blob: afb65a63a4e092272815691339df47ab43888dfc [file] [log] [blame]
Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040024#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070025#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Romain Guye4d01122010-06-16 18:44:05 -070027#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070028#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Romain Guy08aa2cb2011-03-17 11:06:57 -070030#include <private/hwui/DrawGlInfo.h>
31
Romain Guy5b3b3522010-10-27 18:57:51 -070032#include <ui/Rect.h>
33
Romain Guy85bf02f2010-06-22 13:11:24 -070034#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080035#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080036#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070037#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080038#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070039#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080040#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040041#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070042#include "utils/GLUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080043#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080044#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070045
46namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070047namespace uirenderer {
48
49///////////////////////////////////////////////////////////////////////////////
50// Defines
51///////////////////////////////////////////////////////////////////////////////
52
Romain Guy759ea802010-09-16 20:49:46 -070053#define RAD_TO_DEG (180.0f / 3.14159265f)
54#define MIN_ANGLE 0.001f
55
Romain Guyf8773082012-07-12 18:01:00 -070056#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070057
Chris Craik678625242014-02-28 12:26:34 -080058static GLenum getFilter(const SkPaint* paint) {
59 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
60 return GL_LINEAR;
61 }
62 return GL_NEAREST;
63}
Romain Guyd21b6e12011-11-30 20:21:23 -080064
Romain Guy9d5316e2010-06-24 19:30:36 -070065///////////////////////////////////////////////////////////////////////////////
66// Globals
67///////////////////////////////////////////////////////////////////////////////
68
Romain Guy889f8d12010-07-29 14:37:42 -070069/**
70 * Structure mapping Skia xfermodes to OpenGL blending factors.
71 */
72struct Blender {
73 SkXfermode::Mode mode;
74 GLenum src;
75 GLenum dst;
76}; // struct Blender
77
Romain Guy026c5e162010-06-28 17:12:22 -070078// In this array, the index of each Blender equals the value of the first
79// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
80static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070081 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
82 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
83 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
84 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
85 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
86 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
87 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
88 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
89 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
90 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
91 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
92 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
93 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050094 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070095 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070096};
Romain Guye4d01122010-06-16 18:44:05 -070097
Romain Guy87a76572010-09-13 18:11:21 -070098// This array contains the swapped version of each SkXfermode. For instance
99// this array's SrcOver blending mode is actually DstOver. You can refer to
100// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700101static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700102 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
103 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
104 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
105 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
106 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
107 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
108 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
109 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
110 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
111 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
112 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
113 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
114 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500115 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700116 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700117};
118
Romain Guyf6a11b82010-06-23 17:47:49 -0700119///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700120// Functions
121///////////////////////////////////////////////////////////////////////////////
122
123template<typename T>
124static inline T min(T a, T b) {
125 return a < b ? a : b;
126}
127
128///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700129// Constructors/destructor
130///////////////////////////////////////////////////////////////////////////////
131
Romain Guy3bbacf22013-02-06 16:51:04 -0800132OpenGLRenderer::OpenGLRenderer():
133 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800134 // *set* draw modifiers to be 0
135 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700136 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700137
Romain Guyac670c02010-07-27 17:39:27 -0700138 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
139
Romain Guy96885eb2013-03-26 15:05:58 -0700140 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700141 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700142
143 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700144}
145
Romain Guy85bf02f2010-06-22 13:11:24 -0700146OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700147 // The context has already been destroyed at this point, do not call
148 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700149}
150
Romain Guy87e2f7572012-09-24 11:37:12 -0700151void OpenGLRenderer::initProperties() {
152 char property[PROPERTY_VALUE_MAX];
153 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
154 mScissorOptimizationDisabled = !strcasecmp(property, "true");
155 INIT_LOGD(" Scissor optimization %s",
156 mScissorOptimizationDisabled ? "disabled" : "enabled");
157 } else {
158 INIT_LOGD(" Scissor optimization enabled");
159 }
Romain Guy13631f32012-01-30 17:41:55 -0800160}
161
162///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700163// Setup
164///////////////////////////////////////////////////////////////////////////////
165
Chris Craik797b95b2014-05-20 18:10:25 -0700166void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700167 glDisable(GL_DITHER);
168 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
169
170 glEnableVertexAttribArray(Program::kBindingPosition);
171}
172
Romain Guy96885eb2013-03-26 15:05:58 -0700173void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800174 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800175 mCaches.clearGarbage();
176
Chris Craik14e51302013-12-30 15:32:54 -0800177 initializeSaveStack(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700178 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700179 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700180}
181
182status_t OpenGLRenderer::startFrame() {
183 if (mFrameStarted) return DrawGlInfo::kStatusDone;
184 mFrameStarted = true;
185
Romain Guy41308e22012-10-22 20:02:43 -0700186 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700187
Romain Guy96885eb2013-03-26 15:05:58 -0700188 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700189
Chris Craik14e51302013-12-30 15:32:54 -0800190 glViewport(0, 0, getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800191
Romain Guy54c1a642012-09-27 17:55:46 -0700192 // Functors break the tiling extension in pretty spectacular ways
193 // This ensures we don't use tiling when a functor is going to be
194 // invoked during the frame
195 mSuppressTiling = mCaches.hasRegisteredFunctors();
196
Chris Craikd6b65f62014-01-01 14:45:21 -0800197 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700198
Romain Guy7c450aa2012-09-21 19:15:00 -0700199 debugOverdraw(true, true);
200
Romain Guy96885eb2013-03-26 15:05:58 -0700201 return clear(mTilingClip.left, mTilingClip.top,
202 mTilingClip.right, mTilingClip.bottom, mOpaque);
203}
204
Romain Guy96885eb2013-03-26 15:05:58 -0700205status_t OpenGLRenderer::prepareDirty(float left, float top,
206 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700207
Romain Guy96885eb2013-03-26 15:05:58 -0700208 setupFrameState(left, top, right, bottom, opaque);
209
210 // Layer renderers will start the frame immediately
211 // The framebuffer renderer will first defer the display list
212 // for each layer and wait until the first drawing command
213 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800214 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700215 syncState();
216 updateLayers();
217 } else {
218 return startFrame();
219 }
220
221 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700222}
223
Romain Guydcfc8362013-01-03 13:08:57 -0800224void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
225 // If we know that we are going to redraw the entire framebuffer,
226 // perform a discard to let the driver know we don't need to preserve
227 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800228 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800229 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800230 const bool isFbo = getTargetFbo() == 0;
231 const GLenum attachments[] = {
232 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
233 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800234 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
235 }
236}
237
Romain Guy7c25aab2012-10-18 15:05:02 -0700238status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700239 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700240 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700241 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700242 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700243 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700244 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700245
Romain Guy7c25aab2012-10-18 15:05:02 -0700246 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700247 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700248}
249
250void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700251 if (mCaches.blend) {
252 glEnable(GL_BLEND);
253 } else {
254 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700255 }
Romain Guybb9524b2010-06-22 18:56:38 -0700256}
257
Chris Craikd6b65f62014-01-01 14:45:21 -0800258void OpenGLRenderer::startTilingCurrentClip(bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700259 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800260 const Snapshot* snapshot = currentSnapshot();
261
Chris Craik14e51302013-12-30 15:32:54 -0800262 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800263 if (snapshot->flags & Snapshot::kFlagFboTarget) {
264 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700265 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700266
Chris Craika64a2be2014-05-14 14:17:01 -0700267 startTiling(*clip, getViewportHeight(), opaque);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800268 }
269}
270
271void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
272 if (!mSuppressTiling) {
273 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800274 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700275 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700276}
277
278void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700279 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700280}
281
Romain Guyb025b9c2010-09-16 14:16:48 -0700282void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700283 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700284 endTiling();
285
Romain Guyca89e2a2013-03-08 17:44:20 -0800286 // When finish() is invoked on FBO 0 we've reached the end
287 // of the current frame
288 if (getTargetFbo() == 0) {
289 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700290 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800291 }
292
Romain Guy11cb6422012-09-21 00:39:43 -0700293 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700294#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700295 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700296#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700297
Romain Guyc15008e2010-11-10 11:59:15 -0800298#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800299 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700300#else
301 if (mCaches.getDebugLevel() & kDebugMemory) {
302 mCaches.dumpMemoryUsage();
303 }
Romain Guyc15008e2010-11-10 11:59:15 -0800304#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700305 }
Romain Guy96885eb2013-03-26 15:05:58 -0700306
Romain Guy78dd96d2013-05-03 14:24:16 -0700307 if (mCountOverdraw) {
308 countOverdraw();
309 }
310
Romain Guy96885eb2013-03-26 15:05:58 -0700311 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700312}
313
Romain Guy6c319ca2011-01-11 14:29:25 -0800314void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700315 if (mCaches.currentProgram) {
316 if (mCaches.currentProgram->isInUse()) {
317 mCaches.currentProgram->remove();
318 mCaches.currentProgram = NULL;
319 }
320 }
Chris Craik9ab2d182013-07-22 16:16:06 -0700321 mCaches.resetActiveTexture();
Romain Guy50c0f092010-10-19 11:42:22 -0700322 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800323 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800324 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800325 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700326 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700327}
328
Romain Guy6c319ca2011-01-11 14:29:25 -0800329void OpenGLRenderer::resume() {
Chris Craikd6b65f62014-01-01 14:45:21 -0800330 const Snapshot* snapshot = currentSnapshot();
Chris Craika64a2be2014-05-14 14:17:01 -0700331 glViewport(0, 0, getViewportWidth(), getViewportHeight());
Chris Craikd6b65f62014-01-01 14:45:21 -0800332 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700333 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700334
Romain Guy3e263fa2011-12-12 16:47:48 -0800335 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
336
Chet Haase80250612012-08-15 13:46:54 -0700337 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700338 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800339 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700340 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700341
Romain Guya1d3c912011-12-13 14:55:06 -0800342 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700343 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700344
Romain Guy50c0f092010-10-19 11:42:22 -0700345 mCaches.blend = true;
346 glEnable(GL_BLEND);
347 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
348 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700349}
350
Romain Guy35643dd2012-09-18 15:40:58 -0700351void OpenGLRenderer::resumeAfterLayer() {
Chris Craika64a2be2014-05-14 14:17:01 -0700352 glViewport(0, 0, getViewportWidth(), getViewportHeight());
353 glBindFramebuffer(GL_FRAMEBUFFER, currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700354 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700355
356 mCaches.resetScissor();
357 dirtyClip();
358}
359
Romain Guy8f3b8e32012-03-27 16:33:45 -0700360status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800361 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700362
Chris Craikd6b65f62014-01-01 14:45:21 -0800363 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700364 clip.snapToPixelBoundaries();
365
Romain Guyd643bb52011-03-01 14:55:21 -0800366 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800367 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800368 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800369 dirtyLayerUnchecked(clip, getRegion());
370 }
Romain Guyd643bb52011-03-01 14:55:21 -0800371
Romain Guy08aa2cb2011-03-17 11:06:57 -0700372 DrawGlInfo info;
373 info.clipLeft = clip.left;
374 info.clipTop = clip.top;
375 info.clipRight = clip.right;
376 info.clipBottom = clip.bottom;
377 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700378 info.width = getViewportWidth();
379 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800380 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700381
John Reck25d2f7b2013-09-10 13:12:09 -0700382 bool dirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700383 // setup GL state for functor
384 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700385 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
386 }
John Reck25d2f7b2013-09-10 13:12:09 -0700387 if (mCaches.enableScissor() || dirtyClip) {
388 setScissorFromClip();
389 }
Chris Craik54f574a2013-08-26 11:23:46 -0700390 interrupt();
391
392 // call functor immediately after GL state setup
John Reck750ca6d2014-03-28 16:33:18 -0700393 (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800394
Chet Haasedaf98e92011-01-10 14:10:36 -0800395 resume();
John Reck750ca6d2014-03-28 16:33:18 -0700396 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800397}
398
Romain Guyf6a11b82010-06-23 17:47:49 -0700399///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700400// Debug
401///////////////////////////////////////////////////////////////////////////////
402
Romain Guy0f667532013-03-01 14:31:04 -0800403void OpenGLRenderer::eventMark(const char* name) const {
404 mCaches.eventMark(0, name);
405}
406
