blob: 785e5d4ae33d37dd88fd58e996879efb59eba203 [file] [log] [blame]
Adam Lesinski16c4d152014-01-24 13:27:13 -08001/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//
18// Provide access to read-only assets.
19//
20
21#define LOG_TAG "asset"
22#define ATRACE_TAG ATRACE_TAG_RESOURCES
23//#define LOG_NDEBUG 0
24
25#include <androidfw/Asset.h>
26#include <androidfw/AssetDir.h>
27#include <androidfw/AssetManager.h>
28#include <androidfw/misc.h>
29#include <androidfw/ResourceTypes.h>
30#include <androidfw/ZipFileRO.h>
31#include <utils/Atomic.h>
32#include <utils/Log.h>
33#include <utils/String8.h>
34#include <utils/String8.h>
35#include <utils/threads.h>
36#include <utils/Timers.h>
37#ifdef HAVE_ANDROID_OS
38#include <cutils/trace.h>
39#endif
40
41#include <assert.h>
42#include <dirent.h>
43#include <errno.h>
44#include <fcntl.h>
45#include <strings.h>
46#include <sys/stat.h>
47#include <unistd.h>
48
49#ifndef TEMP_FAILURE_RETRY
50/* Used to retry syscalls that can return EINTR. */
51#define TEMP_FAILURE_RETRY(exp) ({ \
52 typeof (exp) _rc; \
53 do { \
54 _rc = (exp); \
55 } while (_rc == -1 && errno == EINTR); \
56 _rc; })
57#endif
58
59#ifdef HAVE_ANDROID_OS
60#define MY_TRACE_BEGIN(x) ATRACE_BEGIN(x)
61#define MY_TRACE_END() ATRACE_END()
62#else
63#define MY_TRACE_BEGIN(x)
64#define MY_TRACE_END()
65#endif
66
67using namespace android;
68
69/*
70 * Names for default app, locale, and vendor. We might want to change
71 * these to be an actual locale, e.g. always use en-US as the default.
72 */
73static const char* kDefaultLocale = "default";
74static const char* kDefaultVendor = "default";
75static const char* kAssetsRoot = "assets";
76static const char* kAppZipName = NULL; //"classes.jar";
77static const char* kSystemAssets = "framework/framework-res.apk";
78static const char* kIdmapCacheDir = "resource-cache";
79
80static const char* kExcludeExtension = ".EXCLUDE";
81
82static Asset* const kExcludedAsset = (Asset*) 0xd000000d;
83
84static volatile int32_t gCount = 0;
85
86namespace {
87 // Transform string /a/b/c.apk to /data/resource-cache/a@b@c.apk@idmap
88 String8 idmapPathForPackagePath(const String8& pkgPath)
89 {
90 const char* root = getenv("ANDROID_DATA");
91 LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_DATA not set");
92 String8 path(root);
93 path.appendPath(kIdmapCacheDir);
94
95 char buf[256]; // 256 chars should be enough for anyone...
96 strncpy(buf, pkgPath.string(), 255);
97 buf[255] = '\0';
98 char* filename = buf;
99 while (*filename && *filename == '/') {
100 ++filename;
101 }
102 char* p = filename;
103 while (*p) {
104 if (*p == '/') {
105 *p = '@';
106 }
107 ++p;
108 }
109 path.appendPath(filename);
110 path.append("@idmap");
111
112 return path;
113 }
114
115 /*
116 * Like strdup(), but uses C++ "new" operator instead of malloc.
117 */
118 static char* strdupNew(const char* str)
119 {
120 char* newStr;
121 int len;
122
123 if (str == NULL)
124 return NULL;
125
126 len = strlen(str);
127 newStr = new char[len+1];
128 memcpy(newStr, str, len+1);
129
130 return newStr;
131 }
132}
133
134/*
135 * ===========================================================================
136 * AssetManager
137 * ===========================================================================
138 */
139
140int32_t AssetManager::getGlobalCount()
141{
142 return gCount;
143}
144
145AssetManager::AssetManager(CacheMode cacheMode)
146 : mLocale(NULL), mVendor(NULL),
147 mResources(NULL), mConfig(new ResTable_config),
148 mCacheMode(cacheMode), mCacheValid(false)
149{
150 int count = android_atomic_inc(&gCount)+1;
151 //ALOGI("Creating AssetManager %p #%d\n", this, count);
152 memset(mConfig, 0, sizeof(ResTable_config));
153}
154
155AssetManager::~AssetManager(void)
156{
157 int count = android_atomic_dec(&gCount);
158 //ALOGI("Destroying AssetManager in %p #%d\n", this, count);
159
160 delete mConfig;
161 delete mResources;
162
163 // don't have a String class yet, so make sure we clean up
164 delete[] mLocale;
165 delete[] mVendor;
166}
167
Narayan Kamatha0c62602014-01-24 13:51:51 +0000168bool AssetManager::addAssetPath(const String8& path, int32_t* cookie)
Adam Lesinski16c4d152014-01-24 13:27:13 -0800169{
170 AutoMutex _l(mLock);
171
172 asset_path ap;
173
174 String8 realPath(path);
175 if (kAppZipName) {
176 realPath.appendPath(kAppZipName);
177 }
178 ap.type = ::getFileType(realPath.string());
179 if (ap.type == kFileTypeRegular) {
180 ap.path = realPath;
181 } else {
182 ap.path = path;
183 ap.type = ::getFileType(path.string());
184 if (ap.type != kFileTypeDirectory && ap.type != kFileTypeRegular) {
185 ALOGW("Asset path %s is neither a directory nor file (type=%d).",
186 path.string(), (int)ap.type);
187 return false;
188 }
189 }
190
191 // Skip if we have it already.
192 for (size_t i=0; i<mAssetPaths.size(); i++) {
193 if (mAssetPaths[i].path == ap.path) {
194 if (cookie) {
Narayan Kamatha0c62602014-01-24 13:51:51 +0000195 *cookie = static_cast<int32_t>(i+1);
Adam Lesinski16c4d152014-01-24 13:27:13 -0800196 }
197 return true;
198 }
199 }
200
201 ALOGV("In %p Asset %s path: %s", this,
202 ap.type == kFileTypeDirectory ? "dir" : "zip", ap.path.string());
203
204 mAssetPaths.add(ap);
205
206 // new paths are always added at the end
207 if (cookie) {
Narayan Kamatha0c62602014-01-24 13:51:51 +0000208 *cookie = static_cast<int32_t>(mAssetPaths.size());
Adam Lesinski16c4d152014-01-24 13:27:13 -0800209 }
210
211 // add overlay packages for /system/framework; apps are handled by the
212 // (Java) package manager
213 if (strncmp(path.string(), "/system/framework/", 18) == 0) {
214 // When there is an environment variable for /vendor, this
215 // should be changed to something similar to how ANDROID_ROOT
216 // and ANDROID_DATA are used in this file.
