blob: 1d1730dfece3d2cfb8fecebdc2ed49b7148406b0 [file] [log] [blame]
Jeff Brownb4ff35d2011-01-02 16:37:43 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "PointerController"
18
19//#define LOG_NDEBUG 0
20
21// Log debug messages about pointer updates
22#define DEBUG_POINTER_UPDATES 0
23
24#include "PointerController.h"
25
26#include <cutils/log.h>
27
28#include <SkBitmap.h>
29#include <SkCanvas.h>
30#include <SkColor.h>
31#include <SkPaint.h>
32#include <SkXfermode.h>
33
34namespace android {
35
36// --- PointerController ---
37
Jeff Brown05dc66a2011-03-02 14:41:58 -080038// Time to wait before starting the fade when the pointer is inactive.
Jeff Brown2352b972011-04-12 22:39:53 -070039static const nsecs_t INACTIVITY_TIMEOUT_DELAY_TIME_NORMAL = 15 * 1000 * 1000000LL; // 15 seconds
40static const nsecs_t INACTIVITY_TIMEOUT_DELAY_TIME_SHORT = 3 * 1000 * 1000000LL; // 3 seconds
41
42// Time to wait between animation frames.
43static const nsecs_t ANIMATION_FRAME_INTERVAL = 1000000000LL / 60;
44
45// Time to spend fading out the spot completely.
46static const nsecs_t SPOT_FADE_DURATION = 200 * 1000000LL; // 200 ms
Jeff Brown05dc66a2011-03-02 14:41:58 -080047
48// Time to spend fading out the pointer completely.
Jeff Brown2352b972011-04-12 22:39:53 -070049static const nsecs_t POINTER_FADE_DURATION = 500 * 1000000LL; // 500 ms
Jeff Brown05dc66a2011-03-02 14:41:58 -080050
51
Jeff Brown2352b972011-04-12 22:39:53 -070052// --- PointerController ---
53
54PointerController::PointerController(const sp<PointerControllerPolicyInterface>& policy,
55 const sp<Looper>& looper, const sp<SpriteController>& spriteController) :
56 mPolicy(policy), mLooper(looper), mSpriteController(spriteController) {
Jeff Brown5541de92011-04-11 11:54:25 -070057 mHandler = new WeakMessageHandler(this);
58
Jeff Brownb4ff35d2011-01-02 16:37:43 -080059 AutoMutex _l(mLock);
60
Jeff Brown2352b972011-04-12 22:39:53 -070061 mLocked.animationPending = false;
62
Jeff Brownb4ff35d2011-01-02 16:37:43 -080063 mLocked.displayWidth = -1;
64 mLocked.displayHeight = -1;
65 mLocked.displayOrientation = DISPLAY_ORIENTATION_0;
66
Jeff Brown2352b972011-04-12 22:39:53 -070067 mLocked.presentation = PRESENTATION_POINTER;
68 mLocked.presentationChanged = false;
69
70 mLocked.inactivityTimeout = INACTIVITY_TIMEOUT_NORMAL;
71
Jeff Brown538881e2011-05-25 18:23:38 -070072 mLocked.pointerFadeDirection = 0;
Jeff Brownb4ff35d2011-01-02 16:37:43 -080073 mLocked.pointerX = 0;
74 mLocked.pointerY = 0;
Jeff Brown538881e2011-05-25 18:23:38 -070075 mLocked.pointerAlpha = 0.0f; // pointer is initially faded
Jeff Brown2352b972011-04-12 22:39:53 -070076 mLocked.pointerSprite = mSpriteController->createSprite();
77 mLocked.pointerIconChanged = false;
78
Jeff Brownb4ff35d2011-01-02 16:37:43 -080079 mLocked.buttonState = 0;
80
Jeff Brown2352b972011-04-12 22:39:53 -070081 loadResources();
Jeff Brownb4ff35d2011-01-02 16:37:43 -080082}
83
84PointerController::~PointerController() {
Jeff Brown05dc66a2011-03-02 14:41:58 -080085 mLooper->removeMessages(mHandler);
86
Jeff Brown5541de92011-04-11 11:54:25 -070087 AutoMutex _l(mLock);
Jeff Brownb4ff35d2011-01-02 16:37:43 -080088
Jeff Brown2352b972011-04-12 22:39:53 -070089 mLocked.pointerSprite.clear();
90
91 for (size_t i = 0; i < mLocked.spots.size(); i++) {
92 delete mLocked.spots.itemAt(i);
93 }
94 mLocked.spots.clear();
