309
Romain Guyb025b9c2010-09-16 14:16:48 -0700310void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700311 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700312 endTiling();
313
Romain Guyca89e2a2013-03-08 17:44:20 -0800314 // When finish() is invoked on FBO 0 we've reached the end
315 // of the current frame
316 if (getTargetFbo() == 0) {
317 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700318 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800319 }
320
Romain Guy11cb6422012-09-21 00:39:43 -0700321 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700322#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700323 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700324#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700325
Romain Guyc15008e2010-11-10 11:59:15 -0800326#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800327 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700328#else
329 if (mCaches.getDebugLevel() & kDebugMemory) {
330 mCaches.dumpMemoryUsage();
331 }
Romain Guyc15008e2010-11-10 11:59:15 -0800332#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700333 }
Romain Guy96885eb2013-03-26 15:05:58 -0700334
Romain Guy78dd96d2013-05-03 14:24:16 -0700335 if (mCountOverdraw) {
336 countOverdraw();
337 }
338
Romain Guy96885eb2013-03-26 15:05:58 -0700339 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700340}
341
Romain Guy35643dd2012-09-18 15:40:58 -0700342void OpenGLRenderer::resumeAfterLayer() {
John Reck3b202512014-06-23 13:13:08 -0700343 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
344 mRenderState.bindFramebuffer(currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700345 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700346
347 mCaches.resetScissor();
348 dirtyClip();
349}
350
Romain Guy8f3b8e32012-03-27 16:33:45 -0700351status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800352 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700353
Chris Craikd6b65f62014-01-01 14:45:21 -0800354 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700355 clip.snapToPixelBoundaries();
356
Romain Guyd643bb52011-03-01 14:55:21 -0800357 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800358 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800359 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800360 dirtyLayerUnchecked(clip, getRegion());
361 }
Romain Guyd643bb52011-03-01 14:55:21 -0800362
Romain Guy08aa2cb2011-03-17 11:06:57 -0700363 DrawGlInfo info;
364 info.clipLeft = clip.left;
365 info.clipTop = clip.top;
366 info.clipRight = clip.right;
367 info.clipBottom = clip.bottom;
368 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700369 info.width = getViewportWidth();
370 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800371 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700372
John Reck3b202512014-06-23 13:13:08 -0700373 bool prevDirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700374 // setup GL state for functor
375 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700376 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
377 }
John Reck3b202512014-06-23 13:13:08 -0700378 if (mCaches.enableScissor() || prevDirtyClip) {
John Reck25d2f7b2013-09-10 13:12:09 -0700379 setScissorFromClip();
380 }
Chris Craik54f574a2013-08-26 11:23:46 -0700381
John Reck3b202512014-06-23 13:13:08 -0700382 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
383 // Scissor may have been modified, reset dirty clip
384 dirtyClip();
Romain Guycabfcc12011-03-07 18:06:46 -0800385
John Reck750ca6d2014-03-28 16:33:18 -0700386 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800387}
388
Romain Guyf6a11b82010-06-23 17:47:49 -0700389///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700390// Debug
391///////////////////////////////////////////////////////////////////////////////
392
Chris Craik62d307c2014-07-29 10:35:13 -0700393void OpenGLRenderer::eventMarkDEBUG(const char* fmt, ...) const {
394#if DEBUG_DETAILED_EVENTS
395 const int BUFFER_SIZE = 256;
396 va_list ap;
397 char buf[BUFFER_SIZE];
398
399 va_start(ap, fmt);
400 vsnprintf(buf, BUFFER_SIZE, fmt, ap);
401 va_end(ap);
402
403 eventMark(buf);
404#endif
405}
406
407
Romain Guy0f667532013-03-01 14:31:04 -0800408void OpenGLRenderer::eventMark(const char* name) const {
409 mCaches.eventMark(0, name);
410}
411
Romain Guy87e2f7572012-09-24 11:37:12 -0700412void OpenGLRenderer::startMark(const char* name) const {
413 mCaches.startMark(0, name);
414}
415
416void OpenGLRenderer::endMark() const {
417 mCaches.endMark();
418}
419
420void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
John Reck3b202512014-06-23 13:13:08 -0700421 mRenderState.debugOverdraw(enable, clear);
Romain Guy87e2f7572012-09-24 11:37:12 -0700422}
423
424void OpenGLRenderer::renderOverdraw() {
425 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700426 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700427
428 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700429 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700430 clip->right - clip->left, clip->bottom - clip->top);
431
Romain Guy627c6fd2013-08-21 11:53:18 -0700432 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700433 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700434 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
435
436 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700437 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700438 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
439
440 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700441 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700442 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
443
444 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700445 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700446 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
447
Romain Guy87e2f7572012-09-24 11:37:12 -0700448 mCaches.stencil.disable();
449 }
450}
451
Romain Guy78dd96d2013-05-03 14:24:16 -0700452void OpenGLRenderer::countOverdraw() {
Chris Craik14e51302013-12-30 15:32:54 -0800453 size_t count = getWidth() * getHeight();
Romain Guy78dd96d2013-05-03 14:24:16 -0700454 uint32_t* buffer = new uint32_t[count];
Chris Craik14e51302013-12-30 15:32:54 -0800455 glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
Romain Guy78dd96d2013-05-03 14:24:16 -0700456
457 size_t total = 0;
458 for (size_t i = 0; i < count; i++) {
459 total += buffer[i] & 0xff;
460 }
461
462 mOverdraw = total / float(count);
463
464 delete[] buffer;
465}
466
Romain Guy87e2f7572012-09-24 11:37:12 -0700467///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700468// Layers
469///////////////////////////////////////////////////////////////////////////////
470
471bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Chris Craika7090e02014-06-20 16:01:00 -0700472 if (layer->deferredUpdateScheduled && layer->renderer
473 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700474 ATRACE_CALL();
475
Romain Guy11cb6422012-09-21 00:39:43 -0700476 Rect& dirty = layer->dirtyRect;
477
Romain Guy7c450aa2012-09-21 19:15:00 -0700478 if (inFrame) {
479 endTiling();
480 debugOverdraw(false, false);
481 }
Romain Guy11cb6422012-09-21 00:39:43 -0700482
Romain Guy96885eb2013-03-26 15:05:58 -0700483 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700484 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700485 } else {
486 layer->defer();
487 }
Romain Guy11cb6422012-09-21 00:39:43 -0700488
489 if (inFrame) {
490 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800491 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700492 }
493
Romain Guy5bb3c732012-11-29 17:52:58 -0800494 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700495 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700496
497 return true;
498 }
499
500 return false;
501}
502
503void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700504 // If draw deferring is enabled this method will simply defer
505 // the display list of each individual layer. The layers remain
506 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700507 int count = mLayerUpdates.size();
508 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700509 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
510 startMark("Layer Updates");
511 } else {
512 startMark("Defer Layer Updates");
513 }
Romain Guy11cb6422012-09-21 00:39:43 -0700514
Chris Craik1206b9b2013-04-04 14:46:24 -0700515 // Note: it is very important to update the layers in order
516 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700517 Layer* layer = mLayerUpdates.itemAt(i);
518 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700519 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
520 mCaches.resourceCache.decrementRefcount(layer);
521 }
Romain Guy11cb6422012-09-21 00:39:43 -0700522 }
Romain Guy11cb6422012-09-21 00:39:43 -0700523
Romain Guy96885eb2013-03-26 15:05:58 -0700524 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
525 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700526 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700527 }
528 endMark();
529 }
530}
531
532void OpenGLRenderer::flushLayers() {
533 int count = mLayerUpdates.size();
534 if (count > 0) {
535 startMark("Apply Layer Updates");
536 char layerName[12];
537
Chris Craik1206b9b2013-04-04 14:46:24 -0700538 // Note: it is very important to update the layers in order
539 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700540 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700541 startMark(layerName);
542
Romain Guy40543602013-06-12 15:31:28 -0700543 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700544 Layer* layer = mLayerUpdates.itemAt(i);
545 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700546 ATRACE_END();
547
Romain Guy02b49b72013-03-29 12:37:16 -0700548 mCaches.resourceCache.decrementRefcount(layer);
549
Romain Guy96885eb2013-03-26 15:05:58 -0700550 endMark();
551 }
552
553 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700554 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700555
Romain Guy11cb6422012-09-21 00:39:43 -0700556 endMark();
557 }
558}
559
560void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
561 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700562 // Make sure we don't introduce duplicates.
563 // SortedVector would do this automatically but we need to respect
564 // the insertion order. The linear search is not an issue since
565 // this list is usually very short (typically one item, at most a few)
566 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
567 if (mLayerUpdates.itemAt(i) == layer) {
568 return;
569 }
570 }
Romain Guy11cb6422012-09-21 00:39:43 -0700571 mLayerUpdates.push_back(layer);
572 mCaches.resourceCache.incrementRefcount(layer);
573 }
574}
575
Romain Guye93482f2013-06-17 13:14:51 -0700576void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
577 if (layer) {
578 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
579 if (mLayerUpdates.itemAt(i) == layer) {
580 mLayerUpdates.removeAt(i);
581 mCaches.resourceCache.decrementRefcount(layer);
582 break;
583 }
584 }
585 }
586}
587
Romain Guy11cb6422012-09-21 00:39:43 -0700588void OpenGLRenderer::clearLayerUpdates() {
589 size_t count = mLayerUpdates.size();
590 if (count > 0) {
591 mCaches.resourceCache.lock();
592 for (size_t i = 0; i < count; i++) {
593 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
594 }
595 mCaches.resourceCache.unlock();
596 mLayerUpdates.clear();
597 }
598}
599
Romain Guy40543602013-06-12 15:31:28 -0700600void OpenGLRenderer::flushLayerUpdates() {
John Recka7c2ea22014-08-08 13:21:00 -0700601 ATRACE_CALL();
Romain Guy40543602013-06-12 15:31:28 -0700602 syncState();
603 updateLayers();
604 flushLayers();
605 // Wait for all the layer updates to be executed
606 AutoFence fence;
607}
608
Romain Guy11cb6422012-09-21 00:39:43 -0700609///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700610// State management
611///////////////////////////////////////////////////////////////////////////////
612
Chris Craik14e51302013-12-30 15:32:54 -0800613void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700614 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800615 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
616 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700617
Chris Craika64a2be2014-05-14 14:17:01 -0700618 if (restoreViewport) {
John Reck3b202512014-06-23 13:13:08 -0700619 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700620 }
621
Romain Guy2542d192010-08-18 11:47:12 -0700622 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700623 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700624 }
Romain Guy2542d192010-08-18 11:47:12 -0700625
Romain Guy5ec99242010-11-03 16:19:08 -0700626 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700627 endMark(); // Savelayer
628 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800629 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700630 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700631 }
Romain Guybb9524b2010-06-22 18:56:38 -0700632}
633
Romain Guyf6a11b82010-06-23 17:47:49 -0700634///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700635// Layers
636///////////////////////////////////////////////////////////////////////////////
637
638int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700639 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700640 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700641
Chris Craikd6b65f62014-01-01 14:45:21 -0800642 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700643 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700644 }
Romain Guyd55a8612010-06-28 17:42:46 -0700645
646 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700647}
648
Chris Craikd90144d2013-03-19 15:03:48 -0700649void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
650 const Rect untransformedBounds(bounds);
651
Chris Craikd6b65f62014-01-01 14:45:21 -0800652 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700653
654 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800655 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700656 // We cannot work with sub-pixels in this case
657 bounds.snapToPixelBoundaries();
658
659 // When the layer is not an FBO, we may use glCopyTexImage so we
660 // need to make sure the layer does not extend outside the bounds
661 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700662 const Snapshot& previous = *(currentSnapshot()->previous);
663 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
664 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700665 bounds.setEmpty();
666 } else if (fboLayer) {
667 clip.set(bounds);
668 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800669 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700670 inverse.mapRect(clip);
671 clip.snapToPixelBoundaries();
672 if (clip.intersect(untransformedBounds)) {
673 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
674 bounds.set(untransformedBounds);
675 } else {
676 clip.setEmpty();
677 }
678 }
679 } else {
680 bounds.setEmpty();
681 }
682}
683
Chris Craik408eb122013-03-26 18:55:15 -0700684void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
685 bool fboLayer, int alpha) {
686 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
687 bounds.getHeight() > mCaches.maxTextureSize ||
688 (fboLayer && clip.isEmpty())) {
689 mSnapshot->empty = fboLayer;
690 } else {
Chris Craik74cf7e62014-08-07 14:34:46 -0700691 mSnapshot->invisible = mSnapshot->invisible || (alpha <= 0 && fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700692 }
693}
694
Chris Craikd90144d2013-03-19 15:03:48 -0700695int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500696 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700697 const int count = saveSnapshot(flags);
698
Chris Craikd6b65f62014-01-01 14:45:21 -0800699 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700700 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
701 // operations will be able to store and restore the current clip and transform info, and
702 // quick rejection will be correct (for display lists)
703
704 Rect bounds(left, top, right, bottom);
705 Rect clip;
706 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500707 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700708
Chris Craikd6b65f62014-01-01 14:45:21 -0800709 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700710 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
711 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700712 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700713 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700714 }
715 }
716
717 return count;
718}
719
Romain Guy1c740bc2010-09-13 18:00:09 -0700720/**
721 * Layers are viewed by Skia are slightly different than layers in image editing
722 * programs (for instance.) When a layer is created, previously created layers
723 * and the frame buffer still receive every drawing command. For instance, if a
724 * layer is created and a shape intersecting the bounds of the layers and the
725 * framebuffer is draw, the shape will be drawn on both (unless the layer was
726 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
727 *
728 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
729 * texture. Unfortunately, this is inefficient as it requires every primitive to
730 * be drawn n + 1 times, where n is the number of active layers. In practice this
731 * means, for every primitive:
732 * - Switch active frame buffer
733 * - Change viewport, clip and projection matrix
734 * - Issue the drawing
735 *
736 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700737 * To avoid this, layers are implemented in a different way here, at least in the
738 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
739 * is set. When this flag is set we can redirect all drawing operations into a
740 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700741 *
742 * This implementation relies on the frame buffer being at least RGBA 8888. When
743 * a layer is created, only a texture is created, not an FBO. The content of the
744 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700745 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700746 * buffer and drawing continues as normal. This technique therefore treats the
747 * frame buffer as a scratch buffer for the layers.