Romain Guy87e2f7572012-09-24 11:37:12 -0700407void OpenGLRenderer::startMark(const char* name) const {
408 mCaches.startMark(0, name);
409}
410
411void OpenGLRenderer::endMark() const {
412 mCaches.endMark();
413}
414
415void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
416 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
417 if (clear) {
418 mCaches.disableScissor();
419 mCaches.stencil.clear();
420 }
421 if (enable) {
422 mCaches.stencil.enableDebugWrite();
423 } else {
424 mCaches.stencil.disable();
425 }
426 }
427}
428
429void OpenGLRenderer::renderOverdraw() {
430 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700431 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700432
433 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700434 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700435 clip->right - clip->left, clip->bottom - clip->top);
436
Romain Guy627c6fd2013-08-21 11:53:18 -0700437 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700438 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700439 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
440
441 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700442 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700443 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
444
445 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700446 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700447 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
448
449 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700450 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700451 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
452
Romain Guy87e2f7572012-09-24 11:37:12 -0700453 mCaches.stencil.disable();
454 }
455}
456
Romain Guy78dd96d2013-05-03 14:24:16 -0700457void OpenGLRenderer::countOverdraw() {
Chris Craik14e51302013-12-30 15:32:54 -0800458 size_t count = getWidth() * getHeight();
Romain Guy78dd96d2013-05-03 14:24:16 -0700459 uint32_t* buffer = new uint32_t[count];
Chris Craik14e51302013-12-30 15:32:54 -0800460 glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
Romain Guy78dd96d2013-05-03 14:24:16 -0700461
462 size_t total = 0;
463 for (size_t i = 0; i < count; i++) {
464 total += buffer[i] & 0xff;
465 }
466
467 mOverdraw = total / float(count);
468
469 delete[] buffer;
470}
471
Romain Guy87e2f7572012-09-24 11:37:12 -0700472///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700473// Layers
474///////////////////////////////////////////////////////////////////////////////
475
476bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Chris Craika7090e02014-06-20 16:01:00 -0700477 if (layer->deferredUpdateScheduled && layer->renderer
478 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700479 ATRACE_CALL();
480
Romain Guy11cb6422012-09-21 00:39:43 -0700481 Rect& dirty = layer->dirtyRect;
482
Romain Guy7c450aa2012-09-21 19:15:00 -0700483 if (inFrame) {
484 endTiling();
485 debugOverdraw(false, false);
486 }
Romain Guy11cb6422012-09-21 00:39:43 -0700487
Romain Guy96885eb2013-03-26 15:05:58 -0700488 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700489 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700490 } else {
491 layer->defer();
492 }
Romain Guy11cb6422012-09-21 00:39:43 -0700493
494 if (inFrame) {
495 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800496 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700497 }
498
Romain Guy5bb3c732012-11-29 17:52:58 -0800499 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700500 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700501
502 return true;
503 }
504
505 return false;
506}
507
508void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700509 // If draw deferring is enabled this method will simply defer
510 // the display list of each individual layer. The layers remain
511 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700512 int count = mLayerUpdates.size();
513 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700514 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
515 startMark("Layer Updates");
516 } else {
517 startMark("Defer Layer Updates");
518 }
Romain Guy11cb6422012-09-21 00:39:43 -0700519
Chris Craik1206b9b2013-04-04 14:46:24 -0700520 // Note: it is very important to update the layers in order
521 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700522 Layer* layer = mLayerUpdates.itemAt(i);
523 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700524 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
525 mCaches.resourceCache.decrementRefcount(layer);
526 }
Romain Guy11cb6422012-09-21 00:39:43 -0700527 }
Romain Guy11cb6422012-09-21 00:39:43 -0700528
Romain Guy96885eb2013-03-26 15:05:58 -0700529 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
530 mLayerUpdates.clear();
531 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
532 }
533 endMark();
534 }
535}
536
537void OpenGLRenderer::flushLayers() {
538 int count = mLayerUpdates.size();
539 if (count > 0) {
540 startMark("Apply Layer Updates");
541 char layerName[12];
542
Chris Craik1206b9b2013-04-04 14:46:24 -0700543 // Note: it is very important to update the layers in order
544 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700545 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700546 startMark(layerName);
547
Romain Guy40543602013-06-12 15:31:28 -0700548 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700549 Layer* layer = mLayerUpdates.itemAt(i);
550 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700551 ATRACE_END();
552
Romain Guy02b49b72013-03-29 12:37:16 -0700553 mCaches.resourceCache.decrementRefcount(layer);
554
Romain Guy96885eb2013-03-26 15:05:58 -0700555 endMark();
556 }
557
558 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700559 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700560
Romain Guy11cb6422012-09-21 00:39:43 -0700561 endMark();
562 }
563}
564
565void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
566 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700567 // Make sure we don't introduce duplicates.
568 // SortedVector would do this automatically but we need to respect
569 // the insertion order. The linear search is not an issue since
570 // this list is usually very short (typically one item, at most a few)
571 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
572 if (mLayerUpdates.itemAt(i) == layer) {
573 return;
574 }
575 }
Romain Guy11cb6422012-09-21 00:39:43 -0700576 mLayerUpdates.push_back(layer);
577 mCaches.resourceCache.incrementRefcount(layer);
578 }
579}
580
Romain Guye93482f2013-06-17 13:14:51 -0700581void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
582 if (layer) {
583 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
584 if (mLayerUpdates.itemAt(i) == layer) {
585 mLayerUpdates.removeAt(i);
586 mCaches.resourceCache.decrementRefcount(layer);
587 break;
588 }
589 }
590 }
591}
592
Romain Guy11cb6422012-09-21 00:39:43 -0700593void OpenGLRenderer::clearLayerUpdates() {
594 size_t count = mLayerUpdates.size();
595 if (count > 0) {
596 mCaches.resourceCache.lock();
597 for (size_t i = 0; i < count; i++) {
598 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
599 }
600 mCaches.resourceCache.unlock();
601 mLayerUpdates.clear();
602 }
603}
604
Romain Guy40543602013-06-12 15:31:28 -0700605void OpenGLRenderer::flushLayerUpdates() {
606 syncState();
607 updateLayers();
608 flushLayers();
609 // Wait for all the layer updates to be executed
610 AutoFence fence;
611}
612
Romain Guy11cb6422012-09-21 00:39:43 -0700613///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700614// State management
615///////////////////////////////////////////////////////////////////////////////
616
Chris Craik14e51302013-12-30 15:32:54 -0800617void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700618 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800619 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
620 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700621
Chris Craika64a2be2014-05-14 14:17:01 -0700622 if (restoreViewport) {
623 glViewport(0, 0, getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700624 }
625
Romain Guy2542d192010-08-18 11:47:12 -0700626 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700627 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700628 }
Romain Guy2542d192010-08-18 11:47:12 -0700629
Romain Guy5ec99242010-11-03 16:19:08 -0700630 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700631 endMark(); // Savelayer
632 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800633 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700634 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700635 }
Romain Guybb9524b2010-06-22 18:56:38 -0700636}
637
Romain Guyf6a11b82010-06-23 17:47:49 -0700638///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700639// Layers
640///////////////////////////////////////////////////////////////////////////////
641
642int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700643 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700644 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700645
Chris Craikd6b65f62014-01-01 14:45:21 -0800646 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700647 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700648 }
Romain Guyd55a8612010-06-28 17:42:46 -0700649
650 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700651}
652
Chris Craikd90144d2013-03-19 15:03:48 -0700653void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
654 const Rect untransformedBounds(bounds);
655
Chris Craikd6b65f62014-01-01 14:45:21 -0800656 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700657
658 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800659 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700660 // We cannot work with sub-pixels in this case
661 bounds.snapToPixelBoundaries();
662
663 // When the layer is not an FBO, we may use glCopyTexImage so we
664 // need to make sure the layer does not extend outside the bounds
665 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700666 const Snapshot& previous = *(currentSnapshot()->previous);
667 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
668 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700669 bounds.setEmpty();
670 } else if (fboLayer) {
671 clip.set(bounds);
672 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800673 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700674 inverse.mapRect(clip);
675 clip.snapToPixelBoundaries();
676 if (clip.intersect(untransformedBounds)) {
677 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
678 bounds.set(untransformedBounds);
679 } else {
680 clip.setEmpty();
681 }
682 }
683 } else {
684 bounds.setEmpty();
685 }
686}
687
Chris Craik408eb122013-03-26 18:55:15 -0700688void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
689 bool fboLayer, int alpha) {
690 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
691 bounds.getHeight() > mCaches.maxTextureSize ||
692 (fboLayer && clip.isEmpty())) {
693 mSnapshot->empty = fboLayer;
694 } else {
695 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
696 }
697}
698
Chris Craikd90144d2013-03-19 15:03:48 -0700699int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500700 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700701 const int count = saveSnapshot(flags);
702
Chris Craikd6b65f62014-01-01 14:45:21 -0800703 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700704 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
705 // operations will be able to store and restore the current clip and transform info, and
706 // quick rejection will be correct (for display lists)
707
708 Rect bounds(left, top, right, bottom);
709 Rect clip;
710 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500711 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700712
Chris Craikd6b65f62014-01-01 14:45:21 -0800713 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700714 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
715 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700716 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700717 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700718 }
719 }
720
721 return count;
722}
723
Romain Guy1c740bc2010-09-13 18:00:09 -0700724/**
725 * Layers are viewed by Skia are slightly different than layers in image editing
726 * programs (for instance.) When a layer is created, previously created layers
727 * and the frame buffer still receive every drawing command. For instance, if a
728 * layer is created and a shape intersecting the bounds of the layers and the
729 * framebuffer is draw, the shape will be drawn on both (unless the layer was
730 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
731 *
732 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
733 * texture. Unfortunately, this is inefficient as it requires every primitive to
734 * be drawn n + 1 times, where n is the number of active layers. In practice this
735 * means, for every primitive:
736 * - Switch active frame buffer
737 * - Change viewport, clip and projection matrix
738 * - Issue the drawing
739 *
740 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700741 * To avoid this, layers are implemented in a different way here, at least in the
742 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
743 * is set. When this flag is set we can redirect all drawing operations into a
744 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700745 *
746 * This implementation relies on the frame buffer being at least RGBA 8888. When
747 * a layer is created, only a texture is created, not an FBO. The content of the
748 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700749 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700750 * buffer and drawing continues as normal. This technique therefore treats the
751 * frame buffer as a scratch buffer for the layers.
752 *
753 * To compose the layers back onto the frame buffer, each layer texture
754 * (containing the original frame buffer data) is drawn as a simple quad over
755 * the frame buffer. The trick is that the quad is set as the composition
756 * destination in the blending equation, and the frame buffer becomes the source
757 * of the composition.
758 *
759 * Drawing layers with an alpha value requires an extra step before composition.
760 * An empty quad is drawn over the layer's region in the frame buffer. This quad
761 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
762 * quad is used to multiply the colors in the frame buffer. This is achieved by
763 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
764 * GL_ZERO, GL_SRC_ALPHA.
765 *
766 * Because glCopyTexImage2D() can be slow, an alternative implementation might
767 * be use to draw a single clipped layer. The implementation described above
768 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700769 *
770 * (1) The frame buffer is actually not cleared right away. To allow the GPU
771 * to potentially optimize series of calls to glCopyTexImage2D, the frame
772 * buffer is left untouched until the first drawing operation. Only when
773 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700774 */
Chet Haased48885a2012-08-28 17:43:28 -0700775bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700776 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700777 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700778 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700779
Romain Guyeb993562010-10-05 18:14:38 -0700780 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
781
Romain Guyf607bdc2010-09-10 19:20:06 -0700782 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700783 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700784 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700785 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000786 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700787
788 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800789 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700790 return false;
791 }
Romain Guyf18fd992010-07-08 11:45:51 -0700792
Romain Guya1d3c912011-12-13 14:55:06 -0800793 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700794 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700795 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700796 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700797 }
798
Derek Sollenberger674554f2014-02-19 16:47:32 +0000799 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700800 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700801 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
802 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500803
Chet Haasea23eed82012-04-12 15:19:04 -0700804 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700805 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700806 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda57022010-07-06 11:39:32 -0700807
Romain Guy8fb95422010-08-17 18:38:51 -0700808 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700809 mSnapshot->flags |= Snapshot::kFlagIsLayer;
810 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700811
Chris Craik7273daa2013-03-28 11:25:24 -0700812 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700813 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700814 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700815 } else {
816 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700817 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800818 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700819 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700820 // Workaround for some GL drivers. When reading pixels lying outside
821 // of the window we should get undefined values for those pixels.
822 // Unfortunately some drivers will turn the entire target texture black
823 // when reading outside of the window.
