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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Chris Craik98d608d2014-07-17 12:25:11 -070024#include <SkColor.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040025#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070026#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070027
Romain Guye4d01122010-06-16 18:44:05 -070028#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070029#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070030
Romain Guy08aa2cb2011-03-17 11:06:57 -070031#include <private/hwui/DrawGlInfo.h>
32
Romain Guy5b3b3522010-10-27 18:57:51 -070033#include <ui/Rect.h>
34
Romain Guy85bf02f2010-06-22 13:11:24 -070035#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080036#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080037#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070038#include "Fence.h"
John Reck3b202512014-06-23 13:13:08 -070039#include "RenderState.h"
Chris Craik65cd6122012-12-10 17:56:27 -080040#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070041#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080042#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040043#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070044#include "utils/GLUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080045#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080046#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070047
Chris Craik62d307c2014-07-29 10:35:13 -070048#if DEBUG_DETAILED_EVENTS
49 #define EVENT_LOGD(...) eventMarkDEBUG(__VA_ARGS__)
50#else
51 #define EVENT_LOGD(...)
52#endif
53
Chris Craika8bea8e2014-09-24 11:29:43 -070054static void atraceFormatBegin(const char* fmt, ...) {
55 const int BUFFER_SIZE = 256;
56 va_list ap;
57 char buf[BUFFER_SIZE];
58
59 va_start(ap, fmt);
60 vsnprintf(buf, BUFFER_SIZE, fmt, ap);
61 va_end(ap);
62
63 ATRACE_BEGIN(buf);
64}
65
66#define ATRACE_FORMAT_BEGIN(fmt, ...) \
67 if (CC_UNLIKELY(ATRACE_ENABLED())) atraceFormatBegin(fmt, ##__VA_ARGS__)
68
Romain Guye4d01122010-06-16 18:44:05 -070069namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070070namespace uirenderer {
71
Chris Craik678625242014-02-28 12:26:34 -080072static GLenum getFilter(const SkPaint* paint) {
73 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
74 return GL_LINEAR;
75 }
76 return GL_NEAREST;
77}
Romain Guyd21b6e12011-11-30 20:21:23 -080078
Romain Guy9d5316e2010-06-24 19:30:36 -070079///////////////////////////////////////////////////////////////////////////////
80// Globals
81///////////////////////////////////////////////////////////////////////////////
82
Romain Guy889f8d12010-07-29 14:37:42 -070083/**
84 * Structure mapping Skia xfermodes to OpenGL blending factors.
85 */
86struct Blender {
87 SkXfermode::Mode mode;
88 GLenum src;
89 GLenum dst;
90}; // struct Blender
91
Romain Guy026c5e162010-06-28 17:12:22 -070092// In this array, the index of each Blender equals the value of the first
93// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
94static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070095 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
96 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
97 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
98 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
99 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
100 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
102 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
103 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
105 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
106 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
107 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500108 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -0700109 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -0700110};
Romain Guye4d01122010-06-16 18:44:05 -0700111
Romain Guy87a76572010-09-13 18:11:21 -0700112// This array contains the swapped version of each SkXfermode. For instance
113// this array's SrcOver blending mode is actually DstOver. You can refer to
114// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700115static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700116 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
117 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
118 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
119 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
120 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
121 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
122 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
123 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
124 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
125 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
126 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
127 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
128 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500129 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700130 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700131};
132
Romain Guyf6a11b82010-06-23 17:47:49 -0700133///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700134// Functions
135///////////////////////////////////////////////////////////////////////////////
136
137template<typename T>
138static inline T min(T a, T b) {
139 return a < b ? a : b;
140}
141
142///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700143// Constructors/destructor
144///////////////////////////////////////////////////////////////////////////////
145
John Reck3b202512014-06-23 13:13:08 -0700146OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
Chris Craik058fc642014-07-23 18:19:28 -0700147 : mFrameStarted(false)
148 , mCaches(Caches::getInstance())
John Reck3b202512014-06-23 13:13:08 -0700149 , mExtensions(Extensions::getInstance())
Chris Craik058fc642014-07-23 18:19:28 -0700150 , mRenderState(renderState)
151 , mScissorOptimizationDisabled(false)
Chris Craik284b2432014-09-18 16:05:35 -0700152 , mSuppressTiling(false)
153 , mFirstFrameAfterResize(true)
Chris Craik058fc642014-07-23 18:19:28 -0700154 , mCountOverdraw(false)
John Reck1aa5d2d2014-07-24 13:38:28 -0700155 , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN})
Chris Craik058fc642014-07-23 18:19:28 -0700156 , mLightRadius(FLT_MIN)
157 , mAmbientShadowAlpha(0)
158 , mSpotShadowAlpha(0) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800159 // *set* draw modifiers to be 0
160 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700161 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700162
Romain Guyac670c02010-07-27 17:39:27 -0700163 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
Romain Guye4d01122010-06-16 18:44:05 -0700164}
165
Romain Guy85bf02f2010-06-22 13:11:24 -0700166OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700167 // The context has already been destroyed at this point, do not call
168 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700169}
170
Romain Guy87e2f7572012-09-24 11:37:12 -0700171void OpenGLRenderer::initProperties() {
172 char property[PROPERTY_VALUE_MAX];
173 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
174 mScissorOptimizationDisabled = !strcasecmp(property, "true");
175 INIT_LOGD(" Scissor optimization %s",
176 mScissorOptimizationDisabled ? "disabled" : "enabled");
177 } else {
178 INIT_LOGD(" Scissor optimization enabled");
179 }
Romain Guy13631f32012-01-30 17:41:55 -0800180}
181
Chris Craik058fc642014-07-23 18:19:28 -0700182void OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius,
183 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
184 mLightCenter = lightCenter;
185 mLightRadius = lightRadius;
186 mAmbientShadowAlpha = ambientShadowAlpha;
187 mSpotShadowAlpha = spotShadowAlpha;
188}
189
Romain Guy13631f32012-01-30 17:41:55 -0800190///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700191// Setup
192///////////////////////////////////////////////////////////////////////////////
193
Chris Craik797b95b2014-05-20 18:10:25 -0700194void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700195 glDisable(GL_DITHER);
196 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
197
198 glEnableVertexAttribArray(Program::kBindingPosition);
Chris Craik284b2432014-09-18 16:05:35 -0700199 mFirstFrameAfterResize = true;
Romain Guy35643dd2012-09-18 15:40:58 -0700200}
201
Romain Guy96885eb2013-03-26 15:05:58 -0700202void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800203 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800204 mCaches.clearGarbage();
Chris Craik69e5adf2014-08-14 13:34:01 -0700205 initializeSaveStack(left, top, right, bottom, mLightCenter);
Romain Guy96885eb2013-03-26 15:05:58 -0700206 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700207 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700208}
209
210status_t OpenGLRenderer::startFrame() {
211 if (mFrameStarted) return DrawGlInfo::kStatusDone;
212 mFrameStarted = true;
213
Romain Guy41308e22012-10-22 20:02:43 -0700214 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700217
John Reck3b202512014-06-23 13:13:08 -0700218 mRenderState.setViewport(getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800219
Romain Guy54c1a642012-09-27 17:55:46 -0700220 // Functors break the tiling extension in pretty spectacular ways
221 // This ensures we don't use tiling when a functor is going to be
222 // invoked during the frame
Chris Craik284b2432014-09-18 16:05:35 -0700223 mSuppressTiling = mCaches.hasRegisteredFunctors()
224 || mFirstFrameAfterResize;
225 mFirstFrameAfterResize = false;
Romain Guy54c1a642012-09-27 17:55:46 -0700226
Chris Craikd6b65f62014-01-01 14:45:21 -0800227 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700228
Romain Guy7c450aa2012-09-21 19:15:00 -0700229 debugOverdraw(true, true);
230
Romain Guy96885eb2013-03-26 15:05:58 -0700231 return clear(mTilingClip.left, mTilingClip.top,
232 mTilingClip.right, mTilingClip.bottom, mOpaque);
233}
234
Romain Guy96885eb2013-03-26 15:05:58 -0700235status_t OpenGLRenderer::prepareDirty(float left, float top,
236 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700237
Romain Guy96885eb2013-03-26 15:05:58 -0700238 setupFrameState(left, top, right, bottom, opaque);
239
240 // Layer renderers will start the frame immediately
241 // The framebuffer renderer will first defer the display list
242 // for each layer and wait until the first drawing command
243 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800244 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700245 syncState();
246 updateLayers();
247 } else {
248 return startFrame();
249 }
250
251 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700252}
253
Romain Guydcfc8362013-01-03 13:08:57 -0800254void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
255 // If we know that we are going to redraw the entire framebuffer,
256 // perform a discard to let the driver know we don't need to preserve
257 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800258 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800259 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800260 const bool isFbo = getTargetFbo() == 0;
261 const GLenum attachments[] = {
262 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
263 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800264 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
265 }
266}
267
Romain Guy7c25aab2012-10-18 15:05:02 -0700268status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700269 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700270 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700271 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700272 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700273 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700274 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700275
Romain Guy7c25aab2012-10-18 15:05:02 -0700276 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700277 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700278}
279
280void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700281 if (mCaches.blend) {
282 glEnable(GL_BLEND);
283 } else {
284 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700285 }
Romain Guybb9524b2010-06-22 18:56:38 -0700286}
287
henry.uh_chen33f5a592014-07-02 19:36:56 +0800288void OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) {
Romain Guy54c1a642012-09-27 17:55:46 -0700289 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800290 const Snapshot* snapshot = currentSnapshot();
291
Chris Craik14e51302013-12-30 15:32:54 -0800292 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800293 if (snapshot->flags & Snapshot::kFlagFboTarget) {
294 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700295 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700296
henry.uh_chen33f5a592014-07-02 19:36:56 +0800297 startTiling(*clip, getViewportHeight(), opaque, expand);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800298 }
299}
300
henry.uh_chen33f5a592014-07-02 19:36:56 +0800301void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800302 if (!mSuppressTiling) {
henry.uh_chen33f5a592014-07-02 19:36:56 +0800303 if(expand) {
304 // Expand the startTiling region by 1
305 int leftNotZero = (clip.left > 0) ? 1 : 0;
306 int topNotZero = (windowHeight - clip.bottom > 0) ? 1 : 0;
307
308 mCaches.startTiling(
309 clip.left - leftNotZero,
310 windowHeight - clip.bottom - topNotZero,
311 clip.right - clip.left + leftNotZero + 1,
312 clip.bottom - clip.top + topNotZero + 1,
313 opaque);
314 } else {
315 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800316 clip.right - clip.left, clip.bottom - clip.top, opaque);
henry.uh_chen33f5a592014-07-02 19:36:56 +0800317 }
Romain Guy54c1a642012-09-27 17:55:46 -0700318 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700319}
320
321void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700322 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700323}
324
Romain Guyb025b9c2010-09-16 14:16:48 -0700325void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700326 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700327 endTiling();
328
Romain Guyca89e2a2013-03-08 17:44:20 -0800329 // When finish() is invoked on FBO 0 we've reached the end
330 // of the current frame
331 if (getTargetFbo() == 0) {
332 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700333 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800334 }
335
Romain Guy11cb6422012-09-21 00:39:43 -0700336 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700337#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700338 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700339#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700340
Romain Guyc15008e2010-11-10 11:59:15 -0800341#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800342 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700343#else
344 if (mCaches.getDebugLevel() & kDebugMemory) {
345 mCaches.dumpMemoryUsage();
346 }
Romain Guyc15008e2010-11-10 11:59:15 -0800347#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700348 }
Romain Guy96885eb2013-03-26 15:05:58 -0700349
Romain Guy78dd96d2013-05-03 14:24:16 -0700350 if (mCountOverdraw) {
351 countOverdraw();
352 }
353
Romain Guy96885eb2013-03-26 15:05:58 -0700354 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700355}
356
Romain Guy35643dd2012-09-18 15:40:58 -0700357void OpenGLRenderer::resumeAfterLayer() {
John Reck3b202512014-06-23 13:13:08 -0700358 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
359 mRenderState.bindFramebuffer(currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700360 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700361
362 mCaches.resetScissor();
363 dirtyClip();
364}
365
Romain Guy8f3b8e32012-03-27 16:33:45 -0700366status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800367 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700368
Chris Craikd6b65f62014-01-01 14:45:21 -0800369 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700370 clip.snapToPixelBoundaries();
371
Romain Guyd643bb52011-03-01 14:55:21 -0800372 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800373 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800374 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800375 dirtyLayerUnchecked(clip, getRegion());
376 }
Romain Guyd643bb52011-03-01 14:55:21 -0800377
Romain Guy08aa2cb2011-03-17 11:06:57 -0700378 DrawGlInfo info;
379 info.clipLeft = clip.left;
380 info.clipTop = clip.top;
381 info.clipRight = clip.right;
382 info.clipBottom = clip.bottom;
383 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700384 info.width = getViewportWidth();
385 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800386 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700387
John Reck3b202512014-06-23 13:13:08 -0700388 bool prevDirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700389 // setup GL state for functor
390 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700391 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