748 *
749 * To compose the layers back onto the frame buffer, each layer texture
750 * (containing the original frame buffer data) is drawn as a simple quad over
751 * the frame buffer. The trick is that the quad is set as the composition
752 * destination in the blending equation, and the frame buffer becomes the source
753 * of the composition.
754 *
755 * Drawing layers with an alpha value requires an extra step before composition.
756 * An empty quad is drawn over the layer's region in the frame buffer. This quad
757 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
758 * quad is used to multiply the colors in the frame buffer. This is achieved by
759 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
760 * GL_ZERO, GL_SRC_ALPHA.
761 *
762 * Because glCopyTexImage2D() can be slow, an alternative implementation might
763 * be use to draw a single clipped layer. The implementation described above
764 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700765 *
766 * (1) The frame buffer is actually not cleared right away. To allow the GPU
767 * to potentially optimize series of calls to glCopyTexImage2D, the frame
768 * buffer is left untouched until the first drawing operation. Only when
769 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700770 */
Chet Haased48885a2012-08-28 17:43:28 -0700771bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700772 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700773 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700774 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700775
Romain Guyeb993562010-10-05 18:14:38 -0700776 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
777
Romain Guyf607bdc2010-09-10 19:20:06 -0700778 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700779 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700780 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700781 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000782 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700783
784 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800785 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700786 return false;
787 }
Romain Guyf18fd992010-07-08 11:45:51 -0700788
Romain Guya1d3c912011-12-13 14:55:06 -0800789 mCaches.activeTexture(0);
John Reck3b202512014-06-23 13:13:08 -0700790 Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700791 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700792 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700793 }
794
Derek Sollenberger674554f2014-02-19 16:47:32 +0000795 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700796 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700797 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
798 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500799
Chet Haasea23eed82012-04-12 15:19:04 -0700800 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700801 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700802 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda57022010-07-06 11:39:32 -0700803
Romain Guy8fb95422010-08-17 18:38:51 -0700804 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700805 mSnapshot->flags |= Snapshot::kFlagIsLayer;
806 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700807
Chris Craik7273daa2013-03-28 11:25:24 -0700808 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700809 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700810 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700811 } else {
812 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700813 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800814 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700815 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700816 // Workaround for some GL drivers. When reading pixels lying outside
817 // of the window we should get undefined values for those pixels.
818 // Unfortunately some drivers will turn the entire target texture black
819 // when reading outside of the window.
820 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
821 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700822 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800823 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700824
Chris Craika64a2be2014-05-14 14:17:01 -0700825 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
826 bounds.left, getViewportHeight() - bounds.bottom,
827 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700828
Romain Guy54be1cd2011-06-13 19:04:27 -0700829 // Enqueue the buffer coordinates to clear the corresponding region later
830 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700831 }
Romain Guyeb993562010-10-05 18:14:38 -0700832 }
Romain Guyf86ef572010-07-01 11:05:42 -0700833
Romain Guyd55a8612010-06-28 17:42:46 -0700834 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700835}
836
Chris Craike63f7c622013-10-17 10:30:55 -0700837bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800838 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700839 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700840
Chet Haased48885a2012-08-28 17:43:28 -0700841 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700842 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700843 mSnapshot->fbo = layer->getFbo();
844 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
845 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700846 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700847 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700848
Romain Guy2b7028e2012-09-19 17:25:38 -0700849 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700850 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700851 // Bind texture to FBO
John Reck3b202512014-06-23 13:13:08 -0700852 mRenderState.bindFramebuffer(layer->getFbo());
Romain Guy9ace8f52011-07-07 20:50:11 -0700853 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700854
855 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700856 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700857 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700858 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700859 }
860
861 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700862 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700863
henry.uh_chen33f5a592014-07-02 19:36:56 +0800864 // Expand the startTiling region by 1
865 startTilingCurrentClip(true, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700866
867 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700868 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800869 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700870 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700871 glClear(GL_COLOR_BUFFER_BIT);
872
873 dirtyClip();
874
875 // Change the ortho projection
John Reck3b202512014-06-23 13:13:08 -0700876 mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700877 return true;
878}
879
Romain Guy1c740bc2010-09-13 18:00:09 -0700880/**
881 * Read the documentation of createLayer() before doing anything in this method.
882 */
Chris Craik14e51302013-12-30 15:32:54 -0800883void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
884 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000885 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700886 return;
887 }
888
Chris Craik14e51302013-12-30 15:32:54 -0800889 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800890 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800891 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700892
Chris Craik39a908c2013-06-13 14:39:01 -0700893 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800894 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700895 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700896 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
897
Romain Guyeb993562010-10-05 18:14:38 -0700898 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700899 endTiling();
900
Romain Guye0aa84b2012-04-03 19:30:26 -0700901 // Detach the texture from the FBO
902 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800903
904 layer->removeFbo(false);
905
Romain Guyeb993562010-10-05 18:14:38 -0700906 // Unbind current FBO and restore previous one
John Reck3b202512014-06-23 13:13:08 -0700907 mRenderState.bindFramebuffer(restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700908 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700909
Chris Craikd6b65f62014-01-01 14:45:21 -0800910 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700911 }
912
Romain Guy9ace8f52011-07-07 20:50:11 -0700913 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500914 SkPaint layerPaint;
915 layerPaint.setAlpha(layer->getAlpha());
916 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
917 layerPaint.setColorFilter(layer->getColorFilter());
918
919 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700920 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700921 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700922 }
923
Romain Guy03750a02010-10-18 14:06:08 -0700924 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700925
Romain Guya1d3c912011-12-13 14:55:06 -0800926 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700927
Romain Guy5b3b3522010-10-27 18:57:51 -0700928 // When the layer is stored in an FBO, we can save a bit of fillrate by
929 // drawing only the dirty region
930 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800931 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700932 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700933 } else if (!rect.isEmpty()) {
934 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530935
936 save(0);
937 // the layer contains screen buffer content that shouldn't be alpha modulated
938 // (and any necessary alpha modulation was handled drawing into the layer)
939 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700940 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530941 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700942 }
Romain Guy8b55f372010-08-18 17:10:07 -0700943
Romain Guy746b7402010-10-26 16:27:31 -0700944 dirtyClip();
945
Romain Guyeb993562010-10-05 18:14:38 -0700946 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700947 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700948 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700949 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -0700950 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -0700951 }
952}
953
Romain Guyaa6c24c2011-04-28 18:40:04 -0700954void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700955 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700956
957 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700958 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700959 setupDrawWithTexture();
960 } else {
961 setupDrawWithExternalTexture();
962 }
963 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700964 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500965 setupDrawColorFilter(layer->getColorFilter());
966 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700967 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700968 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500969 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700970 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
971 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700972 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700973 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700974 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800975 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800976 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700977 layer->getWidth() == (uint32_t) rect.getWidth() &&
978 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800979 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
980 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700981
Romain Guyd21b6e12011-11-30 20:21:23 -0800982 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800983 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
984 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700985 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800986 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800987 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
988 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700989 }
990 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700991 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700992
993 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700994}
995
Romain Guy5b3b3522010-10-27 18:57:51 -0700996void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Chris Craik62d307c2014-07-29 10:35:13 -0700997 if (layer->isTextureLayer()) {
998 EVENT_LOGD("composeTextureLayerRect");
999 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1000 drawTextureLayer(layer, rect);
1001 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1002 } else {
1003 EVENT_LOGD("composeHardwareLayerRect");
Romain Guyaa6c24c2011-04-28 18:40:04 -07001004 const Rect& texCoords = layer->texCoords;
1005 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1006 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001007
Romain Guy9ace8f52011-07-07 20:50:11 -07001008 float x = rect.left;
1009 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -08001010 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001011 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001012 layer->getHeight() == (uint32_t) rect.getHeight();
1013
1014 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001015 // When we're swapping, the layer is already in screen coordinates
1016 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001017 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1018 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001019 }
1020
Romain Guyd21b6e12011-11-30 20:21:23 -08001021 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001022 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001023 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001024 }
1025
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001026 SkPaint layerPaint;
1027 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
1028 layerPaint.setXfermodeMode(layer->getMode());
1029 layerPaint.setColorFilter(layer->getColorFilter());
1030
1031 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001032 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001033 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001034 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001035 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001036
Romain Guyaa6c24c2011-04-28 18:40:04 -07001037 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001038 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001039}
1040
Chris Craik34416ea2013-04-15 16:08:28 -07001041/**
1042 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1043 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1044 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1045 * by saveLayer's restore
1046 */
1047#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1048 DRAW_COMMAND; \
1049 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1050 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1051 DRAW_COMMAND; \
1052 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1053 } \
1054 }
1055
1056#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1057
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001058// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1059// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1060class LayerShader : public SkShader {
1061public:
1062 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1063 : INHERITED(localMatrix)
1064 , mLayer(layer) {
1065 }
1066
1067 virtual bool asACustomShader(void** data) const {
1068 if (data) {
1069 *data = static_cast<void*>(mLayer);
1070 }
1071 return true;
1072 }
1073
1074 virtual bool isOpaque() const {
1075 return !mLayer->isBlend();
1076 }
1077
1078protected:
1079 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1080 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1081 }
1082
1083 virtual void flatten(SkWriteBuffer&) const {
1084 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1085 }
1086
1087 virtual Factory getFactory() const {
1088 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1089 return NULL;
1090 }
1091private:
1092 // Unowned.
