blob: 4d76bed204245c91d409b5e3709ea622a91a7959 [file] [log] [blame]
Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy694b5192010-07-21 21:33:20 -070024#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070025
Romain Guye4d01122010-06-16 18:44:05 -070026#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070027#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070028
Romain Guy08aa2cb2011-03-17 11:06:57 -070029#include <private/hwui/DrawGlInfo.h>
30
Romain Guy5b3b3522010-10-27 18:57:51 -070031#include <ui/Rect.h>
32
Romain Guy85bf02f2010-06-22 13:11:24 -070033#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080034#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080035#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070036#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080039#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070040
41namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070042namespace uirenderer {
43
44///////////////////////////////////////////////////////////////////////////////
45// Defines
46///////////////////////////////////////////////////////////////////////////////
47
Romain Guy759ea802010-09-16 20:49:46 -070048#define RAD_TO_DEG (180.0f / 3.14159265f)
49#define MIN_ANGLE 0.001f
50
Romain Guyf8773082012-07-12 18:01:00 -070051#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070052
Romain Guy713e1bb2012-10-16 18:44:09 -070053#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080054
Romain Guy9d5316e2010-06-24 19:30:36 -070055///////////////////////////////////////////////////////////////////////////////
56// Globals
57///////////////////////////////////////////////////////////////////////////////
58
Romain Guy889f8d12010-07-29 14:37:42 -070059/**
60 * Structure mapping Skia xfermodes to OpenGL blending factors.
61 */
62struct Blender {
63 SkXfermode::Mode mode;
64 GLenum src;
65 GLenum dst;
66}; // struct Blender
67
Romain Guy026c5e162010-06-28 17:12:22 -070068// In this array, the index of each Blender equals the value of the first
69// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070071 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
72 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
73 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
74 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
75 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
76 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
77 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
78 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
79 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
82 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050084 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070085 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070086};
Romain Guye4d01122010-06-16 18:44:05 -070087
Romain Guy87a76572010-09-13 18:11:21 -070088// This array contains the swapped version of each SkXfermode. For instance
89// this array's SrcOver blending mode is actually DstOver. You can refer to
90// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070091static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
93 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
94 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
95 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
96 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
97 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
98 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
99 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
100 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
102 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500105 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700106 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700110// Functions
111///////////////////////////////////////////////////////////////////////////////
112
113template<typename T>
114static inline T min(T a, T b) {
115 return a < b ? a : b;
116}
117
118///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700119// Constructors/destructor
120///////////////////////////////////////////////////////////////////////////////
121
Romain Guy3bbacf22013-02-06 16:51:04 -0800122OpenGLRenderer::OpenGLRenderer():
123 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800124 // *set* draw modifiers to be 0
125 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700126 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700127
Romain Guyac670c02010-07-27 17:39:27 -0700128 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
129
Romain Guyae5575b2010-07-29 18:48:04 -0700130 mFirstSnapshot = new Snapshot;
Romain Guy96885eb2013-03-26 15:05:58 -0700131 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700132 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700133
134 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700135}
136
Romain Guy85bf02f2010-06-22 13:11:24 -0700137OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700138 // The context has already been destroyed at this point, do not call
139 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700140}
141
Romain Guy87e2f7572012-09-24 11:37:12 -0700142void OpenGLRenderer::initProperties() {
143 char property[PROPERTY_VALUE_MAX];
144 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
145 mScissorOptimizationDisabled = !strcasecmp(property, "true");
146 INIT_LOGD(" Scissor optimization %s",
147 mScissorOptimizationDisabled ? "disabled" : "enabled");
148 } else {
149 INIT_LOGD(" Scissor optimization enabled");
150 }
Romain Guy13631f32012-01-30 17:41:55 -0800151}
152
153///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700154// Setup
155///////////////////////////////////////////////////////////////////////////////
156
Romain Guyef359272013-01-31 19:07:29 -0800157void OpenGLRenderer::setName(const char* name) {
158 if (name) {
159 mName.setTo(name);
160 } else {
161 mName.clear();
162 }
163}
164
165const char* OpenGLRenderer::getName() const {
166 return mName.string();
167}
168
Romain Guy49c5fc02012-05-15 11:10:01 -0700169bool OpenGLRenderer::isDeferred() {
170 return false;
171}
172
Romain Guy85bf02f2010-06-22 13:11:24 -0700173void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700174 initViewport(width, height);
175
176 glDisable(GL_DITHER);
177 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
178
179 glEnableVertexAttribArray(Program::kBindingPosition);
180}
181
182void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700183 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700184
185 mWidth = width;
186 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700187
188 mFirstSnapshot->height = height;
189 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700190}
191
Romain Guy96885eb2013-03-26 15:05:58 -0700192void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800193 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800194 mCaches.clearGarbage();
195
Romain Guy96885eb2013-03-26 15:05:58 -0700196 mOpaque = opaque;
Romain Guy8aef54f2010-09-01 15:13:49 -0700197 mSnapshot = new Snapshot(mFirstSnapshot,
198 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800199 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700200 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700201
Romain Guy7d7b5492011-01-24 16:33:45 -0800202 mSnapshot->setClip(left, top, right, bottom);
Chris Craik5f803622013-03-21 14:39:04 -0700203 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700204}
205
206status_t OpenGLRenderer::startFrame() {
207 if (mFrameStarted) return DrawGlInfo::kStatusDone;
208 mFrameStarted = true;
209
Romain Guy41308e22012-10-22 20:02:43 -0700210 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700211
Romain Guy96885eb2013-03-26 15:05:58 -0700212 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700213
Romain Guy96885eb2013-03-26 15:05:58 -0700214 glViewport(0, 0, mWidth, mHeight);
Romain Guy7d7b5492011-01-24 16:33:45 -0800215
Romain Guy54c1a642012-09-27 17:55:46 -0700216 // Functors break the tiling extension in pretty spectacular ways
217 // This ensures we don't use tiling when a functor is going to be
218 // invoked during the frame
219 mSuppressTiling = mCaches.hasRegisteredFunctors();
220
Chris Craik5f803622013-03-21 14:39:04 -0700221 startTiling(mSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700222
Romain Guy7c450aa2012-09-21 19:15:00 -0700223 debugOverdraw(true, true);
224
Romain Guy96885eb2013-03-26 15:05:58 -0700225 return clear(mTilingClip.left, mTilingClip.top,
226 mTilingClip.right, mTilingClip.bottom, mOpaque);
227}
228
229status_t OpenGLRenderer::prepare(bool opaque) {
230 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
231}
232
233status_t OpenGLRenderer::prepareDirty(float left, float top,
234 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700235
Romain Guy96885eb2013-03-26 15:05:58 -0700236 setupFrameState(left, top, right, bottom, opaque);
237
238 // Layer renderers will start the frame immediately
239 // The framebuffer renderer will first defer the display list
240 // for each layer and wait until the first drawing command
241 // to start the frame
242 if (mSnapshot->fbo == 0) {
243 syncState();
244 updateLayers();
245 } else {
246 return startFrame();
247 }
248
249 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700250}
251
Romain Guydcfc8362013-01-03 13:08:57 -0800252void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
253 // If we know that we are going to redraw the entire framebuffer,
254 // perform a discard to let the driver know we don't need to preserve
255 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800256 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800257 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800258 const bool isFbo = getTargetFbo() == 0;
259 const GLenum attachments[] = {
260 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
261 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800262 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
263 }
264}
265
Romain Guy7c25aab2012-10-18 15:05:02 -0700266status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700267 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700268 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700269 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700270 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700271 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700272 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700273
Romain Guy7c25aab2012-10-18 15:05:02 -0700274 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700275 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700276}
277
278void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700279 if (mCaches.blend) {
280 glEnable(GL_BLEND);
281 } else {
282 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700283 }
Romain Guybb9524b2010-06-22 18:56:38 -0700284}
285
Romain Guy57b52682012-09-20 17:38:46 -0700286void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700287 if (!mSuppressTiling) {
Chris Craik5f803622013-03-21 14:39:04 -0700288 Rect* clip = &mTilingClip;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800289 if (s->flags & Snapshot::kFlagFboTarget) {
Chris Craik5f803622013-03-21 14:39:04 -0700290 clip = &(s->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700291 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700292
Romain Guyc3fedaf2013-01-29 17:26:25 -0800293 startTiling(*clip, s->height, opaque);
294 }
295}
296
297void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
298 if (!mSuppressTiling) {
299 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800300 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700301 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700302}
303
304void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700305 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700306}
307
Romain Guyb025b9c2010-09-16 14:16:48 -0700308void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700309 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700310 endTiling();
311
Romain Guyca89e2a2013-03-08 17:44:20 -0800312 // When finish() is invoked on FBO 0 we've reached the end
313 // of the current frame
314 if (getTargetFbo() == 0) {
315 mCaches.pathCache.trim();
316 }
317
Romain Guy11cb6422012-09-21 00:39:43 -0700318 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700319#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700320 GLenum status = GL_NO_ERROR;
321 while ((status = glGetError()) != GL_NO_ERROR) {
322 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
323 switch (status) {
324 case GL_INVALID_ENUM:
325 ALOGE(" GL_INVALID_ENUM");
326 break;
327 case GL_INVALID_VALUE:
328 ALOGE(" GL_INVALID_VALUE");
329 break;
330 case GL_INVALID_OPERATION:
331 ALOGE(" GL_INVALID_OPERATION");
332 break;
333 case GL_OUT_OF_MEMORY:
334 ALOGE(" Out of memory!");
335 break;
336 }
Romain Guya07105b2011-01-10 21:14:18 -0800337 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700338#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700339
Romain Guyc15008e2010-11-10 11:59:15 -0800340#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800341 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700342#else
343 if (mCaches.getDebugLevel() & kDebugMemory) {
344 mCaches.dumpMemoryUsage();
345 }
Romain Guyc15008e2010-11-10 11:59:15 -0800346#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700347 }
Romain Guy96885eb2013-03-26 15:05:58 -0700348
Romain Guy78dd96d2013-05-03 14:24:16 -0700349 if (mCountOverdraw) {
350 countOverdraw();
351 }
352
Romain Guy96885eb2013-03-26 15:05:58 -0700353 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700354}
355
Romain Guy6c319ca2011-01-11 14:29:25 -0800356void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700357 if (mCaches.currentProgram) {
358 if (mCaches.currentProgram->isInUse()) {
359 mCaches.currentProgram->remove();
360 mCaches.currentProgram = NULL;
361 }
362 }
Chris Craik9ab2d182013-07-22 16:16:06 -0700363 mCaches.resetActiveTexture();
Romain Guy50c0f092010-10-19 11:42:22 -0700364 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800365 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800366 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800367 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700368 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700369}
370
Romain Guy6c319ca2011-01-11 14:29:25 -0800371void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800372 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800373 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700374 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700375 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700376
Romain Guy3e263fa2011-12-12 16:47:48 -0800377 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
378
Chet Haase80250612012-08-15 13:46:54 -0700379 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700380 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800381 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700382 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700383
Romain Guya1d3c912011-12-13 14:55:06 -0800384 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700385 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700386
Romain Guy50c0f092010-10-19 11:42:22 -0700387 mCaches.blend = true;
388 glEnable(GL_BLEND);
389 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
390 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700391}
392
Romain Guy35643dd2012-09-18 15:40:58 -0700393void OpenGLRenderer::resumeAfterLayer() {
394 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
395 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
396 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700397 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700398
399 mCaches.resetScissor();
400 dirtyClip();
401}
402
Romain Guyba6be8a2012-04-23 18:22:09 -0700403void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700404 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700405}
406
407void OpenGLRenderer::attachFunctor(Functor* functor) {
408 mFunctors.add(functor);
409}
410
Romain Guy8f3b8e32012-03-27 16:33:45 -0700411status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
412 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700413 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700414
Romain Guyba6be8a2012-04-23 18:22:09 -0700415 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800416 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700417 SortedVector<Functor*> functors(mFunctors);
418 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700419
Romain Guyba6be8a2012-04-23 18:22:09 -0700420 DrawGlInfo info;
421 info.clipLeft = 0;
422 info.clipTop = 0;
423 info.clipRight = 0;
424 info.clipBottom = 0;
425 info.isLayer = false;
426 info.width = 0;
427 info.height = 0;
428 memset(info.transform, 0, sizeof(float) * 16);
429
430 for (size_t i = 0; i < count; i++) {
431 Functor* f = functors.itemAt(i);
432 result |= (*f)(DrawGlInfo::kModeProcess, &info);
433
Chris Craikc2c95432012-04-25 15:13:52 -0700434 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700435 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
436 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700437 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700438
Chris Craikc2c95432012-04-25 15:13:52 -0700439 if (result & DrawGlInfo::kStatusInvoke) {
440 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700441 }
442 }
Chris Craikd15321b2012-11-28 14:45:04 -0800443 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700444 }
445
446 return result;
447}
448
449status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craik408eb122013-03-26 18:55:15 -0700450 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
451
Chris Craik932b7f62012-06-06 13:59:33 -0700452 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700453
Romain Guyd643bb52011-03-01 14:55:21 -0800454
Romain Guy80911b82011-03-16 15:30:12 -0700455 Rect clip(*mSnapshot->clipRect);
456 clip.snapToPixelBoundaries();
457
Romain Guyd643bb52011-03-01 14:55:21 -0800458 // Since we don't know what the functor will draw, let's dirty
459 // tne entire clip region
460 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800461 dirtyLayerUnchecked(clip, getRegion());
462 }
Romain Guyd643bb52011-03-01 14:55:21 -0800463
Romain Guy08aa2cb2011-03-17 11:06:57 -0700464 DrawGlInfo info;
465 info.clipLeft = clip.left;
466 info.clipTop = clip.top;
467 info.clipRight = clip.right;
468 info.clipBottom = clip.bottom;
469 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700470 info.width = getSnapshot()->viewport.getWidth();
471 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700472 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700473
John Reck25d2f7b2013-09-10 13:12:09 -0700474 bool dirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700475 // setup GL state for functor
476 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700477 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
478 }
John Reck25d2f7b2013-09-10 13:12:09 -0700479 if (mCaches.enableScissor() || dirtyClip) {
480 setScissorFromClip();
481 }
Chris Craik54f574a2013-08-26 11:23:46 -0700482 interrupt();
483
484 // call functor immediately after GL state setup
Chris Craik4a2bff72013-04-16 13:50:16 -0700485 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800486
Romain Guy8f3b8e32012-03-27 16:33:45 -0700487 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700488 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800489 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700490
