blob: 4df97e672c5b0a11db440af4df40bc3d885f5443 [file] [log] [blame]
Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy694b5192010-07-21 21:33:20 -070024#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070025
Romain Guye4d01122010-06-16 18:44:05 -070026#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070027#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070028
Romain Guy08aa2cb2011-03-17 11:06:57 -070029#include <private/hwui/DrawGlInfo.h>
30
Romain Guy5b3b3522010-10-27 18:57:51 -070031#include <ui/Rect.h>
32
Romain Guy85bf02f2010-06-22 13:11:24 -070033#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080034#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080035#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070036#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080039#include "ShadowTessellator.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070040#include "utils/GLUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080041#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080042#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070043
44namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070045namespace uirenderer {
46
47///////////////////////////////////////////////////////////////////////////////
48// Defines
49///////////////////////////////////////////////////////////////////////////////
50
Romain Guy759ea802010-09-16 20:49:46 -070051#define RAD_TO_DEG (180.0f / 3.14159265f)
52#define MIN_ANGLE 0.001f
53
Romain Guyf8773082012-07-12 18:01:00 -070054#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070055
Chris Craik678625242014-02-28 12:26:34 -080056static GLenum getFilter(const SkPaint* paint) {
57 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
58 return GL_LINEAR;
59 }
60 return GL_NEAREST;
61}
Romain Guyd21b6e12011-11-30 20:21:23 -080062
Romain Guy9d5316e2010-06-24 19:30:36 -070063///////////////////////////////////////////////////////////////////////////////
64// Globals
65///////////////////////////////////////////////////////////////////////////////
66
Romain Guy889f8d12010-07-29 14:37:42 -070067/**
68 * Structure mapping Skia xfermodes to OpenGL blending factors.
69 */
70struct Blender {
71 SkXfermode::Mode mode;
72 GLenum src;
73 GLenum dst;
74}; // struct Blender
75
Romain Guy026c5e162010-06-28 17:12:22 -070076// In this array, the index of each Blender equals the value of the first
77// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
78static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070079 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
81 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
82 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
84 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
85 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
86 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
87 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
88 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
89 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
90 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
91 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050092 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070093 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070094};
Romain Guye4d01122010-06-16 18:44:05 -070095
Romain Guy87a76572010-09-13 18:11:21 -070096// This array contains the swapped version of each SkXfermode. For instance
97// this array's SrcOver blending mode is actually DstOver. You can refer to
98// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070099static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700100 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
102 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
103 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
104 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
105 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
106 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
107 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
108 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
109 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
110 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
111 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
112 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500113 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700114 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700115};
116
Romain Guyf6a11b82010-06-23 17:47:49 -0700117///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700118// Functions
119///////////////////////////////////////////////////////////////////////////////
120
121template<typename T>
122static inline T min(T a, T b) {
123 return a < b ? a : b;
124}
125
126///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700127// Constructors/destructor
128///////////////////////////////////////////////////////////////////////////////
129
Romain Guy3bbacf22013-02-06 16:51:04 -0800130OpenGLRenderer::OpenGLRenderer():
131 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800132 // *set* draw modifiers to be 0
133 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700134 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700135
Romain Guyac670c02010-07-27 17:39:27 -0700136 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
137
Romain Guy96885eb2013-03-26 15:05:58 -0700138 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700139 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700140
141 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700142}
143
Romain Guy85bf02f2010-06-22 13:11:24 -0700144OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700145 // The context has already been destroyed at this point, do not call
146 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700147}
148
Romain Guy87e2f7572012-09-24 11:37:12 -0700149void OpenGLRenderer::initProperties() {
150 char property[PROPERTY_VALUE_MAX];
151 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
152 mScissorOptimizationDisabled = !strcasecmp(property, "true");
153 INIT_LOGD(" Scissor optimization %s",
154 mScissorOptimizationDisabled ? "disabled" : "enabled");
155 } else {
156 INIT_LOGD(" Scissor optimization enabled");
157 }
Romain Guy13631f32012-01-30 17:41:55 -0800158}
159
160///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700161// Setup
162///////////////////////////////////////////////////////////////////////////////
163
Romain Guy85bf02f2010-06-22 13:11:24 -0700164void OpenGLRenderer::setViewport(int width, int height) {
Chris Craika64a2be2014-05-14 14:17:01 -0700165 initializeViewport(width, height);
Romain Guy35643dd2012-09-18 15:40:58 -0700166
167 glDisable(GL_DITHER);
168 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
169
170 glEnableVertexAttribArray(Program::kBindingPosition);
171}
172
Romain Guy96885eb2013-03-26 15:05:58 -0700173void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800174 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800175 mCaches.clearGarbage();
176
Chris Craik14e51302013-12-30 15:32:54 -0800177 initializeSaveStack(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700178 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700179 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700180}
181
182status_t OpenGLRenderer::startFrame() {
183 if (mFrameStarted) return DrawGlInfo::kStatusDone;
184 mFrameStarted = true;
185
Romain Guy41308e22012-10-22 20:02:43 -0700186 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700187
Romain Guy96885eb2013-03-26 15:05:58 -0700188 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700189
Chris Craik14e51302013-12-30 15:32:54 -0800190 glViewport(0, 0, getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800191
Romain Guy54c1a642012-09-27 17:55:46 -0700192 // Functors break the tiling extension in pretty spectacular ways
193 // This ensures we don't use tiling when a functor is going to be
194 // invoked during the frame
195 mSuppressTiling = mCaches.hasRegisteredFunctors();
196
Chris Craikd6b65f62014-01-01 14:45:21 -0800197 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700198
Romain Guy7c450aa2012-09-21 19:15:00 -0700199 debugOverdraw(true, true);
200
Romain Guy96885eb2013-03-26 15:05:58 -0700201 return clear(mTilingClip.left, mTilingClip.top,
202 mTilingClip.right, mTilingClip.bottom, mOpaque);
203}
204
Romain Guy96885eb2013-03-26 15:05:58 -0700205status_t OpenGLRenderer::prepareDirty(float left, float top,
206 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700207
Romain Guy96885eb2013-03-26 15:05:58 -0700208 setupFrameState(left, top, right, bottom, opaque);
209
210 // Layer renderers will start the frame immediately
211 // The framebuffer renderer will first defer the display list
212 // for each layer and wait until the first drawing command
213 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800214 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700215 syncState();
216 updateLayers();
217 } else {
218 return startFrame();
219 }
220
221 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700222}
223
Romain Guydcfc8362013-01-03 13:08:57 -0800224void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
225 // If we know that we are going to redraw the entire framebuffer,
226 // perform a discard to let the driver know we don't need to preserve
227 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800228 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800229 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800230 const bool isFbo = getTargetFbo() == 0;
231 const GLenum attachments[] = {
232 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
233 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800234 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
235 }
236}
237
Romain Guy7c25aab2012-10-18 15:05:02 -0700238status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700239 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700240 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700241 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700242 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700243 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700244 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700245
Romain Guy7c25aab2012-10-18 15:05:02 -0700246 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700247 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700248}
249
250void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700251 if (mCaches.blend) {
252 glEnable(GL_BLEND);
253 } else {
254 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700255 }
Romain Guybb9524b2010-06-22 18:56:38 -0700256}
257
Chris Craikd6b65f62014-01-01 14:45:21 -0800258void OpenGLRenderer::startTilingCurrentClip(bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700259 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800260 const Snapshot* snapshot = currentSnapshot();
261
Chris Craik14e51302013-12-30 15:32:54 -0800262 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800263 if (snapshot->flags & Snapshot::kFlagFboTarget) {
264 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700265 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700266
Chris Craika64a2be2014-05-14 14:17:01 -0700267 startTiling(*clip, getViewportHeight(), opaque);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800268 }
269}
270
271void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
272 if (!mSuppressTiling) {
273 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800274 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700275 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700276}
277
278void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700279 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700280}
281
Romain Guyb025b9c2010-09-16 14:16:48 -0700282void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700283 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700284 endTiling();
285
Romain Guyca89e2a2013-03-08 17:44:20 -0800286 // When finish() is invoked on FBO 0 we've reached the end
287 // of the current frame
288 if (getTargetFbo() == 0) {
289 mCaches.pathCache.trim();
290 }
291
Romain Guy11cb6422012-09-21 00:39:43 -0700292 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700293#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700294 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700295#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700296
Romain Guyc15008e2010-11-10 11:59:15 -0800297#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800298 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700299#else
300 if (mCaches.getDebugLevel() & kDebugMemory) {
301 mCaches.dumpMemoryUsage();
302 }
Romain Guyc15008e2010-11-10 11:59:15 -0800303#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700304 }
Romain Guy96885eb2013-03-26 15:05:58 -0700305
Romain Guy78dd96d2013-05-03 14:24:16 -0700306 if (mCountOverdraw) {
307 countOverdraw();
308 }
309
Romain Guy96885eb2013-03-26 15:05:58 -0700310 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700311}
312
Romain Guy6c319ca2011-01-11 14:29:25 -0800313void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700314 if (mCaches.currentProgram) {
315 if (mCaches.currentProgram->isInUse()) {
316 mCaches.currentProgram->remove();
317 mCaches.currentProgram = NULL;
318 }
319 }
Chris Craik9ab2d182013-07-22 16:16:06 -0700320 mCaches.resetActiveTexture();
Romain Guy50c0f092010-10-19 11:42:22 -0700321 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800322 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800323 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800324 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700325 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700326}
327
Romain Guy6c319ca2011-01-11 14:29:25 -0800328void OpenGLRenderer::resume() {
Chris Craikd6b65f62014-01-01 14:45:21 -0800329 const Snapshot* snapshot = currentSnapshot();
Chris Craika64a2be2014-05-14 14:17:01 -0700330 glViewport(0, 0, getViewportWidth(), getViewportHeight());
Chris Craikd6b65f62014-01-01 14:45:21 -0800331 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700332 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700333
Romain Guy3e263fa2011-12-12 16:47:48 -0800334 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
335
Chet Haase80250612012-08-15 13:46:54 -0700336 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700337 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800338 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700339 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700340
Romain Guya1d3c912011-12-13 14:55:06 -0800341 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700342 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700343
Romain Guy50c0f092010-10-19 11:42:22 -0700344 mCaches.blend = true;
345 glEnable(GL_BLEND);
346 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
347 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700348}
349
Romain Guy35643dd2012-09-18 15:40:58 -0700350void OpenGLRenderer::resumeAfterLayer() {
Chris Craika64a2be2014-05-14 14:17:01 -0700351 glViewport(0, 0, getViewportWidth(), getViewportHeight());
352 glBindFramebuffer(GL_FRAMEBUFFER, currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700353 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700354
355 mCaches.resetScissor();
356 dirtyClip();
357}
358
Romain Guy8f3b8e32012-03-27 16:33:45 -0700359status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800360 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700361
Chris Craikd6b65f62014-01-01 14:45:21 -0800362 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700363 clip.snapToPixelBoundaries();
364
Romain Guyd643bb52011-03-01 14:55:21 -0800365 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800366 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800367 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800368 dirtyLayerUnchecked(clip, getRegion());
369 }
Romain Guyd643bb52011-03-01 14:55:21 -0800370
Romain Guy08aa2cb2011-03-17 11:06:57 -0700371 DrawGlInfo info;
372 info.clipLeft = clip.left;
373 info.clipTop = clip.top;
374 info.clipRight = clip.right;
375 info.clipBottom = clip.bottom;
376 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700377 info.width = getViewportWidth();
378 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800379 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700380
John Reck25d2f7b2013-09-10 13:12:09 -0700381 bool dirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700382 // setup GL state for functor
383 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700384 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
385 }
John Reck25d2f7b2013-09-10 13:12:09 -0700386 if (mCaches.enableScissor() || dirtyClip) {
387 setScissorFromClip();
388 }
Chris Craik54f574a2013-08-26 11:23:46 -0700389 interrupt();
390
391 // call functor immediately after GL state setup
John Reck750ca6d2014-03-28 16:33:18 -0700392 (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800393
Chet Haasedaf98e92011-01-10 14:10:36 -0800394 resume();
John Reck750ca6d2014-03-28 16:33:18 -0700395 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800396}
397
Romain Guyf6a11b82010-06-23 17:47:49 -0700398///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700399// Debug
400///////////////////////////////////////////////////////////////////////////////
401
Romain Guy0f667532013-03-01 14:31:04 -0800402void OpenGLRenderer::eventMark(const char* name) const {
403 mCaches.eventMark(0, name);
404}
405
Romain Guy87e2f7572012-09-24 11:37:12 -0700406void OpenGLRenderer::startMark(const char* name) const {
407 mCaches.startMark(0, name);
408}
409
410void OpenGLRenderer::endMark() const {
411 mCaches.endMark();
412}
413
414void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
415 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
416 if (clear) {
417 mCaches.disableScissor();
418 mCaches.stencil.clear();
419 }
420 if (enable) {
421 mCaches.stencil.enableDebugWrite();
422 } else {
423 mCaches.stencil.disable();
424 }
425 }
426}
427
428void OpenGLRenderer::renderOverdraw() {
429 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700430 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700431
432 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700433 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700434 clip->right - clip->left, clip->bottom - clip->top);
435
Romain Guy627c6fd2013-08-21 11:53:18 -0700436 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700437 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700438 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
439
440 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700441 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700442 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
443
444 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700445 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700446 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
447
448 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700449 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700450 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
451
Romain Guy87e2f7572012-09-24 11:37:12 -0700452 mCaches.stencil.disable();
453 }
454}
455
Romain Guy78dd96d2013-05-03 14:24:16 -0700456void OpenGLRenderer::countOverdraw() {
Chris Craik14e51302013-12-30 15:32:54 -0800457 size_t count = getWidth() * getHeight();
Romain Guy78dd96d2013-05-03 14:24:16 -0700458 uint32_t* buffer = new uint32_t[count];
Chris Craik14e51302013-12-30 15:32:54 -0800459 glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
Romain Guy78dd96d2013-05-03 14:24:16 -0700460
461 size_t total = 0;
462 for (size_t i = 0; i < count; i++) {
463 total += buffer[i] & 0xff;
464 }
465
466 mOverdraw = total / float(count);
467
468 delete[] buffer;
469}
470
Romain Guy87e2f7572012-09-24 11:37:12 -0700471///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700472// Layers
473///////////////////////////////////////////////////////////////////////////////
474
475bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700476 if (layer->deferredUpdateScheduled && layer->renderer &&
John Reck087bc0c2014-04-04 16:20:08 -0700477 layer->displayList.get() && layer->displayList->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700478 ATRACE_CALL();
479
Romain Guy11cb6422012-09-21 00:39:43 -0700480 Rect& dirty = layer->dirtyRect;
481
Romain Guy7c450aa2012-09-21 19:15:00 -0700482 if (inFrame) {
483 endTiling();
484 debugOverdraw(false, false);
485 }
Romain Guy11cb6422012-09-21 00:39:43 -0700486
Romain Guy96885eb2013-03-26 15:05:58 -0700487 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700488 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700489 } else {
490 layer->defer();
491 }
Romain Guy11cb6422012-09-21 00:39:43 -0700492
493 if (inFrame) {
494 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800495 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700496 }
497
Romain Guy5bb3c732012-11-29 17:52:58 -0800498 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700499 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700500
501 return true;
502 }
503
504 return false;
505}
506
507void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700508 // If draw deferring is enabled this method will simply defer
509 // the display list of each individual layer. The layers remain
510 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700511 int count = mLayerUpdates.size();
512 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700513 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
514 startMark("Layer Updates");
515 } else {
516 startMark("Defer Layer Updates");
517 }
Romain Guy11cb6422012-09-21 00:39:43 -0700518
Chris Craik1206b9b2013-04-04 14:46:24 -0700519 // Note: it is very important to update the layers in order
520 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700521 Layer* layer = mLayerUpdates.itemAt(i);
522 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700523 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
524 mCaches.resourceCache.decrementRefcount(layer);
525 }
Romain Guy11cb6422012-09-21 00:39:43 -0700526 }
Romain Guy11cb6422012-09-21 00:39:43 -0700527
Romain Guy96885eb2013-03-26 15:05:58 -0700528 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
529 mLayerUpdates.clear();
530 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
531 }
532 endMark();
533 }
534}
535
536void OpenGLRenderer::flushLayers() {
537 int count = mLayerUpdates.size();
538 if (count > 0) {
539 startMark("Apply Layer Updates");
540 char layerName[12];
541
Chris Craik1206b9b2013-04-04 14:46:24 -0700542 // Note: it is very important to update the layers in order
543 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700544 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700545 startMark(layerName);
546
Romain Guy40543602013-06-12 15:31:28 -0700547 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700548 Layer* layer = mLayerUpdates.itemAt(i);
549 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700550 ATRACE_END();
551
Romain Guy02b49b72013-03-29 12:37:16 -0700552 mCaches.resourceCache.decrementRefcount(layer);
553
Romain Guy96885eb2013-03-26 15:05:58 -0700554 endMark();
555 }
556
557 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700558 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700559
Romain Guy11cb6422012-09-21 00:39:43 -0700560 endMark();
561 }
562}
563
564void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
565 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700566 // Make sure we don't introduce duplicates.