217 String8 overlayPath("/vendor/overlay/framework/");
218 overlayPath.append(path.getPathLeaf());
219 if (TEMP_FAILURE_RETRY(access(overlayPath.string(), R_OK)) == 0) {
220 asset_path oap;
221 oap.path = overlayPath;
222 oap.type = ::getFileType(overlayPath.string());
223 bool addOverlay = (oap.type == kFileTypeRegular); // only .apks supported as overlay
224 if (addOverlay) {
225 oap.idmap = idmapPathForPackagePath(overlayPath);
226
227 if (isIdmapStaleLocked(ap.path, oap.path, oap.idmap)) {
228 addOverlay = createIdmapFileLocked(ap.path, oap.path, oap.idmap);
229 }
230 }
231 if (addOverlay) {
232 mAssetPaths.add(oap);
233 } else {
234 ALOGW("failed to add overlay package %s\n", overlayPath.string());
235 }
236 }
237 }
238
239 return true;
240}
241
242bool AssetManager::isIdmapStaleLocked(const String8& originalPath, const String8& overlayPath,
243 const String8& idmapPath)
244{
245 struct stat st;
246 if (TEMP_FAILURE_RETRY(stat(idmapPath.string(), &st)) == -1) {
247 if (errno == ENOENT) {
248 return true; // non-existing idmap is always stale
249 } else {
250 ALOGW("failed to stat file %s: %s\n", idmapPath.string(), strerror(errno));
251 return false;
252 }
253 }
254 if (st.st_size < ResTable::IDMAP_HEADER_SIZE_BYTES) {
255 ALOGW("file %s has unexpectedly small size=%zd\n", idmapPath.string(), (size_t)st.st_size);
256 return false;
257 }
258 int fd = TEMP_FAILURE_RETRY(::open(idmapPath.string(), O_RDONLY));
259 if (fd == -1) {
260 ALOGW("failed to open file %s: %s\n", idmapPath.string(), strerror(errno));
261 return false;
262 }
263 char buf[ResTable::IDMAP_HEADER_SIZE_BYTES];
264 ssize_t bytesLeft = ResTable::IDMAP_HEADER_SIZE_BYTES;
265 for (;;) {
266 ssize_t r = TEMP_FAILURE_RETRY(read(fd, buf + ResTable::IDMAP_HEADER_SIZE_BYTES - bytesLeft,
267 bytesLeft));
268 if (r < 0) {
269 TEMP_FAILURE_RETRY(close(fd));
270 return false;
271 }
272 bytesLeft -= r;
273 if (bytesLeft == 0) {
274 break;
275 }
276 }
277 TEMP_FAILURE_RETRY(close(fd));
278
279 uint32_t cachedOriginalCrc, cachedOverlayCrc;
280 if (!ResTable::getIdmapInfo(buf, ResTable::IDMAP_HEADER_SIZE_BYTES,
281 &cachedOriginalCrc, &cachedOverlayCrc)) {
282 return false;
283 }
284
285 uint32_t actualOriginalCrc, actualOverlayCrc;
286 if (!getZipEntryCrcLocked(originalPath, "resources.arsc", &actualOriginalCrc)) {
287 return false;
288 }
289 if (!getZipEntryCrcLocked(overlayPath, "resources.arsc", &actualOverlayCrc)) {
290 return false;
291 }
292 return cachedOriginalCrc != actualOriginalCrc || cachedOverlayCrc != actualOverlayCrc;
293}
294
295bool AssetManager::getZipEntryCrcLocked(const String8& zipPath, const char* entryFilename,
296 uint32_t* pCrc)
297{
298 asset_path ap;
299 ap.path = zipPath;
300 const ZipFileRO* zip = getZipFileLocked(ap);
301 if (zip == NULL) {
302 return false;
303 }
304 const ZipEntryRO entry = zip->findEntryByName(entryFilename);
305 if (entry == NULL) {
306 return false;
307 }
Narayan Kamath560566d2013-12-03 13:16:03 +0000308
309 const bool gotInfo = zip->getEntryInfo(entry, NULL, NULL, NULL, NULL, NULL, (long*)pCrc);
310 zip->releaseEntry(entry);
311
312 return gotInfo;
Adam Lesinski16c4d152014-01-24 13:27:13 -0800313}
314
315bool AssetManager::createIdmapFileLocked(const String8& originalPath, const String8& overlayPath,
316 const String8& idmapPath)
317{
318 ALOGD("%s: originalPath=%s overlayPath=%s idmapPath=%s\n",
319 __FUNCTION__, originalPath.string(), overlayPath.string(), idmapPath.string());
320 ResTable tables[2];
321 const String8* paths[2] = { &originalPath, &overlayPath };
322 uint32_t originalCrc, overlayCrc;
323 bool retval = false;
324 ssize_t offset = 0;
325 int fd = 0;
326 uint32_t* data = NULL;
327 size_t size;
328
329 for (int i = 0; i < 2; ++i) {
330 asset_path ap;
331 ap.type = kFileTypeRegular;
332 ap.path = *paths[i];
333 Asset* ass = openNonAssetInPathLocked("resources.arsc", Asset::ACCESS_BUFFER, ap);
334 if (ass == NULL) {
335 ALOGW("failed to find resources.arsc in %s\n", ap.path.string());
336 goto error;
337 }
338 tables[i].add(ass, (void*)1, false);
339 }
340
341 if (!getZipEntryCrcLocked(originalPath, "resources.arsc", &originalCrc)) {
342 ALOGW("failed to retrieve crc for resources.arsc in %s\n", originalPath.string());
343 goto error;
344 }
345 if (!getZipEntryCrcLocked(overlayPath, "resources.arsc", &overlayCrc)) {
346 ALOGW("failed to retrieve crc for resources.arsc in %s\n", overlayPath.string());
347 goto error;
348 }
349
350 if (tables[0].createIdmap(tables[1], originalCrc, overlayCrc,
351 (void**)&data, &size) != NO_ERROR) {
352 ALOGW("failed to generate idmap data for file %s\n", idmapPath.string());
353 goto error;
354 }
355
356 // This should be abstracted (eg replaced by a stand-alone
357 // application like dexopt, triggered by something equivalent to
358 // installd).
359 fd = TEMP_FAILURE_RETRY(::open(idmapPath.string(), O_WRONLY | O_CREAT | O_TRUNC, 0644));
360 if (fd == -1) {
361 ALOGW("failed to write idmap file %s (open: %s)\n", idmapPath.string(), strerror(errno));
362 goto error_free;
363 }
364 for (;;) {
365 ssize_t written = TEMP_FAILURE_RETRY(write(fd, data + offset, size));
366 if (written < 0) {
367 ALOGW("failed to write idmap file %s (write: %s)\n", idmapPath.string(),
368 strerror(errno));
369 goto error_close;
370 }
371 size -= (size_t)written;
372 offset += written;
373 if (size == 0) {
374 break;
375 }
376 }
377
378 retval = true;
379error_close:
380 TEMP_FAILURE_RETRY(close(fd));
381error_free:
382 free(data);
383error:
384 return retval;
385}
386
387bool AssetManager::addDefaultAssets()
388{
389 const char* root = getenv("ANDROID_ROOT");
390 LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_ROOT not set");
391
392 String8 path(root);
393 path.appendPath(kSystemAssets);
394
395 return addAssetPath(path, NULL);
396}
397
Narayan Kamatha0c62602014-01-24 13:51:51 +0000398int32_t AssetManager::nextAssetPath(const int32_t cookie) const
Adam Lesinski16c4d152014-01-24 13:27:13 -0800399{
400 AutoMutex _l(mLock);
Narayan Kamatha0c62602014-01-24 13:51:51 +0000401 const size_t next = static_cast<size_t>(cookie) + 1;
402 return next > mAssetPaths.size() ? -1 : next;
Adam Lesinski16c4d152014-01-24 13:27:13 -0800403}
404
Narayan Kamatha0c62602014-01-24 13:51:51 +0000405String8 AssetManager::getAssetPath(const int32_t cookie) const
Adam Lesinski16c4d152014-01-24 13:27:13 -0800406{
407 AutoMutex _l(mLock);
Narayan Kamatha0c62602014-01-24 13:51:51 +0000408 const size_t which = static_cast<size_t>(cookie) - 1;
Adam Lesinski16c4d152014-01-24 13:27:13 -0800409 if (which < mAssetPaths.size()) {
410 return mAssetPaths[which].path;
411 }
412 return String8();
413}
414
415/*
416 * Set the current locale. Use NULL to indicate no locale.
417 *
418 * Close and reopen Zip archives as appropriate, and reset cached
419 * information in the locale-specific sections of the tree.
420 */
421void AssetManager::setLocale(const char* locale)
422{
423 AutoMutex _l(mLock);
424 setLocaleLocked(locale);
425}
426
427void AssetManager::setLocaleLocked(const char* locale)
428{
429 if (mLocale != NULL) {
430 /* previously set, purge cached data */
431 purgeFileNameCacheLocked();
432 //mZipSet.purgeLocale();
433 delete[] mLocale;
434 }
435 mLocale = strdupNew(locale);
436
437 updateResourceParamsLocked();
438}
439
440/*
441 * Set the current vendor. Use NULL to indicate no vendor.
442 *
443 * Close and reopen Zip archives as appropriate, and reset cached
444 * information in the vendor-specific sections of the tree.
445 */
446void AssetManager::setVendor(const char* vendor)
447{
448 AutoMutex _l(mLock);
449
450 if (mVendor != NULL) {
451 /* previously set, purge cached data */
452 purgeFileNameCacheLocked();
453 //mZipSet.purgeVendor();
454 delete[] mVendor;
455 }
456 mVendor = strdupNew(vendor);
457}
458
459void AssetManager::setConfiguration(const ResTable_config& config, const char* locale)
460{
461 AutoMutex _l(mLock);
462 *mConfig = config;
463 if (locale) {
464 setLocaleLocked(locale);
465 } else if (config.language[0] != 0) {
466 char spec[9];
467 spec[0] = config.language[0];
468 spec[1] = config.language[1];
469 if (config.country[0] != 0) {
470 spec[2] = '_';
471 spec[3] = config.country[0];
472 spec[4] = config.country[1];
473 spec[5] = 0;
474 } else {
475 spec[3] = 0;
476 }
477 setLocaleLocked(spec);
478 } else {
479 updateResourceParamsLocked();
480 }
481}
482
483void AssetManager::getConfiguration(ResTable_config* outConfig) const
484{
485 AutoMutex _l(mLock);
486 *outConfig = *mConfig;
487}
488
489/*
490 * Open an asset.
491 *
492 * The data could be;
493 * - In a file on disk (assetBase + fileName).
494 * - In a compressed file on disk (assetBase + fileName.gz).
495 * - In a Zip archive, uncompressed or compressed.
496 *
497 * It can be in a number of different directories and Zip archives.
498 * The search order is:
499 * - [appname]
500 * - locale + vendor
501 * - "default" + vendor
502 * - locale + "default"
503 * - "default + "default"
504 * - "common"
505 * - (same as above)
506 *
507 * To find a particular file, we have to try up to eight paths with
508 * all three forms of data.
509 *
510 * We should probably reject requests for "illegal" filenames, e.g. those
511 * with illegal characters or "../" backward relative paths.
512 */
513Asset* AssetManager::open(const char* fileName, AccessMode mode)
514{
515 AutoMutex _l(mLock);
516
517 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
518
519
520 if (mCacheMode != CACHE_OFF && !mCacheValid)
521 loadFileNameCacheLocked();
522
523 String8 assetName(kAssetsRoot);
524 assetName.appendPath(fileName);
525
526 /*
527 * For each top-level asset path, search for the asset.