392 }
John Reck3b202512014-06-23 13:13:08 -0700393 if (mCaches.enableScissor() || prevDirtyClip) {
John Reck25d2f7b2013-09-10 13:12:09 -0700394 setScissorFromClip();
395 }
Chris Craik54f574a2013-08-26 11:23:46 -0700396
John Reck3b202512014-06-23 13:13:08 -0700397 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
398 // Scissor may have been modified, reset dirty clip
399 dirtyClip();
Romain Guycabfcc12011-03-07 18:06:46 -0800400
John Reck750ca6d2014-03-28 16:33:18 -0700401 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800402}
403
Romain Guyf6a11b82010-06-23 17:47:49 -0700404///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700405// Debug
406///////////////////////////////////////////////////////////////////////////////
407
Chris Craik62d307c2014-07-29 10:35:13 -0700408void OpenGLRenderer::eventMarkDEBUG(const char* fmt, ...) const {
409#if DEBUG_DETAILED_EVENTS
410 const int BUFFER_SIZE = 256;
411 va_list ap;
412 char buf[BUFFER_SIZE];
413
414 va_start(ap, fmt);
415 vsnprintf(buf, BUFFER_SIZE, fmt, ap);
416 va_end(ap);
417
418 eventMark(buf);
419#endif
420}
421
422
Romain Guy0f667532013-03-01 14:31:04 -0800423void OpenGLRenderer::eventMark(const char* name) const {
424 mCaches.eventMark(0, name);
425}
426
Romain Guy87e2f7572012-09-24 11:37:12 -0700427void OpenGLRenderer::startMark(const char* name) const {
428 mCaches.startMark(0, name);
429}
430
431void OpenGLRenderer::endMark() const {
432 mCaches.endMark();
433}
434
435void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
John Reck3b202512014-06-23 13:13:08 -0700436 mRenderState.debugOverdraw(enable, clear);
Romain Guy87e2f7572012-09-24 11:37:12 -0700437}
438
439void OpenGLRenderer::renderOverdraw() {
440 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700441 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700442
443 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700444 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700445 clip->right - clip->left, clip->bottom - clip->top);
446
Romain Guy627c6fd2013-08-21 11:53:18 -0700447 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700448 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700449 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
450
451 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700452 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700453 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
454
455 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700456 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700457 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
458
459 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700460 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700461 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
462
Romain Guy87e2f7572012-09-24 11:37:12 -0700463 mCaches.stencil.disable();
464 }
465}
466
Romain Guy78dd96d2013-05-03 14:24:16 -0700467void OpenGLRenderer::countOverdraw() {
Chris Craik14e51302013-12-30 15:32:54 -0800468 size_t count = getWidth() * getHeight();
Romain Guy78dd96d2013-05-03 14:24:16 -0700469 uint32_t* buffer = new uint32_t[count];
Chris Craik14e51302013-12-30 15:32:54 -0800470 glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
Romain Guy78dd96d2013-05-03 14:24:16 -0700471
472 size_t total = 0;
473 for (size_t i = 0; i < count; i++) {
474 total += buffer[i] & 0xff;
475 }
476
477 mOverdraw = total / float(count);
478
479 delete[] buffer;
480}
481
Romain Guy87e2f7572012-09-24 11:37:12 -0700482///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700483// Layers
484///////////////////////////////////////////////////////////////////////////////
485
486bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Chris Craika7090e02014-06-20 16:01:00 -0700487 if (layer->deferredUpdateScheduled && layer->renderer
488 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700489 ATRACE_CALL();
490
Romain Guy11cb6422012-09-21 00:39:43 -0700491 Rect& dirty = layer->dirtyRect;
492
Romain Guy7c450aa2012-09-21 19:15:00 -0700493 if (inFrame) {
494 endTiling();
495 debugOverdraw(false, false);
496 }
Romain Guy11cb6422012-09-21 00:39:43 -0700497
Romain Guy96885eb2013-03-26 15:05:58 -0700498 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Chris Craik69e5adf2014-08-14 13:34:01 -0700499 layer->render(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700500 } else {
Chris Craik69e5adf2014-08-14 13:34:01 -0700501 layer->defer(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700502 }
Romain Guy11cb6422012-09-21 00:39:43 -0700503
504 if (inFrame) {
505 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800506 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700507 }
508
Romain Guy5bb3c732012-11-29 17:52:58 -0800509 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700510 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700511
512 return true;
513 }
514
515 return false;
516}
517
518void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700519 // If draw deferring is enabled this method will simply defer
520 // the display list of each individual layer. The layers remain
521 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700522 int count = mLayerUpdates.size();
523 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700524 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
525 startMark("Layer Updates");
526 } else {
527 startMark("Defer Layer Updates");
528 }
Romain Guy11cb6422012-09-21 00:39:43 -0700529
Chris Craik1206b9b2013-04-04 14:46:24 -0700530 // Note: it is very important to update the layers in order
531 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700532 Layer* layer = mLayerUpdates.itemAt(i);
533 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700534 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
535 mCaches.resourceCache.decrementRefcount(layer);
536 }
Romain Guy11cb6422012-09-21 00:39:43 -0700537 }
Romain Guy11cb6422012-09-21 00:39:43 -0700538
Romain Guy96885eb2013-03-26 15:05:58 -0700539 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
540 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700541 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700542 }
543 endMark();
544 }
545}
546
547void OpenGLRenderer::flushLayers() {
548 int count = mLayerUpdates.size();
549 if (count > 0) {
550 startMark("Apply Layer Updates");
551 char layerName[12];
552
Chris Craik1206b9b2013-04-04 14:46:24 -0700553 // Note: it is very important to update the layers in order
554 for (int i = 0; i < count; i++) {
Chris Craika8bea8e2014-09-24 11:29:43 -0700555 Layer* layer = mLayerUpdates.itemAt(i);
556
Romain Guy96885eb2013-03-26 15:05:58 -0700557 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700558 startMark(layerName);
Chris Craika8bea8e2014-09-24 11:29:43 -0700559 ATRACE_FORMAT_BEGIN("flushLayer %ux%u", layer->getWidth(), layer->getHeight());
Romain Guy02b49b72013-03-29 12:37:16 -0700560
Romain Guy02b49b72013-03-29 12:37:16 -0700561 layer->flush();
Chris Craika8bea8e2014-09-24 11:29:43 -0700562
Romain Guy40543602013-06-12 15:31:28 -0700563 ATRACE_END();
Chris Craika8bea8e2014-09-24 11:29:43 -0700564 endMark();
Romain Guy40543602013-06-12 15:31:28 -0700565
Romain Guy02b49b72013-03-29 12:37:16 -0700566 mCaches.resourceCache.decrementRefcount(layer);
Romain Guy96885eb2013-03-26 15:05:58 -0700567 }
568
569 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700570 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700571
Romain Guy11cb6422012-09-21 00:39:43 -0700572 endMark();
573 }
574}
575
576void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
577 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700578 // Make sure we don't introduce duplicates.
579 // SortedVector would do this automatically but we need to respect
580 // the insertion order. The linear search is not an issue since
581 // this list is usually very short (typically one item, at most a few)
582 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
583 if (mLayerUpdates.itemAt(i) == layer) {
584 return;
585 }
586 }
Romain Guy11cb6422012-09-21 00:39:43 -0700587 mLayerUpdates.push_back(layer);
588 mCaches.resourceCache.incrementRefcount(layer);
589 }
590}
591
Romain Guye93482f2013-06-17 13:14:51 -0700592void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
593 if (layer) {
594 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
595 if (mLayerUpdates.itemAt(i) == layer) {
596 mLayerUpdates.removeAt(i);
597 mCaches.resourceCache.decrementRefcount(layer);
598 break;
599 }
600 }
601 }
602}
603
Romain Guy11cb6422012-09-21 00:39:43 -0700604void OpenGLRenderer::clearLayerUpdates() {
605 size_t count = mLayerUpdates.size();
606 if (count > 0) {
607 mCaches.resourceCache.lock();
608 for (size_t i = 0; i < count; i++) {
609 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
610 }
611 mCaches.resourceCache.unlock();
612 mLayerUpdates.clear();
613 }
614}
615
Romain Guy40543602013-06-12 15:31:28 -0700616void OpenGLRenderer::flushLayerUpdates() {
John Recka7c2ea22014-08-08 13:21:00 -0700617 ATRACE_CALL();
Romain Guy40543602013-06-12 15:31:28 -0700618 syncState();
619 updateLayers();
620 flushLayers();
621 // Wait for all the layer updates to be executed
622 AutoFence fence;
623}
624
John Reck443a7142014-09-04 17:40:05 -0700625void OpenGLRenderer::markLayersAsBuildLayers() {
626 for (size_t i = 0; i < mLayerUpdates.size(); i++) {
627 mLayerUpdates[i]->wasBuildLayered = true;
628 }
629}
630
Romain Guy11cb6422012-09-21 00:39:43 -0700631///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700632// State management
633///////////////////////////////////////////////////////////////////////////////
634
Chris Craik14e51302013-12-30 15:32:54 -0800635void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700636 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800637 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
638 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700639
Chris Craika64a2be2014-05-14 14:17:01 -0700640 if (restoreViewport) {
John Reck3b202512014-06-23 13:13:08 -0700641 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700642 }
643
Romain Guy2542d192010-08-18 11:47:12 -0700644 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700645 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700646 }
Romain Guy2542d192010-08-18 11:47:12 -0700647
Romain Guy5ec99242010-11-03 16:19:08 -0700648 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700649 endMark(); // Savelayer
Chris Craika8bea8e2014-09-24 11:29:43 -0700650 ATRACE_END(); // SaveLayer
Chris Craik7273daa2013-03-28 11:25:24 -0700651 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800652 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700653 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700654 }
Romain Guybb9524b2010-06-22 18:56:38 -0700655}
656
Romain Guyf6a11b82010-06-23 17:47:49 -0700657///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700658// Layers
659///////////////////////////////////////////////////////////////////////////////
660
661int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700662 const SkPaint* paint, int flags, const SkPath* convexMask) {
Chris Craik4ace7302014-09-14 15:49:54 -0700663 // force matrix/clip isolation for layer
664 flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag;
665
Romain Guyeb993562010-10-05 18:14:38 -0700666 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700667
Chris Craikd6b65f62014-01-01 14:45:21 -0800668 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700669 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700670 }
Romain Guyd55a8612010-06-28 17:42:46 -0700671
672 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700673}
674
Chris Craikd90144d2013-03-19 15:03:48 -0700675void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
676 const Rect untransformedBounds(bounds);
677
Chris Craikd6b65f62014-01-01 14:45:21 -0800678 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700679
680 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800681 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700682 // We cannot work with sub-pixels in this case
683 bounds.snapToPixelBoundaries();
684
685 // When the layer is not an FBO, we may use glCopyTexImage so we
686 // need to make sure the layer does not extend outside the bounds
687 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700688 const Snapshot& previous = *(currentSnapshot()->previous);
689 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
690 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700691 bounds.setEmpty();
692 } else if (fboLayer) {
693 clip.set(bounds);
694 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800695 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700696 inverse.mapRect(clip);
697 clip.snapToPixelBoundaries();
698 if (clip.intersect(untransformedBounds)) {
699 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
700 bounds.set(untransformedBounds);
701 } else {
702 clip.setEmpty();
703 }
704 }
705 } else {
706 bounds.setEmpty();
707 }
708}
709
Chris Craik408eb122013-03-26 18:55:15 -0700710void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
711 bool fboLayer, int alpha) {
712 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
713 bounds.getHeight() > mCaches.maxTextureSize ||
714 (fboLayer && clip.isEmpty())) {
715 mSnapshot->empty = fboLayer;
716 } else {
Chris Craik74cf7e62014-08-07 14:34:46 -0700717 mSnapshot->invisible = mSnapshot->invisible || (alpha <= 0 && fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700718 }
719}
720
Chris Craikd90144d2013-03-19 15:03:48 -0700721int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500722 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700723 const int count = saveSnapshot(flags);
724
Chris Craikd6b65f62014-01-01 14:45:21 -0800725 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700726 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
727 // operations will be able to store and restore the current clip and transform info, and
728 // quick rejection will be correct (for display lists)
729
730 Rect bounds(left, top, right, bottom);
731 Rect clip;
732 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500733 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700734
Chris Craikd6b65f62014-01-01 14:45:21 -0800735 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700736 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
737 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700738 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700739 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700740 }
741 }
742
743 return count;
744}
745
Romain Guy1c740bc2010-09-13 18:00:09 -0700746/**
747 * Layers are viewed by Skia are slightly different than layers in image editing
748 * programs (for instance.) When a layer is created, previously created layers
749 * and the frame buffer still receive every drawing command. For instance, if a
750 * layer is created and a shape intersecting the bounds of the layers and the
751 * framebuffer is draw, the shape will be drawn on both (unless the layer was
752 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
753 *
754 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
755 * texture. Unfortunately, this is inefficient as it requires every primitive to
756 * be drawn n + 1 times, where n is the number of active layers. In practice this
757 * means, for every primitive:
758 * - Switch active frame buffer
759 * - Change viewport, clip and projection matrix
760 * - Issue the drawing
761 *
762 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700763 * To avoid this, layers are implemented in a different way here, at least in the
764 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
765 * is set. When this flag is set we can redirect all drawing operations into a
766 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700767 *
768 * This implementation relies on the frame buffer being at least RGBA 8888. When
769 * a layer is created, only a texture is created, not an FBO. The content of the
770 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700771 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700772 * buffer and drawing continues as normal. This technique therefore treats the
773 * frame buffer as a scratch buffer for the layers.
774 *
775 * To compose the layers back onto the frame buffer, each layer texture
776 * (containing the original frame buffer data) is drawn as a simple quad over
777 * the frame buffer. The trick is that the quad is set as the composition
778 * destination in the blending equation, and the frame buffer becomes the source
779 * of the composition.
780 *
781 * Drawing layers with an alpha value requires an extra step before composition.
782 * An empty quad is drawn over the layer's region in the frame buffer. This quad
783 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
784 * quad is used to multiply the colors in the frame buffer. This is achieved by
785 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
786 * GL_ZERO, GL_SRC_ALPHA.
