blob: 355a31f3802cf554bdd3050307134e4abbf72539 [file] [log] [blame]
Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Chris Craik98d608d2014-07-17 12:25:11 -070024#include <SkColor.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040025#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070026#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070027
Romain Guye4d01122010-06-16 18:44:05 -070028#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070029#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070030
Romain Guy08aa2cb2011-03-17 11:06:57 -070031#include <private/hwui/DrawGlInfo.h>
32
Romain Guy5b3b3522010-10-27 18:57:51 -070033#include <ui/Rect.h>
34
Romain Guy85bf02f2010-06-22 13:11:24 -070035#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080036#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080037#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070038#include "Fence.h"
John Reck3b202512014-06-23 13:13:08 -070039#include "RenderState.h"
Chris Craik65cd6122012-12-10 17:56:27 -080040#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070041#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080042#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040043#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070044#include "utils/GLUtils.h"
Chris Craik70850ea2014-11-18 10:49:23 -080045#include "utils/TraceUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080046#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080047#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070048
Chris Craik62d307c2014-07-29 10:35:13 -070049#if DEBUG_DETAILED_EVENTS
50 #define EVENT_LOGD(...) eventMarkDEBUG(__VA_ARGS__)
51#else
52 #define EVENT_LOGD(...)
53#endif
54
Romain Guye4d01122010-06-16 18:44:05 -070055namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070056namespace uirenderer {
57
Chris Craik678625242014-02-28 12:26:34 -080058static GLenum getFilter(const SkPaint* paint) {
59 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
60 return GL_LINEAR;
61 }
62 return GL_NEAREST;
63}
Romain Guyd21b6e12011-11-30 20:21:23 -080064
Romain Guy9d5316e2010-06-24 19:30:36 -070065///////////////////////////////////////////////////////////////////////////////
66// Globals
67///////////////////////////////////////////////////////////////////////////////
68
Romain Guy889f8d12010-07-29 14:37:42 -070069/**
70 * Structure mapping Skia xfermodes to OpenGL blending factors.
71 */
72struct Blender {
73 SkXfermode::Mode mode;
74 GLenum src;
75 GLenum dst;
76}; // struct Blender
77
Romain Guy026c5e162010-06-28 17:12:22 -070078// In this array, the index of each Blender equals the value of the first
79// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
80static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070081 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
82 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
83 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
84 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
85 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
86 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
87 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
88 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
89 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
90 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
91 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
92 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
93 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050094 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070095 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070096};
Romain Guye4d01122010-06-16 18:44:05 -070097
Romain Guy87a76572010-09-13 18:11:21 -070098// This array contains the swapped version of each SkXfermode. For instance
99// this array's SrcOver blending mode is actually DstOver. You can refer to
100// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700101static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700102 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
103 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
104 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
105 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
106 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
107 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
108 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
109 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
110 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
111 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
112 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
113 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
114 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500115 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700116 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700117};
118
Romain Guyf6a11b82010-06-23 17:47:49 -0700119///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700120// Functions
121///////////////////////////////////////////////////////////////////////////////
122
123template<typename T>
124static inline T min(T a, T b) {
125 return a < b ? a : b;
126}
127
128///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700129// Constructors/destructor
130///////////////////////////////////////////////////////////////////////////////
131
John Reck3b202512014-06-23 13:13:08 -0700132OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
Chris Craik058fc642014-07-23 18:19:28 -0700133 : mFrameStarted(false)
134 , mCaches(Caches::getInstance())
John Reck3b202512014-06-23 13:13:08 -0700135 , mExtensions(Extensions::getInstance())
Chris Craik058fc642014-07-23 18:19:28 -0700136 , mRenderState(renderState)
137 , mScissorOptimizationDisabled(false)
Chris Craik284b2432014-09-18 16:05:35 -0700138 , mSuppressTiling(false)
139 , mFirstFrameAfterResize(true)
John Reck1aa5d2d2014-07-24 13:38:28 -0700140 , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN})
Chris Craik058fc642014-07-23 18:19:28 -0700141 , mLightRadius(FLT_MIN)
142 , mAmbientShadowAlpha(0)
143 , mSpotShadowAlpha(0) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800144 // *set* draw modifiers to be 0
145 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700146 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700147
Romain Guyac670c02010-07-27 17:39:27 -0700148 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
Romain Guye4d01122010-06-16 18:44:05 -0700149}
150
Romain Guy85bf02f2010-06-22 13:11:24 -0700151OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700152 // The context has already been destroyed at this point, do not call
153 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700154}
155
Romain Guy87e2f7572012-09-24 11:37:12 -0700156void OpenGLRenderer::initProperties() {
157 char property[PROPERTY_VALUE_MAX];
158 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
159 mScissorOptimizationDisabled = !strcasecmp(property, "true");
160 INIT_LOGD(" Scissor optimization %s",
161 mScissorOptimizationDisabled ? "disabled" : "enabled");
162 } else {
163 INIT_LOGD(" Scissor optimization enabled");
164 }
Romain Guy13631f32012-01-30 17:41:55 -0800165}
166
Chris Craik058fc642014-07-23 18:19:28 -0700167void OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius,
168 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
169 mLightCenter = lightCenter;
170 mLightRadius = lightRadius;
171 mAmbientShadowAlpha = ambientShadowAlpha;
172 mSpotShadowAlpha = spotShadowAlpha;
173}
174
Romain Guy13631f32012-01-30 17:41:55 -0800175///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700176// Setup
177///////////////////////////////////////////////////////////////////////////////
178
Chris Craik797b95b2014-05-20 18:10:25 -0700179void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700180 glDisable(GL_DITHER);
181 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
182
183 glEnableVertexAttribArray(Program::kBindingPosition);
Chris Craik284b2432014-09-18 16:05:35 -0700184 mFirstFrameAfterResize = true;
Romain Guy35643dd2012-09-18 15:40:58 -0700185}
186
Romain Guy96885eb2013-03-26 15:05:58 -0700187void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800188 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800189 mCaches.clearGarbage();
Chris Craik69e5adf2014-08-14 13:34:01 -0700190 initializeSaveStack(left, top, right, bottom, mLightCenter);
Romain Guy96885eb2013-03-26 15:05:58 -0700191 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700192 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700193}
194
195status_t OpenGLRenderer::startFrame() {
196 if (mFrameStarted) return DrawGlInfo::kStatusDone;
197 mFrameStarted = true;
198
Romain Guy41308e22012-10-22 20:02:43 -0700199 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700200
Romain Guy96885eb2013-03-26 15:05:58 -0700201 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700202
John Reck3b202512014-06-23 13:13:08 -0700203 mRenderState.setViewport(getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800204
Romain Guy54c1a642012-09-27 17:55:46 -0700205 // Functors break the tiling extension in pretty spectacular ways
206 // This ensures we don't use tiling when a functor is going to be
207 // invoked during the frame
Chris Craik284b2432014-09-18 16:05:35 -0700208 mSuppressTiling = mCaches.hasRegisteredFunctors()
209 || mFirstFrameAfterResize;
210 mFirstFrameAfterResize = false;
Romain Guy54c1a642012-09-27 17:55:46 -0700211
Chris Craikd6b65f62014-01-01 14:45:21 -0800212 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700213
Romain Guy7c450aa2012-09-21 19:15:00 -0700214 debugOverdraw(true, true);
215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 return clear(mTilingClip.left, mTilingClip.top,
217 mTilingClip.right, mTilingClip.bottom, mOpaque);
218}
219
Romain Guy96885eb2013-03-26 15:05:58 -0700220status_t OpenGLRenderer::prepareDirty(float left, float top,
221 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700222
Romain Guy96885eb2013-03-26 15:05:58 -0700223 setupFrameState(left, top, right, bottom, opaque);
224
225 // Layer renderers will start the frame immediately
226 // The framebuffer renderer will first defer the display list
227 // for each layer and wait until the first drawing command
228 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800229 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700230 syncState();
231 updateLayers();
232 } else {
233 return startFrame();
234 }
235
236 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700237}
238
Romain Guydcfc8362013-01-03 13:08:57 -0800239void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
240 // If we know that we are going to redraw the entire framebuffer,
241 // perform a discard to let the driver know we don't need to preserve
242 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800243 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800244 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800245 const bool isFbo = getTargetFbo() == 0;
246 const GLenum attachments[] = {
247 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
248 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800249 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
250 }
251}
252
Romain Guy7c25aab2012-10-18 15:05:02 -0700253status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
John Reck23d307c2014-10-27 12:38:48 -0700254 if (!opaque) {
Romain Guy586cae32012-07-13 15:28:31 -0700255 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700256 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700257 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700258 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700259 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700260
Romain Guy7c25aab2012-10-18 15:05:02 -0700261 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700262 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700263}
264
265void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700266 if (mCaches.blend) {
267 glEnable(GL_BLEND);
268 } else {
269 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700270 }
Romain Guybb9524b2010-06-22 18:56:38 -0700271}
272
henry.uh_chen33f5a592014-07-02 19:36:56 +0800273void OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) {
Romain Guy54c1a642012-09-27 17:55:46 -0700274 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800275 const Snapshot* snapshot = currentSnapshot();
276
Chris Craik14e51302013-12-30 15:32:54 -0800277 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800278 if (snapshot->flags & Snapshot::kFlagFboTarget) {
279 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700280 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700281
henry.uh_chen33f5a592014-07-02 19:36:56 +0800282 startTiling(*clip, getViewportHeight(), opaque, expand);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800283 }
284}
285
henry.uh_chen33f5a592014-07-02 19:36:56 +0800286void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800287 if (!mSuppressTiling) {
henry.uh_chen33f5a592014-07-02 19:36:56 +0800288 if(expand) {
289 // Expand the startTiling region by 1
290 int leftNotZero = (clip.left > 0) ? 1 : 0;
291 int topNotZero = (windowHeight - clip.bottom > 0) ? 1 : 0;
292
293 mCaches.startTiling(
294 clip.left - leftNotZero,
295 windowHeight - clip.bottom - topNotZero,
296 clip.right - clip.left + leftNotZero + 1,
297 clip.bottom - clip.top + topNotZero + 1,
298 opaque);
299 } else {
300 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800301 clip.right - clip.left, clip.bottom - clip.top, opaque);
henry.uh_chen33f5a592014-07-02 19:36:56 +0800302 }
Romain Guy54c1a642012-09-27 17:55:46 -0700303 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700304}
305
306void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700307 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700308}
309
Romain Guyb025b9c2010-09-16 14:16:48 -0700310void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700311 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700312 endTiling();
313
Chris Craik4ac36f82014-12-09 16:54:03 -0800314 for (size_t i = 0; i < mTempPaths.size(); i++) {
315 delete mTempPaths[i];
316 }
317 mTempPaths.clear();
318
Romain Guyca89e2a2013-03-08 17:44:20 -0800319 // When finish() is invoked on FBO 0 we've reached the end
320 // of the current frame
321 if (getTargetFbo() == 0) {
322 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700323 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800324 }
325
Romain Guy11cb6422012-09-21 00:39:43 -0700326 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700327#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700328 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700329#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700330
Romain Guyc15008e2010-11-10 11:59:15 -0800331#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800332 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700333#else
334 if (mCaches.getDebugLevel() & kDebugMemory) {
335 mCaches.dumpMemoryUsage();
336 }
Romain Guyc15008e2010-11-10 11:59:15 -0800337#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700338 }
Romain Guy96885eb2013-03-26 15:05:58 -0700339
340 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700341}
342
Romain Guy35643dd2012-09-18 15:40:58 -0700343void OpenGLRenderer::resumeAfterLayer() {
John Reck3b202512014-06-23 13:13:08 -0700344 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
345 mRenderState.bindFramebuffer(currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700346 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700347
348 mCaches.resetScissor();
349 dirtyClip();
350}
351
John Reckf088c342014-12-12 09:49:29 -0800352status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800353 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700354
Chris Craikd6b65f62014-01-01 14:45:21 -0800355 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700356 clip.snapToPixelBoundaries();
357
Romain Guyd643bb52011-03-01 14:55:21 -0800358 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800359 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800360 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800361 dirtyLayerUnchecked(clip, getRegion());
362 }
Romain Guyd643bb52011-03-01 14:55:21 -0800363
Romain Guy08aa2cb2011-03-17 11:06:57 -0700364 DrawGlInfo info;
365 info.clipLeft = clip.left;
366 info.clipTop = clip.top;
367 info.clipRight = clip.right;
368 info.clipBottom = clip.bottom;
369 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700370 info.width = getViewportWidth();
371 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800372 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700373
John Reck3b202512014-06-23 13:13:08 -0700374 bool prevDirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700375 // setup GL state for functor
376 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700377 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
378 }
John Reck3b202512014-06-23 13:13:08 -0700379 if (mCaches.enableScissor() || prevDirtyClip) {
John Reck25d2f7b2013-09-10 13:12:09 -0700380 setScissorFromClip();
381 }
Chris Craik54f574a2013-08-26 11:23:46 -0700382
John Reck3b202512014-06-23 13:13:08 -0700383 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
384 // Scissor may have been modified, reset dirty clip
385 dirtyClip();
Romain Guycabfcc12011-03-07 18:06:46 -0800386
John Reck750ca6d2014-03-28 16:33:18 -0700387 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800388}
389
Romain Guyf6a11b82010-06-23 17:47:49 -0700390///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700391// Debug
392///////////////////////////////////////////////////////////////////////////////
393
Chris Craik62d307c2014-07-29 10:35:13 -0700394void OpenGLRenderer::eventMarkDEBUG(const char* fmt, ...) const {