824 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
825 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700826 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800827 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700828
Chris Craika64a2be2014-05-14 14:17:01 -0700829 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
830 bounds.left, getViewportHeight() - bounds.bottom,
831 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700832
Romain Guy54be1cd2011-06-13 19:04:27 -0700833 // Enqueue the buffer coordinates to clear the corresponding region later
834 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700835 }
Romain Guyeb993562010-10-05 18:14:38 -0700836 }
Romain Guyf86ef572010-07-01 11:05:42 -0700837
Romain Guyd55a8612010-06-28 17:42:46 -0700838 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700839}
840
Chris Craike63f7c622013-10-17 10:30:55 -0700841bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800842 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700843 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700844
Chet Haased48885a2012-08-28 17:43:28 -0700845 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700846 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700847 mSnapshot->fbo = layer->getFbo();
848 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
849 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700850 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700851 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700852
Romain Guy2b7028e2012-09-19 17:25:38 -0700853 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700854 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700855 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700856 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
857 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700858
859 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700860 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700861 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700862 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700863 }
864
865 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700866 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700867
Chris Craikd6b65f62014-01-01 14:45:21 -0800868 startTilingCurrentClip(true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700869
870 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700871 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800872 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700873 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700874 glClear(GL_COLOR_BUFFER_BIT);
875
876 dirtyClip();
877
878 // Change the ortho projection
879 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700880 return true;
881}
882
Romain Guy1c740bc2010-09-13 18:00:09 -0700883/**
884 * Read the documentation of createLayer() before doing anything in this method.
885 */
Chris Craik14e51302013-12-30 15:32:54 -0800886void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
887 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000888 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700889 return;
890 }
891
Chris Craik14e51302013-12-30 15:32:54 -0800892 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800893 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800894 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700895
Chris Craik39a908c2013-06-13 14:39:01 -0700896 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800897 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700898 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700899 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
900
Romain Guyeb993562010-10-05 18:14:38 -0700901 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700902 endTiling();
903
Romain Guye0aa84b2012-04-03 19:30:26 -0700904 // Detach the texture from the FBO
905 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800906
907 layer->removeFbo(false);
908
Romain Guyeb993562010-10-05 18:14:38 -0700909 // Unbind current FBO and restore previous one
Chris Craik14e51302013-12-30 15:32:54 -0800910 glBindFramebuffer(GL_FRAMEBUFFER, restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700911 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700912
Chris Craikd6b65f62014-01-01 14:45:21 -0800913 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700914 }
915
Romain Guy9ace8f52011-07-07 20:50:11 -0700916 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500917 SkPaint layerPaint;
918 layerPaint.setAlpha(layer->getAlpha());
919 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
920 layerPaint.setColorFilter(layer->getColorFilter());
921
922 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700923 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700924 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700925 }
926
Romain Guy03750a02010-10-18 14:06:08 -0700927 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700928
Romain Guya1d3c912011-12-13 14:55:06 -0800929 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700930
Romain Guy5b3b3522010-10-27 18:57:51 -0700931 // When the layer is stored in an FBO, we can save a bit of fillrate by
932 // drawing only the dirty region
933 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800934 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700935 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700936 } else if (!rect.isEmpty()) {
937 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530938
939 save(0);
940 // the layer contains screen buffer content that shouldn't be alpha modulated
941 // (and any necessary alpha modulation was handled drawing into the layer)
942 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700943 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530944 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700945 }
Romain Guy8b55f372010-08-18 17:10:07 -0700946
Romain Guy746b7402010-10-26 16:27:31 -0700947 dirtyClip();
948
Romain Guyeb993562010-10-05 18:14:38 -0700949 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700950 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700951 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700952 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -0700953 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -0700954 }
955}
956
Romain Guyaa6c24c2011-04-28 18:40:04 -0700957void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700958 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700959
960 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700961 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700962 setupDrawWithTexture();
963 } else {
964 setupDrawWithExternalTexture();
965 }
966 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700967 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500968 setupDrawColorFilter(layer->getColorFilter());
969 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700970 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700971 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500972 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700973 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
974 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700975 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700976 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700977 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800978 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800979 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700980 layer->getWidth() == (uint32_t) rect.getWidth() &&
981 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800982 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
983 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700984
Romain Guyd21b6e12011-11-30 20:21:23 -0800985 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800986 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
987 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700988 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800989 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800990 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
991 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700992 }
993 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700994 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700995
996 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700997}
998
Romain Guy5b3b3522010-10-27 18:57:51 -0700999void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001000 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001001 const Rect& texCoords = layer->texCoords;
1002 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1003 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001004
Romain Guy9ace8f52011-07-07 20:50:11 -07001005 float x = rect.left;
1006 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -08001007 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001008 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001009 layer->getHeight() == (uint32_t) rect.getHeight();
1010
1011 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001012 // When we're swapping, the layer is already in screen coordinates
1013 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001014 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1015 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001016 }
1017
Romain Guyd21b6e12011-11-30 20:21:23 -08001018 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001019 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001020 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001021 }
1022
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001023 SkPaint layerPaint;
1024 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
1025 layerPaint.setXfermodeMode(layer->getMode());
1026 layerPaint.setColorFilter(layer->getColorFilter());
1027
1028 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001029 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001030 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001031 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001032 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001033
Romain Guyaa6c24c2011-04-28 18:40:04 -07001034 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1035 } else {
1036 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1037 drawTextureLayer(layer, rect);
1038 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1039 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001040}
1041
Chris Craik34416ea2013-04-15 16:08:28 -07001042/**
1043 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1044 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1045 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1046 * by saveLayer's restore
1047 */
1048#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1049 DRAW_COMMAND; \
1050 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1051 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1052 DRAW_COMMAND; \
1053 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1054 } \
1055 }
1056
1057#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1058
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001059// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1060// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1061class LayerShader : public SkShader {
1062public:
1063 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1064 : INHERITED(localMatrix)
1065 , mLayer(layer) {
1066 }
1067
1068 virtual bool asACustomShader(void** data) const {
1069 if (data) {
1070 *data = static_cast<void*>(mLayer);
1071 }
1072 return true;
1073 }
1074
1075 virtual bool isOpaque() const {
1076 return !mLayer->isBlend();
1077 }
1078
1079protected:
1080 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1081 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1082 }
1083
1084 virtual void flatten(SkWriteBuffer&) const {
1085 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1086 }
1087
1088 virtual Factory getFactory() const {
1089 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1090 return NULL;
1091 }
1092private:
1093 // Unowned.
1094 Layer* mLayer;
1095 typedef SkShader INHERITED;
1096};
1097
Romain Guy5b3b3522010-10-27 18:57:51 -07001098void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001099 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1100
1101 if (layer->getConvexMask()) {
1102 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1103
1104 // clip to the area of the layer the mask can be larger
1105 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1106
1107 SkPaint paint;
1108 paint.setAntiAlias(true);
1109 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1110
Chris Craik3f0854292014-04-15 16:18:08 -07001111 // create LayerShader to map SaveLayer content into subsequent draw
1112 SkMatrix shaderMatrix;
1113 shaderMatrix.setTranslate(rect.left, rect.bottom);
1114 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001115 LayerShader layerShader(layer, &shaderMatrix);
1116 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001117
1118 // Since the drawing primitive is defined in local drawing space,
1119 // we don't need to modify the draw matrix
1120 const SkPath* maskPath = layer->getConvexMask();
1121 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1122
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001123 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001124 restore();
1125
1126 return;
1127 }
1128
Romain Guy5b3b3522010-10-27 18:57:51 -07001129 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001130 layer->setRegionAsRect();
1131
Chris Craik34416ea2013-04-15 16:08:28 -07001132 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001133
Romain Guy5b3b3522010-10-27 18:57:51 -07001134 layer->region.clear();
1135 return;
1136 }
1137
Chris Craik3f0854292014-04-15 16:18:08 -07001138 // standard Region based draw
1139 size_t count;
1140 const android::Rect* rects;
1141 Region safeRegion;
1142 if (CC_LIKELY(hasRectToRectTransform())) {
1143 rects = layer->region.getArray(&count);
1144 } else {
1145 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1146 rects = safeRegion.getArray(&count);
1147 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001148
Chris Craik3f0854292014-04-15 16:18:08 -07001149 const float alpha = getLayerAlpha(layer);
1150 const float texX = 1.0f / float(layer->getWidth());
1151 const float texY = 1.0f / float(layer->getHeight());
1152 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001153
Chris Craik3f0854292014-04-15 16:18:08 -07001154 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001155
Chris Craik3f0854292014-04-15 16:18:08 -07001156 // We must get (and therefore bind) the region mesh buffer
1157 // after we setup drawing in case we need to mess with the
1158 // stencil buffer in setupDraw()
1159 TextureVertex* mesh = mCaches.getRegionMesh();
1160 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001161
Chris Craik3f0854292014-04-15 16:18:08 -07001162 setupDrawWithTexture();
1163 setupDrawColor(alpha, alpha, alpha, alpha);
1164 setupDrawColorFilter(layer->getColorFilter());
1165 setupDrawBlending(layer);
1166 setupDrawProgram();
1167 setupDrawDirtyRegionsDisabled();
1168 setupDrawPureColorUniforms();
1169 setupDrawColorFilterUniforms(layer->getColorFilter());
1170 setupDrawTexture(layer->getTexture());
1171 if (currentTransform()->isPureTranslate()) {
1172 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1173 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001174
Chris Craik3f0854292014-04-15 16:18:08 -07001175 layer->setFilter(GL_NEAREST);
1176 setupDrawModelView(kModelViewMode_Translate, false,
1177 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1178 } else {
1179 layer->setFilter(GL_LINEAR);
1180 setupDrawModelView(kModelViewMode_Translate, false,
1181 rect.left, rect.top, rect.right, rect.bottom);
1182 }
1183 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001184
Chris Craik3f0854292014-04-15 16:18:08 -07001185 for (size_t i = 0; i < count; i++) {
1186 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001187
Chris Craik3f0854292014-04-15 16:18:08 -07001188 const float u1 = r->left * texX;
1189 const float v1 = (height - r->top) * texY;
1190 const float u2 = r->right * texX;
1191 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001192
Chris Craik3f0854292014-04-15 16:18:08 -07001193 // TODO: Reject quads outside of the clip
1194 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1195 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1196 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1197 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001198
Chris Craik3f0854292014-04-15 16:18:08 -07001199 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001200
Chris Craik3f0854292014-04-15 16:18:08 -07001201 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001202 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1203 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001204 numQuads = 0;
1205 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001206 }
Chris Craik3f0854292014-04-15 16:18:08 -07001207 }
1208
1209 if (numQuads > 0) {
1210 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1211 GL_UNSIGNED_SHORT, NULL));
1212 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001213
Romain Guy5b3b3522010-10-27 18:57:51 -07001214#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001215 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001216#endif
1217
Chris Craik3f0854292014-04-15 16:18:08 -07001218 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001219}
1220
Romain Guy3a3133d2011-02-01 22:59:58 -08001221#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001222void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001223 size_t count;
1224 const android::Rect* rects = region.getArray(&count);
1225
1226 uint32_t colors[] = {
1227 0x7fff0000, 0x7f00ff00,
1228 0x7f0000ff, 0x7fff00ff,
1229 };
1230
1231 int offset = 0;
1232 int32_t top = rects[0].top;
1233
1234 for (size_t i = 0; i < count; i++) {
1235 if (top != rects[i].top) {
1236 offset ^= 0x2;
1237 top = rects[i].top;
1238 }
1239
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001240 SkPaint paint;
1241 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001242 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001243 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001244 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001245}
Chris Craike63f7c622013-10-17 10:30:55 -07001246#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001247
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001248void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001249 Vector<float> rects;
1250
1251 SkRegion::Iterator it(region);
1252 while (!it.done()) {
1253 const SkIRect& r = it.rect();
1254 rects.push(r.fLeft);
1255 rects.push(r.fTop);
1256 rects.push(r.fRight);
1257 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001258 it.next();
1259 }
1260
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001261 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001262}
1263
Romain Guy5b3b3522010-10-27 18:57:51 -07001264void OpenGLRenderer::dirtyLayer(const float left, const float top,
1265 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001266 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001267 Rect bounds(left, top, right, bottom);
1268 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001269 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001270 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001271}
1272
1273void OpenGLRenderer::dirtyLayer(const float left, const float top,
1274 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001275 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001276 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001277 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001278 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001279}
1280
1281void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001282 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001283 bounds.snapToPixelBoundaries();
1284 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1285 if (!dirty.isEmpty()) {
1286 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001287 }
1288 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001289}
1290
Chris Craik4063a0e2013-11-15 16:06:56 -08001291void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001292 GLsizei elementsCount = quadsCount * 6;
1293 while (elementsCount > 0) {
1294 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1295
Romain Guy3380cfd2013-08-15 16:57:57 -07001296 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001297 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1298
1299 elementsCount -= drawCount;
1300 // Though there are 4 vertices in a quad, we use 6 indices per
1301 // quad to draw with GL_TRIANGLES
1302 mesh += (drawCount / 6) * 4;
1303 }
1304}
1305
Romain Guy54be1cd2011-06-13 19:04:27 -07001306void OpenGLRenderer::clearLayerRegions() {
1307 const size_t count = mLayers.size();
1308 if (count == 0) return;
1309
Chris Craikd6b65f62014-01-01 14:45:21 -08001310 if (!currentSnapshot()->isIgnored()) {
Romain Guy54be1cd2011-06-13 19:04:27 -07001311 // Doing several glScissor/glClear here can negatively impact