567 // SortedVector would do this automatically but we need to respect
568 // the insertion order. The linear search is not an issue since
569 // this list is usually very short (typically one item, at most a few)
570 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
571 if (mLayerUpdates.itemAt(i) == layer) {
572 return;
573 }
574 }
Romain Guy11cb6422012-09-21 00:39:43 -0700575 mLayerUpdates.push_back(layer);
576 mCaches.resourceCache.incrementRefcount(layer);
577 }
578}
579
Romain Guye93482f2013-06-17 13:14:51 -0700580void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
581 if (layer) {
582 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
583 if (mLayerUpdates.itemAt(i) == layer) {
584 mLayerUpdates.removeAt(i);
585 mCaches.resourceCache.decrementRefcount(layer);
586 break;
587 }
588 }
589 }
590}
591
Romain Guy11cb6422012-09-21 00:39:43 -0700592void OpenGLRenderer::clearLayerUpdates() {
593 size_t count = mLayerUpdates.size();
594 if (count > 0) {
595 mCaches.resourceCache.lock();
596 for (size_t i = 0; i < count; i++) {
597 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
598 }
599 mCaches.resourceCache.unlock();
600 mLayerUpdates.clear();
601 }
602}
603
Romain Guy40543602013-06-12 15:31:28 -0700604void OpenGLRenderer::flushLayerUpdates() {
605 syncState();
606 updateLayers();
607 flushLayers();
608 // Wait for all the layer updates to be executed
609 AutoFence fence;
610}
611
Romain Guy11cb6422012-09-21 00:39:43 -0700612///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700613// State management
614///////////////////////////////////////////////////////////////////////////////
615
Chris Craik14e51302013-12-30 15:32:54 -0800616void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700617 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800618 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
619 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700620
Chris Craika64a2be2014-05-14 14:17:01 -0700621 if (restoreViewport) {
622 glViewport(0, 0, getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700623 }
624
Romain Guy2542d192010-08-18 11:47:12 -0700625 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700626 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700627 }
Romain Guy2542d192010-08-18 11:47:12 -0700628
Romain Guy5ec99242010-11-03 16:19:08 -0700629 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700630 endMark(); // Savelayer
631 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800632 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700633 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700634 }
Romain Guybb9524b2010-06-22 18:56:38 -0700635}
636
Romain Guyf6a11b82010-06-23 17:47:49 -0700637///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700638// Layers
639///////////////////////////////////////////////////////////////////////////////
640
641int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700642 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700643 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700644
Chris Craikd6b65f62014-01-01 14:45:21 -0800645 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700646 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700647 }
Romain Guyd55a8612010-06-28 17:42:46 -0700648
649 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700650}
651
Chris Craikd90144d2013-03-19 15:03:48 -0700652void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
653 const Rect untransformedBounds(bounds);
654
Chris Craikd6b65f62014-01-01 14:45:21 -0800655 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700656
657 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800658 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700659 // We cannot work with sub-pixels in this case
660 bounds.snapToPixelBoundaries();
661
662 // When the layer is not an FBO, we may use glCopyTexImage so we
663 // need to make sure the layer does not extend outside the bounds
664 // of the framebuffer
Chris Craika64a2be2014-05-14 14:17:01 -0700665 if (!bounds.intersect(Rect(0, 0, getViewportWidth(), getViewportHeight()))) {
Chris Craikd90144d2013-03-19 15:03:48 -0700666 bounds.setEmpty();
667 } else if (fboLayer) {
668 clip.set(bounds);
669 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800670 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700671 inverse.mapRect(clip);
672 clip.snapToPixelBoundaries();
673 if (clip.intersect(untransformedBounds)) {
674 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
675 bounds.set(untransformedBounds);
676 } else {
677 clip.setEmpty();
678 }
679 }
680 } else {
681 bounds.setEmpty();
682 }
683}
684
Chris Craik408eb122013-03-26 18:55:15 -0700685void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
686 bool fboLayer, int alpha) {
687 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
688 bounds.getHeight() > mCaches.maxTextureSize ||
689 (fboLayer && clip.isEmpty())) {
690 mSnapshot->empty = fboLayer;
691 } else {
692 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
693 }
694}
695
Chris Craikd90144d2013-03-19 15:03:48 -0700696int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500697 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700698 const int count = saveSnapshot(flags);
699
Chris Craikd6b65f62014-01-01 14:45:21 -0800700 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700701 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
702 // operations will be able to store and restore the current clip and transform info, and
703 // quick rejection will be correct (for display lists)
704
705 Rect bounds(left, top, right, bottom);
706 Rect clip;
707 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500708 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700709
Chris Craikd6b65f62014-01-01 14:45:21 -0800710 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700711 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
712 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700713 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikd90144d2013-03-19 15:03:48 -0700714 }
715 }
716
717 return count;
718}
719
Romain Guy1c740bc2010-09-13 18:00:09 -0700720/**
721 * Layers are viewed by Skia are slightly different than layers in image editing
722 * programs (for instance.) When a layer is created, previously created layers
723 * and the frame buffer still receive every drawing command. For instance, if a
724 * layer is created and a shape intersecting the bounds of the layers and the
725 * framebuffer is draw, the shape will be drawn on both (unless the layer was
726 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
727 *
728 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
729 * texture. Unfortunately, this is inefficient as it requires every primitive to
730 * be drawn n + 1 times, where n is the number of active layers. In practice this
731 * means, for every primitive:
732 * - Switch active frame buffer
733 * - Change viewport, clip and projection matrix
734 * - Issue the drawing
735 *
736 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700737 * To avoid this, layers are implemented in a different way here, at least in the
738 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
739 * is set. When this flag is set we can redirect all drawing operations into a
740 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700741 *
742 * This implementation relies on the frame buffer being at least RGBA 8888. When
743 * a layer is created, only a texture is created, not an FBO. The content of the
744 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700745 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700746 * buffer and drawing continues as normal. This technique therefore treats the
747 * frame buffer as a scratch buffer for the layers.
748 *
749 * To compose the layers back onto the frame buffer, each layer texture
750 * (containing the original frame buffer data) is drawn as a simple quad over
751 * the frame buffer. The trick is that the quad is set as the composition
752 * destination in the blending equation, and the frame buffer becomes the source
753 * of the composition.
754 *
755 * Drawing layers with an alpha value requires an extra step before composition.
756 * An empty quad is drawn over the layer's region in the frame buffer. This quad
757 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
758 * quad is used to multiply the colors in the frame buffer. This is achieved by
759 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
760 * GL_ZERO, GL_SRC_ALPHA.
761 *
762 * Because glCopyTexImage2D() can be slow, an alternative implementation might
763 * be use to draw a single clipped layer. The implementation described above
764 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700765 *
766 * (1) The frame buffer is actually not cleared right away. To allow the GPU
767 * to potentially optimize series of calls to glCopyTexImage2D, the frame
768 * buffer is left untouched until the first drawing operation. Only when
769 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700770 */
Chet Haased48885a2012-08-28 17:43:28 -0700771bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700772 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700773 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700774 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700775
Romain Guyeb993562010-10-05 18:14:38 -0700776 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
777
Romain Guyf607bdc2010-09-10 19:20:06 -0700778 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700779 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700780 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700781 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000782 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700783
784 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800785 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700786 return false;
787 }
Romain Guyf18fd992010-07-08 11:45:51 -0700788
Romain Guya1d3c912011-12-13 14:55:06 -0800789 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700790 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700791 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700792 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700793 }
794
Derek Sollenberger674554f2014-02-19 16:47:32 +0000795 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700796 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700797 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
798 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500799
Chet Haasea23eed82012-04-12 15:19:04 -0700800 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700801 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700802 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda57022010-07-06 11:39:32 -0700803
Romain Guy8fb95422010-08-17 18:38:51 -0700804 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700805 mSnapshot->flags |= Snapshot::kFlagIsLayer;
806 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700807
Chris Craik7273daa2013-03-28 11:25:24 -0700808 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700809 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700810 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700811 } else {
812 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700813 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800814 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700815 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700816 // Workaround for some GL drivers. When reading pixels lying outside
817 // of the window we should get undefined values for those pixels.
818 // Unfortunately some drivers will turn the entire target texture black
819 // when reading outside of the window.
820 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
821 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700822 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800823 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700824
Chris Craika64a2be2014-05-14 14:17:01 -0700825 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
826 bounds.left, getViewportHeight() - bounds.bottom,
827 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700828
Romain Guy54be1cd2011-06-13 19:04:27 -0700829 // Enqueue the buffer coordinates to clear the corresponding region later
830 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700831 }
Romain Guyeb993562010-10-05 18:14:38 -0700832 }
Romain Guyf86ef572010-07-01 11:05:42 -0700833
Romain Guyd55a8612010-06-28 17:42:46 -0700834 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700835}
836
Chris Craike63f7c622013-10-17 10:30:55 -0700837bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800838 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700839 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700840
Chet Haased48885a2012-08-28 17:43:28 -0700841 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700842 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700843 mSnapshot->fbo = layer->getFbo();
844 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
845 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700846 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700847
Romain Guy2b7028e2012-09-19 17:25:38 -0700848 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700849 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700850 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700851 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
852 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700853
854 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700855 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700856 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700857 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700858 }
859
860 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700861 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700862
Chris Craikd6b65f62014-01-01 14:45:21 -0800863 startTilingCurrentClip(true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700864
865 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700866 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800867 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700868 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700869 glClear(GL_COLOR_BUFFER_BIT);
870
871 dirtyClip();
872
873 // Change the ortho projection
874 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
Jorim Jaggiddc52282014-05-11 16:16:17 +0200875
Romain Guy5b3b3522010-10-27 18:57:51 -0700876
877 return true;
878}
879
Romain Guy1c740bc2010-09-13 18:00:09 -0700880/**
881 * Read the documentation of createLayer() before doing anything in this method.