787 *
788 * Because glCopyTexImage2D() can be slow, an alternative implementation might
789 * be use to draw a single clipped layer. The implementation described above
790 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700791 *
792 * (1) The frame buffer is actually not cleared right away. To allow the GPU
793 * to potentially optimize series of calls to glCopyTexImage2D, the frame
794 * buffer is left untouched until the first drawing operation. Only when
795 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700796 */
Chet Haased48885a2012-08-28 17:43:28 -0700797bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700798 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700799 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700800 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700801
Romain Guyeb993562010-10-05 18:14:38 -0700802 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
803
Romain Guyf607bdc2010-09-10 19:20:06 -0700804 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700805 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700806 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700807 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000808 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700809
810 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800811 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700812 return false;
813 }
Romain Guyf18fd992010-07-08 11:45:51 -0700814
Romain Guya1d3c912011-12-13 14:55:06 -0800815 mCaches.activeTexture(0);
John Reck3b202512014-06-23 13:13:08 -0700816 Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700817 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700818 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700819 }
820
Derek Sollenberger674554f2014-02-19 16:47:32 +0000821 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700822 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700823 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
824 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500825
Chet Haasea23eed82012-04-12 15:19:04 -0700826 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700827 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700828 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda57022010-07-06 11:39:32 -0700829
Romain Guy8fb95422010-08-17 18:38:51 -0700830 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700831 mSnapshot->flags |= Snapshot::kFlagIsLayer;
832 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700833
Chris Craika8bea8e2014-09-24 11:29:43 -0700834 ATRACE_FORMAT_BEGIN("%ssaveLayer %ux%u",
835 fboLayer ? "" : "unclipped ",
836 layer->getWidth(), layer->getHeight());
Chris Craik7273daa2013-03-28 11:25:24 -0700837 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700838 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700839 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700840 } else {
841 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700842 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800843 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700844 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700845 // Workaround for some GL drivers. When reading pixels lying outside
846 // of the window we should get undefined values for those pixels.
847 // Unfortunately some drivers will turn the entire target texture black
848 // when reading outside of the window.
849 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
850 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700851 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800852 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700853
Chris Craika64a2be2014-05-14 14:17:01 -0700854 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
855 bounds.left, getViewportHeight() - bounds.bottom,
856 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700857
Romain Guy54be1cd2011-06-13 19:04:27 -0700858 // Enqueue the buffer coordinates to clear the corresponding region later
859 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700860 }
Romain Guyeb993562010-10-05 18:14:38 -0700861 }
Romain Guyf86ef572010-07-01 11:05:42 -0700862
Romain Guyd55a8612010-06-28 17:42:46 -0700863 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700864}
865
Chris Craike63f7c622013-10-17 10:30:55 -0700866bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800867 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700868 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700869
Chet Haased48885a2012-08-28 17:43:28 -0700870 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700871 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700872 mSnapshot->fbo = layer->getFbo();
873 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
874 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700875 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700876 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700877
Romain Guy2b7028e2012-09-19 17:25:38 -0700878 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700879 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700880 // Bind texture to FBO
John Reck3b202512014-06-23 13:13:08 -0700881 mRenderState.bindFramebuffer(layer->getFbo());
Romain Guy9ace8f52011-07-07 20:50:11 -0700882 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700883
884 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700885 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700886 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700887 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700888 }
889
890 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700891 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700892
henry.uh_chen33f5a592014-07-02 19:36:56 +0800893 // Expand the startTiling region by 1
894 startTilingCurrentClip(true, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700895
896 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700897 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800898 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700899 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700900 glClear(GL_COLOR_BUFFER_BIT);
901
902 dirtyClip();
903
904 // Change the ortho projection
John Reck3b202512014-06-23 13:13:08 -0700905 mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700906 return true;
907}
908
Romain Guy1c740bc2010-09-13 18:00:09 -0700909/**
910 * Read the documentation of createLayer() before doing anything in this method.
911 */
Chris Craik14e51302013-12-30 15:32:54 -0800912void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
913 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000914 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700915 return;
916 }
917
Chris Craik14e51302013-12-30 15:32:54 -0800918 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800919 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800920 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700921
Chris Craik39a908c2013-06-13 14:39:01 -0700922 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800923 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700924 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700925 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
926
Romain Guyeb993562010-10-05 18:14:38 -0700927 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700928 endTiling();
929
Romain Guye0aa84b2012-04-03 19:30:26 -0700930 // Detach the texture from the FBO
931 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800932
933 layer->removeFbo(false);
934
Romain Guyeb993562010-10-05 18:14:38 -0700935 // Unbind current FBO and restore previous one
John Reck3b202512014-06-23 13:13:08 -0700936 mRenderState.bindFramebuffer(restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700937 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700938
Chris Craikd6b65f62014-01-01 14:45:21 -0800939 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700940 }
941
Romain Guy9ace8f52011-07-07 20:50:11 -0700942 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500943 SkPaint layerPaint;
944 layerPaint.setAlpha(layer->getAlpha());
945 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
946 layerPaint.setColorFilter(layer->getColorFilter());
947
948 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700949 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700950 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700951 }
952
Romain Guy03750a02010-10-18 14:06:08 -0700953 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700954
Romain Guya1d3c912011-12-13 14:55:06 -0800955 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700956
Romain Guy5b3b3522010-10-27 18:57:51 -0700957 // When the layer is stored in an FBO, we can save a bit of fillrate by
958 // drawing only the dirty region
959 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800960 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700961 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700962 } else if (!rect.isEmpty()) {
963 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530964
965 save(0);
966 // the layer contains screen buffer content that shouldn't be alpha modulated
967 // (and any necessary alpha modulation was handled drawing into the layer)
968 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700969 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530970 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700971 }
Romain Guy8b55f372010-08-18 17:10:07 -0700972
Romain Guy746b7402010-10-26 16:27:31 -0700973 dirtyClip();
974
Romain Guyeb993562010-10-05 18:14:38 -0700975 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700976 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700977 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700978 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -0700979 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -0700980 }
981}
982
Romain Guyaa6c24c2011-04-28 18:40:04 -0700983void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700984 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700985
986 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700987 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700988 setupDrawWithTexture();
989 } else {
990 setupDrawWithExternalTexture();
991 }
992 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700993 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500994 setupDrawColorFilter(layer->getColorFilter());
995 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700996 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700997 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500998 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700999 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
1000 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001001 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -07001002 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001003 }
Chris Craikd6b65f62014-01-01 14:45:21 -08001004 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -08001005 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001006 layer->getWidth() == (uint32_t) rect.getWidth() &&
1007 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001008 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1009 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001010
Romain Guyd21b6e12011-11-30 20:21:23 -08001011 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08001012 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
1013 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001014 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001015 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08001016 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
1017 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -07001018 }
1019 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -07001020 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001021
1022 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001023}
1024
Romain Guy5b3b3522010-10-27 18:57:51 -07001025void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Chris Craik62d307c2014-07-29 10:35:13 -07001026 if (layer->isTextureLayer()) {
1027 EVENT_LOGD("composeTextureLayerRect");
1028 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1029 drawTextureLayer(layer, rect);
1030 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1031 } else {
1032 EVENT_LOGD("composeHardwareLayerRect");
Romain Guyaa6c24c2011-04-28 18:40:04 -07001033 const Rect& texCoords = layer->texCoords;
1034 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1035 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001036
Romain Guy9ace8f52011-07-07 20:50:11 -07001037 float x = rect.left;
1038 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -08001039 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001040 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001041 layer->getHeight() == (uint32_t) rect.getHeight();
1042
1043 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001044 // When we're swapping, the layer is already in screen coordinates
1045 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001046 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1047 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001048 }
1049
Romain Guyd21b6e12011-11-30 20:21:23 -08001050 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001051 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001052 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001053 }
1054
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001055 SkPaint layerPaint;
1056 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
1057 layerPaint.setXfermodeMode(layer->getMode());
1058 layerPaint.setColorFilter(layer->getColorFilter());
1059
1060 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001061 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001062 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001063 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001064 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001065
Romain Guyaa6c24c2011-04-28 18:40:04 -07001066 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001067 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001068}
1069
Chris Craik34416ea2013-04-15 16:08:28 -07001070/**
1071 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1072 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1073 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1074 * by saveLayer's restore
1075 */
1076#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1077 DRAW_COMMAND; \
1078 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1079 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1080 DRAW_COMMAND; \
1081 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1082 } \
1083 }
1084
1085#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1086
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001087// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1088// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1089class LayerShader : public SkShader {
1090public:
1091 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1092 : INHERITED(localMatrix)
1093 , mLayer(layer) {
1094 }
1095
1096 virtual bool asACustomShader(void** data) const {
1097 if (data) {
1098 *data = static_cast<void*>(mLayer);
1099 }
1100 return true;
1101 }
1102
1103 virtual bool isOpaque() const {
1104 return !mLayer->isBlend();
1105 }
1106
1107protected:
1108 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1109 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1110 }
1111
1112 virtual void flatten(SkWriteBuffer&) const {
1113 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1114 }
1115
1116 virtual Factory getFactory() const {
1117 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1118 return NULL;
1119 }
1120private:
1121 // Unowned.
1122 Layer* mLayer;
1123 typedef SkShader INHERITED;
1124};
1125
Romain Guy5b3b3522010-10-27 18:57:51 -07001126void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001127 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1128
1129 if (layer->getConvexMask()) {
1130 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1131
1132 // clip to the area of the layer the mask can be larger
1133 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1134
1135 SkPaint paint;
1136 paint.setAntiAlias(true);
1137 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1138
Chris Craik3f0854292014-04-15 16:18:08 -07001139 // create LayerShader to map SaveLayer content into subsequent draw
1140 SkMatrix shaderMatrix;
1141 shaderMatrix.setTranslate(rect.left, rect.bottom);
1142 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001143 LayerShader layerShader(layer, &shaderMatrix);
1144 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001145
1146 // Since the drawing primitive is defined in local drawing space,
1147 // we don't need to modify the draw matrix
1148 const SkPath* maskPath = layer->getConvexMask();
1149 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1150
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001151 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001152 restore();
1153
1154 return;
1155 }
1156
Romain Guy5b3b3522010-10-27 18:57:51 -07001157 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001158 layer->setRegionAsRect();
1159
Chris Craik34416ea2013-04-15 16:08:28 -07001160 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001161
Romain Guy5b3b3522010-10-27 18:57:51 -07001162 layer->region.clear();
1163 return;
1164 }
1165
Chris Craik62d307c2014-07-29 10:35:13 -07001166 EVENT_LOGD("composeLayerRegion");
Chris Craik3f0854292014-04-15 16:18:08 -07001167 // standard Region based draw
1168 size_t count;
1169 const android::Rect* rects;
1170 Region safeRegion;
1171 if (CC_LIKELY(hasRectToRectTransform())) {
1172 rects = layer->region.getArray(&count);
1173 } else {
1174 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1175 rects = safeRegion.getArray(&count);
1176 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001177
Chris Craik3f0854292014-04-15 16:18:08 -07001178 const float alpha = getLayerAlpha(layer);
1179 const float texX = 1.0f / float(layer->getWidth());
1180 const float texY = 1.0f / float(layer->getHeight());
1181 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001182
Chris Craik3f0854292014-04-15 16:18:08 -07001183 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001184
Chris Craik3f0854292014-04-15 16:18:08 -07001185 // We must get (and therefore bind) the region mesh buffer
1186 // after we setup drawing in case we need to mess with the
1187 // stencil buffer in setupDraw()
1188 TextureVertex* mesh = mCaches.getRegionMesh();
1189 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001190
Chris Craik3f0854292014-04-15 16:18:08 -07001191 setupDrawWithTexture();
1192 setupDrawColor(alpha, alpha, alpha, alpha);
1193 setupDrawColorFilter(layer->getColorFilter());
1194 setupDrawBlending(layer);
1195 setupDrawProgram();
1196 setupDrawDirtyRegionsDisabled();
1197 setupDrawPureColorUniforms();
1198 setupDrawColorFilterUniforms(layer->getColorFilter());
1199 setupDrawTexture(layer->getTexture());
1200 if (currentTransform()->isPureTranslate()) {
1201 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1202 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001203
Chris Craik3f0854292014-04-15 16:18:08 -07001204 layer->setFilter(GL_NEAREST);
1205 setupDrawModelView(kModelViewMode_Translate, false,
1206 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1207 } else {
1208 layer->setFilter(GL_LINEAR);
1209 setupDrawModelView(kModelViewMode_Translate, false,
1210 rect.left, rect.top, rect.right, rect.bottom);
1211 }
1212 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001213
Chris Craik3f0854292014-04-15 16:18:08 -07001214 for (size_t i = 0; i < count; i++) {
1215 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001216
Chris Craik3f0854292014-04-15 16:18:08 -07001217 const float u1 = r->left * texX;
1218 const float v1 = (height - r->top) * texY;
1219 const float u2 = r->right * texX;
1220 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001221
Chris Craik3f0854292014-04-15 16:18:08 -07001222 // TODO: Reject quads outside of the clip
1223 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1224 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1225 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1226 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001227
Chris Craik3f0854292014-04-15 16:18:08 -07001228 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001229
Chris Craik3f0854292014-04-15 16:18:08 -07001230 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001231 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1232 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001233 numQuads = 0;
1234 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001235 }
Chris Craik3f0854292014-04-15 16:18:08 -07001236 }
1237
1238 if (numQuads > 0) {
1239 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1240 GL_UNSIGNED_SHORT, NULL));
1241 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001242
Romain Guy5b3b3522010-10-27 18:57:51 -07001243#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001244 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001245#endif
1246
Chris Craik3f0854292014-04-15 16:18:08 -07001247 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001248}
1249
Romain Guy3a3133d2011-02-01 22:59:58 -08001250#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001251void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001252 size_t count;
1253 const android::Rect* rects = region.getArray(&count);
1254
1255 uint32_t colors[] = {
1256 0x7fff0000, 0x7f00ff00,
1257 0x7f0000ff, 0x7fff00ff,
1258 };
1259
1260 int offset = 0;
1261 int32_t top = rects[0].top;
1262
1263 for (size_t i = 0; i < count; i++) {
1264 if (top != rects[i].top) {
1265 offset ^= 0x2;
1266 top = rects[i].top;
1267 }
1268
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001269 SkPaint paint;
1270 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001271 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001272 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001273 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001274}
Chris Craike63f7c622013-10-17 10:30:55 -07001275#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001276
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001277void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001278 Vector<float> rects;
1279
1280 SkRegion::Iterator it(region);
1281 while (!it.done()) {
1282 const SkIRect& r = it.rect();
1283 rects.push(r.fLeft);
1284 rects.push(r.fTop);
1285 rects.push(r.fRight);
1286 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001287 it.next();
1288 }
1289
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001290 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001291}
1292
Romain Guy5b3b3522010-10-27 18:57:51 -07001293void OpenGLRenderer::dirtyLayer(const float left, const float top,
1294 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001295 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001296 Rect bounds(left, top, right, bottom);
1297 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001298 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001299 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001300}
1301
1302void OpenGLRenderer::dirtyLayer(const float left, const float top,
1303 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001304 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001305 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001306 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001307 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001308}
