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Romain Guy6c319ca2011-01-11 14:29:25 -08001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
Romain Guy3a3133d2011-02-01 22:59:58 -080019#include <ui/Rect.h>
20
Romain Guy09b7c912011-02-02 20:28:09 -080021#include "LayerCache.h"
Romain Guy6c319ca2011-01-11 14:29:25 -080022#include "LayerRenderer.h"
Romain Guy1fc883b2011-01-12 14:30:59 -080023#include "Properties.h"
Romain Guy3a3133d2011-02-01 22:59:58 -080024#include "Rect.h"
Romain Guy6c319ca2011-01-11 14:29:25 -080025
26namespace android {
27namespace uirenderer {
28
29///////////////////////////////////////////////////////////////////////////////
30// Rendering
31///////////////////////////////////////////////////////////////////////////////
32
Romain Guy7d7b5492011-01-24 16:33:45 -080033void LayerRenderer::prepareDirty(float left, float top, float right, float bottom, bool opaque) {
Romain Guyada830f2011-01-13 12:13:20 -080034 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->fbo);
Romain Guy1fc883b2011-01-12 14:30:59 -080035
Romain Guy62687ec2011-02-02 15:44:19 -080036 glBindFramebuffer(GL_FRAMEBUFFER, mLayer->fbo);
37
Romain Guy09b7c912011-02-02 20:28:09 -080038 const float width = mLayer->layer.getWidth();
39 const float height = mLayer->layer.getHeight();
40
Romain Guyc88e3572011-01-22 00:32:12 -080041#if RENDER_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -080042 Rect dirty(left, top, right, bottom);
43 if (dirty.isEmpty() || (dirty.left <= 0 && dirty.top <= 0 &&
Romain Guy09b7c912011-02-02 20:28:09 -080044 dirty.right >= width && dirty.bottom >= height)) {
Romain Guy3a3133d2011-02-01 22:59:58 -080045 mLayer->region.clear();
Romain Guy09b7c912011-02-02 20:28:09 -080046 dirty.set(0.0f, 0.0f, width, height);
Romain Guy3a3133d2011-02-01 22:59:58 -080047 } else {
Romain Guy09b7c912011-02-02 20:28:09 -080048 dirty.intersect(0.0f, 0.0f, width, height);
Romain Guy3a3133d2011-02-01 22:59:58 -080049 android::Rect r(dirty.left, dirty.top, dirty.right, dirty.bottom);
50 mLayer->region.subtractSelf(r);
51 }
Romain Guyc88e3572011-01-22 00:32:12 -080052
Romain Guy3a3133d2011-02-01 22:59:58 -080053 OpenGLRenderer::prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, opaque);
54#else
Romain Guy09b7c912011-02-02 20:28:09 -080055 OpenGLRenderer::prepareDirty(0.0f, 0.0f, width, height, opaque);
Romain Guy3a3133d2011-02-01 22:59:58 -080056#endif
Romain Guy6c319ca2011-01-11 14:29:25 -080057}
58
59void LayerRenderer::finish() {
60 OpenGLRenderer::finish();
Romain Guy1fc883b2011-01-12 14:30:59 -080061
Romain Guyf219da52011-01-16 12:54:25 -080062 generateMesh();
63
Chet Haase678e0ad2011-01-25 09:37:18 -080064 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->fbo);
Romain Guy42f3a4b2011-01-19 13:42:26 -080065
66 // No need to unbind our FBO, this will be taken care of by the caller
67 // who will invoke OpenGLRenderer::resume()
68}
69
70GLint LayerRenderer::getTargetFbo() {
71 return mLayer->fbo;
Romain Guy6c319ca2011-01-11 14:29:25 -080072}
73
74///////////////////////////////////////////////////////////////////////////////
Romain Guyf219da52011-01-16 12:54:25 -080075// Dirty region tracking
76///////////////////////////////////////////////////////////////////////////////
77
78bool LayerRenderer::hasLayer() {
79 return true;
80}
81
82Region* LayerRenderer::getRegion() {
83#if RENDER_LAYERS_AS_REGIONS
84 if (getSnapshot()->flags & Snapshot::kFlagFboTarget) {
85 return OpenGLRenderer::getRegion();
86 }
87 return &mLayer->region;
88#else
89 return OpenGLRenderer::getRegion();
90#endif
91}
92
93void LayerRenderer::generateMesh() {
94#if RENDER_LAYERS_AS_REGIONS
95 if (mLayer->region.isRect() || mLayer->region.isEmpty()) {