1093 Layer* mLayer;
1094 typedef SkShader INHERITED;
1095};
1096
Romain Guy5b3b3522010-10-27 18:57:51 -07001097void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001098 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1099
1100 if (layer->getConvexMask()) {
1101 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1102
1103 // clip to the area of the layer the mask can be larger
1104 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1105
1106 SkPaint paint;
1107 paint.setAntiAlias(true);
1108 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1109
Chris Craik3f0854292014-04-15 16:18:08 -07001110 // create LayerShader to map SaveLayer content into subsequent draw
1111 SkMatrix shaderMatrix;
1112 shaderMatrix.setTranslate(rect.left, rect.bottom);
1113 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001114 LayerShader layerShader(layer, &shaderMatrix);
1115 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001116
1117 // Since the drawing primitive is defined in local drawing space,
1118 // we don't need to modify the draw matrix
1119 const SkPath* maskPath = layer->getConvexMask();
1120 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1121
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001122 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001123 restore();
1124
1125 return;
1126 }
1127
Romain Guy5b3b3522010-10-27 18:57:51 -07001128 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001129 layer->setRegionAsRect();
1130
Chris Craik34416ea2013-04-15 16:08:28 -07001131 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001132
Romain Guy5b3b3522010-10-27 18:57:51 -07001133 layer->region.clear();
1134 return;
1135 }
1136
Chris Craik62d307c2014-07-29 10:35:13 -07001137 EVENT_LOGD("composeLayerRegion");
Chris Craik3f0854292014-04-15 16:18:08 -07001138 // standard Region based draw
1139 size_t count;
1140 const android::Rect* rects;
1141 Region safeRegion;
1142 if (CC_LIKELY(hasRectToRectTransform())) {
1143 rects = layer->region.getArray(&count);
1144 } else {
1145 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1146 rects = safeRegion.getArray(&count);
1147 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001148
Chris Craik3f0854292014-04-15 16:18:08 -07001149 const float alpha = getLayerAlpha(layer);
1150 const float texX = 1.0f / float(layer->getWidth());
1151 const float texY = 1.0f / float(layer->getHeight());
1152 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001153
Chris Craik3f0854292014-04-15 16:18:08 -07001154 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001155
Chris Craik3f0854292014-04-15 16:18:08 -07001156 // We must get (and therefore bind) the region mesh buffer
1157 // after we setup drawing in case we need to mess with the
1158 // stencil buffer in setupDraw()
1159 TextureVertex* mesh = mCaches.getRegionMesh();
1160 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001161
Chris Craik3f0854292014-04-15 16:18:08 -07001162 setupDrawWithTexture();
1163 setupDrawColor(alpha, alpha, alpha, alpha);
1164 setupDrawColorFilter(layer->getColorFilter());
1165 setupDrawBlending(layer);
1166 setupDrawProgram();
1167 setupDrawDirtyRegionsDisabled();
1168 setupDrawPureColorUniforms();
1169 setupDrawColorFilterUniforms(layer->getColorFilter());
1170 setupDrawTexture(layer->getTexture());
1171 if (currentTransform()->isPureTranslate()) {
1172 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1173 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001174
Chris Craik3f0854292014-04-15 16:18:08 -07001175 layer->setFilter(GL_NEAREST);
1176 setupDrawModelView(kModelViewMode_Translate, false,
1177 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1178 } else {
1179 layer->setFilter(GL_LINEAR);
1180 setupDrawModelView(kModelViewMode_Translate, false,
1181 rect.left, rect.top, rect.right, rect.bottom);
1182 }
1183 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001184
Chris Craik3f0854292014-04-15 16:18:08 -07001185 for (size_t i = 0; i < count; i++) {
1186 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001187
Chris Craik3f0854292014-04-15 16:18:08 -07001188 const float u1 = r->left * texX;
1189 const float v1 = (height - r->top) * texY;
1190 const float u2 = r->right * texX;
1191 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001192
Chris Craik3f0854292014-04-15 16:18:08 -07001193 // TODO: Reject quads outside of the clip
1194 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1195 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1196 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1197 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001198
Chris Craik3f0854292014-04-15 16:18:08 -07001199 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001200
Chris Craik3f0854292014-04-15 16:18:08 -07001201 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001202 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1203 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001204 numQuads = 0;
1205 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001206 }
Chris Craik3f0854292014-04-15 16:18:08 -07001207 }
1208
1209 if (numQuads > 0) {
1210 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1211 GL_UNSIGNED_SHORT, NULL));
1212 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001213
Romain Guy5b3b3522010-10-27 18:57:51 -07001214#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001215 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001216#endif
1217
Chris Craik3f0854292014-04-15 16:18:08 -07001218 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001219}
1220
Romain Guy3a3133d2011-02-01 22:59:58 -08001221#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001222void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001223 size_t count;
1224 const android::Rect* rects = region.getArray(&count);
1225
1226 uint32_t colors[] = {
1227 0x7fff0000, 0x7f00ff00,
1228 0x7f0000ff, 0x7fff00ff,
1229 };
1230
1231 int offset = 0;
1232 int32_t top = rects[0].top;
1233
1234 for (size_t i = 0; i < count; i++) {
1235 if (top != rects[i].top) {
1236 offset ^= 0x2;
1237 top = rects[i].top;
1238 }
1239
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001240 SkPaint paint;
1241 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001242 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001243 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001244 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001245}
Chris Craike63f7c622013-10-17 10:30:55 -07001246#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001247
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001248void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001249 Vector<float> rects;
1250
1251 SkRegion::Iterator it(region);
1252 while (!it.done()) {
1253 const SkIRect& r = it.rect();
1254 rects.push(r.fLeft);
1255 rects.push(r.fTop);
1256 rects.push(r.fRight);
1257 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001258 it.next();
1259 }
1260
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001261 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001262}
1263
Romain Guy5b3b3522010-10-27 18:57:51 -07001264void OpenGLRenderer::dirtyLayer(const float left, const float top,
1265 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001266 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001267 Rect bounds(left, top, right, bottom);
1268 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001269 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001270 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001271}
1272
1273void OpenGLRenderer::dirtyLayer(const float left, const float top,
1274 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001275 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001276 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001277 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001278 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001279}
1280
1281void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001282 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001283 bounds.snapToPixelBoundaries();
1284 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1285 if (!dirty.isEmpty()) {
1286 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001287 }
1288 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001289}
1290
Chris Craik4063a0e2013-11-15 16:06:56 -08001291void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001292 GLsizei elementsCount = quadsCount * 6;
1293 while (elementsCount > 0) {
1294 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1295
Romain Guy3380cfd2013-08-15 16:57:57 -07001296 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001297 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1298
1299 elementsCount -= drawCount;
1300 // Though there are 4 vertices in a quad, we use 6 indices per
1301 // quad to draw with GL_TRIANGLES
1302 mesh += (drawCount / 6) * 4;
1303 }
1304}
1305
Romain Guy54be1cd2011-06-13 19:04:27 -07001306void OpenGLRenderer::clearLayerRegions() {
1307 const size_t count = mLayers.size();
1308 if (count == 0) return;
1309
Chris Craikd6b65f62014-01-01 14:45:21 -08001310 if (!currentSnapshot()->isIgnored()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001311 EVENT_LOGD("clearLayerRegions");
Romain Guy54be1cd2011-06-13 19:04:27 -07001312 // Doing several glScissor/glClear here can negatively impact
1313 // GPUs with a tiler architecture, instead we draw quads with
1314 // the Clear blending mode
1315
1316 // The list contains bounds that have already been clipped
1317 // against their initial clip rect, and the current clip
1318 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001319 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001320
Romain Guy448455f2013-07-22 13:57:50 -07001321 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001322 Vertex* vertex = mesh;
1323
1324 for (uint32_t i = 0; i < count; i++) {
1325 Rect* bounds = mLayers.itemAt(i);
1326
Romain Guy54be1cd2011-06-13 19:04:27 -07001327 Vertex::set(vertex++, bounds->left, bounds->top);
1328 Vertex::set(vertex++, bounds->right, bounds->top);
1329 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001330 Vertex::set(vertex++, bounds->right, bounds->bottom);
1331
1332 delete bounds;
1333 }
Romain Guye67307c2013-02-11 18:01:20 -08001334 // We must clear the list of dirty rects before we
1335 // call setupDraw() to prevent stencil setup to do
1336 // the same thing again
1337 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001338
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001339 SkPaint clearPaint;
1340 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1341
Romain Guy54be1cd2011-06-13 19:04:27 -07001342 setupDraw(false);
1343 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001344 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001345 setupDrawProgram();
1346 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001347 setupDrawModelView(kModelViewMode_Translate, false,
1348 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001349
Chris Craik4063a0e2013-11-15 16:06:56 -08001350 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001351
1352 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001353 } else {
1354 for (uint32_t i = 0; i < count; i++) {
1355 delete mLayers.itemAt(i);
1356 }
Romain Guye67307c2013-02-11 18:01:20 -08001357 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001358 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001359}
1360
Romain Guybd6b79b2010-06-26 00:13:53 -07001361///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001362// State Deferral
1363///////////////////////////////////////////////////////////////////////////////
1364
Chris Craikff785832013-03-08 13:12:16 -08001365bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001366 const Rect* currentClip = currentClipRect();
1367 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001368
Chris Craikff785832013-03-08 13:12:16 -08001369 if (stateDeferFlags & kStateDeferFlag_Draw) {
1370 // state has bounds initialized in local coordinates
1371 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001372 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001373 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001374 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1375 // is used, it should more closely duplicate the quickReject logic (in how it uses
1376 // snapToPixelBoundaries)
1377
Chris Craikd6b65f62014-01-01 14:45:21 -08001378 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001379 // quick rejected
1380 return true;
1381 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001382
Chris Craika02c4ed2013-06-14 13:43:58 -07001383 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001384 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001385 int& flags = state.mClipSideFlags;
1386 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001387 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1388 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1389 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1390 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001391 }
1392 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001393 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001394 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1395 // overdraw avoidance (since we don't know what it overlaps)
1396 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001397 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001398 }
1399 }
1400
Chris Craik527a3aa2013-03-04 10:19:31 -08001401 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1402 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001403 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001404 }
1405
Chris Craik7273daa2013-03-28 11:25:24 -07001406 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1407 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001408 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001409 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001410 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001411
1412 // always store/restore, since it's just a pointer
1413 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001414 return false;
1415}
1416
Chris Craik527a3aa2013-03-04 10:19:31 -08001417void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001418 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001419 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001420 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001421 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001422
Chris Craik527a3aa2013-03-04 10:19:31 -08001423 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001424 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1425 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001426 dirtyClip();
1427 }
Chris Craikc3566d02013-02-04 16:16:33 -08001428}
1429
Chris Craik28ce94a2013-05-31 11:38:03 -07001430/**
1431 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1432 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1433 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1434 *
1435 * This method should be called when restoreDisplayState() won't be restoring the clip
1436 */
1437void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1438 if (clipRect != NULL) {
1439 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1440 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001441 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001442 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001443 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001444 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001445}
1446
Chris Craikc3566d02013-02-04 16:16:33 -08001447///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001448// Clipping
1449///////////////////////////////////////////////////////////////////////////////
1450
Romain Guybb9524b2010-06-22 18:56:38 -07001451void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001452 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001453 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001454
Chris Craika64a2be2014-05-14 14:17:01 -07001455 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001456 clip.getWidth(), clip.getHeight())) {
1457 mDirtyClip = false;
1458 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001459}
1460
Romain Guy8ce00302013-01-15 18:51:42 -08001461void OpenGLRenderer::ensureStencilBuffer() {
1462 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1463 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1464 // just hope we have one when hasLayer() returns false.