395#if DEBUG_DETAILED_EVENTS
396 const int BUFFER_SIZE = 256;
397 va_list ap;
398 char buf[BUFFER_SIZE];
399
400 va_start(ap, fmt);
401 vsnprintf(buf, BUFFER_SIZE, fmt, ap);
402 va_end(ap);
403
404 eventMark(buf);
Andreas Gampe42ddc182014-11-21 09:49:08 -0800405#else
406 (void)fmt;
Chris Craik62d307c2014-07-29 10:35:13 -0700407#endif
408}
409
410
Romain Guy0f667532013-03-01 14:31:04 -0800411void OpenGLRenderer::eventMark(const char* name) const {
412 mCaches.eventMark(0, name);
413}
414
Romain Guy87e2f7572012-09-24 11:37:12 -0700415void OpenGLRenderer::startMark(const char* name) const {
416 mCaches.startMark(0, name);
417}
418
419void OpenGLRenderer::endMark() const {
420 mCaches.endMark();
421}
422
423void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
John Reck3b202512014-06-23 13:13:08 -0700424 mRenderState.debugOverdraw(enable, clear);
Romain Guy87e2f7572012-09-24 11:37:12 -0700425}
426
427void OpenGLRenderer::renderOverdraw() {
428 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700429 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700430
431 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700432 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700433 clip->right - clip->left, clip->bottom - clip->top);
434
Romain Guy627c6fd2013-08-21 11:53:18 -0700435 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700436 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700437 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
438
439 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700440 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700441 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
442
443 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700444 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700445 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
446
447 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700448 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700449 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
450
Romain Guy87e2f7572012-09-24 11:37:12 -0700451 mCaches.stencil.disable();
452 }
453}
454
455///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700456// Layers
457///////////////////////////////////////////////////////////////////////////////
458
459bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Chris Craika7090e02014-06-20 16:01:00 -0700460 if (layer->deferredUpdateScheduled && layer->renderer
461 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700462
Romain Guy7c450aa2012-09-21 19:15:00 -0700463 if (inFrame) {
464 endTiling();
465 debugOverdraw(false, false);
466 }
Romain Guy11cb6422012-09-21 00:39:43 -0700467
Romain Guy96885eb2013-03-26 15:05:58 -0700468 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Chris Craik69e5adf2014-08-14 13:34:01 -0700469 layer->render(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700470 } else {
Chris Craik69e5adf2014-08-14 13:34:01 -0700471 layer->defer(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700472 }
Romain Guy11cb6422012-09-21 00:39:43 -0700473
474 if (inFrame) {
475 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800476 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700477 }
478
Romain Guy5bb3c732012-11-29 17:52:58 -0800479 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700480 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700481
482 return true;
483 }
484
485 return false;
486}
487
488void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700489 // If draw deferring is enabled this method will simply defer
490 // the display list of each individual layer. The layers remain
491 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700492 int count = mLayerUpdates.size();
493 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700494 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
495 startMark("Layer Updates");
496 } else {
497 startMark("Defer Layer Updates");
498 }
Romain Guy11cb6422012-09-21 00:39:43 -0700499
Chris Craik1206b9b2013-04-04 14:46:24 -0700500 // Note: it is very important to update the layers in order
501 for (int i = 0; i < count; i++) {
John Reck0e89e2b2014-10-31 14:49:06 -0700502 Layer* layer = mLayerUpdates.itemAt(i).get();
Romain Guy11cb6422012-09-21 00:39:43 -0700503 updateLayer(layer, false);
Romain Guy11cb6422012-09-21 00:39:43 -0700504 }
Romain Guy11cb6422012-09-21 00:39:43 -0700505
Romain Guy96885eb2013-03-26 15:05:58 -0700506 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
507 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700508 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700509 }
510 endMark();
511 }
512}
513
514void OpenGLRenderer::flushLayers() {
515 int count = mLayerUpdates.size();
516 if (count > 0) {
517 startMark("Apply Layer Updates");
Romain Guy96885eb2013-03-26 15:05:58 -0700518
Chris Craik1206b9b2013-04-04 14:46:24 -0700519 // Note: it is very important to update the layers in order
520 for (int i = 0; i < count; i++) {
Chris Craik70850ea2014-11-18 10:49:23 -0800521 mLayerUpdates.itemAt(i)->flush();
Romain Guy96885eb2013-03-26 15:05:58 -0700522 }
523
524 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700525 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700526
Romain Guy11cb6422012-09-21 00:39:43 -0700527 endMark();
528 }
529}
530
531void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
532 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700533 // Make sure we don't introduce duplicates.
534 // SortedVector would do this automatically but we need to respect
535 // the insertion order. The linear search is not an issue since
536 // this list is usually very short (typically one item, at most a few)
537 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
538 if (mLayerUpdates.itemAt(i) == layer) {
539 return;
540 }
541 }
Romain Guy11cb6422012-09-21 00:39:43 -0700542 mLayerUpdates.push_back(layer);
Romain Guy11cb6422012-09-21 00:39:43 -0700543 }
544}
545
Romain Guye93482f2013-06-17 13:14:51 -0700546void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
547 if (layer) {
548 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
549 if (mLayerUpdates.itemAt(i) == layer) {
550 mLayerUpdates.removeAt(i);
Romain Guye93482f2013-06-17 13:14:51 -0700551 break;
552 }
553 }
554 }
555}
556
Romain Guy40543602013-06-12 15:31:28 -0700557void OpenGLRenderer::flushLayerUpdates() {
Chris Craik70850ea2014-11-18 10:49:23 -0800558 ATRACE_NAME("Update HW Layers");
Romain Guy40543602013-06-12 15:31:28 -0700559 syncState();
560 updateLayers();
561 flushLayers();
562 // Wait for all the layer updates to be executed
563 AutoFence fence;
564}
565
John Reck443a7142014-09-04 17:40:05 -0700566void OpenGLRenderer::markLayersAsBuildLayers() {
567 for (size_t i = 0; i < mLayerUpdates.size(); i++) {
568 mLayerUpdates[i]->wasBuildLayered = true;
569 }
570}
571
Romain Guy11cb6422012-09-21 00:39:43 -0700572///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700573// State management
574///////////////////////////////////////////////////////////////////////////////
575
Chris Craik14e51302013-12-30 15:32:54 -0800576void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700577 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800578 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
579 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700580
Chris Craika64a2be2014-05-14 14:17:01 -0700581 if (restoreViewport) {
John Reck3b202512014-06-23 13:13:08 -0700582 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700583 }
584
Romain Guy2542d192010-08-18 11:47:12 -0700585 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700586 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700587 }
Romain Guy2542d192010-08-18 11:47:12 -0700588
Romain Guy5ec99242010-11-03 16:19:08 -0700589 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700590 endMark(); // Savelayer
Chris Craika8bea8e2014-09-24 11:29:43 -0700591 ATRACE_END(); // SaveLayer
Chris Craik7273daa2013-03-28 11:25:24 -0700592 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800593 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700594 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700595 }
Romain Guybb9524b2010-06-22 18:56:38 -0700596}
597
Romain Guyf6a11b82010-06-23 17:47:49 -0700598///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700599// Layers
600///////////////////////////////////////////////////////////////////////////////
601
602int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700603 const SkPaint* paint, int flags, const SkPath* convexMask) {
Chris Craik4ace7302014-09-14 15:49:54 -0700604 // force matrix/clip isolation for layer
605 flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag;
606
Romain Guyeb993562010-10-05 18:14:38 -0700607 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700608
Chris Craikd6b65f62014-01-01 14:45:21 -0800609 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700610 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700611 }
Romain Guyd55a8612010-06-28 17:42:46 -0700612
613 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700614}
615
Chris Craikd90144d2013-03-19 15:03:48 -0700616void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
617 const Rect untransformedBounds(bounds);
618
Chris Craikd6b65f62014-01-01 14:45:21 -0800619 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700620
621 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800622 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700623 // We cannot work with sub-pixels in this case
624 bounds.snapToPixelBoundaries();
625
626 // When the layer is not an FBO, we may use glCopyTexImage so we
627 // need to make sure the layer does not extend outside the bounds
628 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700629 const Snapshot& previous = *(currentSnapshot()->previous);
630 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
631 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700632 bounds.setEmpty();
633 } else if (fboLayer) {
634 clip.set(bounds);
635 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800636 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700637 inverse.mapRect(clip);
638 clip.snapToPixelBoundaries();
639 if (clip.intersect(untransformedBounds)) {
640 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
641 bounds.set(untransformedBounds);
642 } else {
643 clip.setEmpty();
644 }
645 }
646 } else {
647 bounds.setEmpty();
648 }
649}
650
Chris Craik408eb122013-03-26 18:55:15 -0700651void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
652 bool fboLayer, int alpha) {
653 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
654 bounds.getHeight() > mCaches.maxTextureSize ||
655 (fboLayer && clip.isEmpty())) {
656 mSnapshot->empty = fboLayer;
657 } else {
Chris Craik74cf7e62014-08-07 14:34:46 -0700658 mSnapshot->invisible = mSnapshot->invisible || (alpha <= 0 && fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700659 }
660}
661
Chris Craikd90144d2013-03-19 15:03:48 -0700662int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500663 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700664 const int count = saveSnapshot(flags);
665
Chris Craikd6b65f62014-01-01 14:45:21 -0800666 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700667 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
668 // operations will be able to store and restore the current clip and transform info, and
669 // quick rejection will be correct (for display lists)
670
671 Rect bounds(left, top, right, bottom);
672 Rect clip;
673 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500674 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700675
Chris Craikd6b65f62014-01-01 14:45:21 -0800676 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700677 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
678 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700679 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700680 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700681 }
682 }
683
684 return count;
685}
686
Romain Guy1c740bc2010-09-13 18:00:09 -0700687/**
688 * Layers are viewed by Skia are slightly different than layers in image editing
689 * programs (for instance.) When a layer is created, previously created layers
690 * and the frame buffer still receive every drawing command. For instance, if a
691 * layer is created and a shape intersecting the bounds of the layers and the
692 * framebuffer is draw, the shape will be drawn on both (unless the layer was
693 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
694 *
695 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
696 * texture. Unfortunately, this is inefficient as it requires every primitive to
697 * be drawn n + 1 times, where n is the number of active layers. In practice this
698 * means, for every primitive:
699 * - Switch active frame buffer
700 * - Change viewport, clip and projection matrix
701 * - Issue the drawing
702 *
703 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700704 * To avoid this, layers are implemented in a different way here, at least in the
705 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
706 * is set. When this flag is set we can redirect all drawing operations into a
707 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700708 *
709 * This implementation relies on the frame buffer being at least RGBA 8888. When
710 * a layer is created, only a texture is created, not an FBO. The content of the
711 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700712 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700713 * buffer and drawing continues as normal. This technique therefore treats the
714 * frame buffer as a scratch buffer for the layers.
715 *
716 * To compose the layers back onto the frame buffer, each layer texture
717 * (containing the original frame buffer data) is drawn as a simple quad over
718 * the frame buffer. The trick is that the quad is set as the composition
719 * destination in the blending equation, and the frame buffer becomes the source
720 * of the composition.
721 *
722 * Drawing layers with an alpha value requires an extra step before composition.
723 * An empty quad is drawn over the layer's region in the frame buffer. This quad
724 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
725 * quad is used to multiply the colors in the frame buffer. This is achieved by
726 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
727 * GL_ZERO, GL_SRC_ALPHA.
728 *
729 * Because glCopyTexImage2D() can be slow, an alternative implementation might
730 * be use to draw a single clipped layer. The implementation described above
731 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700732 *
733 * (1) The frame buffer is actually not cleared right away. To allow the GPU
734 * to potentially optimize series of calls to glCopyTexImage2D, the frame
735 * buffer is left untouched until the first drawing operation. Only when
736 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700737 */
Chet Haased48885a2012-08-28 17:43:28 -0700738bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700739 const SkPaint* paint, int flags, const SkPath* convexMask) {
Andreas Gampe1e196742014-11-10 15:23:43 -0800740 if (kDebugLayers) {
741 ALOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
742 ALOGD("Layer cache size = %d", mCaches.layerCache.getSize());
743 }
Romain Guy8ba548f2010-06-30 19:21:21 -0700744
Romain Guyeb993562010-10-05 18:14:38 -0700745 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
746
Romain Guyf607bdc2010-09-10 19:20:06 -0700747 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700748 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700749 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700750 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000751 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700752
753 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800754 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700755 return false;
756 }
Romain Guyf18fd992010-07-08 11:45:51 -0700757
Romain Guya1d3c912011-12-13 14:55:06 -0800758 mCaches.activeTexture(0);
John Reck3b202512014-06-23 13:13:08 -0700759 Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700760 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700761 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700762 }
763
Derek Sollenberger674554f2014-02-19 16:47:32 +0000764 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700765 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700766 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
767 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500768
Chet Haasea23eed82012-04-12 15:19:04 -0700769 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700770 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700771 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda57022010-07-06 11:39:32 -0700772
Romain Guy8fb95422010-08-17 18:38:51 -0700773 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700774 mSnapshot->flags |= Snapshot::kFlagIsLayer;
775 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700776
Chris Craika8bea8e2014-09-24 11:29:43 -0700777 ATRACE_FORMAT_BEGIN("%ssaveLayer %ux%u",
778 fboLayer ? "" : "unclipped ",
779 layer->getWidth(), layer->getHeight());
Chris Craik7273daa2013-03-28 11:25:24 -0700780 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700781 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700782 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700783 } else {
784 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700785 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800786 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700787 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700788 // Workaround for some GL drivers. When reading pixels lying outside
789 // of the window we should get undefined values for those pixels.