96 if (mLayer->mesh) {
97 delete mLayer->mesh;
98 delete mLayer->meshIndices;
99
100 mLayer->mesh = NULL;
101 mLayer->meshIndices = NULL;
102 mLayer->meshElementCount = 0;
103 }
Romain Guy40667672011-03-18 14:34:03 -0700104
Romain Guy9fc27812011-04-27 14:21:41 -0700105 mLayer->setRegionAsRect();
Romain Guyf219da52011-01-16 12:54:25 -0800106 return;
107 }
108
109 size_t count;
110 const android::Rect* rects = mLayer->region.getArray(&count);
111
112 GLsizei elementCount = count * 6;
113
114 if (mLayer->mesh && mLayer->meshElementCount < elementCount) {
115 delete mLayer->mesh;
116 delete mLayer->meshIndices;
117
118 mLayer->mesh = NULL;
119 mLayer->meshIndices = NULL;
120 }
121
Romain Guy4f09f542011-01-26 22:41:43 -0800122 bool rebuildIndices = false;
Romain Guyf219da52011-01-16 12:54:25 -0800123 if (!mLayer->mesh) {
124 mLayer->mesh = new TextureVertex[count * 4];
125 mLayer->meshIndices = new uint16_t[elementCount];
Romain Guy4f09f542011-01-26 22:41:43 -0800126 rebuildIndices = true;
Romain Guyf219da52011-01-16 12:54:25 -0800127 }
Romain Guy4f09f542011-01-26 22:41:43 -0800128 mLayer->meshElementCount = elementCount;
Romain Guyf219da52011-01-16 12:54:25 -0800129
130 const float texX = 1.0f / float(mLayer->width);
131 const float texY = 1.0f / float(mLayer->height);
132 const float height = mLayer->layer.getHeight();
133
134 TextureVertex* mesh = mLayer->mesh;
135 uint16_t* indices = mLayer->meshIndices;
136
137 for (size_t i = 0; i < count; i++) {
138 const android::Rect* r = &rects[i];
139
140 const float u1 = r->left * texX;
141 const float v1 = (height - r->top) * texY;
142 const float u2 = r->right * texX;
143 const float v2 = (height - r->bottom) * texY;
144
145 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
146 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
147 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
148 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
149
Romain Guy4f09f542011-01-26 22:41:43 -0800150 if (rebuildIndices) {
151 uint16_t quad = i * 4;
152 int index = i * 6;
153 indices[index ] = quad; // top-left
154 indices[index + 1] = quad + 1; // top-right
155 indices[index + 2] = quad + 2; // bottom-left
156 indices[index + 3] = quad + 2; // bottom-left
157 indices[index + 4] = quad + 1; // top-right
158 indices[index + 5] = quad + 3; // bottom-right
159 }
Romain Guyf219da52011-01-16 12:54:25 -0800160 }
161#endif
162}
163
164///////////////////////////////////////////////////////////////////////////////
165// Layers management
Romain Guy6c319ca2011-01-11 14:29:25 -0800166///////////////////////////////////////////////////////////////////////////////
167
Romain Guyada830f2011-01-13 12:13:20 -0800168Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) {
Romain Guy1fc883b2011-01-12 14:30:59 -0800169 LAYER_RENDERER_LOGD("Creating new layer %dx%d", width, height);
170
Romain Guy09b7c912011-02-02 20:28:09 -0800171 GLuint fbo = Caches::getInstance().fboCache.get();
172 if (!fbo) {
173 LOGW("Could not obtain an FBO");
174 return NULL;
175 }
176
177 glActiveTexture(GL_TEXTURE0);
178 Layer* layer = Caches::getInstance().layerCache.get(width, height);
179 if (!layer) {
180 LOGW("Could not obtain a layer");
181 return NULL;
182 }
183
184 layer->fbo = fbo;
185 layer->layer.set(0.0f, 0.0f, width, height);
186 layer->texCoords.set(0.0f, height / float(layer->height),
187 width / float(layer->width), 0.0f);
188 layer->alpha = 255;
189 layer->mode = SkXfermode::kSrcOver_Mode;
190 layer->blend = !isOpaque;
191 layer->colorFilter = NULL;
192 layer->region.clear();
Romain Guyada830f2011-01-13 12:13:20 -0800193
Romain Guy6c319ca2011-01-11 14:29:25 -0800194 GLuint previousFbo;