1465 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001466 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001467 }
1468}
1469
1470void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1471 // The layer's FBO is already bound when we reach this stage
1472 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001473 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1474 // is attached after we initiated tiling. We must turn it off,
1475 // attach the new render buffer then turn tiling back on
1476 endTiling();
1477
Romain Guy8d4aeb72013-02-12 16:08:55 -08001478 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001479 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001480 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001481
Romain Guyf735c8e2013-01-31 17:45:55 -08001482 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001483 }
1484}
1485
1486void OpenGLRenderer::setStencilFromClip() {
1487 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001488 if (!currentSnapshot()->clipRegion->isEmpty()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001489 EVENT_LOGD("setStencilFromClip - enabling");
1490
Romain Guy8ce00302013-01-15 18:51:42 -08001491 // NOTE: The order here is important, we must set dirtyClip to false
1492 // before any draw call to avoid calling back into this method
1493 mDirtyClip = false;
1494
1495 ensureStencilBuffer();
1496
1497 mCaches.stencil.enableWrite();
1498
Chris Craikdeeda3d2014-05-05 19:09:33 -07001499 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001500 // to the region's bounds
1501 bool resetScissor = mCaches.enableScissor();
1502 if (resetScissor) {
1503 // The scissor was not set so we now need to update it
1504 setScissorFromClip();
1505 }
1506 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001507
1508 // stash and disable the outline clip state, since stencil doesn't account for outline
1509 bool storedSkipOutlineClip = mSkipOutlineClip;
1510 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001511
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001512 SkPaint paint;
Chris Craik98d608d2014-07-17 12:25:11 -07001513 paint.setColor(SK_ColorBLACK);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001514 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1515
Romain Guy8ce00302013-01-15 18:51:42 -08001516 // NOTE: We could use the region contour path to generate a smaller mesh
1517 // Since we are using the stencil we could use the red book path
1518 // drawing technique. It might increase bandwidth usage though.
1519
1520 // The last parameter is important: we are not drawing in the color buffer
1521 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001522 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001523 if (resetScissor) mCaches.disableScissor();
1524 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001525
1526 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001527
1528 // Draw the region used to generate the stencil if the appropriate debug
1529 // mode is enabled
1530 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001531 paint.setColor(0x7f0000ff);
1532 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1533 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001534 }
Romain Guy8ce00302013-01-15 18:51:42 -08001535 } else {
Chris Craik62d307c2014-07-29 10:35:13 -07001536 EVENT_LOGD("setStencilFromClip - disabling");
Romain Guy8ce00302013-01-15 18:51:42 -08001537 mCaches.stencil.disable();
1538 }
1539 }
1540}
1541
Chris Craikf0a59072013-11-19 18:00:46 -08001542/**
1543 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1544 *
1545 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1546 * style, and tessellated AA ramp
1547 */
1548bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001549 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001550 bool snapOut = paint && paint->isAntiAlias();
1551
1552 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1553 float outset = paint->getStrokeWidth() * 0.5f;
1554 left -= outset;
1555 top -= outset;
1556 right += outset;
1557 bottom += outset;
1558 }
1559
Chris Craikdeeda3d2014-05-05 19:09:33 -07001560 bool clipRequired = false;
1561 bool roundRectClipRequired = false;
1562 if (calculateQuickRejectForScissor(left, top, right, bottom,
1563 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001564 return true;
1565 }
1566
Chris Craikf23b25a2014-06-26 15:46:20 -07001567 // not quick rejected, so enable the scissor if clipRequired
1568 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1569 mSkipOutlineClip = !roundRectClipRequired;
Chris Craik39a908c2013-06-13 14:39:01 -07001570 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001571}
1572
Romain Guy8ce00302013-01-15 18:51:42 -08001573void OpenGLRenderer::debugClip() {
1574#if DEBUG_CLIP_REGIONS
Chris Craikf23b25a2014-06-26 15:46:20 -07001575 if (!currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001576 SkPaint paint;
1577 paint.setColor(0x7f00ff00);
1578 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1579
Romain Guy8ce00302013-01-15 18:51:42 -08001580 }
1581#endif
1582}
1583
Romain Guyf6a11b82010-06-23 17:47:49 -07001584///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001585// Drawing commands
1586///////////////////////////////////////////////////////////////////////////////
1587
Chris Craik62d307c2014-07-29 10:35:13 -07001588void OpenGLRenderer::setupDraw(bool clearLayer) {
Chris Craikf0a59072013-11-19 18:00:46 -08001589 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001590 // changes the scissor test state
Chris Craik62d307c2014-07-29 10:35:13 -07001591 if (clearLayer) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001592 // Make sure setScissor & setStencil happen at the beginning of
1593 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001594 if (mDirtyClip) {
1595 if (mCaches.scissorEnabled) {
1596 setScissorFromClip();
1597 }
Chris Craik62d307c2014-07-29 10:35:13 -07001598
1599 if (clearLayer) {
1600 setStencilFromClip();
1601 } else {
1602 // While clearing layer, force disable stencil buffer, since
1603 // it's invalid to stencil-clip *during* the layer clear
1604 mCaches.stencil.disable();
1605 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001606 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001607
Romain Guy70ca14e2010-12-13 18:24:33 -08001608 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001609
Romain Guy70ca14e2010-12-13 18:24:33 -08001610 mSetShaderColor = false;
1611 mColorSet = false;
1612 mColorA = mColorR = mColorG = mColorB = 0.0f;
1613 mTextureUnit = 0;
1614 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001615
1616 // Enable debug highlight when what we're about to draw is tested against
1617 // the stencil buffer and if stencil highlight debugging is on
1618 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1619 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1620 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001621
1622 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001623}
1624
1625void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1626 mDescription.hasTexture = true;
1627 mDescription.hasAlpha8Texture = isAlpha8;
1628}
1629
Romain Guyff316ec2013-02-13 18:39:43 -08001630void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1631 mDescription.hasTexture = true;
1632 mDescription.hasColors = true;
1633 mDescription.hasAlpha8Texture = isAlpha8;
1634}
1635
Romain Guyaa6c24c2011-04-28 18:40:04 -07001636void OpenGLRenderer::setupDrawWithExternalTexture() {
1637 mDescription.hasExternalTexture = true;
1638}
1639
Romain Guy15bc6432011-12-13 13:11:32 -08001640void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001641 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001642}
1643
Chris Craik91a8c7c2014-08-12 14:31:35 -07001644void OpenGLRenderer::setupDrawVertexAlpha(bool useShadowAlphaInterp) {
1645 mDescription.hasVertexAlpha = true;
1646 mDescription.useShadowAlphaInterp = useShadowAlphaInterp;
Chet Haase5b0200b2011-04-13 17:58:08 -07001647}
1648
Romain Guy8d0d4782010-12-14 20:13:35 -08001649void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1650 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001651 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1652 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1653 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001654 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001655 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001656}
1657
Romain Guy86568192010-12-14 15:55:39 -08001658void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1659 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001660 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1661 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1662 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001663 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001664 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001665}
1666
Romain Guy41210632012-07-16 17:04:24 -07001667void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1668 mCaches.fontRenderer->describe(mDescription, paint);
1669}
1670
Romain Guy70ca14e2010-12-13 18:24:33 -08001671void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1672 mColorA = a;
1673 mColorR = r;
1674 mColorG = g;
1675 mColorB = b;
1676 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001677 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001678}
1679
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001680void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1681 if (shader != NULL) {
1682 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001683 }
1684}
1685
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001686void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1687 if (filter == NULL) {
1688 return;
1689 }
1690
1691 SkXfermode::Mode mode;
1692 if (filter->asColorMode(NULL, &mode)) {
1693 mDescription.colorOp = ProgramDescription::kColorBlend;
1694 mDescription.colorMode = mode;
1695 } else if (filter->asColorMatrix(NULL)) {
1696 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001697 }
1698}
1699
Romain Guyf09ef512011-05-27 11:43:46 -07001700void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1701 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1702 mColorA = 1.0f;
1703 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001704 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001705 }
1706}
1707
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001708static bool isBlendedColorFilter(const SkColorFilter* filter) {
1709 if (filter == NULL) {
1710 return false;
1711 }
1712 return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0;
1713}
1714
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001715void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1716 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001717 // When the blending mode is kClear_Mode, we need to use a modulate color
1718 // argb=1,0,0,0
1719 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001720 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001721 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001722 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001723 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001724}
1725
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001726void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1727 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001728 // When the blending mode is kClear_Mode, we need to use a modulate color
1729 // argb=1,0,0,0
1730 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001731 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001732 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1733 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001734 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001735}
1736
1737void OpenGLRenderer::setupDrawProgram() {
1738 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001739 if (mDescription.hasRoundRectClip) {
1740 // TODO: avoid doing this repeatedly, stashing state pointer in program
1741 const RoundRectClipState* state = mSnapshot->roundRectClipState;
Chris Craikaf4d04c2014-07-29 12:50:14 -07001742 const Rect& innerRect = state->innerRect;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001743 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
Chris Craikaf4d04c2014-07-29 12:50:14 -07001744 innerRect.left, innerRect.top,
1745 innerRect.right, innerRect.bottom);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001746 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
Chris Craikaf4d04c2014-07-29 12:50:14 -07001747 state->radius);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001748 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1749 1, GL_FALSE, &state->matrix.data[0]);
1750 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001751}
1752
1753void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1754 mTrackDirtyRegions = false;
1755}
1756
Chris Craik4063a0e2013-11-15 16:06:56 -08001757void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1758 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001759 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001760 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001761 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001762 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001763
Romain Guy86568192010-12-14 15:55:39 -08001764 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001765 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1766 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1767 if (dirty && mTrackDirtyRegions) {
1768 if (!ignoreTransform) {
1769 dirtyLayer(left, top, right, bottom, *currentTransform());
1770 } else {
1771 dirtyLayer(left, top, right, bottom);
1772 }
Romain Guy86568192010-12-14 15:55:39 -08001773 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001774}
1775
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001776void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1777 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001778 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1779 }
1780}
1781
Romain Guy86568192010-12-14 15:55:39 -08001782void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001783 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001784 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001785 }
1786}
1787
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001788void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1789 if (shader == NULL) {
1790 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001791 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001792
1793 if (ignoreTransform) {
1794 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1795 // because it was built into modelView / the geometry, and the description needs to
1796 // compensate.