790 // Unfortunately some drivers will turn the entire target texture black
791 // when reading outside of the window.
792 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
793 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700794 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800795 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700796
Chris Craika64a2be2014-05-14 14:17:01 -0700797 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
798 bounds.left, getViewportHeight() - bounds.bottom,
799 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700800
Romain Guy54be1cd2011-06-13 19:04:27 -0700801 // Enqueue the buffer coordinates to clear the corresponding region later
802 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700803 }
Romain Guyeb993562010-10-05 18:14:38 -0700804 }
Romain Guyf86ef572010-07-01 11:05:42 -0700805
Romain Guyd55a8612010-06-28 17:42:46 -0700806 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700807}
808
Chris Craike63f7c622013-10-17 10:30:55 -0700809bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800810 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700811 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700812
Chet Haased48885a2012-08-28 17:43:28 -0700813 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700814 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700815 mSnapshot->fbo = layer->getFbo();
816 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
817 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700818 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700819 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700820
Romain Guy2b7028e2012-09-19 17:25:38 -0700821 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700822 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700823 // Bind texture to FBO
John Reck3b202512014-06-23 13:13:08 -0700824 mRenderState.bindFramebuffer(layer->getFbo());
Romain Guy9ace8f52011-07-07 20:50:11 -0700825 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700826
827 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700828 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700829 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700830 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700831 }
832
833 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700834 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700835
henry.uh_chen33f5a592014-07-02 19:36:56 +0800836 // Expand the startTiling region by 1
837 startTilingCurrentClip(true, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700838
839 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700840 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800841 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700842 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700843 glClear(GL_COLOR_BUFFER_BIT);
844
845 dirtyClip();
846
847 // Change the ortho projection
John Reck3b202512014-06-23 13:13:08 -0700848 mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700849 return true;
850}
851
Romain Guy1c740bc2010-09-13 18:00:09 -0700852/**
853 * Read the documentation of createLayer() before doing anything in this method.
854 */
Chris Craik14e51302013-12-30 15:32:54 -0800855void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
856 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000857 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700858 return;
859 }
860
Chris Craik14e51302013-12-30 15:32:54 -0800861 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800862 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800863 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700864
Chris Craik39a908c2013-06-13 14:39:01 -0700865 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800866 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700867 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700868 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
869
Romain Guyeb993562010-10-05 18:14:38 -0700870 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700871 endTiling();
872
Romain Guye0aa84b2012-04-03 19:30:26 -0700873 // Detach the texture from the FBO
874 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800875
876 layer->removeFbo(false);
877
Romain Guyeb993562010-10-05 18:14:38 -0700878 // Unbind current FBO and restore previous one
John Reck3b202512014-06-23 13:13:08 -0700879 mRenderState.bindFramebuffer(restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700880 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700881
Chris Craikd6b65f62014-01-01 14:45:21 -0800882 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700883 }
884
Romain Guy9ace8f52011-07-07 20:50:11 -0700885 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500886 SkPaint layerPaint;
887 layerPaint.setAlpha(layer->getAlpha());
888 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
889 layerPaint.setColorFilter(layer->getColorFilter());
890
891 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700892 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700893 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700894 }
895
Romain Guy03750a02010-10-18 14:06:08 -0700896 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700897
Romain Guya1d3c912011-12-13 14:55:06 -0800898 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700899
Romain Guy5b3b3522010-10-27 18:57:51 -0700900 // When the layer is stored in an FBO, we can save a bit of fillrate by
901 // drawing only the dirty region
902 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800903 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700904 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700905 } else if (!rect.isEmpty()) {
906 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530907
908 save(0);
909 // the layer contains screen buffer content that shouldn't be alpha modulated
910 // (and any necessary alpha modulation was handled drawing into the layer)
911 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700912 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530913 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700914 }
Romain Guy8b55f372010-08-18 17:10:07 -0700915
Romain Guy746b7402010-10-26 16:27:31 -0700916 dirtyClip();
917
Romain Guyeb993562010-10-05 18:14:38 -0700918 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700919 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700920 if (!mCaches.layerCache.put(layer)) {
Andreas Gampe1e196742014-11-10 15:23:43 -0800921 if (kDebugLayers) {
922 ALOGD("Deleting layer");
923 }
John Reck0e89e2b2014-10-31 14:49:06 -0700924 layer->decStrong(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700925 }
926}
927
Romain Guyaa6c24c2011-04-28 18:40:04 -0700928void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700929 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700930
931 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700932 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700933 setupDrawWithTexture();
934 } else {
935 setupDrawWithExternalTexture();
936 }
937 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700938 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500939 setupDrawColorFilter(layer->getColorFilter());
940 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700941 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700942 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500943 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700944 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
945 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700946 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700947 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700948 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800949 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800950 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700951 layer->getWidth() == (uint32_t) rect.getWidth() &&
952 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800953 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
954 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700955
Romain Guyd21b6e12011-11-30 20:21:23 -0800956 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800957 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
958 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700959 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800960 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800961 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
962 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700963 }
964 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700965 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700966
967 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700968}
969
Romain Guy5b3b3522010-10-27 18:57:51 -0700970void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Chris Craik62d307c2014-07-29 10:35:13 -0700971 if (layer->isTextureLayer()) {
972 EVENT_LOGD("composeTextureLayerRect");
973 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
974 drawTextureLayer(layer, rect);
975 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
976 } else {
977 EVENT_LOGD("composeHardwareLayerRect");
Romain Guyaa6c24c2011-04-28 18:40:04 -0700978 const Rect& texCoords = layer->texCoords;
979 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
980 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -0700981
Romain Guy9ace8f52011-07-07 20:50:11 -0700982 float x = rect.left;
983 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -0800984 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700985 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -0700986 layer->getHeight() == (uint32_t) rect.getHeight();
987
988 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700989 // When we're swapping, the layer is already in screen coordinates
990 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800991 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
992 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700993 }
994
Romain Guyd21b6e12011-11-30 20:21:23 -0800995 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700996 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800997 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700998 }
999
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001000 SkPaint layerPaint;
1001 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
1002 layerPaint.setXfermodeMode(layer->getMode());
1003 layerPaint.setColorFilter(layer->getColorFilter());
1004
1005 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001006 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001007 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001008 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001009 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001010
Romain Guyaa6c24c2011-04-28 18:40:04 -07001011 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001012 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001013}
1014
Chris Craik34416ea2013-04-15 16:08:28 -07001015/**
1016 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1017 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1018 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1019 * by saveLayer's restore
1020 */
1021#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1022 DRAW_COMMAND; \
1023 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1024 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1025 DRAW_COMMAND; \
1026 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1027 } \
1028 }
1029
1030#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1031
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001032// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1033// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1034class LayerShader : public SkShader {
1035public:
1036 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1037 : INHERITED(localMatrix)
1038 , mLayer(layer) {
1039 }
1040
1041 virtual bool asACustomShader(void** data) const {
1042 if (data) {
1043 *data = static_cast<void*>(mLayer);
1044 }
1045 return true;
1046 }
1047
1048 virtual bool isOpaque() const {
1049 return !mLayer->isBlend();
1050 }
1051
1052protected:
John Reckf088c342014-12-12 09:49:29 -08001053 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001054 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1055 }
1056
1057 virtual void flatten(SkWriteBuffer&) const {
1058 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1059 }
1060
1061 virtual Factory getFactory() const {
1062 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1063 return NULL;
1064 }
1065private:
1066 // Unowned.
1067 Layer* mLayer;
1068 typedef SkShader INHERITED;
1069};
1070
Romain Guy5b3b3522010-10-27 18:57:51 -07001071void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001072 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1073
1074 if (layer->getConvexMask()) {
1075 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1076
1077 // clip to the area of the layer the mask can be larger
1078 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1079
1080 SkPaint paint;
1081 paint.setAntiAlias(true);
1082 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1083
Chris Craik3f0854292014-04-15 16:18:08 -07001084 // create LayerShader to map SaveLayer content into subsequent draw
1085 SkMatrix shaderMatrix;
1086 shaderMatrix.setTranslate(rect.left, rect.bottom);
1087 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001088 LayerShader layerShader(layer, &shaderMatrix);
1089 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001090
1091 // Since the drawing primitive is defined in local drawing space,
1092 // we don't need to modify the draw matrix
1093 const SkPath* maskPath = layer->getConvexMask();
1094 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1095
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001096 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001097 restore();
1098
1099 return;
1100 }
1101
Romain Guy5b3b3522010-10-27 18:57:51 -07001102 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001103 layer->setRegionAsRect();
1104
Chris Craik34416ea2013-04-15 16:08:28 -07001105 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001106
Romain Guy5b3b3522010-10-27 18:57:51 -07001107 layer->region.clear();
1108 return;
1109 }
1110
Chris Craik62d307c2014-07-29 10:35:13 -07001111 EVENT_LOGD("composeLayerRegion");
Chris Craik3f0854292014-04-15 16:18:08 -07001112 // standard Region based draw
1113 size_t count;
1114 const android::Rect* rects;
1115 Region safeRegion;
1116 if (CC_LIKELY(hasRectToRectTransform())) {
1117 rects = layer->region.getArray(&count);
1118 } else {
1119 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1120 rects = safeRegion.getArray(&count);
1121 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001122
Chris Craik3f0854292014-04-15 16:18:08 -07001123 const float alpha = getLayerAlpha(layer);
1124 const float texX = 1.0f / float(layer->getWidth());
1125 const float texY = 1.0f / float(layer->getHeight());
1126 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001127
Chris Craik3f0854292014-04-15 16:18:08 -07001128 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001129
Chris Craik3f0854292014-04-15 16:18:08 -07001130 // We must get (and therefore bind) the region mesh buffer
1131 // after we setup drawing in case we need to mess with the
1132 // stencil buffer in setupDraw()
1133 TextureVertex* mesh = mCaches.getRegionMesh();
1134 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001135
Chris Craik3f0854292014-04-15 16:18:08 -07001136 setupDrawWithTexture();
1137 setupDrawColor(alpha, alpha, alpha, alpha);
1138 setupDrawColorFilter(layer->getColorFilter());
1139 setupDrawBlending(layer);
1140 setupDrawProgram();
1141 setupDrawDirtyRegionsDisabled();
1142 setupDrawPureColorUniforms();
1143 setupDrawColorFilterUniforms(layer->getColorFilter());
1144 setupDrawTexture(layer->getTexture());
1145 if (currentTransform()->isPureTranslate()) {
1146 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1147 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001148
Chris Craik3f0854292014-04-15 16:18:08 -07001149 layer->setFilter(GL_NEAREST);
1150 setupDrawModelView(kModelViewMode_Translate, false,
1151 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1152 } else {
1153 layer->setFilter(GL_LINEAR);
1154 setupDrawModelView(kModelViewMode_Translate, false,
1155 rect.left, rect.top, rect.right, rect.bottom);
1156 }
1157 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001158
Chris Craik3f0854292014-04-15 16:18:08 -07001159 for (size_t i = 0; i < count; i++) {
1160 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001161
Chris Craik3f0854292014-04-15 16:18:08 -07001162 const float u1 = r->left * texX;
1163 const float v1 = (height - r->top) * texY;
1164 const float u2 = r->right * texX;
1165 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001166
Chris Craik3f0854292014-04-15 16:18:08 -07001167 // TODO: Reject quads outside of the clip
1168 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1169 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1170 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1171 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001172
Chris Craik3f0854292014-04-15 16:18:08 -07001173 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001174
Chris Craik3f0854292014-04-15 16:18:08 -07001175 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001176 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1177 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001178 numQuads = 0;
1179 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001180 }
Chris Craik3f0854292014-04-15 16:18:08 -07001181 }
1182
1183 if (numQuads > 0) {
1184 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1185 GL_UNSIGNED_SHORT, NULL));
1186 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001187
Romain Guy5b3b3522010-10-27 18:57:51 -07001188#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001189 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001190#endif
1191
Chris Craik3f0854292014-04-15 16:18:08 -07001192 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001193}
1194
Romain Guy3a3133d2011-02-01 22:59:58 -08001195#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001196void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001197 size_t count;
1198 const android::Rect* rects = region.getArray(&count);
1199
1200 uint32_t colors[] = {
1201 0x7fff0000, 0x7f00ff00,
1202 0x7f0000ff, 0x7fff00ff,
1203 };
1204
1205 int offset = 0;
1206 int32_t top = rects[0].top;
1207
1208 for (size_t i = 0; i < count; i++) {
1209 if (top != rects[i].top) {
1210 offset ^= 0x2;
1211 top = rects[i].top;
1212 }
1213
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001214 SkPaint paint;
1215 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001216 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001217 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001218 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001219}
Chris Craike63f7c622013-10-17 10:30:55 -07001220#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001221
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001222void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001223 Vector<float> rects;
1224
1225 SkRegion::Iterator it(region);
1226 while (!it.done()) {
1227 const SkIRect& r = it.rect();
1228 rects.push(r.fLeft);
1229 rects.push(r.fTop);
1230 rects.push(r.fRight);
1231 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001232 it.next();
1233 }
1234
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001235 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001236}
1237
Romain Guy5b3b3522010-10-27 18:57:51 -07001238void OpenGLRenderer::dirtyLayer(const float left, const float top,
1239 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001240 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001241 Rect bounds(left, top, right, bottom);
1242 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001243 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001244 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001245}
1246
1247void OpenGLRenderer::dirtyLayer(const float left, const float top,
1248 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001249 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001250 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001251 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001252 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001253}
1254
1255void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001256 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001257 bounds.snapToPixelBoundaries();
1258 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1259 if (!dirty.isEmpty()) {
1260 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001261 }
1262 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001263}
1264
Chris Craik4063a0e2013-11-15 16:06:56 -08001265void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001266 GLsizei elementsCount = quadsCount * 6;
1267 while (elementsCount > 0) {
1268 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1269
Romain Guy3380cfd2013-08-15 16:57:57 -07001270 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001271 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1272
1273 elementsCount -= drawCount;
1274 // Though there are 4 vertices in a quad, we use 6 indices per
1275 // quad to draw with GL_TRIANGLES
1276 mesh += (drawCount / 6) * 4;
1277 }
1278}
1279
Romain Guy54be1cd2011-06-13 19:04:27 -07001280void OpenGLRenderer::clearLayerRegions() {
1281 const size_t count = mLayers.size();
1282 if (count == 0) return;
1283
Chris Craikd6b65f62014-01-01 14:45:21 -08001284 if (!currentSnapshot()->isIgnored()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001285 EVENT_LOGD("clearLayerRegions");