1309
1310void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001311 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001312 bounds.snapToPixelBoundaries();
1313 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1314 if (!dirty.isEmpty()) {
1315 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001316 }
1317 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001318}
1319
Chris Craik4063a0e2013-11-15 16:06:56 -08001320void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001321 GLsizei elementsCount = quadsCount * 6;
1322 while (elementsCount > 0) {
1323 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1324
Romain Guy3380cfd2013-08-15 16:57:57 -07001325 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001326 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1327
1328 elementsCount -= drawCount;
1329 // Though there are 4 vertices in a quad, we use 6 indices per
1330 // quad to draw with GL_TRIANGLES
1331 mesh += (drawCount / 6) * 4;
1332 }
1333}
1334
Romain Guy54be1cd2011-06-13 19:04:27 -07001335void OpenGLRenderer::clearLayerRegions() {
1336 const size_t count = mLayers.size();
1337 if (count == 0) return;
1338
Chris Craikd6b65f62014-01-01 14:45:21 -08001339 if (!currentSnapshot()->isIgnored()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001340 EVENT_LOGD("clearLayerRegions");
Romain Guy54be1cd2011-06-13 19:04:27 -07001341 // Doing several glScissor/glClear here can negatively impact
1342 // GPUs with a tiler architecture, instead we draw quads with
1343 // the Clear blending mode
1344
1345 // The list contains bounds that have already been clipped
1346 // against their initial clip rect, and the current clip
1347 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001348 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001349
Romain Guy448455f2013-07-22 13:57:50 -07001350 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001351 Vertex* vertex = mesh;
1352
1353 for (uint32_t i = 0; i < count; i++) {
1354 Rect* bounds = mLayers.itemAt(i);
1355
Romain Guy54be1cd2011-06-13 19:04:27 -07001356 Vertex::set(vertex++, bounds->left, bounds->top);
1357 Vertex::set(vertex++, bounds->right, bounds->top);
1358 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001359 Vertex::set(vertex++, bounds->right, bounds->bottom);
1360
1361 delete bounds;
1362 }
Romain Guye67307c2013-02-11 18:01:20 -08001363 // We must clear the list of dirty rects before we
1364 // call setupDraw() to prevent stencil setup to do
1365 // the same thing again
1366 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001367
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001368 SkPaint clearPaint;
1369 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1370
Romain Guy54be1cd2011-06-13 19:04:27 -07001371 setupDraw(false);
1372 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001373 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001374 setupDrawProgram();
1375 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001376 setupDrawModelView(kModelViewMode_Translate, false,
1377 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001378
Chris Craik4063a0e2013-11-15 16:06:56 -08001379 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001380
1381 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001382 } else {
1383 for (uint32_t i = 0; i < count; i++) {
1384 delete mLayers.itemAt(i);
1385 }
Romain Guye67307c2013-02-11 18:01:20 -08001386 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001387 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001388}
1389
Romain Guybd6b79b2010-06-26 00:13:53 -07001390///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001391// State Deferral
1392///////////////////////////////////////////////////////////////////////////////
1393
Chris Craikff785832013-03-08 13:12:16 -08001394bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001395 const Rect* currentClip = currentClipRect();
1396 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001397
Chris Craikff785832013-03-08 13:12:16 -08001398 if (stateDeferFlags & kStateDeferFlag_Draw) {
1399 // state has bounds initialized in local coordinates
1400 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001401 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001402 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001403 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1404 // is used, it should more closely duplicate the quickReject logic (in how it uses
1405 // snapToPixelBoundaries)
1406
Chris Craikd6b65f62014-01-01 14:45:21 -08001407 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001408 // quick rejected
1409 return true;
1410 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001411
Chris Craika02c4ed2013-06-14 13:43:58 -07001412 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001413 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001414 int& flags = state.mClipSideFlags;
1415 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001416 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1417 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1418 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1419 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001420 }
1421 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001422 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001423 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1424 // overdraw avoidance (since we don't know what it overlaps)
1425 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001426 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001427 }
1428 }
1429
Chris Craik527a3aa2013-03-04 10:19:31 -08001430 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1431 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001432 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001433 }
1434
Chris Craik7273daa2013-03-28 11:25:24 -07001435 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1436 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001437 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001438 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001439 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001440
1441 // always store/restore, since it's just a pointer
1442 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001443 return false;
1444}
1445
Chris Craik527a3aa2013-03-04 10:19:31 -08001446void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001447 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001448 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001449 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001450 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001451
Chris Craik527a3aa2013-03-04 10:19:31 -08001452 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001453 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1454 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001455 dirtyClip();
1456 }
Chris Craikc3566d02013-02-04 16:16:33 -08001457}
1458
Chris Craik28ce94a2013-05-31 11:38:03 -07001459/**
1460 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1461 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1462 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1463 *
1464 * This method should be called when restoreDisplayState() won't be restoring the clip
1465 */
1466void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1467 if (clipRect != NULL) {
1468 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1469 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001470 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001471 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001472 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001473 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001474}
1475
Chris Craikc3566d02013-02-04 16:16:33 -08001476///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001477// Clipping
1478///////////////////////////////////////////////////////////////////////////////
1479
Romain Guybb9524b2010-06-22 18:56:38 -07001480void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001481 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001482 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001483
Chris Craika64a2be2014-05-14 14:17:01 -07001484 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001485 clip.getWidth(), clip.getHeight())) {
1486 mDirtyClip = false;
1487 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001488}
1489
Romain Guy8ce00302013-01-15 18:51:42 -08001490void OpenGLRenderer::ensureStencilBuffer() {
1491 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1492 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1493 // just hope we have one when hasLayer() returns false.
1494 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001495 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001496 }
1497}
1498
1499void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1500 // The layer's FBO is already bound when we reach this stage
1501 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001502 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1503 // is attached after we initiated tiling. We must turn it off,
1504 // attach the new render buffer then turn tiling back on
1505 endTiling();
1506
Romain Guy8d4aeb72013-02-12 16:08:55 -08001507 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001508 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001509 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001510
Romain Guyf735c8e2013-01-31 17:45:55 -08001511 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001512 }
1513}
1514
1515void OpenGLRenderer::setStencilFromClip() {
1516 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001517 if (!currentSnapshot()->clipRegion->isEmpty()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001518 EVENT_LOGD("setStencilFromClip - enabling");
1519
Romain Guy8ce00302013-01-15 18:51:42 -08001520 // NOTE: The order here is important, we must set dirtyClip to false
1521 // before any draw call to avoid calling back into this method
1522 mDirtyClip = false;
1523
1524 ensureStencilBuffer();
1525
1526 mCaches.stencil.enableWrite();
1527
Chris Craikdeeda3d2014-05-05 19:09:33 -07001528 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001529 // to the region's bounds
1530 bool resetScissor = mCaches.enableScissor();
1531 if (resetScissor) {
1532 // The scissor was not set so we now need to update it
1533 setScissorFromClip();
1534 }
1535 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001536
1537 // stash and disable the outline clip state, since stencil doesn't account for outline
1538 bool storedSkipOutlineClip = mSkipOutlineClip;
1539 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001540
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001541 SkPaint paint;
Chris Craik98d608d2014-07-17 12:25:11 -07001542 paint.setColor(SK_ColorBLACK);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001543 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1544
Romain Guy8ce00302013-01-15 18:51:42 -08001545 // NOTE: We could use the region contour path to generate a smaller mesh
1546 // Since we are using the stencil we could use the red book path
1547 // drawing technique. It might increase bandwidth usage though.
1548
1549 // The last parameter is important: we are not drawing in the color buffer
1550 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001551 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001552 if (resetScissor) mCaches.disableScissor();
1553 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001554
1555 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001556
1557 // Draw the region used to generate the stencil if the appropriate debug
1558 // mode is enabled
1559 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001560 paint.setColor(0x7f0000ff);
1561 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1562 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001563 }
Romain Guy8ce00302013-01-15 18:51:42 -08001564 } else {
Chris Craik62d307c2014-07-29 10:35:13 -07001565 EVENT_LOGD("setStencilFromClip - disabling");
Romain Guy8ce00302013-01-15 18:51:42 -08001566 mCaches.stencil.disable();
1567 }
1568 }
1569}
1570
Chris Craikf0a59072013-11-19 18:00:46 -08001571/**
1572 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1573 *
1574 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1575 * style, and tessellated AA ramp
1576 */
1577bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001578 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001579 bool snapOut = paint && paint->isAntiAlias();
1580
1581 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1582 float outset = paint->getStrokeWidth() * 0.5f;
1583 left -= outset;
1584 top -= outset;
1585 right += outset;
1586 bottom += outset;
1587 }
1588
Chris Craikdeeda3d2014-05-05 19:09:33 -07001589 bool clipRequired = false;
1590 bool roundRectClipRequired = false;
1591 if (calculateQuickRejectForScissor(left, top, right, bottom,
1592 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001593 return true;
1594 }
1595
Chris Craikf23b25a2014-06-26 15:46:20 -07001596 // not quick rejected, so enable the scissor if clipRequired
1597 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1598 mSkipOutlineClip = !roundRectClipRequired;
Chris Craik39a908c2013-06-13 14:39:01 -07001599 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001600}
1601
Romain Guy8ce00302013-01-15 18:51:42 -08001602void OpenGLRenderer::debugClip() {
1603#if DEBUG_CLIP_REGIONS
Chris Craikf23b25a2014-06-26 15:46:20 -07001604 if (!currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001605 SkPaint paint;
1606 paint.setColor(0x7f00ff00);
1607 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1608
Romain Guy8ce00302013-01-15 18:51:42 -08001609 }
1610#endif
1611}
1612
Romain Guyf6a11b82010-06-23 17:47:49 -07001613///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001614// Drawing commands
1615///////////////////////////////////////////////////////////////////////////////
1616
Chris Craik62d307c2014-07-29 10:35:13 -07001617void OpenGLRenderer::setupDraw(bool clearLayer) {
Chris Craikf0a59072013-11-19 18:00:46 -08001618 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001619 // changes the scissor test state
Chris Craik62d307c2014-07-29 10:35:13 -07001620 if (clearLayer) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001621 // Make sure setScissor & setStencil happen at the beginning of
1622 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001623 if (mDirtyClip) {
1624 if (mCaches.scissorEnabled) {
1625 setScissorFromClip();
1626 }
Chris Craik62d307c2014-07-29 10:35:13 -07001627
1628 if (clearLayer) {
1629 setStencilFromClip();
1630 } else {
1631 // While clearing layer, force disable stencil buffer, since
1632 // it's invalid to stencil-clip *during* the layer clear
1633 mCaches.stencil.disable();
1634 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001635 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001636
Romain Guy70ca14e2010-12-13 18:24:33 -08001637 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001638
Romain Guy70ca14e2010-12-13 18:24:33 -08001639 mSetShaderColor = false;
1640 mColorSet = false;
1641 mColorA = mColorR = mColorG = mColorB = 0.0f;
1642 mTextureUnit = 0;
1643 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001644
1645 // Enable debug highlight when what we're about to draw is tested against
1646 // the stencil buffer and if stencil highlight debugging is on
1647 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1648 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1649 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001650
1651 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001652}
1653
1654void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1655 mDescription.hasTexture = true;
1656 mDescription.hasAlpha8Texture = isAlpha8;
1657}
1658
Romain Guyff316ec2013-02-13 18:39:43 -08001659void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1660 mDescription.hasTexture = true;
1661 mDescription.hasColors = true;
1662 mDescription.hasAlpha8Texture = isAlpha8;
1663}
1664
Romain Guyaa6c24c2011-04-28 18:40:04 -07001665void OpenGLRenderer::setupDrawWithExternalTexture() {
1666 mDescription.hasExternalTexture = true;
1667}
1668
Romain Guy15bc6432011-12-13 13:11:32 -08001669void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001670 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001671}
1672
Chris Craik91a8c7c2014-08-12 14:31:35 -07001673void OpenGLRenderer::setupDrawVertexAlpha(bool useShadowAlphaInterp) {
1674 mDescription.hasVertexAlpha = true;
1675 mDescription.useShadowAlphaInterp = useShadowAlphaInterp;
Chet Haase5b0200b2011-04-13 17:58:08 -07001676}
1677
Romain Guy8d0d4782010-12-14 20:13:35 -08001678void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1679 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001680 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1681 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1682 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001683 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001684 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001685}
1686
Romain Guy86568192010-12-14 15:55:39 -08001687void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1688 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001689 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1690 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1691 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001692 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001693 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001694}
1695
Romain Guy41210632012-07-16 17:04:24 -07001696void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1697 mCaches.fontRenderer->describe(mDescription, paint);
1698}
1699
Romain Guy70ca14e2010-12-13 18:24:33 -08001700void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1701 mColorA = a;
1702 mColorR = r;
1703 mColorG = g;
1704 mColorB = b;
1705 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001706 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001707}
1708
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001709void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1710 if (shader != NULL) {
1711 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001712 }
1713}
1714
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001715void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1716 if (filter == NULL) {
1717 return;
1718 }
1719
1720 SkXfermode::Mode mode;
1721 if (filter->asColorMode(NULL, &mode)) {
1722 mDescription.colorOp = ProgramDescription::kColorBlend;
1723 mDescription.colorMode = mode;
1724 } else if (filter->asColorMatrix(NULL)) {
1725 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001726 }
1727}
1728
Romain Guyf09ef512011-05-27 11:43:46 -07001729void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1730 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1731 mColorA = 1.0f;
1732 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001733 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001734 }
1735}
1736
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001737static bool isBlendedColorFilter(const SkColorFilter* filter) {
1738 if (filter == NULL) {
1739 return false;
1740 }
1741 return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0;
1742}
1743
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001744void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1745 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001746 // When the blending mode is kClear_Mode, we need to use a modulate color
1747 // argb=1,0,0,0
1748 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001749 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001750 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001751 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001752 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001753}
1754
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001755void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1756 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001757 // When the blending mode is kClear_Mode, we need to use a modulate color
1758 // argb=1,0,0,0
1759 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001760 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001761 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1762 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001763 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001764}
1765
1766void OpenGLRenderer::setupDrawProgram() {
1767 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001768 if (mDescription.hasRoundRectClip) {
1769 // TODO: avoid doing this repeatedly, stashing state pointer in program
1770 const RoundRectClipState* state = mSnapshot->roundRectClipState;
Chris Craikaf4d04c2014-07-29 12:50:14 -07001771 const Rect& innerRect = state->innerRect;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001772 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
Chris Craikaf4d04c2014-07-29 12:50:14 -07001773 innerRect.left, innerRect.top,
1774 innerRect.right, innerRect.bottom);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001775 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1776 1, GL_FALSE, &state->matrix.data[0]);
Chris Craik4340c262014-09-11 18:58:45 -07001777
1778 // add half pixel to round out integer rect space to cover pixel centers
1779 float roundedOutRadius = state->radius + 0.5f;
1780 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
1781 roundedOutRadius);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001782 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001783}
1784
1785void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1786 mTrackDirtyRegions = false;
1787}
1788
Chris Craik4063a0e2013-11-15 16:06:56 -08001789void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1790 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001791 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001792 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001793 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001794 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001795
Romain Guy86568192010-12-14 15:55:39 -08001796 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001797 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1798 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1799 if (dirty && mTrackDirtyRegions) {
1800 if (!ignoreTransform) {
1801 dirtyLayer(left, top, right, bottom, *currentTransform());
1802 } else {
1803 dirtyLayer(left, top, right, bottom);
1804 }
Romain Guy86568192010-12-14 15:55:39 -08001805 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001806}
1807
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001808void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1809 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001810 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1811 }
1812}
1813
Romain Guy86568192010-12-14 15:55:39 -08001814void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001815 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001816 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001817 }
1818}
1819
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001820void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1821 if (shader == NULL) {
1822 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001823 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001824
1825 if (ignoreTransform) {
1826 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1827 // because it was built into modelView / the geometry, and the description needs to
1828 // compensate.