1797 mat4 modelViewWithoutTransform;
1798 modelViewWithoutTransform.loadInverse(*currentTransform());
1799 modelViewWithoutTransform.multiply(mModelViewMatrix);
1800 mModelViewMatrix.load(modelViewWithoutTransform);
1801 }
1802
1803 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001804}
1805
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001806void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1807 if (NULL == filter) {
1808 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001809 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001810
1811 SkColor color;
1812 SkXfermode::Mode mode;
1813 if (filter->asColorMode(&color, &mode)) {
1814 const int alpha = SkColorGetA(color);
1815 const GLfloat a = alpha / 255.0f;
1816 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1817 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1818 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1819 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1820 return;
1821 }
1822
1823 SkScalar srcColorMatrix[20];
1824 if (filter->asColorMatrix(srcColorMatrix)) {
1825
1826 float colorMatrix[16];
1827 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1828 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1829 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1830 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1831
1832 // Skia uses the range [0..255] for the addition vector, but we need
1833 // the [0..1] range to apply the vector in GLSL
1834 float colorVector[4];
1835 colorVector[0] = srcColorMatrix[4] / 255.0f;
1836 colorVector[1] = srcColorMatrix[9] / 255.0f;
1837 colorVector[2] = srcColorMatrix[14] / 255.0f;
1838 colorVector[3] = srcColorMatrix[19] / 255.0f;
1839
1840 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1841 GL_FALSE, colorMatrix);
1842 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1843 return;
1844 }
1845
1846 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001847}
1848
Romain Guy41210632012-07-16 17:04:24 -07001849void OpenGLRenderer::setupDrawTextGammaUniforms() {
1850 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1851}
1852
Romain Guy70ca14e2010-12-13 18:24:33 -08001853void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001854 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001855 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001856 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001857}
1858
1859void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001860 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001861 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001862 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001863}
1864
Romain Guyaa6c24c2011-04-28 18:40:04 -07001865void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1866 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001867 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001868 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001869}
1870
Romain Guy8f0095c2011-05-02 17:24:22 -07001871void OpenGLRenderer::setupDrawTextureTransform() {
1872 mDescription.hasTextureTransform = true;
1873}
1874
1875void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001876 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1877 GL_FALSE, &transform.data[0]);
1878}
1879
Chris Craik564acf72014-01-02 16:46:18 -08001880void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1881 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001882 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001883 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001884 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001885 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001886 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001887 }
Romain Guyd71dd362011-12-12 19:03:35 -08001888
Chris Craikcb4d6002012-09-25 12:00:29 -07001889 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001890 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001891 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001892 }
1893
1894 mCaches.unbindIndicesBuffer();
1895}
1896
Chris Craik564acf72014-01-02 16:46:18 -08001897void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1898 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001899 bool force = mCaches.unbindMeshBuffer();
1900 GLsizei stride = sizeof(ColorTextureVertex);
1901
1902 mCaches.bindPositionVertexPointer(force, vertices, stride);
1903 if (mCaches.currentProgram->texCoords >= 0) {
1904 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1905 }
1906 int slot = mCaches.currentProgram->getAttrib("colors");
1907 if (slot >= 0) {
1908 glEnableVertexAttribArray(slot);
1909 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1910 }
1911
1912 mCaches.unbindIndicesBuffer();
1913}
1914
Chris Craik564acf72014-01-02 16:46:18 -08001915void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1916 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001917 bool force = false;
1918 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1919 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1920 // use the default VBO found in Caches
1921 if (!vertices || vbo) {
1922 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1923 } else {
1924 force = mCaches.unbindMeshBuffer();
1925 }
ztenghui63d41ab2014-02-14 13:13:41 -08001926 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001927
Chris Craikcb4d6002012-09-25 12:00:29 -07001928 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001929 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001930 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001931 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001932}
1933
Romain Guy448455f2013-07-22 13:57:50 -07001934void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001935 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001936 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001937 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001938}
1939
Romain Guy70ca14e2010-12-13 18:24:33 -08001940///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001941// Drawing
1942///////////////////////////////////////////////////////////////////////////////
1943
Chris Craika7090e02014-06-20 16:01:00 -07001944status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001945 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001946 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1947 // will be performed by the display list itself
Chris Craika7090e02014-06-20 16:01:00 -07001948 if (renderNode && renderNode->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001949 // compute 3d ordering
Chris Craika7090e02014-06-20 16:01:00 -07001950 renderNode->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001951 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001952 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001953 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001954 renderNode->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001955 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001956 }
1957
Chris Craik28ce94a2013-05-31 11:38:03 -07001958 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
Chris Craikd6b65f62014-01-01 14:45:21 -08001959 DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08001960 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001961 renderNode->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001962
1963 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001964 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001965
Chris Craikf57776b2013-10-25 18:30:17 -07001966 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001967 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001968
henry.uh_chen3a1bffa2014-07-03 18:01:37 +08001969 // Even if there is no drawing command(Ex: invisible),
1970 // it still needs startFrame to clear buffer and start tiling.
1971 return startFrame();
Romain Guy0fe478e2010-11-08 12:08:41 -08001972}
1973
Chris Craikd218a922014-01-02 17:13:34 -08001974void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001975 int color = paint != NULL ? paint->getColor() : 0;
1976
Romain Guya168d732011-03-18 16:50:13 -07001977 float x = left;
1978 float y = top;
1979
Romain Guy886b2752013-01-04 12:26:18 -08001980 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1981
Romain Guya168d732011-03-18 16:50:13 -07001982 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001983 if (currentTransform()->isPureTranslate()) {
1984 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1985 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001986 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001987
1988 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001989 } else {
Chris Craik678625242014-02-28 12:26:34 -08001990 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001991 }
1992
Romain Guy3b748a42013-04-17 18:54:38 -07001993 // No need to check for a UV mapper on the texture object, only ARGB_8888
1994 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001995 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001996 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001997 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001998}
1999
Romain Guy03c00b52013-06-20 18:30:28 -07002000/**
2001 * Important note: this method is intended to draw batches of bitmaps and
2002 * will not set the scissor enable or dirty the current layer, if any.
2003 * The caller is responsible for properly dirtying the current layer.
2004 */
Chris Craikd218a922014-01-02 17:13:34 -08002005status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2006 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
2007 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002008 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07002009 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002010 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002011
Chris Craik527a3aa2013-03-04 10:19:31 -08002012 const AutoTexture autoCleanup(texture);
2013
Chris Craik527a3aa2013-03-04 10:19:31 -08002014 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002015 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002016
2017 const float x = (int) floorf(bounds.left + 0.5f);
2018 const float y = (int) floorf(bounds.top + 0.5f);
Mike Reed1103b322014-07-08 12:36:44 -04002019 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002020 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002021 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002022 GL_TRIANGLES, bitmapCount * 6, true,
2023 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002024 } else {
2025 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002026 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002027 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
2028 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002029 }
2030
2031 return DrawGlInfo::kStatusDrew;
2032}
2033
Chris Craik79647502014-08-06 13:42:24 -07002034status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
2035 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002036 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002037 }
2038
Romain Guya1d3c912011-12-13 14:55:06 -08002039 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002040 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002041 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002042 const AutoTexture autoCleanup(texture);
2043
Mike Reed1103b322014-07-08 12:36:44 -04002044 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002045 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guya168d732011-03-18 16:50:13 -07002046 } else {
Chris Craik79647502014-08-06 13:42:24 -07002047 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guya168d732011-03-18 16:50:13 -07002048 }
Chet Haase48659092012-05-31 15:21:51 -07002049
2050 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002051}
2052
Chris Craik79647502014-08-06 13:42:24 -07002053status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
2054 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002055 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002056 }
2057
2058 mCaches.activeTexture(0);
2059 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2060 const AutoTexture autoCleanup(texture);
2061
Mike Reed1103b322014-07-08 12:36:44 -04002062 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002063 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002064 } else {
Chris Craik79647502014-08-06 13:42:24 -07002065 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002066 }
Chet Haase48659092012-05-31 15:21:51 -07002067
2068 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002069}
2070
Chris Craikd218a922014-01-02 17:13:34 -08002071status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2072 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002073 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002074 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002075 }
2076
Chris Craik39a908c2013-06-13 14:39:01 -07002077 // TODO: use quickReject on bounds from vertices
2078 mCaches.enableScissor();
2079
Romain Guyb18d2d02011-02-10 15:52:54 -08002080 float left = FLT_MAX;
2081 float top = FLT_MAX;
2082 float right = FLT_MIN;
2083 float bottom = FLT_MIN;
2084
Romain Guya92bb4d2012-10-16 11:08:44 -07002085 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002086
Chris Craik564acf72014-01-02 16:46:18 -08002087 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2088 mesh.setCapacity(count);
2089 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002090
2091 bool cleanupColors = false;
2092 if (!colors) {
2093 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002094 int* newColors = new int[colorsCount];
2095 memset(newColors, 0xff, colorsCount * sizeof(int));
2096 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002097 cleanupColors = true;
2098 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002099
Romain Guy3b748a42013-04-17 18:54:38 -07002100 mCaches.activeTexture(0);
2101 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2102 const UvMapper& mapper(getMapper(texture));
2103
Romain Guy5a7b4662011-01-20 19:09:30 -08002104 for (int32_t y = 0; y < meshHeight; y++) {
2105 for (int32_t x = 0; x < meshWidth; x++) {
2106 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2107
2108 float u1 = float(x) / meshWidth;
2109 float u2 = float(x + 1) / meshWidth;
2110 float v1 = float(y) / meshHeight;
2111 float v2 = float(y + 1) / meshHeight;
2112
Romain Guy3b748a42013-04-17 18:54:38 -07002113 mapper.map(u1, v1, u2, v2);
2114
Romain Guy5a7b4662011-01-20 19:09:30 -08002115 int ax = i + (meshWidth + 1) * 2;
2116 int ay = ax + 1;
2117 int bx = i;
2118 int by = bx + 1;
2119 int cx = i + 2;
2120 int cy = cx + 1;
2121 int dx = i + (meshWidth + 1) * 2 + 2;
2122 int dy = dx + 1;
2123
Romain Guyff316ec2013-02-13 18:39:43 -08002124 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2125 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2126 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002127
Romain Guyff316ec2013-02-13 18:39:43 -08002128 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2129 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2130 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002131
Romain Guya92bb4d2012-10-16 11:08:44 -07002132 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2133 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2134 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2135 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002136 }
2137 }
2138
Chris Craikf0a59072013-11-19 18:00:46 -08002139 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002140 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002141 return DrawGlInfo::kStatusDone;
2142 }
2143
Romain Guyff316ec2013-02-13 18:39:43 -08002144 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002145 texture = mCaches.textureCache.get(bitmap);
2146 if (!texture) {
2147 if (cleanupColors) delete[] colors;
2148 return DrawGlInfo::kStatusDone;
2149 }
Romain Guyff316ec2013-02-13 18:39:43 -08002150 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002151 const AutoTexture autoCleanup(texture);
2152
2153 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002154 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002155
2156 int alpha;
2157 SkXfermode::Mode mode;
2158 getAlphaAndMode(paint, &alpha, &mode);
2159
Romain Guyff316ec2013-02-13 18:39:43 -08002160 float a = alpha / 255.0f;
2161
Romain Guya92bb4d2012-10-16 11:08:44 -07002162 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002163 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002164 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002165
Romain Guyff316ec2013-02-13 18:39:43 -08002166 setupDraw();
2167 setupDrawWithTextureAndColor();
2168 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002169 setupDrawColorFilter(getColorFilter(paint));
2170 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002171 setupDrawProgram();
2172 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002173 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002174 setupDrawTexture(texture->id);
2175 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002176 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002177 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002178
2179 glDrawArrays(GL_TRIANGLES, 0, count);
2180
Romain Guyff316ec2013-02-13 18:39:43 -08002181 int slot = mCaches.currentProgram->getAttrib("colors");
2182 if (slot >= 0) {
2183 glDisableVertexAttribArray(slot);
2184 }
2185
2186 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002187
2188 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002189}
2190
Chris Craikd218a922014-01-02 17:13:34 -08002191status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002192 float srcLeft, float srcTop, float srcRight, float srcBottom,
2193 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002194 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002195 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002196 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002197 }
2198
Romain Guya1d3c912011-12-13 14:55:06 -08002199 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002200 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002201 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002202 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002203
Romain Guy8ba548f2010-06-30 19:21:21 -07002204 const float width = texture->width;
2205 const float height = texture->height;
2206
Romain Guy3b748a42013-04-17 18:54:38 -07002207 float u1 = fmax(0.0f, srcLeft / width);
2208 float v1 = fmax(0.0f, srcTop / height);
2209 float u2 = fmin(1.0f, srcRight / width);
2210 float v2 = fmin(1.0f, srcBottom / height);
2211
2212 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002213
Romain Guy03750a02010-10-18 14:06:08 -07002214 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002215 resetDrawTextureTexCoords(u1, v1, u2, v2);
2216
Romain Guyd21b6e12011-11-30 20:21:23 -08002217 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2218
Romain Guy886b2752013-01-04 12:26:18 -08002219 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2220 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002221
Romain Guy886b2752013-01-04 12:26:18 -08002222 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2223 // Apply a scale transform on the canvas only when a shader is in use
2224 // Skia handles the ratio between the dst and src rects as a scale factor
2225 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002226 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002227 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002228
Chris Craikd6b65f62014-01-01 14:45:21 -08002229 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2230 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2231 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002232
2233 dstRight = x + (dstRight - dstLeft);
2234 dstBottom = y + (dstBottom - dstTop);
2235
2236 dstLeft = x;
2237 dstTop = y;
2238
Chris Craik678625242014-02-28 12:26:34 -08002239 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002240 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002241 } else {
Chris Craik678625242014-02-28 12:26:34 -08002242 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002243 }
2244
2245 if (CC_UNLIKELY(useScaleTransform)) {
2246 save(SkCanvas::kMatrix_SaveFlag);
2247 translate(dstLeft, dstTop);
2248 scale(scaleX, scaleY);
2249
2250 dstLeft = 0.0f;
2251 dstTop = 0.0f;
2252
2253 dstRight = srcRight - srcLeft;
2254 dstBottom = srcBottom - srcTop;
2255 }
2256
Mike Reed1103b322014-07-08 12:36:44 -04002257 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guy886b2752013-01-04 12:26:18 -08002258 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002259 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002260 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002261 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2262 } else {
2263 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002264 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002265 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002266 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2267 }
2268
2269 if (CC_UNLIKELY(useScaleTransform)) {
2270 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002271 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002272
2273 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002274
2275 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002276}
2277
Chris Craikd218a922014-01-02 17:13:34 -08002278status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2279 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002280 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002281 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002282 }
2283
Romain Guy4c2547f2013-06-11 16:19:24 -07002284 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002285 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2286 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002287
Romain Guy03c00b52013-06-20 18:30:28 -07002288 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002289}
2290
Chris Craikd218a922014-01-02 17:13:34 -08002291status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2292 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2293 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002294 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002295 return DrawGlInfo::kStatusDone;
2296 }
2297
Romain Guy211370f2012-02-01 16:10:55 -08002298 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002299 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002300 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002301 if (!texture) return DrawGlInfo::kStatusDone;
2302 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002303
Romain Guya4adcf02013-02-28 12:15:35 -08002304 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2305 texture->setFilter(GL_LINEAR, true);
2306
Chris Craikd6b65f62014-01-01 14:45:21 -08002307 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002308 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002309 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002310 const float offsetX = left + currentTransform()->getTranslateX();
2311 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002312 const size_t count = mesh->quads.size();
2313 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002314 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002315 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002316 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2317 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2318 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002319 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002320 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002321 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002322 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002323 }
2324 }
2325
Chris Craik4063a0e2013-11-15 16:06:56 -08002326 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002327 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002328 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2329 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002330
Romain Guy3b748a42013-04-17 18:54:38 -07002331 right = x + right - left;
2332 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002333 left = x;
2334 top = y;
2335 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002336 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002337 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2338 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002339 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2340 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002341 }
Chet Haase48659092012-05-31 15:21:51 -07002342
2343 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002344}
2345
Romain Guy03c00b52013-06-20 18:30:28 -07002346/**
2347 * Important note: this method is intended to draw batches of 9-patch objects and
2348 * will not set the scissor enable or dirty the current layer, if any.