Chris Craik65924a32012-04-05 17:52:11 -0700491 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700492 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700493 }
Romain Guycabfcc12011-03-07 18:06:46 -0800494 }
495
Chet Haasedaf98e92011-01-10 14:10:36 -0800496 resume();
Chris Craik4a2bff72013-04-16 13:50:16 -0700497 return result | DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800498}
499
Romain Guyf6a11b82010-06-23 17:47:49 -0700500///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700501// Debug
502///////////////////////////////////////////////////////////////////////////////
503
Romain Guy0f667532013-03-01 14:31:04 -0800504void OpenGLRenderer::eventMark(const char* name) const {
505 mCaches.eventMark(0, name);
506}
507
Romain Guy87e2f7572012-09-24 11:37:12 -0700508void OpenGLRenderer::startMark(const char* name) const {
509 mCaches.startMark(0, name);
510}
511
512void OpenGLRenderer::endMark() const {
513 mCaches.endMark();
514}
515
516void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
517 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
518 if (clear) {
519 mCaches.disableScissor();
520 mCaches.stencil.clear();
521 }
522 if (enable) {
523 mCaches.stencil.enableDebugWrite();
524 } else {
525 mCaches.stencil.disable();
526 }
527 }
528}
529
530void OpenGLRenderer::renderOverdraw() {
531 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700532 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700533
534 mCaches.enableScissor();
Chris Craik5f803622013-03-21 14:39:04 -0700535 mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700536 clip->right - clip->left, clip->bottom - clip->top);
537
Romain Guy627c6fd2013-08-21 11:53:18 -0700538 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700539 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700540 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
541
542 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700543 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700544 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
545
546 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700547 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700548 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
549
550 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700551 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700552 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
553
Romain Guy87e2f7572012-09-24 11:37:12 -0700554 mCaches.stencil.disable();
555 }
556}
557
Romain Guy78dd96d2013-05-03 14:24:16 -0700558void OpenGLRenderer::countOverdraw() {
559 size_t count = mWidth * mHeight;
560 uint32_t* buffer = new uint32_t[count];
561 glReadPixels(0, 0, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
562
563 size_t total = 0;
564 for (size_t i = 0; i < count; i++) {
565 total += buffer[i] & 0xff;
566 }
567
568 mOverdraw = total / float(count);
569
570 delete[] buffer;
571}
572
Romain Guy87e2f7572012-09-24 11:37:12 -0700573///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700574// Layers
575///////////////////////////////////////////////////////////////////////////////
576
577bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700578 if (layer->deferredUpdateScheduled && layer->renderer &&
579 layer->displayList && layer->displayList->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700580 ATRACE_CALL();
581
Romain Guy11cb6422012-09-21 00:39:43 -0700582 Rect& dirty = layer->dirtyRect;
583
Romain Guy7c450aa2012-09-21 19:15:00 -0700584 if (inFrame) {
585 endTiling();
586 debugOverdraw(false, false);
587 }
Romain Guy11cb6422012-09-21 00:39:43 -0700588
Romain Guy96885eb2013-03-26 15:05:58 -0700589 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700590 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700591 } else {
592 layer->defer();
593 }
Romain Guy11cb6422012-09-21 00:39:43 -0700594
595 if (inFrame) {
596 resumeAfterLayer();
597 startTiling(mSnapshot);
598 }
599
Romain Guy5bb3c732012-11-29 17:52:58 -0800600 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700601 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700602
603 return true;
604 }
605
606 return false;
607}
608
609void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700610 // If draw deferring is enabled this method will simply defer
611 // the display list of each individual layer. The layers remain
612 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700613 int count = mLayerUpdates.size();
614 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700615 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
616 startMark("Layer Updates");
617 } else {
618 startMark("Defer Layer Updates");
619 }
Romain Guy11cb6422012-09-21 00:39:43 -0700620
Chris Craik1206b9b2013-04-04 14:46:24 -0700621 // Note: it is very important to update the layers in order
622 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700623 Layer* layer = mLayerUpdates.itemAt(i);
624 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700625 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
626 mCaches.resourceCache.decrementRefcount(layer);
627 }
Romain Guy11cb6422012-09-21 00:39:43 -0700628 }
Romain Guy11cb6422012-09-21 00:39:43 -0700629
Romain Guy96885eb2013-03-26 15:05:58 -0700630 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
631 mLayerUpdates.clear();
632 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
633 }
634 endMark();
635 }
636}
637
638void OpenGLRenderer::flushLayers() {
639 int count = mLayerUpdates.size();
640 if (count > 0) {
641 startMark("Apply Layer Updates");
642 char layerName[12];
643
Chris Craik1206b9b2013-04-04 14:46:24 -0700644 // Note: it is very important to update the layers in order
645 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700646 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700647 startMark(layerName);
648
Romain Guy40543602013-06-12 15:31:28 -0700649 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700650 Layer* layer = mLayerUpdates.itemAt(i);
651 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700652 ATRACE_END();
653
Romain Guy02b49b72013-03-29 12:37:16 -0700654 mCaches.resourceCache.decrementRefcount(layer);
655
Romain Guy96885eb2013-03-26 15:05:58 -0700656 endMark();
657 }
658
659 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700660 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700661
Romain Guy11cb6422012-09-21 00:39:43 -0700662 endMark();
663 }
664}
665
666void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
667 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700668 // Make sure we don't introduce duplicates.
669 // SortedVector would do this automatically but we need to respect
670 // the insertion order. The linear search is not an issue since
671 // this list is usually very short (typically one item, at most a few)
672 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
673 if (mLayerUpdates.itemAt(i) == layer) {
674 return;
675 }
676 }
Romain Guy11cb6422012-09-21 00:39:43 -0700677 mLayerUpdates.push_back(layer);
678 mCaches.resourceCache.incrementRefcount(layer);
679 }
680}
681
Romain Guye93482f2013-06-17 13:14:51 -0700682void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
683 if (layer) {
684 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
685 if (mLayerUpdates.itemAt(i) == layer) {
686 mLayerUpdates.removeAt(i);
687 mCaches.resourceCache.decrementRefcount(layer);
688 break;
689 }
690 }
691 }
692}
693
Romain Guy11cb6422012-09-21 00:39:43 -0700694void OpenGLRenderer::clearLayerUpdates() {
695 size_t count = mLayerUpdates.size();
696 if (count > 0) {
697 mCaches.resourceCache.lock();
698 for (size_t i = 0; i < count; i++) {
699 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
700 }
701 mCaches.resourceCache.unlock();
702 mLayerUpdates.clear();
703 }
704}
705
Romain Guy40543602013-06-12 15:31:28 -0700706void OpenGLRenderer::flushLayerUpdates() {
707 syncState();
708 updateLayers();
709 flushLayers();
710 // Wait for all the layer updates to be executed
711 AutoFence fence;
712}
713
Romain Guy11cb6422012-09-21 00:39:43 -0700714///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700715// State management
716///////////////////////////////////////////////////////////////////////////////
717
Romain Guybb9524b2010-06-22 18:56:38 -0700718int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700719 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700720}
721
722int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700723 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700724}
725
726void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700727 if (mSaveCount > 1) {
728 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700729 }
Romain Guybb9524b2010-06-22 18:56:38 -0700730}
731
732void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700733 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700734
Romain Guy8fb95422010-08-17 18:38:51 -0700735 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700736 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700737 }
Romain Guybb9524b2010-06-22 18:56:38 -0700738}
739
Romain Guy8aef54f2010-09-01 15:13:49 -0700740int OpenGLRenderer::saveSnapshot(int flags) {
741 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700742 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700743}
744
745bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700746 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700747 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700748 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700749
Romain Guybd6b79b2010-06-26 00:13:53 -0700750 sp<Snapshot> current = mSnapshot;
751 sp<Snapshot> previous = mSnapshot->previous;
752
Romain Guyeb993562010-10-05 18:14:38 -0700753 if (restoreOrtho) {
754 Rect& r = previous->viewport;
755 glViewport(r.left, r.top, r.right, r.bottom);
756 mOrthoMatrix.load(current->orthoMatrix);
757 }
758
Romain Guy8b55f372010-08-18 17:10:07 -0700759 mSaveCount--;
760 mSnapshot = previous;
761
Romain Guy2542d192010-08-18 11:47:12 -0700762 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700763 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700764 }
Romain Guy2542d192010-08-18 11:47:12 -0700765
Romain Guy5ec99242010-11-03 16:19:08 -0700766 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700767 endMark(); // Savelayer
768 startMark("ComposeLayer");
Romain Guy5ec99242010-11-03 16:19:08 -0700769 composeLayer(current, previous);
Chris Craik7273daa2013-03-28 11:25:24 -0700770 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700771 }
772
Romain Guy2542d192010-08-18 11:47:12 -0700773 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700774}
775
Romain Guyf6a11b82010-06-23 17:47:49 -0700776///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700777// Layers
778///////////////////////////////////////////////////////////////////////////////
779
780int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800781 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700782 const GLuint previousFbo = mSnapshot->fbo;
783 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700784
Romain Guyaf636eb2010-12-09 17:47:21 -0800785 if (!mSnapshot->isIgnored()) {
Chet Haased48885a2012-08-28 17:43:28 -0700786 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
Romain Guydbc26d22010-10-11 17:58:29 -0700787 }
Romain Guyd55a8612010-06-28 17:42:46 -0700788
789 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700790}
791
Chris Craikd90144d2013-03-19 15:03:48 -0700792void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
793 const Rect untransformedBounds(bounds);
794
795 currentTransform().mapRect(bounds);
796
797 // Layers only make sense if they are in the framebuffer's bounds
798 if (bounds.intersect(*mSnapshot->clipRect)) {
799 // We cannot work with sub-pixels in this case
800 bounds.snapToPixelBoundaries();
801
802 // When the layer is not an FBO, we may use glCopyTexImage so we
803 // need to make sure the layer does not extend outside the bounds
804 // of the framebuffer
805 if (!bounds.intersect(mSnapshot->previous->viewport)) {
806 bounds.setEmpty();
807 } else if (fboLayer) {
808 clip.set(bounds);
809 mat4 inverse;
810 inverse.loadInverse(currentTransform());
811 inverse.mapRect(clip);
812 clip.snapToPixelBoundaries();
813 if (clip.intersect(untransformedBounds)) {
814 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
815 bounds.set(untransformedBounds);
816 } else {
817 clip.setEmpty();
818 }
819 }
820 } else {
821 bounds.setEmpty();
822 }
823}
824
Chris Craik408eb122013-03-26 18:55:15 -0700825void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
826 bool fboLayer, int alpha) {
827 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
828 bounds.getHeight() > mCaches.maxTextureSize ||
829 (fboLayer && clip.isEmpty())) {
830 mSnapshot->empty = fboLayer;
831 } else {
832 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
833 }
834}
835
Chris Craikd90144d2013-03-19 15:03:48 -0700836int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
837 int alpha, SkXfermode::Mode mode, int flags) {
838 const GLuint previousFbo = mSnapshot->fbo;
839 const int count = saveSnapshot(flags);
840
841 if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
842 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
843 // operations will be able to store and restore the current clip and transform info, and
844 // quick rejection will be correct (for display lists)
845
846 Rect bounds(left, top, right, bottom);
847 Rect clip;
848 calculateLayerBoundsAndClip(bounds, clip, true);
Chris Craik408eb122013-03-26 18:55:15 -0700849 updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
Chris Craikd90144d2013-03-19 15:03:48 -0700850
Chris Craik408eb122013-03-26 18:55:15 -0700851 if (!mSnapshot->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700852 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
853 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craik0e87f002013-06-19 16:54:59 -0700854 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
Chris Craikd90144d2013-03-19 15:03:48 -0700855 }
856 }
857
858 return count;
859}
860
861
Romain Guy1c740bc2010-09-13 18:00:09 -0700862/**
863 * Layers are viewed by Skia are slightly different than layers in image editing
864 * programs (for instance.) When a layer is created, previously created layers
865 * and the frame buffer still receive every drawing command. For instance, if a
866 * layer is created and a shape intersecting the bounds of the layers and the
867 * framebuffer is draw, the shape will be drawn on both (unless the layer was
868 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
869 *
870 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
871 * texture. Unfortunately, this is inefficient as it requires every primitive to
872 * be drawn n + 1 times, where n is the number of active layers. In practice this
873 * means, for every primitive:
874 * - Switch active frame buffer
875 * - Change viewport, clip and projection matrix
876 * - Issue the drawing
877 *
878 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700879 * To avoid this, layers are implemented in a different way here, at least in the
880 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
881 * is set. When this flag is set we can redirect all drawing operations into a
882 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700883 *
884 * This implementation relies on the frame buffer being at least RGBA 8888. When
885 * a layer is created, only a texture is created, not an FBO. The content of the
886 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700887 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700888 * buffer and drawing continues as normal. This technique therefore treats the
889 * frame buffer as a scratch buffer for the layers.
890 *
891 * To compose the layers back onto the frame buffer, each layer texture
892 * (containing the original frame buffer data) is drawn as a simple quad over
893 * the frame buffer. The trick is that the quad is set as the composition
894 * destination in the blending equation, and the frame buffer becomes the source
895 * of the composition.
896 *
897 * Drawing layers with an alpha value requires an extra step before composition.
898 * An empty quad is drawn over the layer's region in the frame buffer. This quad
899 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
900 * quad is used to multiply the colors in the frame buffer. This is achieved by
901 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
902 * GL_ZERO, GL_SRC_ALPHA.
903 *
904 * Because glCopyTexImage2D() can be slow, an alternative implementation might
905 * be use to draw a single clipped layer. The implementation described above
906 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700907 *
908 * (1) The frame buffer is actually not cleared right away. To allow the GPU
909 * to potentially optimize series of calls to glCopyTexImage2D, the frame
910 * buffer is left untouched until the first drawing operation. Only when
911 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700912 */
Chet Haased48885a2012-08-28 17:43:28 -0700913bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
914 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
Romain Guyeb993562010-10-05 18:14:38 -0700915 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700916 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700917
Romain Guyeb993562010-10-05 18:14:38 -0700918 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
919
Romain Guyf607bdc2010-09-10 19:20:06 -0700920 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700921 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700922 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700923 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700924 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
Romain Guydbc26d22010-10-11 17:58:29 -0700925
926 // Bail out if we won't draw in this snapshot
Chris Craik408eb122013-03-26 18:55:15 -0700927 if (mSnapshot->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700928 return false;
929 }
Romain Guyf18fd992010-07-08 11:45:51 -0700930
Romain Guya1d3c912011-12-13 14:55:06 -0800931 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700932 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700933 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700934 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700935 }
936
Romain Guy9ace8f52011-07-07 20:50:11 -0700937 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700938 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700939 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
940 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800941 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700942 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700943 layer->setDirty(false);
Romain Guydda57022010-07-06 11:39:32 -0700944
Romain Guy8fb95422010-08-17 18:38:51 -0700945 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700946 mSnapshot->flags |= Snapshot::kFlagIsLayer;
947 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700948
Chris Craik7273daa2013-03-28 11:25:24 -0700949 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700950 if (fboLayer) {
Chet Haased48885a2012-08-28 17:43:28 -0700951 return createFboLayer(layer, bounds, clip, previousFbo);
Romain Guyeb993562010-10-05 18:14:38 -0700952 } else {
953 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700954 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800955 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700956 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700957 // Workaround for some GL drivers. When reading pixels lying outside
958 // of the window we should get undefined values for those pixels.