1829 mat4 modelViewWithoutTransform;
1830 modelViewWithoutTransform.loadInverse(*currentTransform());
1831 modelViewWithoutTransform.multiply(mModelViewMatrix);
1832 mModelViewMatrix.load(modelViewWithoutTransform);
1833 }
1834
1835 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001836}
1837
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001838void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1839 if (NULL == filter) {
1840 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001841 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001842
1843 SkColor color;
1844 SkXfermode::Mode mode;
1845 if (filter->asColorMode(&color, &mode)) {
1846 const int alpha = SkColorGetA(color);
1847 const GLfloat a = alpha / 255.0f;
1848 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1849 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1850 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1851 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1852 return;
1853 }
1854
1855 SkScalar srcColorMatrix[20];
1856 if (filter->asColorMatrix(srcColorMatrix)) {
1857
1858 float colorMatrix[16];
1859 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1860 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1861 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1862 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1863
1864 // Skia uses the range [0..255] for the addition vector, but we need
1865 // the [0..1] range to apply the vector in GLSL
1866 float colorVector[4];
1867 colorVector[0] = srcColorMatrix[4] / 255.0f;
1868 colorVector[1] = srcColorMatrix[9] / 255.0f;
1869 colorVector[2] = srcColorMatrix[14] / 255.0f;
1870 colorVector[3] = srcColorMatrix[19] / 255.0f;
1871
1872 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1873 GL_FALSE, colorMatrix);
1874 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1875 return;
1876 }
1877
1878 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001879}
1880
Romain Guy41210632012-07-16 17:04:24 -07001881void OpenGLRenderer::setupDrawTextGammaUniforms() {
1882 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1883}
1884
Romain Guy70ca14e2010-12-13 18:24:33 -08001885void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001886 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001887 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001888 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001889}
1890
1891void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001892 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001893 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001894 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001895}
1896
Romain Guyaa6c24c2011-04-28 18:40:04 -07001897void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1898 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001899 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001900 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001901}
1902
Romain Guy8f0095c2011-05-02 17:24:22 -07001903void OpenGLRenderer::setupDrawTextureTransform() {
1904 mDescription.hasTextureTransform = true;
1905}
1906
1907void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001908 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1909 GL_FALSE, &transform.data[0]);
1910}
1911
Chris Craik564acf72014-01-02 16:46:18 -08001912void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1913 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001914 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001915 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001916 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001917 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001918 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001919 }
Romain Guyd71dd362011-12-12 19:03:35 -08001920
Chris Craikcb4d6002012-09-25 12:00:29 -07001921 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001922 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001923 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001924 }
1925
1926 mCaches.unbindIndicesBuffer();
1927}
1928
Chris Craik564acf72014-01-02 16:46:18 -08001929void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1930 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001931 bool force = mCaches.unbindMeshBuffer();
1932 GLsizei stride = sizeof(ColorTextureVertex);
1933
1934 mCaches.bindPositionVertexPointer(force, vertices, stride);
1935 if (mCaches.currentProgram->texCoords >= 0) {
1936 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1937 }
1938 int slot = mCaches.currentProgram->getAttrib("colors");
1939 if (slot >= 0) {
1940 glEnableVertexAttribArray(slot);
1941 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1942 }
1943
1944 mCaches.unbindIndicesBuffer();
1945}
1946
Chris Craik564acf72014-01-02 16:46:18 -08001947void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1948 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001949 bool force = false;
1950 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1951 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1952 // use the default VBO found in Caches
1953 if (!vertices || vbo) {
1954 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1955 } else {
1956 force = mCaches.unbindMeshBuffer();
1957 }
ztenghui63d41ab2014-02-14 13:13:41 -08001958 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001959
Chris Craikcb4d6002012-09-25 12:00:29 -07001960 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001961 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001962 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001963 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001964}
1965
Romain Guy448455f2013-07-22 13:57:50 -07001966void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001967 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001968 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001969 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001970}
1971
Romain Guy70ca14e2010-12-13 18:24:33 -08001972///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001973// Drawing
1974///////////////////////////////////////////////////////////////////////////////
1975
Chris Craika7090e02014-06-20 16:01:00 -07001976status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001977 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001978 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1979 // will be performed by the display list itself
Chris Craika7090e02014-06-20 16:01:00 -07001980 if (renderNode && renderNode->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001981 // compute 3d ordering
Chris Craika7090e02014-06-20 16:01:00 -07001982 renderNode->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001983 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001984 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001985 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001986 renderNode->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001987 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001988 }
1989
Chris Craik28ce94a2013-05-31 11:38:03 -07001990 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
Chris Craikd6b65f62014-01-01 14:45:21 -08001991 DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08001992 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001993 renderNode->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001994
1995 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001996 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001997
Chris Craikf57776b2013-10-25 18:30:17 -07001998 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001999 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07002000
henry.uh_chen3a1bffa2014-07-03 18:01:37 +08002001 // Even if there is no drawing command(Ex: invisible),
2002 // it still needs startFrame to clear buffer and start tiling.
2003 return startFrame();
Romain Guy0fe478e2010-11-08 12:08:41 -08002004}
2005
Chris Craikd218a922014-01-02 17:13:34 -08002006void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08002007 int color = paint != NULL ? paint->getColor() : 0;
2008
Romain Guya168d732011-03-18 16:50:13 -07002009 float x = left;
2010 float y = top;
2011
Romain Guy886b2752013-01-04 12:26:18 -08002012 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2013
Romain Guya168d732011-03-18 16:50:13 -07002014 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08002015 if (currentTransform()->isPureTranslate()) {
2016 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2017 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07002018 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08002019
2020 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08002021 } else {
Chris Craik678625242014-02-28 12:26:34 -08002022 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07002023 }
2024
Romain Guy3b748a42013-04-17 18:54:38 -07002025 // No need to check for a UV mapper on the texture object, only ARGB_8888
2026 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08002027 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002028 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07002029 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07002030}
2031
Romain Guy03c00b52013-06-20 18:30:28 -07002032/**
2033 * Important note: this method is intended to draw batches of bitmaps and
2034 * will not set the scissor enable or dirty the current layer, if any.
2035 * The caller is responsible for properly dirtying the current layer.
2036 */
Chris Craikd218a922014-01-02 17:13:34 -08002037status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2038 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
2039 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002040 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07002041 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002042 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002043
Chris Craik527a3aa2013-03-04 10:19:31 -08002044 const AutoTexture autoCleanup(texture);
2045
Chris Craik527a3aa2013-03-04 10:19:31 -08002046 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002047 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002048
2049 const float x = (int) floorf(bounds.left + 0.5f);
2050 const float y = (int) floorf(bounds.top + 0.5f);
Mike Reed1103b322014-07-08 12:36:44 -04002051 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002052 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002053 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002054 GL_TRIANGLES, bitmapCount * 6, true,
2055 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002056 } else {
2057 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002058 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002059 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
2060 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002061 }
2062
2063 return DrawGlInfo::kStatusDrew;
2064}
2065
Chris Craik79647502014-08-06 13:42:24 -07002066status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
2067 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002068 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002069 }
2070
Romain Guya1d3c912011-12-13 14:55:06 -08002071 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002072 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002073 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002074 const AutoTexture autoCleanup(texture);
2075
Mike Reed1103b322014-07-08 12:36:44 -04002076 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002077 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guya168d732011-03-18 16:50:13 -07002078 } else {
Chris Craik79647502014-08-06 13:42:24 -07002079 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guya168d732011-03-18 16:50:13 -07002080 }
Chet Haase48659092012-05-31 15:21:51 -07002081
2082 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002083}
2084
Chris Craik79647502014-08-06 13:42:24 -07002085status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
2086 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002087 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002088 }
2089
2090 mCaches.activeTexture(0);
2091 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2092 const AutoTexture autoCleanup(texture);
2093
Mike Reed1103b322014-07-08 12:36:44 -04002094 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002095 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002096 } else {
Chris Craik79647502014-08-06 13:42:24 -07002097 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002098 }
Chet Haase48659092012-05-31 15:21:51 -07002099
2100 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002101}
2102
Chris Craikd218a922014-01-02 17:13:34 -08002103status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2104 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002105 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002106 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002107 }
2108
Chris Craik39a908c2013-06-13 14:39:01 -07002109 // TODO: use quickReject on bounds from vertices
2110 mCaches.enableScissor();
2111
Romain Guyb18d2d02011-02-10 15:52:54 -08002112 float left = FLT_MAX;
2113 float top = FLT_MAX;
2114 float right = FLT_MIN;
2115 float bottom = FLT_MIN;
2116
Romain Guya92bb4d2012-10-16 11:08:44 -07002117 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002118
Chris Craik564acf72014-01-02 16:46:18 -08002119 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2120 mesh.setCapacity(count);
2121 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002122
2123 bool cleanupColors = false;
2124 if (!colors) {
2125 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002126 int* newColors = new int[colorsCount];
2127 memset(newColors, 0xff, colorsCount * sizeof(int));
2128 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002129 cleanupColors = true;
2130 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002131
Romain Guy3b748a42013-04-17 18:54:38 -07002132 mCaches.activeTexture(0);
2133 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2134 const UvMapper& mapper(getMapper(texture));
2135
Romain Guy5a7b4662011-01-20 19:09:30 -08002136 for (int32_t y = 0; y < meshHeight; y++) {
2137 for (int32_t x = 0; x < meshWidth; x++) {
2138 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2139
2140 float u1 = float(x) / meshWidth;
2141 float u2 = float(x + 1) / meshWidth;
2142 float v1 = float(y) / meshHeight;
2143 float v2 = float(y + 1) / meshHeight;
2144
Romain Guy3b748a42013-04-17 18:54:38 -07002145 mapper.map(u1, v1, u2, v2);
2146
Romain Guy5a7b4662011-01-20 19:09:30 -08002147 int ax = i + (meshWidth + 1) * 2;
2148 int ay = ax + 1;
2149 int bx = i;
2150 int by = bx + 1;
2151 int cx = i + 2;
2152 int cy = cx + 1;
2153 int dx = i + (meshWidth + 1) * 2 + 2;
2154 int dy = dx + 1;
2155
Romain Guyff316ec2013-02-13 18:39:43 -08002156 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2157 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2158 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002159
Romain Guyff316ec2013-02-13 18:39:43 -08002160 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2161 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2162 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002163
Romain Guya92bb4d2012-10-16 11:08:44 -07002164 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2165 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2166 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2167 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002168 }
2169 }
2170
Chris Craikf0a59072013-11-19 18:00:46 -08002171 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002172 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002173 return DrawGlInfo::kStatusDone;
2174 }
2175
Romain Guyff316ec2013-02-13 18:39:43 -08002176 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002177 texture = mCaches.textureCache.get(bitmap);
2178 if (!texture) {
2179 if (cleanupColors) delete[] colors;
2180 return DrawGlInfo::kStatusDone;
2181 }
Romain Guyff316ec2013-02-13 18:39:43 -08002182 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002183 const AutoTexture autoCleanup(texture);
2184
2185 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002186 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002187
2188 int alpha;
2189 SkXfermode::Mode mode;
2190 getAlphaAndMode(paint, &alpha, &mode);
2191
Romain Guyff316ec2013-02-13 18:39:43 -08002192 float a = alpha / 255.0f;
2193
Romain Guya92bb4d2012-10-16 11:08:44 -07002194 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002195 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002196 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002197
Romain Guyff316ec2013-02-13 18:39:43 -08002198 setupDraw();
2199 setupDrawWithTextureAndColor();
2200 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002201 setupDrawColorFilter(getColorFilter(paint));
2202 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002203 setupDrawProgram();
2204 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002205 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002206 setupDrawTexture(texture->id);
2207 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002208 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002209 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002210
2211 glDrawArrays(GL_TRIANGLES, 0, count);
2212
Romain Guyff316ec2013-02-13 18:39:43 -08002213 int slot = mCaches.currentProgram->getAttrib("colors");
2214 if (slot >= 0) {
2215 glDisableVertexAttribArray(slot);
2216 }
2217
2218 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002219
2220 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002221}
2222
Chris Craikd218a922014-01-02 17:13:34 -08002223status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002224 float srcLeft, float srcTop, float srcRight, float srcBottom,
2225 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002226 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002227 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002228 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002229 }
2230
Romain Guya1d3c912011-12-13 14:55:06 -08002231 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002232 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002233 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002234 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002235
Romain Guy8ba548f2010-06-30 19:21:21 -07002236 const float width = texture->width;
2237 const float height = texture->height;
2238
Romain Guy3b748a42013-04-17 18:54:38 -07002239 float u1 = fmax(0.0f, srcLeft / width);
2240 float v1 = fmax(0.0f, srcTop / height);
2241 float u2 = fmin(1.0f, srcRight / width);
2242 float v2 = fmin(1.0f, srcBottom / height);
2243
2244 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002245
Romain Guy03750a02010-10-18 14:06:08 -07002246 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002247 resetDrawTextureTexCoords(u1, v1, u2, v2);
2248
Romain Guyd21b6e12011-11-30 20:21:23 -08002249 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2250
Romain Guy886b2752013-01-04 12:26:18 -08002251 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2252 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002253
Romain Guy886b2752013-01-04 12:26:18 -08002254 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2255 // Apply a scale transform on the canvas only when a shader is in use
2256 // Skia handles the ratio between the dst and src rects as a scale factor
2257 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002258 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002259 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002260
Chris Craikd6b65f62014-01-01 14:45:21 -08002261 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2262 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2263 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002264
2265 dstRight = x + (dstRight - dstLeft);
2266 dstBottom = y + (dstBottom - dstTop);