1312 // GPUs with a tiler architecture, instead we draw quads with
1313 // the Clear blending mode
1314
1315 // The list contains bounds that have already been clipped
1316 // against their initial clip rect, and the current clip
1317 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001318 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001319
Romain Guy448455f2013-07-22 13:57:50 -07001320 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001321 Vertex* vertex = mesh;
1322
1323 for (uint32_t i = 0; i < count; i++) {
1324 Rect* bounds = mLayers.itemAt(i);
1325
Romain Guy54be1cd2011-06-13 19:04:27 -07001326 Vertex::set(vertex++, bounds->left, bounds->top);
1327 Vertex::set(vertex++, bounds->right, bounds->top);
1328 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001329 Vertex::set(vertex++, bounds->right, bounds->bottom);
1330
1331 delete bounds;
1332 }
Romain Guye67307c2013-02-11 18:01:20 -08001333 // We must clear the list of dirty rects before we
1334 // call setupDraw() to prevent stencil setup to do
1335 // the same thing again
1336 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001337
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001338 SkPaint clearPaint;
1339 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1340
Romain Guy54be1cd2011-06-13 19:04:27 -07001341 setupDraw(false);
1342 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001343 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001344 setupDrawProgram();
1345 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001346 setupDrawModelView(kModelViewMode_Translate, false,
1347 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001348
Chris Craik4063a0e2013-11-15 16:06:56 -08001349 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001350
1351 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001352 } else {
1353 for (uint32_t i = 0; i < count; i++) {
1354 delete mLayers.itemAt(i);
1355 }
Romain Guye67307c2013-02-11 18:01:20 -08001356 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001357 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001358}
1359
Romain Guybd6b79b2010-06-26 00:13:53 -07001360///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001361// State Deferral
1362///////////////////////////////////////////////////////////////////////////////
1363
Chris Craikff785832013-03-08 13:12:16 -08001364bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001365 const Rect* currentClip = currentClipRect();
1366 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001367
Chris Craikff785832013-03-08 13:12:16 -08001368 if (stateDeferFlags & kStateDeferFlag_Draw) {
1369 // state has bounds initialized in local coordinates
1370 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001371 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001372 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001373 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1374 // is used, it should more closely duplicate the quickReject logic (in how it uses
1375 // snapToPixelBoundaries)
1376
Chris Craikd6b65f62014-01-01 14:45:21 -08001377 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001378 // quick rejected
1379 return true;
1380 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001381
Chris Craika02c4ed2013-06-14 13:43:58 -07001382 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001383 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001384 int& flags = state.mClipSideFlags;
1385 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001386 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1387 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1388 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1389 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001390 }
1391 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001392 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001393 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1394 // overdraw avoidance (since we don't know what it overlaps)
1395 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001396 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001397 }
1398 }
1399
Chris Craik527a3aa2013-03-04 10:19:31 -08001400 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1401 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001402 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001403 }
1404
Chris Craik7273daa2013-03-28 11:25:24 -07001405 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1406 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001407 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001408 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001409 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001410
1411 // always store/restore, since it's just a pointer
1412 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001413 return false;
1414}
1415
Chris Craik527a3aa2013-03-04 10:19:31 -08001416void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001417 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001418 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001419 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001420 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001421
Chris Craik527a3aa2013-03-04 10:19:31 -08001422 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001423 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1424 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001425 dirtyClip();
1426 }
Chris Craikc3566d02013-02-04 16:16:33 -08001427}
1428
Chris Craik28ce94a2013-05-31 11:38:03 -07001429/**
1430 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1431 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1432 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1433 *
1434 * This method should be called when restoreDisplayState() won't be restoring the clip
1435 */
1436void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1437 if (clipRect != NULL) {
1438 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1439 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001440 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001441 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001442 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001443 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001444}
1445
Chris Craikc3566d02013-02-04 16:16:33 -08001446///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001447// Clipping
1448///////////////////////////////////////////////////////////////////////////////
1449
Romain Guybb9524b2010-06-22 18:56:38 -07001450void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001451 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001452 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001453
Chris Craika64a2be2014-05-14 14:17:01 -07001454 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001455 clip.getWidth(), clip.getHeight())) {
1456 mDirtyClip = false;
1457 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001458}
1459
Romain Guy8ce00302013-01-15 18:51:42 -08001460void OpenGLRenderer::ensureStencilBuffer() {
1461 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1462 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1463 // just hope we have one when hasLayer() returns false.
1464 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001465 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001466 }
1467}
1468
1469void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1470 // The layer's FBO is already bound when we reach this stage
1471 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001472 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1473 // is attached after we initiated tiling. We must turn it off,
1474 // attach the new render buffer then turn tiling back on
1475 endTiling();
1476
Romain Guy8d4aeb72013-02-12 16:08:55 -08001477 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001478 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001479 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001480
Romain Guyf735c8e2013-01-31 17:45:55 -08001481 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001482 }
1483}
1484
1485void OpenGLRenderer::setStencilFromClip() {
1486 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001487 if (!currentSnapshot()->clipRegion->isEmpty()) {
Romain Guy8ce00302013-01-15 18:51:42 -08001488 // NOTE: The order here is important, we must set dirtyClip to false
1489 // before any draw call to avoid calling back into this method
1490 mDirtyClip = false;
1491
1492 ensureStencilBuffer();
1493
1494 mCaches.stencil.enableWrite();
1495
Chris Craikdeeda3d2014-05-05 19:09:33 -07001496 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001497 // to the region's bounds
1498 bool resetScissor = mCaches.enableScissor();
1499 if (resetScissor) {
1500 // The scissor was not set so we now need to update it
1501 setScissorFromClip();
1502 }
1503 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001504
1505 // stash and disable the outline clip state, since stencil doesn't account for outline
1506 bool storedSkipOutlineClip = mSkipOutlineClip;
1507 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001508
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001509 SkPaint paint;
1510 paint.setColor(0xff000000);
1511 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1512
Romain Guy8ce00302013-01-15 18:51:42 -08001513 // NOTE: We could use the region contour path to generate a smaller mesh
1514 // Since we are using the stencil we could use the red book path
1515 // drawing technique. It might increase bandwidth usage though.
1516
1517 // The last parameter is important: we are not drawing in the color buffer
1518 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001519 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001520 if (resetScissor) mCaches.disableScissor();
1521 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001522
1523 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001524
1525 // Draw the region used to generate the stencil if the appropriate debug
1526 // mode is enabled
1527 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001528 paint.setColor(0x7f0000ff);
1529 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1530 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001531 }
Romain Guy8ce00302013-01-15 18:51:42 -08001532 } else {
1533 mCaches.stencil.disable();
1534 }
1535 }
1536}
1537
Chris Craikf0a59072013-11-19 18:00:46 -08001538/**
1539 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1540 *
1541 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1542 * style, and tessellated AA ramp
1543 */
1544bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001545 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001546 bool snapOut = paint && paint->isAntiAlias();
1547
1548 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1549 float outset = paint->getStrokeWidth() * 0.5f;
1550 left -= outset;
1551 top -= outset;
1552 right += outset;
1553 bottom += outset;
1554 }
1555
Chris Craikdeeda3d2014-05-05 19:09:33 -07001556 bool clipRequired = false;
1557 bool roundRectClipRequired = false;
1558 if (calculateQuickRejectForScissor(left, top, right, bottom,
1559 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001560 return true;
1561 }
1562
Chris Craikb4589422013-12-26 15:13:13 -08001563 if (!isRecording()) {
Chris Craikf0a59072013-11-19 18:00:46 -08001564 // not quick rejected, so enable the scissor if clipRequired
Chris Craik39a908c2013-06-13 14:39:01 -07001565 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001566 mSkipOutlineClip = !roundRectClipRequired;
Romain Guy586cae32012-07-13 15:28:31 -07001567 }
Chris Craik39a908c2013-06-13 14:39:01 -07001568 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001569}
1570
Romain Guy8ce00302013-01-15 18:51:42 -08001571void OpenGLRenderer::debugClip() {
1572#if DEBUG_CLIP_REGIONS
Chris Craikd6b65f62014-01-01 14:45:21 -08001573 if (!isRecording() && !currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001574 SkPaint paint;
1575 paint.setColor(0x7f00ff00);
1576 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1577
Romain Guy8ce00302013-01-15 18:51:42 -08001578 }
1579#endif
1580}
1581
Romain Guyf6a11b82010-06-23 17:47:49 -07001582///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001583// Drawing commands
1584///////////////////////////////////////////////////////////////////////////////
1585
Romain Guy54be1cd2011-06-13 19:04:27 -07001586void OpenGLRenderer::setupDraw(bool clear) {
Chris Craikf0a59072013-11-19 18:00:46 -08001587 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001588 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001589 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001590 // Make sure setScissor & setStencil happen at the beginning of
1591 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001592 if (mDirtyClip) {
1593 if (mCaches.scissorEnabled) {
1594 setScissorFromClip();
1595 }
Romain Guy8ce00302013-01-15 18:51:42 -08001596 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001597 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001598
Romain Guy70ca14e2010-12-13 18:24:33 -08001599 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001600
Romain Guy70ca14e2010-12-13 18:24:33 -08001601 mSetShaderColor = false;
1602 mColorSet = false;
1603 mColorA = mColorR = mColorG = mColorB = 0.0f;
1604 mTextureUnit = 0;
1605 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001606
1607 // Enable debug highlight when what we're about to draw is tested against
1608 // the stencil buffer and if stencil highlight debugging is on
1609 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1610 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1611 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001612
1613 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001614}
1615
1616void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1617 mDescription.hasTexture = true;
1618 mDescription.hasAlpha8Texture = isAlpha8;
1619}
1620
Romain Guyff316ec2013-02-13 18:39:43 -08001621void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1622 mDescription.hasTexture = true;
1623 mDescription.hasColors = true;
1624 mDescription.hasAlpha8Texture = isAlpha8;
1625}
1626
Romain Guyaa6c24c2011-04-28 18:40:04 -07001627void OpenGLRenderer::setupDrawWithExternalTexture() {
1628 mDescription.hasExternalTexture = true;
1629}
1630
Romain Guy15bc6432011-12-13 13:11:32 -08001631void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001632 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001633}
1634
Chris Craik710f46d2012-09-17 17:25:49 -07001635void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001636 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001637}
1638
Romain Guy8d0d4782010-12-14 20:13:35 -08001639void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1640 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001641 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1642 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1643 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001644 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001645 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001646}
1647
Romain Guy86568192010-12-14 15:55:39 -08001648void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1649 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001650 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1651 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1652 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001653 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001654 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001655}
1656
Romain Guy41210632012-07-16 17:04:24 -07001657void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1658 mCaches.fontRenderer->describe(mDescription, paint);
1659}
1660
Romain Guy70ca14e2010-12-13 18:24:33 -08001661void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1662 mColorA = a;
1663 mColorR = r;
1664 mColorG = g;
1665 mColorB = b;
1666 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001667 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001668}
1669
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001670void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1671 if (shader != NULL) {
1672 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001673 }
1674}
1675
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001676void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1677 if (filter == NULL) {
1678 return;
1679 }
1680
1681 SkXfermode::Mode mode;
1682 if (filter->asColorMode(NULL, &mode)) {
1683 mDescription.colorOp = ProgramDescription::kColorBlend;
1684 mDescription.colorMode = mode;
1685 } else if (filter->asColorMatrix(NULL)) {
1686 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001687 }
1688}
1689
Romain Guyf09ef512011-05-27 11:43:46 -07001690void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1691 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1692 mColorA = 1.0f;
1693 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001694 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001695 }
1696}
1697
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001698static bool isBlendedColorFilter(const SkColorFilter* filter) {
1699 if (filter == NULL) {
1700 return false;
1701 }
1702 return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0;
1703}
1704
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001705void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1706 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001707 // When the blending mode is kClear_Mode, we need to use a modulate color
1708 // argb=1,0,0,0
1709 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001710 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001711 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001712 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001713 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001714}
1715
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001716void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1717 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001718 // When the blending mode is kClear_Mode, we need to use a modulate color
1719 // argb=1,0,0,0
1720 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001721 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001722 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1723 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001724 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001725}
1726
1727void OpenGLRenderer::setupDrawProgram() {
1728 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001729 if (mDescription.hasRoundRectClip) {
1730 // TODO: avoid doing this repeatedly, stashing state pointer in program
1731 const RoundRectClipState* state = mSnapshot->roundRectClipState;
1732 const Rect& innerRect = state->outlineInnerRect;
1733 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
1734 innerRect.left, innerRect.top,
1735 innerRect.right, innerRect.bottom);
1736 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
1737 state->outlineRadius);
1738 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1739 1, GL_FALSE, &state->matrix.data[0]);
1740 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001741}
1742
1743void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1744 mTrackDirtyRegions = false;
1745}
1746
Chris Craik4063a0e2013-11-15 16:06:56 -08001747void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1748 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001749 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001750 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001751 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001752 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001753
Romain Guy86568192010-12-14 15:55:39 -08001754 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001755 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1756 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1757 if (dirty && mTrackDirtyRegions) {
1758 if (!ignoreTransform) {
1759 dirtyLayer(left, top, right, bottom, *currentTransform());
1760 } else {
1761 dirtyLayer(left, top, right, bottom);
1762 }
Romain Guy86568192010-12-14 15:55:39 -08001763 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001764}
1765
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001766void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1767 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001768 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1769 }
1770}
1771
Romain Guy86568192010-12-14 15:55:39 -08001772void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001773 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001774 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001775 }
1776}
1777
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001778void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1779 if (shader == NULL) {
1780 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001781 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001782
1783 if (ignoreTransform) {
1784 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1785 // because it was built into modelView / the geometry, and the description needs to
1786 // compensate.