Romain Guy54be1cd2011-06-13 19:04:27 -07001286 // Doing several glScissor/glClear here can negatively impact
1287 // GPUs with a tiler architecture, instead we draw quads with
1288 // the Clear blending mode
1289
1290 // The list contains bounds that have already been clipped
1291 // against their initial clip rect, and the current clip
1292 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001293 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001294
Romain Guy448455f2013-07-22 13:57:50 -07001295 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001296 Vertex* vertex = mesh;
1297
1298 for (uint32_t i = 0; i < count; i++) {
1299 Rect* bounds = mLayers.itemAt(i);
1300
Romain Guy54be1cd2011-06-13 19:04:27 -07001301 Vertex::set(vertex++, bounds->left, bounds->top);
1302 Vertex::set(vertex++, bounds->right, bounds->top);
1303 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001304 Vertex::set(vertex++, bounds->right, bounds->bottom);
1305
1306 delete bounds;
1307 }
Romain Guye67307c2013-02-11 18:01:20 -08001308 // We must clear the list of dirty rects before we
1309 // call setupDraw() to prevent stencil setup to do
1310 // the same thing again
1311 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001312
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001313 SkPaint clearPaint;
1314 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1315
Romain Guy54be1cd2011-06-13 19:04:27 -07001316 setupDraw(false);
1317 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001318 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001319 setupDrawProgram();
1320 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001321 setupDrawModelView(kModelViewMode_Translate, false,
1322 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001323
Chris Craik4063a0e2013-11-15 16:06:56 -08001324 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001325
1326 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001327 } else {
1328 for (uint32_t i = 0; i < count; i++) {
1329 delete mLayers.itemAt(i);
1330 }
Romain Guye67307c2013-02-11 18:01:20 -08001331 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001332 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001333}
1334
Romain Guybd6b79b2010-06-26 00:13:53 -07001335///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001336// State Deferral
1337///////////////////////////////////////////////////////////////////////////////
1338
Chris Craikff785832013-03-08 13:12:16 -08001339bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001340 const Rect* currentClip = currentClipRect();
1341 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001342
Chris Craikff785832013-03-08 13:12:16 -08001343 if (stateDeferFlags & kStateDeferFlag_Draw) {
1344 // state has bounds initialized in local coordinates
1345 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001346 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001347 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001348 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1349 // is used, it should more closely duplicate the quickReject logic (in how it uses
1350 // snapToPixelBoundaries)
1351
Chris Craikd6b65f62014-01-01 14:45:21 -08001352 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001353 // quick rejected
1354 return true;
1355 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001356
Chris Craika02c4ed2013-06-14 13:43:58 -07001357 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001358 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001359 int& flags = state.mClipSideFlags;
1360 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001361 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1362 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1363 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1364 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001365 }
1366 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001367 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001368 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1369 // overdraw avoidance (since we don't know what it overlaps)
1370 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001371 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001372 }
1373 }
1374
Chris Craik527a3aa2013-03-04 10:19:31 -08001375 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1376 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001377 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001378 }
1379
Chris Craik7273daa2013-03-28 11:25:24 -07001380 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1381 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001382 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001383 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001384 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001385
1386 // always store/restore, since it's just a pointer
1387 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001388 return false;
1389}
1390
Chris Craik527a3aa2013-03-04 10:19:31 -08001391void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001392 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001393 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001394 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001395 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001396
Chris Craik527a3aa2013-03-04 10:19:31 -08001397 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001398 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1399 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001400 dirtyClip();
1401 }
Chris Craikc3566d02013-02-04 16:16:33 -08001402}
1403
Chris Craik28ce94a2013-05-31 11:38:03 -07001404/**
1405 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1406 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1407 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1408 *
1409 * This method should be called when restoreDisplayState() won't be restoring the clip
1410 */
1411void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1412 if (clipRect != NULL) {
1413 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1414 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001415 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001416 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001417 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001418 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001419}
1420
Chris Craikc3566d02013-02-04 16:16:33 -08001421///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001422// Clipping
1423///////////////////////////////////////////////////////////////////////////////
1424
Romain Guybb9524b2010-06-22 18:56:38 -07001425void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001426 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001427 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001428
Chris Craika64a2be2014-05-14 14:17:01 -07001429 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001430 clip.getWidth(), clip.getHeight())) {
1431 mDirtyClip = false;
1432 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001433}
1434
Romain Guy8ce00302013-01-15 18:51:42 -08001435void OpenGLRenderer::ensureStencilBuffer() {
1436 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1437 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1438 // just hope we have one when hasLayer() returns false.
1439 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001440 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001441 }
1442}
1443
1444void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1445 // The layer's FBO is already bound when we reach this stage
1446 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001447 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1448 // is attached after we initiated tiling. We must turn it off,
1449 // attach the new render buffer then turn tiling back on
1450 endTiling();
1451
Romain Guy8d4aeb72013-02-12 16:08:55 -08001452 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001453 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001454 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001455
Romain Guyf735c8e2013-01-31 17:45:55 -08001456 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001457 }
1458}
1459
1460void OpenGLRenderer::setStencilFromClip() {
1461 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001462 if (!currentSnapshot()->clipRegion->isEmpty()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001463 EVENT_LOGD("setStencilFromClip - enabling");
1464
Romain Guy8ce00302013-01-15 18:51:42 -08001465 // NOTE: The order here is important, we must set dirtyClip to false
1466 // before any draw call to avoid calling back into this method
1467 mDirtyClip = false;
1468
1469 ensureStencilBuffer();
1470
1471 mCaches.stencil.enableWrite();
1472
Chris Craikdeeda3d2014-05-05 19:09:33 -07001473 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001474 // to the region's bounds
1475 bool resetScissor = mCaches.enableScissor();
1476 if (resetScissor) {
1477 // The scissor was not set so we now need to update it
1478 setScissorFromClip();
1479 }
1480 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001481
1482 // stash and disable the outline clip state, since stencil doesn't account for outline
1483 bool storedSkipOutlineClip = mSkipOutlineClip;
1484 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001485
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001486 SkPaint paint;
Chris Craik98d608d2014-07-17 12:25:11 -07001487 paint.setColor(SK_ColorBLACK);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001488 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1489
Romain Guy8ce00302013-01-15 18:51:42 -08001490 // NOTE: We could use the region contour path to generate a smaller mesh
1491 // Since we are using the stencil we could use the red book path
1492 // drawing technique. It might increase bandwidth usage though.
1493
1494 // The last parameter is important: we are not drawing in the color buffer
1495 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001496 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001497 if (resetScissor) mCaches.disableScissor();
1498 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001499
1500 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001501
1502 // Draw the region used to generate the stencil if the appropriate debug
1503 // mode is enabled
1504 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001505 paint.setColor(0x7f0000ff);
1506 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1507 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001508 }
Romain Guy8ce00302013-01-15 18:51:42 -08001509 } else {
Chris Craik62d307c2014-07-29 10:35:13 -07001510 EVENT_LOGD("setStencilFromClip - disabling");
Romain Guy8ce00302013-01-15 18:51:42 -08001511 mCaches.stencil.disable();
1512 }
1513 }
1514}
1515
Chris Craikf0a59072013-11-19 18:00:46 -08001516/**
1517 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1518 *
1519 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1520 * style, and tessellated AA ramp
1521 */
1522bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001523 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001524 bool snapOut = paint && paint->isAntiAlias();
1525
1526 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1527 float outset = paint->getStrokeWidth() * 0.5f;
1528 left -= outset;
1529 top -= outset;
1530 right += outset;
1531 bottom += outset;
1532 }
1533
Chris Craikdeeda3d2014-05-05 19:09:33 -07001534 bool clipRequired = false;
1535 bool roundRectClipRequired = false;
1536 if (calculateQuickRejectForScissor(left, top, right, bottom,
1537 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001538 return true;
1539 }
1540
Chris Craikf23b25a2014-06-26 15:46:20 -07001541 // not quick rejected, so enable the scissor if clipRequired
1542 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1543 mSkipOutlineClip = !roundRectClipRequired;
Chris Craik39a908c2013-06-13 14:39:01 -07001544 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001545}
1546
Romain Guy8ce00302013-01-15 18:51:42 -08001547void OpenGLRenderer::debugClip() {
1548#if DEBUG_CLIP_REGIONS
Chris Craikf23b25a2014-06-26 15:46:20 -07001549 if (!currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001550 SkPaint paint;
1551 paint.setColor(0x7f00ff00);
1552 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1553
Romain Guy8ce00302013-01-15 18:51:42 -08001554 }
1555#endif
1556}
1557
Romain Guyf6a11b82010-06-23 17:47:49 -07001558///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001559// Drawing commands
1560///////////////////////////////////////////////////////////////////////////////
1561
Chris Craik62d307c2014-07-29 10:35:13 -07001562void OpenGLRenderer::setupDraw(bool clearLayer) {
Chris Craikf0a59072013-11-19 18:00:46 -08001563 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001564 // changes the scissor test state
Chris Craik62d307c2014-07-29 10:35:13 -07001565 if (clearLayer) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001566 // Make sure setScissor & setStencil happen at the beginning of
1567 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001568 if (mDirtyClip) {
1569 if (mCaches.scissorEnabled) {
1570 setScissorFromClip();
1571 }
Chris Craik62d307c2014-07-29 10:35:13 -07001572
Dohyun Leeadc0d9d2014-11-24 21:08:15 +09001573 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001574 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001575
Romain Guy70ca14e2010-12-13 18:24:33 -08001576 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001577
Romain Guy70ca14e2010-12-13 18:24:33 -08001578 mSetShaderColor = false;
1579 mColorSet = false;
1580 mColorA = mColorR = mColorG = mColorB = 0.0f;
1581 mTextureUnit = 0;
1582 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001583
1584 // Enable debug highlight when what we're about to draw is tested against
1585 // the stencil buffer and if stencil highlight debugging is on
1586 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1587 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1588 mCaches.stencil.isTestEnabled();
Romain Guy70ca14e2010-12-13 18:24:33 -08001589}
1590
1591void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1592 mDescription.hasTexture = true;
1593 mDescription.hasAlpha8Texture = isAlpha8;
1594}
1595
Romain Guyff316ec2013-02-13 18:39:43 -08001596void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1597 mDescription.hasTexture = true;
1598 mDescription.hasColors = true;
1599 mDescription.hasAlpha8Texture = isAlpha8;
1600}
1601
Romain Guyaa6c24c2011-04-28 18:40:04 -07001602void OpenGLRenderer::setupDrawWithExternalTexture() {
1603 mDescription.hasExternalTexture = true;
1604}
1605
Romain Guy15bc6432011-12-13 13:11:32 -08001606void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001607 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001608}
1609
Chris Craik91a8c7c2014-08-12 14:31:35 -07001610void OpenGLRenderer::setupDrawVertexAlpha(bool useShadowAlphaInterp) {
1611 mDescription.hasVertexAlpha = true;
1612 mDescription.useShadowAlphaInterp = useShadowAlphaInterp;
Chet Haase5b0200b2011-04-13 17:58:08 -07001613}
1614
Romain Guy8d0d4782010-12-14 20:13:35 -08001615void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1616 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001617 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1618 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1619 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001620 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001621 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001622}
1623
Romain Guy86568192010-12-14 15:55:39 -08001624void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1625 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001626 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1627 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1628 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001629 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001630 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001631}
1632
Romain Guy41210632012-07-16 17:04:24 -07001633void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1634 mCaches.fontRenderer->describe(mDescription, paint);
1635}
1636
Romain Guy70ca14e2010-12-13 18:24:33 -08001637void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1638 mColorA = a;
1639 mColorR = r;
1640 mColorG = g;
1641 mColorB = b;
1642 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001643 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001644}
1645
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001646void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1647 if (shader != NULL) {
1648 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001649 }
1650}
1651
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001652void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1653 if (filter == NULL) {
1654 return;
1655 }
1656
1657 SkXfermode::Mode mode;
1658 if (filter->asColorMode(NULL, &mode)) {
1659 mDescription.colorOp = ProgramDescription::kColorBlend;
1660 mDescription.colorMode = mode;
1661 } else if (filter->asColorMatrix(NULL)) {
1662 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001663 }
1664}
1665
Romain Guyf09ef512011-05-27 11:43:46 -07001666void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1667 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1668 mColorA = 1.0f;
1669 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001670 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001671 }
1672}
1673
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001674void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1675 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001676 // When the blending mode is kClear_Mode, we need to use a modulate color
1677 // argb=1,0,0,0
1678 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001679 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001680 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001681 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001682 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001683}
1684
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001685void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1686 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001687 // When the blending mode is kClear_Mode, we need to use a modulate color
1688 // argb=1,0,0,0
1689 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001690 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001691 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1692 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001693 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001694}
1695
1696void OpenGLRenderer::setupDrawProgram() {
1697 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001698 if (mDescription.hasRoundRectClip) {
1699 // TODO: avoid doing this repeatedly, stashing state pointer in program
1700 const RoundRectClipState* state = mSnapshot->roundRectClipState;
Chris Craikaf4d04c2014-07-29 12:50:14 -07001701 const Rect& innerRect = state->innerRect;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001702 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
Chris Craikaf4d04c2014-07-29 12:50:14 -07001703 innerRect.left, innerRect.top,
1704 innerRect.right, innerRect.bottom);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001705 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1706 1, GL_FALSE, &state->matrix.data[0]);
Chris Craik4340c262014-09-11 18:58:45 -07001707
1708 // add half pixel to round out integer rect space to cover pixel centers
1709 float roundedOutRadius = state->radius + 0.5f;
1710 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
1711 roundedOutRadius);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001712 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001713}
1714
1715void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1716 mTrackDirtyRegions = false;
1717}
1718
Chris Craik4063a0e2013-11-15 16:06:56 -08001719void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1720 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001721 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001722 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001723 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001724 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001725
Romain Guy86568192010-12-14 15:55:39 -08001726 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001727 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1728 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1729 if (dirty && mTrackDirtyRegions) {
1730 if (!ignoreTransform) {
1731 dirtyLayer(left, top, right, bottom, *currentTransform());
1732 } else {
1733 dirtyLayer(left, top, right, bottom);
1734 }
Romain Guy86568192010-12-14 15:55:39 -08001735 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001736}
1737
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001738void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1739 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001740 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1741 }
1742}
1743
Romain Guy86568192010-12-14 15:55:39 -08001744void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001745 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001746 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001747 }
1748}
1749
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001750void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1751 if (shader == NULL) {
1752 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001753 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001754
1755 if (ignoreTransform) {
1756 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1757 // because it was built into modelView / the geometry, and the description needs to
1758 // compensate.
