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Benjamin Hendricks227b4762013-09-19 14:40:45 -07001/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package androidx.media.filterfw.decoder;
18
19import android.annotation.TargetApi;
20import android.graphics.SurfaceTexture;
21import android.graphics.SurfaceTexture.OnFrameAvailableListener;
22import android.media.MediaCodec;
23import android.media.MediaCodec.BufferInfo;
24import android.media.MediaFormat;
25import android.view.Surface;
26
27import androidx.media.filterfw.FrameImage2D;
28import androidx.media.filterfw.ImageShader;
29import androidx.media.filterfw.TextureSource;
30
31import java.nio.ByteBuffer;
32
33/**
34 * {@link TrackDecoder} that decodes a video track and renders the frames onto a
35 * {@link SurfaceTexture}.
36 *
37 * This implementation uses the GPU for image operations such as copying
38 * and color-space conversion.
39 */
40@TargetApi(16)
41public class GpuVideoTrackDecoder extends VideoTrackDecoder {
42
43 /**
44 * Identity fragment shader for external textures.
45 */
46 private static final String COPY_FRAGMENT_SHADER =
47 "#extension GL_OES_EGL_image_external : require\n" +
48 "precision mediump float;\n" +
49 "uniform samplerExternalOES tex_sampler_0;\n" +
50 "varying vec2 v_texcoord;\n" +
51 "void main() {\n" +
52 " gl_FragColor = texture2D(tex_sampler_0, v_texcoord);\n" +
53 "}\n";
54
55 private final TextureSource mTextureSource;
56 private final SurfaceTexture mSurfaceTexture; // Access guarded by mFrameMonitor.
57 private final float[] mTransformMatrix;
58
59 private final int mOutputWidth;
60 private final int mOutputHeight;
61
62 private ImageShader mImageShader;
63
64 private long mCurrentPresentationTimeUs;
65
66 public GpuVideoTrackDecoder(
67 int trackIndex, MediaFormat format, Listener listener) {
68 super(trackIndex, format, listener);
69
70 // Create a surface texture to be used by the video track decoder.
71 mTextureSource = TextureSource.newExternalTexture();
72 mSurfaceTexture = new SurfaceTexture(mTextureSource.getTextureId());
73 mSurfaceTexture.detachFromGLContext();
74 mSurfaceTexture.setOnFrameAvailableListener(new OnFrameAvailableListener() {
75 @Override
76 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
77 markFrameAvailable();
78 }
79 });
80
81 mOutputWidth = format.getInteger(MediaFormat.KEY_WIDTH);
82 mOutputHeight = format.getInteger(MediaFormat.KEY_HEIGHT);
83
84 mTransformMatrix = new float[16];
85 }
86
87 @Override
88 protected MediaCodec initMediaCodec(MediaFormat format) {
89 Surface surface = new Surface(mSurfaceTexture);
90 MediaCodec mediaCodec = MediaCodec.createDecoderByType(
91 format.getString(MediaFormat.KEY_MIME));
92 mediaCodec.configure(format, surface, null, 0);
93 surface.release();
94 return mediaCodec;
95 }
96
97 @Override
98 protected boolean onDataAvailable(
99 MediaCodec codec, ByteBuffer[] buffers, int bufferIndex, BufferInfo info) {
100 boolean textureAvailable = waitForFrameGrab();
101
102 mCurrentPresentationTimeUs = info.presentationTimeUs;
103
104 // Only render the next frame if we weren't interrupted.
105 codec.releaseOutputBuffer(bufferIndex, textureAvailable);
106
107 if (textureAvailable) {
108 if (updateTexture()) {
109 notifyListener();
110 }
111 }
112
113 return false;
114 }
115
116 /**
117 * Waits for the texture's {@link OnFrameAvailableListener} to be notified and then updates
118 * the internal {@link SurfaceTexture}.
119 */
120 private boolean updateTexture() {
121 // Wait for the frame we just released to appear in the texture.
122 synchronized (mFrameMonitor) {
123 try {
124 while (!mFrameAvailable) {
125 mFrameMonitor.wait();
126 }
127 mSurfaceTexture.attachToGLContext(mTextureSource.getTextureId());
128 mSurfaceTexture.updateTexImage();
129 mSurfaceTexture.detachFromGLContext();
130 return true;
131 } catch (InterruptedException e) {
132 return false;
133 }
134 }
135 }
136
137 @Override
138 protected void copyFrameDataTo(FrameImage2D outputVideoFrame, int rotation) {
139 TextureSource targetTexture = TextureSource.newExternalTexture();
140 mSurfaceTexture.attachToGLContext(targetTexture.getTextureId());
141 mSurfaceTexture.getTransformMatrix(mTransformMatrix);
142
143 ImageShader imageShader = getImageShader();
144 imageShader.setSourceTransform(mTransformMatrix);
145
146 int outputWidth = mOutputWidth;
147 int outputHeight = mOutputHeight;
148 if (rotation != 0) {
149 float[] targetCoords = getRotationCoords(rotation);
150 imageShader.setTargetCoords(targetCoords);
151 if (needSwapDimension(rotation)) {
152 outputWidth = mOutputHeight;
153 outputHeight = mOutputWidth;
154 }
155 }
156 outputVideoFrame.resize(new int[] { outputWidth, outputHeight });
157 imageShader.process(
158 targetTexture,
159 outputVideoFrame.lockRenderTarget(),
160 outputWidth,
161 outputHeight);
162 outputVideoFrame.setTimestamp(mCurrentPresentationTimeUs * 1000);
163 outputVideoFrame.unlock();
164 targetTexture.release();
165
166 mSurfaceTexture.detachFromGLContext();
167 }
168
169 @Override
170 public void release() {
171 super.release();
172 synchronized (mFrameMonitor) {
173 mTextureSource.release();
174 mSurfaceTexture.release();
175 }
176 }
177
178 /*
179 * This method has to be called on the MFF processing thread.
180 */
181 private ImageShader getImageShader() {
182 if (mImageShader == null) {
183 mImageShader = new ImageShader(COPY_FRAGMENT_SHADER);
184 mImageShader.setTargetRect(0f, 1f, 1f, -1f);
185 }
186 return mImageShader;
187 }
188
189 /**
190 * Get the quad coords for rotation.
191 * @param rotation applied to the frame, value is one of
192 * {ROTATE_NONE, ROTATE_90_RIGHT, ROTATE_180, ROTATE_90_LEFT}
193 * @return coords the calculated quad coords for the given rotation
194 */
195 private static float[] getRotationCoords(int rotation) {
196 switch(rotation) {
197 case MediaDecoder.ROTATE_90_RIGHT:
198 return new float[] { 0f, 0f, 0f, 1f, 1f, 0f, 1f, 1f };
199 case MediaDecoder.ROTATE_180:
200 return new float[] { 1f, 0f, 0f, 0f, 1f, 1f, 0f, 1f };
201 case MediaDecoder.ROTATE_90_LEFT:
202 return new float[] { 1f, 1f, 1f, 0f, 0f, 1f, 0f, 0f };
203 case MediaDecoder.ROTATE_NONE:
204 return new float[] { 0f, 1f, 1f, 1f, 0f, 0f, 1f, 0f };
205 default:
206 throw new IllegalArgumentException("Unsupported rotation angle.");
207 }
208 }
209
210}