1787 mat4 modelViewWithoutTransform;
1788 modelViewWithoutTransform.loadInverse(*currentTransform());
1789 modelViewWithoutTransform.multiply(mModelViewMatrix);
1790 mModelViewMatrix.load(modelViewWithoutTransform);
1791 }
1792
1793 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001794}
1795
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001796void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1797 if (NULL == filter) {
1798 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001799 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001800
1801 SkColor color;
1802 SkXfermode::Mode mode;
1803 if (filter->asColorMode(&color, &mode)) {
1804 const int alpha = SkColorGetA(color);
1805 const GLfloat a = alpha / 255.0f;
1806 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1807 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1808 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1809 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1810 return;
1811 }
1812
1813 SkScalar srcColorMatrix[20];
1814 if (filter->asColorMatrix(srcColorMatrix)) {
1815
1816 float colorMatrix[16];
1817 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1818 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1819 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1820 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1821
1822 // Skia uses the range [0..255] for the addition vector, but we need
1823 // the [0..1] range to apply the vector in GLSL
1824 float colorVector[4];
1825 colorVector[0] = srcColorMatrix[4] / 255.0f;
1826 colorVector[1] = srcColorMatrix[9] / 255.0f;
1827 colorVector[2] = srcColorMatrix[14] / 255.0f;
1828 colorVector[3] = srcColorMatrix[19] / 255.0f;
1829
1830 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1831 GL_FALSE, colorMatrix);
1832 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1833 return;
1834 }
1835
1836 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001837}
1838
Romain Guy41210632012-07-16 17:04:24 -07001839void OpenGLRenderer::setupDrawTextGammaUniforms() {
1840 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1841}
1842
Romain Guy70ca14e2010-12-13 18:24:33 -08001843void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001844 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001845 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001846 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001847}
1848
1849void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001850 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001851 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001852 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001853}
1854
Romain Guyaa6c24c2011-04-28 18:40:04 -07001855void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1856 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001857 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001858 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001859}
1860
Romain Guy8f0095c2011-05-02 17:24:22 -07001861void OpenGLRenderer::setupDrawTextureTransform() {
1862 mDescription.hasTextureTransform = true;
1863}
1864
1865void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001866 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1867 GL_FALSE, &transform.data[0]);
1868}
1869
Chris Craik564acf72014-01-02 16:46:18 -08001870void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1871 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001872 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001873 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001874 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001875 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001876 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001877 }
Romain Guyd71dd362011-12-12 19:03:35 -08001878
Chris Craikcb4d6002012-09-25 12:00:29 -07001879 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001880 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001881 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001882 }
1883
1884 mCaches.unbindIndicesBuffer();
1885}
1886
Chris Craik564acf72014-01-02 16:46:18 -08001887void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1888 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001889 bool force = mCaches.unbindMeshBuffer();
1890 GLsizei stride = sizeof(ColorTextureVertex);
1891
1892 mCaches.bindPositionVertexPointer(force, vertices, stride);
1893 if (mCaches.currentProgram->texCoords >= 0) {
1894 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1895 }
1896 int slot = mCaches.currentProgram->getAttrib("colors");
1897 if (slot >= 0) {
1898 glEnableVertexAttribArray(slot);
1899 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1900 }
1901
1902 mCaches.unbindIndicesBuffer();
1903}
1904
Chris Craik564acf72014-01-02 16:46:18 -08001905void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1906 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001907 bool force = false;
1908 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1909 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1910 // use the default VBO found in Caches
1911 if (!vertices || vbo) {
1912 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1913 } else {
1914 force = mCaches.unbindMeshBuffer();
1915 }
ztenghui63d41ab2014-02-14 13:13:41 -08001916 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001917
Chris Craikcb4d6002012-09-25 12:00:29 -07001918 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001919 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001920 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001921 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001922}
1923
Romain Guy448455f2013-07-22 13:57:50 -07001924void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001925 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001926 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001927 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001928}
1929
Romain Guy70ca14e2010-12-13 18:24:33 -08001930///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001931// Drawing
1932///////////////////////////////////////////////////////////////////////////////
1933
Chris Craika7090e02014-06-20 16:01:00 -07001934status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001935 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001936 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1937 // will be performed by the display list itself
Chris Craika7090e02014-06-20 16:01:00 -07001938 if (renderNode && renderNode->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001939 // compute 3d ordering
Chris Craika7090e02014-06-20 16:01:00 -07001940 renderNode->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001941 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001942 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001943 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001944 renderNode->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001945 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001946 }
1947
Chris Craik28ce94a2013-05-31 11:38:03 -07001948 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
Chris Craikd6b65f62014-01-01 14:45:21 -08001949 DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08001950 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001951 renderNode->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001952
1953 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001954 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001955
Chris Craikf57776b2013-10-25 18:30:17 -07001956 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001957 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001958
Romain Guy65549432012-03-26 16:45:05 -07001959 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08001960}
1961
Chris Craikd218a922014-01-02 17:13:34 -08001962void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001963 int color = paint != NULL ? paint->getColor() : 0;
1964
Romain Guya168d732011-03-18 16:50:13 -07001965 float x = left;
1966 float y = top;
1967
Romain Guy886b2752013-01-04 12:26:18 -08001968 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1969
Romain Guya168d732011-03-18 16:50:13 -07001970 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001971 if (currentTransform()->isPureTranslate()) {
1972 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1973 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001974 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001975
1976 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001977 } else {
Chris Craik678625242014-02-28 12:26:34 -08001978 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001979 }
1980
Romain Guy3b748a42013-04-17 18:54:38 -07001981 // No need to check for a UV mapper on the texture object, only ARGB_8888
1982 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001983 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001984 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001985 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001986}
1987
Romain Guy03c00b52013-06-20 18:30:28 -07001988/**
1989 * Important note: this method is intended to draw batches of bitmaps and
1990 * will not set the scissor enable or dirty the current layer, if any.
1991 * The caller is responsible for properly dirtying the current layer.
1992 */
Chris Craikd218a922014-01-02 17:13:34 -08001993status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
1994 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
1995 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001996 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07001997 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08001998 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07001999
Chris Craik527a3aa2013-03-04 10:19:31 -08002000 const AutoTexture autoCleanup(texture);
2001
Chris Craik527a3aa2013-03-04 10:19:31 -08002002 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002003 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002004
2005 const float x = (int) floorf(bounds.left + 0.5f);
2006 const float y = (int) floorf(bounds.top + 0.5f);
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002007 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002008 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002009 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002010 GL_TRIANGLES, bitmapCount * 6, true,
2011 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002012 } else {
2013 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002014 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002015 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
2016 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002017 }
2018
2019 return DrawGlInfo::kStatusDrew;
2020}
2021
Chris Craikd218a922014-01-02 17:13:34 -08002022status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, float left, float top,
2023 const SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002024 const float right = left + bitmap->width();
2025 const float bottom = top + bitmap->height();
2026
Chris Craikf0a59072013-11-19 18:00:46 -08002027 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002028 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002029 }
2030
Romain Guya1d3c912011-12-13 14:55:06 -08002031 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002032 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002033 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002034 const AutoTexture autoCleanup(texture);
2035
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002036 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002037 drawAlphaBitmap(texture, left, top, paint);
2038 } else {
2039 drawTextureRect(left, top, right, bottom, texture, paint);
2040 }
Chet Haase48659092012-05-31 15:21:51 -07002041
2042 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002043}
2044
Derek Sollenberger13908822013-12-10 12:28:58 -05002045status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix& matrix,
Chris Craikd218a922014-01-02 17:13:34 -08002046 const SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002047 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
Derek Sollenberger13908822013-12-10 12:28:58 -05002048 const mat4 transform(matrix);
Romain Guyf86ef572010-07-01 11:05:42 -07002049 transform.mapRect(r);
2050
Chris Craikf0a59072013-11-19 18:00:46 -08002051 if (quickRejectSetupScissor(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002052 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002053 }
2054
Romain Guya1d3c912011-12-13 14:55:06 -08002055 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002056 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002057 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002058 const AutoTexture autoCleanup(texture);
2059
Romain Guy5b3b3522010-10-27 18:57:51 -07002060 // This could be done in a cheaper way, all we need is pass the matrix
2061 // to the vertex shader. The save/restore is a bit overkill.