1759 mat4 modelViewWithoutTransform;
1760 modelViewWithoutTransform.loadInverse(*currentTransform());
1761 modelViewWithoutTransform.multiply(mModelViewMatrix);
1762 mModelViewMatrix.load(modelViewWithoutTransform);
1763 }
1764
1765 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001766}
1767
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001768void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1769 if (NULL == filter) {
1770 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001771 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001772
1773 SkColor color;
1774 SkXfermode::Mode mode;
1775 if (filter->asColorMode(&color, &mode)) {
1776 const int alpha = SkColorGetA(color);
1777 const GLfloat a = alpha / 255.0f;
1778 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1779 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1780 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1781 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1782 return;
1783 }
1784
1785 SkScalar srcColorMatrix[20];
1786 if (filter->asColorMatrix(srcColorMatrix)) {
1787
1788 float colorMatrix[16];
1789 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1790 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1791 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1792 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1793
1794 // Skia uses the range [0..255] for the addition vector, but we need
1795 // the [0..1] range to apply the vector in GLSL
1796 float colorVector[4];
1797 colorVector[0] = srcColorMatrix[4] / 255.0f;
1798 colorVector[1] = srcColorMatrix[9] / 255.0f;
1799 colorVector[2] = srcColorMatrix[14] / 255.0f;
1800 colorVector[3] = srcColorMatrix[19] / 255.0f;
1801
1802 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1803 GL_FALSE, colorMatrix);
1804 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1805 return;
1806 }
1807
1808 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001809}
1810
Romain Guy41210632012-07-16 17:04:24 -07001811void OpenGLRenderer::setupDrawTextGammaUniforms() {
1812 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1813}
1814
Romain Guy70ca14e2010-12-13 18:24:33 -08001815void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001816 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001817 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001818 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001819}
1820
1821void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001822 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001823 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001824 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001825}
1826
Romain Guyaa6c24c2011-04-28 18:40:04 -07001827void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1828 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001829 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001830 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001831}
1832
Romain Guy8f0095c2011-05-02 17:24:22 -07001833void OpenGLRenderer::setupDrawTextureTransform() {
1834 mDescription.hasTextureTransform = true;
1835}
1836
1837void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001838 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1839 GL_FALSE, &transform.data[0]);
1840}
1841
Chris Craik564acf72014-01-02 16:46:18 -08001842void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1843 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001844 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001845 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001846 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001847 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001848 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001849 }
Romain Guyd71dd362011-12-12 19:03:35 -08001850
Chris Craikcb4d6002012-09-25 12:00:29 -07001851 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001852 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001853 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001854 }
1855
1856 mCaches.unbindIndicesBuffer();
1857}
1858
Chris Craik564acf72014-01-02 16:46:18 -08001859void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1860 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001861 bool force = mCaches.unbindMeshBuffer();
1862 GLsizei stride = sizeof(ColorTextureVertex);
1863
1864 mCaches.bindPositionVertexPointer(force, vertices, stride);
1865 if (mCaches.currentProgram->texCoords >= 0) {
1866 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1867 }
1868 int slot = mCaches.currentProgram->getAttrib("colors");
1869 if (slot >= 0) {
1870 glEnableVertexAttribArray(slot);
1871 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1872 }
1873
1874 mCaches.unbindIndicesBuffer();
1875}
1876
Chris Craik564acf72014-01-02 16:46:18 -08001877void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1878 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001879 bool force = false;
1880 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1881 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1882 // use the default VBO found in Caches
1883 if (!vertices || vbo) {
1884 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1885 } else {
1886 force = mCaches.unbindMeshBuffer();
1887 }
ztenghui63d41ab2014-02-14 13:13:41 -08001888 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001889
Chris Craikcb4d6002012-09-25 12:00:29 -07001890 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001891 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001892 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001893 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001894}
1895
Romain Guy448455f2013-07-22 13:57:50 -07001896void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001897 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001898 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001899 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001900}
1901
Romain Guy70ca14e2010-12-13 18:24:33 -08001902///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001903// Drawing
1904///////////////////////////////////////////////////////////////////////////////
1905
Chris Craika7090e02014-06-20 16:01:00 -07001906status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001907 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001908 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1909 // will be performed by the display list itself
Chris Craika7090e02014-06-20 16:01:00 -07001910 if (renderNode && renderNode->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001911 // compute 3d ordering
Chris Craika7090e02014-06-20 16:01:00 -07001912 renderNode->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001913 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001914 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001915 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001916 renderNode->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001917 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001918 }
1919
Chris Craikef8d6f22014-12-17 11:10:28 -08001920 // Don't avoid overdraw when visualizing, since that makes it harder to
1921 // debug where it's coming from, and when the problem occurs.
1922 bool avoidOverdraw = !mCaches.debugOverdraw;
1923 DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08001924 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001925 renderNode->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001926
1927 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001928 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001929
Chris Craikf57776b2013-10-25 18:30:17 -07001930 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001931 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001932
henry.uh_chen3a1bffa2014-07-03 18:01:37 +08001933 // Even if there is no drawing command(Ex: invisible),
1934 // it still needs startFrame to clear buffer and start tiling.
1935 return startFrame();
Romain Guy0fe478e2010-11-08 12:08:41 -08001936}
1937
Chris Craikd218a922014-01-02 17:13:34 -08001938void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guya168d732011-03-18 16:50:13 -07001939 float x = left;
1940 float y = top;
1941
Romain Guy886b2752013-01-04 12:26:18 -08001942 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1943
Romain Guya168d732011-03-18 16:50:13 -07001944 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001945 if (currentTransform()->isPureTranslate()) {
1946 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1947 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001948 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001949
1950 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001951 } else {
Chris Craik678625242014-02-28 12:26:34 -08001952 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001953 }
1954
Romain Guy3b748a42013-04-17 18:54:38 -07001955 // No need to check for a UV mapper on the texture object, only ARGB_8888
1956 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001957 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001958 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001959 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001960}
1961
Romain Guy03c00b52013-06-20 18:30:28 -07001962/**
1963 * Important note: this method is intended to draw batches of bitmaps and
1964 * will not set the scissor enable or dirty the current layer, if any.
1965 * The caller is responsible for properly dirtying the current layer.
1966 */
Chris Craikd218a922014-01-02 17:13:34 -08001967status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
1968 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
1969 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001970 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07001971 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08001972 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07001973
Chris Craik527a3aa2013-03-04 10:19:31 -08001974 const AutoTexture autoCleanup(texture);
1975
Chris Craik527a3aa2013-03-04 10:19:31 -08001976 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08001977 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08001978
1979 const float x = (int) floorf(bounds.left + 0.5f);
1980 const float y = (int) floorf(bounds.top + 0.5f);
Mike Reed1103b322014-07-08 12:36:44 -04001981 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001982 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001983 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001984 GL_TRIANGLES, bitmapCount * 6, true,
1985 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001986 } else {
1987 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001988 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001989 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
1990 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001991 }
1992
1993 return DrawGlInfo::kStatusDrew;
1994}
1995
Chris Craik79647502014-08-06 13:42:24 -07001996status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
1997 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07001998 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001999 }
2000
Romain Guya1d3c912011-12-13 14:55:06 -08002001 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002002 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002003 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002004 const AutoTexture autoCleanup(texture);
2005
Mike Reed1103b322014-07-08 12:36:44 -04002006 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002007 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guya168d732011-03-18 16:50:13 -07002008 } else {
Chris Craik79647502014-08-06 13:42:24 -07002009 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guya168d732011-03-18 16:50:13 -07002010 }
Chet Haase48659092012-05-31 15:21:51 -07002011
2012 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002013}
2014
Chris Craik79647502014-08-06 13:42:24 -07002015status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
2016 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002017 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002018 }
2019
2020 mCaches.activeTexture(0);
2021 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2022 const AutoTexture autoCleanup(texture);
2023
Mike Reed1103b322014-07-08 12:36:44 -04002024 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002025 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002026 } else {
Chris Craik79647502014-08-06 13:42:24 -07002027 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002028 }
Chet Haase48659092012-05-31 15:21:51 -07002029
2030 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002031}
2032
Chris Craikd218a922014-01-02 17:13:34 -08002033status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2034 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002035 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002036 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002037 }
2038
Chris Craik39a908c2013-06-13 14:39:01 -07002039 // TODO: use quickReject on bounds from vertices
2040 mCaches.enableScissor();
2041
Romain Guyb18d2d02011-02-10 15:52:54 -08002042 float left = FLT_MAX;
2043 float top = FLT_MAX;
2044 float right = FLT_MIN;
2045 float bottom = FLT_MIN;
2046
Romain Guya92bb4d2012-10-16 11:08:44 -07002047 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002048
Chris Craik564acf72014-01-02 16:46:18 -08002049 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2050 mesh.setCapacity(count);
2051 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002052
2053 bool cleanupColors = false;
2054 if (!colors) {
2055 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002056 int* newColors = new int[colorsCount];
2057 memset(newColors, 0xff, colorsCount * sizeof(int));
2058 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002059 cleanupColors = true;
2060 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002061
Romain Guy3b748a42013-04-17 18:54:38 -07002062 mCaches.activeTexture(0);
John Reckebd52612014-12-10 16:47:36 -08002063 Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002064 const UvMapper& mapper(getMapper(texture));
2065
Romain Guy5a7b4662011-01-20 19:09:30 -08002066 for (int32_t y = 0; y < meshHeight; y++) {
2067 for (int32_t x = 0; x < meshWidth; x++) {
2068 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2069
2070 float u1 = float(x) / meshWidth;
2071 float u2 = float(x + 1) / meshWidth;
2072 float v1 = float(y) / meshHeight;
2073 float v2 = float(y + 1) / meshHeight;
2074
Romain Guy3b748a42013-04-17 18:54:38 -07002075 mapper.map(u1, v1, u2, v2);
2076
Romain Guy5a7b4662011-01-20 19:09:30 -08002077 int ax = i + (meshWidth + 1) * 2;
2078 int ay = ax + 1;
2079 int bx = i;
2080 int by = bx + 1;
2081 int cx = i + 2;
2082 int cy = cx + 1;
2083 int dx = i + (meshWidth + 1) * 2 + 2;
2084 int dy = dx + 1;
2085
Romain Guyff316ec2013-02-13 18:39:43 -08002086 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2087 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2088 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002089
Romain Guyff316ec2013-02-13 18:39:43 -08002090 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2091 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2092 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002093
Romain Guya92bb4d2012-10-16 11:08:44 -07002094 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2095 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2096 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2097 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002098 }
2099 }
2100
Chris Craikf0a59072013-11-19 18:00:46 -08002101 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002102 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002103 return DrawGlInfo::kStatusDone;
2104 }
2105
Romain Guyff316ec2013-02-13 18:39:43 -08002106 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002107 texture = mCaches.textureCache.get(bitmap);
2108 if (!texture) {
2109 if (cleanupColors) delete[] colors;
2110 return DrawGlInfo::kStatusDone;
2111 }
Romain Guyff316ec2013-02-13 18:39:43 -08002112 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002113 const AutoTexture autoCleanup(texture);
2114
2115 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002116 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002117
2118 int alpha;
2119 SkXfermode::Mode mode;
2120 getAlphaAndMode(paint, &alpha, &mode);
2121
Romain Guyff316ec2013-02-13 18:39:43 -08002122 float a = alpha / 255.0f;
2123
Romain Guya92bb4d2012-10-16 11:08:44 -07002124 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002125 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002126 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002127
Romain Guyff316ec2013-02-13 18:39:43 -08002128 setupDraw();
2129 setupDrawWithTextureAndColor();
2130 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002131 setupDrawColorFilter(getColorFilter(paint));
2132 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002133 setupDrawProgram();
2134 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002135 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002136 setupDrawTexture(texture->id);
2137 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002138 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002139 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002140
2141 glDrawArrays(GL_TRIANGLES, 0, count);
2142
Romain Guyff316ec2013-02-13 18:39:43 -08002143 int slot = mCaches.currentProgram->getAttrib("colors");
2144 if (slot >= 0) {
2145 glDisableVertexAttribArray(slot);
2146 }
2147
2148 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002149
2150 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002151}
2152
Chris Craikd218a922014-01-02 17:13:34 -08002153status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002154 float srcLeft, float srcTop, float srcRight, float srcBottom,
2155 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002156 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002157 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002158 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002159 }
2160
Romain Guya1d3c912011-12-13 14:55:06 -08002161 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002162 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002163 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002164 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002165
Romain Guy8ba548f2010-06-30 19:21:21 -07002166 const float width = texture->width;
2167 const float height = texture->height;
2168
Romain Guy3b748a42013-04-17 18:54:38 -07002169 float u1 = fmax(0.0f, srcLeft / width);
2170 float v1 = fmax(0.0f, srcTop / height);
2171 float u2 = fmin(1.0f, srcRight / width);
2172 float v2 = fmin(1.0f, srcBottom / height);
2173
2174 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002175
Romain Guy03750a02010-10-18 14:06:08 -07002176 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002177 resetDrawTextureTexCoords(u1, v1, u2, v2);
2178
Romain Guyd21b6e12011-11-30 20:21:23 -08002179 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2180
Romain Guy886b2752013-01-04 12:26:18 -08002181 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2182 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002183
Romain Guy886b2752013-01-04 12:26:18 -08002184 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2185 // Apply a scale transform on the canvas only when a shader is in use
2186 // Skia handles the ratio between the dst and src rects as a scale factor
2187 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002188 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002189 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002190
Chris Craikd6b65f62014-01-01 14:45:21 -08002191 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2192 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2193 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002194
2195 dstRight = x + (dstRight - dstLeft);
2196 dstBottom = y + (dstBottom - dstTop);