95 mLocked.recycledSprites.clear();
Jeff Brownb4ff35d2011-01-02 16:37:43 -080096}
97
98bool PointerController::getBounds(float* outMinX, float* outMinY,
99 float* outMaxX, float* outMaxY) const {
100 AutoMutex _l(mLock);
101
102 return getBoundsLocked(outMinX, outMinY, outMaxX, outMaxY);
103}
104
105bool PointerController::getBoundsLocked(float* outMinX, float* outMinY,
106 float* outMaxX, float* outMaxY) const {
107 if (mLocked.displayWidth <= 0 || mLocked.displayHeight <= 0) {
108 return false;
109 }
110
111 *outMinX = 0;
112 *outMinY = 0;
113 switch (mLocked.displayOrientation) {
114 case DISPLAY_ORIENTATION_90:
115 case DISPLAY_ORIENTATION_270:
Jeff Brownd41cff22011-03-03 02:09:54 -0800116 *outMaxX = mLocked.displayHeight - 1;
117 *outMaxY = mLocked.displayWidth - 1;
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800118 break;
119 default:
Jeff Brownd41cff22011-03-03 02:09:54 -0800120 *outMaxX = mLocked.displayWidth - 1;
121 *outMaxY = mLocked.displayHeight - 1;
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800122 break;
123 }
124 return true;
125}
126
127void PointerController::move(float deltaX, float deltaY) {
128#if DEBUG_POINTER_UPDATES
129 LOGD("Move pointer by deltaX=%0.3f, deltaY=%0.3f", deltaX, deltaY);
130#endif
131 if (deltaX == 0.0f && deltaY == 0.0f) {
132 return;
133 }
134
135 AutoMutex _l(mLock);
136
137 setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY);
138}
139
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700140void PointerController::setButtonState(int32_t buttonState) {
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800141#if DEBUG_POINTER_UPDATES
142 LOGD("Set button state 0x%08x", buttonState);
143#endif
144 AutoMutex _l(mLock);
145
146 if (mLocked.buttonState != buttonState) {
147 mLocked.buttonState = buttonState;
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800148 }
149}
150
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700151int32_t PointerController::getButtonState() const {
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800152 AutoMutex _l(mLock);
153
154 return mLocked.buttonState;
155}
156
157void PointerController::setPosition(float x, float y) {
158#if DEBUG_POINTER_UPDATES
159 LOGD("Set pointer position to x=%0.3f, y=%0.3f", x, y);
160#endif
161 AutoMutex _l(mLock);
162
163 setPositionLocked(x, y);
164}
165
166void PointerController::setPositionLocked(float x, float y) {
167 float minX, minY, maxX, maxY;
168 if (getBoundsLocked(&minX, &minY, &maxX, &maxY)) {
169 if (x <= minX) {
170 mLocked.pointerX = minX;
171 } else if (x >= maxX) {
172 mLocked.pointerX = maxX;
173 } else {
174 mLocked.pointerX = x;
175 }
176 if (y <= minY) {
177 mLocked.pointerY = minY;
178 } else if (y >= maxY) {
179 mLocked.pointerY = maxY;
180 } else {
181 mLocked.pointerY = y;
182 }
Jeff Brown2352b972011-04-12 22:39:53 -0700183 updatePointerLocked();
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800184 }
185}
186
187void PointerController::getPosition(float* outX, float* outY) const {
188 AutoMutex _l(mLock);
189
190 *outX = mLocked.pointerX;
191 *outY = mLocked.pointerY;
192}
193
Jeff Brown538881e2011-05-25 18:23:38 -0700194void PointerController::fade(Transition transition) {
Jeff Brown05dc66a2011-03-02 14:41:58 -0800195 AutoMutex _l(mLock);
196
Jeff Brown538881e2011-05-25 18:23:38 -0700197 // Remove the inactivity timeout, since we are fading now.