528 */
529
530 size_t i = mAssetPaths.size();
531 while (i > 0) {
532 i--;
533 ALOGV("Looking for asset '%s' in '%s'\n",
534 assetName.string(), mAssetPaths.itemAt(i).path.string());
535 Asset* pAsset = openNonAssetInPathLocked(assetName.string(), mode, mAssetPaths.itemAt(i));
536 if (pAsset != NULL) {
537 return pAsset != kExcludedAsset ? pAsset : NULL;
538 }
539 }
540
541 return NULL;
542}
543
544/*
545 * Open a non-asset file as if it were an asset.
546 *
547 * The "fileName" is the partial path starting from the application
548 * name.
549 */
550Asset* AssetManager::openNonAsset(const char* fileName, AccessMode mode)
551{
552 AutoMutex _l(mLock);
553
554 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
555
556
557 if (mCacheMode != CACHE_OFF && !mCacheValid)
558 loadFileNameCacheLocked();
559
560 /*
561 * For each top-level asset path, search for the asset.
562 */
563
564 size_t i = mAssetPaths.size();
565 while (i > 0) {
566 i--;
567 ALOGV("Looking for non-asset '%s' in '%s'\n", fileName, mAssetPaths.itemAt(i).path.string());
568 Asset* pAsset = openNonAssetInPathLocked(
569 fileName, mode, mAssetPaths.itemAt(i));
570 if (pAsset != NULL) {
571 return pAsset != kExcludedAsset ? pAsset : NULL;
572 }
573 }
574
575 return NULL;
576}
577
Narayan Kamatha0c62602014-01-24 13:51:51 +0000578Asset* AssetManager::openNonAsset(const int32_t cookie, const char* fileName, AccessMode mode)
Adam Lesinski16c4d152014-01-24 13:27:13 -0800579{
Narayan Kamatha0c62602014-01-24 13:51:51 +0000580 const size_t which = static_cast<size_t>(cookie) - 1;
Adam Lesinski16c4d152014-01-24 13:27:13 -0800581
582 AutoMutex _l(mLock);
583
584 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
585
Adam Lesinski16c4d152014-01-24 13:27:13 -0800586 if (mCacheMode != CACHE_OFF && !mCacheValid)
587 loadFileNameCacheLocked();
588
589 if (which < mAssetPaths.size()) {
590 ALOGV("Looking for non-asset '%s' in '%s'\n", fileName,
591 mAssetPaths.itemAt(which).path.string());
592 Asset* pAsset = openNonAssetInPathLocked(
593 fileName, mode, mAssetPaths.itemAt(which));
594 if (pAsset != NULL) {
595 return pAsset != kExcludedAsset ? pAsset : NULL;
596 }
597 }
598
599 return NULL;
600}
601
602/*
603 * Get the type of a file in the asset namespace.
604 *
605 * This currently only works for regular files. All others (including
606 * directories) will return kFileTypeNonexistent.
607 */
608FileType AssetManager::getFileType(const char* fileName)
609{
610 Asset* pAsset = NULL;
611
612 /*
613 * Open the asset. This is less efficient than simply finding the
614 * file, but it's not too bad (we don't uncompress or mmap data until
615 * the first read() call).
616 */
617 pAsset = open(fileName, Asset::ACCESS_STREAMING);
618 delete pAsset;
619
620 if (pAsset == NULL)
621 return kFileTypeNonexistent;
622 else
623 return kFileTypeRegular;
624}
625
626const ResTable* AssetManager::getResTable(bool required) const
627{
628 ResTable* rt = mResources;
629 if (rt) {
630 return rt;
631 }
632
633 // Iterate through all asset packages, collecting resources from each.
634
635 AutoMutex _l(mLock);
636
637 if (mResources != NULL) {
638 return mResources;
639 }
640
641 if (required) {
642 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
643 }
644
645 if (mCacheMode != CACHE_OFF && !mCacheValid)
646 const_cast<AssetManager*>(this)->loadFileNameCacheLocked();
647
648 const size_t N = mAssetPaths.size();
649 for (size_t i=0; i<N; i++) {
650 Asset* ass = NULL;
651 ResTable* sharedRes = NULL;
652 bool shared = true;
653 const asset_path& ap = mAssetPaths.itemAt(i);
654 MY_TRACE_BEGIN(ap.path.string());
655 Asset* idmap = openIdmapLocked(ap);
656 ALOGV("Looking for resource asset in '%s'\n", ap.path.string());
657 if (ap.type != kFileTypeDirectory) {
658 if (i == 0) {
659 // The first item is typically the framework resources,
660 // which we want to avoid parsing every time.
661 sharedRes = const_cast<AssetManager*>(this)->
662 mZipSet.getZipResourceTable(ap.path);
663 }
664 if (sharedRes == NULL) {
665 ass = const_cast<AssetManager*>(this)->
666 mZipSet.getZipResourceTableAsset(ap.path);
667 if (ass == NULL) {
668 ALOGV("loading resource table %s\n", ap.path.string());
669 ass = const_cast<AssetManager*>(this)->
670 openNonAssetInPathLocked("resources.arsc",
671 Asset::ACCESS_BUFFER,
672 ap);
673 if (ass != NULL && ass != kExcludedAsset) {
674 ass = const_cast<AssetManager*>(this)->
675 mZipSet.setZipResourceTableAsset(ap.path, ass);
676 }
677 }
678
679 if (i == 0 && ass != NULL) {
680 // If this is the first resource table in the asset
681 // manager, then we are going to cache it so that we
682 // can quickly copy it out for others.
683 ALOGV("Creating shared resources for %s", ap.path.string());
684 sharedRes = new ResTable();
685 sharedRes->add(ass, (void*)(i+1), false, idmap);
686 sharedRes = const_cast<AssetManager*>(this)->
687 mZipSet.setZipResourceTable(ap.path, sharedRes);
688 }
689 }
690 } else {
691 ALOGV("loading resource table %s\n", ap.path.string());
Elliott Hughese1aa2232013-10-29 15:28:08 -0700692 ass = const_cast<AssetManager*>(this)->
Adam Lesinski16c4d152014-01-24 13:27:13 -0800693 openNonAssetInPathLocked("resources.arsc",
694 Asset::ACCESS_BUFFER,
695 ap);
696 shared = false;
697 }
698 if ((ass != NULL || sharedRes != NULL) && ass != kExcludedAsset) {
699 if (rt == NULL) {
700 mResources = rt = new ResTable();
701 updateResourceParamsLocked();
702 }
703 ALOGV("Installing resource asset %p in to table %p\n", ass, mResources);
704 if (sharedRes != NULL) {
705 ALOGV("Copying existing resources for %s", ap.path.string());
706 rt->add(sharedRes);
707 } else {
708 ALOGV("Parsing resources for %s", ap.path.string());
709 rt->add(ass, (void*)(i+1), !shared, idmap);
710 }
711
712 if (!shared) {
713 delete ass;
714 }
715 }
716 if (idmap != NULL) {
717 delete idmap;
718 }
719 MY_TRACE_END();
720 }
721
722 if (required && !rt) ALOGW("Unable to find resources file resources.arsc");
723 if (!rt) {
724 mResources = rt = new ResTable();
725 }
726 return rt;
727}
728
729void AssetManager::updateResourceParamsLocked() const
730{
731 ResTable* res = mResources;
732 if (!res) {
733 return;
734 }
735
736 size_t llen = mLocale ? strlen(mLocale) : 0;
737 mConfig->language[0] = 0;
738 mConfig->language[1] = 0;
739 mConfig->country[0] = 0;
740 mConfig->country[1] = 0;
741 if (llen >= 2) {
742 mConfig->language[0] = mLocale[0];
743 mConfig->language[1] = mLocale[1];
744 }
745 if (llen >= 5) {
746 mConfig->country[0] = mLocale[3];
747 mConfig->country[1] = mLocale[4];
748 }
749 mConfig->size = sizeof(*mConfig);
750
751 res->setParameters(mConfig);
752}
753
754Asset* AssetManager::openIdmapLocked(const struct asset_path& ap) const
755{
756 Asset* ass = NULL;
757 if (ap.idmap.size() != 0) {
758 ass = const_cast<AssetManager*>(this)->
759 openAssetFromFileLocked(ap.idmap, Asset::ACCESS_BUFFER);
760 if (ass) {
761 ALOGV("loading idmap %s\n", ap.idmap.string());
762 } else {
763 ALOGW("failed to load idmap %s\n", ap.idmap.string());
764 }
765 }
766 return ass;
767}
768
769const ResTable& AssetManager::getResources(bool required) const
770{
771 const ResTable* rt = getResTable(required);
772 return *rt;
773}
774
775bool AssetManager::isUpToDate()
776{
777 AutoMutex _l(mLock);
778 return mZipSet.isUpToDate();
779}
780
781void AssetManager::getLocales(Vector<String8>* locales) const
782{
783 ResTable* res = mResources;
784 if (res != NULL) {
785 res->getLocales(locales);
786 }
787}
788
789/*
790 * Open a non-asset file as if it were an asset, searching for it in the
791 * specified app.