2062 save(SkCanvas::kMatrix_SaveFlag);
2063 concatMatrix(matrix);
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002064 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002065 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2066 } else {
2067 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2068 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002069 restore();
Chet Haase48659092012-05-31 15:21:51 -07002070
2071 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002072}
2073
Chris Craikd218a922014-01-02 17:13:34 -08002074status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, float left, float top,
2075 const SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002076 const float right = left + bitmap->width();
2077 const float bottom = top + bitmap->height();
2078
Chris Craikf0a59072013-11-19 18:00:46 -08002079 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002080 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002081 }
2082
2083 mCaches.activeTexture(0);
2084 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2085 const AutoTexture autoCleanup(texture);
2086
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002087 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002088 drawAlphaBitmap(texture, left, top, paint);
2089 } else {
2090 drawTextureRect(left, top, right, bottom, texture, paint);
2091 }
Chet Haase48659092012-05-31 15:21:51 -07002092
2093 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002094}
2095
Chris Craikd218a922014-01-02 17:13:34 -08002096status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2097 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002098 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002099 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002100 }
2101
Chris Craik39a908c2013-06-13 14:39:01 -07002102 // TODO: use quickReject on bounds from vertices
2103 mCaches.enableScissor();
2104
Romain Guyb18d2d02011-02-10 15:52:54 -08002105 float left = FLT_MAX;
2106 float top = FLT_MAX;
2107 float right = FLT_MIN;
2108 float bottom = FLT_MIN;
2109
Romain Guya92bb4d2012-10-16 11:08:44 -07002110 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002111
Chris Craik564acf72014-01-02 16:46:18 -08002112 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2113 mesh.setCapacity(count);
2114 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002115
2116 bool cleanupColors = false;
2117 if (!colors) {
2118 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002119 int* newColors = new int[colorsCount];
2120 memset(newColors, 0xff, colorsCount * sizeof(int));
2121 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002122 cleanupColors = true;
2123 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002124
Romain Guy3b748a42013-04-17 18:54:38 -07002125 mCaches.activeTexture(0);
2126 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2127 const UvMapper& mapper(getMapper(texture));
2128
Romain Guy5a7b4662011-01-20 19:09:30 -08002129 for (int32_t y = 0; y < meshHeight; y++) {
2130 for (int32_t x = 0; x < meshWidth; x++) {
2131 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2132
2133 float u1 = float(x) / meshWidth;
2134 float u2 = float(x + 1) / meshWidth;
2135 float v1 = float(y) / meshHeight;
2136 float v2 = float(y + 1) / meshHeight;
2137
Romain Guy3b748a42013-04-17 18:54:38 -07002138 mapper.map(u1, v1, u2, v2);
2139
Romain Guy5a7b4662011-01-20 19:09:30 -08002140 int ax = i + (meshWidth + 1) * 2;
2141 int ay = ax + 1;
2142 int bx = i;
2143 int by = bx + 1;
2144 int cx = i + 2;
2145 int cy = cx + 1;
2146 int dx = i + (meshWidth + 1) * 2 + 2;
2147 int dy = dx + 1;
2148
Romain Guyff316ec2013-02-13 18:39:43 -08002149 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2150 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2151 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002152
Romain Guyff316ec2013-02-13 18:39:43 -08002153 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2154 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2155 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002156
Romain Guya92bb4d2012-10-16 11:08:44 -07002157 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2158 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2159 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2160 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002161 }
2162 }
2163
Chris Craikf0a59072013-11-19 18:00:46 -08002164 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002165 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002166 return DrawGlInfo::kStatusDone;
2167 }
2168
Romain Guyff316ec2013-02-13 18:39:43 -08002169 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002170 texture = mCaches.textureCache.get(bitmap);
2171 if (!texture) {
2172 if (cleanupColors) delete[] colors;
2173 return DrawGlInfo::kStatusDone;
2174 }
Romain Guyff316ec2013-02-13 18:39:43 -08002175 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002176 const AutoTexture autoCleanup(texture);
2177
2178 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002179 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002180
2181 int alpha;
2182 SkXfermode::Mode mode;
2183 getAlphaAndMode(paint, &alpha, &mode);
2184
Romain Guyff316ec2013-02-13 18:39:43 -08002185 float a = alpha / 255.0f;
2186
Romain Guya92bb4d2012-10-16 11:08:44 -07002187 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002188 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002189 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002190
Romain Guyff316ec2013-02-13 18:39:43 -08002191 setupDraw();
2192 setupDrawWithTextureAndColor();
2193 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002194 setupDrawColorFilter(getColorFilter(paint));
2195 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002196 setupDrawProgram();
2197 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002198 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002199 setupDrawTexture(texture->id);
2200 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002201 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002202 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002203
2204 glDrawArrays(GL_TRIANGLES, 0, count);
2205
Romain Guyff316ec2013-02-13 18:39:43 -08002206 int slot = mCaches.currentProgram->getAttrib("colors");
2207 if (slot >= 0) {
2208 glDisableVertexAttribArray(slot);
2209 }
2210
2211 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002212
2213 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002214}
2215
Chris Craikd218a922014-01-02 17:13:34 -08002216status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002217 float srcLeft, float srcTop, float srcRight, float srcBottom,
2218 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002219 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002220 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002221 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002222 }
2223
Romain Guya1d3c912011-12-13 14:55:06 -08002224 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002225 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002226 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002227 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002228
Romain Guy8ba548f2010-06-30 19:21:21 -07002229 const float width = texture->width;
2230 const float height = texture->height;
2231
Romain Guy3b748a42013-04-17 18:54:38 -07002232 float u1 = fmax(0.0f, srcLeft / width);
2233 float v1 = fmax(0.0f, srcTop / height);
2234 float u2 = fmin(1.0f, srcRight / width);
2235 float v2 = fmin(1.0f, srcBottom / height);
2236
2237 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002238
Romain Guy03750a02010-10-18 14:06:08 -07002239 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002240 resetDrawTextureTexCoords(u1, v1, u2, v2);
2241
Romain Guyd21b6e12011-11-30 20:21:23 -08002242 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2243
Romain Guy886b2752013-01-04 12:26:18 -08002244 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2245 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002246
Romain Guy886b2752013-01-04 12:26:18 -08002247 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2248 // Apply a scale transform on the canvas only when a shader is in use
2249 // Skia handles the ratio between the dst and src rects as a scale factor
2250 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002251 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002252 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002253
Chris Craikd6b65f62014-01-01 14:45:21 -08002254 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2255 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2256 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002257
2258 dstRight = x + (dstRight - dstLeft);
2259 dstBottom = y + (dstBottom - dstTop);
2260
2261 dstLeft = x;
2262 dstTop = y;
2263
Chris Craik678625242014-02-28 12:26:34 -08002264 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002265 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002266 } else {
Chris Craik678625242014-02-28 12:26:34 -08002267 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002268 }
2269
2270 if (CC_UNLIKELY(useScaleTransform)) {
2271 save(SkCanvas::kMatrix_SaveFlag);
2272 translate(dstLeft, dstTop);
2273 scale(scaleX, scaleY);
2274
2275 dstLeft = 0.0f;
2276 dstTop = 0.0f;
2277
2278 dstRight = srcRight - srcLeft;
2279 dstBottom = srcBottom - srcTop;
2280 }
2281
Leon Scroggins III4b9a19a2013-12-03 15:06:30 -05002282 if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
Romain Guy886b2752013-01-04 12:26:18 -08002283 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002284 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002285 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002286 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2287 } else {
2288 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002289 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002290 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002291 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2292 }
2293
2294 if (CC_UNLIKELY(useScaleTransform)) {
2295 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002296 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002297
2298 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002299
2300 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002301}
2302
Chris Craikd218a922014-01-02 17:13:34 -08002303status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2304 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002305 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002306 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002307 }
2308
Romain Guy4c2547f2013-06-11 16:19:24 -07002309 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002310 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2311 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002312
Romain Guy03c00b52013-06-20 18:30:28 -07002313 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002314}
2315
Chris Craikd218a922014-01-02 17:13:34 -08002316status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2317 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2318 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002319 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002320 return DrawGlInfo::kStatusDone;
2321 }
2322
Romain Guy211370f2012-02-01 16:10:55 -08002323 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002324 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002325 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002326 if (!texture) return DrawGlInfo::kStatusDone;
2327 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002328
Romain Guya4adcf02013-02-28 12:15:35 -08002329 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2330 texture->setFilter(GL_LINEAR, true);
2331
Chris Craikd6b65f62014-01-01 14:45:21 -08002332 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002333 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002334 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002335 const float offsetX = left + currentTransform()->getTranslateX();
2336 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002337 const size_t count = mesh->quads.size();
2338 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002339 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002340 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002341 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2342 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2343 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002344 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002345 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002346 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002347 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002348 }
2349 }
2350
Chris Craik4063a0e2013-11-15 16:06:56 -08002351 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002352 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002353 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2354 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002355
Romain Guy3b748a42013-04-17 18:54:38 -07002356 right = x + right - left;
2357 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002358 left = x;
2359 top = y;
2360 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002361 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002362 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2363 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002364 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2365 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002366 }
Chet Haase48659092012-05-31 15:21:51 -07002367
2368 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002369}
2370
Romain Guy03c00b52013-06-20 18:30:28 -07002371/**
2372 * Important note: this method is intended to draw batches of 9-patch objects and
2373 * will not set the scissor enable or dirty the current layer, if any.
2374 * The caller is responsible for properly dirtying the current layer.
2375 */
Chris Craikd218a922014-01-02 17:13:34 -08002376status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2377 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002378 mCaches.activeTexture(0);
2379 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2380 if (!texture) return DrawGlInfo::kStatusDone;
2381 const AutoTexture autoCleanup(texture);
2382
2383 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2384 texture->setFilter(GL_LINEAR, true);
2385
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002386 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2387 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002388 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002389
2390 return DrawGlInfo::kStatusDrew;
2391}
2392
Chris Craik05f3d6e2014-06-02 16:27:04 -07002393status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
ztenghui63d41ab2014-02-14 13:13:41 -08002394 const VertexBuffer& vertexBuffer, const SkPaint* paint, bool useOffset) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002395 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002396 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002397 // no vertices to draw
2398 return DrawGlInfo::kStatusDone;
2399 }
2400
Chris Craik05f3d6e2014-06-02 16:27:04 -07002401 const Rect& bounds = vertexBuffer.getBounds();
2402 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2403
Chris Craikcb4d6002012-09-25 12:00:29 -07002404 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002405 bool isAA = paint->isAntiAlias();
2406
Chris Craik710f46d2012-09-17 17:25:49 -07002407 setupDraw();
2408 setupDrawNoTexture();
2409 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002410 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002411 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002412 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002413 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002414 setupDrawProgram();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002415 setupDrawModelView(kModelViewMode_Translate, useOffset, translateX, translateY, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002416 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002417 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002418 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002419
ztenghui55bfb4e2013-12-03 10:38:55 -08002420 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002421 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002422 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002423 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002424
Chet Haase858aa932011-05-12 09:06:00 -07002425
Chris Craik710f46d2012-09-17 17:25:49 -07002426 int alphaSlot = -1;
2427 if (isAA) {
2428 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2429 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002430 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002431 glEnableVertexAttribArray(alphaSlot);
2432 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002433 }
Romain Guy04299382012-07-18 17:15:41 -07002434
Chris Craik05f3d6e2014-06-02 16:27:04 -07002435 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2436 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002437 mCaches.unbindIndicesBuffer();
2438 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002439 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002440 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002441 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002442 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002443 mCaches.bindShadowIndicesBuffer();
2444 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghui63d41ab2014-02-14 13:13:41 -08002445 }
Romain Guy04299382012-07-18 17:15:41 -07002446
Chris Craik710f46d2012-09-17 17:25:49 -07002447 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002448 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002449 }
Chris Craik65cd6122012-12-10 17:56:27 -08002450
2451 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002452}
2453
2454/**
Chris Craik65cd6122012-12-10 17:56:27 -08002455 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2456 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2457 * screen space in all directions. However, instead of using a fragment shader to compute the
2458 * translucency of the color from its position, we simply use a varying parameter to define how far
2459 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2460 *
2461 * Doesn't yet support joins, caps, or path effects.
2462 */
Chris Craikd218a922014-01-02 17:13:34 -08002463status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002464 VertexBuffer vertexBuffer;
2465 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002466 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002467 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002468}
2469
2470/**
2471 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2472 * and additional geometry for defining an alpha slope perimeter.
2473 *
2474 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2475 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2476 * in-shader alpha region, but found it to be taxing on some GPUs.