2267
2268 dstLeft = x;
2269 dstTop = y;
2270
Chris Craik678625242014-02-28 12:26:34 -08002271 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002272 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002273 } else {
Chris Craik678625242014-02-28 12:26:34 -08002274 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002275 }
2276
2277 if (CC_UNLIKELY(useScaleTransform)) {
2278 save(SkCanvas::kMatrix_SaveFlag);
2279 translate(dstLeft, dstTop);
2280 scale(scaleX, scaleY);
2281
2282 dstLeft = 0.0f;
2283 dstTop = 0.0f;
2284
2285 dstRight = srcRight - srcLeft;
2286 dstBottom = srcBottom - srcTop;
2287 }
2288
Mike Reed1103b322014-07-08 12:36:44 -04002289 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guy886b2752013-01-04 12:26:18 -08002290 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002291 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002292 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002293 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2294 } else {
2295 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002296 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002297 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002298 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2299 }
2300
2301 if (CC_UNLIKELY(useScaleTransform)) {
2302 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002303 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002304
2305 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002306
2307 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002308}
2309
Chris Craikd218a922014-01-02 17:13:34 -08002310status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2311 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002312 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002313 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002314 }
2315
Romain Guy4c2547f2013-06-11 16:19:24 -07002316 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002317 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2318 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002319
Romain Guy03c00b52013-06-20 18:30:28 -07002320 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002321}
2322
Chris Craikd218a922014-01-02 17:13:34 -08002323status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2324 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2325 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002326 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002327 return DrawGlInfo::kStatusDone;
2328 }
2329
Romain Guy211370f2012-02-01 16:10:55 -08002330 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002331 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002332 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002333 if (!texture) return DrawGlInfo::kStatusDone;
2334 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002335
Romain Guya4adcf02013-02-28 12:15:35 -08002336 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2337 texture->setFilter(GL_LINEAR, true);
2338
Chris Craikd6b65f62014-01-01 14:45:21 -08002339 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002340 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002341 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002342 const float offsetX = left + currentTransform()->getTranslateX();
2343 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002344 const size_t count = mesh->quads.size();
2345 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002346 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002347 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002348 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2349 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2350 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002351 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002352 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002353 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002354 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002355 }
2356 }
2357
Chris Craik4063a0e2013-11-15 16:06:56 -08002358 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002359 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002360 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2361 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002362
Romain Guy3b748a42013-04-17 18:54:38 -07002363 right = x + right - left;
2364 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002365 left = x;
2366 top = y;
2367 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002368 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002369 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2370 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002371 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2372 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002373 }
Chet Haase48659092012-05-31 15:21:51 -07002374
2375 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002376}
2377
Romain Guy03c00b52013-06-20 18:30:28 -07002378/**
2379 * Important note: this method is intended to draw batches of 9-patch objects and
2380 * will not set the scissor enable or dirty the current layer, if any.
2381 * The caller is responsible for properly dirtying the current layer.
2382 */
Chris Craikd218a922014-01-02 17:13:34 -08002383status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2384 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002385 mCaches.activeTexture(0);
2386 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2387 if (!texture) return DrawGlInfo::kStatusDone;
2388 const AutoTexture autoCleanup(texture);
2389
2390 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2391 texture->setFilter(GL_LINEAR, true);
2392
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002393 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2394 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002395 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002396
2397 return DrawGlInfo::kStatusDrew;
2398}
2399
Chris Craik05f3d6e2014-06-02 16:27:04 -07002400status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
Chris Craikbf759452014-08-11 16:00:44 -07002401 const VertexBuffer& vertexBuffer, const SkPaint* paint, int displayFlags) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002402 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002403 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002404 // no vertices to draw
2405 return DrawGlInfo::kStatusDone;
2406 }
2407
Chris Craik0d5ac952014-07-15 13:01:02 -07002408 Rect bounds(vertexBuffer.getBounds());
2409 bounds.translate(translateX, translateY);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002410 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2411
Chris Craikcb4d6002012-09-25 12:00:29 -07002412 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002413 bool isAA = paint->isAntiAlias();
2414
Chris Craik710f46d2012-09-17 17:25:49 -07002415 setupDraw();
2416 setupDrawNoTexture();
Chris Craik91a8c7c2014-08-12 14:31:35 -07002417 if (isAA) setupDrawVertexAlpha((displayFlags & kVertexBuffer_ShadowInterp));
Chris Craik710f46d2012-09-17 17:25:49 -07002418 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002419 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002420 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002421 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002422 setupDrawProgram();
Chris Craikbf759452014-08-11 16:00:44 -07002423 setupDrawModelView(kModelViewMode_Translate, (displayFlags & kVertexBuffer_Offset),
2424 translateX, translateY, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002425 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002426 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002427 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002428
ztenghui55bfb4e2013-12-03 10:38:55 -08002429 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002430 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002431 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002432 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002433
Chris Craik710f46d2012-09-17 17:25:49 -07002434 int alphaSlot = -1;
2435 if (isAA) {
2436 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2437 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002438 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002439 glEnableVertexAttribArray(alphaSlot);
2440 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002441 }
Romain Guy04299382012-07-18 17:15:41 -07002442
Chris Craik05f3d6e2014-06-02 16:27:04 -07002443 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2444 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002445 mCaches.unbindIndicesBuffer();
2446 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002447 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002448 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002449 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002450 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002451 mCaches.bindShadowIndicesBuffer();
2452 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghuid5e8ade2014-08-13 15:48:02 -07002453 } else if (mode == VertexBuffer::kIndices) {
2454 mCaches.unbindIndicesBuffer();
2455 glDrawElements(GL_TRIANGLE_STRIP, vertexBuffer.getIndexCount(), GL_UNSIGNED_SHORT,
2456 vertexBuffer.getIndices());
ztenghui63d41ab2014-02-14 13:13:41 -08002457 }
Romain Guy04299382012-07-18 17:15:41 -07002458
Chris Craik710f46d2012-09-17 17:25:49 -07002459 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002460 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002461 }
Chris Craik65cd6122012-12-10 17:56:27 -08002462
2463 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002464}
2465
2466/**
Chris Craik65cd6122012-12-10 17:56:27 -08002467 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2468 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2469 * screen space in all directions. However, instead of using a fragment shader to compute the
2470 * translucency of the color from its position, we simply use a varying parameter to define how far
2471 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2472 *
2473 * Doesn't yet support joins, caps, or path effects.
2474 */
Chris Craikd218a922014-01-02 17:13:34 -08002475status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002476 VertexBuffer vertexBuffer;
2477 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002478 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002479 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002480}
2481
2482/**
2483 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2484 * and additional geometry for defining an alpha slope perimeter.
2485 *
2486 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2487 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2488 * in-shader alpha region, but found it to be taxing on some GPUs.
2489 *
2490 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2491 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002492 */
Chris Craikd218a922014-01-02 17:13:34 -08002493status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002494 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002495
Chris Craik65cd6122012-12-10 17:56:27 -08002496 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002497
Chris Craik65cd6122012-12-10 17:56:27 -08002498 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002499 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2500 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002501
Chris Craik05f3d6e2014-06-02 16:27:04 -07002502 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002503 return DrawGlInfo::kStatusDone;
2504 }
2505
Chris Craikbf759452014-08-11 16:00:44 -07002506 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2507 return drawVertexBuffer(buffer, paint, displayFlags);
Chet Haase5b0200b2011-04-13 17:58:08 -07002508}
2509
Chris Craikd218a922014-01-02 17:13:34 -08002510status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002511 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002512
Chris Craik6d29c8d2013-05-08 18:35:44 -07002513 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002514
Chris Craik6d29c8d2013-05-08 18:35:44 -07002515 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002516 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002517
Chris Craik05f3d6e2014-06-02 16:27:04 -07002518 const Rect& bounds = buffer.getBounds();
2519 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002520 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002521 }
2522
Chris Craikbf759452014-08-11 16:00:44 -07002523 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2524 return drawVertexBuffer(buffer, paint, displayFlags);
Romain Guyed6fcb02011-03-21 13:11:28 -07002525}
2526
Chet Haase48659092012-05-31 15:21:51 -07002527status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002528 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002529 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002530
Chris Craikd6b65f62014-01-01 14:45:21 -08002531 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002532 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002533
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002534 SkPaint paint;
2535 paint.setColor(color);
2536 paint.setXfermodeMode(mode);
2537
2538 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002539
2540 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002541}
Romain Guy9d5316e2010-06-24 19:30:36 -07002542
Chet Haase48659092012-05-31 15:21:51 -07002543status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002544 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002545 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002546 const AutoTexture autoCleanup(texture);
2547
2548 const float x = left + texture->left - texture->offset;
2549 const float y = top + texture->top - texture->offset;
2550
2551 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002552
2553 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002554}
2555
Chet Haase48659092012-05-31 15:21:51 -07002556status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002557 float rx, float ry, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002558 if (currentSnapshot()->isIgnored()
2559 || quickRejectSetupScissor(left, top, right, bottom, p)
2560 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002561 return DrawGlInfo::kStatusDone;
2562 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002563
Chris Craikcb4d6002012-09-25 12:00:29 -07002564 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002565 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002566 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002567 right - left, bottom - top, rx, ry, p);
2568 return drawShape(left, top, texture, p);
2569 }
2570
Chris Craik6ac174b2014-06-17 13:47:05 -07002571 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2572 *currentTransform(), *p, right - left, bottom - top, rx, ry);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002573 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002574}
2575
Chris Craikd218a922014-01-02 17:13:34 -08002576status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002577 if (currentSnapshot()->isIgnored()
2578 || quickRejectSetupScissor(x - radius, y - radius, x + radius, y + radius, p)
2579 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002580 return DrawGlInfo::kStatusDone;
2581 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002582 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002583 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002584 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002585 return drawShape(x - radius, y - radius, texture, p);
2586 }
2587
2588 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002589 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2590 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2591 } else {
2592 path.addCircle(x, y, radius);
2593 }
Chris Craik65cd6122012-12-10 17:56:27 -08002594 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002595}
Romain Guy01d58e42011-01-19 21:54:02 -08002596
Chet Haase48659092012-05-31 15:21:51 -07002597status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002598 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002599 if (currentSnapshot()->isIgnored()
2600 || quickRejectSetupScissor(left, top, right, bottom, p)
2601 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002602 return DrawGlInfo::kStatusDone;
2603 }
Romain Guy01d58e42011-01-19 21:54:02 -08002604
Chris Craikcb4d6002012-09-25 12:00:29 -07002605 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002606 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002607 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002608 return drawShape(left, top, texture, p);
2609 }
2610
2611 SkPath path;
2612 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002613 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2614 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2615 }
Chris Craik710f46d2012-09-17 17:25:49 -07002616 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002617 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002618}
2619
Chet Haase48659092012-05-31 15:21:51 -07002620status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002621 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002622 if (currentSnapshot()->isIgnored()
2623 || quickRejectSetupScissor(left, top, right, bottom, p)
2624 || paintWillNotDraw(*p)) {
Chris Craik780c1282012-10-04 14:10:49 -07002625 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002626 }
2627
Chris Craik780c1282012-10-04 14:10:49 -07002628 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002629 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002630 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002631 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002632 startAngle, sweepAngle, useCenter, p);
2633 return drawShape(left, top, texture, p);
2634 }
2635
2636 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2637 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2638 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2639 }
2640
2641 SkPath path;
2642 if (useCenter) {
2643 path.moveTo(rect.centerX(), rect.centerY());
2644 }
2645 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2646 if (useCenter) {
2647 path.close();
2648 }
Chris Craik65cd6122012-12-10 17:56:27 -08002649 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002650}
2651
Romain Guycf8675e2012-10-02 12:32:25 -07002652// See SkPaintDefaults.h
2653#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2654
Chris Craikd218a922014-01-02 17:13:34 -08002655status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2656 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002657 if (currentSnapshot()->isIgnored()
2658 || quickRejectSetupScissor(left, top, right, bottom, p)
2659 || paintWillNotDraw(*p)) {
Chet Haase48659092012-05-31 15:21:51 -07002660 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002661 }
2662
Chris Craik710f46d2012-09-17 17:25:49 -07002663 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002664 // only fill style is supported by drawConvexPath, since others have to handle joins
2665 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2666 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2667 mCaches.activeTexture(0);
2668 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002669 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002670 return drawShape(left, top, texture, p);
2671 }
2672
2673 SkPath path;
2674 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2675 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2676 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2677 }
2678 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002679 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002680 }
2681
Chris Craikd6b65f62014-01-01 14:45:21 -08002682 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002683 SkPath path;