959 // Unfortunately some drivers will turn the entire target texture black
960 // when reading outside of the window.
961 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
962 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700963 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800964 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700965
Romain Guyb254c242013-06-27 17:15:24 -0700966 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
967 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
968
Romain Guy54be1cd2011-06-13 19:04:27 -0700969 // Enqueue the buffer coordinates to clear the corresponding region later
970 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700971 }
Romain Guyeb993562010-10-05 18:14:38 -0700972 }
Romain Guyf86ef572010-07-01 11:05:42 -0700973
Romain Guyd55a8612010-06-28 17:42:46 -0700974 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700975}
976
Chet Haased48885a2012-08-28 17:43:28 -0700977bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800978 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700979 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700980
Chet Haased48885a2012-08-28 17:43:28 -0700981 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800982 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
983 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700984 mSnapshot->fbo = layer->getFbo();
985 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
986 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
987 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
988 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700989 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700990
Romain Guy2b7028e2012-09-19 17:25:38 -0700991 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700992 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700993 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700994 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
995 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700996
997 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700998 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700999 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -07001000 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -07001001 }
1002
1003 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -07001004 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -07001005
Romain Guyf735c8e2013-01-31 17:45:55 -08001006 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001007
1008 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -07001009 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -08001010 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -07001011 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07001012 glClear(GL_COLOR_BUFFER_BIT);
1013
1014 dirtyClip();
1015
1016 // Change the ortho projection
1017 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
1018 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
1019
1020 return true;
1021}
1022
Romain Guy1c740bc2010-09-13 18:00:09 -07001023/**
1024 * Read the documentation of createLayer() before doing anything in this method.
1025 */
Romain Guy1d83e192010-08-17 11:37:00 -07001026void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
1027 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +00001028 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -07001029 return;
1030 }
1031
Romain Guy8ce00302013-01-15 18:51:42 -08001032 Layer* layer = current->layer;
1033 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -07001034 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -07001035
Chris Craik39a908c2013-06-13 14:39:01 -07001036 bool clipRequired = false;
1037 quickRejectNoScissor(rect, &clipRequired); // safely ignore return, should never be rejected
1038 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1039
Romain Guyeb993562010-10-05 18:14:38 -07001040 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -07001041 endTiling();
1042
Romain Guye0aa84b2012-04-03 19:30:26 -07001043 // Detach the texture from the FBO
1044 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -08001045
1046 layer->removeFbo(false);
1047
Romain Guyeb993562010-10-05 18:14:38 -07001048 // Unbind current FBO and restore previous one
1049 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -07001050 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -07001051
1052 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -07001053 }
1054
Romain Guy9ace8f52011-07-07 20:50:11 -07001055 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -07001056 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -07001057 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001058 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -07001059 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -07001060 }
1061
Romain Guy03750a02010-10-18 14:06:08 -07001062 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -07001063
Romain Guya1d3c912011-12-13 14:55:06 -08001064 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -07001065
Romain Guy5b3b3522010-10-27 18:57:51 -07001066 // When the layer is stored in an FBO, we can save a bit of fillrate by
1067 // drawing only the dirty region
1068 if (fboLayer) {
1069 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -07001070 if (layer->getColorFilter()) {
1071 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -08001072 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001073 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -07001074 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -08001075 resetColorFilter();
1076 }
Romain Guy9ace8f52011-07-07 20:50:11 -07001077 } else if (!rect.isEmpty()) {
1078 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +05301079
1080 save(0);
1081 // the layer contains screen buffer content that shouldn't be alpha modulated
1082 // (and any necessary alpha modulation was handled drawing into the layer)
1083 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001084 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +05301085 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -07001086 }
Romain Guy8b55f372010-08-18 17:10:07 -07001087
Romain Guy746b7402010-10-26 16:27:31 -07001088 dirtyClip();
1089
Romain Guyeb993562010-10-05 18:14:38 -07001090 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -07001091 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -07001092 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -07001093 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -07001094 }
1095}
1096
Romain Guyaa6c24c2011-04-28 18:40:04 -07001097void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -07001098 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001099
1100 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -07001101 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -07001102 setupDrawWithTexture();
1103 } else {
1104 setupDrawWithExternalTexture();
1105 }
1106 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001107 setupDrawColor(alpha, alpha, alpha, alpha);
1108 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001109 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001110 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001111 setupDrawPureColorUniforms();
1112 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001113 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
1114 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001115 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -07001116 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001117 }
Romain Guy3b753822013-03-05 10:27:35 -08001118 if (currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001119 layer->getWidth() == (uint32_t) rect.getWidth() &&
1120 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy3b753822013-03-05 10:27:35 -08001121 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1122 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001123
Romain Guyd21b6e12011-11-30 20:21:23 -08001124 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001125 setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1126 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001127 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001128 setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
1129 }
1130 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001131 setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
1132
1133 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001134}
1135
Romain Guy5b3b3522010-10-27 18:57:51 -07001136void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001137 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001138 const Rect& texCoords = layer->texCoords;
1139 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1140 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001141
Romain Guy9ace8f52011-07-07 20:50:11 -07001142 float x = rect.left;
1143 float y = rect.top;
Romain Guy3b753822013-03-05 10:27:35 -08001144 bool simpleTransform = currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001145 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001146 layer->getHeight() == (uint32_t) rect.getHeight();
1147
1148 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001149 // When we're swapping, the layer is already in screen coordinates
1150 if (!swap) {
Romain Guy3b753822013-03-05 10:27:35 -08001151 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1152 y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001153 }
1154
Romain Guyd21b6e12011-11-30 20:21:23 -08001155 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001156 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001157 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001158 }
1159
Chris Craik16ecda52013-03-29 10:59:59 -07001160 float alpha = getLayerAlpha(layer);
Chris Craike83569c2013-03-20 16:57:09 -07001161 bool blend = layer->isBlend() || alpha < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001162 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Chris Craike83569c2013-03-20 16:57:09 -07001163 layer->getTexture(), alpha, layer->getMode(), blend,
Romain Guy9ace8f52011-07-07 20:50:11 -07001164 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1165 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001166
Romain Guyaa6c24c2011-04-28 18:40:04 -07001167 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1168 } else {
1169 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1170 drawTextureLayer(layer, rect);
1171 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1172 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001173}
1174
Chris Craik34416ea2013-04-15 16:08:28 -07001175/**
1176 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1177 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1178 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1179 * by saveLayer's restore
1180 */
1181#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1182 DRAW_COMMAND; \
1183 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1184 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1185 DRAW_COMMAND; \
1186 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1187 } \
1188 }
1189
1190#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1191
Romain Guy5b3b3522010-10-27 18:57:51 -07001192void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001193 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001194 layer->setRegionAsRect();
1195
Chris Craik34416ea2013-04-15 16:08:28 -07001196 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001197
Romain Guy5b3b3522010-10-27 18:57:51 -07001198 layer->region.clear();
1199 return;
1200 }
1201
Romain Guy211370f2012-02-01 16:10:55 -08001202 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001203 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -08001204 const android::Rect* rects;
1205 Region safeRegion;
1206 if (CC_LIKELY(hasRectToRectTransform())) {
1207 rects = layer->region.getArray(&count);
1208 } else {
1209 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1210 rects = safeRegion.getArray(&count);
1211 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001212
Chris Craik16ecda52013-03-29 10:59:59 -07001213 const float alpha = getLayerAlpha(layer);
Romain Guy9ace8f52011-07-07 20:50:11 -07001214 const float texX = 1.0f / float(layer->getWidth());
1215 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001216 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001217
Romain Guy8ce00302013-01-15 18:51:42 -08001218 setupDraw();
1219
1220 // We must get (and therefore bind) the region mesh buffer
1221 // after we setup drawing in case we need to mess with the
1222 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001223 TextureVertex* mesh = mCaches.getRegionMesh();
Romain Guy03c00b52013-06-20 18:30:28 -07001224 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001225
Romain Guy7230a742011-01-10 22:26:16 -08001226 setupDrawWithTexture();
1227 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001228 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001229 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001230 setupDrawProgram();
1231 setupDrawDirtyRegionsDisabled();
1232 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001233 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001234 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08001235 if (currentTransform().isPureTranslate()) {
1236 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1237 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001238
Romain Guyd21b6e12011-11-30 20:21:23 -08001239 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001240 setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1241 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001242 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001243 setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
1244 }
Romain Guy15bc6432011-12-13 13:11:32 -08001245 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
Romain Guy5b3b3522010-10-27 18:57:51 -07001246
1247 for (size_t i = 0; i < count; i++) {
1248 const android::Rect* r = &rects[i];
1249
1250 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001251 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001252 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001253 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001254
1255 // TODO: Reject quads outside of the clip
1256 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1257 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1258 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1259 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1260
1261 numQuads++;
1262
Romain Guy31e08e92013-06-18 15:53:53 -07001263 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001264 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1265 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001266 numQuads = 0;
1267 mesh = mCaches.getRegionMesh();
1268 }
1269 }
1270
1271 if (numQuads > 0) {
Chris Craik34416ea2013-04-15 16:08:28 -07001272 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1273 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001274 }
1275
Romain Guy5b3b3522010-10-27 18:57:51 -07001276#if DEBUG_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -08001277 drawRegionRects(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001278#endif
1279
1280 layer->region.clear();
1281 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001282}
1283
Romain Guy3a3133d2011-02-01 22:59:58 -08001284void OpenGLRenderer::drawRegionRects(const Region& region) {
1285#if DEBUG_LAYERS_AS_REGIONS
1286 size_t count;
1287 const android::Rect* rects = region.getArray(&count);
1288
1289 uint32_t colors[] = {
1290 0x7fff0000, 0x7f00ff00,
1291 0x7f0000ff, 0x7fff00ff,
1292 };
1293
1294 int offset = 0;
1295 int32_t top = rects[0].top;
1296
1297 for (size_t i = 0; i < count; i++) {
1298 if (top != rects[i].top) {
1299 offset ^= 0x2;
1300 top = rects[i].top;
1301 }
1302
1303 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1304 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1305 SkXfermode::kSrcOver_Mode);
1306 }
1307#endif
1308}
1309
Romain Guy8ce00302013-01-15 18:51:42 -08001310void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1311 SkXfermode::Mode mode, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001312 Vector<float> rects;
1313
1314 SkRegion::Iterator it(region);
1315 while (!it.done()) {
1316 const SkIRect& r = it.rect();
1317 rects.push(r.fLeft);
1318 rects.push(r.fTop);
1319 rects.push(r.fRight);
1320 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001321 it.next();
1322 }
1323
Romain Guy448455f2013-07-22 13:57:50 -07001324 drawColorRects(rects.array(), rects.size(), color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001325}
1326
Romain Guy5b3b3522010-10-27 18:57:51 -07001327void OpenGLRenderer::dirtyLayer(const float left, const float top,
1328 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001329 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001330 Rect bounds(left, top, right, bottom);
1331 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001332 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001333 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001334}
1335
1336void OpenGLRenderer::dirtyLayer(const float left, const float top,
1337 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001338 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001339 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001340 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001341 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001342}
1343
1344void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001345 if (bounds.intersect(*mSnapshot->clipRect)) {
1346 bounds.snapToPixelBoundaries();
1347 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1348 if (!dirty.isEmpty()) {
1349 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001350 }
1351 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001352}
1353
Romain Guy448455f2013-07-22 13:57:50 -07001354void OpenGLRenderer::drawIndexedQuads(Vertex* mesh, GLsizei quadsCount) {
1355 GLsizei elementsCount = quadsCount * 6;
1356 while (elementsCount > 0) {
1357 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1358
1359 setupDrawIndexedVertices(&mesh[0].position[0]);
1360 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1361
1362 elementsCount -= drawCount;
1363 // Though there are 4 vertices in a quad, we use 6 indices per
1364 // quad to draw with GL_TRIANGLES
1365 mesh += (drawCount / 6) * 4;
1366 }
1367}
1368
Romain Guy54be1cd2011-06-13 19:04:27 -07001369void OpenGLRenderer::clearLayerRegions() {