882 */
Chris Craik14e51302013-12-30 15:32:54 -0800883void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
884 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000885 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700886 return;
887 }
888
Chris Craik14e51302013-12-30 15:32:54 -0800889 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800890 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800891 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700892
Chris Craik39a908c2013-06-13 14:39:01 -0700893 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800894 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
895 &clipRequired, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700896 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
897
Romain Guyeb993562010-10-05 18:14:38 -0700898 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700899 endTiling();
900
Romain Guye0aa84b2012-04-03 19:30:26 -0700901 // Detach the texture from the FBO
902 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800903
904 layer->removeFbo(false);
905
Romain Guyeb993562010-10-05 18:14:38 -0700906 // Unbind current FBO and restore previous one
Chris Craik14e51302013-12-30 15:32:54 -0800907 glBindFramebuffer(GL_FRAMEBUFFER, restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700908 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700909
Chris Craikd6b65f62014-01-01 14:45:21 -0800910 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700911 }
912
Romain Guy9ace8f52011-07-07 20:50:11 -0700913 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500914 SkPaint layerPaint;
915 layerPaint.setAlpha(layer->getAlpha());
916 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
917 layerPaint.setColorFilter(layer->getColorFilter());
918
919 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700920 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700921 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700922 }
923
Romain Guy03750a02010-10-18 14:06:08 -0700924 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700925
Romain Guya1d3c912011-12-13 14:55:06 -0800926 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700927
Romain Guy5b3b3522010-10-27 18:57:51 -0700928 // When the layer is stored in an FBO, we can save a bit of fillrate by
929 // drawing only the dirty region
930 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800931 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700932 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700933 } else if (!rect.isEmpty()) {
934 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530935
936 save(0);
937 // the layer contains screen buffer content that shouldn't be alpha modulated
938 // (and any necessary alpha modulation was handled drawing into the layer)
939 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700940 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530941 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700942 }
Romain Guy8b55f372010-08-18 17:10:07 -0700943
Romain Guy746b7402010-10-26 16:27:31 -0700944 dirtyClip();
945
Romain Guyeb993562010-10-05 18:14:38 -0700946 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700947 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700948 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700949 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -0700950 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -0700951 }
952}
953
Romain Guyaa6c24c2011-04-28 18:40:04 -0700954void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700955 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700956
957 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700958 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700959 setupDrawWithTexture();
960 } else {
961 setupDrawWithExternalTexture();
962 }
963 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700964 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500965 setupDrawColorFilter(layer->getColorFilter());
966 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700967 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700968 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500969 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700970 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
971 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700972 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700973 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700974 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800975 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800976 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700977 layer->getWidth() == (uint32_t) rect.getWidth() &&
978 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800979 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
980 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700981
Romain Guyd21b6e12011-11-30 20:21:23 -0800982 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800983 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
984 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700985 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800986 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800987 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
988 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700989 }
990 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700991 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700992
993 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700994}
995
Romain Guy5b3b3522010-10-27 18:57:51 -0700996void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700997 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -0700998 const Rect& texCoords = layer->texCoords;
999 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1000 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001001
Romain Guy9ace8f52011-07-07 20:50:11 -07001002 float x = rect.left;
1003 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -08001004 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001005 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001006 layer->getHeight() == (uint32_t) rect.getHeight();
1007
1008 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001009 // When we're swapping, the layer is already in screen coordinates
1010 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001011 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1012 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001013 }
1014
Romain Guyd21b6e12011-11-30 20:21:23 -08001015 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001016 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001017 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001018 }
1019
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001020 SkPaint layerPaint;
1021 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
1022 layerPaint.setXfermodeMode(layer->getMode());
1023 layerPaint.setColorFilter(layer->getColorFilter());
1024
1025 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001026 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001027 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001028 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001029 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001030
Romain Guyaa6c24c2011-04-28 18:40:04 -07001031 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1032 } else {
1033 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1034 drawTextureLayer(layer, rect);
1035 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1036 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001037}
1038
Chris Craik34416ea2013-04-15 16:08:28 -07001039/**
1040 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1041 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1042 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1043 * by saveLayer's restore
1044 */
1045#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1046 DRAW_COMMAND; \
1047 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1048 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1049 DRAW_COMMAND; \
1050 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1051 } \
1052 }
1053
1054#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1055
Romain Guy5b3b3522010-10-27 18:57:51 -07001056void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001057 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1058
1059 if (layer->getConvexMask()) {
1060 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1061
1062 // clip to the area of the layer the mask can be larger
1063 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1064
1065 SkPaint paint;
1066 paint.setAntiAlias(true);
1067 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1068
1069 SkiaShader* oldShader = mDrawModifiers.mShader;
1070
1071 // create LayerShader to map SaveLayer content into subsequent draw
1072 SkMatrix shaderMatrix;
1073 shaderMatrix.setTranslate(rect.left, rect.bottom);
1074 shaderMatrix.preScale(1, -1);
1075 SkiaLayerShader layerShader(layer, &shaderMatrix);
1076 mDrawModifiers.mShader = &layerShader;
1077
1078 // Since the drawing primitive is defined in local drawing space,
1079 // we don't need to modify the draw matrix
1080 const SkPath* maskPath = layer->getConvexMask();
1081 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1082
1083 mDrawModifiers.mShader = oldShader;
1084 restore();
1085
1086 return;
1087 }
1088
Romain Guy5b3b3522010-10-27 18:57:51 -07001089 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001090 layer->setRegionAsRect();
1091
Chris Craik34416ea2013-04-15 16:08:28 -07001092 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001093
Romain Guy5b3b3522010-10-27 18:57:51 -07001094 layer->region.clear();
1095 return;
1096 }
1097
Chris Craik3f0854292014-04-15 16:18:08 -07001098 // standard Region based draw
1099 size_t count;
1100 const android::Rect* rects;
1101 Region safeRegion;
1102 if (CC_LIKELY(hasRectToRectTransform())) {
1103 rects = layer->region.getArray(&count);
1104 } else {
1105 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1106 rects = safeRegion.getArray(&count);
1107 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001108
Chris Craik3f0854292014-04-15 16:18:08 -07001109 const float alpha = getLayerAlpha(layer);
1110 const float texX = 1.0f / float(layer->getWidth());
1111 const float texY = 1.0f / float(layer->getHeight());
1112 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001113
Chris Craik3f0854292014-04-15 16:18:08 -07001114 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001115
Chris Craik3f0854292014-04-15 16:18:08 -07001116 // We must get (and therefore bind) the region mesh buffer
1117 // after we setup drawing in case we need to mess with the
1118 // stencil buffer in setupDraw()
1119 TextureVertex* mesh = mCaches.getRegionMesh();
1120 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001121
Chris Craik3f0854292014-04-15 16:18:08 -07001122 setupDrawWithTexture();
1123 setupDrawColor(alpha, alpha, alpha, alpha);
1124 setupDrawColorFilter(layer->getColorFilter());
1125 setupDrawBlending(layer);
1126 setupDrawProgram();
1127 setupDrawDirtyRegionsDisabled();
1128 setupDrawPureColorUniforms();
1129 setupDrawColorFilterUniforms(layer->getColorFilter());
1130 setupDrawTexture(layer->getTexture());
1131 if (currentTransform()->isPureTranslate()) {
1132 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1133 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001134
Chris Craik3f0854292014-04-15 16:18:08 -07001135 layer->setFilter(GL_NEAREST);
1136 setupDrawModelView(kModelViewMode_Translate, false,
1137 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1138 } else {
1139 layer->setFilter(GL_LINEAR);
1140 setupDrawModelView(kModelViewMode_Translate, false,
1141 rect.left, rect.top, rect.right, rect.bottom);
1142 }
1143 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001144
Chris Craik3f0854292014-04-15 16:18:08 -07001145 for (size_t i = 0; i < count; i++) {
1146 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001147
Chris Craik3f0854292014-04-15 16:18:08 -07001148 const float u1 = r->left * texX;
1149 const float v1 = (height - r->top) * texY;
1150 const float u2 = r->right * texX;
1151 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001152
Chris Craik3f0854292014-04-15 16:18:08 -07001153 // TODO: Reject quads outside of the clip
1154 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1155 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1156 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1157 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001158
Chris Craik3f0854292014-04-15 16:18:08 -07001159 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001160
Chris Craik3f0854292014-04-15 16:18:08 -07001161 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001162 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1163 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001164 numQuads = 0;
1165 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001166 }
Chris Craik3f0854292014-04-15 16:18:08 -07001167 }
1168
1169 if (numQuads > 0) {
1170 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1171 GL_UNSIGNED_SHORT, NULL));
1172 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001173
Romain Guy5b3b3522010-10-27 18:57:51 -07001174#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001175 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001176#endif
1177
Chris Craik3f0854292014-04-15 16:18:08 -07001178 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001179}
1180
Romain Guy3a3133d2011-02-01 22:59:58 -08001181#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001182void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001183 size_t count;
1184 const android::Rect* rects = region.getArray(&count);
1185
1186 uint32_t colors[] = {
1187 0x7fff0000, 0x7f00ff00,
1188 0x7f0000ff, 0x7fff00ff,
1189 };
1190
1191 int offset = 0;
1192 int32_t top = rects[0].top;
1193
1194 for (size_t i = 0; i < count; i++) {
1195 if (top != rects[i].top) {
1196 offset ^= 0x2;
1197 top = rects[i].top;
1198 }
1199
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001200 SkPaint paint;
1201 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001202 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001203 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001204 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001205}
Chris Craike63f7c622013-10-17 10:30:55 -07001206#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001207
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001208void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001209 Vector<float> rects;
1210
1211 SkRegion::Iterator it(region);
1212 while (!it.done()) {
1213 const SkIRect& r = it.rect();
1214 rects.push(r.fLeft);
1215 rects.push(r.fTop);
1216 rects.push(r.fRight);
1217 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001218 it.next();
1219 }
1220
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001221 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001222}
1223
Romain Guy5b3b3522010-10-27 18:57:51 -07001224void OpenGLRenderer::dirtyLayer(const float left, const float top,
1225 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001226 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001227 Rect bounds(left, top, right, bottom);
1228 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001229 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001230 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001231}
1232
1233void OpenGLRenderer::dirtyLayer(const float left, const float top,
1234 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001235 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001236 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001237 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001238 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001239}
1240
1241void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001242 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001243 bounds.snapToPixelBoundaries();
1244 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1245 if (!dirty.isEmpty()) {
1246 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001247 }
1248 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001249}
1250
Chris Craik4063a0e2013-11-15 16:06:56 -08001251void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001252 GLsizei elementsCount = quadsCount * 6;
1253 while (elementsCount > 0) {
1254 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1255
Romain Guy3380cfd2013-08-15 16:57:57 -07001256 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001257 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1258
1259 elementsCount -= drawCount;
1260 // Though there are 4 vertices in a quad, we use 6 indices per
1261 // quad to draw with GL_TRIANGLES
1262 mesh += (drawCount / 6) * 4;
1263 }
1264}
1265
Romain Guy54be1cd2011-06-13 19:04:27 -07001266void OpenGLRenderer::clearLayerRegions() {
1267 const size_t count = mLayers.size();
1268 if (count == 0) return;
1269
Chris Craikd6b65f62014-01-01 14:45:21 -08001270 if (!currentSnapshot()->isIgnored()) {
Romain Guy54be1cd2011-06-13 19:04:27 -07001271 // Doing several glScissor/glClear here can negatively impact
1272 // GPUs with a tiler architecture, instead we draw quads with
1273 // the Clear blending mode
1274
1275 // The list contains bounds that have already been clipped
1276 // against their initial clip rect, and the current clip
1277 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001278 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001279
Romain Guy448455f2013-07-22 13:57:50 -07001280 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001281 Vertex* vertex = mesh;
1282
1283 for (uint32_t i = 0; i < count; i++) {
1284 Rect* bounds = mLayers.itemAt(i);
1285
Romain Guy54be1cd2011-06-13 19:04:27 -07001286 Vertex::set(vertex++, bounds->left, bounds->top);
1287 Vertex::set(vertex++, bounds->right, bounds->top);
1288 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001289 Vertex::set(vertex++, bounds->right, bounds->bottom);
1290
1291 delete bounds;
1292 }
Romain Guye67307c2013-02-11 18:01:20 -08001293 // We must clear the list of dirty rects before we
1294 // call setupDraw() to prevent stencil setup to do
1295 // the same thing again
1296 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001297
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001298 SkPaint clearPaint;
1299 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1300
Romain Guy54be1cd2011-06-13 19:04:27 -07001301 setupDraw(false);
1302 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001303 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001304 setupDrawProgram();
1305 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001306 setupDrawModelView(kModelViewMode_Translate, false,
1307 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001308
Chris Craik4063a0e2013-11-15 16:06:56 -08001309 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001310
1311 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001312 } else {
1313 for (uint32_t i = 0; i < count; i++) {
1314 delete mLayers.itemAt(i);
1315 }
Romain Guye67307c2013-02-11 18:01:20 -08001316 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001317 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001318}
1319
Romain Guybd6b79b2010-06-26 00:13:53 -07001320///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001321// State Deferral
1322///////////////////////////////////////////////////////////////////////////////
1323
Chris Craikff785832013-03-08 13:12:16 -08001324bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001325 const Rect* currentClip = currentClipRect();
1326 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001327
Chris Craikff785832013-03-08 13:12:16 -08001328 if (stateDeferFlags & kStateDeferFlag_Draw) {
1329 // state has bounds initialized in local coordinates
1330 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001331 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001332 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001333 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1334 // is used, it should more closely duplicate the quickReject logic (in how it uses
1335 // snapToPixelBoundaries)
1336
Chris Craikd6b65f62014-01-01 14:45:21 -08001337 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001338 // quick rejected
1339 return true;
1340 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001341
Chris Craika02c4ed2013-06-14 13:43:58 -07001342 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001343 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001344 int& flags = state.mClipSideFlags;
1345 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001346 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1347 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1348 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1349 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001350 }
1351 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001352 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001353 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1354 // overdraw avoidance (since we don't know what it overlaps)
1355 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001356 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001357 }
1358 }
1359
Chris Craik527a3aa2013-03-04 10:19:31 -08001360 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1361 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001362 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001363 }
1364
Chris Craik7273daa2013-03-28 11:25:24 -07001365 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1366 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001367 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001368 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001369 state.mAlpha = currentSnapshot()->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001370 return false;
1371}
1372
Chris Craik527a3aa2013-03-04 10:19:31 -08001373void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001374 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001375 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001376 mDrawModifiers = state.mDrawModifiers;
Chris Craikff785832013-03-08 13:12:16 -08001377
Chris Craik527a3aa2013-03-04 10:19:31 -08001378 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001379 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1380 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001381 dirtyClip();
1382 }
Chris Craikc3566d02013-02-04 16:16:33 -08001383}
1384
Chris Craik28ce94a2013-05-31 11:38:03 -07001385/**
1386 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1387 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1388 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1389 *
1390 * This method should be called when restoreDisplayState() won't be restoring the clip
1391 */
1392void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1393 if (clipRect != NULL) {
1394 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1395 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001396 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001397 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001398 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001399 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001400}
1401
Chris Craikc3566d02013-02-04 16:16:33 -08001402///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001403// Clipping
1404///////////////////////////////////////////////////////////////////////////////
1405
Romain Guybb9524b2010-06-22 18:56:38 -07001406void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001407 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001408 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001409
Chris Craika64a2be2014-05-14 14:17:01 -07001410 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001411 clip.getWidth(), clip.getHeight())) {
1412 mDirtyClip = false;
1413 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001414}
1415
Romain Guy8ce00302013-01-15 18:51:42 -08001416void OpenGLRenderer::ensureStencilBuffer() {
1417 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1418 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1419 // just hope we have one when hasLayer() returns false.