2349 * The caller is responsible for properly dirtying the current layer.
2350 */
Chris Craikd218a922014-01-02 17:13:34 -08002351status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2352 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002353 mCaches.activeTexture(0);
2354 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2355 if (!texture) return DrawGlInfo::kStatusDone;
2356 const AutoTexture autoCleanup(texture);
2357
2358 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2359 texture->setFilter(GL_LINEAR, true);
2360
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002361 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2362 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002363 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002364
2365 return DrawGlInfo::kStatusDrew;
2366}
2367
Chris Craik05f3d6e2014-06-02 16:27:04 -07002368status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
Chris Craikbf759452014-08-11 16:00:44 -07002369 const VertexBuffer& vertexBuffer, const SkPaint* paint, int displayFlags) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002370 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002371 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002372 // no vertices to draw
2373 return DrawGlInfo::kStatusDone;
2374 }
2375
Chris Craik0d5ac952014-07-15 13:01:02 -07002376 Rect bounds(vertexBuffer.getBounds());
2377 bounds.translate(translateX, translateY);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002378 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2379
Chris Craikcb4d6002012-09-25 12:00:29 -07002380 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002381 bool isAA = paint->isAntiAlias();
2382
Chris Craik710f46d2012-09-17 17:25:49 -07002383 setupDraw();
2384 setupDrawNoTexture();
Chris Craik91a8c7c2014-08-12 14:31:35 -07002385 if (isAA) setupDrawVertexAlpha((displayFlags & kVertexBuffer_ShadowInterp));
Chris Craik710f46d2012-09-17 17:25:49 -07002386 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002387 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002388 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002389 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002390 setupDrawProgram();
Chris Craikbf759452014-08-11 16:00:44 -07002391 setupDrawModelView(kModelViewMode_Translate, (displayFlags & kVertexBuffer_Offset),
2392 translateX, translateY, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002393 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002394 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002395 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002396
ztenghui55bfb4e2013-12-03 10:38:55 -08002397 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002398 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002399 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002400 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002401
Chris Craik710f46d2012-09-17 17:25:49 -07002402 int alphaSlot = -1;
2403 if (isAA) {
2404 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2405 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002406 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002407 glEnableVertexAttribArray(alphaSlot);
2408 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002409 }
Romain Guy04299382012-07-18 17:15:41 -07002410
Chris Craik05f3d6e2014-06-02 16:27:04 -07002411 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2412 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002413 mCaches.unbindIndicesBuffer();
2414 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002415 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002416 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002417 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002418 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002419 mCaches.bindShadowIndicesBuffer();
2420 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghui63d41ab2014-02-14 13:13:41 -08002421 }
Romain Guy04299382012-07-18 17:15:41 -07002422
Chris Craik710f46d2012-09-17 17:25:49 -07002423 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002424 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002425 }
Chris Craik65cd6122012-12-10 17:56:27 -08002426
2427 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002428}
2429
2430/**
Chris Craik65cd6122012-12-10 17:56:27 -08002431 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2432 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2433 * screen space in all directions. However, instead of using a fragment shader to compute the
2434 * translucency of the color from its position, we simply use a varying parameter to define how far
2435 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2436 *
2437 * Doesn't yet support joins, caps, or path effects.
2438 */
Chris Craikd218a922014-01-02 17:13:34 -08002439status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002440 VertexBuffer vertexBuffer;
2441 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002442 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002443 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002444}
2445
2446/**
2447 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2448 * and additional geometry for defining an alpha slope perimeter.
2449 *
2450 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2451 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2452 * in-shader alpha region, but found it to be taxing on some GPUs.
2453 *
2454 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2455 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002456 */
Chris Craikd218a922014-01-02 17:13:34 -08002457status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002458 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002459
Chris Craik65cd6122012-12-10 17:56:27 -08002460 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002461
Chris Craik65cd6122012-12-10 17:56:27 -08002462 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002463 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2464 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002465
Chris Craik05f3d6e2014-06-02 16:27:04 -07002466 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002467 return DrawGlInfo::kStatusDone;
2468 }
2469
Chris Craikbf759452014-08-11 16:00:44 -07002470 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2471 return drawVertexBuffer(buffer, paint, displayFlags);
Chet Haase5b0200b2011-04-13 17:58:08 -07002472}
2473
Chris Craikd218a922014-01-02 17:13:34 -08002474status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002475 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002476
Chris Craik6d29c8d2013-05-08 18:35:44 -07002477 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002478
Chris Craik6d29c8d2013-05-08 18:35:44 -07002479 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002480 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002481
Chris Craik05f3d6e2014-06-02 16:27:04 -07002482 const Rect& bounds = buffer.getBounds();
2483 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002484 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002485 }
2486
Chris Craikbf759452014-08-11 16:00:44 -07002487 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2488 return drawVertexBuffer(buffer, paint, displayFlags);
Romain Guyed6fcb02011-03-21 13:11:28 -07002489}
2490
Chet Haase48659092012-05-31 15:21:51 -07002491status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002492 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002493 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002494
Chris Craikd6b65f62014-01-01 14:45:21 -08002495 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002496 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002497
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002498 SkPaint paint;
2499 paint.setColor(color);
2500 paint.setXfermodeMode(mode);
2501
2502 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002503
2504 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002505}
Romain Guy9d5316e2010-06-24 19:30:36 -07002506
Chet Haase48659092012-05-31 15:21:51 -07002507status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002508 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002509 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002510 const AutoTexture autoCleanup(texture);
2511
2512 const float x = left + texture->left - texture->offset;
2513 const float y = top + texture->top - texture->offset;
2514
2515 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002516
2517 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002518}
2519
Chet Haase48659092012-05-31 15:21:51 -07002520status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002521 float rx, float ry, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002522 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002523 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002524 return DrawGlInfo::kStatusDone;
2525 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002526
Chris Craikcb4d6002012-09-25 12:00:29 -07002527 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002528 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002529 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002530 right - left, bottom - top, rx, ry, p);
2531 return drawShape(left, top, texture, p);
2532 }
2533
Chris Craik6ac174b2014-06-17 13:47:05 -07002534 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2535 *currentTransform(), *p, right - left, bottom - top, rx, ry);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002536 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002537}
2538
Chris Craikd218a922014-01-02 17:13:34 -08002539status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002540 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002541 x + radius, y + radius, p) ||
2542 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002543 return DrawGlInfo::kStatusDone;
2544 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002545 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002546 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002547 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002548 return drawShape(x - radius, y - radius, texture, p);
2549 }
2550
2551 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002552 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2553 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2554 } else {
2555 path.addCircle(x, y, radius);
2556 }
Chris Craik65cd6122012-12-10 17:56:27 -08002557 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002558}
Romain Guy01d58e42011-01-19 21:54:02 -08002559
Chet Haase48659092012-05-31 15:21:51 -07002560status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002561 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002562 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002563 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002564 return DrawGlInfo::kStatusDone;
2565 }
Romain Guy01d58e42011-01-19 21:54:02 -08002566
Chris Craikcb4d6002012-09-25 12:00:29 -07002567 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002568 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002569 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002570 return drawShape(left, top, texture, p);
2571 }
2572
2573 SkPath path;
2574 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002575 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2576 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2577 }
Chris Craik710f46d2012-09-17 17:25:49 -07002578 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002579 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002580}
2581
Chet Haase48659092012-05-31 15:21:51 -07002582status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002583 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002584 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002585 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002586 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002587 }
2588
Chris Craik780c1282012-10-04 14:10:49 -07002589 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002590 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002591 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002592 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002593 startAngle, sweepAngle, useCenter, p);
2594 return drawShape(left, top, texture, p);
2595 }
2596
2597 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2598 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2599 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2600 }
2601
2602 SkPath path;
2603 if (useCenter) {
2604 path.moveTo(rect.centerX(), rect.centerY());
2605 }
2606 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2607 if (useCenter) {
2608 path.close();
2609 }
Chris Craik65cd6122012-12-10 17:56:27 -08002610 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002611}
2612
Romain Guycf8675e2012-10-02 12:32:25 -07002613// See SkPaintDefaults.h
2614#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2615
Chris Craikd218a922014-01-02 17:13:34 -08002616status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2617 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002618 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002619 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002620 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002621 }
2622
Chris Craik710f46d2012-09-17 17:25:49 -07002623 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002624 // only fill style is supported by drawConvexPath, since others have to handle joins
2625 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2626 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2627 mCaches.activeTexture(0);
2628 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002629 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002630 return drawShape(left, top, texture, p);
2631 }
2632
2633 SkPath path;
2634 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2635 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2636 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2637 }
2638 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002639 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002640 }
2641
Chris Craikd6b65f62014-01-01 14:45:21 -08002642 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002643 SkPath path;
2644 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002645 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002646 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002647 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002648 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002649 }
Romain Guyc7d53492010-06-25 13:41:57 -07002650}
Romain Guy9d5316e2010-06-24 19:30:36 -07002651
Chris Craikd218a922014-01-02 17:13:34 -08002652void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2653 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002654 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002655 mCaches.activeTexture(0);
2656
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002657 TextShadow textShadow;
2658 if (!getTextShadow(paint, &textShadow)) {
2659 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2660 }
2661
Raph Levien416a8472012-07-19 22:48:17 -07002662 // NOTE: The drop shadow will not perform gamma correction
2663 // if shader-based correction is enabled
2664 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2665 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002666 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002667 // If the drop shadow exceeds the max texture size or couldn't be
2668 // allocated, skip drawing
2669 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002670 const AutoTexture autoCleanup(shadow);
2671
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002672 const float sx = x - shadow->left + textShadow.dx;
2673 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002674
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002675 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002676 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002677 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002678 }
2679
2680 setupDraw();
2681 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002682 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002683 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002684 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002685 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002686 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002687 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2688 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002689 setupDrawTexture(shadow->id);
2690 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002691 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002692 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002693 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2694
2695 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2696}
2697
Romain Guy768bffc2013-02-27 13:50:45 -08002698bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002699 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002700 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2701}
2702
Chet Haase48659092012-05-31 15:21:51 -07002703status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002704 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002705 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002706 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002707 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002708
Romain Guy671d6cf2012-01-18 12:39:17 -08002709 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002710 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002711 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002712 }
2713
Chris Craik39a908c2013-06-13 14:39:01 -07002714 mCaches.enableScissor();
2715
Romain Guy671d6cf2012-01-18 12:39:17 -08002716 float x = 0.0f;
2717 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002718 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002719 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002720 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2721 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002722 }
2723
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002724 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002725 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy671d6cf2012-01-18 12:39:17 -08002726
2727 int alpha;
2728 SkXfermode::Mode mode;
2729 getAlphaAndMode(paint, &alpha, &mode);
2730
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002731 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002732 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002733 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002734 }
2735
Romain Guy671d6cf2012-01-18 12:39:17 -08002736 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002737 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002738 if (pureTranslate && !linearFilter) {
2739 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2740 }
Romain Guy257ae352013-03-20 16:31:12 -07002741 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002742
2743 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2744 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2745
Romain Guy211370f2012-02-01 16:10:55 -08002746 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002747
Victoria Lease1e546812013-06-25 14:25:17 -07002748 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002749 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002750 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002751 if (hasActiveLayer) {
2752 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002753 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002754 }
2755 dirtyLayerUnchecked(bounds, getRegion());
2756 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002757 }
Chet Haase48659092012-05-31 15:21:51 -07002758
2759 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002760}
2761
Chris Craik59744b72014-07-01 17:56:52 -07002762bool OpenGLRenderer::findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const {
Romain Guy624234f2013-03-05 16:43:31 -08002763 if (CC_LIKELY(transform.isPureTranslate())) {
Chris Craik59744b72014-07-01 17:56:52 -07002764 outMatrix->setIdentity();
2765 return false;
2766 } else if (CC_UNLIKELY(transform.isPerspective())) {
2767 outMatrix->setIdentity();
2768 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002769 }
Chris Craik59744b72014-07-01 17:56:52 -07002770
2771 /**
Chris Craika736cd92014-08-04 13:18:38 -07002772 * Input is a non-perspective, scaling transform. Generate a scale-only transform,
2773 * with values rounded to the nearest int.