1370 const size_t count = mLayers.size();
1371 if (count == 0) return;
1372
1373 if (!mSnapshot->isIgnored()) {
1374 // Doing several glScissor/glClear here can negatively impact
1375 // GPUs with a tiler architecture, instead we draw quads with
1376 // the Clear blending mode
1377
1378 // The list contains bounds that have already been clipped
1379 // against their initial clip rect, and the current clip
1380 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001381 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001382
Romain Guy448455f2013-07-22 13:57:50 -07001383 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001384 Vertex* vertex = mesh;
1385
1386 for (uint32_t i = 0; i < count; i++) {
1387 Rect* bounds = mLayers.itemAt(i);
1388
Romain Guy54be1cd2011-06-13 19:04:27 -07001389 Vertex::set(vertex++, bounds->left, bounds->top);
1390 Vertex::set(vertex++, bounds->right, bounds->top);
1391 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001392 Vertex::set(vertex++, bounds->right, bounds->bottom);
1393
1394 delete bounds;
1395 }
Romain Guye67307c2013-02-11 18:01:20 -08001396 // We must clear the list of dirty rects before we
1397 // call setupDraw() to prevent stencil setup to do
1398 // the same thing again
1399 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001400
1401 setupDraw(false);
1402 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1403 setupDrawBlending(true, SkXfermode::kClear_Mode);
1404 setupDrawProgram();
1405 setupDrawPureColorUniforms();
1406 setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
1407
Romain Guy448455f2013-07-22 13:57:50 -07001408 drawIndexedQuads(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001409
1410 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001411 } else {
1412 for (uint32_t i = 0; i < count; i++) {
1413 delete mLayers.itemAt(i);
1414 }
Romain Guye67307c2013-02-11 18:01:20 -08001415 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001416 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001417}
1418
Romain Guybd6b79b2010-06-26 00:13:53 -07001419///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001420// State Deferral
1421///////////////////////////////////////////////////////////////////////////////
1422
Chris Craikff785832013-03-08 13:12:16 -08001423bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikc3566d02013-02-04 16:16:33 -08001424 const Rect& currentClip = *(mSnapshot->clipRect);
1425 const mat4& currentMatrix = *(mSnapshot->transform);
1426
Chris Craikff785832013-03-08 13:12:16 -08001427 if (stateDeferFlags & kStateDeferFlag_Draw) {
1428 // state has bounds initialized in local coordinates
1429 if (!state.mBounds.isEmpty()) {
1430 currentMatrix.mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001431 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001432 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1433 // is used, it should more closely duplicate the quickReject logic (in how it uses
1434 // snapToPixelBoundaries)
1435
Chris Craik28ce94a2013-05-31 11:38:03 -07001436 if(!clippedBounds.intersect(currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001437 // quick rejected
1438 return true;
1439 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001440
Chris Craika02c4ed2013-06-14 13:43:58 -07001441 state.mClipSideFlags = kClipSide_None;
Chris Craik28ce94a2013-05-31 11:38:03 -07001442 if (!currentClip.contains(state.mBounds)) {
1443 int& flags = state.mClipSideFlags;
1444 // op partially clipped, so record which sides are clipped for clip-aware merging
1445 if (currentClip.left > state.mBounds.left) flags |= kClipSide_Left;
1446 if (currentClip.top > state.mBounds.top) flags |= kClipSide_Top;
1447 if (currentClip.right < state.mBounds.right) flags |= kClipSide_Right;
1448 if (currentClip.bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
1449 }
1450 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001451 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001452 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1453 // overdraw avoidance (since we don't know what it overlaps)
1454 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikff785832013-03-08 13:12:16 -08001455 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001456 }
1457 }
1458
Chris Craik527a3aa2013-03-04 10:19:31 -08001459 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1460 if (state.mClipValid) {
Chris Craikff785832013-03-08 13:12:16 -08001461 state.mClip.set(currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001462 }
1463
Chris Craik7273daa2013-03-28 11:25:24 -07001464 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1465 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikc3566d02013-02-04 16:16:33 -08001466 state.mMatrix.load(currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001467 state.mDrawModifiers = mDrawModifiers;
1468 state.mAlpha = mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001469 return false;
1470}
1471
Chris Craik527a3aa2013-03-04 10:19:31 -08001472void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Romain Guy3b753822013-03-05 10:27:35 -08001473 currentTransform().load(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001474 mDrawModifiers = state.mDrawModifiers;
1475 mSnapshot->alpha = state.mAlpha;
Chris Craikff785832013-03-08 13:12:16 -08001476
Chris Craik527a3aa2013-03-04 10:19:31 -08001477 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001478 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1479 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001480 dirtyClip();
1481 }
Chris Craikc3566d02013-02-04 16:16:33 -08001482}
1483
Chris Craik28ce94a2013-05-31 11:38:03 -07001484/**
1485 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1486 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1487 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1488 *
1489 * This method should be called when restoreDisplayState() won't be restoring the clip
1490 */
1491void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1492 if (clipRect != NULL) {
1493 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1494 } else {
1495 mSnapshot->setClip(0, 0, mWidth, mHeight);
1496 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001497 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001498 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001499}
1500
Chris Craikc3566d02013-02-04 16:16:33 -08001501///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001502// Transforms
1503///////////////////////////////////////////////////////////////////////////////
1504
1505void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy4c2547f2013-06-11 16:19:24 -07001506 currentTransform().translate(dx, dy);
Romain Guyf6a11b82010-06-23 17:47:49 -07001507}
1508
1509void OpenGLRenderer::rotate(float degrees) {
Romain Guy3b753822013-03-05 10:27:35 -08001510 currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001511}
1512
1513void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001514 currentTransform().scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001515}
1516
Romain Guy807daf72011-01-18 11:19:19 -08001517void OpenGLRenderer::skew(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001518 currentTransform().skew(sx, sy);
Romain Guy807daf72011-01-18 11:19:19 -08001519}
1520
Romain Guyf6a11b82010-06-23 17:47:49 -07001521void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001522 if (matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001523 currentTransform().load(*matrix);
Romain Guye7078592011-10-28 14:32:20 -07001524 } else {
Romain Guy3b753822013-03-05 10:27:35 -08001525 currentTransform().loadIdentity();
Romain Guye7078592011-10-28 14:32:20 -07001526 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001527}
1528
Chris Craikb98a0162013-02-21 11:30:22 -08001529bool OpenGLRenderer::hasRectToRectTransform() {
Romain Guy3b753822013-03-05 10:27:35 -08001530 return CC_LIKELY(currentTransform().rectToRect());
Chris Craikb98a0162013-02-21 11:30:22 -08001531}
1532
Romain Guyf6a11b82010-06-23 17:47:49 -07001533void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001534 currentTransform().copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001535}
1536
1537void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001538 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001539 currentTransform().copyTo(transform);
Romain Guye5ebcb02010-10-15 13:57:28 -07001540 transform.preConcat(*matrix);
Romain Guy3b753822013-03-05 10:27:35 -08001541 currentTransform().load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001542}
1543
1544///////////////////////////////////////////////////////////////////////////////
1545// Clipping
1546///////////////////////////////////////////////////////////////////////////////
1547
Romain Guybb9524b2010-06-22 18:56:38 -07001548void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001549 Rect clip(*mSnapshot->clipRect);
1550 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001551
Romain Guy8a4ac612012-07-17 17:32:48 -07001552 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1553 clip.getWidth(), clip.getHeight())) {
1554 mDirtyClip = false;
1555 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001556}
1557
Romain Guy8ce00302013-01-15 18:51:42 -08001558void OpenGLRenderer::ensureStencilBuffer() {
1559 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1560 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1561 // just hope we have one when hasLayer() returns false.
1562 if (hasLayer()) {
1563 attachStencilBufferToLayer(mSnapshot->layer);
1564 }
1565}
1566
1567void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1568 // The layer's FBO is already bound when we reach this stage
1569 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001570 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1571 // is attached after we initiated tiling. We must turn it off,
1572 // attach the new render buffer then turn tiling back on
1573 endTiling();
1574
Romain Guy8d4aeb72013-02-12 16:08:55 -08001575 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001576 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001577 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001578
Romain Guyf735c8e2013-01-31 17:45:55 -08001579 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001580 }
1581}
1582
1583void OpenGLRenderer::setStencilFromClip() {
1584 if (!mCaches.debugOverdraw) {
1585 if (!mSnapshot->clipRegion->isEmpty()) {
1586 // NOTE: The order here is important, we must set dirtyClip to false
1587 // before any draw call to avoid calling back into this method
1588 mDirtyClip = false;
1589
1590 ensureStencilBuffer();
1591
1592 mCaches.stencil.enableWrite();
1593
1594 // Clear the stencil but first make sure we restrict drawing
1595 // to the region's bounds
1596 bool resetScissor = mCaches.enableScissor();
1597 if (resetScissor) {
1598 // The scissor was not set so we now need to update it
1599 setScissorFromClip();
1600 }
1601 mCaches.stencil.clear();
1602 if (resetScissor) mCaches.disableScissor();
1603
1604 // NOTE: We could use the region contour path to generate a smaller mesh
1605 // Since we are using the stencil we could use the red book path
1606 // drawing technique. It might increase bandwidth usage though.
1607
1608 // The last parameter is important: we are not drawing in the color buffer
1609 // so we don't want to dirty the current layer, if any
1610 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1611
1612 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001613
1614 // Draw the region used to generate the stencil if the appropriate debug
1615 // mode is enabled
1616 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
1617 drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
1618 }
Romain Guy8ce00302013-01-15 18:51:42 -08001619 } else {
1620 mCaches.stencil.disable();
1621 }
1622 }
1623}
1624
Romain Guy9d5316e2010-06-24 19:30:36 -07001625const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001626 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001627}
1628
Chris Craik39a908c2013-06-13 14:39:01 -07001629bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
Chris Craik5e49b302013-07-30 19:05:20 -07001630 bool snapOut, bool* clipRequired) {
Chris Craik39a908c2013-06-13 14:39:01 -07001631 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001632 return true;
1633 }
1634
1635 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001636 currentTransform().mapRect(r);
Chris Craik32f05e32013-09-17 16:20:29 -07001637 r.snapGeometryToPixelBoundaries(snapOut);
Romain Guy8a4ac612012-07-17 17:32:48 -07001638
1639 Rect clipRect(*mSnapshot->clipRect);
1640 clipRect.snapToPixelBoundaries();
1641
Chris Craik39a908c2013-06-13 14:39:01 -07001642 if (!clipRect.intersects(r)) return true;
Romain Guy8a4ac612012-07-17 17:32:48 -07001643
Chris Craik39a908c2013-06-13 14:39:01 -07001644 if (clipRequired) *clipRequired = !clipRect.contains(r);
1645 return false;
Romain Guy35643dd2012-09-18 15:40:58 -07001646}
1647
Romain Guy672433d2013-01-04 19:05:13 -08001648bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1649 SkPaint* paint) {
Chris Craik5e49b302013-07-30 19:05:20 -07001650 // AA geometry will likely have a ramp around it (not accounted for in local bounds). Snap out
1651 // the final mapped rect to ensure correct clipping behavior for the ramp.
1652 bool snapOut = paint->isAntiAlias();
1653
Chris Craikcb4d6002012-09-25 12:00:29 -07001654 if (paint->getStyle() != SkPaint::kFill_Style) {
1655 float outset = paint->getStrokeWidth() * 0.5f;
Chris Craik5e49b302013-07-30 19:05:20 -07001656 return quickReject(left - outset, top - outset, right + outset, bottom + outset, snapOut);
Chris Craikcb4d6002012-09-25 12:00:29 -07001657 } else {
Chris Craik5e49b302013-07-30 19:05:20 -07001658 return quickReject(left, top, right, bottom, snapOut);
Chris Craikcb4d6002012-09-25 12:00:29 -07001659 }
1660}
1661
Chris Craik5e49b302013-07-30 19:05:20 -07001662bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom, bool snapOut) {
Chris Craik39a908c2013-06-13 14:39:01 -07001663 bool clipRequired = false;
Chris Craik5e49b302013-07-30 19:05:20 -07001664 if (quickRejectNoScissor(left, top, right, bottom, snapOut, &clipRequired)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001665 return true;
1666 }
1667
Chris Craik39a908c2013-06-13 14:39:01 -07001668 if (!isDeferred()) {
1669 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guy586cae32012-07-13 15:28:31 -07001670 }
Chris Craik39a908c2013-06-13 14:39:01 -07001671 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001672}
1673
Romain Guy8ce00302013-01-15 18:51:42 -08001674void OpenGLRenderer::debugClip() {
1675#if DEBUG_CLIP_REGIONS
1676 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1677 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1678 }
1679#endif
1680}
1681
Romain Guy079ba2c2010-07-16 14:12:24 -07001682bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy3b753822013-03-05 10:27:35 -08001683 if (CC_LIKELY(currentTransform().rectToRect())) {
Romain Guy8ce00302013-01-15 18:51:42 -08001684 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1685 if (clipped) {
1686 dirtyClip();
1687 }
1688 return !mSnapshot->clipRect->isEmpty();
1689 }
1690
1691 SkPath path;
1692 path.addRect(left, top, right, bottom);
1693
Romain Guyb7b93e02013-08-01 15:29:25 -07001694 return OpenGLRenderer::clipPath(&path, op);
Romain Guy8ce00302013-01-15 18:51:42 -08001695}
1696
1697bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1698 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001699 currentTransform().copyTo(transform);
Romain Guy8ce00302013-01-15 18:51:42 -08001700
1701 SkPath transformed;
1702 path->transform(transform, &transformed);
1703
1704 SkRegion clip;
Romain Guyb7b93e02013-08-01 15:29:25 -07001705 if (!mSnapshot->previous->clipRegion->isEmpty()) {
1706 clip.setRegion(*mSnapshot->previous->clipRegion);
Romain Guy8ce00302013-01-15 18:51:42 -08001707 } else {
Romain Guyb7b93e02013-08-01 15:29:25 -07001708 if (mSnapshot->previous == mFirstSnapshot) {
1709 clip.setRect(0, 0, mWidth, mHeight);
1710 } else {
1711 Rect* bounds = mSnapshot->previous->clipRect;
1712 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1713 }
Romain Guy8ce00302013-01-15 18:51:42 -08001714 }
1715
1716 SkRegion region;
1717 region.setPath(transformed, clip);
1718
1719 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001720 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001721 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001722 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001723 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001724}
1725
Romain Guy735738c2012-12-03 12:34:51 -08001726bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001727 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1728 if (clipped) {
1729 dirtyClip();
1730 }
1731 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001732}
1733
Chet Haasea23eed82012-04-12 15:19:04 -07001734Rect* OpenGLRenderer::getClipRect() {
1735 return mSnapshot->clipRect;
1736}
1737
Romain Guyf6a11b82010-06-23 17:47:49 -07001738///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001739// Drawing commands
1740///////////////////////////////////////////////////////////////////////////////
1741
Romain Guy54be1cd2011-06-13 19:04:27 -07001742void OpenGLRenderer::setupDraw(bool clear) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001743 // TODO: It would be best if we could do this before quickReject()
1744 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001745 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001746 // Make sure setScissor & setStencil happen at the beginning of
1747 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001748 if (mDirtyClip) {
1749 if (mCaches.scissorEnabled) {
1750 setScissorFromClip();
1751 }
Romain Guy8ce00302013-01-15 18:51:42 -08001752 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001753 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001754
Romain Guy70ca14e2010-12-13 18:24:33 -08001755 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001756
Romain Guy70ca14e2010-12-13 18:24:33 -08001757 mSetShaderColor = false;
1758 mColorSet = false;
1759 mColorA = mColorR = mColorG = mColorB = 0.0f;
1760 mTextureUnit = 0;
1761 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001762
1763 // Enable debug highlight when what we're about to draw is tested against
1764 // the stencil buffer and if stencil highlight debugging is on
1765 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1766 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1767 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001768