2197
2198 dstLeft = x;
2199 dstTop = y;
2200
Chris Craik678625242014-02-28 12:26:34 -08002201 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002202 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002203 } else {
Chris Craik678625242014-02-28 12:26:34 -08002204 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002205 }
2206
2207 if (CC_UNLIKELY(useScaleTransform)) {
2208 save(SkCanvas::kMatrix_SaveFlag);
2209 translate(dstLeft, dstTop);
2210 scale(scaleX, scaleY);
2211
2212 dstLeft = 0.0f;
2213 dstTop = 0.0f;
2214
2215 dstRight = srcRight - srcLeft;
2216 dstBottom = srcBottom - srcTop;
2217 }
2218
Mike Reed1103b322014-07-08 12:36:44 -04002219 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guy886b2752013-01-04 12:26:18 -08002220 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002221 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002222 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002223 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2224 } else {
2225 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002226 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002227 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002228 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2229 }
2230
2231 if (CC_UNLIKELY(useScaleTransform)) {
2232 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002233 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002234
2235 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002236
2237 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002238}
2239
Chris Craikd218a922014-01-02 17:13:34 -08002240status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2241 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002242 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002243 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002244 }
2245
John Reckebd52612014-12-10 16:47:36 -08002246 AssetAtlas::Entry* entry = mRenderState.assetAtlas().getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002247 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2248 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002249
Romain Guy03c00b52013-06-20 18:30:28 -07002250 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002251}
2252
Chris Craikd218a922014-01-02 17:13:34 -08002253status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2254 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2255 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002256 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002257 return DrawGlInfo::kStatusDone;
2258 }
2259
Romain Guy211370f2012-02-01 16:10:55 -08002260 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002261 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002262 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002263 if (!texture) return DrawGlInfo::kStatusDone;
2264 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002265
Romain Guya4adcf02013-02-28 12:15:35 -08002266 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2267 texture->setFilter(GL_LINEAR, true);
2268
Chris Craikd6b65f62014-01-01 14:45:21 -08002269 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002270 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002271 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002272 const float offsetX = left + currentTransform()->getTranslateX();
2273 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002274 const size_t count = mesh->quads.size();
2275 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002276 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002277 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002278 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2279 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2280 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002281 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002282 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002283 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002284 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002285 }
2286 }
2287
Chris Craik4063a0e2013-11-15 16:06:56 -08002288 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002289 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002290 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2291 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002292
Romain Guy3b748a42013-04-17 18:54:38 -07002293 right = x + right - left;
2294 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002295 left = x;
2296 top = y;
2297 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002298 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002299 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2300 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002301 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2302 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002303 }
Chet Haase48659092012-05-31 15:21:51 -07002304
2305 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002306}
2307
Romain Guy03c00b52013-06-20 18:30:28 -07002308/**
2309 * Important note: this method is intended to draw batches of 9-patch objects and
2310 * will not set the scissor enable or dirty the current layer, if any.
2311 * The caller is responsible for properly dirtying the current layer.
2312 */
Chris Craikd218a922014-01-02 17:13:34 -08002313status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2314 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002315 mCaches.activeTexture(0);
2316 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2317 if (!texture) return DrawGlInfo::kStatusDone;
2318 const AutoTexture autoCleanup(texture);
2319
2320 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2321 texture->setFilter(GL_LINEAR, true);
2322
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002323 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2324 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002325 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002326
2327 return DrawGlInfo::kStatusDrew;
2328}
2329
Chris Craik05f3d6e2014-06-02 16:27:04 -07002330status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
Chris Craikbf759452014-08-11 16:00:44 -07002331 const VertexBuffer& vertexBuffer, const SkPaint* paint, int displayFlags) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002332 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002333 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002334 // no vertices to draw
2335 return DrawGlInfo::kStatusDone;
2336 }
2337
Chris Craik0d5ac952014-07-15 13:01:02 -07002338 Rect bounds(vertexBuffer.getBounds());
2339 bounds.translate(translateX, translateY);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002340 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2341
Chris Craikcb4d6002012-09-25 12:00:29 -07002342 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002343 bool isAA = paint->isAntiAlias();
2344
Chris Craik710f46d2012-09-17 17:25:49 -07002345 setupDraw();
2346 setupDrawNoTexture();
Chris Craik91a8c7c2014-08-12 14:31:35 -07002347 if (isAA) setupDrawVertexAlpha((displayFlags & kVertexBuffer_ShadowInterp));
Chris Craik710f46d2012-09-17 17:25:49 -07002348 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002349 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002350 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002351 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002352 setupDrawProgram();
Chris Craikbf759452014-08-11 16:00:44 -07002353 setupDrawModelView(kModelViewMode_Translate, (displayFlags & kVertexBuffer_Offset),
2354 translateX, translateY, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002355 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002356 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002357 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002358
ztenghui55bfb4e2013-12-03 10:38:55 -08002359 const void* vertices = vertexBuffer.getBuffer();
Andreas Gampe1e196742014-11-10 15:23:43 -08002360 mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002361 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002362 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002363
Chris Craik710f46d2012-09-17 17:25:49 -07002364 int alphaSlot = -1;
2365 if (isAA) {
2366 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2367 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002368 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002369 glEnableVertexAttribArray(alphaSlot);
2370 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002371 }
Romain Guy04299382012-07-18 17:15:41 -07002372
Chris Craik05f3d6e2014-06-02 16:27:04 -07002373 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2374 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002375 mCaches.unbindIndicesBuffer();
2376 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002377 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002378 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002379 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002380 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002381 mCaches.bindShadowIndicesBuffer();
2382 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghuid5e8ade2014-08-13 15:48:02 -07002383 } else if (mode == VertexBuffer::kIndices) {
2384 mCaches.unbindIndicesBuffer();
2385 glDrawElements(GL_TRIANGLE_STRIP, vertexBuffer.getIndexCount(), GL_UNSIGNED_SHORT,
2386 vertexBuffer.getIndices());
ztenghui63d41ab2014-02-14 13:13:41 -08002387 }
Romain Guy04299382012-07-18 17:15:41 -07002388
Chris Craik710f46d2012-09-17 17:25:49 -07002389 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002390 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002391 }
Chris Craik65cd6122012-12-10 17:56:27 -08002392
2393 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002394}
2395
2396/**
Chris Craik65cd6122012-12-10 17:56:27 -08002397 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2398 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2399 * screen space in all directions. However, instead of using a fragment shader to compute the
2400 * translucency of the color from its position, we simply use a varying parameter to define how far
2401 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2402 *
2403 * Doesn't yet support joins, caps, or path effects.
2404 */
Chris Craikd218a922014-01-02 17:13:34 -08002405status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002406 VertexBuffer vertexBuffer;
2407 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002408 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002409 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002410}
2411
2412/**
2413 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2414 * and additional geometry for defining an alpha slope perimeter.
2415 *
2416 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2417 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2418 * in-shader alpha region, but found it to be taxing on some GPUs.
2419 *
2420 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2421 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002422 */
Chris Craikd218a922014-01-02 17:13:34 -08002423status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002424 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002425
Chris Craik65cd6122012-12-10 17:56:27 -08002426 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002427
Chris Craik65cd6122012-12-10 17:56:27 -08002428 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002429 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2430 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002431
Chris Craik05f3d6e2014-06-02 16:27:04 -07002432 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002433 return DrawGlInfo::kStatusDone;
2434 }
2435
Chris Craikbf759452014-08-11 16:00:44 -07002436 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2437 return drawVertexBuffer(buffer, paint, displayFlags);
Chet Haase5b0200b2011-04-13 17:58:08 -07002438}
2439
Chris Craikd218a922014-01-02 17:13:34 -08002440status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002441 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002442
Chris Craik6d29c8d2013-05-08 18:35:44 -07002443 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002444
Chris Craik6d29c8d2013-05-08 18:35:44 -07002445 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002446 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002447
Chris Craik05f3d6e2014-06-02 16:27:04 -07002448 const Rect& bounds = buffer.getBounds();
2449 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002450 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002451 }
2452
Chris Craikbf759452014-08-11 16:00:44 -07002453 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2454 return drawVertexBuffer(buffer, paint, displayFlags);
Romain Guyed6fcb02011-03-21 13:11:28 -07002455}
2456
Chet Haase48659092012-05-31 15:21:51 -07002457status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002458 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002459 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002460
Chris Craikd6b65f62014-01-01 14:45:21 -08002461 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002462 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002463
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002464 SkPaint paint;
2465 paint.setColor(color);
2466 paint.setXfermodeMode(mode);
2467
2468 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002469
2470 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002471}
Romain Guy9d5316e2010-06-24 19:30:36 -07002472
Chet Haase48659092012-05-31 15:21:51 -07002473status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002474 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002475 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002476 const AutoTexture autoCleanup(texture);
2477
2478 const float x = left + texture->left - texture->offset;
2479 const float y = top + texture->top - texture->offset;
2480
2481 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002482
2483 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002484}
2485
Chet Haase48659092012-05-31 15:21:51 -07002486status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002487 float rx, float ry, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002488 if (currentSnapshot()->isIgnored()
2489 || quickRejectSetupScissor(left, top, right, bottom, p)
2490 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002491 return DrawGlInfo::kStatusDone;
2492 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002493
Chris Craikcb4d6002012-09-25 12:00:29 -07002494 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002495 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002496 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002497 right - left, bottom - top, rx, ry, p);
2498 return drawShape(left, top, texture, p);
2499 }
2500
Chris Craik6ac174b2014-06-17 13:47:05 -07002501 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2502 *currentTransform(), *p, right - left, bottom - top, rx, ry);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002503 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002504}
2505
Chris Craikd218a922014-01-02 17:13:34 -08002506status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002507 if (currentSnapshot()->isIgnored()
2508 || quickRejectSetupScissor(x - radius, y - radius, x + radius, y + radius, p)
2509 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002510 return DrawGlInfo::kStatusDone;
2511 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002512 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002513 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002514 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002515 return drawShape(x - radius, y - radius, texture, p);
2516 }
2517
2518 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002519 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2520 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2521 } else {
2522 path.addCircle(x, y, radius);
2523 }
Chris Craik65cd6122012-12-10 17:56:27 -08002524 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002525}
Romain Guy01d58e42011-01-19 21:54:02 -08002526
Chet Haase48659092012-05-31 15:21:51 -07002527status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002528 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002529 if (currentSnapshot()->isIgnored()
2530 || quickRejectSetupScissor(left, top, right, bottom, p)
2531 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002532 return DrawGlInfo::kStatusDone;
2533 }
Romain Guy01d58e42011-01-19 21:54:02 -08002534
Chris Craikcb4d6002012-09-25 12:00:29 -07002535 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002536 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002537 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002538 return drawShape(left, top, texture, p);
2539 }
2540
2541 SkPath path;
2542 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002543 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2544 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2545 }
Chris Craik710f46d2012-09-17 17:25:49 -07002546 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002547 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002548}
2549
Chet Haase48659092012-05-31 15:21:51 -07002550status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002551 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002552 if (currentSnapshot()->isIgnored()
2553 || quickRejectSetupScissor(left, top, right, bottom, p)
2554 || paintWillNotDraw(*p)) {
Chris Craik780c1282012-10-04 14:10:49 -07002555 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002556 }
2557
Chris Craik780c1282012-10-04 14:10:49 -07002558 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002559 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002560 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002561 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002562 startAngle, sweepAngle, useCenter, p);
2563 return drawShape(left, top, texture, p);
2564 }
2565
2566 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2567 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2568 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2569 }
2570
2571 SkPath path;
2572 if (useCenter) {
2573 path.moveTo(rect.centerX(), rect.centerY());
2574 }
2575 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2576 if (useCenter) {
2577 path.close();
2578 }
Chris Craik65cd6122012-12-10 17:56:27 -08002579 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002580}
2581
Romain Guycf8675e2012-10-02 12:32:25 -07002582// See SkPaintDefaults.h
2583#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2584
Chris Craikd218a922014-01-02 17:13:34 -08002585status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2586 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002587 if (currentSnapshot()->isIgnored()
2588 || quickRejectSetupScissor(left, top, right, bottom, p)
2589 || paintWillNotDraw(*p)) {
Chet Haase48659092012-05-31 15:21:51 -07002590 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002591 }
2592
Chris Craik710f46d2012-09-17 17:25:49 -07002593 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002594 // only fill style is supported by drawConvexPath, since others have to handle joins
2595 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2596 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2597 mCaches.activeTexture(0);
2598 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002599 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002600 return drawShape(left, top, texture, p);
2601 }
2602
2603 SkPath path;
2604 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2605 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2606 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2607 }
2608 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002609 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002610 }
2611
Chris Craikd6b65f62014-01-01 14:45:21 -08002612 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002613 SkPath path;