2477 *
2478 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2479 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002480 */
Chris Craikd218a922014-01-02 17:13:34 -08002481status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002482 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002483
Chris Craik65cd6122012-12-10 17:56:27 -08002484 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002485
Chris Craik65cd6122012-12-10 17:56:27 -08002486 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002487 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2488 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002489
Chris Craik05f3d6e2014-06-02 16:27:04 -07002490 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002491 return DrawGlInfo::kStatusDone;
2492 }
2493
Chris Craik65cd6122012-12-10 17:56:27 -08002494 bool useOffset = !paint->isAntiAlias();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002495 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002496}
2497
Chris Craikd218a922014-01-02 17:13:34 -08002498status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002499 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002500
Chris Craik6d29c8d2013-05-08 18:35:44 -07002501 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002502
Chris Craik6d29c8d2013-05-08 18:35:44 -07002503 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002504 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002505
Chris Craik05f3d6e2014-06-02 16:27:04 -07002506 const Rect& bounds = buffer.getBounds();
2507 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002508 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002509 }
2510
Chris Craik6d29c8d2013-05-08 18:35:44 -07002511 bool useOffset = !paint->isAntiAlias();
Chris Craik05f3d6e2014-06-02 16:27:04 -07002512 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002513}
2514
Chet Haase48659092012-05-31 15:21:51 -07002515status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002516 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002517 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002518
Chris Craikd6b65f62014-01-01 14:45:21 -08002519 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002520 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002521
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002522 SkPaint paint;
2523 paint.setColor(color);
2524 paint.setXfermodeMode(mode);
2525
2526 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002527
2528 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002529}
Romain Guy9d5316e2010-06-24 19:30:36 -07002530
Chet Haase48659092012-05-31 15:21:51 -07002531status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002532 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002533 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002534 const AutoTexture autoCleanup(texture);
2535
2536 const float x = left + texture->left - texture->offset;
2537 const float y = top + texture->top - texture->offset;
2538
2539 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002540
2541 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002542}
2543
Chet Haase48659092012-05-31 15:21:51 -07002544status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002545 float rx, float ry, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002546 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002547 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002548 return DrawGlInfo::kStatusDone;
2549 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002550
Chris Craikcb4d6002012-09-25 12:00:29 -07002551 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002552 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002553 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002554 right - left, bottom - top, rx, ry, p);
2555 return drawShape(left, top, texture, p);
2556 }
2557
Chris Craik6ac174b2014-06-17 13:47:05 -07002558 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2559 *currentTransform(), *p, right - left, bottom - top, rx, ry);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002560 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002561}
2562
Chris Craikd218a922014-01-02 17:13:34 -08002563status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002564 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002565 x + radius, y + radius, p) ||
2566 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002567 return DrawGlInfo::kStatusDone;
2568 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002569 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002570 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002571 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002572 return drawShape(x - radius, y - radius, texture, p);
2573 }
2574
2575 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002576 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2577 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2578 } else {
2579 path.addCircle(x, y, radius);
2580 }
Chris Craik65cd6122012-12-10 17:56:27 -08002581 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002582}
Romain Guy01d58e42011-01-19 21:54:02 -08002583
Chet Haase48659092012-05-31 15:21:51 -07002584status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002585 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002586 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002587 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002588 return DrawGlInfo::kStatusDone;
2589 }
Romain Guy01d58e42011-01-19 21:54:02 -08002590
Chris Craikcb4d6002012-09-25 12:00:29 -07002591 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002592 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002593 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002594 return drawShape(left, top, texture, p);
2595 }
2596
2597 SkPath path;
2598 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002599 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2600 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2601 }
Chris Craik710f46d2012-09-17 17:25:49 -07002602 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002603 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002604}
2605
Chet Haase48659092012-05-31 15:21:51 -07002606status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002607 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002608 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002609 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002610 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002611 }
2612
Chris Craik780c1282012-10-04 14:10:49 -07002613 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002614 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002615 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002616 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002617 startAngle, sweepAngle, useCenter, p);
2618 return drawShape(left, top, texture, p);
2619 }
2620
2621 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2622 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2623 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2624 }
2625
2626 SkPath path;
2627 if (useCenter) {
2628 path.moveTo(rect.centerX(), rect.centerY());
2629 }
2630 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2631 if (useCenter) {
2632 path.close();
2633 }
Chris Craik65cd6122012-12-10 17:56:27 -08002634 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002635}
2636
Romain Guycf8675e2012-10-02 12:32:25 -07002637// See SkPaintDefaults.h
2638#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2639
Chris Craikd218a922014-01-02 17:13:34 -08002640status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2641 const SkPaint* p) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002642 if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002643 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002644 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002645 }
2646
Chris Craik710f46d2012-09-17 17:25:49 -07002647 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002648 // only fill style is supported by drawConvexPath, since others have to handle joins
2649 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2650 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2651 mCaches.activeTexture(0);
2652 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002653 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002654 return drawShape(left, top, texture, p);
2655 }
2656
2657 SkPath path;
2658 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2659 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2660 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2661 }
2662 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002663 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002664 }
2665
Chris Craikd6b65f62014-01-01 14:45:21 -08002666 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002667 SkPath path;
2668 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002669 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002670 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002671 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002672 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002673 }
Romain Guyc7d53492010-06-25 13:41:57 -07002674}
Romain Guy9d5316e2010-06-24 19:30:36 -07002675
Chris Craikd218a922014-01-02 17:13:34 -08002676void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2677 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002678 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002679 mCaches.activeTexture(0);
2680
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002681 TextShadow textShadow;
2682 if (!getTextShadow(paint, &textShadow)) {
2683 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2684 }
2685
Raph Levien416a8472012-07-19 22:48:17 -07002686 // NOTE: The drop shadow will not perform gamma correction
2687 // if shader-based correction is enabled
2688 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2689 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002690 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002691 // If the drop shadow exceeds the max texture size or couldn't be
2692 // allocated, skip drawing
2693 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002694 const AutoTexture autoCleanup(shadow);
2695
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002696 const float sx = x - shadow->left + textShadow.dx;
2697 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002698
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002699 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002700 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002701 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002702 }
2703
2704 setupDraw();
2705 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002706 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002707 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002708 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002709 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002710 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002711 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2712 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002713 setupDrawTexture(shadow->id);
2714 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002715 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002716 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002717 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2718
2719 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2720}
2721
Romain Guy768bffc2013-02-27 13:50:45 -08002722bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002723 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002724 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2725}
2726
Chet Haase48659092012-05-31 15:21:51 -07002727status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002728 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002729 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002730 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002731 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002732
Romain Guy671d6cf2012-01-18 12:39:17 -08002733 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002734 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002735 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002736 }
2737
Chris Craik39a908c2013-06-13 14:39:01 -07002738 mCaches.enableScissor();
2739
Romain Guy671d6cf2012-01-18 12:39:17 -08002740 float x = 0.0f;
2741 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002742 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002743 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002744 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2745 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002746 }
2747
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002748 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002749 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002750
2751 int alpha;
2752 SkXfermode::Mode mode;
2753 getAlphaAndMode(paint, &alpha, &mode);
2754
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002755 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002756 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002757 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002758 }
2759
Romain Guy671d6cf2012-01-18 12:39:17 -08002760 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002761 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002762 if (pureTranslate && !linearFilter) {
2763 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2764 }
Romain Guy257ae352013-03-20 16:31:12 -07002765 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002766
2767 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2768 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2769
Romain Guy211370f2012-02-01 16:10:55 -08002770 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002771
Victoria Lease1e546812013-06-25 14:25:17 -07002772 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002773 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002774 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002775 if (hasActiveLayer) {
2776 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002777 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002778 }
2779 dirtyLayerUnchecked(bounds, getRegion());
2780 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002781 }
Chet Haase48659092012-05-31 15:21:51 -07002782
2783 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002784}
2785
Romain Guy624234f2013-03-05 16:43:31 -08002786mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2787 mat4 fontTransform;
2788 if (CC_LIKELY(transform.isPureTranslate())) {
2789 fontTransform = mat4::identity();
2790 } else {
2791 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002792 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002793 } else {
2794 float sx, sy;
Chris Craikd6b65f62014-01-01 14:45:21 -08002795 currentTransform()->decomposeScale(sx, sy);
Romain Guy624234f2013-03-05 16:43:31 -08002796 fontTransform.loadScale(sx, sy, 1.0f);
2797 }
2798 }
2799 return fontTransform;
2800}
2801
Chris Craik41541822013-05-03 16:35:54 -07002802status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002803 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002804 DrawOpMode drawOpMode) {
2805
Chris Craik527a3aa2013-03-04 10:19:31 -08002806 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002807 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2808 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002809 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002810 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002811 return DrawGlInfo::kStatusDone;
2812 }
Romain Guycac5fd32011-12-01 20:08:50 -08002813 }
2814
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002815 const float oldX = x;
2816 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002817
Chris Craikd6b65f62014-01-01 14:45:21 -08002818 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002819 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002820
Romain Guy211370f2012-02-01 16:10:55 -08002821 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002822 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2823 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002824 }
2825
Romain Guy86568192010-12-14 15:55:39 -08002826 int alpha;
2827 SkXfermode::Mode mode;
2828 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002829
Romain Guyc74f45a2013-02-26 19:10:14 -08002830 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2831
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002832 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002833 fontRenderer.setFont(paint, mat4::identity());
2834 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002835 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002836 }
2837
Romain Guy19d4dd82013-03-04 11:14:26 -08002838 const bool hasActiveLayer = hasLayer();
2839
Romain Guy624234f2013-03-05 16:43:31 -08002840 // We only pass a partial transform to the font renderer. That partial
2841 // matrix defines how glyphs are rasterized. Typically we want glyphs
2842 // to be rasterized at their final size on screen, which means the partial
2843 // matrix needs to take the scale factor into account.
2844 // When a partial matrix is used to transform glyphs during rasterization,
2845 // the mesh is generated with the inverse transform (in the case of scale,
2846 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2847 // apply the full transform matrix at draw time in the vertex shader.
2848 // Applying the full matrix in the shader is the easiest way to handle
2849 // rotation and perspective and allows us to always generated quads in the
2850 // font renderer which greatly simplifies the code, clipping in particular.
2851 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002852 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002853
Romain Guy6620c6d2010-12-06 18:07:02 -08002854 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002855 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002856 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002857
Romain Guy624234f2013-03-05 16:43:31 -08002858 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002859 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002860 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002861
Raph Levien996e57c2012-07-23 15:22:52 -07002862 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002863 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002864
2865 // don't call issuedrawcommand, do it at end of batch
2866 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002867 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002868 SkPaint paintCopy(*paint);
2869 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2870 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002871 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002872 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002873 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002874 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002875 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002876
Chris Craik527a3aa2013-03-04 10:19:31 -08002877 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002878 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002879 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002880 }
Chris Craik41541822013-05-03 16:35:54 -07002881 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002882 }
Romain Guy694b5192010-07-21 21:33:20 -07002883
Chris Craike63f7c622013-10-17 10:30:55 -07002884 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002885
2886 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002887}
2888
Chris Craikd218a922014-01-02 17:13:34 -08002889status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2890 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002891 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002892 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002893 }
2894
Chris Craik39a908c2013-06-13 14:39:01 -07002895 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2896 mCaches.enableScissor();
2897
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002898 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002899 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07002900 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002901
2902 int alpha;
2903 SkXfermode::Mode mode;
2904 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002905 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002906
Romain Guy97771732012-02-28 18:17:02 -08002907 const Rect* clip = &mSnapshot->getLocalClip();
2908 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002909
Romain Guy97771732012-02-28 18:17:02 -08002910 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002911
2912 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002913 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002914 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002915 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002916 dirtyLayerUnchecked(bounds, getRegion());
2917 }
Romain Guy97771732012-02-28 18:17:02 -08002918 }
Chet Haase48659092012-05-31 15:21:51 -07002919
2920 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002921}
2922
Chris Craikd218a922014-01-02 17:13:34 -08002923status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002924 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002925
Romain Guya1d3c912011-12-13 14:55:06 -08002926 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002927
Romain Guyfb8b7632010-08-23 21:05:08 -07002928 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002929 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002930 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002931
Romain Guy8b55f372010-08-18 17:10:07 -07002932 const float x = texture->left - texture->offset;
2933 const float y = texture->top - texture->offset;
2934
Romain Guy01d58e42011-01-19 21:54:02 -08002935 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002936
2937 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002938}
2939
Chris Craika08f95c2013-03-15 17:24:33 -07002940status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002941 if (!layer) {
2942 return DrawGlInfo::kStatusDone;
2943 }
2944
Romain Guyb2e2f242012-10-17 18:18:35 -07002945 mat4* transform = NULL;
2946 if (layer->isTextureLayer()) {
2947 transform = &layer->getTransform();
2948 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002949 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002950 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002951 }
2952 }
2953
Chris Craik39a908c2013-06-13 14:39:01 -07002954 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002955 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002956 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002957
2958 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002959 if (transform && !transform->isIdentity()) {
2960 restore();
2961 }
Chet Haase48659092012-05-31 15:21:51 -07002962 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002963 }
2964
Romain Guy5bb3c732012-11-29 17:52:58 -08002965 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002966
Chris Craik39a908c2013-06-13 14:39:01 -07002967 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002968 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002969
Romain Guy211370f2012-02-01 16:10:55 -08002970 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002971 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002972 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2973 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002974 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002975
Chris Craik16ecda52013-03-29 10:59:59 -07002976 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002977 setupDraw();