1420 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001421 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001422 }
1423}
1424
1425void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1426 // The layer's FBO is already bound when we reach this stage
1427 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001428 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1429 // is attached after we initiated tiling. We must turn it off,
1430 // attach the new render buffer then turn tiling back on
1431 endTiling();
1432
Romain Guy8d4aeb72013-02-12 16:08:55 -08001433 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001434 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001435 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001436
Romain Guyf735c8e2013-01-31 17:45:55 -08001437 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001438 }
1439}
1440
1441void OpenGLRenderer::setStencilFromClip() {
1442 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001443 if (!currentSnapshot()->clipRegion->isEmpty()) {
Romain Guy8ce00302013-01-15 18:51:42 -08001444 // NOTE: The order here is important, we must set dirtyClip to false
1445 // before any draw call to avoid calling back into this method
1446 mDirtyClip = false;
1447
1448 ensureStencilBuffer();
1449
1450 mCaches.stencil.enableWrite();
1451
1452 // Clear the stencil but first make sure we restrict drawing
1453 // to the region's bounds
1454 bool resetScissor = mCaches.enableScissor();
1455 if (resetScissor) {
1456 // The scissor was not set so we now need to update it
1457 setScissorFromClip();
1458 }
1459 mCaches.stencil.clear();
1460 if (resetScissor) mCaches.disableScissor();
1461
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001462 SkPaint paint;
1463 paint.setColor(0xff000000);
1464 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1465
Romain Guy8ce00302013-01-15 18:51:42 -08001466 // NOTE: We could use the region contour path to generate a smaller mesh
1467 // Since we are using the stencil we could use the red book path
1468 // drawing technique. It might increase bandwidth usage though.
1469
1470 // The last parameter is important: we are not drawing in the color buffer
1471 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001472 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001473
1474 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001475
1476 // Draw the region used to generate the stencil if the appropriate debug
1477 // mode is enabled
1478 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001479 paint.setColor(0x7f0000ff);
1480 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1481 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001482 }
Romain Guy8ce00302013-01-15 18:51:42 -08001483 } else {
1484 mCaches.stencil.disable();
1485 }
1486 }
1487}
1488
Chris Craikf0a59072013-11-19 18:00:46 -08001489/**
1490 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1491 *
1492 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1493 * style, and tessellated AA ramp
1494 */
1495bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001496 const SkPaint* paint) {
Chris Craik39a908c2013-06-13 14:39:01 -07001497 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08001498 bool snapOut = paint && paint->isAntiAlias();
1499
1500 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1501 float outset = paint->getStrokeWidth() * 0.5f;
1502 left -= outset;
1503 top -= outset;
1504 right += outset;
1505 bottom += outset;
1506 }
1507
1508 if (calculateQuickRejectForScissor(left, top, right, bottom, &clipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001509 return true;
1510 }
1511
Chris Craikb4589422013-12-26 15:13:13 -08001512 if (!isRecording()) {
Chris Craikf0a59072013-11-19 18:00:46 -08001513 // not quick rejected, so enable the scissor if clipRequired
Chris Craik39a908c2013-06-13 14:39:01 -07001514 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guy586cae32012-07-13 15:28:31 -07001515 }
Chris Craik39a908c2013-06-13 14:39:01 -07001516 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001517}
1518
Romain Guy8ce00302013-01-15 18:51:42 -08001519void OpenGLRenderer::debugClip() {
1520#if DEBUG_CLIP_REGIONS
Chris Craikd6b65f62014-01-01 14:45:21 -08001521 if (!isRecording() && !currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001522 SkPaint paint;
1523 paint.setColor(0x7f00ff00);
1524 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1525
Romain Guy8ce00302013-01-15 18:51:42 -08001526 }
1527#endif
1528}
1529
Romain Guyf6a11b82010-06-23 17:47:49 -07001530///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001531// Drawing commands
1532///////////////////////////////////////////////////////////////////////////////
1533
Romain Guy54be1cd2011-06-13 19:04:27 -07001534void OpenGLRenderer::setupDraw(bool clear) {
Chris Craikf0a59072013-11-19 18:00:46 -08001535 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001536 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001537 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001538 // Make sure setScissor & setStencil happen at the beginning of
1539 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001540 if (mDirtyClip) {
1541 if (mCaches.scissorEnabled) {
1542 setScissorFromClip();
1543 }
Romain Guy8ce00302013-01-15 18:51:42 -08001544 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001545 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001546
Romain Guy70ca14e2010-12-13 18:24:33 -08001547 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001548
Romain Guy70ca14e2010-12-13 18:24:33 -08001549 mSetShaderColor = false;
1550 mColorSet = false;
1551 mColorA = mColorR = mColorG = mColorB = 0.0f;
1552 mTextureUnit = 0;
1553 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001554
1555 // Enable debug highlight when what we're about to draw is tested against
1556 // the stencil buffer and if stencil highlight debugging is on
1557 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1558 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1559 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001560
1561 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001562}
1563
1564void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1565 mDescription.hasTexture = true;
1566 mDescription.hasAlpha8Texture = isAlpha8;
1567}
1568
Romain Guyff316ec2013-02-13 18:39:43 -08001569void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1570 mDescription.hasTexture = true;
1571 mDescription.hasColors = true;
1572 mDescription.hasAlpha8Texture = isAlpha8;
1573}
1574
Romain Guyaa6c24c2011-04-28 18:40:04 -07001575void OpenGLRenderer::setupDrawWithExternalTexture() {
1576 mDescription.hasExternalTexture = true;
1577}
1578
Romain Guy15bc6432011-12-13 13:11:32 -08001579void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001580 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001581}
1582
Chris Craik710f46d2012-09-17 17:25:49 -07001583void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001584 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001585}
1586
Romain Guy8d0d4782010-12-14 20:13:35 -08001587void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1588 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001589 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1590 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1591 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001592 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001593 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001594}
1595
Romain Guy86568192010-12-14 15:55:39 -08001596void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1597 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001598 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1599 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1600 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001601 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001602 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001603}
1604
Romain Guy41210632012-07-16 17:04:24 -07001605void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1606 mCaches.fontRenderer->describe(mDescription, paint);
1607}
1608
Romain Guy70ca14e2010-12-13 18:24:33 -08001609void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1610 mColorA = a;
1611 mColorR = r;
1612 mColorG = g;
1613 mColorB = b;
1614 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001615 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001616}
1617
1618void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001619 if (mDrawModifiers.mShader) {
1620 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001621 }
1622}
1623
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001624void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1625 if (filter == NULL) {
1626 return;
1627 }
1628
1629 SkXfermode::Mode mode;
1630 if (filter->asColorMode(NULL, &mode)) {
1631 mDescription.colorOp = ProgramDescription::kColorBlend;
1632 mDescription.colorMode = mode;
1633 } else if (filter->asColorMatrix(NULL)) {
1634 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001635 }
1636}
1637
Romain Guyf09ef512011-05-27 11:43:46 -07001638void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1639 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1640 mColorA = 1.0f;
1641 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001642 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001643 }
1644}
1645
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001646void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1647 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001648 // When the blending mode is kClear_Mode, we need to use a modulate color
1649 // argb=1,0,0,0
1650 accountForClear(mode);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001651 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
1652 (mColorSet && mColorA < 1.0f) ||
1653 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1654 layer->getColorFilter();
Chris Craikc3566d02013-02-04 16:16:33 -08001655 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001656}
1657
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001658void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1659 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001660 // When the blending mode is kClear_Mode, we need to use a modulate color
1661 // argb=1,0,0,0
1662 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001663 blend |= (mColorSet && mColorA < 1.0f) ||
1664 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001665 (paint && paint->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001666 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001667}
1668
1669void OpenGLRenderer::setupDrawProgram() {
1670 useProgram(mCaches.programCache.get(mDescription));
1671}
1672
1673void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1674 mTrackDirtyRegions = false;
1675}
1676
Chris Craik4063a0e2013-11-15 16:06:56 -08001677void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1678 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001679 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001680 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001681 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001682 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001683
Romain Guy86568192010-12-14 15:55:39 -08001684 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001685 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1686 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1687 if (dirty && mTrackDirtyRegions) {
1688 if (!ignoreTransform) {
1689 dirtyLayer(left, top, right, bottom, *currentTransform());
1690 } else {
1691 dirtyLayer(left, top, right, bottom);
1692 }
Romain Guy86568192010-12-14 15:55:39 -08001693 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001694}
1695
1696void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001697 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001698 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1699 }
1700}
1701
Romain Guy86568192010-12-14 15:55:39 -08001702void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001703 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001704 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001705 }
1706}
1707
Romain Guy70ca14e2010-12-13 18:24:33 -08001708void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001709 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001710 if (ignoreTransform) {
Chris Craik4063a0e2013-11-15 16:06:56 -08001711 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1712 // because it was built into modelView / the geometry, and the SkiaShader needs to
1713 // compensate.
1714 mat4 modelViewWithoutTransform;
Chris Craikd6b65f62014-01-01 14:45:21 -08001715 modelViewWithoutTransform.loadInverse(*currentTransform());
Chris Craike10e8272014-05-08 14:28:26 -07001716 modelViewWithoutTransform.multiply(mModelViewMatrix);
1717 mModelViewMatrix.load(modelViewWithoutTransform);
Romain Guy70ca14e2010-12-13 18:24:33 -08001718 }
Chris Craikc3566d02013-02-04 16:16:33 -08001719 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
Chris Craike10e8272014-05-08 14:28:26 -07001720 mModelViewMatrix, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001721 }
1722}
1723
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001724void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1725 if (NULL == filter) {
1726 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001727 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001728
1729 SkColor color;
1730 SkXfermode::Mode mode;
1731 if (filter->asColorMode(&color, &mode)) {
1732 const int alpha = SkColorGetA(color);
1733 const GLfloat a = alpha / 255.0f;
1734 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1735 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1736 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1737 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1738 return;
1739 }
1740
1741 SkScalar srcColorMatrix[20];
1742 if (filter->asColorMatrix(srcColorMatrix)) {
1743
1744 float colorMatrix[16];
1745 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1746 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1747 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1748 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1749
1750 // Skia uses the range [0..255] for the addition vector, but we need
1751 // the [0..1] range to apply the vector in GLSL
1752 float colorVector[4];
1753 colorVector[0] = srcColorMatrix[4] / 255.0f;
1754 colorVector[1] = srcColorMatrix[9] / 255.0f;
1755 colorVector[2] = srcColorMatrix[14] / 255.0f;
1756 colorVector[3] = srcColorMatrix[19] / 255.0f;
1757
1758 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1759 GL_FALSE, colorMatrix);
1760 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1761 return;
1762 }
1763
1764 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001765}
1766
Romain Guy41210632012-07-16 17:04:24 -07001767void OpenGLRenderer::setupDrawTextGammaUniforms() {
1768 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1769}
1770
Romain Guy70ca14e2010-12-13 18:24:33 -08001771void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001772 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001773 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001774 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001775}
1776
1777void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001778 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001779 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001780 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001781}
1782
Romain Guyaa6c24c2011-04-28 18:40:04 -07001783void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1784 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001785 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001786 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001787}
1788
Romain Guy8f0095c2011-05-02 17:24:22 -07001789void OpenGLRenderer::setupDrawTextureTransform() {
1790 mDescription.hasTextureTransform = true;
1791}
1792
1793void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001794 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1795 GL_FALSE, &transform.data[0]);
1796}
1797
Chris Craik564acf72014-01-02 16:46:18 -08001798void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1799 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001800 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001801 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001802 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001803 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001804 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001805 }
Romain Guyd71dd362011-12-12 19:03:35 -08001806
Chris Craikcb4d6002012-09-25 12:00:29 -07001807 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001808 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001809 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001810 }
1811
1812 mCaches.unbindIndicesBuffer();
1813}
1814
Chris Craik564acf72014-01-02 16:46:18 -08001815void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1816 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001817 bool force = mCaches.unbindMeshBuffer();
1818 GLsizei stride = sizeof(ColorTextureVertex);
1819
1820 mCaches.bindPositionVertexPointer(force, vertices, stride);
1821 if (mCaches.currentProgram->texCoords >= 0) {
1822 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1823 }
1824 int slot = mCaches.currentProgram->getAttrib("colors");
1825 if (slot >= 0) {
1826 glEnableVertexAttribArray(slot);
1827 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1828 }
1829
1830 mCaches.unbindIndicesBuffer();
1831}
1832
Chris Craik564acf72014-01-02 16:46:18 -08001833void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1834 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001835 bool force = false;
1836 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1837 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1838 // use the default VBO found in Caches
1839 if (!vertices || vbo) {
1840 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1841 } else {
1842 force = mCaches.unbindMeshBuffer();
1843 }
ztenghui63d41ab2014-02-14 13:13:41 -08001844 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001845
Chris Craikcb4d6002012-09-25 12:00:29 -07001846 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001847 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001848 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001849 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001850}
1851
Romain Guy448455f2013-07-22 13:57:50 -07001852void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001853 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001854 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001855 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001856}
1857
Romain Guy70ca14e2010-12-13 18:24:33 -08001858///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001859// Drawing
1860///////////////////////////////////////////////////////////////////////////////
1861
John Recke18264b2014-03-12 13:56:30 -07001862status_t OpenGLRenderer::drawDisplayList(RenderNode* displayList, Rect& dirty,
Chris Craikff785832013-03-08 13:12:16 -08001863 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001864 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001865 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1866 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001867 if (displayList && displayList->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001868 // compute 3d ordering
1869 displayList->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001870 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001871 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001872 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craikb265e2c2014-03-27 15:50:09 -07001873 displayList->replayNodeTree(replayStruct);
Chet Haase58d110a2013-04-10 07:43:29 -07001874 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001875 }
1876
Chris Craik28ce94a2013-05-31 11:38:03 -07001877 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
Chris Craikd6b65f62014-01-01 14:45:21 -08001878 DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08001879 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craikb265e2c2014-03-27 15:50:09 -07001880 displayList->deferNodeTree(deferStruct);
Romain Guy96885eb2013-03-26 15:05:58 -07001881
1882 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001883 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001884
Chris Craikf57776b2013-10-25 18:30:17 -07001885 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001886 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001887
Romain Guy65549432012-03-26 16:45:05 -07001888 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08001889}
1890
Chris Craikd218a922014-01-02 17:13:34 -08001891void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001892 int color = paint != NULL ? paint->getColor() : 0;
1893
Romain Guya168d732011-03-18 16:50:13 -07001894 float x = left;
1895 float y = top;
1896
Romain Guy886b2752013-01-04 12:26:18 -08001897 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1898
Romain Guya168d732011-03-18 16:50:13 -07001899 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001900 if (currentTransform()->isPureTranslate()) {
1901 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1902 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001903 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001904
1905 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001906 } else {
Chris Craik678625242014-02-28 12:26:34 -08001907 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001908 }
1909
Romain Guy3b748a42013-04-17 18:54:38 -07001910 // No need to check for a UV mapper on the texture object, only ARGB_8888
1911 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001912 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001913 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001914 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001915}
1916
Romain Guy03c00b52013-06-20 18:30:28 -07001917/**
1918 * Important note: this method is intended to draw batches of bitmaps and
1919 * will not set the scissor enable or dirty the current layer, if any.