2614 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002615 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002616 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002617 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002618 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002619 }
Romain Guyc7d53492010-06-25 13:41:57 -07002620}
Romain Guy9d5316e2010-06-24 19:30:36 -07002621
Chris Craikd218a922014-01-02 17:13:34 -08002622void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2623 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002624 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002625 mCaches.activeTexture(0);
2626
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002627 TextShadow textShadow;
2628 if (!getTextShadow(paint, &textShadow)) {
2629 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2630 }
2631
Raph Levien416a8472012-07-19 22:48:17 -07002632 // NOTE: The drop shadow will not perform gamma correction
2633 // if shader-based correction is enabled
2634 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2635 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002636 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002637 // If the drop shadow exceeds the max texture size or couldn't be
2638 // allocated, skip drawing
2639 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002640 const AutoTexture autoCleanup(shadow);
2641
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002642 const float sx = x - shadow->left + textShadow.dx;
2643 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002644
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002645 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002646 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002647 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002648 }
2649
2650 setupDraw();
2651 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002652 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002653 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002654 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002655 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002656 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002657 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2658 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002659 setupDrawTexture(shadow->id);
2660 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002661 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002662 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002663 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2664
2665 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2666}
2667
Romain Guy768bffc2013-02-27 13:50:45 -08002668bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002669 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002670 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2671}
2672
Chet Haase48659092012-05-31 15:21:51 -07002673status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002674 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002675 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002676 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002677 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002678
Romain Guy671d6cf2012-01-18 12:39:17 -08002679 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002680 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002681 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002682 }
2683
Chris Craik39a908c2013-06-13 14:39:01 -07002684 mCaches.enableScissor();
2685
Romain Guy671d6cf2012-01-18 12:39:17 -08002686 float x = 0.0f;
2687 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002688 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002689 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002690 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2691 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002692 }
2693
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002694 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002695 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy671d6cf2012-01-18 12:39:17 -08002696
2697 int alpha;
2698 SkXfermode::Mode mode;
2699 getAlphaAndMode(paint, &alpha, &mode);
2700
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002701 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002702 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002703 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002704 }
2705
Romain Guy671d6cf2012-01-18 12:39:17 -08002706 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002707 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002708 if (pureTranslate && !linearFilter) {
2709 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2710 }
Romain Guy257ae352013-03-20 16:31:12 -07002711 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002712
2713 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2714 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2715
Romain Guy211370f2012-02-01 16:10:55 -08002716 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002717
Victoria Lease1e546812013-06-25 14:25:17 -07002718 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002719 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002720 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002721 if (hasActiveLayer) {
2722 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002723 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002724 }
2725 dirtyLayerUnchecked(bounds, getRegion());
2726 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002727 }
Chet Haase48659092012-05-31 15:21:51 -07002728
2729 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002730}
2731
Chris Craik59744b72014-07-01 17:56:52 -07002732bool OpenGLRenderer::findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const {
Romain Guy624234f2013-03-05 16:43:31 -08002733 if (CC_LIKELY(transform.isPureTranslate())) {
Chris Craik59744b72014-07-01 17:56:52 -07002734 outMatrix->setIdentity();
2735 return false;
2736 } else if (CC_UNLIKELY(transform.isPerspective())) {
2737 outMatrix->setIdentity();
2738 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002739 }
Chris Craik59744b72014-07-01 17:56:52 -07002740
2741 /**
Chris Craika736cd92014-08-04 13:18:38 -07002742 * Input is a non-perspective, scaling transform. Generate a scale-only transform,
2743 * with values rounded to the nearest int.
Chris Craik59744b72014-07-01 17:56:52 -07002744 */
2745 float sx, sy;
2746 transform.decomposeScale(sx, sy);
Chris Craika736cd92014-08-04 13:18:38 -07002747 outMatrix->setScale(
2748 roundf(fmaxf(1.0f, sx)),
2749 roundf(fmaxf(1.0f, sy)));
2750 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002751}
2752
Chris Craik41541822013-05-03 16:35:54 -07002753status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002754 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002755 DrawOpMode drawOpMode) {
2756
Chris Craik527a3aa2013-03-04 10:19:31 -08002757 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002758 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2759 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002760 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002761 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002762 return DrawGlInfo::kStatusDone;
2763 }
Romain Guycac5fd32011-12-01 20:08:50 -08002764 }
2765
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002766 const float oldX = x;
2767 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002768
Chris Craikd6b65f62014-01-01 14:45:21 -08002769 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002770 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002771
Romain Guy211370f2012-02-01 16:10:55 -08002772 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002773 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2774 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002775 }
2776
Romain Guy86568192010-12-14 15:55:39 -08002777 int alpha;
2778 SkXfermode::Mode mode;
2779 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002780
Romain Guyc74f45a2013-02-26 19:10:14 -08002781 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2782
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002783 if (CC_UNLIKELY(hasTextShadow(paint))) {
Chris Craik59744b72014-07-01 17:56:52 -07002784 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guyc74f45a2013-02-26 19:10:14 -08002785 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002786 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002787 }
2788
Romain Guy19d4dd82013-03-04 11:14:26 -08002789 const bool hasActiveLayer = hasLayer();
2790
Romain Guy624234f2013-03-05 16:43:31 -08002791 // We only pass a partial transform to the font renderer. That partial
2792 // matrix defines how glyphs are rasterized. Typically we want glyphs
2793 // to be rasterized at their final size on screen, which means the partial
2794 // matrix needs to take the scale factor into account.
2795 // When a partial matrix is used to transform glyphs during rasterization,
2796 // the mesh is generated with the inverse transform (in the case of scale,
2797 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2798 // apply the full transform matrix at draw time in the vertex shader.
2799 // Applying the full matrix in the shader is the easiest way to handle
2800 // rotation and perspective and allows us to always generated quads in the
2801 // font renderer which greatly simplifies the code, clipping in particular.
Chris Craik59744b72014-07-01 17:56:52 -07002802 SkMatrix fontTransform;
2803 bool linearFilter = findBestFontTransform(transform, &fontTransform)
2804 || fabs(y - (int) y) > 0.0f
2805 || fabs(x - (int) x) > 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002806 fontRenderer.setFont(paint, fontTransform);
Romain Guy257ae352013-03-20 16:31:12 -07002807 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002808
Romain Guy624234f2013-03-05 16:43:31 -08002809 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002810 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002811 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002812
Raph Levien996e57c2012-07-23 15:22:52 -07002813 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002814 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002815
2816 // don't call issuedrawcommand, do it at end of batch
2817 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002818 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002819 SkPaint paintCopy(*paint);
2820 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2821 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002822 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002823 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002824 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002825 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002826 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002827
Chris Craik527a3aa2013-03-04 10:19:31 -08002828 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002829 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002830 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002831 }
Chris Craik41541822013-05-03 16:35:54 -07002832 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002833 }
Romain Guy694b5192010-07-21 21:33:20 -07002834
Chris Craike63f7c622013-10-17 10:30:55 -07002835 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002836
2837 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002838}
2839
Chris Craikd218a922014-01-02 17:13:34 -08002840status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2841 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002842 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002843 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002844 }
2845
Chris Craik39a908c2013-06-13 14:39:01 -07002846 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2847 mCaches.enableScissor();
2848
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002849 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002850 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy257ae352013-03-20 16:31:12 -07002851 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002852
2853 int alpha;
2854 SkXfermode::Mode mode;
2855 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002856 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002857
Romain Guy97771732012-02-28 18:17:02 -08002858 const Rect* clip = &mSnapshot->getLocalClip();
2859 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002860
Romain Guy97771732012-02-28 18:17:02 -08002861 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002862
2863 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002864 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002865 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002866 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002867 dirtyLayerUnchecked(bounds, getRegion());
2868 }
Romain Guy97771732012-02-28 18:17:02 -08002869 }
Chet Haase48659092012-05-31 15:21:51 -07002870
2871 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002872}
2873
Chris Craikd218a922014-01-02 17:13:34 -08002874status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002875 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002876
Romain Guya1d3c912011-12-13 14:55:06 -08002877 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002878
Romain Guyfb8b7632010-08-23 21:05:08 -07002879 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002880 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002881 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002882
Romain Guy8b55f372010-08-18 17:10:07 -07002883 const float x = texture->left - texture->offset;
2884 const float y = texture->top - texture->offset;
2885
Romain Guy01d58e42011-01-19 21:54:02 -08002886 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002887
2888 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002889}
2890
Chris Craika08f95c2013-03-15 17:24:33 -07002891status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002892 if (!layer) {
2893 return DrawGlInfo::kStatusDone;
2894 }
2895
Romain Guyb2e2f242012-10-17 18:18:35 -07002896 mat4* transform = NULL;
2897 if (layer->isTextureLayer()) {
2898 transform = &layer->getTransform();
2899 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002900 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002901 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002902 }
2903 }
2904
Chris Craik39a908c2013-06-13 14:39:01 -07002905 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002906 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002907 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002908
2909 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002910 if (transform && !transform->isIdentity()) {
2911 restore();
2912 }
Chet Haase48659092012-05-31 15:21:51 -07002913 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002914 }
2915
Chris Craik62d307c2014-07-29 10:35:13 -07002916 EVENT_LOGD("drawLayer," RECT_STRING ", clipRequired %d", x, y,
2917 x + layer->layer.getWidth(), y + layer->layer.getHeight(), clipRequired);
2918
Romain Guy5bb3c732012-11-29 17:52:58 -08002919 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002920
Chris Craik39a908c2013-06-13 14:39:01 -07002921 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002922 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002923
Romain Guy211370f2012-02-01 16:10:55 -08002924 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002925 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002926 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2927 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002928 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002929
Chris Craik16ecda52013-03-29 10:59:59 -07002930 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002931 setupDraw();
2932 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002933 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002934 setupDrawColorFilter(layer->getColorFilter());
2935 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002936 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002937 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002938 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002939 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002940 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2941 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2942 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002943
Romain Guyd21b6e12011-11-30 20:21:23 -08002944 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002945 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002946 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002947 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002948 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002949 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002950 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2951 }
Romain Guyf219da52011-01-16 12:54:25 -08002952
Romain Guy448455f2013-07-22 13:57:50 -07002953 TextureVertex* mesh = &layer->mesh[0];
2954 GLsizei elementsCount = layer->meshElementCount;
2955
2956 while (elementsCount > 0) {
2957 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
2958
Romain Guy3380cfd2013-08-15 16:57:57 -07002959 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07002960 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2961 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
2962
2963 elementsCount -= drawCount;
2964 // Though there are 4 vertices in a quad, we use 6 indices per
2965 // quad to draw with GL_TRIANGLES
2966 mesh += (drawCount / 6) * 4;
2967 }
Romain Guyf219da52011-01-16 12:54:25 -08002968
Romain Guy3a3133d2011-02-01 22:59:58 -08002969#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07002970 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08002971#endif
Romain Guyc88e3572011-01-22 00:32:12 -08002972 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002973
Romain Guy5bb3c732012-11-29 17:52:58 -08002974 if (layer->debugDrawUpdate) {
2975 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002976
2977 SkPaint paint;
2978 paint.setColor(0x7f00ff00);
2979 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07002980 }
Romain Guyf219da52011-01-16 12:54:25 -08002981 }
Chris Craik34416ea2013-04-15 16:08:28 -07002982 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07002983
Romain Guyb2e2f242012-10-17 18:18:35 -07002984 if (transform && !transform->isIdentity()) {
2985 restore();
2986 }
2987
Chet Haase48659092012-05-31 15:21:51 -07002988 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08002989}
2990
Romain Guy6926c722010-07-12 20:20:03 -07002991///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08002992// Draw filters
2993///////////////////////////////////////////////////////////////////////////////
2994
2995void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08002996 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
2997 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08002998 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08002999 mDrawModifiers.mPaintFilterClearBits = 0;
3000 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003001}
3002
3003void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craik591be6c2014-09-11 11:09:34 -07003004 // TODO: don't bother with boolean, it's redundant with clear/set bits
Chris Craikc3566d02013-02-04 16:16:33 -08003005 mDrawModifiers.mHasDrawFilter = true;
3006 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3007 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003008}
3009
Chris Craikd218a922014-01-02 17:13:34 -08003010const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Chris Craik591be6c2014-09-11 11:09:34 -07003011 // TODO: use CompatFlagsDrawFilter here, and combine logic with android/graphics/DrawFilter.cpp
3012 // to avoid clobbering 0x02 paint flag
3013
3014 // Equivalent to the Java Paint's FILTER_BITMAP_FLAG.