792 *
793 * Pass in a NULL values for "appName" if the common app directory should
794 * be used.
795 */
796Asset* AssetManager::openNonAssetInPathLocked(const char* fileName, AccessMode mode,
797 const asset_path& ap)
798{
799 Asset* pAsset = NULL;
800
801 /* look at the filesystem on disk */
802 if (ap.type == kFileTypeDirectory) {
803 String8 path(ap.path);
804 path.appendPath(fileName);
805
806 pAsset = openAssetFromFileLocked(path, mode);
807
808 if (pAsset == NULL) {
809 /* try again, this time with ".gz" */
810 path.append(".gz");
811 pAsset = openAssetFromFileLocked(path, mode);
812 }
813
814 if (pAsset != NULL) {
815 //printf("FOUND NA '%s' on disk\n", fileName);
816 pAsset->setAssetSource(path);
817 }
818
819 /* look inside the zip file */
820 } else {
821 String8 path(fileName);
822
823 /* check the appropriate Zip file */
Narayan Kamath560566d2013-12-03 13:16:03 +0000824 ZipFileRO* pZip = getZipFileLocked(ap);
Adam Lesinski16c4d152014-01-24 13:27:13 -0800825 if (pZip != NULL) {
826 //printf("GOT zip, checking NA '%s'\n", (const char*) path);
Narayan Kamath560566d2013-12-03 13:16:03 +0000827 ZipEntryRO entry = pZip->findEntryByName(path.string());
Adam Lesinski16c4d152014-01-24 13:27:13 -0800828 if (entry != NULL) {
829 //printf("FOUND NA in Zip file for %s\n", appName ? appName : kAppCommon);
830 pAsset = openAssetFromZipLocked(pZip, entry, mode, path);
Narayan Kamath560566d2013-12-03 13:16:03 +0000831 pZip->releaseEntry(entry);
Adam Lesinski16c4d152014-01-24 13:27:13 -0800832 }
833 }
834
835 if (pAsset != NULL) {
836 /* create a "source" name, for debug/display */
837 pAsset->setAssetSource(
838 createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()), String8(""),
839 String8(fileName)));
840 }
841 }
842
843 return pAsset;
844}
845
846/*
847 * Open an asset, searching for it in the directory hierarchy for the
848 * specified app.
849 *
850 * Pass in a NULL values for "appName" if the common app directory should
851 * be used.
852 */
853Asset* AssetManager::openInPathLocked(const char* fileName, AccessMode mode,
854 const asset_path& ap)
855{
856 Asset* pAsset = NULL;
857
858 /*
859 * Try various combinations of locale and vendor.
860 */
861 if (mLocale != NULL && mVendor != NULL)
862 pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, mVendor);
863 if (pAsset == NULL && mVendor != NULL)
864 pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, mVendor);
865 if (pAsset == NULL && mLocale != NULL)
866 pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, NULL);
867 if (pAsset == NULL)
868 pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, NULL);
869
870 return pAsset;
871}
872
873/*
874 * Open an asset, searching for it in the directory hierarchy for the
875 * specified locale and vendor.
876 *
877 * We also search in "app.jar".
878 *
879 * Pass in NULL values for "appName", "locale", and "vendor" if the
880 * defaults should be used.
881 */
882Asset* AssetManager::openInLocaleVendorLocked(const char* fileName, AccessMode mode,
883 const asset_path& ap, const char* locale, const char* vendor)
884{
885 Asset* pAsset = NULL;
886
887 if (ap.type == kFileTypeDirectory) {
888 if (mCacheMode == CACHE_OFF) {
889 /* look at the filesystem on disk */
890 String8 path(createPathNameLocked(ap, locale, vendor));
891 path.appendPath(fileName);
892
893 String8 excludeName(path);
894 excludeName.append(kExcludeExtension);
895 if (::getFileType(excludeName.string()) != kFileTypeNonexistent) {
896 /* say no more */
897 //printf("+++ excluding '%s'\n", (const char*) excludeName);
898 return kExcludedAsset;
899 }
900
901 pAsset = openAssetFromFileLocked(path, mode);
902
903 if (pAsset == NULL) {
904 /* try again, this time with ".gz" */
905 path.append(".gz");
906 pAsset = openAssetFromFileLocked(path, mode);
907 }
908
909 if (pAsset != NULL)
910 pAsset->setAssetSource(path);
911 } else {
912 /* find in cache */
913 String8 path(createPathNameLocked(ap, locale, vendor));
914 path.appendPath(fileName);
915
916 AssetDir::FileInfo tmpInfo;
917 bool found = false;
918
919 String8 excludeName(path);
920 excludeName.append(kExcludeExtension);
921
922 if (mCache.indexOf(excludeName) != NAME_NOT_FOUND) {
923 /* go no farther */
924 //printf("+++ Excluding '%s'\n", (const char*) excludeName);
925 return kExcludedAsset;
926 }
927
928 /*
929 * File compression extensions (".gz") don't get stored in the
930 * name cache, so we have to try both here.
931 */
932 if (mCache.indexOf(path) != NAME_NOT_FOUND) {
933 found = true;
934 pAsset = openAssetFromFileLocked(path, mode);
935 if (pAsset == NULL) {
936 /* try again, this time with ".gz" */
937 path.append(".gz");
938 pAsset = openAssetFromFileLocked(path, mode);
939 }
940 }
941
942 if (pAsset != NULL)
943 pAsset->setAssetSource(path);
944
945 /*
946 * Don't continue the search into the Zip files. Our cached info
947 * said it was a file on disk; to be consistent with openDir()
948 * we want to return the loose asset. If the cached file gets
949 * removed, we fail.
950 *
951 * The alternative is to update our cache when files get deleted,
952 * or make some sort of "best effort" promise, but for now I'm
953 * taking the hard line.
954 */
955 if (found) {
956 if (pAsset == NULL)
957 ALOGD("Expected file not found: '%s'\n", path.string());
958 return pAsset;
959 }
960 }
961 }
962
963 /*
964 * Either it wasn't found on disk or on the cached view of the disk.
965 * Dig through the currently-opened set of Zip files. If caching
966 * is disabled, the Zip file may get reopened.
967 */
968 if (pAsset == NULL && ap.type == kFileTypeRegular) {
969 String8 path;
970
971 path.appendPath((locale != NULL) ? locale : kDefaultLocale);
972 path.appendPath((vendor != NULL) ? vendor : kDefaultVendor);
973 path.appendPath(fileName);
974
975 /* check the appropriate Zip file */
Narayan Kamath560566d2013-12-03 13:16:03 +0000976 ZipFileRO* pZip = getZipFileLocked(ap);
Adam Lesinski16c4d152014-01-24 13:27:13 -0800977 if (pZip != NULL) {
978 //printf("GOT zip, checking '%s'\n", (const char*) path);
Narayan Kamath560566d2013-12-03 13:16:03 +0000979 ZipEntryRO entry = pZip->findEntryByName(path.string());
Adam Lesinski16c4d152014-01-24 13:27:13 -0800980 if (entry != NULL) {
981 //printf("FOUND in Zip file for %s/%s-%s\n",
982 // appName, locale, vendor);
983 pAsset = openAssetFromZipLocked(pZip, entry, mode, path);
Narayan Kamath560566d2013-12-03 13:16:03 +0000984 pZip->releaseEntry(entry);
Adam Lesinski16c4d152014-01-24 13:27:13 -0800985 }
986 }
987
988 if (pAsset != NULL) {
989 /* create a "source" name, for debug/display */
990 pAsset->setAssetSource(createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()),
991 String8(""), String8(fileName)));
992 }
993 }
994
995 return pAsset;
996}
997
998/*
999 * Create a "source name" for a file from a Zip archive.
1000 */
1001String8 AssetManager::createZipSourceNameLocked(const String8& zipFileName,
1002 const String8& dirName, const String8& fileName)
1003{
1004 String8 sourceName("zip:");
1005 sourceName.append(zipFileName);
1006 sourceName.append(":");
1007 if (dirName.length() > 0) {
1008 sourceName.appendPath(dirName);
1009 }
1010 sourceName.appendPath(fileName);
1011 return sourceName;
1012}
1013
1014/*
1015 * Create a path to a loose asset (asset-base/app/locale/vendor).
1016 */
1017String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* locale,
1018 const char* vendor)
1019{
1020 String8 path(ap.path);
1021 path.appendPath((locale != NULL) ? locale : kDefaultLocale);
1022 path.appendPath((vendor != NULL) ? vendor : kDefaultVendor);
1023 return path;
1024}
1025
1026/*
1027 * Create a path to a loose asset (asset-base/app/rootDir).
1028 */
1029String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* rootDir)
1030{
1031 String8 path(ap.path);
1032 if (rootDir != NULL) path.appendPath(rootDir);
1033 return path;
1034}
1035
1036/*
1037 * Return a pointer to one of our open Zip archives. Returns NULL if no
1038 * matching Zip file exists.
1039 *
1040 * Right now we have 2 possible Zip files (1 each in app/"common").