Chris Craik59744b72014-07-01 17:56:52 -07002774 */
2775 float sx, sy;
2776 transform.decomposeScale(sx, sy);
Chris Craika736cd92014-08-04 13:18:38 -07002777 outMatrix->setScale(
2778 roundf(fmaxf(1.0f, sx)),
2779 roundf(fmaxf(1.0f, sy)));
2780 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002781}
2782
Chris Craik41541822013-05-03 16:35:54 -07002783status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002784 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002785 DrawOpMode drawOpMode) {
2786
Chris Craik527a3aa2013-03-04 10:19:31 -08002787 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002788 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2789 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002790 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002791 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002792 return DrawGlInfo::kStatusDone;
2793 }
Romain Guycac5fd32011-12-01 20:08:50 -08002794 }
2795
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002796 const float oldX = x;
2797 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002798
Chris Craikd6b65f62014-01-01 14:45:21 -08002799 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002800 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002801
Romain Guy211370f2012-02-01 16:10:55 -08002802 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002803 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2804 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002805 }
2806
Romain Guy86568192010-12-14 15:55:39 -08002807 int alpha;
2808 SkXfermode::Mode mode;
2809 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002810
Romain Guyc74f45a2013-02-26 19:10:14 -08002811 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2812
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002813 if (CC_UNLIKELY(hasTextShadow(paint))) {
Chris Craik59744b72014-07-01 17:56:52 -07002814 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guyc74f45a2013-02-26 19:10:14 -08002815 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002816 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002817 }
2818
Romain Guy19d4dd82013-03-04 11:14:26 -08002819 const bool hasActiveLayer = hasLayer();
2820
Romain Guy624234f2013-03-05 16:43:31 -08002821 // We only pass a partial transform to the font renderer. That partial
2822 // matrix defines how glyphs are rasterized. Typically we want glyphs
2823 // to be rasterized at their final size on screen, which means the partial
2824 // matrix needs to take the scale factor into account.
2825 // When a partial matrix is used to transform glyphs during rasterization,
2826 // the mesh is generated with the inverse transform (in the case of scale,
2827 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2828 // apply the full transform matrix at draw time in the vertex shader.
2829 // Applying the full matrix in the shader is the easiest way to handle
2830 // rotation and perspective and allows us to always generated quads in the
2831 // font renderer which greatly simplifies the code, clipping in particular.
Chris Craik59744b72014-07-01 17:56:52 -07002832 SkMatrix fontTransform;
2833 bool linearFilter = findBestFontTransform(transform, &fontTransform)
2834 || fabs(y - (int) y) > 0.0f
2835 || fabs(x - (int) x) > 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002836 fontRenderer.setFont(paint, fontTransform);
Romain Guy257ae352013-03-20 16:31:12 -07002837 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002838
Romain Guy624234f2013-03-05 16:43:31 -08002839 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002840 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002841 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002842
Raph Levien996e57c2012-07-23 15:22:52 -07002843 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002844 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002845
2846 // don't call issuedrawcommand, do it at end of batch
2847 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002848 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002849 SkPaint paintCopy(*paint);
2850 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2851 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002852 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002853 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002854 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002855 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002856 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002857
Chris Craik527a3aa2013-03-04 10:19:31 -08002858 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002859 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002860 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002861 }
Chris Craik41541822013-05-03 16:35:54 -07002862 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002863 }
Romain Guy694b5192010-07-21 21:33:20 -07002864
Chris Craike63f7c622013-10-17 10:30:55 -07002865 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002866
2867 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002868}
2869
Chris Craikd218a922014-01-02 17:13:34 -08002870status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2871 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002872 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002873 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002874 }
2875
Chris Craik39a908c2013-06-13 14:39:01 -07002876 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2877 mCaches.enableScissor();
2878
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002879 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002880 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy257ae352013-03-20 16:31:12 -07002881 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002882
2883 int alpha;
2884 SkXfermode::Mode mode;
2885 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002886 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002887
Romain Guy97771732012-02-28 18:17:02 -08002888 const Rect* clip = &mSnapshot->getLocalClip();
2889 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002890
Romain Guy97771732012-02-28 18:17:02 -08002891 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002892
2893 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002894 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002895 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002896 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002897 dirtyLayerUnchecked(bounds, getRegion());
2898 }
Romain Guy97771732012-02-28 18:17:02 -08002899 }
Chet Haase48659092012-05-31 15:21:51 -07002900
2901 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002902}
2903
Chris Craikd218a922014-01-02 17:13:34 -08002904status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002905 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002906
Romain Guya1d3c912011-12-13 14:55:06 -08002907 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002908
Romain Guyfb8b7632010-08-23 21:05:08 -07002909 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002910 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002911 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002912
Romain Guy8b55f372010-08-18 17:10:07 -07002913 const float x = texture->left - texture->offset;
2914 const float y = texture->top - texture->offset;
2915
Romain Guy01d58e42011-01-19 21:54:02 -08002916 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002917
2918 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002919}
2920
Chris Craika08f95c2013-03-15 17:24:33 -07002921status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002922 if (!layer) {
2923 return DrawGlInfo::kStatusDone;
2924 }
2925
Romain Guyb2e2f242012-10-17 18:18:35 -07002926 mat4* transform = NULL;
2927 if (layer->isTextureLayer()) {
2928 transform = &layer->getTransform();
2929 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002930 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002931 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002932 }
2933 }
2934
Chris Craik39a908c2013-06-13 14:39:01 -07002935 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002936 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002937 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002938
2939 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002940 if (transform && !transform->isIdentity()) {
2941 restore();
2942 }
Chet Haase48659092012-05-31 15:21:51 -07002943 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002944 }
2945
Chris Craik62d307c2014-07-29 10:35:13 -07002946 EVENT_LOGD("drawLayer," RECT_STRING ", clipRequired %d", x, y,
2947 x + layer->layer.getWidth(), y + layer->layer.getHeight(), clipRequired);
2948
Romain Guy5bb3c732012-11-29 17:52:58 -08002949 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002950
Chris Craik39a908c2013-06-13 14:39:01 -07002951 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002952 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002953
Romain Guy211370f2012-02-01 16:10:55 -08002954 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002955 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002956 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2957 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002958 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002959
Chris Craik16ecda52013-03-29 10:59:59 -07002960 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002961 setupDraw();
2962 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002963 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002964 setupDrawColorFilter(layer->getColorFilter());
2965 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002966 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002967 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002968 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002969 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002970 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2971 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2972 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002973
Romain Guyd21b6e12011-11-30 20:21:23 -08002974 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002975 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002976 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002977 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002978 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002979 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002980 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2981 }
Romain Guyf219da52011-01-16 12:54:25 -08002982
Romain Guy448455f2013-07-22 13:57:50 -07002983 TextureVertex* mesh = &layer->mesh[0];
2984 GLsizei elementsCount = layer->meshElementCount;
2985
2986 while (elementsCount > 0) {
2987 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
2988
Romain Guy3380cfd2013-08-15 16:57:57 -07002989 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07002990 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2991 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
2992
2993 elementsCount -= drawCount;
2994 // Though there are 4 vertices in a quad, we use 6 indices per
2995 // quad to draw with GL_TRIANGLES
2996 mesh += (drawCount / 6) * 4;
2997 }
Romain Guyf219da52011-01-16 12:54:25 -08002998
Romain Guy3a3133d2011-02-01 22:59:58 -08002999#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07003000 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08003001#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003002 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003003
Romain Guy5bb3c732012-11-29 17:52:58 -08003004 if (layer->debugDrawUpdate) {
3005 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003006
3007 SkPaint paint;
3008 paint.setColor(0x7f00ff00);
3009 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003010 }
Romain Guyf219da52011-01-16 12:54:25 -08003011 }
Chris Craik34416ea2013-04-15 16:08:28 -07003012 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003013
Romain Guyb2e2f242012-10-17 18:18:35 -07003014 if (transform && !transform->isIdentity()) {
3015 restore();
3016 }
3017
Chet Haase48659092012-05-31 15:21:51 -07003018 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003019}
3020
Romain Guy6926c722010-07-12 20:20:03 -07003021///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003022// Draw filters
3023///////////////////////////////////////////////////////////////////////////////
3024
3025void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003026 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3027 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003028 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003029 mDrawModifiers.mPaintFilterClearBits = 0;
3030 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003031}
3032
3033void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003034 mDrawModifiers.mHasDrawFilter = true;
3035 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3036 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003037}
3038
Chris Craikd218a922014-01-02 17:13:34 -08003039const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003040 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003041 return paint;
3042 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003043
3044 uint32_t flags = paint->getFlags();
3045
3046 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003047 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3048 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003049
3050 return &mFilteredPaint;
3051}
3052
3053///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003054// Drawing implementation
3055///////////////////////////////////////////////////////////////////////////////
3056
Chris Craikd218a922014-01-02 17:13:34 -08003057Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003058 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3059 if (!texture) {
3060 return mCaches.textureCache.get(bitmap);
3061 }
3062 return texture;
3063}
3064
Romain Guy01d58e42011-01-19 21:54:02 -08003065void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003066 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003067 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003068 return;
3069 }
3070
3071 int alpha;
3072 SkXfermode::Mode mode;
3073 getAlphaAndMode(paint, &alpha, &mode);
3074
3075 setupDraw();
3076 setupDrawWithTexture(true);
3077 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003078 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003079 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003080 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003081 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003082 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3083 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003084 setupDrawTexture(texture->id);
3085 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003086 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003087 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003088 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3089
3090 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003091}
3092
Romain Guyf607bdc2010-09-10 19:20:06 -07003093// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003094#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3095#define kStdUnderline_Offset (1.0f / 9.0f)
3096#define kStdUnderline_Thickness (1.0f / 18.0f)
3097
Chris Craikd218a922014-01-02 17:13:34 -08003098void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3099 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003100 // Handle underline and strike-through
3101 uint32_t flags = paint->getFlags();
3102 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003103 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003104
Romain Guy211370f2012-02-01 16:10:55 -08003105 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003106 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003107 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003108
Raph Levien8b4072d2012-07-30 15:50:00 -07003109 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003110 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003111
Romain Guyf6834472011-01-23 13:32:12 -08003112 int linesCount = 0;
3113 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3114 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3115
3116 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003117 float points[pointsCount];
3118 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003119
3120 if (flags & SkPaint::kUnderlineText_Flag) {