1920 * The caller is responsible for properly dirtying the current layer.
1921 */
Chris Craikd218a922014-01-02 17:13:34 -08001922status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
1923 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
1924 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001925 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07001926 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08001927 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07001928
Chris Craik527a3aa2013-03-04 10:19:31 -08001929 const AutoTexture autoCleanup(texture);
1930
Chris Craik527a3aa2013-03-04 10:19:31 -08001931 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08001932 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08001933
1934 const float x = (int) floorf(bounds.left + 0.5f);
1935 const float y = (int) floorf(bounds.top + 0.5f);
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05001936 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001937 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001938 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001939 GL_TRIANGLES, bitmapCount * 6, true,
1940 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001941 } else {
1942 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001943 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001944 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
1945 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001946 }
1947
1948 return DrawGlInfo::kStatusDrew;
1949}
1950
Chris Craikd218a922014-01-02 17:13:34 -08001951status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, float left, float top,
1952 const SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07001953 const float right = left + bitmap->width();
1954 const float bottom = top + bitmap->height();
1955
Chris Craikf0a59072013-11-19 18:00:46 -08001956 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07001957 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001958 }
1959
Romain Guya1d3c912011-12-13 14:55:06 -08001960 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07001961 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07001962 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07001963 const AutoTexture autoCleanup(texture);
1964
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05001965 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07001966 drawAlphaBitmap(texture, left, top, paint);
1967 } else {
1968 drawTextureRect(left, top, right, bottom, texture, paint);
1969 }
Chet Haase48659092012-05-31 15:21:51 -07001970
1971 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07001972}
1973
Chris Craikd218a922014-01-02 17:13:34 -08001974status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
1975 const SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07001976 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
1977 const mat4 transform(*matrix);
1978 transform.mapRect(r);
1979
Chris Craikf0a59072013-11-19 18:00:46 -08001980 if (quickRejectSetupScissor(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07001981 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001982 }
1983
Romain Guya1d3c912011-12-13 14:55:06 -08001984 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07001985 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07001986 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07001987 const AutoTexture autoCleanup(texture);
1988
Romain Guy5b3b3522010-10-27 18:57:51 -07001989 // This could be done in a cheaper way, all we need is pass the matrix
1990 // to the vertex shader. The save/restore is a bit overkill.
1991 save(SkCanvas::kMatrix_SaveFlag);
1992 concatMatrix(matrix);
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05001993 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08001994 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
1995 } else {
1996 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
1997 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001998 restore();
Chet Haase48659092012-05-31 15:21:51 -07001999
2000 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002001}
2002
Chris Craikd218a922014-01-02 17:13:34 -08002003status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, float left, float top,
2004 const SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002005 const float right = left + bitmap->width();
2006 const float bottom = top + bitmap->height();
2007
Chris Craikf0a59072013-11-19 18:00:46 -08002008 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002009 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002010 }
2011
2012 mCaches.activeTexture(0);
2013 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2014 const AutoTexture autoCleanup(texture);
2015
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002016 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002017 drawAlphaBitmap(texture, left, top, paint);
2018 } else {
2019 drawTextureRect(left, top, right, bottom, texture, paint);
2020 }
Chet Haase48659092012-05-31 15:21:51 -07002021
2022 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002023}
2024
Chris Craikd218a922014-01-02 17:13:34 -08002025status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2026 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002027 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002028 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002029 }
2030
Chris Craik39a908c2013-06-13 14:39:01 -07002031 // TODO: use quickReject on bounds from vertices
2032 mCaches.enableScissor();
2033
Romain Guyb18d2d02011-02-10 15:52:54 -08002034 float left = FLT_MAX;
2035 float top = FLT_MAX;
2036 float right = FLT_MIN;
2037 float bottom = FLT_MIN;
2038
Romain Guya92bb4d2012-10-16 11:08:44 -07002039 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002040
Chris Craik564acf72014-01-02 16:46:18 -08002041 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2042 mesh.setCapacity(count);
2043 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002044
2045 bool cleanupColors = false;
2046 if (!colors) {
2047 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002048 int* newColors = new int[colorsCount];
2049 memset(newColors, 0xff, colorsCount * sizeof(int));
2050 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002051 cleanupColors = true;
2052 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002053
Romain Guy3b748a42013-04-17 18:54:38 -07002054 mCaches.activeTexture(0);
2055 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2056 const UvMapper& mapper(getMapper(texture));
2057
Romain Guy5a7b4662011-01-20 19:09:30 -08002058 for (int32_t y = 0; y < meshHeight; y++) {
2059 for (int32_t x = 0; x < meshWidth; x++) {
2060 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2061
2062 float u1 = float(x) / meshWidth;
2063 float u2 = float(x + 1) / meshWidth;
2064 float v1 = float(y) / meshHeight;
2065 float v2 = float(y + 1) / meshHeight;
2066
Romain Guy3b748a42013-04-17 18:54:38 -07002067 mapper.map(u1, v1, u2, v2);
2068
Romain Guy5a7b4662011-01-20 19:09:30 -08002069 int ax = i + (meshWidth + 1) * 2;
2070 int ay = ax + 1;
2071 int bx = i;
2072 int by = bx + 1;
2073 int cx = i + 2;
2074 int cy = cx + 1;
2075 int dx = i + (meshWidth + 1) * 2 + 2;
2076 int dy = dx + 1;
2077
Romain Guyff316ec2013-02-13 18:39:43 -08002078 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2079 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2080 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002081
Romain Guyff316ec2013-02-13 18:39:43 -08002082 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2083 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2084 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002085
Romain Guya92bb4d2012-10-16 11:08:44 -07002086 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2087 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2088 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2089 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002090 }
2091 }
2092
Chris Craikf0a59072013-11-19 18:00:46 -08002093 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002094 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002095 return DrawGlInfo::kStatusDone;
2096 }
2097
Romain Guyff316ec2013-02-13 18:39:43 -08002098 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002099 texture = mCaches.textureCache.get(bitmap);
2100 if (!texture) {
2101 if (cleanupColors) delete[] colors;
2102 return DrawGlInfo::kStatusDone;
2103 }
Romain Guyff316ec2013-02-13 18:39:43 -08002104 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002105 const AutoTexture autoCleanup(texture);
2106
2107 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002108 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002109
2110 int alpha;
2111 SkXfermode::Mode mode;
2112 getAlphaAndMode(paint, &alpha, &mode);
2113
Romain Guyff316ec2013-02-13 18:39:43 -08002114 float a = alpha / 255.0f;
2115
Romain Guya92bb4d2012-10-16 11:08:44 -07002116 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002117 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002118 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002119
Romain Guyff316ec2013-02-13 18:39:43 -08002120 setupDraw();
2121 setupDrawWithTextureAndColor();
2122 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002123 setupDrawColorFilter(getColorFilter(paint));
2124 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002125 setupDrawProgram();
2126 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002127 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002128 setupDrawTexture(texture->id);
2129 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002130 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002131 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002132
2133 glDrawArrays(GL_TRIANGLES, 0, count);
2134
Romain Guyff316ec2013-02-13 18:39:43 -08002135 int slot = mCaches.currentProgram->getAttrib("colors");
2136 if (slot >= 0) {
2137 glDisableVertexAttribArray(slot);
2138 }
2139
2140 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002141
2142 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002143}
2144
Chris Craikd218a922014-01-02 17:13:34 -08002145status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002146 float srcLeft, float srcTop, float srcRight, float srcBottom,
2147 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002148 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002149 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002150 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002151 }
2152
Romain Guya1d3c912011-12-13 14:55:06 -08002153 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002154 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002155 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002156 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002157
Romain Guy8ba548f2010-06-30 19:21:21 -07002158 const float width = texture->width;
2159 const float height = texture->height;
2160
Romain Guy3b748a42013-04-17 18:54:38 -07002161 float u1 = fmax(0.0f, srcLeft / width);
2162 float v1 = fmax(0.0f, srcTop / height);
2163 float u2 = fmin(1.0f, srcRight / width);
2164 float v2 = fmin(1.0f, srcBottom / height);
2165
2166 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002167
Romain Guy03750a02010-10-18 14:06:08 -07002168 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002169 resetDrawTextureTexCoords(u1, v1, u2, v2);
2170
Romain Guyd21b6e12011-11-30 20:21:23 -08002171 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2172
Romain Guy886b2752013-01-04 12:26:18 -08002173 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2174 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002175
Romain Guy886b2752013-01-04 12:26:18 -08002176 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2177 // Apply a scale transform on the canvas only when a shader is in use
2178 // Skia handles the ratio between the dst and src rects as a scale factor
2179 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002180 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002181 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002182
Chris Craikd6b65f62014-01-01 14:45:21 -08002183 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2184 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2185 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002186
2187 dstRight = x + (dstRight - dstLeft);
2188 dstBottom = y + (dstBottom - dstTop);
2189
2190 dstLeft = x;
2191 dstTop = y;
2192
Chris Craik678625242014-02-28 12:26:34 -08002193 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002194 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002195 } else {
Chris Craik678625242014-02-28 12:26:34 -08002196 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002197 }
2198
2199 if (CC_UNLIKELY(useScaleTransform)) {
2200 save(SkCanvas::kMatrix_SaveFlag);
2201 translate(dstLeft, dstTop);
2202 scale(scaleX, scaleY);
2203
2204 dstLeft = 0.0f;
2205 dstTop = 0.0f;
2206
2207 dstRight = srcRight - srcLeft;
2208 dstBottom = srcBottom - srcTop;
2209 }
2210
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002211 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002212 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002213 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002214 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002215 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2216 } else {
2217 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002218 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002219 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002220 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2221 }
2222
2223 if (CC_UNLIKELY(useScaleTransform)) {
2224 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002225 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002226
2227 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002228
2229 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002230}
2231
Chris Craikd218a922014-01-02 17:13:34 -08002232status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2233 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002234 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002235 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002236 }
2237
Romain Guy4c2547f2013-06-11 16:19:24 -07002238 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002239 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2240 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002241
Romain Guy03c00b52013-06-20 18:30:28 -07002242 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002243}
2244
Chris Craikd218a922014-01-02 17:13:34 -08002245status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2246 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2247 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002248 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002249 return DrawGlInfo::kStatusDone;
2250 }
2251
Romain Guy211370f2012-02-01 16:10:55 -08002252 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002253 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002254 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002255 if (!texture) return DrawGlInfo::kStatusDone;
2256 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002257
Romain Guya4adcf02013-02-28 12:15:35 -08002258 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2259 texture->setFilter(GL_LINEAR, true);
2260
Chris Craikd6b65f62014-01-01 14:45:21 -08002261 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002262 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002263 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002264 const float offsetX = left + currentTransform()->getTranslateX();
2265 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002266 const size_t count = mesh->quads.size();
2267 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002268 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002269 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002270 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2271 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2272 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002273 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002274 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002275 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002276 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002277 }
2278 }
2279
Chris Craik4063a0e2013-11-15 16:06:56 -08002280 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002281 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002282 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2283 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002284
Romain Guy3b748a42013-04-17 18:54:38 -07002285 right = x + right - left;
2286 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002287 left = x;
2288 top = y;
2289 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002290 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002291 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2292 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002293 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2294 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002295 }
Chet Haase48659092012-05-31 15:21:51 -07002296
2297 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002298}
2299
Romain Guy03c00b52013-06-20 18:30:28 -07002300/**
2301 * Important note: this method is intended to draw batches of 9-patch objects and
2302 * will not set the scissor enable or dirty the current layer, if any.