1041 *
1042 * If caching is set to CACHE_OFF, to get the expected behavior we
1043 * need to reopen the Zip file on every request. That would be silly
1044 * and expensive, so instead we just check the file modification date.
1045 *
1046 * Pass in NULL values for "appName", "locale", and "vendor" if the
1047 * generics should be used.
1048 */
1049ZipFileRO* AssetManager::getZipFileLocked(const asset_path& ap)
1050{
1051 ALOGV("getZipFileLocked() in %p\n", this);
1052
1053 return mZipSet.getZip(ap.path);
1054}
1055
1056/*
1057 * Try to open an asset from a file on disk.
1058 *
1059 * If the file is compressed with gzip, we seek to the start of the
1060 * deflated data and pass that in (just like we would for a Zip archive).
1061 *
1062 * For uncompressed data, we may already have an mmap()ed version sitting
1063 * around. If so, we want to hand that to the Asset instead.
1064 *
1065 * This returns NULL if the file doesn't exist, couldn't be opened, or
1066 * claims to be a ".gz" but isn't.
1067 */
1068Asset* AssetManager::openAssetFromFileLocked(const String8& pathName,
1069 AccessMode mode)
1070{
1071 Asset* pAsset = NULL;
1072
1073 if (strcasecmp(pathName.getPathExtension().string(), ".gz") == 0) {
1074 //printf("TRYING '%s'\n", (const char*) pathName);
1075 pAsset = Asset::createFromCompressedFile(pathName.string(), mode);
1076 } else {
1077 //printf("TRYING '%s'\n", (const char*) pathName);
1078 pAsset = Asset::createFromFile(pathName.string(), mode);
1079 }
1080
1081 return pAsset;
1082}
1083
1084/*
1085 * Given an entry in a Zip archive, create a new Asset object.
1086 *
1087 * If the entry is uncompressed, we may want to create or share a
1088 * slice of shared memory.
1089 */
1090Asset* AssetManager::openAssetFromZipLocked(const ZipFileRO* pZipFile,
1091 const ZipEntryRO entry, AccessMode mode, const String8& entryName)
1092{
1093 Asset* pAsset = NULL;
1094
1095 // TODO: look for previously-created shared memory slice?
1096 int method;
1097 size_t uncompressedLen;
1098
1099 //printf("USING Zip '%s'\n", pEntry->getFileName());
1100
1101 //pZipFile->getEntryInfo(entry, &method, &uncompressedLen, &compressedLen,
1102 // &offset);
1103 if (!pZipFile->getEntryInfo(entry, &method, &uncompressedLen, NULL, NULL,
1104 NULL, NULL))
1105 {
1106 ALOGW("getEntryInfo failed\n");
1107 return NULL;
1108 }
1109
1110 FileMap* dataMap = pZipFile->createEntryFileMap(entry);
1111 if (dataMap == NULL) {
1112 ALOGW("create map from entry failed\n");
1113 return NULL;
1114 }
1115
1116 if (method == ZipFileRO::kCompressStored) {
1117 pAsset = Asset::createFromUncompressedMap(dataMap, mode);
1118 ALOGV("Opened uncompressed entry %s in zip %s mode %d: %p", entryName.string(),
1119 dataMap->getFileName(), mode, pAsset);
1120 } else {
1121 pAsset = Asset::createFromCompressedMap(dataMap, method,
1122 uncompressedLen, mode);
1123 ALOGV("Opened compressed entry %s in zip %s mode %d: %p", entryName.string(),
1124 dataMap->getFileName(), mode, pAsset);
1125 }
1126 if (pAsset == NULL) {
1127 /* unexpected */
1128 ALOGW("create from segment failed\n");
1129 }
1130
1131 return pAsset;
1132}
1133
1134
1135
1136/*
1137 * Open a directory in the asset namespace.
1138 *
1139 * An "asset directory" is simply the combination of all files in all
1140 * locations, with ".gz" stripped for loose files. With app, locale, and
1141 * vendor defined, we have 8 directories and 2 Zip archives to scan.
1142 *
1143 * Pass in "" for the root dir.
1144 */
1145AssetDir* AssetManager::openDir(const char* dirName)
1146{
1147 AutoMutex _l(mLock);
1148
1149 AssetDir* pDir = NULL;
1150 SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL;
1151
1152 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
1153 assert(dirName != NULL);
1154
1155 //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase);
1156
1157 if (mCacheMode != CACHE_OFF && !mCacheValid)
1158 loadFileNameCacheLocked();
1159
1160 pDir = new AssetDir;
1161
1162 /*
1163 * Scan the various directories, merging what we find into a single
1164 * vector. We want to scan them in reverse priority order so that
1165 * the ".EXCLUDE" processing works correctly. Also, if we decide we
1166 * want to remember where the file is coming from, we'll get the right
1167 * version.
1168 *
1169 * We start with Zip archives, then do loose files.
1170 */
1171 pMergedInfo = new SortedVector<AssetDir::FileInfo>;
1172
1173 size_t i = mAssetPaths.size();
1174 while (i > 0) {
1175 i--;
1176 const asset_path& ap = mAssetPaths.itemAt(i);
1177 if (ap.type == kFileTypeRegular) {
1178 ALOGV("Adding directory %s from zip %s", dirName, ap.path.string());
1179 scanAndMergeZipLocked(pMergedInfo, ap, kAssetsRoot, dirName);
1180 } else {
1181 ALOGV("Adding directory %s from dir %s", dirName, ap.path.string());
1182 scanAndMergeDirLocked(pMergedInfo, ap, kAssetsRoot, dirName);
1183 }
1184 }
1185
1186#if 0
1187 printf("FILE LIST:\n");
1188 for (i = 0; i < (size_t) pMergedInfo->size(); i++) {
1189 printf(" %d: (%d) '%s'\n", i,
1190 pMergedInfo->itemAt(i).getFileType(),
1191 (const char*) pMergedInfo->itemAt(i).getFileName());
1192 }
1193#endif
1194
1195 pDir->setFileList(pMergedInfo);
1196 return pDir;
1197}
1198
1199/*
1200 * Open a directory in the non-asset namespace.
1201 *
1202 * An "asset directory" is simply the combination of all files in all
1203 * locations, with ".gz" stripped for loose files. With app, locale, and
1204 * vendor defined, we have 8 directories and 2 Zip archives to scan.
1205 *
1206 * Pass in "" for the root dir.
1207 */
Narayan Kamatha0c62602014-01-24 13:51:51 +00001208AssetDir* AssetManager::openNonAssetDir(const int32_t cookie, const char* dirName)
Adam Lesinski16c4d152014-01-24 13:27:13 -08001209{
1210 AutoMutex _l(mLock);
1211
1212 AssetDir* pDir = NULL;
1213 SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL;
1214
1215 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
1216 assert(dirName != NULL);
1217
1218 //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase);
1219
1220 if (mCacheMode != CACHE_OFF && !mCacheValid)
1221 loadFileNameCacheLocked();
1222
1223 pDir = new AssetDir;
1224
1225 pMergedInfo = new SortedVector<AssetDir::FileInfo>;
1226
Narayan Kamatha0c62602014-01-24 13:51:51 +00001227 const size_t which = static_cast<size_t>(cookie) - 1;
Adam Lesinski16c4d152014-01-24 13:27:13 -08001228
1229 if (which < mAssetPaths.size()) {
1230 const asset_path& ap = mAssetPaths.itemAt(which);
1231 if (ap.type == kFileTypeRegular) {
1232 ALOGV("Adding directory %s from zip %s", dirName, ap.path.string());
1233 scanAndMergeZipLocked(pMergedInfo, ap, NULL, dirName);
1234 } else {
1235 ALOGV("Adding directory %s from dir %s", dirName, ap.path.string());
1236 scanAndMergeDirLocked(pMergedInfo, ap, NULL, dirName);
1237 }
1238 }
1239
1240#if 0
1241 printf("FILE LIST:\n");
1242 for (i = 0; i < (size_t) pMergedInfo->size(); i++) {
1243 printf(" %d: (%d) '%s'\n", i,
1244 pMergedInfo->itemAt(i).getFileType(),
1245 (const char*) pMergedInfo->itemAt(i).getFileName());
1246 }
1247#endif
1248
1249 pDir->setFileList(pMergedInfo);
1250 return pDir;
1251}
1252
1253/*
1254 * Scan the contents of the specified directory and merge them into the
1255 * "pMergedInfo" vector, removing previous entries if we find "exclude"
1256 * directives.
1257 *
1258 * Returns "false" if we found nothing to contribute.
1259 */
1260bool AssetManager::scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1261 const asset_path& ap, const char* rootDir, const char* dirName)
1262{
1263 SortedVector<AssetDir::FileInfo>* pContents;
1264 String8 path;
1265
1266 assert(pMergedInfo != NULL);
1267
1268 //printf("scanAndMergeDir: %s %s %s %s\n", appName, locale, vendor,dirName);
1269
1270 if (mCacheValid) {
1271 int i, start, count;
1272
1273 pContents = new SortedVector<AssetDir::FileInfo>;
1274
1275 /*
1276 * Get the basic partial path and find it in the cache. That's
1277 * the start point for the search.