195 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
196
Romain Guyada830f2011-01-13 12:13:20 -0800197 glBindFramebuffer(GL_FRAMEBUFFER, layer->fbo);
Romain Guyada830f2011-01-13 12:13:20 -0800198 glBindTexture(GL_TEXTURE_2D, layer->texture);
Romain Guy6c319ca2011-01-11 14:29:25 -0800199
Romain Guy09b7c912011-02-02 20:28:09 -0800200 // Initialize the texture if needed
201 if (layer->empty) {
202 layer->empty = false;
203 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->width, layer->height, 0,
204 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy6c319ca2011-01-11 14:29:25 -0800205
Romain Guy09b7c912011-02-02 20:28:09 -0800206 if (glGetError() != GL_NO_ERROR) {
207 LOGD("Could not allocate texture");
208 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
209 glDeleteTextures(1, &layer->texture);
210 Caches::getInstance().fboCache.put(fbo);
211 delete layer;
212 return NULL;
213 }
Romain Guy6c319ca2011-01-11 14:29:25 -0800214 }
215
216 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guyada830f2011-01-13 12:13:20 -0800217 layer->texture, 0);
Romain Guy6c319ca2011-01-11 14:29:25 -0800218
Romain Guy40a787f2011-03-02 15:15:42 -0800219 glDisable(GL_SCISSOR_TEST);
220 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
221 glClear(GL_COLOR_BUFFER_BIT);
222 glEnable(GL_SCISSOR_TEST);
223
Romain Guy6c319ca2011-01-11 14:29:25 -0800224 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
225
Romain Guyada830f2011-01-13 12:13:20 -0800226 return layer;
Romain Guy6c319ca2011-01-11 14:29:25 -0800227}
228
Romain Guyada830f2011-01-13 12:13:20 -0800229bool LayerRenderer::resizeLayer(Layer* layer, uint32_t width, uint32_t height) {
230 if (layer) {
231 LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->fbo, width, height);
Romain Guy1fc883b2011-01-12 14:30:59 -0800232
Romain Guy09b7c912011-02-02 20:28:09 -0800233 if (Caches::getInstance().layerCache.resize(layer, width, height)) {
234 layer->layer.set(0.0f, 0.0f, width, height);
235 layer->texCoords.set(0.0f, height / float(layer->height),
236 width / float(layer->width), 0.0f);
237 } else {
238 if (layer->texture) glDeleteTextures(1, &layer->texture);
239 delete layer;
Romain Guyada830f2011-01-13 12:13:20 -0800240 return false;
241 }
Romain Guy6c319ca2011-01-11 14:29:25 -0800242 }
Romain Guy09b7c912011-02-02 20:28:09 -0800243
Romain Guyada830f2011-01-13 12:13:20 -0800244 return true;
Romain Guy6c319ca2011-01-11 14:29:25 -0800245}
246
Romain Guyada830f2011-01-13 12:13:20 -0800247void LayerRenderer::destroyLayer(Layer* layer) {
248 if (layer) {
249 LAYER_RENDERER_LOGD("Destroying layer, fbo = %d", layer->fbo);
Romain Guy1fc883b2011-01-12 14:30:59 -0800250
Romain Guy09b7c912011-02-02 20:28:09 -0800251 if (layer->fbo) {
252 Caches::getInstance().fboCache.put(layer->fbo);
253 }
Romain Guyada830f2011-01-13 12:13:20 -0800254
Romain Guy09b7c912011-02-02 20:28:09 -0800255 if (!Caches::getInstance().layerCache.put(layer)) {
256 if (layer->texture) glDeleteTextures(1, &layer->texture);
257 delete layer;
258 } else {
259 layer->region.clear();
260 }
Romain Guyada830f2011-01-13 12:13:20 -0800261 }
Romain Guy6c319ca2011-01-11 14:29:25 -0800262}
263
Romain Guyada830f2011-01-13 12:13:20 -0800264void LayerRenderer::destroyLayerDeferred(Layer* layer) {
265 if (layer) {
266 LAYER_RENDERER_LOGD("Deferring layer destruction, fbo = %d", layer->fbo);
Romain Guy1fc883b2011-01-12 14:30:59 -0800267
Romain Guyada830f2011-01-13 12:13:20 -0800268 Caches::getInstance().deleteLayerDeferred(layer);
269 }
Romain Guy57066eb2011-01-12 12:53:32 -0800270}
271
Romain Guy6c319ca2011-01-11 14:29:25 -0800272}; // namespace uirenderer
273}; // namespace android