1769 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001770}
1771
1772void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1773 mDescription.hasTexture = true;
1774 mDescription.hasAlpha8Texture = isAlpha8;
1775}
1776
Romain Guyff316ec2013-02-13 18:39:43 -08001777void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1778 mDescription.hasTexture = true;
1779 mDescription.hasColors = true;
1780 mDescription.hasAlpha8Texture = isAlpha8;
1781}
1782
Romain Guyaa6c24c2011-04-28 18:40:04 -07001783void OpenGLRenderer::setupDrawWithExternalTexture() {
1784 mDescription.hasExternalTexture = true;
1785}
1786
Romain Guy15bc6432011-12-13 13:11:32 -08001787void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001788 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001789}
1790
Chris Craik710f46d2012-09-17 17:25:49 -07001791void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001792 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001793}
1794
Romain Guy8d0d4782010-12-14 20:13:35 -08001795void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1796 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001797 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1798 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1799 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001800 mColorSet = true;
1801 mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
1802}
1803
Romain Guy86568192010-12-14 15:55:39 -08001804void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1805 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001806 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1807 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1808 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001809 mColorSet = true;
1810 mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
1811}
1812
Romain Guy41210632012-07-16 17:04:24 -07001813void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1814 mCaches.fontRenderer->describe(mDescription, paint);
1815}
1816
Romain Guy70ca14e2010-12-13 18:24:33 -08001817void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1818 mColorA = a;
1819 mColorR = r;
1820 mColorG = g;
1821 mColorB = b;
1822 mColorSet = true;
1823 mSetShaderColor = mDescription.setColor(r, g, b, a);
1824}
1825
1826void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001827 if (mDrawModifiers.mShader) {
1828 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001829 }
1830}
1831
1832void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001833 if (mDrawModifiers.mColorFilter) {
1834 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001835 }
1836}
1837
Romain Guyf09ef512011-05-27 11:43:46 -07001838void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1839 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1840 mColorA = 1.0f;
1841 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001842 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001843 }
1844}
1845
Romain Guy70ca14e2010-12-13 18:24:33 -08001846void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001847 // When the blending mode is kClear_Mode, we need to use a modulate color
1848 // argb=1,0,0,0
1849 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001850 bool blend = (mColorSet && mColorA < 1.0f) ||
1851 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1852 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001853}
1854
1855void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001856 // When the blending mode is kClear_Mode, we need to use a modulate color
1857 // argb=1,0,0,0
1858 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001859 blend |= (mColorSet && mColorA < 1.0f) ||
1860 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1861 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1862 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001863}
1864
1865void OpenGLRenderer::setupDrawProgram() {
1866 useProgram(mCaches.programCache.get(mDescription));
1867}
1868
1869void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1870 mTrackDirtyRegions = false;
1871}
1872
1873void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
1874 bool ignoreTransform) {
1875 mModelView.loadTranslate(left, top, 0.0f);
1876 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001877 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
1878 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001879 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001880 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy70ca14e2010-12-13 18:24:33 -08001881 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
1882 }
1883}
1884
Chet Haase8a5cc922011-04-26 07:28:09 -07001885void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
Romain Guy3b753822013-03-05 10:27:35 -08001886 mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
Romain Guy8d0d4782010-12-14 20:13:35 -08001887}
1888
Romain Guy70ca14e2010-12-13 18:24:33 -08001889void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
1890 bool ignoreTransform, bool ignoreModelView) {
1891 if (!ignoreModelView) {
1892 mModelView.loadTranslate(left, top, 0.0f);
1893 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001894 } else {
1895 mModelView.loadIdentity();
1896 }
Romain Guy86568192010-12-14 15:55:39 -08001897 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1898 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001899 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001900 if (mTrackDirtyRegions && dirty) {
Romain Guy3b753822013-03-05 10:27:35 -08001901 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001902 }
1903 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001904 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy86568192010-12-14 15:55:39 -08001905 if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
1906 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001907}
1908
1909void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001910 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001911 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1912 }
1913}
1914
Romain Guy86568192010-12-14 15:55:39 -08001915void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001916 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001917 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001918 }
1919}
1920
Romain Guy70ca14e2010-12-13 18:24:33 -08001921void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001922 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001923 if (ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001924 mModelView.loadInverse(currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001925 }
Chris Craikc3566d02013-02-04 16:16:33 -08001926 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1927 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001928 }
1929}
1930
Romain Guy8d0d4782010-12-14 20:13:35 -08001931void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001932 if (mDrawModifiers.mShader) {
1933 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
Romain Guyc74f45a2013-02-26 19:10:14 -08001934 mat4::identity(), *mSnapshot, &mTextureUnit);
Romain Guy8d0d4782010-12-14 20:13:35 -08001935 }
1936}
1937
Romain Guy70ca14e2010-12-13 18:24:33 -08001938void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001939 if (mDrawModifiers.mColorFilter) {
1940 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001941 }
1942}
1943
Romain Guy41210632012-07-16 17:04:24 -07001944void OpenGLRenderer::setupDrawTextGammaUniforms() {
1945 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1946}
1947
Romain Guy70ca14e2010-12-13 18:24:33 -08001948void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001949 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001950 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001951 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001952}
1953
1954void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001955 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001956 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001957 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001958}
1959
Romain Guyaa6c24c2011-04-28 18:40:04 -07001960void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1961 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001962 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001963 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001964}
1965
Romain Guy8f0095c2011-05-02 17:24:22 -07001966void OpenGLRenderer::setupDrawTextureTransform() {
1967 mDescription.hasTextureTransform = true;
1968}
1969
1970void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001971 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1972 GL_FALSE, &transform.data[0]);
1973}
1974
Romain Guy70ca14e2010-12-13 18:24:33 -08001975void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001976 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001977 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001978 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001979 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001980 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001981 }
Romain Guyd71dd362011-12-12 19:03:35 -08001982
Chris Craikcb4d6002012-09-25 12:00:29 -07001983 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001984 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001985 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001986 }
1987
1988 mCaches.unbindIndicesBuffer();
1989}
1990
Romain Guyff316ec2013-02-13 18:39:43 -08001991void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1992 bool force = mCaches.unbindMeshBuffer();
1993 GLsizei stride = sizeof(ColorTextureVertex);
1994
1995 mCaches.bindPositionVertexPointer(force, vertices, stride);
1996 if (mCaches.currentProgram->texCoords >= 0) {
1997 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1998 }
1999 int slot = mCaches.currentProgram->getAttrib("colors");
2000 if (slot >= 0) {
2001 glEnableVertexAttribArray(slot);
2002 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
2003 }
2004
2005 mCaches.unbindIndicesBuffer();
2006}
2007
Romain Guy3b748a42013-04-17 18:54:38 -07002008void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
2009 bool force = false;
2010 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
2011 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
2012 // use the default VBO found in Caches
2013 if (!vertices || vbo) {
2014 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
2015 } else {
2016 force = mCaches.unbindMeshBuffer();
2017 }
2018 mCaches.bindIndicesBuffer();
2019
Chris Craikcb4d6002012-09-25 12:00:29 -07002020 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08002021 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002022 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08002023 }
Romain Guy70ca14e2010-12-13 18:24:33 -08002024}
2025
Romain Guy448455f2013-07-22 13:57:50 -07002026void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08002027 bool force = mCaches.unbindMeshBuffer();
Romain Guy448455f2013-07-22 13:57:50 -07002028 mCaches.bindIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002029 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07002030}
2031
Romain Guy70ca14e2010-12-13 18:24:33 -08002032///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07002033// Drawing
2034///////////////////////////////////////////////////////////////////////////////
2035
Chris Craikff785832013-03-08 13:12:16 -08002036status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
2037 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07002038 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08002039 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
2040 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07002041 if (displayList && displayList->isRenderable()) {
Chris Craikd90144d2013-03-19 15:03:48 -07002042 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07002043 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08002044 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
2045 displayList->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07002046 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08002047 }
2048
Chris Craik28ce94a2013-05-31 11:38:03 -07002049 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
2050 DeferredDisplayList deferredList(*(mSnapshot->clipRect), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08002051 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
2052 displayList->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07002053
2054 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07002055 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07002056
Chet Haase58d110a2013-04-10 07:43:29 -07002057 return status | deferredList.flush(*this, dirty);
Romain Guy0fe478e2010-11-08 12:08:41 -08002058 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07002059
Romain Guy65549432012-03-26 16:45:05 -07002060 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08002061}
2062
Chris Craikc3566d02013-02-04 16:16:33 -08002063void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07002064 if (displayList) {
Romain Guy7031ff62013-02-22 11:48:16 -08002065 displayList->output(1);
Chet Haaseed30fd82011-04-22 16:18:45 -07002066 }
2067}
2068
Romain Guya168d732011-03-18 16:50:13 -07002069void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
2070 int alpha;
2071 SkXfermode::Mode mode;
2072 getAlphaAndMode(paint, &alpha, &mode);
2073
Romain Guy886b2752013-01-04 12:26:18 -08002074 int color = paint != NULL ? paint->getColor() : 0;
2075
Romain Guya168d732011-03-18 16:50:13 -07002076 float x = left;
2077 float y = top;
2078
Romain Guy886b2752013-01-04 12:26:18 -08002079 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2080
Romain Guya168d732011-03-18 16:50:13 -07002081 bool ignoreTransform = false;
Romain Guy3b753822013-03-05 10:27:35 -08002082 if (currentTransform().isPureTranslate()) {
2083 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2084 y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07002085 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08002086
2087 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08002088 } else {
Romain Guy886b2752013-01-04 12:26:18 -08002089 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07002090 }
2091
Romain Guy3b748a42013-04-17 18:54:38 -07002092 // No need to check for a UV mapper on the texture object, only ARGB_8888
2093 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08002094 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07002095 paint != NULL, color, alpha, mode, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
2096 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07002097}
2098
Romain Guy03c00b52013-06-20 18:30:28 -07002099/**
2100 * Important note: this method is intended to draw batches of bitmaps and
2101 * will not set the scissor enable or dirty the current layer, if any.
2102 * The caller is responsible for properly dirtying the current layer.
2103 */
Romain Guy55b6f952013-06-27 15:27:09 -07002104status_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
Chris Craik996fe652013-09-20 17:13:18 -07002105 TextureVertex* vertices, bool pureTranslate, const Rect& bounds, SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002106 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07002107 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002108 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002109
Chris Craik527a3aa2013-03-04 10:19:31 -08002110 const AutoTexture autoCleanup(texture);
2111
2112 int alpha;
2113 SkXfermode::Mode mode;
2114 getAlphaAndMode(paint, &alpha, &mode);
2115
2116 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik996fe652013-09-20 17:13:18 -07002117 texture->setFilter(pureTranslate ? GL_NEAREST : FILTER(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002118
2119 const float x = (int) floorf(bounds.left + 0.5f);
2120 const float y = (int) floorf(bounds.top + 0.5f);
2121 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2122 int color = paint != NULL ? paint->getColor() : 0;
2123 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2124 texture->id, paint != NULL, color, alpha, mode,
2125 &vertices[0].position[0], &vertices[0].texture[0],
Romain Guy03c00b52013-06-20 18:30:28 -07002126 GL_TRIANGLES, bitmapCount * 6, true, true, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002127 } else {
2128 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2129 texture->id, alpha / 255.0f, mode, texture->blend,
2130 &vertices[0].position[0], &vertices[0].texture[0],
Romain Guy03c00b52013-06-20 18:30:28 -07002131 GL_TRIANGLES, bitmapCount * 6, false, true, 0, true, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002132 }
2133
2134 return DrawGlInfo::kStatusDrew;
2135}
2136
Chet Haase48659092012-05-31 15:21:51 -07002137status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002138 const float right = left + bitmap->width();
2139 const float bottom = top + bitmap->height();
2140
2141 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002142 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002143 }
2144
Romain Guya1d3c912011-12-13 14:55:06 -08002145 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002146 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002147 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002148 const AutoTexture autoCleanup(texture);
2149
Romain Guy211370f2012-02-01 16:10:55 -08002150 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002151 drawAlphaBitmap(texture, left, top, paint);
2152 } else {
2153 drawTextureRect(left, top, right, bottom, texture, paint);
2154 }
Chet Haase48659092012-05-31 15:21:51 -07002155
2156 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002157}
2158
Chet Haase48659092012-05-31 15:21:51 -07002159status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002160 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2161 const mat4 transform(*matrix);
2162 transform.mapRect(r);
2163
Romain Guy6926c722010-07-12 20:20:03 -07002164 if (quickReject(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002165 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002166 }
2167
Romain Guya1d3c912011-12-13 14:55:06 -08002168 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002169 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002170 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002171 const AutoTexture autoCleanup(texture);
2172
Romain Guy5b3b3522010-10-27 18:57:51 -07002173 // This could be done in a cheaper way, all we need is pass the matrix
2174 // to the vertex shader. The save/restore is a bit overkill.