1278 */
1279 path = createPathNameLocked(ap, rootDir);
1280 if (dirName[0] != '\0')
1281 path.appendPath(dirName);
1282
1283 start = mCache.indexOf(path);
1284 if (start == NAME_NOT_FOUND) {
1285 //printf("+++ not found in cache: dir '%s'\n", (const char*) path);
1286 delete pContents;
1287 return false;
1288 }
1289
1290 /*
1291 * The match string looks like "common/default/default/foo/bar/".
1292 * The '/' on the end ensures that we don't match on the directory
1293 * itself or on ".../foo/barfy/".
1294 */
1295 path.append("/");
1296
1297 count = mCache.size();
1298
1299 /*
1300 * Pick out the stuff in the current dir by examining the pathname.
1301 * It needs to match the partial pathname prefix, and not have a '/'
1302 * (fssep) anywhere after the prefix.
1303 */
1304 for (i = start+1; i < count; i++) {
1305 if (mCache[i].getFileName().length() > path.length() &&
1306 strncmp(mCache[i].getFileName().string(), path.string(), path.length()) == 0)
1307 {
1308 const char* name = mCache[i].getFileName().string();
1309 // XXX THIS IS BROKEN! Looks like we need to store the full
1310 // path prefix separately from the file path.
1311 if (strchr(name + path.length(), '/') == NULL) {
1312 /* grab it, reducing path to just the filename component */
1313 AssetDir::FileInfo tmp = mCache[i];
1314 tmp.setFileName(tmp.getFileName().getPathLeaf());
1315 pContents->add(tmp);
1316 }
1317 } else {
1318 /* no longer in the dir or its subdirs */
1319 break;
1320 }
1321
1322 }
1323 } else {
1324 path = createPathNameLocked(ap, rootDir);
1325 if (dirName[0] != '\0')
1326 path.appendPath(dirName);
1327 pContents = scanDirLocked(path);
1328 if (pContents == NULL)
1329 return false;
1330 }
1331
1332 // if we wanted to do an incremental cache fill, we would do it here
1333
1334 /*
1335 * Process "exclude" directives. If we find a filename that ends with
1336 * ".EXCLUDE", we look for a matching entry in the "merged" set, and
1337 * remove it if we find it. We also delete the "exclude" entry.
1338 */
1339 int i, count, exclExtLen;
1340
1341 count = pContents->size();
1342 exclExtLen = strlen(kExcludeExtension);
1343 for (i = 0; i < count; i++) {
1344 const char* name;
1345 int nameLen;
1346
1347 name = pContents->itemAt(i).getFileName().string();
1348 nameLen = strlen(name);
1349 if (nameLen > exclExtLen &&
1350 strcmp(name + (nameLen - exclExtLen), kExcludeExtension) == 0)
1351 {
1352 String8 match(name, nameLen - exclExtLen);
1353 int matchIdx;
1354
1355 matchIdx = AssetDir::FileInfo::findEntry(pMergedInfo, match);
1356 if (matchIdx > 0) {
1357 ALOGV("Excluding '%s' [%s]\n",
1358 pMergedInfo->itemAt(matchIdx).getFileName().string(),
1359 pMergedInfo->itemAt(matchIdx).getSourceName().string());
1360 pMergedInfo->removeAt(matchIdx);
1361 } else {
1362 //printf("+++ no match on '%s'\n", (const char*) match);
1363 }
1364
1365 ALOGD("HEY: size=%d removing %d\n", (int)pContents->size(), i);
1366 pContents->removeAt(i);
1367 i--; // adjust "for" loop
1368 count--; // and loop limit
1369 }
1370 }
1371
1372 mergeInfoLocked(pMergedInfo, pContents);
1373
1374 delete pContents;
1375
1376 return true;
1377}
1378
1379/*
1380 * Scan the contents of the specified directory, and stuff what we find
1381 * into a newly-allocated vector.
1382 *
1383 * Files ending in ".gz" will have their extensions removed.
1384 *
1385 * We should probably think about skipping files with "illegal" names,
1386 * e.g. illegal characters (/\:) or excessive length.
1387 *
1388 * Returns NULL if the specified directory doesn't exist.
1389 */
1390SortedVector<AssetDir::FileInfo>* AssetManager::scanDirLocked(const String8& path)
1391{
1392 SortedVector<AssetDir::FileInfo>* pContents = NULL;
1393 DIR* dir;
1394 struct dirent* entry;
1395 FileType fileType;
1396
1397 ALOGV("Scanning dir '%s'\n", path.string());
1398
1399 dir = opendir(path.string());
1400 if (dir == NULL)
1401 return NULL;
1402
1403 pContents = new SortedVector<AssetDir::FileInfo>;
1404
1405 while (1) {
1406 entry = readdir(dir);
1407 if (entry == NULL)
1408 break;
1409
1410 if (strcmp(entry->d_name, ".") == 0 ||
1411 strcmp(entry->d_name, "..") == 0)
1412 continue;
1413
1414#ifdef _DIRENT_HAVE_D_TYPE
1415 if (entry->d_type == DT_REG)
1416 fileType = kFileTypeRegular;
1417 else if (entry->d_type == DT_DIR)
1418 fileType = kFileTypeDirectory;
1419 else
1420 fileType = kFileTypeUnknown;
1421#else
1422 // stat the file
1423 fileType = ::getFileType(path.appendPathCopy(entry->d_name).string());
1424#endif
1425
1426 if (fileType != kFileTypeRegular && fileType != kFileTypeDirectory)
1427 continue;
1428
1429 AssetDir::FileInfo info;
1430 info.set(String8(entry->d_name), fileType);
1431 if (strcasecmp(info.getFileName().getPathExtension().string(), ".gz") == 0)
1432 info.setFileName(info.getFileName().getBasePath());
1433 info.setSourceName(path.appendPathCopy(info.getFileName()));
1434 pContents->add(info);
1435 }
1436
1437 closedir(dir);
1438 return pContents;
1439}
1440
1441/*
1442 * Scan the contents out of the specified Zip archive, and merge what we
1443 * find into "pMergedInfo". If the Zip archive in question doesn't exist,
1444 * we return immediately.
1445 *
1446 * Returns "false" if we found nothing to contribute.
1447 */
1448bool AssetManager::scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1449 const asset_path& ap, const char* rootDir, const char* baseDirName)
1450{
1451 ZipFileRO* pZip;
1452 Vector<String8> dirs;
1453 AssetDir::FileInfo info;
1454 SortedVector<AssetDir::FileInfo> contents;
1455 String8 sourceName, zipName, dirName;
1456
1457 pZip = mZipSet.getZip(ap.path);
1458 if (pZip == NULL) {
1459 ALOGW("Failure opening zip %s\n", ap.path.string());
1460 return false;
1461 }
1462
1463 zipName = ZipSet::getPathName(ap.path.string());
1464
1465 /* convert "sounds" to "rootDir/sounds" */
1466 if (rootDir != NULL) dirName = rootDir;
1467 dirName.appendPath(baseDirName);
1468
1469 /*
1470 * Scan through the list of files, looking for a match. The files in
1471 * the Zip table of contents are not in sorted order, so we have to
1472 * process the entire list. We're looking for a string that begins
1473 * with the characters in "dirName", is followed by a '/', and has no
1474 * subsequent '/' in the stuff that follows.
1475 *
1476 * What makes this especially fun is that directories are not stored
1477 * explicitly in Zip archives, so we have to infer them from context.
1478 * When we see "sounds/foo.wav" we have to leave a note to ourselves
1479 * to insert a directory called "sounds" into the list. We store
1480 * these in temporary vector so that we only return each one once.
1481 *
1482 * Name comparisons are case-sensitive to match UNIX filesystem
1483 * semantics.
1484 */
1485 int dirNameLen = dirName.length();
Narayan Kamath560566d2013-12-03 13:16:03 +00001486 void *iterationCookie;
1487 if (!pZip->startIteration(&iterationCookie)) {
1488 ALOGW("ZipFileRO::startIteration returned false");
1489 return false;
1490 }
1491
1492 ZipEntryRO entry;
1493 while ((entry = pZip->nextEntry(iterationCookie)) != NULL) {
Adam Lesinski16c4d152014-01-24 13:27:13 -08001494 char nameBuf[256];
1495
Adam Lesinski16c4d152014-01-24 13:27:13 -08001496 if (pZip->getEntryFileName(entry, nameBuf, sizeof(nameBuf)) != 0) {
1497 // TODO: fix this if we expect to have long names
1498 ALOGE("ARGH: name too long?\n");
1499 continue;
1500 }
1501 //printf("Comparing %s in %s?\n", nameBuf, dirName.string());
1502 if (dirNameLen == 0 ||
1503 (strncmp(nameBuf, dirName.string(), dirNameLen) == 0 &&
1504 nameBuf[dirNameLen] == '/'))
1505 {
1506 const char* cp;
1507 const char* nextSlash;
1508
1509 cp = nameBuf + dirNameLen;
1510 if (dirNameLen != 0)
1511 cp++; // advance past the '/'
1512
1513 nextSlash = strchr(cp, '/');
1514//xxx this may break if there are bare directory entries
1515 if (nextSlash == NULL) {
1516 /* this is a file in the requested directory */
1517
1518 info.set(String8(nameBuf).getPathLeaf(), kFileTypeRegular);
1519
1520 info.setSourceName(
1521 createZipSourceNameLocked(zipName, dirName, info.getFileName()));
1522
1523 contents.add(info);
1524 //printf("FOUND: file '%s'\n", info.getFileName().string());
1525 } else {
1526 /* this is a subdir; add it if we don't already have it*/
1527 String8 subdirName(cp, nextSlash - cp);
1528 size_t j;
1529 size_t N = dirs.size();
1530
1531 for (j = 0; j < N; j++) {
1532 if (subdirName == dirs[j]) {
1533 break;
1534 }
1535 }
1536 if (j == N) {
1537 dirs.add(subdirName);
1538 }
1539
1540 //printf("FOUND: dir '%s'\n", subdirName.string());
1541 }
1542 }
1543 }
1544
Narayan Kamath560566d2013-12-03 13:16:03 +00001545 pZip->endIteration(iterationCookie);
1546
Adam Lesinski16c4d152014-01-24 13:27:13 -08001547 /*
1548 * Add the set of unique directories.