2978 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002979 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002980 setupDrawColorFilter(layer->getColorFilter());
2981 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002982 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002983 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002984 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002985 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002986 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2987 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2988 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002989
Romain Guyd21b6e12011-11-30 20:21:23 -08002990 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002991 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002992 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002993 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002994 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002995 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002996 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2997 }
Romain Guyf219da52011-01-16 12:54:25 -08002998
Romain Guy448455f2013-07-22 13:57:50 -07002999 TextureVertex* mesh = &layer->mesh[0];
3000 GLsizei elementsCount = layer->meshElementCount;
3001
3002 while (elementsCount > 0) {
3003 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
3004
Romain Guy3380cfd2013-08-15 16:57:57 -07003005 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07003006 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3007 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
3008
3009 elementsCount -= drawCount;
3010 // Though there are 4 vertices in a quad, we use 6 indices per
3011 // quad to draw with GL_TRIANGLES
3012 mesh += (drawCount / 6) * 4;
3013 }
Romain Guyf219da52011-01-16 12:54:25 -08003014
Romain Guy3a3133d2011-02-01 22:59:58 -08003015#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07003016 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08003017#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003018 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003019
Romain Guy5bb3c732012-11-29 17:52:58 -08003020 if (layer->debugDrawUpdate) {
3021 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003022
3023 SkPaint paint;
3024 paint.setColor(0x7f00ff00);
3025 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003026 }
Romain Guyf219da52011-01-16 12:54:25 -08003027 }
Chris Craik34416ea2013-04-15 16:08:28 -07003028 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003029
Romain Guyb2e2f242012-10-17 18:18:35 -07003030 if (transform && !transform->isIdentity()) {
3031 restore();
3032 }
3033
Chet Haase48659092012-05-31 15:21:51 -07003034 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003035}
3036
Romain Guy6926c722010-07-12 20:20:03 -07003037///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003038// Draw filters
3039///////////////////////////////////////////////////////////////////////////////
3040
3041void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003042 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3043 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003044 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003045 mDrawModifiers.mPaintFilterClearBits = 0;
3046 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003047}
3048
3049void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003050 mDrawModifiers.mHasDrawFilter = true;
3051 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3052 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003053}
3054
Chris Craikd218a922014-01-02 17:13:34 -08003055const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003056 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003057 return paint;
3058 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003059
3060 uint32_t flags = paint->getFlags();
3061
3062 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003063 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3064 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003065
3066 return &mFilteredPaint;
3067}
3068
3069///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003070// Drawing implementation
3071///////////////////////////////////////////////////////////////////////////////
3072
Chris Craikd218a922014-01-02 17:13:34 -08003073Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003074 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3075 if (!texture) {
3076 return mCaches.textureCache.get(bitmap);
3077 }
3078 return texture;
3079}
3080
Romain Guy01d58e42011-01-19 21:54:02 -08003081void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003082 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003083 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003084 return;
3085 }
3086
3087 int alpha;
3088 SkXfermode::Mode mode;
3089 getAlphaAndMode(paint, &alpha, &mode);
3090
3091 setupDraw();
3092 setupDrawWithTexture(true);
3093 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003094 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003095 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003096 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003097 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003098 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3099 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003100 setupDrawTexture(texture->id);
3101 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003102 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003103 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003104 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3105
3106 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003107}
3108
Romain Guyf607bdc2010-09-10 19:20:06 -07003109// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003110#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3111#define kStdUnderline_Offset (1.0f / 9.0f)
3112#define kStdUnderline_Thickness (1.0f / 18.0f)
3113
Chris Craikd218a922014-01-02 17:13:34 -08003114void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3115 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003116 // Handle underline and strike-through
3117 uint32_t flags = paint->getFlags();
3118 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003119 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003120
Romain Guy211370f2012-02-01 16:10:55 -08003121 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003122 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003123 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003124
Raph Levien8b4072d2012-07-30 15:50:00 -07003125 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003126 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003127
Romain Guyf6834472011-01-23 13:32:12 -08003128 int linesCount = 0;
3129 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3130 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3131
3132 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003133 float points[pointsCount];
3134 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003135
3136 if (flags & SkPaint::kUnderlineText_Flag) {
3137 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003138 points[currentPoint++] = left;
3139 points[currentPoint++] = top;
3140 points[currentPoint++] = left + underlineWidth;
3141 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003142 }
3143
3144 if (flags & SkPaint::kStrikeThruText_Flag) {
3145 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003146 points[currentPoint++] = left;
3147 points[currentPoint++] = top;
3148 points[currentPoint++] = left + underlineWidth;
3149 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003150 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003151
Romain Guy726aeba2011-06-01 14:52:00 -07003152 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003153
Romain Guy726aeba2011-06-01 14:52:00 -07003154 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003155 }
3156 }
3157}
3158
Chris Craikd218a922014-01-02 17:13:34 -08003159status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003160 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003161 return DrawGlInfo::kStatusDone;
3162 }
3163
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003164 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003165}
3166
Chris Craikb79a3e32014-03-11 12:20:17 -07003167static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3168 // map z coordinate with true 3d matrix
3169 point.z = transformZ.mapZ(point);
3170
3171 // map x,y coordinates with draw/Skia matrix
3172 transformXY.mapPoint(point.x, point.y);
3173}
3174
Chris Craik05f3d6e2014-06-02 16:27:04 -07003175status_t OpenGLRenderer::drawShadow(float casterAlpha,
3176 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003177 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003178
Chris Craik15a07a22014-01-26 13:43:53 -08003179 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003180 mCaches.enableScissor();
3181
3182 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003183 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003184
Chris Craik05f3d6e2014-06-02 16:27:04 -07003185 if (ambientShadowVertexBuffer && mCaches.propertyAmbientShadowStrength > 0) {
Chris Craik919e95c2014-02-21 17:13:45 -08003186 paint.setARGB(casterAlpha * mCaches.propertyAmbientShadowStrength, 0, 0, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07003187 drawVertexBuffer(*ambientShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003188 }
ztenghui7b4516e2014-01-07 10:42:55 -08003189
Chris Craik05f3d6e2014-06-02 16:27:04 -07003190 if (spotShadowVertexBuffer && mCaches.propertySpotShadowStrength > 0) {
Chris Craik919e95c2014-02-21 17:13:45 -08003191 paint.setARGB(casterAlpha * mCaches.propertySpotShadowStrength, 0, 0, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07003192 drawVertexBuffer(*spotShadowVertexBuffer, &paint);
ztenghuief94c6f2014-02-13 17:09:45 -08003193 }
ztenghui7b4516e2014-01-07 10:42:55 -08003194
3195 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003196}
3197
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003198status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3199 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003200 if (count == 0) {
3201 return DrawGlInfo::kStatusDone;
3202 }
Romain Guy735738c2012-12-03 12:34:51 -08003203
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003204 int color = paint->getColor();
3205 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003206 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003207 color |= 0x00ffffff;
3208 }
3209
Romain Guy672433d2013-01-04 19:05:13 -08003210 float left = FLT_MAX;
3211 float top = FLT_MAX;
3212 float right = FLT_MIN;
3213 float bottom = FLT_MIN;
3214
Romain Guy448455f2013-07-22 13:57:50 -07003215 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003216 Vertex* vertex = mesh;
3217
Chris Craik2af46352012-11-26 18:30:17 -08003218 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003219 float l = rects[index + 0];
3220 float t = rects[index + 1];
3221 float r = rects[index + 2];
3222 float b = rects[index + 3];
3223
Romain Guy3b753822013-03-05 10:27:35 -08003224 Vertex::set(vertex++, l, t);
3225 Vertex::set(vertex++, r, t);
3226 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003227 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003228
Romain Guy3b753822013-03-05 10:27:35 -08003229 left = fminf(left, l);
3230 top = fminf(top, t);
3231 right = fmaxf(right, r);
3232 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003233 }
3234
Chris Craikf0a59072013-11-19 18:00:46 -08003235 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003236 return DrawGlInfo::kStatusDone;
3237 }
Romain Guy672433d2013-01-04 19:05:13 -08003238
Romain Guy672433d2013-01-04 19:05:13 -08003239 setupDraw();
3240 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003241 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003242 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003243 setupDrawColorFilter(getColorFilter(paint));
3244 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003245 setupDrawProgram();
3246 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003247 setupDrawModelView(kModelViewMode_Translate, false,
3248 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003249 setupDrawColorUniforms(getShader(paint));
3250 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003251 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003252
Romain Guy8ce00302013-01-15 18:51:42 -08003253 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003254 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003255 }
3256
Chris Craik4063a0e2013-11-15 16:06:56 -08003257 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003258
3259 return DrawGlInfo::kStatusDrew;
3260}
3261
Romain Guy026c5e162010-06-28 17:12:22 -07003262void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003263 const SkPaint* paint, bool ignoreTransform) {
3264 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003265 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003266 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003267 color |= 0x00ffffff;
3268 }
3269
Romain Guy70ca14e2010-12-13 18:24:33 -08003270 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003271 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003272 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003273 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003274 setupDrawColorFilter(getColorFilter(paint));
3275 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003276 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003277 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3278 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003279 setupDrawColorUniforms(getShader(paint));
3280 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003281 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003282 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003283
Romain Guyc95c8d62010-09-17 15:31:32 -07003284 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3285}
3286
Romain Guy82ba8142010-07-09 13:25:56 -07003287void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003288 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003289 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003290
Romain Guy3b748a42013-04-17 18:54:38 -07003291 GLvoid* vertices = (GLvoid*) NULL;
3292 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3293
3294 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003295 vertices = &mMeshVertices[0].x;
3296 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003297
3298 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3299 texture->uvMapper->map(uvs);
3300
3301 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3302 }
3303
Chris Craikd6b65f62014-01-01 14:45:21 -08003304 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3305 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3306 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003307
Romain Guyd21b6e12011-11-30 20:21:23 -08003308 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003309 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003310 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003311 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003312 } else {
Chris Craik678625242014-02-28 12:26:34 -08003313 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003314 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003315 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3316 }
3317
3318 if (texture->uvMapper) {
3319 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003320 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003321}
3322
Romain Guyf7f93552010-07-08 19:17:03 -07003323void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003324 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003325 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003326 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3327 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003328
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003329 int a;
3330 SkXfermode::Mode mode;
3331 getAlphaAndMode(paint, &a, &mode);
3332 const float alpha = a / 255.0f;
3333
Romain Guy746b7402010-10-26 16:27:31 -07003334 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003335 setupDrawWithTexture();
3336 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003337 setupDrawColorFilter(getColorFilter(paint));
3338 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003339 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003340 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003341 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003342 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003343 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003344 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003345 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003346
Romain Guy6820ac82010-09-15 18:11:50 -07003347 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003348}
3349
Romain Guy3b748a42013-04-17 18:54:38 -07003350void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003351 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003352 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003353 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3354 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003355
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003356 int a;
3357 SkXfermode::Mode mode;
3358 getAlphaAndMode(paint, &a, &mode);
3359 const float alpha = a / 255.0f;
3360
Romain Guy3b748a42013-04-17 18:54:38 -07003361 setupDraw();
3362 setupDrawWithTexture();
3363 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003364 setupDrawColorFilter(getColorFilter(paint));
3365 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003366 setupDrawProgram();
3367 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003368 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003369 setupDrawTexture(texture);
3370 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003371 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003372 setupDrawMeshIndices(vertices, texCoords, vbo);
3373
3374 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003375}
3376
Romain Guy886b2752013-01-04 12:26:18 -08003377void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003378 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003379 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003380 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003381
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003382 int color = paint != NULL ? paint->getColor() : 0;
3383 int alpha;
3384 SkXfermode::Mode mode;
3385 getAlphaAndMode(paint, &alpha, &mode);
3386
Romain Guy886b2752013-01-04 12:26:18 -08003387 setupDraw();
3388 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003389 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003390 setupDrawAlpha8Color(color, alpha);
3391 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003392 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003393 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003394 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003395 setupDrawProgram();
3396 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003397 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003398 setupDrawTexture(texture);
3399 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003400 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003401 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003402 setupDrawMesh(vertices, texCoords);
3403
3404 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003405}
3406
Romain Guya5aed0d2010-09-09 14:42:43 -07003407void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003408 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003409
3410 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3411 blend = true;
3412 mDescription.hasRoundRectClip = true;
3413 }
3414 mSkipOutlineClip = true;
3415
Romain Guy78dd96d2013-05-03 14:24:16 -07003416 if (mCountOverdraw) {
3417 if (!mCaches.blend) glEnable(GL_BLEND);
3418 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3419 glBlendFunc(GL_ONE, GL_ONE);
3420 }
3421
3422 mCaches.blend = true;
3423 mCaches.lastSrcMode = GL_ONE;
3424 mCaches.lastDstMode = GL_ONE;
3425
3426 return;
3427 }
3428
Romain Guy82ba8142010-07-09 13:25:56 -07003429 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003430
Romain Guy82ba8142010-07-09 13:25:56 -07003431 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003432 // These blend modes are not supported by OpenGL directly and have
3433 // to be implemented using shaders. Since the shader will perform
3434 // the blending, turn blending off here
3435 // If the blend mode cannot be implemented using shaders, fall
3436 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003437 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003438 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003439 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003440 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003441
Romain Guy82bc7a72012-01-03 14:13:39 -08003442 if (mCaches.blend) {
3443 glDisable(GL_BLEND);
3444 mCaches.blend = false;
3445 }
3446
3447 return;
3448 } else {
3449 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003450 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003451 }
3452
3453 if (!mCaches.blend) {
3454 glEnable(GL_BLEND);
3455 }
3456
3457 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3458 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3459
3460 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3461 glBlendFunc(sourceMode, destMode);
3462 mCaches.lastSrcMode = sourceMode;
3463 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003464 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003465 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003466 glDisable(GL_BLEND);
3467 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003468 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003469}
3470
Romain Guy889f8d12010-07-29 14:37:42 -07003471bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003472 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003473 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003474 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003475 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003476 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003477 }
Romain Guy6926c722010-07-12 20:20:03 -07003478 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003479}
3480
Romain Guy026c5e162010-06-28 17:12:22 -07003481void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003482 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003483 TextureVertex::setUV(v++, u1, v1);
3484 TextureVertex::setUV(v++, u2, v1);
3485 TextureVertex::setUV(v++, u1, v2);
3486 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003487}
3488
Chris Craikd218a922014-01-02 17:13:34 -08003489void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003490 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003491 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3492 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003493 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003494 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003495 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003496}
3497
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003498float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003499 float alpha;
3500 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3501 alpha = mDrawModifiers.mOverrideLayerAlpha;
3502 } else {
3503 alpha = layer->getAlpha() / 255.0f;
3504 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003505 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003506}
3507
Romain Guy9d5316e2010-06-24 19:30:36 -07003508}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003509}; // namespace android