2175 save(SkCanvas::kMatrix_SaveFlag);
2176 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08002177 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2178 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2179 } else {
2180 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2181 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002182 restore();
Chet Haase48659092012-05-31 15:21:51 -07002183
2184 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002185}
2186
Chet Haase48659092012-05-31 15:21:51 -07002187status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002188 const float right = left + bitmap->width();
2189 const float bottom = top + bitmap->height();
2190
2191 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002192 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002193 }
2194
2195 mCaches.activeTexture(0);
2196 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2197 const AutoTexture autoCleanup(texture);
2198
Romain Guy886b2752013-01-04 12:26:18 -08002199 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2200 drawAlphaBitmap(texture, left, top, paint);
2201 } else {
2202 drawTextureRect(left, top, right, bottom, texture, paint);
2203 }
Chet Haase48659092012-05-31 15:21:51 -07002204
2205 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002206}
2207
Chet Haase48659092012-05-31 15:21:51 -07002208status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08002209 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08002210 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002211 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002212 }
2213
Chris Craik39a908c2013-06-13 14:39:01 -07002214 // TODO: use quickReject on bounds from vertices
2215 mCaches.enableScissor();
2216
Romain Guyb18d2d02011-02-10 15:52:54 -08002217 float left = FLT_MAX;
2218 float top = FLT_MAX;
2219 float right = FLT_MIN;
2220 float bottom = FLT_MIN;
2221
Romain Guya92bb4d2012-10-16 11:08:44 -07002222 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002223
Romain Guyff316ec2013-02-13 18:39:43 -08002224 ColorTextureVertex mesh[count];
2225 ColorTextureVertex* vertex = mesh;
2226
2227 bool cleanupColors = false;
2228 if (!colors) {
2229 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2230 colors = new int[colorsCount];
2231 memset(colors, 0xff, colorsCount * sizeof(int));
2232 cleanupColors = true;
2233 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002234
Romain Guy3b748a42013-04-17 18:54:38 -07002235 mCaches.activeTexture(0);
2236 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2237 const UvMapper& mapper(getMapper(texture));
2238
Romain Guy5a7b4662011-01-20 19:09:30 -08002239 for (int32_t y = 0; y < meshHeight; y++) {
2240 for (int32_t x = 0; x < meshWidth; x++) {
2241 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2242
2243 float u1 = float(x) / meshWidth;
2244 float u2 = float(x + 1) / meshWidth;
2245 float v1 = float(y) / meshHeight;
2246 float v2 = float(y + 1) / meshHeight;
2247
Romain Guy3b748a42013-04-17 18:54:38 -07002248 mapper.map(u1, v1, u2, v2);
2249
Romain Guy5a7b4662011-01-20 19:09:30 -08002250 int ax = i + (meshWidth + 1) * 2;
2251 int ay = ax + 1;
2252 int bx = i;
2253 int by = bx + 1;
2254 int cx = i + 2;
2255 int cy = cx + 1;
2256 int dx = i + (meshWidth + 1) * 2 + 2;
2257 int dy = dx + 1;
2258
Romain Guyff316ec2013-02-13 18:39:43 -08002259 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2260 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2261 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002262
Romain Guyff316ec2013-02-13 18:39:43 -08002263 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2264 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2265 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002266
Romain Guya92bb4d2012-10-16 11:08:44 -07002267 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2268 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2269 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2270 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002271 }
2272 }
2273
Romain Guya92bb4d2012-10-16 11:08:44 -07002274 if (quickReject(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002275 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002276 return DrawGlInfo::kStatusDone;
2277 }
2278
Romain Guyff316ec2013-02-13 18:39:43 -08002279 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002280 texture = mCaches.textureCache.get(bitmap);
2281 if (!texture) {
2282 if (cleanupColors) delete[] colors;
2283 return DrawGlInfo::kStatusDone;
2284 }
Romain Guyff316ec2013-02-13 18:39:43 -08002285 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002286 const AutoTexture autoCleanup(texture);
2287
2288 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2289 texture->setFilter(FILTER(paint), true);
2290
2291 int alpha;
2292 SkXfermode::Mode mode;
2293 getAlphaAndMode(paint, &alpha, &mode);
2294
Romain Guyff316ec2013-02-13 18:39:43 -08002295 float a = alpha / 255.0f;
2296
Romain Guya92bb4d2012-10-16 11:08:44 -07002297 if (hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08002298 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002299 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002300
Romain Guyff316ec2013-02-13 18:39:43 -08002301 setupDraw();
2302 setupDrawWithTextureAndColor();
2303 setupDrawColor(a, a, a, a);
2304 setupDrawColorFilter();
2305 setupDrawBlending(true, mode, false);
2306 setupDrawProgram();
2307 setupDrawDirtyRegionsDisabled();
2308 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2309 setupDrawTexture(texture->id);
2310 setupDrawPureColorUniforms();
2311 setupDrawColorFilterUniforms();
2312 setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2313
2314 glDrawArrays(GL_TRIANGLES, 0, count);
2315
Romain Guyff316ec2013-02-13 18:39:43 -08002316 int slot = mCaches.currentProgram->getAttrib("colors");
2317 if (slot >= 0) {
2318 glDisableVertexAttribArray(slot);
2319 }
2320
2321 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002322
2323 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002324}
2325
Chet Haase48659092012-05-31 15:21:51 -07002326status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002327 float srcLeft, float srcTop, float srcRight, float srcBottom,
2328 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002329 SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002330 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002331 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002332 }
2333
Romain Guya1d3c912011-12-13 14:55:06 -08002334 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002335 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002336 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002337 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002338
Romain Guy8ba548f2010-06-30 19:21:21 -07002339 const float width = texture->width;
2340 const float height = texture->height;
2341
Romain Guy3b748a42013-04-17 18:54:38 -07002342 float u1 = fmax(0.0f, srcLeft / width);
2343 float v1 = fmax(0.0f, srcTop / height);
2344 float u2 = fmin(1.0f, srcRight / width);
2345 float v2 = fmin(1.0f, srcBottom / height);
2346
2347 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002348
Romain Guy03750a02010-10-18 14:06:08 -07002349 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002350 resetDrawTextureTexCoords(u1, v1, u2, v2);
2351
Romain Guy03750a02010-10-18 14:06:08 -07002352 int alpha;
2353 SkXfermode::Mode mode;
2354 getAlphaAndMode(paint, &alpha, &mode);
2355
Romain Guyd21b6e12011-11-30 20:21:23 -08002356 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2357
Romain Guy886b2752013-01-04 12:26:18 -08002358 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2359 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002360
Romain Guy886b2752013-01-04 12:26:18 -08002361 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2362 // Apply a scale transform on the canvas only when a shader is in use
2363 // Skia handles the ratio between the dst and src rects as a scale factor
2364 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002365 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002366 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002367
Romain Guy3b753822013-03-05 10:27:35 -08002368 if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
2369 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
2370 float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002371
2372 dstRight = x + (dstRight - dstLeft);
2373 dstBottom = y + (dstBottom - dstTop);
2374
2375 dstLeft = x;
2376 dstTop = y;
2377
2378 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2379 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002380 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002381 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002382 }
2383
2384 if (CC_UNLIKELY(useScaleTransform)) {
2385 save(SkCanvas::kMatrix_SaveFlag);
2386 translate(dstLeft, dstTop);
2387 scale(scaleX, scaleY);
2388
2389 dstLeft = 0.0f;
2390 dstTop = 0.0f;
2391
2392 dstRight = srcRight - srcLeft;
2393 dstBottom = srcBottom - srcTop;
2394 }
2395
2396 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2397 int color = paint ? paint->getColor() : 0;
2398 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2399 texture->id, paint != NULL, color, alpha, mode,
2400 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2401 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2402 } else {
2403 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2404 texture->id, alpha / 255.0f, mode, texture->blend,
2405 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2406 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2407 }
2408
2409 if (CC_UNLIKELY(useScaleTransform)) {
2410 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002411 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002412
2413 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002414
2415 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002416}
2417
Romain Guy3b748a42013-04-17 18:54:38 -07002418status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -07002419 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002420 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002421 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002422 }
2423
Romain Guy4c2547f2013-06-11 16:19:24 -07002424 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002425 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2426 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002427
Romain Guy03c00b52013-06-20 18:30:28 -07002428 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002429}
2430
Romain Guy03c00b52013-06-20 18:30:28 -07002431status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
2432 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002433 if (quickReject(left, top, right, bottom)) {
2434 return DrawGlInfo::kStatusDone;
2435 }
2436
Romain Guy211370f2012-02-01 16:10:55 -08002437 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002438 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002439 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002440 if (!texture) return DrawGlInfo::kStatusDone;
2441 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002442
Romain Guya4adcf02013-02-28 12:15:35 -08002443 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2444 texture->setFilter(GL_LINEAR, true);
2445
Romain Guy03c00b52013-06-20 18:30:28 -07002446 int alpha;
2447 SkXfermode::Mode mode;
2448 getAlphaAndMode(paint, &alpha, &mode);
2449
Romain Guy3b753822013-03-05 10:27:35 -08002450 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002451 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002452 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guy3b753822013-03-05 10:27:35 -08002453 const float offsetX = left + currentTransform().getTranslateX();
2454 const float offsetY = top + currentTransform().getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002455 const size_t count = mesh->quads.size();
2456 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002457 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002458 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002459 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2460 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2461 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002462 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002463 dirtyLayer(left + bounds.left, top + bounds.top,
Romain Guy3b753822013-03-05 10:27:35 -08002464 left + bounds.right, top + bounds.bottom, currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002465 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002466 }
2467 }
2468
Romain Guy211370f2012-02-01 16:10:55 -08002469 if (CC_LIKELY(pureTranslate)) {
Romain Guy3b753822013-03-05 10:27:35 -08002470 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2471 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002472
Romain Guy3b748a42013-04-17 18:54:38 -07002473 right = x + right - left;
2474 bottom = y + bottom - top;
2475 drawIndexedTextureMesh(x, y, right, bottom, texture->id, alpha / 255.0f,
2476 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2477 GL_TRIANGLES, mesh->indexCount, false, true,
2478 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002479 } else {
Romain Guy3b748a42013-04-17 18:54:38 -07002480 drawIndexedTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2481 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2482 GL_TRIANGLES, mesh->indexCount, false, false,
2483 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002484 }
Romain Guy054dc182010-10-15 17:55:25 -07002485 }
Chet Haase48659092012-05-31 15:21:51 -07002486
2487 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002488}
2489
Romain Guy03c00b52013-06-20 18:30:28 -07002490/**
2491 * Important note: this method is intended to draw batches of 9-patch objects and
2492 * will not set the scissor enable or dirty the current layer, if any.
2493 * The caller is responsible for properly dirtying the current layer.
2494 */
2495status_t OpenGLRenderer::drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
2496 TextureVertex* vertices, uint32_t indexCount, SkPaint* paint) {
2497 mCaches.activeTexture(0);
2498 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2499 if (!texture) return DrawGlInfo::kStatusDone;
2500 const AutoTexture autoCleanup(texture);
2501
2502 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2503 texture->setFilter(GL_LINEAR, true);
2504
2505 int alpha;
2506 SkXfermode::Mode mode;
2507 getAlphaAndMode(paint, &alpha, &mode);
2508
2509 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, alpha / 255.0f,
2510 mode, texture->blend, &vertices[0].position[0], &vertices[0].texture[0],
2511 GL_TRIANGLES, indexCount, false, true, 0, true, false);
2512
2513 return DrawGlInfo::kStatusDrew;
2514}
2515
Chris Craik65cd6122012-12-10 17:56:27 -08002516status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2517 bool useOffset) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002518 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002519 // no vertices to draw
2520 return DrawGlInfo::kStatusDone;
2521 }
2522
Chris Craikcb4d6002012-09-25 12:00:29 -07002523 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002524 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2525 bool isAA = paint->isAntiAlias();
2526
Chris Craik710f46d2012-09-17 17:25:49 -07002527 setupDraw();
2528 setupDrawNoTexture();
2529 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002530 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2531 setupDrawColorFilter();
2532 setupDrawShader();
2533 setupDrawBlending(isAA, mode);
2534 setupDrawProgram();
Chris Craik65cd6122012-12-10 17:56:27 -08002535 setupDrawModelViewIdentity(useOffset);
Chris Craik710f46d2012-09-17 17:25:49 -07002536 setupDrawColorUniforms();
2537 setupDrawColorFilterUniforms();
2538 setupDrawShaderIdentityUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002539
Chris Craik710f46d2012-09-17 17:25:49 -07002540 void* vertices = vertexBuffer.getBuffer();
2541 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002542 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002543 mCaches.resetTexCoordsVertexPointer();
2544 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002545
Chris Craik710f46d2012-09-17 17:25:49 -07002546 int alphaSlot = -1;
2547 if (isAA) {
2548 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2549 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002550
Chris Craik710f46d2012-09-17 17:25:49 -07002551 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002552 glEnableVertexAttribArray(alphaSlot);
2553 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002554 }
Romain Guy04299382012-07-18 17:15:41 -07002555
Chris Craik6d29c8d2013-05-08 18:35:44 -07002556 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Romain Guy04299382012-07-18 17:15:41 -07002557
Chris Craik710f46d2012-09-17 17:25:49 -07002558 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002559 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002560 }
Chris Craik65cd6122012-12-10 17:56:27 -08002561
2562 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002563}
2564
2565/**
Chris Craik65cd6122012-12-10 17:56:27 -08002566 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2567 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2568 * screen space in all directions. However, instead of using a fragment shader to compute the
2569 * translucency of the color from its position, we simply use a varying parameter to define how far
2570 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2571 *
2572 * Doesn't yet support joins, caps, or path effects.
2573 */
2574status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2575 VertexBuffer vertexBuffer;
2576 // TODO: try clipping large paths to viewport
2577 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2578
Romain Guyc46d07a2013-03-15 19:06:39 -07002579 if (hasLayer()) {
2580 SkRect bounds = path.getBounds();
2581 PathTessellator::expandBoundsForStroke(bounds, paint, false);
2582 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2583 }
Chris Craik65cd6122012-12-10 17:56:27 -08002584
2585 return drawVertexBuffer(vertexBuffer, paint);
2586}
2587
2588/**
2589 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2590 * and additional geometry for defining an alpha slope perimeter.
2591 *
2592 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2593 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2594 * in-shader alpha region, but found it to be taxing on some GPUs.