2684 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002685 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002686 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002687 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002688 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002689 }
Romain Guyc7d53492010-06-25 13:41:57 -07002690}
Romain Guy9d5316e2010-06-24 19:30:36 -07002691
Chris Craikd218a922014-01-02 17:13:34 -08002692void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2693 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002694 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002695 mCaches.activeTexture(0);
2696
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002697 TextShadow textShadow;
2698 if (!getTextShadow(paint, &textShadow)) {
2699 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2700 }
2701
Raph Levien416a8472012-07-19 22:48:17 -07002702 // NOTE: The drop shadow will not perform gamma correction
2703 // if shader-based correction is enabled
2704 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2705 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002706 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002707 // If the drop shadow exceeds the max texture size or couldn't be
2708 // allocated, skip drawing
2709 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002710 const AutoTexture autoCleanup(shadow);
2711
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002712 const float sx = x - shadow->left + textShadow.dx;
2713 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002714
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002715 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002716 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002717 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002718 }
2719
2720 setupDraw();
2721 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002722 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002723 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002724 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002725 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002726 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002727 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2728 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002729 setupDrawTexture(shadow->id);
2730 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002731 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002732 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002733 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2734
2735 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2736}
2737
Romain Guy768bffc2013-02-27 13:50:45 -08002738bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002739 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002740 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2741}
2742
Chet Haase48659092012-05-31 15:21:51 -07002743status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002744 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002745 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002746 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002747 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002748
Romain Guy671d6cf2012-01-18 12:39:17 -08002749 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002750 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002751 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002752 }
2753
Chris Craik39a908c2013-06-13 14:39:01 -07002754 mCaches.enableScissor();
2755
Romain Guy671d6cf2012-01-18 12:39:17 -08002756 float x = 0.0f;
2757 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002758 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002759 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002760 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2761 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002762 }
2763
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002764 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002765 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy671d6cf2012-01-18 12:39:17 -08002766
2767 int alpha;
2768 SkXfermode::Mode mode;
2769 getAlphaAndMode(paint, &alpha, &mode);
2770
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002771 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002772 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002773 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002774 }
2775
Romain Guy671d6cf2012-01-18 12:39:17 -08002776 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002777 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002778 if (pureTranslate && !linearFilter) {
2779 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2780 }
Romain Guy257ae352013-03-20 16:31:12 -07002781 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002782
2783 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2784 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2785
Romain Guy211370f2012-02-01 16:10:55 -08002786 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002787
Victoria Lease1e546812013-06-25 14:25:17 -07002788 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002789 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002790 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002791 if (hasActiveLayer) {
2792 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002793 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002794 }
2795 dirtyLayerUnchecked(bounds, getRegion());
2796 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002797 }
Chet Haase48659092012-05-31 15:21:51 -07002798
2799 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002800}
2801
Chris Craik59744b72014-07-01 17:56:52 -07002802bool OpenGLRenderer::findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const {
Romain Guy624234f2013-03-05 16:43:31 -08002803 if (CC_LIKELY(transform.isPureTranslate())) {
Chris Craik59744b72014-07-01 17:56:52 -07002804 outMatrix->setIdentity();
2805 return false;
2806 } else if (CC_UNLIKELY(transform.isPerspective())) {
2807 outMatrix->setIdentity();
2808 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002809 }
Chris Craik59744b72014-07-01 17:56:52 -07002810
2811 /**
Chris Craika736cd92014-08-04 13:18:38 -07002812 * Input is a non-perspective, scaling transform. Generate a scale-only transform,
2813 * with values rounded to the nearest int.
Chris Craik59744b72014-07-01 17:56:52 -07002814 */
2815 float sx, sy;
2816 transform.decomposeScale(sx, sy);
Chris Craika736cd92014-08-04 13:18:38 -07002817 outMatrix->setScale(
2818 roundf(fmaxf(1.0f, sx)),
2819 roundf(fmaxf(1.0f, sy)));
2820 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002821}
2822
Chris Craik41541822013-05-03 16:35:54 -07002823status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002824 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002825 DrawOpMode drawOpMode) {
2826
Chris Craik527a3aa2013-03-04 10:19:31 -08002827 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002828 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2829 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002830 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002831 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002832 return DrawGlInfo::kStatusDone;
2833 }
Romain Guycac5fd32011-12-01 20:08:50 -08002834 }
2835
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002836 const float oldX = x;
2837 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002838
Chris Craikd6b65f62014-01-01 14:45:21 -08002839 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002840 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002841
Romain Guy211370f2012-02-01 16:10:55 -08002842 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002843 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2844 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002845 }
2846
Romain Guy86568192010-12-14 15:55:39 -08002847 int alpha;
2848 SkXfermode::Mode mode;
2849 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002850
Romain Guyc74f45a2013-02-26 19:10:14 -08002851 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2852
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002853 if (CC_UNLIKELY(hasTextShadow(paint))) {
Chris Craik59744b72014-07-01 17:56:52 -07002854 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guyc74f45a2013-02-26 19:10:14 -08002855 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002856 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002857 }
2858
Romain Guy19d4dd82013-03-04 11:14:26 -08002859 const bool hasActiveLayer = hasLayer();
2860
Romain Guy624234f2013-03-05 16:43:31 -08002861 // We only pass a partial transform to the font renderer. That partial
2862 // matrix defines how glyphs are rasterized. Typically we want glyphs
2863 // to be rasterized at their final size on screen, which means the partial
2864 // matrix needs to take the scale factor into account.
2865 // When a partial matrix is used to transform glyphs during rasterization,
2866 // the mesh is generated with the inverse transform (in the case of scale,
2867 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2868 // apply the full transform matrix at draw time in the vertex shader.
2869 // Applying the full matrix in the shader is the easiest way to handle
2870 // rotation and perspective and allows us to always generated quads in the
2871 // font renderer which greatly simplifies the code, clipping in particular.
Chris Craik59744b72014-07-01 17:56:52 -07002872 SkMatrix fontTransform;
2873 bool linearFilter = findBestFontTransform(transform, &fontTransform)
2874 || fabs(y - (int) y) > 0.0f
2875 || fabs(x - (int) x) > 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002876 fontRenderer.setFont(paint, fontTransform);
Romain Guy257ae352013-03-20 16:31:12 -07002877 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002878
Romain Guy624234f2013-03-05 16:43:31 -08002879 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002880 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002881 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002882
Raph Levien996e57c2012-07-23 15:22:52 -07002883 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002884 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002885
2886 // don't call issuedrawcommand, do it at end of batch
2887 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002888 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002889 SkPaint paintCopy(*paint);
2890 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2891 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002892 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002893 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002894 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002895 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002896 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002897
Chris Craik527a3aa2013-03-04 10:19:31 -08002898 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002899 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002900 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002901 }
Chris Craik41541822013-05-03 16:35:54 -07002902 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002903 }
Romain Guy694b5192010-07-21 21:33:20 -07002904
Chris Craike63f7c622013-10-17 10:30:55 -07002905 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002906
2907 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002908}
2909
Chris Craikd218a922014-01-02 17:13:34 -08002910status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2911 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002912 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002913 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002914 }
2915
Chris Craik39a908c2013-06-13 14:39:01 -07002916 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2917 mCaches.enableScissor();
2918
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002919 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002920 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy257ae352013-03-20 16:31:12 -07002921 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002922
2923 int alpha;
2924 SkXfermode::Mode mode;
2925 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002926 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002927
Romain Guy97771732012-02-28 18:17:02 -08002928 const Rect* clip = &mSnapshot->getLocalClip();
2929 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002930
Romain Guy97771732012-02-28 18:17:02 -08002931 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002932
2933 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002934 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002935 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002936 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002937 dirtyLayerUnchecked(bounds, getRegion());
2938 }
Romain Guy97771732012-02-28 18:17:02 -08002939 }
Chet Haase48659092012-05-31 15:21:51 -07002940
2941 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002942}
2943
Chris Craikd218a922014-01-02 17:13:34 -08002944status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002945 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002946
Romain Guya1d3c912011-12-13 14:55:06 -08002947 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002948
Romain Guyfb8b7632010-08-23 21:05:08 -07002949 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002950 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002951 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002952
Romain Guy8b55f372010-08-18 17:10:07 -07002953 const float x = texture->left - texture->offset;
2954 const float y = texture->top - texture->offset;
2955
Romain Guy01d58e42011-01-19 21:54:02 -08002956 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002957
2958 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002959}
2960
Chris Craika08f95c2013-03-15 17:24:33 -07002961status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002962 if (!layer) {
2963 return DrawGlInfo::kStatusDone;
2964 }
2965
Romain Guyb2e2f242012-10-17 18:18:35 -07002966 mat4* transform = NULL;
2967 if (layer->isTextureLayer()) {
2968 transform = &layer->getTransform();
2969 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002970 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002971 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002972 }
2973 }
2974
Chris Craik39a908c2013-06-13 14:39:01 -07002975 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002976 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002977 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002978
2979 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002980 if (transform && !transform->isIdentity()) {
2981 restore();
2982 }
Chet Haase48659092012-05-31 15:21:51 -07002983 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002984 }
2985
Chris Craik62d307c2014-07-29 10:35:13 -07002986 EVENT_LOGD("drawLayer," RECT_STRING ", clipRequired %d", x, y,
2987 x + layer->layer.getWidth(), y + layer->layer.getHeight(), clipRequired);
2988
Romain Guy5bb3c732012-11-29 17:52:58 -08002989 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002990
Chris Craik39a908c2013-06-13 14:39:01 -07002991 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002992 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002993
Romain Guy211370f2012-02-01 16:10:55 -08002994 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002995 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002996 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2997 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002998 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002999
Chris Craik16ecda52013-03-29 10:59:59 -07003000 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003001 setupDraw();
3002 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08003003 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003004 setupDrawColorFilter(layer->getColorFilter());
3005 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003006 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08003007 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003008 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07003009 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08003010 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3011 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
3012 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07003013
Romain Guyd21b6e12011-11-30 20:21:23 -08003014 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08003015 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07003016 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07003017 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003018 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08003019 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07003020 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3021 }
Romain Guyf219da52011-01-16 12:54:25 -08003022
Romain Guy448455f2013-07-22 13:57:50 -07003023 TextureVertex* mesh = &layer->mesh[0];
3024 GLsizei elementsCount = layer->meshElementCount;
3025
3026 while (elementsCount > 0) {
3027 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
3028
Romain Guy3380cfd2013-08-15 16:57:57 -07003029 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07003030 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3031 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
3032
3033 elementsCount -= drawCount;
3034 // Though there are 4 vertices in a quad, we use 6 indices per
3035 // quad to draw with GL_TRIANGLES
3036 mesh += (drawCount / 6) * 4;
3037 }
Romain Guyf219da52011-01-16 12:54:25 -08003038
Romain Guy3a3133d2011-02-01 22:59:58 -08003039#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07003040 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08003041#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003042 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003043
Romain Guy5bb3c732012-11-29 17:52:58 -08003044 if (layer->debugDrawUpdate) {
3045 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003046
3047 SkPaint paint;
3048 paint.setColor(0x7f00ff00);
3049 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003050 }
Romain Guyf219da52011-01-16 12:54:25 -08003051 }
Chris Craik34416ea2013-04-15 16:08:28 -07003052 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003053
Romain Guyb2e2f242012-10-17 18:18:35 -07003054 if (transform && !transform->isIdentity()) {
3055 restore();
3056 }
3057
Chet Haase48659092012-05-31 15:21:51 -07003058 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003059}
3060
Romain Guy6926c722010-07-12 20:20:03 -07003061///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003062// Draw filters
3063///////////////////////////////////////////////////////////////////////////////
3064
3065void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003066 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3067 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003068 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003069 mDrawModifiers.mPaintFilterClearBits = 0;
3070 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003071}
3072
3073void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craik591be6c2014-09-11 11:09:34 -07003074 // TODO: don't bother with boolean, it's redundant with clear/set bits
Chris Craikc3566d02013-02-04 16:16:33 -08003075 mDrawModifiers.mHasDrawFilter = true;
3076 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3077 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003078}
3079
Chris Craikd218a922014-01-02 17:13:34 -08003080const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Chris Craik591be6c2014-09-11 11:09:34 -07003081 // TODO: use CompatFlagsDrawFilter here, and combine logic with android/graphics/DrawFilter.cpp
3082 // to avoid clobbering 0x02 paint flag
3083
3084 // Equivalent to the Java Paint's FILTER_BITMAP_FLAG.