198 removeInactivityTimeoutLocked();
199
200 // Start fading.
201 if (transition == TRANSITION_IMMEDIATE) {
202 mLocked.pointerFadeDirection = 0;
203 mLocked.pointerAlpha = 0.0f;
204 updatePointerLocked();
205 } else {
206 mLocked.pointerFadeDirection = -1;
207 startAnimationLocked();
208 }
Jeff Brown05dc66a2011-03-02 14:41:58 -0800209}
210
Jeff Brown538881e2011-05-25 18:23:38 -0700211void PointerController::unfade(Transition transition) {
Jeff Brown05dc66a2011-03-02 14:41:58 -0800212 AutoMutex _l(mLock);
213
Jeff Brown2352b972011-04-12 22:39:53 -0700214 // Always reset the inactivity timer.
215 resetInactivityTimeoutLocked();
216
Jeff Brown538881e2011-05-25 18:23:38 -0700217 // Start unfading.
218 if (transition == TRANSITION_IMMEDIATE) {
219 mLocked.pointerFadeDirection = 0;
Jeff Brown2352b972011-04-12 22:39:53 -0700220 mLocked.pointerAlpha = 1.0f;
221 updatePointerLocked();
Jeff Brown538881e2011-05-25 18:23:38 -0700222 } else {
223 mLocked.pointerFadeDirection = 1;
224 startAnimationLocked();
Jeff Brown05dc66a2011-03-02 14:41:58 -0800225 }
226}
227
Jeff Brown2352b972011-04-12 22:39:53 -0700228void PointerController::setPresentation(Presentation presentation) {
Jeff Brown05dc66a2011-03-02 14:41:58 -0800229 AutoMutex _l(mLock);
230
Jeff Brown2352b972011-04-12 22:39:53 -0700231 if (mLocked.presentation != presentation) {
232 mLocked.presentation = presentation;
233 mLocked.presentationChanged = true;
234
235 if (presentation != PRESENTATION_SPOT) {
236 fadeOutAndReleaseAllSpotsLocked();
237 }
238
239 updatePointerLocked();
Jeff Brown05dc66a2011-03-02 14:41:58 -0800240 }
241}
242
Jeff Browncb5ffcf2011-06-06 20:03:18 -0700243void PointerController::setSpots(const PointerCoords* spotCoords,
244 const uint32_t* spotIdToIndex, BitSet32 spotIdBits) {
Jeff Brown2352b972011-04-12 22:39:53 -0700245#if DEBUG_POINTER_UPDATES
Jeff Browncb5ffcf2011-06-06 20:03:18 -0700246 LOGD("setSpots: idBits=%08x", spotIdBits.value);
Jeff Brown2352b972011-04-12 22:39:53 -0700247 for (BitSet32 idBits(spotIdBits); !idBits.isEmpty(); ) {
248 uint32_t id = idBits.firstMarkedBit();
249 idBits.clearBit(id);
250 const PointerCoords& c = spotCoords[spotIdToIndex[id]];
Jeff Browncb5ffcf2011-06-06 20:03:18 -0700251 LOGD(" spot %d: position=(%0.3f, %0.3f), pressure=%0.3f", id,
Jeff Brown2352b972011-04-12 22:39:53 -0700252 c.getAxisValue(AMOTION_EVENT_AXIS_X),
253 c.getAxisValue(AMOTION_EVENT_AXIS_Y),
254 c.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
255 }
256#endif
257
258 AutoMutex _l(mLock);
259
260 mSpriteController->openTransaction();
261
262 // Add or move spots for fingers that are down.