2595 *
2596 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2597 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002598 */
Chet Haase48659092012-05-31 15:21:51 -07002599status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002600 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002601
Chris Craik65cd6122012-12-10 17:56:27 -08002602 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002603
Chris Craik65cd6122012-12-10 17:56:27 -08002604 VertexBuffer buffer;
2605 SkRect bounds;
2606 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002607
2608 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2609 return DrawGlInfo::kStatusDone;
2610 }
2611
Romain Guy3b753822013-03-05 10:27:35 -08002612 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002613
Chris Craik65cd6122012-12-10 17:56:27 -08002614 bool useOffset = !paint->isAntiAlias();
2615 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002616}
2617
Chet Haase48659092012-05-31 15:21:51 -07002618status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002619 if (mSnapshot->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002620
Chris Craik6d29c8d2013-05-08 18:35:44 -07002621 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002622
Chris Craik6d29c8d2013-05-08 18:35:44 -07002623 VertexBuffer buffer;
2624 SkRect bounds;
2625 PathTessellator::tessellatePoints(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002626
Chris Craik6d29c8d2013-05-08 18:35:44 -07002627 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2628 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002629 }
2630
Chris Craik6d29c8d2013-05-08 18:35:44 -07002631 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Chet Haase48659092012-05-31 15:21:51 -07002632
Chris Craik6d29c8d2013-05-08 18:35:44 -07002633 bool useOffset = !paint->isAntiAlias();
2634 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002635}
2636
Chet Haase48659092012-05-31 15:21:51 -07002637status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002638 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002639 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002640
Romain Guyae88e5e2010-10-22 17:49:18 -07002641 Rect& clip(*mSnapshot->clipRect);
2642 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002643
Romain Guy3d58c032010-07-14 16:34:53 -07002644 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002645
2646 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002647}
Romain Guy9d5316e2010-06-24 19:30:36 -07002648
Chet Haase48659092012-05-31 15:21:51 -07002649status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2650 SkPaint* paint) {
2651 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002652 const AutoTexture autoCleanup(texture);
2653
2654 const float x = left + texture->left - texture->offset;
2655 const float y = top + texture->top - texture->offset;
2656
2657 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002658
2659 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002660}
2661
Chet Haase48659092012-05-31 15:21:51 -07002662status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002663 float rx, float ry, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002664 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2665 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002666 return DrawGlInfo::kStatusDone;
2667 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002668
Chris Craikcb4d6002012-09-25 12:00:29 -07002669 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002670 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002671 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002672 right - left, bottom - top, rx, ry, p);
2673 return drawShape(left, top, texture, p);
2674 }
2675
2676 SkPath path;
2677 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002678 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2679 float outset = p->getStrokeWidth() / 2;
2680 rect.outset(outset, outset);
2681 rx += outset;
2682 ry += outset;
2683 }
Chris Craik710f46d2012-09-17 17:25:49 -07002684 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002685 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002686}
2687
Chris Craik710f46d2012-09-17 17:25:49 -07002688status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002689 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002690 x + radius, y + radius, p) ||
2691 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002692 return DrawGlInfo::kStatusDone;
2693 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002694 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002695 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002696 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002697 return drawShape(x - radius, y - radius, texture, p);
2698 }
2699
2700 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002701 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2702 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2703 } else {
2704 path.addCircle(x, y, radius);
2705 }
Chris Craik65cd6122012-12-10 17:56:27 -08002706 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002707}
Romain Guy01d58e42011-01-19 21:54:02 -08002708
Chet Haase48659092012-05-31 15:21:51 -07002709status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002710 SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002711 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2712 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002713 return DrawGlInfo::kStatusDone;
2714 }
Romain Guy01d58e42011-01-19 21:54:02 -08002715
Chris Craikcb4d6002012-09-25 12:00:29 -07002716 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002717 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002718 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002719 return drawShape(left, top, texture, p);
2720 }
2721
2722 SkPath path;
2723 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002724 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2725 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2726 }
Chris Craik710f46d2012-09-17 17:25:49 -07002727 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002728 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002729}
2730
Chet Haase48659092012-05-31 15:21:51 -07002731status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002732 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002733 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2734 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002735 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002736 }
2737
Chris Craik780c1282012-10-04 14:10:49 -07002738 if (fabs(sweepAngle) >= 360.0f) {
2739 return drawOval(left, top, right, bottom, p);
2740 }
2741
2742 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002743 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002744 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002745 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002746 startAngle, sweepAngle, useCenter, p);
2747 return drawShape(left, top, texture, p);
2748 }
2749
2750 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2751 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2752 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2753 }
2754
2755 SkPath path;
2756 if (useCenter) {
2757 path.moveTo(rect.centerX(), rect.centerY());
2758 }
2759 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2760 if (useCenter) {
2761 path.close();
2762 }
Chris Craik65cd6122012-12-10 17:56:27 -08002763 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002764}
2765
Romain Guycf8675e2012-10-02 12:32:25 -07002766// See SkPaintDefaults.h
2767#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2768
Chet Haase48659092012-05-31 15:21:51 -07002769status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002770 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2771 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002772 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002773 }
2774
Chris Craik710f46d2012-09-17 17:25:49 -07002775 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002776 // only fill style is supported by drawConvexPath, since others have to handle joins
2777 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2778 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2779 mCaches.activeTexture(0);
2780 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002781 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002782 return drawShape(left, top, texture, p);
2783 }
2784
2785 SkPath path;
2786 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2787 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2788 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2789 }
2790 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002791 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002792 }
2793
Romain Guy3b753822013-03-05 10:27:35 -08002794 if (p->isAntiAlias() && !currentTransform().isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002795 SkPath path;
2796 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002797 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002798 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002799 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002800 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002801 }
Romain Guyc7d53492010-06-25 13:41:57 -07002802}
Romain Guy9d5316e2010-06-24 19:30:36 -07002803
Raph Levien416a8472012-07-19 22:48:17 -07002804void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2805 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2806 float x, float y) {
2807 mCaches.activeTexture(0);
2808
2809 // NOTE: The drop shadow will not perform gamma correction
2810 // if shader-based correction is enabled
2811 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2812 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002813 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002814 // If the drop shadow exceeds the max texture size or couldn't be
2815 // allocated, skip drawing
2816 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002817 const AutoTexture autoCleanup(shadow);
2818
Chris Craikc3566d02013-02-04 16:16:33 -08002819 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2820 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002821
Chris Craikc3566d02013-02-04 16:16:33 -08002822 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2823 int shadowColor = mDrawModifiers.mShadowColor;
2824 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002825 shadowColor = 0xffffffff;
2826 }
2827
2828 setupDraw();
2829 setupDrawWithTexture(true);
2830 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2831 setupDrawColorFilter();
2832 setupDrawShader();
2833 setupDrawBlending(true, mode);
2834 setupDrawProgram();
2835 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2836 setupDrawTexture(shadow->id);
2837 setupDrawPureColorUniforms();
2838 setupDrawColorFilterUniforms();
2839 setupDrawShaderUniforms();
2840 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2841
2842 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2843}
2844
Romain Guy768bffc2013-02-27 13:50:45 -08002845bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2846 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2847 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2848}
2849
Chet Haase48659092012-05-31 15:21:51 -07002850status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002851 const float* positions, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002852 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002853 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002854 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002855
Romain Guy671d6cf2012-01-18 12:39:17 -08002856 // NOTE: Skia does not support perspective transform on drawPosText yet
Romain Guy3b753822013-03-05 10:27:35 -08002857 if (!currentTransform().isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002858 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002859 }
2860
Chris Craik39a908c2013-06-13 14:39:01 -07002861 mCaches.enableScissor();
2862
Romain Guy671d6cf2012-01-18 12:39:17 -08002863 float x = 0.0f;
2864 float y = 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002865 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002866 if (pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002867 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2868 y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002869 }
2870
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002871 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002872 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002873
2874 int alpha;
2875 SkXfermode::Mode mode;
2876 getAlphaAndMode(paint, &alpha, &mode);
2877
Chris Craikc3566d02013-02-04 16:16:33 -08002878 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002879 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2880 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002881 }
2882
Romain Guy671d6cf2012-01-18 12:39:17 -08002883 // Pick the appropriate texture filtering
Romain Guy3b753822013-03-05 10:27:35 -08002884 bool linearFilter = currentTransform().changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002885 if (pureTranslate && !linearFilter) {
2886 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2887 }
Romain Guy257ae352013-03-20 16:31:12 -07002888 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002889
2890 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2891 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2892
Romain Guy211370f2012-02-01 16:10:55 -08002893 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002894
Victoria Lease1e546812013-06-25 14:25:17 -07002895 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002896 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002897 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002898 if (hasActiveLayer) {
2899 if (!pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002900 currentTransform().mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002901 }
2902 dirtyLayerUnchecked(bounds, getRegion());
2903 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002904 }
Chet Haase48659092012-05-31 15:21:51 -07002905
2906 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002907}
2908
Romain Guy624234f2013-03-05 16:43:31 -08002909mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2910 mat4 fontTransform;
2911 if (CC_LIKELY(transform.isPureTranslate())) {
2912 fontTransform = mat4::identity();
2913 } else {
2914 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002915 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002916 } else {
2917 float sx, sy;
2918 currentTransform().decomposeScale(sx, sy);
2919 fontTransform.loadScale(sx, sy, 1.0f);
2920 }
2921 }
2922 return fontTransform;
2923}
2924
Chris Craik41541822013-05-03 16:35:54 -07002925status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
2926 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002927 DrawOpMode drawOpMode) {
2928
Chris Craik527a3aa2013-03-04 10:19:31 -08002929 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002930 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2931 // drawing as ops from DeferredDisplayList are already filtered for these
2932 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint) ||
2933 quickReject(bounds)) {
2934 return DrawGlInfo::kStatusDone;
2935 }
Romain Guycac5fd32011-12-01 20:08:50 -08002936 }
2937
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002938 const float oldX = x;
2939 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002940
2941 const mat4& transform = currentTransform();
2942 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002943
Romain Guy211370f2012-02-01 16:10:55 -08002944 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002945 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2946 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002947 }
2948
Romain Guy86568192010-12-14 15:55:39 -08002949 int alpha;
2950 SkXfermode::Mode mode;
2951 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002952
Romain Guyc74f45a2013-02-26 19:10:14 -08002953 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2954
Chris Craikc3566d02013-02-04 16:16:33 -08002955 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002956 fontRenderer.setFont(paint, mat4::identity());
2957 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2958 alpha, mode, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002959 }
2960
Romain Guy19d4dd82013-03-04 11:14:26 -08002961 const bool hasActiveLayer = hasLayer();
2962
Romain Guy624234f2013-03-05 16:43:31 -08002963 // We only pass a partial transform to the font renderer. That partial
2964 // matrix defines how glyphs are rasterized. Typically we want glyphs
2965 // to be rasterized at their final size on screen, which means the partial
2966 // matrix needs to take the scale factor into account.
2967 // When a partial matrix is used to transform glyphs during rasterization,
2968 // the mesh is generated with the inverse transform (in the case of scale,
2969 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2970 // apply the full transform matrix at draw time in the vertex shader.
2971 // Applying the full matrix in the shader is the easiest way to handle
2972 // rotation and perspective and allows us to always generated quads in the
2973 // font renderer which greatly simplifies the code, clipping in particular.
2974 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002975 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002976
Romain Guy6620c6d2010-12-06 18:07:02 -08002977 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002978 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002979 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002980
Romain Guy624234f2013-03-05 16:43:31 -08002981 // TODO: Implement better clipping for scaled/rotated text
2982 const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
Chris Craik41541822013-05-03 16:35:54 -07002983 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002984
Raph Levien996e57c2012-07-23 15:22:52 -07002985 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002986 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002987
2988 // don't call issuedrawcommand, do it at end of batch
2989 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002990 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002991 SkPaint paintCopy(*paint);
2992 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2993 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002994 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002995 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002996 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002997 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002998 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002999
Chris Craik527a3aa2013-03-04 10:19:31 -08003000 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08003001 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07003002 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08003003 }
Chris Craik41541822013-05-03 16:35:54 -07003004 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07003005 }
Romain Guy694b5192010-07-21 21:33:20 -07003006
Chris Craik41541822013-05-03 16:35:54 -07003007 drawTextDecorations(text, bytesCount, totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07003008
3009 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07003010}
3011
Chet Haase48659092012-05-31 15:21:51 -07003012status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08003013 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08003014 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07003015 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08003016 }
3017
Chris Craik39a908c2013-06-13 14:39:01 -07003018 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
3019 mCaches.enableScissor();
3020
Romain Guyb1d0a4e2012-07-13 18:25:35 -07003021 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08003022 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07003023 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08003024
3025 int alpha;
3026 SkXfermode::Mode mode;
3027 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07003028 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08003029
Romain Guy97771732012-02-28 18:17:02 -08003030 const Rect* clip = &mSnapshot->getLocalClip();
3031 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08003032
Romain Guy97771732012-02-28 18:17:02 -08003033 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08003034
3035 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07003036 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08003037 if (hasActiveLayer) {
Romain Guy3b753822013-03-05 10:27:35 -08003038 currentTransform().mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08003039 dirtyLayerUnchecked(bounds, getRegion());
3040 }
Romain Guy97771732012-02-28 18:17:02 -08003041 }
Chet Haase48659092012-05-31 15:21:51 -07003042
3043 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08003044}
3045
Chet Haase48659092012-05-31 15:21:51 -07003046status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
3047 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07003048
Romain Guya1d3c912011-12-13 14:55:06 -08003049 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07003050
Romain Guyfb8b7632010-08-23 21:05:08 -07003051 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07003052 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07003053 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07003054
Romain Guy8b55f372010-08-18 17:10:07 -07003055 const float x = texture->left - texture->offset;
3056 const float y = texture->top - texture->offset;
3057
Romain Guy01d58e42011-01-19 21:54:02 -08003058 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07003059
3060 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07003061}
3062
Chris Craika08f95c2013-03-15 17:24:33 -07003063status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07003064 if (!layer) {
3065 return DrawGlInfo::kStatusDone;
3066 }
3067
Romain Guyb2e2f242012-10-17 18:18:35 -07003068 mat4* transform = NULL;
3069 if (layer->isTextureLayer()) {
3070 transform = &layer->getTransform();
3071 if (!transform->isIdentity()) {
3072 save(0);
Romain Guy3b753822013-03-05 10:27:35 -08003073 currentTransform().multiply(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07003074 }
3075 }
3076
Chris Craik39a908c2013-06-13 14:39:01 -07003077 bool clipRequired = false;
Romain Guy35643dd2012-09-18 15:40:58 -07003078 const bool rejected = quickRejectNoScissor(x, y,
Chris Craik5e49b302013-07-30 19:05:20 -07003079 x + layer->layer.getWidth(), y + layer->layer.getHeight(), false, &clipRequired);
Romain Guy35643dd2012-09-18 15:40:58 -07003080
3081 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07003082 if (transform && !transform->isIdentity()) {
3083 restore();
3084 }
Chet Haase48659092012-05-31 15:21:51 -07003085 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08003086 }
3087
Romain Guy5bb3c732012-11-29 17:52:58 -08003088 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08003089
Chris Craik39a908c2013-06-13 14:39:01 -07003090 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08003091 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08003092