2303 * The caller is responsible for properly dirtying the current layer.
2304 */
Chris Craikd218a922014-01-02 17:13:34 -08002305status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2306 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002307 mCaches.activeTexture(0);
2308 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2309 if (!texture) return DrawGlInfo::kStatusDone;
2310 const AutoTexture autoCleanup(texture);
2311
2312 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2313 texture->setFilter(GL_LINEAR, true);
2314
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002315 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2316 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002317 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002318
2319 return DrawGlInfo::kStatusDrew;
2320}
2321
ztenghui63d41ab2014-02-14 13:13:41 -08002322status_t OpenGLRenderer::drawVertexBuffer(VertexBufferMode mode,
2323 const VertexBuffer& vertexBuffer, const SkPaint* paint, bool useOffset) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002324 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002325 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002326 // no vertices to draw
2327 return DrawGlInfo::kStatusDone;
2328 }
2329
Chris Craikcb4d6002012-09-25 12:00:29 -07002330 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002331 bool isAA = paint->isAntiAlias();
2332
Chris Craik710f46d2012-09-17 17:25:49 -07002333 setupDraw();
2334 setupDrawNoTexture();
2335 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002336 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002337 setupDrawColorFilter(getColorFilter(paint));
Chris Craik710f46d2012-09-17 17:25:49 -07002338 setupDrawShader();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002339 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002340 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002341 setupDrawModelView(kModelViewMode_Translate, useOffset, 0, 0, 0, 0);
Chris Craik710f46d2012-09-17 17:25:49 -07002342 setupDrawColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002343 setupDrawColorFilterUniforms(getColorFilter(paint));
Chris Craik4063a0e2013-11-15 16:06:56 -08002344 setupDrawShaderUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002345
ztenghui55bfb4e2013-12-03 10:38:55 -08002346 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002347 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002348 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002349 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002350
Chet Haase858aa932011-05-12 09:06:00 -07002351
Chris Craik710f46d2012-09-17 17:25:49 -07002352 int alphaSlot = -1;
2353 if (isAA) {
2354 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2355 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002356 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002357 glEnableVertexAttribArray(alphaSlot);
2358 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002359 }
Romain Guy04299382012-07-18 17:15:41 -07002360
ztenghui63d41ab2014-02-14 13:13:41 -08002361 if (mode == kVertexBufferMode_Standard) {
2362 mCaches.unbindIndicesBuffer();
2363 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
ztenghui50ecf842014-03-11 16:52:30 -07002364 } else if (mode == kVertexBufferMode_OnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002365 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002366 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
2367 } else if (mode == kVertexBufferMode_TwoPolyRingShadow) {
2368 mCaches.bindShadowIndicesBuffer();
2369 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghui63d41ab2014-02-14 13:13:41 -08002370 }
Romain Guy04299382012-07-18 17:15:41 -07002371
Chris Craik710f46d2012-09-17 17:25:49 -07002372 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002373 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002374 }
Chris Craik65cd6122012-12-10 17:56:27 -08002375
2376 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002377}
2378
2379/**
Chris Craik65cd6122012-12-10 17:56:27 -08002380 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2381 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2382 * screen space in all directions. However, instead of using a fragment shader to compute the
2383 * translucency of the color from its position, we simply use a varying parameter to define how far
2384 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2385 *
2386 * Doesn't yet support joins, caps, or path effects.
2387 */
Chris Craikd218a922014-01-02 17:13:34 -08002388status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002389 VertexBuffer vertexBuffer;
2390 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002391 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik65cd6122012-12-10 17:56:27 -08002392
Romain Guyc46d07a2013-03-15 19:06:39 -07002393 if (hasLayer()) {
2394 SkRect bounds = path.getBounds();
Chris Craikf0a59072013-11-19 18:00:46 -08002395 PathTessellator::expandBoundsForStroke(bounds, paint);
Chris Craikd6b65f62014-01-01 14:45:21 -08002396 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *currentTransform());
Romain Guyc46d07a2013-03-15 19:06:39 -07002397 }
Chris Craik65cd6122012-12-10 17:56:27 -08002398
ztenghui63d41ab2014-02-14 13:13:41 -08002399 return drawVertexBuffer(kVertexBufferMode_Standard, vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002400}
2401
2402/**
2403 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2404 * and additional geometry for defining an alpha slope perimeter.
2405 *
2406 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2407 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2408 * in-shader alpha region, but found it to be taxing on some GPUs.
2409 *
2410 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2411 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002412 */
Chris Craikd218a922014-01-02 17:13:34 -08002413status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002414 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002415
Chris Craik65cd6122012-12-10 17:56:27 -08002416 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002417
Chris Craik65cd6122012-12-10 17:56:27 -08002418 VertexBuffer buffer;
2419 SkRect bounds;
Chris Craikd6b65f62014-01-01 14:45:21 -08002420 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002421
Chris Craikf0a59072013-11-19 18:00:46 -08002422 // can't pass paint, since style would be checked for outset. outset done by tessellation.
2423 if (quickRejectSetupScissor(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002424 return DrawGlInfo::kStatusDone;
2425 }
2426
Chris Craikd6b65f62014-01-01 14:45:21 -08002427 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002428
Chris Craik65cd6122012-12-10 17:56:27 -08002429 bool useOffset = !paint->isAntiAlias();
ztenghui63d41ab2014-02-14 13:13:41 -08002430 return drawVertexBuffer(kVertexBufferMode_Standard, buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002431}
2432
Chris Craikd218a922014-01-02 17:13:34 -08002433status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002434 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002435
Chris Craik6d29c8d2013-05-08 18:35:44 -07002436 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002437
Chris Craik6d29c8d2013-05-08 18:35:44 -07002438 VertexBuffer buffer;
2439 SkRect bounds;
Chris Craikd6b65f62014-01-01 14:45:21 -08002440 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002441
Chris Craikf0a59072013-11-19 18:00:46 -08002442 // can't pass paint, since style would be checked for outset. outset done by tessellation.
2443 if (quickRejectSetupScissor(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002444 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002445 }
2446
Chris Craikd6b65f62014-01-01 14:45:21 -08002447 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *currentTransform());
Chet Haase48659092012-05-31 15:21:51 -07002448
Chris Craik6d29c8d2013-05-08 18:35:44 -07002449 bool useOffset = !paint->isAntiAlias();
ztenghui63d41ab2014-02-14 13:13:41 -08002450 return drawVertexBuffer(kVertexBufferMode_Standard, buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002451}
2452
Chet Haase48659092012-05-31 15:21:51 -07002453status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002454 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002455 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002456
Chris Craikd6b65f62014-01-01 14:45:21 -08002457 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002458 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002459
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002460 SkPaint paint;
2461 paint.setColor(color);
2462 paint.setXfermodeMode(mode);
2463
2464 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002465
2466 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002467}
Romain Guy9d5316e2010-06-24 19:30:36 -07002468
Chet Haase48659092012-05-31 15:21:51 -07002469status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002470 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002471 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002472 const AutoTexture autoCleanup(texture);
2473
2474 const float x = left + texture->left - texture->offset;
2475 const float y = top + texture->top - texture->offset;
2476
2477 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002478
2479 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002480}
2481
Chet Haase48659092012-05-31 15:21:51 -07002482status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002483 float rx, float ry, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002484 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002485 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002486 return DrawGlInfo::kStatusDone;
2487 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002488
Chris Craikcb4d6002012-09-25 12:00:29 -07002489 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002490 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002491 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002492 right - left, bottom - top, rx, ry, p);
2493 return drawShape(left, top, texture, p);
2494 }
2495
2496 SkPath path;
2497 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002498 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2499 float outset = p->getStrokeWidth() / 2;
2500 rect.outset(outset, outset);
2501 rx += outset;
2502 ry += outset;
2503 }
Chris Craik710f46d2012-09-17 17:25:49 -07002504 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002505 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002506}
2507
Chris Craikd218a922014-01-02 17:13:34 -08002508status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002509 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002510 x + radius, y + radius, p) ||
2511 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002512 return DrawGlInfo::kStatusDone;
2513 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002514 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002515 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002516 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002517 return drawShape(x - radius, y - radius, texture, p);
2518 }
2519
2520 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002521 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2522 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2523 } else {
2524 path.addCircle(x, y, radius);
2525 }
Chris Craik65cd6122012-12-10 17:56:27 -08002526 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002527}
Romain Guy01d58e42011-01-19 21:54:02 -08002528
Chet Haase48659092012-05-31 15:21:51 -07002529status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002530 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002531 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002532 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002533 return DrawGlInfo::kStatusDone;
2534 }
Romain Guy01d58e42011-01-19 21:54:02 -08002535
Chris Craikcb4d6002012-09-25 12:00:29 -07002536 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002537 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002538 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002539 return drawShape(left, top, texture, p);
2540 }
2541
2542 SkPath path;
2543 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002544 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2545 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2546 }
Chris Craik710f46d2012-09-17 17:25:49 -07002547 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002548 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002549}
2550
Chet Haase48659092012-05-31 15:21:51 -07002551status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002552 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002553 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002554 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002555 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002556 }
2557
Chris Craik780c1282012-10-04 14:10:49 -07002558 if (fabs(sweepAngle) >= 360.0f) {
2559 return drawOval(left, top, right, bottom, p);
2560 }
2561
2562 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002563 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002564 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002565 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002566 startAngle, sweepAngle, useCenter, p);
2567 return drawShape(left, top, texture, p);
2568 }
2569
2570 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2571 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2572 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2573 }
2574
2575 SkPath path;
2576 if (useCenter) {
2577 path.moveTo(rect.centerX(), rect.centerY());
2578 }
2579 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2580 if (useCenter) {
2581 path.close();
2582 }
Chris Craik65cd6122012-12-10 17:56:27 -08002583 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002584}
2585
Romain Guycf8675e2012-10-02 12:32:25 -07002586// See SkPaintDefaults.h
2587#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2588
Chris Craikd218a922014-01-02 17:13:34 -08002589status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2590 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002591 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002592 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002593 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002594 }
2595
Chris Craik710f46d2012-09-17 17:25:49 -07002596 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002597 // only fill style is supported by drawConvexPath, since others have to handle joins
2598 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2599 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2600 mCaches.activeTexture(0);
2601 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002602 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002603 return drawShape(left, top, texture, p);
2604 }
2605
2606 SkPath path;
2607 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2608 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2609 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2610 }
2611 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002612 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002613 }
2614
Chris Craikd6b65f62014-01-01 14:45:21 -08002615 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002616 SkPath path;
2617 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002618 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002619 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002620 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002621 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002622 }
Romain Guyc7d53492010-06-25 13:41:57 -07002623}
Romain Guy9d5316e2010-06-24 19:30:36 -07002624
Chris Craikd218a922014-01-02 17:13:34 -08002625void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2626 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002627 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002628 mCaches.activeTexture(0);
2629
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002630 TextShadow textShadow;
2631 if (!getTextShadow(paint, &textShadow)) {
2632 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2633 }
2634
Raph Levien416a8472012-07-19 22:48:17 -07002635 // NOTE: The drop shadow will not perform gamma correction
2636 // if shader-based correction is enabled
2637 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2638 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002639 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002640 // If the drop shadow exceeds the max texture size or couldn't be
2641 // allocated, skip drawing
2642 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002643 const AutoTexture autoCleanup(shadow);
2644
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002645 const float sx = x - shadow->left + textShadow.dx;
2646 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002647
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002648 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08002649 if (mDrawModifiers.mShader) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002650 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002651 }
2652
2653 setupDraw();
2654 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002655 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002656 setupDrawColorFilter(getColorFilter(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002657 setupDrawShader();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002658 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002659 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002660 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2661 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002662 setupDrawTexture(shadow->id);
2663 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002664 setupDrawColorFilterUniforms(getColorFilter(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002665 setupDrawShaderUniforms();
2666 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2667
2668 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2669}
2670
Romain Guy768bffc2013-02-27 13:50:45 -08002671bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002672 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002673 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2674}
2675
Chet Haase48659092012-05-31 15:21:51 -07002676status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002677 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002678 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002679 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002680 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002681
Romain Guy671d6cf2012-01-18 12:39:17 -08002682 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002683 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002684 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002685 }
2686
Chris Craik39a908c2013-06-13 14:39:01 -07002687 mCaches.enableScissor();
2688
Romain Guy671d6cf2012-01-18 12:39:17 -08002689 float x = 0.0f;
2690 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002691 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002692 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002693 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2694 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002695 }
2696
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002697 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002698 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002699
2700 int alpha;
2701 SkXfermode::Mode mode;
2702 getAlphaAndMode(paint, &alpha, &mode);
2703
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002704 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002705 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002706 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002707 }
2708
Romain Guy671d6cf2012-01-18 12:39:17 -08002709 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002710 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002711 if (pureTranslate && !linearFilter) {
2712 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2713 }
Romain Guy257ae352013-03-20 16:31:12 -07002714 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002715
2716 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2717 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2718
Romain Guy211370f2012-02-01 16:10:55 -08002719 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002720
Victoria Lease1e546812013-06-25 14:25:17 -07002721 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002722 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002723 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002724 if (hasActiveLayer) {
2725 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002726 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002727 }
2728 dirtyLayerUnchecked(bounds, getRegion());
2729 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002730 }
Chet Haase48659092012-05-31 15:21:51 -07002731
2732 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002733}
2734
Romain Guy624234f2013-03-05 16:43:31 -08002735mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2736 mat4 fontTransform;
2737 if (CC_LIKELY(transform.isPureTranslate())) {
2738 fontTransform = mat4::identity();
2739 } else {
2740 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002741 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002742 } else {
2743 float sx, sy;
Chris Craikd6b65f62014-01-01 14:45:21 -08002744 currentTransform()->decomposeScale(sx, sy);
Romain Guy624234f2013-03-05 16:43:31 -08002745 fontTransform.loadScale(sx, sy, 1.0f);
2746 }
2747 }
2748 return fontTransform;
2749}
2750
Chris Craik41541822013-05-03 16:35:54 -07002751status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002752 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002753 DrawOpMode drawOpMode) {
2754
Chris Craik527a3aa2013-03-04 10:19:31 -08002755 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002756 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2757 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002758 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002759 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002760 return DrawGlInfo::kStatusDone;
2761 }
Romain Guycac5fd32011-12-01 20:08:50 -08002762 }
2763
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002764 const float oldX = x;
2765 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002766
Chris Craikd6b65f62014-01-01 14:45:21 -08002767 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002768 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002769
Romain Guy211370f2012-02-01 16:10:55 -08002770 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002771 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2772 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002773 }
2774
Romain Guy86568192010-12-14 15:55:39 -08002775 int alpha;
2776 SkXfermode::Mode mode;
2777 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002778
Romain Guyc74f45a2013-02-26 19:10:14 -08002779 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2780
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002781 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002782 fontRenderer.setFont(paint, mat4::identity());
2783 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002784 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002785 }
2786
Romain Guy19d4dd82013-03-04 11:14:26 -08002787 const bool hasActiveLayer = hasLayer();
2788
Romain Guy624234f2013-03-05 16:43:31 -08002789 // We only pass a partial transform to the font renderer. That partial
2790 // matrix defines how glyphs are rasterized. Typically we want glyphs
2791 // to be rasterized at their final size on screen, which means the partial
2792 // matrix needs to take the scale factor into account.