263 for (BitSet32 idBits(spotIdBits); !idBits.isEmpty(); ) {
Jeff Brownbe1aa822011-07-27 16:04:54 -0700264 uint32_t id = idBits.clearFirstMarkedBit();
Jeff Brown2352b972011-04-12 22:39:53 -0700265 const PointerCoords& c = spotCoords[spotIdToIndex[id]];
266 const SpriteIcon& icon = c.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE) > 0
267 ? mResources.spotTouch : mResources.spotHover;
268 float x = c.getAxisValue(AMOTION_EVENT_AXIS_X);
269 float y = c.getAxisValue(AMOTION_EVENT_AXIS_Y);
270
271 Spot* spot = getSpotLocked(id);
272 if (!spot) {
273 spot = createAndAddSpotLocked(id);
274 }
275
276 spot->updateSprite(&icon, x, y);
277 }
278
279 // Remove spots for fingers that went up.
280 for (size_t i = 0; i < mLocked.spots.size(); i++) {
281 Spot* spot = mLocked.spots.itemAt(i);
282 if (spot->id != Spot::INVALID_ID
283 && !spotIdBits.hasBit(spot->id)) {
284 fadeOutAndReleaseSpotLocked(spot);
285 }
286 }
287
288 mSpriteController->closeTransaction();
289}
290
291void PointerController::clearSpots() {
292#if DEBUG_POINTER_UPDATES
293 LOGD("clearSpots");
294#endif
295
296 AutoMutex _l(mLock);
297
298 fadeOutAndReleaseAllSpotsLocked();
299}
300
301void PointerController::setInactivityTimeout(InactivityTimeout inactivityTimeout) {
302 AutoMutex _l(mLock);
303
304 if (mLocked.inactivityTimeout != inactivityTimeout) {
305 mLocked.inactivityTimeout = inactivityTimeout;
306 resetInactivityTimeoutLocked();
307 }
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800308}
309
310void PointerController::setDisplaySize(int32_t width, int32_t height) {
311 AutoMutex _l(mLock);
312
313 if (mLocked.displayWidth != width || mLocked.displayHeight != height) {
314 mLocked.displayWidth = width;
315 mLocked.displayHeight = height;
316
317 float minX, minY, maxX, maxY;
318 if (getBoundsLocked(&minX, &minY, &maxX, &maxY)) {
319 mLocked.pointerX = (minX + maxX) * 0.5f;
320 mLocked.pointerY = (minY + maxY) * 0.5f;
321 } else {
322 mLocked.pointerX = 0;
323 mLocked.pointerY = 0;
324 }
325
Jeff Brown2352b972011-04-12 22:39:53 -0700326 fadeOutAndReleaseAllSpotsLocked();
327 updatePointerLocked();
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800328 }
329}
330
331void PointerController::setDisplayOrientation(int32_t orientation) {
332 AutoMutex _l(mLock);
333
334 if (mLocked.displayOrientation != orientation) {
Jeff Brownd41cff22011-03-03 02:09:54 -0800335 // Apply offsets to convert from the pixel top-left corner position to the pixel center.
336 // This creates an invariant frame of reference that we can easily rotate when
337 // taking into account that the pointer may be located at fractional pixel offsets.
338 float x = mLocked.pointerX + 0.5f;
339 float y = mLocked.pointerY + 0.5f;
340 float temp;
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800341
Jeff Brownd41cff22011-03-03 02:09:54 -0800342 // Undo the previous rotation.