Romain Guy211370f2012-02-01 16:10:55 -08003093 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08003094 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3095 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07003096
Romain Guyc88e3572011-01-22 00:32:12 -08003097 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07003098 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3099 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08003100 } else if (layer->mesh) {
Chris Craik16ecda52013-03-29 10:59:59 -07003101 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003102 setupDraw();
3103 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08003104 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08003105 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07003106 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08003107 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08003108 setupDrawPureColorUniforms();
3109 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07003110 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08003111 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3112 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
3113 int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07003114
Romain Guyd21b6e12011-11-30 20:21:23 -08003115 layer->setFilter(GL_NEAREST);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003116 setupDrawModelViewTranslate(tx, ty,
3117 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07003118 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003119 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07003120 setupDrawModelViewTranslate(x, y,
3121 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3122 }
Romain Guyf219da52011-01-16 12:54:25 -08003123
Romain Guy448455f2013-07-22 13:57:50 -07003124 TextureVertex* mesh = &layer->mesh[0];
3125 GLsizei elementsCount = layer->meshElementCount;
3126
3127 while (elementsCount > 0) {
3128 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
3129
3130 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
3131 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3132 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
3133
3134 elementsCount -= drawCount;
3135 // Though there are 4 vertices in a quad, we use 6 indices per
3136 // quad to draw with GL_TRIANGLES
3137 mesh += (drawCount / 6) * 4;
3138 }
Romain Guyf219da52011-01-16 12:54:25 -08003139
Romain Guy3a3133d2011-02-01 22:59:58 -08003140#if DEBUG_LAYERS_AS_REGIONS
3141 drawRegionRects(layer->region);
3142#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003143 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003144
Chris Craikc3566d02013-02-04 16:16:33 -08003145 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07003146
Romain Guy5bb3c732012-11-29 17:52:58 -08003147 if (layer->debugDrawUpdate) {
3148 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07003149 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
3150 0x7f00ff00, SkXfermode::kSrcOver_Mode);
3151 }
Romain Guyf219da52011-01-16 12:54:25 -08003152 }
Chris Craik34416ea2013-04-15 16:08:28 -07003153 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003154
Romain Guyb2e2f242012-10-17 18:18:35 -07003155 if (transform && !transform->isIdentity()) {
3156 restore();
3157 }
3158
Chet Haase48659092012-05-31 15:21:51 -07003159 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003160}
3161
Romain Guy6926c722010-07-12 20:20:03 -07003162///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07003163// Shaders
3164///////////////////////////////////////////////////////////////////////////////
3165
3166void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08003167 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07003168}
3169
Romain Guy06f96e22010-07-30 19:18:16 -07003170void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08003171 mDrawModifiers.mShader = shader;
3172 if (mDrawModifiers.mShader) {
Romain Guy8aa195d2013-06-04 18:00:09 -07003173 mDrawModifiers.mShader->setCaches(mCaches);
Romain Guy06f96e22010-07-30 19:18:16 -07003174 }
Romain Guy7fac2e12010-07-16 17:10:13 -07003175}
3176
Romain Guyd27977d2010-07-14 19:18:51 -07003177///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07003178// Color filters
3179///////////////////////////////////////////////////////////////////////////////
3180
3181void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08003182 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07003183}
3184
3185void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08003186 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07003187}
3188
3189///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07003190// Drop shadow
3191///////////////////////////////////////////////////////////////////////////////
3192
3193void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08003194 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07003195}
3196
3197void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08003198 mDrawModifiers.mHasShadow = true;
3199 mDrawModifiers.mShadowRadius = radius;
3200 mDrawModifiers.mShadowDx = dx;
3201 mDrawModifiers.mShadowDy = dy;
3202 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07003203}
3204
3205///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003206// Draw filters
3207///////////////////////////////////////////////////////////////////////////////
3208
3209void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003210 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3211 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003212 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003213 mDrawModifiers.mPaintFilterClearBits = 0;
3214 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003215}
3216
3217void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003218 mDrawModifiers.mHasDrawFilter = true;
3219 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3220 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003221}
3222
Chris Craika08f95c2013-03-15 17:24:33 -07003223SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003224 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003225 return paint;
3226 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003227
3228 uint32_t flags = paint->getFlags();
3229
3230 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003231 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3232 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003233
3234 return &mFilteredPaint;
3235}
3236
3237///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003238// Drawing implementation
3239///////////////////////////////////////////////////////////////////////////////
3240
Romain Guy3b748a42013-04-17 18:54:38 -07003241Texture* OpenGLRenderer::getTexture(SkBitmap* bitmap) {
3242 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3243 if (!texture) {
3244 return mCaches.textureCache.get(bitmap);
3245 }
3246 return texture;
3247}
3248
Romain Guy01d58e42011-01-19 21:54:02 -08003249void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3250 float x, float y, SkPaint* paint) {
3251 if (quickReject(x, y, x + texture->width, y + texture->height)) {
3252 return;
3253 }
3254
3255 int alpha;
3256 SkXfermode::Mode mode;
3257 getAlphaAndMode(paint, &alpha, &mode);
3258
3259 setupDraw();
3260 setupDrawWithTexture(true);
3261 setupDrawAlpha8Color(paint->getColor(), alpha);
3262 setupDrawColorFilter();
3263 setupDrawShader();
3264 setupDrawBlending(true, mode);
3265 setupDrawProgram();
3266 setupDrawModelView(x, y, x + texture->width, y + texture->height);
3267 setupDrawTexture(texture->id);
3268 setupDrawPureColorUniforms();
3269 setupDrawColorFilterUniforms();
3270 setupDrawShaderUniforms();
3271 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3272
3273 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003274}
3275
Romain Guyf607bdc2010-09-10 19:20:06 -07003276// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003277#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3278#define kStdUnderline_Offset (1.0f / 9.0f)
3279#define kStdUnderline_Thickness (1.0f / 18.0f)
3280
Chris Craik41541822013-05-03 16:35:54 -07003281void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float underlineWidth,
Romain Guy0a417492010-08-16 20:26:20 -07003282 float x, float y, SkPaint* paint) {
3283 // Handle underline and strike-through
3284 uint32_t flags = paint->getFlags();
3285 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003286 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003287
Romain Guy211370f2012-02-01 16:10:55 -08003288 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003289 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003290 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003291
Raph Levien8b4072d2012-07-30 15:50:00 -07003292 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003293 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003294
Romain Guyf6834472011-01-23 13:32:12 -08003295 int linesCount = 0;
3296 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3297 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3298
3299 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003300 float points[pointsCount];
3301 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003302
3303 if (flags & SkPaint::kUnderlineText_Flag) {
3304 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003305 points[currentPoint++] = left;
3306 points[currentPoint++] = top;
3307 points[currentPoint++] = left + underlineWidth;
3308 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003309 }
3310
3311 if (flags & SkPaint::kStrikeThruText_Flag) {
3312 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003313 points[currentPoint++] = left;
3314 points[currentPoint++] = top;
3315 points[currentPoint++] = left + underlineWidth;
3316 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003317 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003318
Romain Guy726aeba2011-06-01 14:52:00 -07003319 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003320
Romain Guy726aeba2011-06-01 14:52:00 -07003321 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003322 }
3323 }
3324}
3325
Romain Guy672433d2013-01-04 19:05:13 -08003326status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3327 if (mSnapshot->isIgnored()) {
3328 return DrawGlInfo::kStatusDone;
3329 }
3330
Romain Guy735738c2012-12-03 12:34:51 -08003331 int color = paint->getColor();
3332 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003333 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003334 color |= 0x00ffffff;
3335 }
3336 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3337
3338 return drawColorRects(rects, count, color, mode);
3339}
3340
3341status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003342 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003343 if (count == 0) {
3344 return DrawGlInfo::kStatusDone;
3345 }
Romain Guy735738c2012-12-03 12:34:51 -08003346
Romain Guy672433d2013-01-04 19:05:13 -08003347 float left = FLT_MAX;
3348 float top = FLT_MAX;
3349 float right = FLT_MIN;
3350 float bottom = FLT_MIN;
3351
Romain Guy448455f2013-07-22 13:57:50 -07003352 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003353 Vertex* vertex = mesh;
3354
Chris Craik2af46352012-11-26 18:30:17 -08003355 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003356 float l = rects[index + 0];
3357 float t = rects[index + 1];
3358 float r = rects[index + 2];
3359 float b = rects[index + 3];
3360
Romain Guy3b753822013-03-05 10:27:35 -08003361 Vertex::set(vertex++, l, t);
3362 Vertex::set(vertex++, r, t);
3363 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003364 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003365
Romain Guy3b753822013-03-05 10:27:35 -08003366 left = fminf(left, l);
3367 top = fminf(top, t);
3368 right = fmaxf(right, r);
3369 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003370 }
3371
Romain Guy3b753822013-03-05 10:27:35 -08003372 if (clip && quickReject(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003373 return DrawGlInfo::kStatusDone;
3374 }
Romain Guy672433d2013-01-04 19:05:13 -08003375
Romain Guy672433d2013-01-04 19:05:13 -08003376 setupDraw();
3377 setupDrawNoTexture();
3378 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3379 setupDrawShader();
3380 setupDrawColorFilter();
3381 setupDrawBlending(mode);
3382 setupDrawProgram();
3383 setupDrawDirtyRegionsDisabled();
Romain Guy735738c2012-12-03 12:34:51 -08003384 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
Romain Guy672433d2013-01-04 19:05:13 -08003385 setupDrawColorUniforms();
3386 setupDrawShaderUniforms();
3387 setupDrawColorFilterUniforms();
Romain Guy672433d2013-01-04 19:05:13 -08003388
Romain Guy8ce00302013-01-15 18:51:42 -08003389 if (dirty && hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08003390 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003391 }
3392
Romain Guy448455f2013-07-22 13:57:50 -07003393 drawIndexedQuads(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003394
3395 return DrawGlInfo::kStatusDrew;
3396}
3397
Romain Guy026c5e162010-06-28 17:12:22 -07003398void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003399 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003400 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003401 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003402 color |= 0x00ffffff;
3403 }
3404
Romain Guy70ca14e2010-12-13 18:24:33 -08003405 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003406 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003407 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003408 setupDrawShader();
3409 setupDrawColorFilter();
3410 setupDrawBlending(mode);
3411 setupDrawProgram();
3412 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3413 setupDrawColorUniforms();
3414 setupDrawShaderUniforms(ignoreTransform);
3415 setupDrawColorFilterUniforms();
3416 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003417
Romain Guyc95c8d62010-09-17 15:31:32 -07003418 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3419}
3420
Romain Guy82ba8142010-07-09 13:25:56 -07003421void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003422 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003423 int alpha;
3424 SkXfermode::Mode mode;
3425 getAlphaAndMode(paint, &alpha, &mode);
3426
Romain Guyd21b6e12011-11-30 20:21:23 -08003427 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003428
Romain Guy3b748a42013-04-17 18:54:38 -07003429 GLvoid* vertices = (GLvoid*) NULL;
3430 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3431
3432 if (texture->uvMapper) {
3433 vertices = &mMeshVertices[0].position[0];
3434 texCoords = &mMeshVertices[0].texture[0];
3435
3436 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3437 texture->uvMapper->map(uvs);
3438
3439 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3440 }
3441
Romain Guy3b753822013-03-05 10:27:35 -08003442 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3443 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
3444 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003445
Romain Guyd21b6e12011-11-30 20:21:23 -08003446 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003447 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07003448 alpha / 255.0f, mode, texture->blend, vertices, texCoords,
3449 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003450 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003451 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003452 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
Romain Guy3b748a42013-04-17 18:54:38 -07003453 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3454 }
3455
3456 if (texture->uvMapper) {
3457 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003458 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003459}
3460
Romain Guybd6b79b2010-06-26 00:13:53 -07003461void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003462 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3463 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003464 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003465}
3466
3467void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003468 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003469 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -07003470 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003471
Romain Guy746b7402010-10-26 16:27:31 -07003472 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003473 setupDrawWithTexture();
3474 setupDrawColor(alpha, alpha, alpha, alpha);
3475 setupDrawColorFilter();
3476 setupDrawBlending(blend, mode, swapSrcDst);
3477 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003478 if (!dirty) setupDrawDirtyRegionsDisabled();
Romain Guy5b3b3522010-10-27 18:57:51 -07003479 if (!ignoreScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003480 setupDrawModelView(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003481 } else {
Romain Guy70ca14e2010-12-13 18:24:33 -08003482 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003483 }
Romain Guy886b2752013-01-04 12:26:18 -08003484 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003485 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003486 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003487 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003488
Romain Guy6820ac82010-09-15 18:11:50 -07003489 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003490}
3491
Romain Guy3b748a42013-04-17 18:54:38 -07003492void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
3493 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
3494 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3495 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
3496
3497 setupDraw();
3498 setupDrawWithTexture();
3499 setupDrawColor(alpha, alpha, alpha, alpha);
3500 setupDrawColorFilter();
3501 setupDrawBlending(blend, mode, swapSrcDst);
3502 setupDrawProgram();
3503 if (!dirty) setupDrawDirtyRegionsDisabled();
3504 if (!ignoreScale) {
3505 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3506 } else {
3507 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3508 }
3509 setupDrawTexture(texture);
3510 setupDrawPureColorUniforms();
3511 setupDrawColorFilterUniforms();
3512 setupDrawMeshIndices(vertices, texCoords, vbo);
3513
3514 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003515}
3516
Romain Guy886b2752013-01-04 12:26:18 -08003517void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3518 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3519 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -08003520 bool ignoreTransform, bool ignoreScale, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003521
3522 setupDraw();
3523 setupDrawWithTexture(true);
3524 if (hasColor) {
3525 setupDrawAlpha8Color(color, alpha);
3526 }
3527 setupDrawColorFilter();
3528 setupDrawShader();
3529 setupDrawBlending(true, mode);
3530 setupDrawProgram();
3531 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik527a3aa2013-03-04 10:19:31 -08003532 if (!ignoreScale) {
3533 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3534 } else {
3535 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3536 }
Romain Guy886b2752013-01-04 12:26:18 -08003537 setupDrawTexture(texture);
3538 setupDrawPureColorUniforms();
3539 setupDrawColorFilterUniforms();
3540 setupDrawShaderUniforms();
3541 setupDrawMesh(vertices, texCoords);
3542
3543 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003544}
3545
Romain Guya5aed0d2010-09-09 14:42:43 -07003546void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003547 ProgramDescription& description, bool swapSrcDst) {
Romain Guy78dd96d2013-05-03 14:24:16 -07003548 if (mCountOverdraw) {
3549 if (!mCaches.blend) glEnable(GL_BLEND);
3550 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3551 glBlendFunc(GL_ONE, GL_ONE);
3552 }
3553
3554 mCaches.blend = true;
3555 mCaches.lastSrcMode = GL_ONE;
3556 mCaches.lastDstMode = GL_ONE;
3557
3558 return;
3559 }
3560
Romain Guy82ba8142010-07-09 13:25:56 -07003561 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003562
Romain Guy82ba8142010-07-09 13:25:56 -07003563 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003564 // These blend modes are not supported by OpenGL directly and have
3565 // to be implemented using shaders. Since the shader will perform
3566 // the blending, turn blending off here
3567 // If the blend mode cannot be implemented using shaders, fall
3568 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003569 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003570 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003571 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003572 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003573
Romain Guy82bc7a72012-01-03 14:13:39 -08003574 if (mCaches.blend) {
3575 glDisable(GL_BLEND);
3576 mCaches.blend = false;
3577 }
3578
3579 return;
3580 } else {
3581 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003582 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003583 }
3584
3585 if (!mCaches.blend) {
3586 glEnable(GL_BLEND);
3587 }
3588
3589 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3590 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3591
3592 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3593 glBlendFunc(sourceMode, destMode);
3594 mCaches.lastSrcMode = sourceMode;
3595 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003596 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003597 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003598 glDisable(GL_BLEND);
3599 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003600 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003601}
3602
Romain Guy889f8d12010-07-29 14:37:42 -07003603bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003604 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003605 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003606 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003607 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003608 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003609 }
Romain Guy6926c722010-07-12 20:20:03 -07003610 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003611}
3612
Romain Guy026c5e162010-06-28 17:12:22 -07003613void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003614 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003615 TextureVertex::setUV(v++, u1, v1);
3616 TextureVertex::setUV(v++, u2, v1);
3617 TextureVertex::setUV(v++, u1, v2);
3618 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003619}
3620
Chris Craik16ecda52013-03-29 10:59:59 -07003621void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003622 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003623 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3624 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003625 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003626 }
Chet Haasedb8c9a62012-03-21 18:54:18 -07003627 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003628}
3629
Chris Craik16ecda52013-03-29 10:59:59 -07003630float OpenGLRenderer::getLayerAlpha(Layer* layer) const {
3631 float alpha;
3632 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3633 alpha = mDrawModifiers.mOverrideLayerAlpha;
3634 } else {
3635 alpha = layer->getAlpha() / 255.0f;
3636 }
3637 return alpha * mSnapshot->alpha;
3638}
3639
Romain Guy9d5316e2010-06-24 19:30:36 -07003640}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003641}; // namespace android