2793 // When a partial matrix is used to transform glyphs during rasterization,
2794 // the mesh is generated with the inverse transform (in the case of scale,
2795 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2796 // apply the full transform matrix at draw time in the vertex shader.
2797 // Applying the full matrix in the shader is the easiest way to handle
2798 // rotation and perspective and allows us to always generated quads in the
2799 // font renderer which greatly simplifies the code, clipping in particular.
2800 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002801 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002802
Romain Guy6620c6d2010-12-06 18:07:02 -08002803 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002804 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002805 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002806
Romain Guy624234f2013-03-05 16:43:31 -08002807 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002808 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002809 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002810
Raph Levien996e57c2012-07-23 15:22:52 -07002811 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002812 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002813
2814 // don't call issuedrawcommand, do it at end of batch
2815 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002816 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002817 SkPaint paintCopy(*paint);
2818 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2819 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002820 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002821 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002822 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002823 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002824 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002825
Chris Craik527a3aa2013-03-04 10:19:31 -08002826 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002827 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002828 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002829 }
Chris Craik41541822013-05-03 16:35:54 -07002830 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002831 }
Romain Guy694b5192010-07-21 21:33:20 -07002832
Chris Craike63f7c622013-10-17 10:30:55 -07002833 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002834
2835 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002836}
2837
Chris Craikd218a922014-01-02 17:13:34 -08002838status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2839 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002840 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002841 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002842 }
2843
Chris Craik39a908c2013-06-13 14:39:01 -07002844 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2845 mCaches.enableScissor();
2846
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002847 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002848 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07002849 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002850
2851 int alpha;
2852 SkXfermode::Mode mode;
2853 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002854 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002855
Romain Guy97771732012-02-28 18:17:02 -08002856 const Rect* clip = &mSnapshot->getLocalClip();
2857 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002858
Romain Guy97771732012-02-28 18:17:02 -08002859 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002860
2861 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002862 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002863 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002864 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002865 dirtyLayerUnchecked(bounds, getRegion());
2866 }
Romain Guy97771732012-02-28 18:17:02 -08002867 }
Chet Haase48659092012-05-31 15:21:51 -07002868
2869 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002870}
2871
Chris Craikd218a922014-01-02 17:13:34 -08002872status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002873 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002874
Romain Guya1d3c912011-12-13 14:55:06 -08002875 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002876
Romain Guyfb8b7632010-08-23 21:05:08 -07002877 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002878 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002879 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002880
Romain Guy8b55f372010-08-18 17:10:07 -07002881 const float x = texture->left - texture->offset;
2882 const float y = texture->top - texture->offset;
2883
Romain Guy01d58e42011-01-19 21:54:02 -08002884 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002885
2886 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002887}
2888
Chris Craika08f95c2013-03-15 17:24:33 -07002889status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002890 if (!layer) {
2891 return DrawGlInfo::kStatusDone;
2892 }
2893
Romain Guyb2e2f242012-10-17 18:18:35 -07002894 mat4* transform = NULL;
2895 if (layer->isTextureLayer()) {
2896 transform = &layer->getTransform();
2897 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002898 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002899 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002900 }
2901 }
2902
Chris Craik39a908c2013-06-13 14:39:01 -07002903 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002904 const bool rejected = calculateQuickRejectForScissor(x, y,
2905 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002906
2907 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002908 if (transform && !transform->isIdentity()) {
2909 restore();
2910 }
Chet Haase48659092012-05-31 15:21:51 -07002911 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002912 }
2913
Romain Guy5bb3c732012-11-29 17:52:58 -08002914 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002915
Chris Craik39a908c2013-06-13 14:39:01 -07002916 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002917 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002918
Romain Guy211370f2012-02-01 16:10:55 -08002919 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002920 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002921 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2922 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002923 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002924
Chris Craik16ecda52013-03-29 10:59:59 -07002925 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002926 setupDraw();
2927 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002928 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002929 setupDrawColorFilter(layer->getColorFilter());
2930 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002931 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002932 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002933 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002934 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002935 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2936 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2937 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002938
Romain Guyd21b6e12011-11-30 20:21:23 -08002939 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002940 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002941 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002942 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002943 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002944 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002945 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2946 }
Romain Guyf219da52011-01-16 12:54:25 -08002947
Romain Guy448455f2013-07-22 13:57:50 -07002948 TextureVertex* mesh = &layer->mesh[0];
2949 GLsizei elementsCount = layer->meshElementCount;
2950
2951 while (elementsCount > 0) {
2952 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
2953
Romain Guy3380cfd2013-08-15 16:57:57 -07002954 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07002955 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2956 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
2957
2958 elementsCount -= drawCount;
2959 // Though there are 4 vertices in a quad, we use 6 indices per
2960 // quad to draw with GL_TRIANGLES
2961 mesh += (drawCount / 6) * 4;
2962 }
Romain Guyf219da52011-01-16 12:54:25 -08002963
Romain Guy3a3133d2011-02-01 22:59:58 -08002964#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07002965 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08002966#endif
Romain Guyc88e3572011-01-22 00:32:12 -08002967 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002968
Romain Guy5bb3c732012-11-29 17:52:58 -08002969 if (layer->debugDrawUpdate) {
2970 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002971
2972 SkPaint paint;
2973 paint.setColor(0x7f00ff00);
2974 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07002975 }
Romain Guyf219da52011-01-16 12:54:25 -08002976 }
Chris Craik34416ea2013-04-15 16:08:28 -07002977 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07002978
Romain Guyb2e2f242012-10-17 18:18:35 -07002979 if (transform && !transform->isIdentity()) {
2980 restore();
2981 }
2982
Chet Haase48659092012-05-31 15:21:51 -07002983 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08002984}
2985
Romain Guy6926c722010-07-12 20:20:03 -07002986///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07002987// Shaders
2988///////////////////////////////////////////////////////////////////////////////
2989
2990void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08002991 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07002992}
2993
Romain Guy06f96e22010-07-30 19:18:16 -07002994void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08002995 mDrawModifiers.mShader = shader;
2996 if (mDrawModifiers.mShader) {
Romain Guy8aa195d2013-06-04 18:00:09 -07002997 mDrawModifiers.mShader->setCaches(mCaches);
Romain Guy06f96e22010-07-30 19:18:16 -07002998 }
Romain Guy7fac2e12010-07-16 17:10:13 -07002999}
3000
Romain Guyd27977d2010-07-14 19:18:51 -07003001///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003002// Draw filters
3003///////////////////////////////////////////////////////////////////////////////
3004
3005void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003006 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3007 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003008 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003009 mDrawModifiers.mPaintFilterClearBits = 0;
3010 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003011}
3012
3013void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003014 mDrawModifiers.mHasDrawFilter = true;
3015 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3016 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003017}
3018
Chris Craikd218a922014-01-02 17:13:34 -08003019const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003020 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003021 return paint;
3022 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003023
3024 uint32_t flags = paint->getFlags();
3025
3026 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003027 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3028 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003029
3030 return &mFilteredPaint;
3031}
3032
3033///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003034// Drawing implementation
3035///////////////////////////////////////////////////////////////////////////////
3036
Chris Craikd218a922014-01-02 17:13:34 -08003037Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003038 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3039 if (!texture) {
3040 return mCaches.textureCache.get(bitmap);
3041 }
3042 return texture;
3043}
3044
Romain Guy01d58e42011-01-19 21:54:02 -08003045void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003046 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003047 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003048 return;
3049 }
3050
3051 int alpha;
3052 SkXfermode::Mode mode;
3053 getAlphaAndMode(paint, &alpha, &mode);
3054
3055 setupDraw();
3056 setupDrawWithTexture(true);
3057 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003058 setupDrawColorFilter(getColorFilter(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003059 setupDrawShader();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003060 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003061 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003062 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3063 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003064 setupDrawTexture(texture->id);
3065 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003066 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003067 setupDrawShaderUniforms();
3068 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3069
3070 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003071}
3072
Romain Guyf607bdc2010-09-10 19:20:06 -07003073// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003074#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3075#define kStdUnderline_Offset (1.0f / 9.0f)
3076#define kStdUnderline_Thickness (1.0f / 18.0f)
3077
Chris Craikd218a922014-01-02 17:13:34 -08003078void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3079 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003080 // Handle underline and strike-through
3081 uint32_t flags = paint->getFlags();
3082 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003083 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003084
Romain Guy211370f2012-02-01 16:10:55 -08003085 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003086 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003087 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003088
Raph Levien8b4072d2012-07-30 15:50:00 -07003089 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003090 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003091
Romain Guyf6834472011-01-23 13:32:12 -08003092 int linesCount = 0;
3093 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3094 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3095
3096 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003097 float points[pointsCount];
3098 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003099
3100 if (flags & SkPaint::kUnderlineText_Flag) {
3101 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003102 points[currentPoint++] = left;
3103 points[currentPoint++] = top;
3104 points[currentPoint++] = left + underlineWidth;
3105 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003106 }
3107
3108 if (flags & SkPaint::kStrikeThruText_Flag) {
3109 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003110 points[currentPoint++] = left;
3111 points[currentPoint++] = top;
3112 points[currentPoint++] = left + underlineWidth;
3113 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003114 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003115
Romain Guy726aeba2011-06-01 14:52:00 -07003116 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003117
Romain Guy726aeba2011-06-01 14:52:00 -07003118 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003119 }
3120 }
3121}
3122
Chris Craikd218a922014-01-02 17:13:34 -08003123status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003124 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003125 return DrawGlInfo::kStatusDone;
3126 }
3127
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003128 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003129}
3130
Chris Craikb79a3e32014-03-11 12:20:17 -07003131static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3132 // map z coordinate with true 3d matrix
3133 point.z = transformZ.mapZ(point);
3134
3135 // map x,y coordinates with draw/Skia matrix
3136 transformXY.mapPoint(point.x, point.y);
3137}
3138
3139status_t OpenGLRenderer::drawShadow(const mat4& casterTransformXY, const mat4& casterTransformZ,
Chris Craik024433f2014-03-26 13:19:14 -07003140 float casterAlpha, bool casterUnclipped, const SkPath* casterPerimeter) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003141 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003142
Chris Craik15a07a22014-01-26 13:43:53 -08003143 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003144 mCaches.enableScissor();
3145
3146 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003147 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003148
Chris Craik15a07a22014-01-26 13:43:53 -08003149 // tessellate caster outline into a 2d polygon
3150 Vector<Vertex> casterVertices2d;
3151 const float casterRefinementThresholdSquared = 20.0f; // TODO: experiment with this value
Chris Craik8c271ca2014-03-25 10:33:01 -07003152 PathTessellator::approximatePathOutlineVertices(*casterPerimeter,
Chris Craik15a07a22014-01-26 13:43:53 -08003153 casterRefinementThresholdSquared, casterVertices2d);
ztenghui2e023f32014-04-28 16:43:13 -07003154 if (!ShadowTessellator::isClockwisePath(*casterPerimeter)) {
3155 ShadowTessellator::reverseVertexArray(casterVertices2d.editArray(),
3156 casterVertices2d.size());
3157 }
Chris Craik15a07a22014-01-26 13:43:53 -08003158
Chris Craika2fe7af2014-01-28 17:25:06 -08003159 if (casterVertices2d.size() == 0) {
3160 // empty caster polygon computed from path
3161 return DrawGlInfo::kStatusDone;
3162 }
3163
Chris Craik15a07a22014-01-26 13:43:53 -08003164 // map 2d caster poly into 3d
3165 const int casterVertexCount = casterVertices2d.size();
3166 Vector3 casterPolygon[casterVertexCount];
Chris Craikb98f2112014-03-11 17:42:29 -07003167 float minZ = FLT_MAX;
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003168 float maxZ = -FLT_MAX;
Chris Craik15a07a22014-01-26 13:43:53 -08003169 for (int i = 0; i < casterVertexCount; i++) {
3170 const Vertex& point2d = casterVertices2d[i];
3171 casterPolygon[i] = Vector3(point2d.x, point2d.y, 0);
Chris Craikb79a3e32014-03-11 12:20:17 -07003172 mapPointFakeZ(casterPolygon[i], casterTransformXY, casterTransformZ);
Chris Craikb98f2112014-03-11 17:42:29 -07003173 minZ = fmin(minZ, casterPolygon[i].z);
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003174 maxZ = fmax(maxZ, casterPolygon[i].z);
Chris Craik15a07a22014-01-26 13:43:53 -08003175 }
3176
ztenghui63d41ab2014-02-14 13:13:41 -08003177 // map the centroid of the caster into 3d
3178 Vector2 centroid = ShadowTessellator::centroid2d(
3179 reinterpret_cast<const Vector2*>(casterVertices2d.array()),
3180 casterVertexCount);
3181 Vector3 centroid3d(centroid.x, centroid.y, 0);
Chris Craikb79a3e32014-03-11 12:20:17 -07003182 mapPointFakeZ(centroid3d, casterTransformXY, casterTransformZ);
ztenghui63d41ab2014-02-14 13:13:41 -08003183
Chris Craikb98f2112014-03-11 17:42:29 -07003184 // if the caster intersects the z=0 plane, lift it in Z so it doesn't
3185 if (minZ < SHADOW_MIN_CASTER_Z) {
3186 float casterLift = SHADOW_MIN_CASTER_Z - minZ;
3187 for (int i = 0; i < casterVertexCount; i++) {
3188 casterPolygon[i].z += casterLift;
3189 }
3190 centroid3d.z += casterLift;
3191 }
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003192
3193 // Check whether we want to draw the shadow at all by checking the caster's
3194 // bounds against clip.