3121 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003122 points[currentPoint++] = left;
3123 points[currentPoint++] = top;
3124 points[currentPoint++] = left + underlineWidth;
3125 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003126 }
3127
3128 if (flags & SkPaint::kStrikeThruText_Flag) {
3129 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003130 points[currentPoint++] = left;
3131 points[currentPoint++] = top;
3132 points[currentPoint++] = left + underlineWidth;
3133 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003134 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003135
Romain Guy726aeba2011-06-01 14:52:00 -07003136 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003137
Romain Guy726aeba2011-06-01 14:52:00 -07003138 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003139 }
3140 }
3141}
3142
Chris Craikd218a922014-01-02 17:13:34 -08003143status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003144 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003145 return DrawGlInfo::kStatusDone;
3146 }
3147
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003148 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003149}
3150
Chris Craikb79a3e32014-03-11 12:20:17 -07003151static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3152 // map z coordinate with true 3d matrix
3153 point.z = transformZ.mapZ(point);
3154
3155 // map x,y coordinates with draw/Skia matrix
3156 transformXY.mapPoint(point.x, point.y);
3157}
3158
Chris Craik05f3d6e2014-06-02 16:27:04 -07003159status_t OpenGLRenderer::drawShadow(float casterAlpha,
3160 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003161 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003162
Chris Craik15a07a22014-01-26 13:43:53 -08003163 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003164 mCaches.enableScissor();
3165
3166 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003167 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003168
Chris Craik058fc642014-07-23 18:19:28 -07003169 if (ambientShadowVertexBuffer && mAmbientShadowAlpha > 0) {
3170 paint.setARGB(casterAlpha * mAmbientShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003171 drawVertexBuffer(*ambientShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003172 }
ztenghui7b4516e2014-01-07 10:42:55 -08003173
Chris Craik058fc642014-07-23 18:19:28 -07003174 if (spotShadowVertexBuffer && mSpotShadowAlpha > 0) {
3175 paint.setARGB(casterAlpha * mSpotShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003176 drawVertexBuffer(*spotShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003177 }
ztenghui7b4516e2014-01-07 10:42:55 -08003178
3179 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003180}
3181
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003182status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3183 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003184 if (count == 0) {
3185 return DrawGlInfo::kStatusDone;
3186 }
Romain Guy735738c2012-12-03 12:34:51 -08003187
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003188 int color = paint->getColor();
3189 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003190 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003191 color |= 0x00ffffff;
3192 }
3193
Romain Guy672433d2013-01-04 19:05:13 -08003194 float left = FLT_MAX;
3195 float top = FLT_MAX;
3196 float right = FLT_MIN;
3197 float bottom = FLT_MIN;
3198
Romain Guy448455f2013-07-22 13:57:50 -07003199 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003200 Vertex* vertex = mesh;
3201
Chris Craik2af46352012-11-26 18:30:17 -08003202 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003203 float l = rects[index + 0];
3204 float t = rects[index + 1];
3205 float r = rects[index + 2];
3206 float b = rects[index + 3];
3207
Romain Guy3b753822013-03-05 10:27:35 -08003208 Vertex::set(vertex++, l, t);
3209 Vertex::set(vertex++, r, t);
3210 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003211 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003212
Romain Guy3b753822013-03-05 10:27:35 -08003213 left = fminf(left, l);
3214 top = fminf(top, t);
3215 right = fmaxf(right, r);
3216 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003217 }
3218
Chris Craikf0a59072013-11-19 18:00:46 -08003219 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003220 return DrawGlInfo::kStatusDone;
3221 }
Romain Guy672433d2013-01-04 19:05:13 -08003222
Romain Guy672433d2013-01-04 19:05:13 -08003223 setupDraw();
3224 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003225 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003226 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003227 setupDrawColorFilter(getColorFilter(paint));
3228 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003229 setupDrawProgram();
3230 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003231 setupDrawModelView(kModelViewMode_Translate, false,
3232 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003233 setupDrawColorUniforms(getShader(paint));
3234 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003235 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003236
Romain Guy8ce00302013-01-15 18:51:42 -08003237 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003238 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003239 }
3240
Chris Craik4063a0e2013-11-15 16:06:56 -08003241 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003242
3243 return DrawGlInfo::kStatusDrew;
3244}
3245
Romain Guy026c5e162010-06-28 17:12:22 -07003246void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003247 const SkPaint* paint, bool ignoreTransform) {
3248 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003249 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003250 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003251 color |= 0x00ffffff;
3252 }
3253
Romain Guy70ca14e2010-12-13 18:24:33 -08003254 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003255 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003256 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003257 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003258 setupDrawColorFilter(getColorFilter(paint));
3259 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003260 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003261 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3262 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003263 setupDrawColorUniforms(getShader(paint));
3264 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003265 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003266 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003267
Romain Guyc95c8d62010-09-17 15:31:32 -07003268 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3269}
3270
Romain Guy82ba8142010-07-09 13:25:56 -07003271void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003272 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003273 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003274
Romain Guy3b748a42013-04-17 18:54:38 -07003275 GLvoid* vertices = (GLvoid*) NULL;
3276 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3277
3278 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003279 vertices = &mMeshVertices[0].x;
3280 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003281
3282 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3283 texture->uvMapper->map(uvs);
3284
3285 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3286 }
3287
Chris Craikd6b65f62014-01-01 14:45:21 -08003288 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3289 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3290 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003291
Romain Guyd21b6e12011-11-30 20:21:23 -08003292 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003293 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003294 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003295 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003296 } else {
Chris Craik678625242014-02-28 12:26:34 -08003297 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003298 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003299 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3300 }
3301
3302 if (texture->uvMapper) {
3303 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003304 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003305}
3306
Romain Guyf7f93552010-07-08 19:17:03 -07003307void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003308 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003309 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003310 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3311 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003312
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003313 int a;
3314 SkXfermode::Mode mode;
3315 getAlphaAndMode(paint, &a, &mode);
3316 const float alpha = a / 255.0f;
3317
Romain Guy746b7402010-10-26 16:27:31 -07003318 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003319 setupDrawWithTexture();
3320 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003321 setupDrawColorFilter(getColorFilter(paint));
3322 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003323 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003324 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003325 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003326 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003327 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003328 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003329 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003330
Romain Guy6820ac82010-09-15 18:11:50 -07003331 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003332}
3333
Romain Guy3b748a42013-04-17 18:54:38 -07003334void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003335 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003336 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003337 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3338 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003339
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003340 int a;
3341 SkXfermode::Mode mode;
3342 getAlphaAndMode(paint, &a, &mode);
3343 const float alpha = a / 255.0f;
3344
Romain Guy3b748a42013-04-17 18:54:38 -07003345 setupDraw();
3346 setupDrawWithTexture();
3347 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003348 setupDrawColorFilter(getColorFilter(paint));
3349 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003350 setupDrawProgram();
3351 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003352 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003353 setupDrawTexture(texture);
3354 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003355 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003356 setupDrawMeshIndices(vertices, texCoords, vbo);
3357
3358 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003359}
3360
Romain Guy886b2752013-01-04 12:26:18 -08003361void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003362 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003363 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003364 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003365
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003366 int color = paint != NULL ? paint->getColor() : 0;
3367 int alpha;
3368 SkXfermode::Mode mode;
3369 getAlphaAndMode(paint, &alpha, &mode);
3370
Romain Guy886b2752013-01-04 12:26:18 -08003371 setupDraw();
3372 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003373 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003374 setupDrawAlpha8Color(color, alpha);
3375 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003376 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003377 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003378 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003379 setupDrawProgram();
3380 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003381 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003382 setupDrawTexture(texture);
3383 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003384 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003385 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003386 setupDrawMesh(vertices, texCoords);
3387
3388 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003389}
3390
Romain Guya5aed0d2010-09-09 14:42:43 -07003391void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003392 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003393
3394 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3395 blend = true;
3396 mDescription.hasRoundRectClip = true;
3397 }
3398 mSkipOutlineClip = true;
3399
Romain Guy78dd96d2013-05-03 14:24:16 -07003400 if (mCountOverdraw) {
3401 if (!mCaches.blend) glEnable(GL_BLEND);
3402 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3403 glBlendFunc(GL_ONE, GL_ONE);
3404 }
3405
3406 mCaches.blend = true;
3407 mCaches.lastSrcMode = GL_ONE;
3408 mCaches.lastDstMode = GL_ONE;
3409
3410 return;
3411 }
3412
Romain Guy82ba8142010-07-09 13:25:56 -07003413 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003414
Romain Guy82ba8142010-07-09 13:25:56 -07003415 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003416 // These blend modes are not supported by OpenGL directly and have
3417 // to be implemented using shaders. Since the shader will perform
3418 // the blending, turn blending off here
3419 // If the blend mode cannot be implemented using shaders, fall
3420 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003421 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003422 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003423 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003424 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003425
Romain Guy82bc7a72012-01-03 14:13:39 -08003426 if (mCaches.blend) {
3427 glDisable(GL_BLEND);
3428 mCaches.blend = false;
3429 }
3430
3431 return;
3432 } else {
3433 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003434 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003435 }
3436
3437 if (!mCaches.blend) {
3438 glEnable(GL_BLEND);
3439 }
3440
3441 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3442 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3443
3444 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3445 glBlendFunc(sourceMode, destMode);
3446 mCaches.lastSrcMode = sourceMode;
3447 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003448 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003449 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003450 glDisable(GL_BLEND);
3451 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003452 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003453}
3454
Romain Guy889f8d12010-07-29 14:37:42 -07003455bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003456 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003457 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003458 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003459 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003460 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003461 }
Romain Guy6926c722010-07-12 20:20:03 -07003462 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003463}
3464
Romain Guy026c5e162010-06-28 17:12:22 -07003465void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003466 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003467 TextureVertex::setUV(v++, u1, v1);
3468 TextureVertex::setUV(v++, u2, v1);
3469 TextureVertex::setUV(v++, u1, v2);
3470 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003471}
3472
Chris Craikd218a922014-01-02 17:13:34 -08003473void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003474 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003475 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3476 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003477 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003478 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003479 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003480}
3481
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003482float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003483 float alpha;
3484 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3485 alpha = mDrawModifiers.mOverrideLayerAlpha;
3486 } else {
3487 alpha = layer->getAlpha() / 255.0f;
3488 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003489 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003490}
3491
Romain Guy9d5316e2010-06-24 19:30:36 -07003492}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003493}; // namespace android