1549 */
1550 for (int i = 0; i < (int) dirs.size(); i++) {
1551 info.set(dirs[i], kFileTypeDirectory);
1552 info.setSourceName(
1553 createZipSourceNameLocked(zipName, dirName, info.getFileName()));
1554 contents.add(info);
1555 }
1556
1557 mergeInfoLocked(pMergedInfo, &contents);
1558
1559 return true;
1560}
1561
1562
1563/*
1564 * Merge two vectors of FileInfo.
1565 *
1566 * The merged contents will be stuffed into *pMergedInfo.
1567 *
1568 * If an entry for a file exists in both "pMergedInfo" and "pContents",
1569 * we use the newer "pContents" entry.
1570 */
1571void AssetManager::mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1572 const SortedVector<AssetDir::FileInfo>* pContents)
1573{
1574 /*
1575 * Merge what we found in this directory with what we found in
1576 * other places.
1577 *
1578 * Two basic approaches:
1579 * (1) Create a new array that holds the unique values of the two
1580 * arrays.
1581 * (2) Take the elements from pContents and shove them into pMergedInfo.
1582 *
1583 * Because these are vectors of complex objects, moving elements around
1584 * inside the vector requires constructing new objects and allocating
1585 * storage for members. With approach #1, we're always adding to the
1586 * end, whereas with #2 we could be inserting multiple elements at the
1587 * front of the vector. Approach #1 requires a full copy of the
1588 * contents of pMergedInfo, but approach #2 requires the same copy for
1589 * every insertion at the front of pMergedInfo.
1590 *
1591 * (We should probably use a SortedVector interface that allows us to
1592 * just stuff items in, trusting us to maintain the sort order.)
1593 */
1594 SortedVector<AssetDir::FileInfo>* pNewSorted;
1595 int mergeMax, contMax;
1596 int mergeIdx, contIdx;
1597
1598 pNewSorted = new SortedVector<AssetDir::FileInfo>;
1599 mergeMax = pMergedInfo->size();
1600 contMax = pContents->size();
1601 mergeIdx = contIdx = 0;
1602
1603 while (mergeIdx < mergeMax || contIdx < contMax) {
1604 if (mergeIdx == mergeMax) {
1605 /* hit end of "merge" list, copy rest of "contents" */
1606 pNewSorted->add(pContents->itemAt(contIdx));
1607 contIdx++;
1608 } else if (contIdx == contMax) {
1609 /* hit end of "cont" list, copy rest of "merge" */
1610 pNewSorted->add(pMergedInfo->itemAt(mergeIdx));
1611 mergeIdx++;
1612 } else if (pMergedInfo->itemAt(mergeIdx) == pContents->itemAt(contIdx))
1613 {
1614 /* items are identical, add newer and advance both indices */
1615 pNewSorted->add(pContents->itemAt(contIdx));
1616 mergeIdx++;
1617 contIdx++;
1618 } else if (pMergedInfo->itemAt(mergeIdx) < pContents->itemAt(contIdx))
1619 {
1620 /* "merge" is lower, add that one */
1621 pNewSorted->add(pMergedInfo->itemAt(mergeIdx));
1622 mergeIdx++;
1623 } else {
1624 /* "cont" is lower, add that one */
1625 assert(pContents->itemAt(contIdx) < pMergedInfo->itemAt(mergeIdx));
1626 pNewSorted->add(pContents->itemAt(contIdx));
1627 contIdx++;
1628 }
1629 }
1630
1631 /*
1632 * Overwrite the "merged" list with the new stuff.
1633 */
1634 *pMergedInfo = *pNewSorted;
1635 delete pNewSorted;
1636
1637#if 0 // for Vector, rather than SortedVector
1638 int i, j;
1639 for (i = pContents->size() -1; i >= 0; i--) {
1640 bool add = true;
1641
1642 for (j = pMergedInfo->size() -1; j >= 0; j--) {
1643 /* case-sensitive comparisons, to behave like UNIX fs */
1644 if (strcmp(pContents->itemAt(i).mFileName,
1645 pMergedInfo->itemAt(j).mFileName) == 0)
1646 {
1647 /* match, don't add this entry */
1648 add = false;
1649 break;
1650 }
1651 }
1652
1653 if (add)
1654 pMergedInfo->add(pContents->itemAt(i));
1655 }
1656#endif
1657}
1658
1659
1660/*
1661 * Load all files into the file name cache. We want to do this across
1662 * all combinations of { appname, locale, vendor }, performing a recursive
1663 * directory traversal.
1664 *
1665 * This is not the most efficient data structure. Also, gathering the
1666 * information as we needed it (file-by-file or directory-by-directory)
1667 * would be faster. However, on the actual device, 99% of the files will
1668 * live in Zip archives, so this list will be very small. The trouble
1669 * is that we have to check the "loose" files first, so it's important
1670 * that we don't beat the filesystem silly looking for files that aren't
1671 * there.
1672 *
1673 * Note on thread safety: this is the only function that causes updates
1674 * to mCache, and anybody who tries to use it will call here if !mCacheValid,
1675 * so we need to employ a mutex here.
1676 */
1677void AssetManager::loadFileNameCacheLocked(void)
1678{
1679 assert(!mCacheValid);
1680 assert(mCache.size() == 0);
1681
1682#ifdef DO_TIMINGS // need to link against -lrt for this now
1683 DurationTimer timer;
1684 timer.start();
1685#endif
1686
1687 fncScanLocked(&mCache, "");
1688
1689#ifdef DO_TIMINGS
1690 timer.stop();
1691 ALOGD("Cache scan took %.3fms\n",
1692 timer.durationUsecs() / 1000.0);
1693#endif
1694
1695#if 0
1696 int i;
1697 printf("CACHED FILE LIST (%d entries):\n", mCache.size());
1698 for (i = 0; i < (int) mCache.size(); i++) {
1699 printf(" %d: (%d) '%s'\n", i,
1700 mCache.itemAt(i).getFileType(),
1701 (const char*) mCache.itemAt(i).getFileName());
1702 }
1703#endif
1704
1705 mCacheValid = true;
1706}
1707
1708/*
1709 * Scan up to 8 versions of the specified directory.
1710 */
1711void AssetManager::fncScanLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1712 const char* dirName)
1713{
1714 size_t i = mAssetPaths.size();
1715 while (i > 0) {
1716 i--;
1717 const asset_path& ap = mAssetPaths.itemAt(i);
1718 fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, NULL, dirName);
1719 if (mLocale != NULL)
1720 fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, NULL, dirName);
1721 if (mVendor != NULL)
1722 fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, mVendor, dirName);
1723 if (mLocale != NULL && mVendor != NULL)
1724 fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, mVendor, dirName);
1725 }
1726}
1727
1728/*
1729 * Recursively scan this directory and all subdirs.
1730 *
1731 * This is similar to scanAndMergeDir, but we don't remove the .EXCLUDE
1732 * files, and we prepend the extended partial path to the filenames.
1733 */
1734bool AssetManager::fncScanAndMergeDirLocked(
1735 SortedVector<AssetDir::FileInfo>* pMergedInfo,
1736 const asset_path& ap, const char* locale, const char* vendor,
1737 const char* dirName)
1738{
1739 SortedVector<AssetDir::FileInfo>* pContents;
1740 String8 partialPath;
1741 String8 fullPath;
1742
1743 // XXX This is broken -- the filename cache needs to hold the base
1744 // asset path separately from its filename.
1745
1746 partialPath = createPathNameLocked(ap, locale, vendor);
1747 if (dirName[0] != '\0') {
1748 partialPath.appendPath(dirName);
1749 }
1750
1751 fullPath = partialPath;
1752 pContents = scanDirLocked(fullPath);
1753 if (pContents == NULL) {
1754 return false; // directory did not exist
1755 }
1756
1757 /*
1758 * Scan all subdirectories of the current dir, merging what we find
1759 * into "pMergedInfo".
1760 */
1761 for (int i = 0; i < (int) pContents->size(); i++) {
1762 if (pContents->itemAt(i).getFileType() == kFileTypeDirectory) {
1763 String8 subdir(dirName);
1764 subdir.appendPath(pContents->itemAt(i).getFileName());
1765
1766 fncScanAndMergeDirLocked(pMergedInfo, ap, locale, vendor, subdir.string());
1767 }
1768 }
1769
1770 /*
1771 * To be consistent, we want entries for the root directory. If
1772 * we're the root, add one now.