3085 static const uint32_t sFilterBitmapFlag = 0x02;
3086
Romain Guy758724f2013-02-27 11:53:12 -08003087 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003088 return paint;
3089 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003090
Chris Craik591be6c2014-09-11 11:09:34 -07003091 const uint32_t clearBits = mDrawModifiers.mPaintFilterClearBits;
3092 const uint32_t setBits = mDrawModifiers.mPaintFilterSetBits;
Romain Guy5ff9df62012-01-23 17:09:05 -08003093
Chris Craik591be6c2014-09-11 11:09:34 -07003094 const uint32_t flags = (paint->getFlags() & ~clearBits) | setBits;
Romain Guy5ff9df62012-01-23 17:09:05 -08003095 mFilteredPaint = *paint;
Chris Craik591be6c2014-09-11 11:09:34 -07003096 mFilteredPaint.setFlags(flags);
3097
3098 // check if paint filter trying to override bitmap filter
3099 if ((clearBits | setBits) & sFilterBitmapFlag) {
3100 mFilteredPaint.setFilterLevel(flags & sFilterBitmapFlag
3101 ? SkPaint::kLow_FilterLevel : SkPaint::kNone_FilterLevel);
3102 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003103
3104 return &mFilteredPaint;
3105}
3106
3107///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003108// Drawing implementation
3109///////////////////////////////////////////////////////////////////////////////
3110
Chris Craikd218a922014-01-02 17:13:34 -08003111Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003112 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3113 if (!texture) {
3114 return mCaches.textureCache.get(bitmap);
3115 }
3116 return texture;
3117}
3118
Romain Guy01d58e42011-01-19 21:54:02 -08003119void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003120 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003121 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003122 return;
3123 }
3124
3125 int alpha;
3126 SkXfermode::Mode mode;
3127 getAlphaAndMode(paint, &alpha, &mode);
3128
3129 setupDraw();
3130 setupDrawWithTexture(true);
3131 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003132 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003133 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003134 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003135 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003136 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3137 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003138 setupDrawTexture(texture->id);
3139 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003140 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003141 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003142 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3143
3144 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003145}
3146
Romain Guyf607bdc2010-09-10 19:20:06 -07003147// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003148#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3149#define kStdUnderline_Offset (1.0f / 9.0f)
3150#define kStdUnderline_Thickness (1.0f / 18.0f)
3151
Chris Craikd218a922014-01-02 17:13:34 -08003152void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3153 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003154 // Handle underline and strike-through
3155 uint32_t flags = paint->getFlags();
3156 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003157 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003158
Romain Guy211370f2012-02-01 16:10:55 -08003159 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003160 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003161 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003162
Raph Levien8b4072d2012-07-30 15:50:00 -07003163 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003164 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003165
Romain Guyf6834472011-01-23 13:32:12 -08003166 int linesCount = 0;
3167 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3168 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3169
3170 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003171 float points[pointsCount];
3172 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003173
3174 if (flags & SkPaint::kUnderlineText_Flag) {
3175 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003176 points[currentPoint++] = left;
3177 points[currentPoint++] = top;
3178 points[currentPoint++] = left + underlineWidth;
3179 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003180 }
3181
3182 if (flags & SkPaint::kStrikeThruText_Flag) {
3183 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003184 points[currentPoint++] = left;
3185 points[currentPoint++] = top;
3186 points[currentPoint++] = left + underlineWidth;
3187 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003188 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003189
Romain Guy726aeba2011-06-01 14:52:00 -07003190 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003191
Romain Guy726aeba2011-06-01 14:52:00 -07003192 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003193 }
3194 }
3195}
3196
Chris Craikd218a922014-01-02 17:13:34 -08003197status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003198 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003199 return DrawGlInfo::kStatusDone;
3200 }
3201
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003202 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003203}
3204
Chris Craikb79a3e32014-03-11 12:20:17 -07003205static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3206 // map z coordinate with true 3d matrix
3207 point.z = transformZ.mapZ(point);
3208
3209 // map x,y coordinates with draw/Skia matrix
3210 transformXY.mapPoint(point.x, point.y);
3211}
3212
Chris Craik05f3d6e2014-06-02 16:27:04 -07003213status_t OpenGLRenderer::drawShadow(float casterAlpha,
3214 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003215 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003216
Chris Craik15a07a22014-01-26 13:43:53 -08003217 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003218 mCaches.enableScissor();
3219
3220 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003221 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003222
ztenghui14a4e352014-08-13 10:44:39 -07003223 // The caller has made sure casterAlpha > 0.
3224 float ambientShadowAlpha = mAmbientShadowAlpha;
3225 if (CC_UNLIKELY(mCaches.propertyAmbientShadowStrength >= 0)) {
3226 ambientShadowAlpha = mCaches.propertyAmbientShadowStrength;
3227 }
3228 if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
3229 paint.setARGB(casterAlpha * ambientShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003230 drawVertexBuffer(*ambientShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003231 }
ztenghui7b4516e2014-01-07 10:42:55 -08003232
ztenghui14a4e352014-08-13 10:44:39 -07003233 float spotShadowAlpha = mSpotShadowAlpha;
3234 if (CC_UNLIKELY(mCaches.propertySpotShadowStrength >= 0)) {
3235 spotShadowAlpha = mCaches.propertySpotShadowStrength;
3236 }
3237 if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
3238 paint.setARGB(casterAlpha * spotShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003239 drawVertexBuffer(*spotShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003240 }
ztenghui7b4516e2014-01-07 10:42:55 -08003241
3242 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003243}
3244
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003245status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3246 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003247 if (count == 0) {
3248 return DrawGlInfo::kStatusDone;
3249 }
Romain Guy735738c2012-12-03 12:34:51 -08003250
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003251 int color = paint->getColor();
3252 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003253 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003254 color |= 0x00ffffff;
3255 }
3256
Romain Guy672433d2013-01-04 19:05:13 -08003257 float left = FLT_MAX;
3258 float top = FLT_MAX;
3259 float right = FLT_MIN;
3260 float bottom = FLT_MIN;
3261
Romain Guy448455f2013-07-22 13:57:50 -07003262 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003263 Vertex* vertex = mesh;
3264
Chris Craik2af46352012-11-26 18:30:17 -08003265 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003266 float l = rects[index + 0];
3267 float t = rects[index + 1];
3268 float r = rects[index + 2];
3269 float b = rects[index + 3];
3270
Romain Guy3b753822013-03-05 10:27:35 -08003271 Vertex::set(vertex++, l, t);
3272 Vertex::set(vertex++, r, t);
3273 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003274 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003275
Romain Guy3b753822013-03-05 10:27:35 -08003276 left = fminf(left, l);
3277 top = fminf(top, t);
3278 right = fmaxf(right, r);
3279 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003280 }
3281
Chris Craikf0a59072013-11-19 18:00:46 -08003282 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003283 return DrawGlInfo::kStatusDone;
3284 }
Romain Guy672433d2013-01-04 19:05:13 -08003285
Romain Guy672433d2013-01-04 19:05:13 -08003286 setupDraw();
3287 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003288 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003289 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003290 setupDrawColorFilter(getColorFilter(paint));
3291 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003292 setupDrawProgram();
3293 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003294 setupDrawModelView(kModelViewMode_Translate, false,
3295 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003296 setupDrawColorUniforms(getShader(paint));
3297 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003298 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003299
Romain Guy8ce00302013-01-15 18:51:42 -08003300 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003301 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003302 }
3303
Chris Craik4063a0e2013-11-15 16:06:56 -08003304 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003305
3306 return DrawGlInfo::kStatusDrew;
3307}
3308
Romain Guy026c5e162010-06-28 17:12:22 -07003309void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003310 const SkPaint* paint, bool ignoreTransform) {
3311 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003312 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003313 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003314 color |= 0x00ffffff;
3315 }
3316
Romain Guy70ca14e2010-12-13 18:24:33 -08003317 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003318 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003319 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003320 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003321 setupDrawColorFilter(getColorFilter(paint));
3322 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003323 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003324 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3325 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003326 setupDrawColorUniforms(getShader(paint));
3327 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003328 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003329 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003330
Romain Guyc95c8d62010-09-17 15:31:32 -07003331 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3332}
3333
Romain Guy82ba8142010-07-09 13:25:56 -07003334void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003335 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003336 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003337
Romain Guy3b748a42013-04-17 18:54:38 -07003338 GLvoid* vertices = (GLvoid*) NULL;
3339 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3340
3341 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003342 vertices = &mMeshVertices[0].x;
3343 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003344
3345 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3346 texture->uvMapper->map(uvs);
3347
3348 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3349 }
3350
Chris Craikd6b65f62014-01-01 14:45:21 -08003351 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3352 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3353 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003354
Romain Guyd21b6e12011-11-30 20:21:23 -08003355 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003356 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003357 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003358 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003359 } else {
Chris Craik678625242014-02-28 12:26:34 -08003360 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003361 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003362 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3363 }
3364
3365 if (texture->uvMapper) {
3366 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003367 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003368}
3369
Romain Guyf7f93552010-07-08 19:17:03 -07003370void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003371 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003372 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003373 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3374 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003375
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003376 int a;
3377 SkXfermode::Mode mode;
3378 getAlphaAndMode(paint, &a, &mode);
3379 const float alpha = a / 255.0f;
3380
Romain Guy746b7402010-10-26 16:27:31 -07003381 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003382 setupDrawWithTexture();
3383 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003384 setupDrawColorFilter(getColorFilter(paint));
3385 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003386 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003387 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003388 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003389 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003390 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003391 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003392 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003393
Romain Guy6820ac82010-09-15 18:11:50 -07003394 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003395}
3396
Romain Guy3b748a42013-04-17 18:54:38 -07003397void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003398 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003399 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003400 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3401 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003402
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003403 int a;
3404 SkXfermode::Mode mode;
3405 getAlphaAndMode(paint, &a, &mode);
3406 const float alpha = a / 255.0f;
3407
Romain Guy3b748a42013-04-17 18:54:38 -07003408 setupDraw();
3409 setupDrawWithTexture();
3410 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003411 setupDrawColorFilter(getColorFilter(paint));
3412 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003413 setupDrawProgram();
3414 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003415 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003416 setupDrawTexture(texture);
3417 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003418 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003419 setupDrawMeshIndices(vertices, texCoords, vbo);
3420
3421 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003422}
3423
Romain Guy886b2752013-01-04 12:26:18 -08003424void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003425 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003426 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003427 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003428
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003429 int color = paint != NULL ? paint->getColor() : 0;
3430 int alpha;
3431 SkXfermode::Mode mode;
3432 getAlphaAndMode(paint, &alpha, &mode);
3433
Romain Guy886b2752013-01-04 12:26:18 -08003434 setupDraw();
3435 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003436 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003437 setupDrawAlpha8Color(color, alpha);
3438 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003439 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003440 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003441 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003442 setupDrawProgram();
3443 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003444 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003445 setupDrawTexture(texture);
3446 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003447 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003448 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003449 setupDrawMesh(vertices, texCoords);
3450
3451 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003452}
3453
Romain Guya5aed0d2010-09-09 14:42:43 -07003454void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003455 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003456
3457 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3458 blend = true;
3459 mDescription.hasRoundRectClip = true;
3460 }
3461 mSkipOutlineClip = true;
3462
Romain Guy78dd96d2013-05-03 14:24:16 -07003463 if (mCountOverdraw) {
3464 if (!mCaches.blend) glEnable(GL_BLEND);
3465 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3466 glBlendFunc(GL_ONE, GL_ONE);
3467 }
3468
3469 mCaches.blend = true;
3470 mCaches.lastSrcMode = GL_ONE;
3471 mCaches.lastDstMode = GL_ONE;
3472
3473 return;
3474 }
3475
Romain Guy82ba8142010-07-09 13:25:56 -07003476 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003477
Romain Guy82ba8142010-07-09 13:25:56 -07003478 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003479 // These blend modes are not supported by OpenGL directly and have
3480 // to be implemented using shaders. Since the shader will perform
3481 // the blending, turn blending off here
3482 // If the blend mode cannot be implemented using shaders, fall
3483 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003484 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003485 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003486 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003487 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003488
Romain Guy82bc7a72012-01-03 14:13:39 -08003489 if (mCaches.blend) {
3490 glDisable(GL_BLEND);
3491 mCaches.blend = false;
3492 }
3493
3494 return;
3495 } else {
3496 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003497 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003498 }
3499
3500 if (!mCaches.blend) {
3501 glEnable(GL_BLEND);
3502 }
3503
3504 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3505 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3506
3507 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3508 glBlendFunc(sourceMode, destMode);
3509 mCaches.lastSrcMode = sourceMode;
3510 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003511 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003512 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003513 glDisable(GL_BLEND);
3514 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003515 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003516}
3517
Romain Guy889f8d12010-07-29 14:37:42 -07003518bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003519 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003520 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003521 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003522 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003523 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003524 }
Romain Guy6926c722010-07-12 20:20:03 -07003525 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003526}
3527
Romain Guy026c5e162010-06-28 17:12:22 -07003528void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003529 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003530 TextureVertex::setUV(v++, u1, v1);
3531 TextureVertex::setUV(v++, u2, v1);
3532 TextureVertex::setUV(v++, u1, v2);
3533 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003534}
3535
Chris Craikd218a922014-01-02 17:13:34 -08003536void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003537 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003538 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3539 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003540 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003541 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003542 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003543}
3544
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003545float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003546 float alpha;
3547 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3548 alpha = mDrawModifiers.mOverrideLayerAlpha;
3549 } else {
3550 alpha = layer->getAlpha() / 255.0f;
3551 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003552 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003553}
3554
Romain Guy9d5316e2010-06-24 19:30:36 -07003555}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003556}; // namespace android