3015 static const uint32_t sFilterBitmapFlag = 0x02;
3016
Romain Guy758724f2013-02-27 11:53:12 -08003017 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003018 return paint;
3019 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003020
Chris Craik591be6c2014-09-11 11:09:34 -07003021 const uint32_t clearBits = mDrawModifiers.mPaintFilterClearBits;
3022 const uint32_t setBits = mDrawModifiers.mPaintFilterSetBits;
Romain Guy5ff9df62012-01-23 17:09:05 -08003023
Chris Craik591be6c2014-09-11 11:09:34 -07003024 const uint32_t flags = (paint->getFlags() & ~clearBits) | setBits;
Romain Guy5ff9df62012-01-23 17:09:05 -08003025 mFilteredPaint = *paint;
Chris Craik591be6c2014-09-11 11:09:34 -07003026 mFilteredPaint.setFlags(flags);
3027
3028 // check if paint filter trying to override bitmap filter
3029 if ((clearBits | setBits) & sFilterBitmapFlag) {
3030 mFilteredPaint.setFilterLevel(flags & sFilterBitmapFlag
3031 ? SkPaint::kLow_FilterLevel : SkPaint::kNone_FilterLevel);
3032 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003033
3034 return &mFilteredPaint;
3035}
3036
3037///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003038// Drawing implementation
3039///////////////////////////////////////////////////////////////////////////////
3040
Chris Craikd218a922014-01-02 17:13:34 -08003041Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
John Reckebd52612014-12-10 16:47:36 -08003042 Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07003043 if (!texture) {
3044 return mCaches.textureCache.get(bitmap);
3045 }
3046 return texture;
3047}
3048
Romain Guy01d58e42011-01-19 21:54:02 -08003049void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003050 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003051 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003052 return;
3053 }
3054
3055 int alpha;
3056 SkXfermode::Mode mode;
3057 getAlphaAndMode(paint, &alpha, &mode);
3058
3059 setupDraw();
3060 setupDrawWithTexture(true);
3061 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003062 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003063 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003064 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003065 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003066 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3067 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003068 setupDrawTexture(texture->id);
3069 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003070 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003071 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003072 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3073
3074 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003075}
3076
Romain Guyf607bdc2010-09-10 19:20:06 -07003077// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003078#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3079#define kStdUnderline_Offset (1.0f / 9.0f)
3080#define kStdUnderline_Thickness (1.0f / 18.0f)
3081
Chris Craikd218a922014-01-02 17:13:34 -08003082void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3083 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003084 // Handle underline and strike-through
3085 uint32_t flags = paint->getFlags();
3086 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003087 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003088
Romain Guy211370f2012-02-01 16:10:55 -08003089 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003090 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003091 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003092
Raph Levien8b4072d2012-07-30 15:50:00 -07003093 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003094 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003095
Romain Guyf6834472011-01-23 13:32:12 -08003096 int linesCount = 0;
3097 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3098 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3099
3100 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003101 float points[pointsCount];
3102 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003103
3104 if (flags & SkPaint::kUnderlineText_Flag) {
3105 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003106 points[currentPoint++] = left;
3107 points[currentPoint++] = top;
3108 points[currentPoint++] = left + underlineWidth;
3109 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003110 }
3111
3112 if (flags & SkPaint::kStrikeThruText_Flag) {
3113 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003114 points[currentPoint++] = left;
3115 points[currentPoint++] = top;
3116 points[currentPoint++] = left + underlineWidth;
3117 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003118 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003119
Romain Guy726aeba2011-06-01 14:52:00 -07003120 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003121
Romain Guy726aeba2011-06-01 14:52:00 -07003122 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003123 }
3124 }
3125}
3126
Chris Craikd218a922014-01-02 17:13:34 -08003127status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003128 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003129 return DrawGlInfo::kStatusDone;
3130 }
3131
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003132 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003133}
3134
Chris Craik05f3d6e2014-06-02 16:27:04 -07003135status_t OpenGLRenderer::drawShadow(float casterAlpha,
3136 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003137 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003138
Chris Craik15a07a22014-01-26 13:43:53 -08003139 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003140 mCaches.enableScissor();
3141
3142 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003143 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003144
ztenghui14a4e352014-08-13 10:44:39 -07003145 // The caller has made sure casterAlpha > 0.
3146 float ambientShadowAlpha = mAmbientShadowAlpha;
3147 if (CC_UNLIKELY(mCaches.propertyAmbientShadowStrength >= 0)) {
3148 ambientShadowAlpha = mCaches.propertyAmbientShadowStrength;
3149 }
3150 if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
3151 paint.setARGB(casterAlpha * ambientShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003152 drawVertexBuffer(*ambientShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003153 }
ztenghui7b4516e2014-01-07 10:42:55 -08003154
ztenghui14a4e352014-08-13 10:44:39 -07003155 float spotShadowAlpha = mSpotShadowAlpha;
3156 if (CC_UNLIKELY(mCaches.propertySpotShadowStrength >= 0)) {
3157 spotShadowAlpha = mCaches.propertySpotShadowStrength;
3158 }
3159 if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
3160 paint.setARGB(casterAlpha * spotShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003161 drawVertexBuffer(*spotShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003162 }
ztenghui7b4516e2014-01-07 10:42:55 -08003163
3164 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003165}
3166
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003167status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3168 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003169 if (count == 0) {
3170 return DrawGlInfo::kStatusDone;
3171 }
Romain Guy735738c2012-12-03 12:34:51 -08003172
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003173 int color = paint->getColor();
3174 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003175 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003176 color |= 0x00ffffff;
3177 }
3178
Romain Guy672433d2013-01-04 19:05:13 -08003179 float left = FLT_MAX;
3180 float top = FLT_MAX;
3181 float right = FLT_MIN;
3182 float bottom = FLT_MIN;
3183
Romain Guy448455f2013-07-22 13:57:50 -07003184 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003185 Vertex* vertex = mesh;
3186
Chris Craik2af46352012-11-26 18:30:17 -08003187 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003188 float l = rects[index + 0];
3189 float t = rects[index + 1];
3190 float r = rects[index + 2];
3191 float b = rects[index + 3];
3192
Romain Guy3b753822013-03-05 10:27:35 -08003193 Vertex::set(vertex++, l, t);
3194 Vertex::set(vertex++, r, t);
3195 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003196 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003197
Romain Guy3b753822013-03-05 10:27:35 -08003198 left = fminf(left, l);
3199 top = fminf(top, t);
3200 right = fmaxf(right, r);
3201 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003202 }
3203
Chris Craikf0a59072013-11-19 18:00:46 -08003204 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003205 return DrawGlInfo::kStatusDone;
3206 }
Romain Guy672433d2013-01-04 19:05:13 -08003207
Romain Guy672433d2013-01-04 19:05:13 -08003208 setupDraw();
3209 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003210 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003211 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003212 setupDrawColorFilter(getColorFilter(paint));
3213 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003214 setupDrawProgram();
3215 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003216 setupDrawModelView(kModelViewMode_Translate, false,
3217 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003218 setupDrawColorUniforms(getShader(paint));
3219 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003220 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003221
Romain Guy8ce00302013-01-15 18:51:42 -08003222 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003223 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003224 }
3225
Chris Craik4063a0e2013-11-15 16:06:56 -08003226 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003227
3228 return DrawGlInfo::kStatusDrew;
3229}
3230
Romain Guy026c5e162010-06-28 17:12:22 -07003231void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003232 const SkPaint* paint, bool ignoreTransform) {
3233 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003234 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003235 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003236 color |= 0x00ffffff;
3237 }
3238
Romain Guy70ca14e2010-12-13 18:24:33 -08003239 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003240 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003241 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003242 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003243 setupDrawColorFilter(getColorFilter(paint));
3244 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003245 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003246 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3247 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003248 setupDrawColorUniforms(getShader(paint));
3249 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003250 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003251 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003252
Romain Guyc95c8d62010-09-17 15:31:32 -07003253 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3254}
3255
Romain Guy82ba8142010-07-09 13:25:56 -07003256void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003257 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003258 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003259
Romain Guy3b748a42013-04-17 18:54:38 -07003260 GLvoid* vertices = (GLvoid*) NULL;
3261 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3262
3263 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003264 vertices = &mMeshVertices[0].x;
3265 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003266
3267 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3268 texture->uvMapper->map(uvs);
3269
3270 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3271 }
3272
Chris Craikd6b65f62014-01-01 14:45:21 -08003273 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3274 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3275 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003276
Romain Guyd21b6e12011-11-30 20:21:23 -08003277 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003278 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003279 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003280 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003281 } else {
Chris Craik678625242014-02-28 12:26:34 -08003282 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003283 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003284 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3285 }
3286
3287 if (texture->uvMapper) {
3288 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003289 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003290}
3291
Romain Guyf7f93552010-07-08 19:17:03 -07003292void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003293 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003294 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003295 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3296 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003297
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003298 int a;
3299 SkXfermode::Mode mode;
3300 getAlphaAndMode(paint, &a, &mode);
3301 const float alpha = a / 255.0f;
3302
Romain Guy746b7402010-10-26 16:27:31 -07003303 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003304 setupDrawWithTexture();
3305 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003306 setupDrawColorFilter(getColorFilter(paint));
3307 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003308 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003309 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003310 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003311 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003312 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003313 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003314 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003315
Romain Guy6820ac82010-09-15 18:11:50 -07003316 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003317}
3318
Romain Guy3b748a42013-04-17 18:54:38 -07003319void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003320 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003321 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003322 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3323 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003324
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003325 int a;
3326 SkXfermode::Mode mode;
3327 getAlphaAndMode(paint, &a, &mode);
3328 const float alpha = a / 255.0f;
3329
Romain Guy3b748a42013-04-17 18:54:38 -07003330 setupDraw();
3331 setupDrawWithTexture();
3332 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003333 setupDrawColorFilter(getColorFilter(paint));
3334 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003335 setupDrawProgram();
3336 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003337 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003338 setupDrawTexture(texture);
3339 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003340 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003341 setupDrawMeshIndices(vertices, texCoords, vbo);
3342
3343 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003344}
3345
Romain Guy886b2752013-01-04 12:26:18 -08003346void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003347 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003348 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003349 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003350
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003351 int color = paint != NULL ? paint->getColor() : 0;
3352 int alpha;
3353 SkXfermode::Mode mode;
3354 getAlphaAndMode(paint, &alpha, &mode);
3355
Romain Guy886b2752013-01-04 12:26:18 -08003356 setupDraw();
3357 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003358 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003359 setupDrawAlpha8Color(color, alpha);
3360 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003361 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003362 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003363 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003364 setupDrawProgram();
3365 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003366 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003367 setupDrawTexture(texture);
3368 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003369 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003370 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003371 setupDrawMesh(vertices, texCoords);
3372
3373 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003374}
3375
Romain Guya5aed0d2010-09-09 14:42:43 -07003376void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003377 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003378
3379 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3380 blend = true;
3381 mDescription.hasRoundRectClip = true;
3382 }
3383 mSkipOutlineClip = true;
3384
Romain Guy82ba8142010-07-09 13:25:56 -07003385 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003386
Romain Guy82ba8142010-07-09 13:25:56 -07003387 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003388 // These blend modes are not supported by OpenGL directly and have
3389 // to be implemented using shaders. Since the shader will perform
3390 // the blending, turn blending off here
3391 // If the blend mode cannot be implemented using shaders, fall
3392 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003393 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003394 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003395 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003396 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003397
Romain Guy82bc7a72012-01-03 14:13:39 -08003398 if (mCaches.blend) {
3399 glDisable(GL_BLEND);
3400 mCaches.blend = false;
3401 }
3402
3403 return;
3404 } else {
3405 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003406 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003407 }
3408
3409 if (!mCaches.blend) {
3410 glEnable(GL_BLEND);
3411 }
3412
3413 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3414 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3415
3416 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3417 glBlendFunc(sourceMode, destMode);
3418 mCaches.lastSrcMode = sourceMode;
3419 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003420 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003421 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003422 glDisable(GL_BLEND);
3423 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003424 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003425}
3426
Romain Guy889f8d12010-07-29 14:37:42 -07003427bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003428 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003429 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003430 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003431 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003432 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003433 }
Romain Guy6926c722010-07-12 20:20:03 -07003434 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003435}
3436
Romain Guy026c5e162010-06-28 17:12:22 -07003437void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003438 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003439 TextureVertex::setUV(v++, u1, v1);
3440 TextureVertex::setUV(v++, u2, v1);
3441 TextureVertex::setUV(v++, u1, v2);
3442 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003443}
3444
Chris Craikd218a922014-01-02 17:13:34 -08003445void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003446 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003447 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3448 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003449 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003450 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003451 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003452}
3453
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003454float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003455 float alpha;
3456 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3457 alpha = mDrawModifiers.mOverrideLayerAlpha;
3458 } else {
3459 alpha = layer->getAlpha() / 255.0f;
3460 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003461 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003462}
3463
Romain Guy9d5316e2010-06-24 19:30:36 -07003464}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003465}; // namespace android