1773 */
1774 if (dirName[0] == '\0') {
1775 AssetDir::FileInfo tmpInfo;
1776
1777 tmpInfo.set(String8(""), kFileTypeDirectory);
1778 tmpInfo.setSourceName(createPathNameLocked(ap, locale, vendor));
1779 pContents->add(tmpInfo);
1780 }
1781
1782 /*
1783 * We want to prepend the extended partial path to every entry in
1784 * "pContents". It's the same value for each entry, so this will
1785 * not change the sorting order of the vector contents.
1786 */
1787 for (int i = 0; i < (int) pContents->size(); i++) {
1788 const AssetDir::FileInfo& info = pContents->itemAt(i);
1789 pContents->editItemAt(i).setFileName(partialPath.appendPathCopy(info.getFileName()));
1790 }
1791
1792 mergeInfoLocked(pMergedInfo, pContents);
1793 return true;
1794}
1795
1796/*
1797 * Trash the cache.
1798 */
1799void AssetManager::purgeFileNameCacheLocked(void)
1800{
1801 mCacheValid = false;
1802 mCache.clear();
1803}
1804
1805/*
1806 * ===========================================================================
1807 * AssetManager::SharedZip
1808 * ===========================================================================
1809 */
1810
1811
1812Mutex AssetManager::SharedZip::gLock;
1813DefaultKeyedVector<String8, wp<AssetManager::SharedZip> > AssetManager::SharedZip::gOpen;
1814
1815AssetManager::SharedZip::SharedZip(const String8& path, time_t modWhen)
1816 : mPath(path), mZipFile(NULL), mModWhen(modWhen),
1817 mResourceTableAsset(NULL), mResourceTable(NULL)
1818{
1819 //ALOGI("Creating SharedZip %p %s\n", this, (const char*)mPath);
Adam Lesinski16c4d152014-01-24 13:27:13 -08001820 ALOGV("+++ opening zip '%s'\n", mPath.string());
Narayan Kamath560566d2013-12-03 13:16:03 +00001821 mZipFile = ZipFileRO::open(mPath.string());
1822 if (mZipFile == NULL) {
Adam Lesinski16c4d152014-01-24 13:27:13 -08001823 ALOGD("failed to open Zip archive '%s'\n", mPath.string());
Adam Lesinski16c4d152014-01-24 13:27:13 -08001824 }
1825}
1826
1827sp<AssetManager::SharedZip> AssetManager::SharedZip::get(const String8& path)
1828{
1829 AutoMutex _l(gLock);
1830 time_t modWhen = getFileModDate(path);
1831 sp<SharedZip> zip = gOpen.valueFor(path).promote();
1832 if (zip != NULL && zip->mModWhen == modWhen) {
1833 return zip;
1834 }
1835 zip = new SharedZip(path, modWhen);
1836 gOpen.add(path, zip);
1837 return zip;
1838
1839}
1840
1841ZipFileRO* AssetManager::SharedZip::getZip()
1842{
1843 return mZipFile;
1844}
1845
1846Asset* AssetManager::SharedZip::getResourceTableAsset()
1847{
1848 ALOGV("Getting from SharedZip %p resource asset %p\n", this, mResourceTableAsset);
1849 return mResourceTableAsset;
1850}
1851
1852Asset* AssetManager::SharedZip::setResourceTableAsset(Asset* asset)
1853{
1854 {
1855 AutoMutex _l(gLock);
1856 if (mResourceTableAsset == NULL) {
1857 mResourceTableAsset = asset;
1858 // This is not thread safe the first time it is called, so
1859 // do it here with the global lock held.
1860 asset->getBuffer(true);
1861 return asset;
1862 }
1863 }
1864 delete asset;
1865 return mResourceTableAsset;
1866}
1867
1868ResTable* AssetManager::SharedZip::getResourceTable()
1869{
1870 ALOGV("Getting from SharedZip %p resource table %p\n", this, mResourceTable);
1871 return mResourceTable;
1872}
1873
1874ResTable* AssetManager::SharedZip::setResourceTable(ResTable* res)
1875{
1876 {
1877 AutoMutex _l(gLock);
1878 if (mResourceTable == NULL) {
1879 mResourceTable = res;
1880 return res;
1881 }
1882 }
1883 delete res;
1884 return mResourceTable;
1885}
1886
1887bool AssetManager::SharedZip::isUpToDate()
1888{
1889 time_t modWhen = getFileModDate(mPath.string());
1890 return mModWhen == modWhen;
1891}
1892
1893AssetManager::SharedZip::~SharedZip()
1894{
1895 //ALOGI("Destroying SharedZip %p %s\n", this, (const char*)mPath);
1896 if (mResourceTable != NULL) {
1897 delete mResourceTable;
1898 }
1899 if (mResourceTableAsset != NULL) {
1900 delete mResourceTableAsset;
1901 }
1902 if (mZipFile != NULL) {
1903 delete mZipFile;
1904 ALOGV("Closed '%s'\n", mPath.string());
1905 }
1906}
1907
1908/*
1909 * ===========================================================================
1910 * AssetManager::ZipSet
1911 * ===========================================================================
1912 */
1913
1914/*
1915 * Constructor.
1916 */
1917AssetManager::ZipSet::ZipSet(void)
1918{
1919}
1920
1921/*
1922 * Destructor. Close any open archives.
1923 */
1924AssetManager::ZipSet::~ZipSet(void)
1925{
1926 size_t N = mZipFile.size();
1927 for (size_t i = 0; i < N; i++)
1928 closeZip(i);
1929}
1930
1931/*
1932 * Close a Zip file and reset the entry.
1933 */
1934void AssetManager::ZipSet::closeZip(int idx)
1935{
1936 mZipFile.editItemAt(idx) = NULL;
1937}
1938
1939
1940/*
1941 * Retrieve the appropriate Zip file from the set.
1942 */
1943ZipFileRO* AssetManager::ZipSet::getZip(const String8& path)
1944{
1945 int idx = getIndex(path);
1946 sp<SharedZip> zip = mZipFile[idx];
1947 if (zip == NULL) {
1948 zip = SharedZip::get(path);
1949 mZipFile.editItemAt(idx) = zip;
1950 }
1951 return zip->getZip();
1952}
1953
1954Asset* AssetManager::ZipSet::getZipResourceTableAsset(const String8& path)
1955{
1956 int idx = getIndex(path);
1957 sp<SharedZip> zip = mZipFile[idx];
1958 if (zip == NULL) {
1959 zip = SharedZip::get(path);
1960 mZipFile.editItemAt(idx) = zip;
1961 }
1962 return zip->getResourceTableAsset();
1963}
1964
1965Asset* AssetManager::ZipSet::setZipResourceTableAsset(const String8& path,
1966 Asset* asset)
1967{
1968 int idx = getIndex(path);
1969 sp<SharedZip> zip = mZipFile[idx];
1970 // doesn't make sense to call before previously accessing.
1971 return zip->setResourceTableAsset(asset);
1972}
1973
1974ResTable* AssetManager::ZipSet::getZipResourceTable(const String8& path)
1975{
1976 int idx = getIndex(path);
1977 sp<SharedZip> zip = mZipFile[idx];
1978 if (zip == NULL) {
1979 zip = SharedZip::get(path);
1980 mZipFile.editItemAt(idx) = zip;
1981 }
1982 return zip->getResourceTable();
1983}
1984
1985ResTable* AssetManager::ZipSet::setZipResourceTable(const String8& path,
1986 ResTable* res)
1987{
1988 int idx = getIndex(path);
1989 sp<SharedZip> zip = mZipFile[idx];
1990 // doesn't make sense to call before previously accessing.
1991 return zip->setResourceTable(res);
1992}
1993
1994/*
1995 * Generate the partial pathname for the specified archive. The caller
1996 * gets to prepend the asset root directory.
1997 *
1998 * Returns something like "common/en-US-noogle.jar".
1999 */
2000/*static*/ String8 AssetManager::ZipSet::getPathName(const char* zipPath)
2001{
2002 return String8(zipPath);
2003}
2004
2005bool AssetManager::ZipSet::isUpToDate()
2006{
2007 const size_t N = mZipFile.size();
2008 for (size_t i=0; i<N; i++) {
2009 if (mZipFile[i] != NULL && !mZipFile[i]->isUpToDate()) {
2010 return false;
2011 }
2012 }
2013 return true;
2014}
2015
2016/*
2017 * Compute the zip file's index.
2018 *
2019 * "appName", "locale", and "vendor" should be set to NULL to indicate the
2020 * default directory.
2021 */
2022int AssetManager::ZipSet::getIndex(const String8& zip) const
2023{
2024 const size_t N = mZipPath.size();
2025 for (size_t i=0; i<N; i++) {
2026 if (mZipPath[i] == zip) {
2027 return i;
2028 }
2029 }
2030
2031 mZipPath.add(zip);
2032 mZipFile.add(NULL);
2033
2034 return mZipPath.size()-1;
2035}