3195 // We only have ortho projection, so we can just ignore the Z in caster for
3196 // simple rejection calculation.
3197 Rect localClip = mSnapshot->getLocalClip();
Chris Craik8c271ca2014-03-25 10:33:01 -07003198 Rect casterBounds(casterPerimeter->getBounds());
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003199 casterTransformXY.mapRect(casterBounds);
3200
Chris Craik024433f2014-03-26 13:19:14 -07003201 bool isCasterOpaque = (casterAlpha == 1.0f) && casterUnclipped;
Chris Craik15a07a22014-01-26 13:43:53 -08003202 // draw caster's shadows
ztenghuief94c6f2014-02-13 17:09:45 -08003203 if (mCaches.propertyAmbientShadowStrength > 0) {
Chris Craik919e95c2014-02-21 17:13:45 -08003204 paint.setARGB(casterAlpha * mCaches.propertyAmbientShadowStrength, 0, 0, 0);
ztenghuief94c6f2014-02-13 17:09:45 -08003205 VertexBuffer ambientShadowVertexBuffer;
ztenghui50ecf842014-03-11 16:52:30 -07003206 VertexBufferMode vertexBufferMode = ShadowTessellator::tessellateAmbientShadow(
3207 isCasterOpaque, casterPolygon, casterVertexCount, centroid3d,
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003208 casterBounds, localClip, maxZ, ambientShadowVertexBuffer);
ztenghui50ecf842014-03-11 16:52:30 -07003209 drawVertexBuffer(vertexBufferMode, ambientShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003210 }
ztenghui7b4516e2014-01-07 10:42:55 -08003211
ztenghuief94c6f2014-02-13 17:09:45 -08003212 if (mCaches.propertySpotShadowStrength > 0) {
Chris Craik919e95c2014-02-21 17:13:45 -08003213 paint.setARGB(casterAlpha * mCaches.propertySpotShadowStrength, 0, 0, 0);
ztenghuief94c6f2014-02-13 17:09:45 -08003214 VertexBuffer spotShadowVertexBuffer;
ztenghui50ecf842014-03-11 16:52:30 -07003215 VertexBufferMode vertexBufferMode = ShadowTessellator::tessellateSpotShadow(
Chris Craikf5be3ca2014-04-30 18:20:03 -07003216 isCasterOpaque, casterPolygon, casterVertexCount,
ztenghuiaf6f7ed2014-03-18 17:25:49 -07003217 *currentTransform(), getWidth(), getHeight(), casterBounds, localClip,
3218 spotShadowVertexBuffer);
ztenghui50ecf842014-03-11 16:52:30 -07003219 drawVertexBuffer(vertexBufferMode, spotShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003220 }
ztenghui7b4516e2014-01-07 10:42:55 -08003221
3222 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003223}
3224
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003225status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3226 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003227 if (count == 0) {
3228 return DrawGlInfo::kStatusDone;
3229 }
Romain Guy735738c2012-12-03 12:34:51 -08003230
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003231 int color = paint->getColor();
3232 // If a shader is set, preserve only the alpha
3233 if (mDrawModifiers.mShader) {
3234 color |= 0x00ffffff;
3235 }
3236
Romain Guy672433d2013-01-04 19:05:13 -08003237 float left = FLT_MAX;
3238 float top = FLT_MAX;
3239 float right = FLT_MIN;
3240 float bottom = FLT_MIN;
3241
Romain Guy448455f2013-07-22 13:57:50 -07003242 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003243 Vertex* vertex = mesh;
3244
Chris Craik2af46352012-11-26 18:30:17 -08003245 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003246 float l = rects[index + 0];
3247 float t = rects[index + 1];
3248 float r = rects[index + 2];
3249 float b = rects[index + 3];
3250
Romain Guy3b753822013-03-05 10:27:35 -08003251 Vertex::set(vertex++, l, t);
3252 Vertex::set(vertex++, r, t);
3253 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003254 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003255
Romain Guy3b753822013-03-05 10:27:35 -08003256 left = fminf(left, l);
3257 top = fminf(top, t);
3258 right = fmaxf(right, r);
3259 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003260 }
3261
Chris Craikf0a59072013-11-19 18:00:46 -08003262 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003263 return DrawGlInfo::kStatusDone;
3264 }
Romain Guy672433d2013-01-04 19:05:13 -08003265
Romain Guy672433d2013-01-04 19:05:13 -08003266 setupDraw();
3267 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003268 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Romain Guy672433d2013-01-04 19:05:13 -08003269 setupDrawShader();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003270 setupDrawColorFilter(getColorFilter(paint));
3271 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003272 setupDrawProgram();
3273 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003274 setupDrawModelView(kModelViewMode_Translate, false,
3275 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Romain Guy672433d2013-01-04 19:05:13 -08003276 setupDrawColorUniforms();
3277 setupDrawShaderUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003278 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003279
Romain Guy8ce00302013-01-15 18:51:42 -08003280 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003281 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003282 }
3283
Chris Craik4063a0e2013-11-15 16:06:56 -08003284 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003285
3286 return DrawGlInfo::kStatusDrew;
3287}
3288
Romain Guy026c5e162010-06-28 17:12:22 -07003289void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003290 const SkPaint* paint, bool ignoreTransform) {
3291 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003292 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003293 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003294 color |= 0x00ffffff;
3295 }
3296
Romain Guy70ca14e2010-12-13 18:24:33 -08003297 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003298 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003299 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003300 setupDrawShader();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003301 setupDrawColorFilter(getColorFilter(paint));
3302 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003303 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003304 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3305 left, top, right, bottom, ignoreTransform);
Romain Guy70ca14e2010-12-13 18:24:33 -08003306 setupDrawColorUniforms();
3307 setupDrawShaderUniforms(ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003308 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003309 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003310
Romain Guyc95c8d62010-09-17 15:31:32 -07003311 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3312}
3313
Romain Guy82ba8142010-07-09 13:25:56 -07003314void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003315 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003316 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003317
Romain Guy3b748a42013-04-17 18:54:38 -07003318 GLvoid* vertices = (GLvoid*) NULL;
3319 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3320
3321 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003322 vertices = &mMeshVertices[0].x;
3323 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003324
3325 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3326 texture->uvMapper->map(uvs);
3327
3328 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3329 }
3330
Chris Craikd6b65f62014-01-01 14:45:21 -08003331 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3332 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3333 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003334
Romain Guyd21b6e12011-11-30 20:21:23 -08003335 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003336 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003337 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003338 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003339 } else {
Chris Craik678625242014-02-28 12:26:34 -08003340 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003341 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003342 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3343 }
3344
3345 if (texture->uvMapper) {
3346 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003347 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003348}
3349
Romain Guyf7f93552010-07-08 19:17:03 -07003350void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003351 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003352 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003353 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3354 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003355
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003356 int a;
3357 SkXfermode::Mode mode;
3358 getAlphaAndMode(paint, &a, &mode);
3359 const float alpha = a / 255.0f;
3360
Romain Guy746b7402010-10-26 16:27:31 -07003361 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003362 setupDrawWithTexture();
3363 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003364 setupDrawColorFilter(getColorFilter(paint));
3365 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003366 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003367 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003368 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003369 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003370 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003371 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003372 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003373
Romain Guy6820ac82010-09-15 18:11:50 -07003374 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003375}
3376
Romain Guy3b748a42013-04-17 18:54:38 -07003377void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003378 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003379 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003380 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3381 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003382
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003383 int a;
3384 SkXfermode::Mode mode;
3385 getAlphaAndMode(paint, &a, &mode);
3386 const float alpha = a / 255.0f;
3387
Romain Guy3b748a42013-04-17 18:54:38 -07003388 setupDraw();
3389 setupDrawWithTexture();
3390 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003391 setupDrawColorFilter(getColorFilter(paint));
3392 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003393 setupDrawProgram();
3394 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003395 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003396 setupDrawTexture(texture);
3397 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003398 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003399 setupDrawMeshIndices(vertices, texCoords, vbo);
3400
3401 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003402}
3403
Romain Guy886b2752013-01-04 12:26:18 -08003404void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003405 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003406 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003407 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003408
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003409 int color = paint != NULL ? paint->getColor() : 0;
3410 int alpha;
3411 SkXfermode::Mode mode;
3412 getAlphaAndMode(paint, &alpha, &mode);
3413
Romain Guy886b2752013-01-04 12:26:18 -08003414 setupDraw();
3415 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003416 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003417 setupDrawAlpha8Color(color, alpha);
3418 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003419 setupDrawColorFilter(getColorFilter(paint));
Romain Guy886b2752013-01-04 12:26:18 -08003420 setupDrawShader();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003421 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003422 setupDrawProgram();
3423 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003424 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003425 setupDrawTexture(texture);
3426 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003427 setupDrawColorFilterUniforms(getColorFilter(paint));
Chris Craik4063a0e2013-11-15 16:06:56 -08003428 setupDrawShaderUniforms(ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003429 setupDrawMesh(vertices, texCoords);
3430
3431 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003432}
3433
Romain Guya5aed0d2010-09-09 14:42:43 -07003434void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003435 ProgramDescription& description, bool swapSrcDst) {
Romain Guy78dd96d2013-05-03 14:24:16 -07003436 if (mCountOverdraw) {
3437 if (!mCaches.blend) glEnable(GL_BLEND);
3438 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3439 glBlendFunc(GL_ONE, GL_ONE);
3440 }
3441
3442 mCaches.blend = true;
3443 mCaches.lastSrcMode = GL_ONE;
3444 mCaches.lastDstMode = GL_ONE;
3445
3446 return;
3447 }
3448
Romain Guy82ba8142010-07-09 13:25:56 -07003449 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003450
Romain Guy82ba8142010-07-09 13:25:56 -07003451 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003452 // These blend modes are not supported by OpenGL directly and have
3453 // to be implemented using shaders. Since the shader will perform
3454 // the blending, turn blending off here
3455 // If the blend mode cannot be implemented using shaders, fall
3456 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003457 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003458 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003459 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003460 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003461
Romain Guy82bc7a72012-01-03 14:13:39 -08003462 if (mCaches.blend) {
3463 glDisable(GL_BLEND);
3464 mCaches.blend = false;
3465 }
3466
3467 return;
3468 } else {
3469 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003470 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003471 }
3472
3473 if (!mCaches.blend) {
3474 glEnable(GL_BLEND);
3475 }
3476
3477 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3478 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3479
3480 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3481 glBlendFunc(sourceMode, destMode);
3482 mCaches.lastSrcMode = sourceMode;
3483 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003484 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003485 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003486 glDisable(GL_BLEND);
3487 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003488 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003489}
3490
Romain Guy889f8d12010-07-29 14:37:42 -07003491bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003492 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003493 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003494 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003495 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003496 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003497 }
Romain Guy6926c722010-07-12 20:20:03 -07003498 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003499}
3500
Romain Guy026c5e162010-06-28 17:12:22 -07003501void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003502 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003503 TextureVertex::setUV(v++, u1, v1);
3504 TextureVertex::setUV(v++, u2, v1);
3505 TextureVertex::setUV(v++, u1, v2);
3506 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003507}
3508
Chris Craikd218a922014-01-02 17:13:34 -08003509void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003510 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003511 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3512 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003513 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003514 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003515 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003516}
3517
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003518float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003519 float alpha;
3520 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3521 alpha = mDrawModifiers.mOverrideLayerAlpha;
3522 } else {
3523 alpha = layer->getAlpha() / 255.0f;
3524 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003525 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003526}
3527
Romain Guy9d5316e2010-06-24 19:30:36 -07003528}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003529}; // namespace android