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800343 switch (mLocked.displayOrientation) {
344 case DISPLAY_ORIENTATION_90:
Jeff Brownd41cff22011-03-03 02:09:54 -0800345 temp = x;
346 x = mLocked.displayWidth - y;
347 y = temp;
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800348 break;
349 case DISPLAY_ORIENTATION_180:
Jeff Brownd41cff22011-03-03 02:09:54 -0800350 x = mLocked.displayWidth - x;
351 y = mLocked.displayHeight - y;
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800352 break;
353 case DISPLAY_ORIENTATION_270:
Jeff Brownd41cff22011-03-03 02:09:54 -0800354 temp = x;
355 x = y;
356 y = mLocked.displayHeight - temp;
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800357 break;
358 }
359
Jeff Brownd41cff22011-03-03 02:09:54 -0800360 // Perform the new rotation.
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800361 switch (orientation) {
362 case DISPLAY_ORIENTATION_90:
Jeff Brownd41cff22011-03-03 02:09:54 -0800363 temp = x;
364 x = y;
Jeff Brown5541de92011-04-11 11:54:25 -0700365 y = mLocked.displayWidth - temp;
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800366 break;
367 case DISPLAY_ORIENTATION_180:
Jeff Brownd41cff22011-03-03 02:09:54 -0800368 x = mLocked.displayWidth - x;
369 y = mLocked.displayHeight - y;
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800370 break;
371 case DISPLAY_ORIENTATION_270:
Jeff Brownd41cff22011-03-03 02:09:54 -0800372 temp = x;
373 x = mLocked.displayHeight - y;
374 y = temp;
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800375 break;
376 }
377
Jeff Brownd41cff22011-03-03 02:09:54 -0800378 // Apply offsets to convert from the pixel center to the pixel top-left corner position
379 // and save the results.
380 mLocked.pointerX = x - 0.5f;
381 mLocked.pointerY = y - 0.5f;
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800382 mLocked.displayOrientation = orientation;
383
Jeff Brown2352b972011-04-12 22:39:53 -0700384 updatePointerLocked();
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800385 }
386}
387
Jeff Brown2352b972011-04-12 22:39:53 -0700388void PointerController::setPointerIcon(const SpriteIcon& icon) {
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800389 AutoMutex _l(mLock);
390
Jeff Brown2352b972011-04-12 22:39:53 -0700391 mLocked.pointerIcon = icon.copy();
392 mLocked.pointerIconChanged = true;
393
394 updatePointerLocked();
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800395}
396
Jeff Brown05dc66a2011-03-02 14:41:58 -0800397void PointerController::handleMessage(const Message& message) {
398 switch (message.what) {
Jeff Brown2352b972011-04-12 22:39:53 -0700399 case MSG_ANIMATE:
400 doAnimate();
401 break;
402 case MSG_INACTIVITY_TIMEOUT:
403 doInactivityTimeout();
Jeff Brown05dc66a2011-03-02 14:41:58 -0800404 break;
405 }
Jeff Brown05dc66a2011-03-02 14:41:58 -0800406}
407
Jeff Brown2352b972011-04-12 22:39:53 -0700408void PointerController::doAnimate() {
409 AutoMutex _l(mLock);
Jeff Brown05dc66a2011-03-02 14:41:58 -0800410
Jeff Brown2352b972011-04-12 22:39:53 -0700411 bool keepAnimating = false;
412 mLocked.animationPending = false;
413 nsecs_t frameDelay = systemTime(SYSTEM_TIME_MONOTONIC) - mLocked.animationTime;
Jeff Brown05dc66a2011-03-02 14:41:58 -0800414
Jeff Brown2352b972011-04-12 22:39:53 -0700415 // Animate pointer fade.
Jeff Brown538881e2011-05-25 18:23:38 -0700416 if (mLocked.pointerFadeDirection < 0) {
Jeff Brown2352b972011-04-12 22:39:53 -0700417 mLocked.pointerAlpha -= float(frameDelay) / POINTER_FADE_DURATION;
Jeff Brown538881e2011-05-25 18:23:38 -0700418 if (mLocked.pointerAlpha <= 0.0f) {
419 mLocked.pointerAlpha = 0.0f;
420 mLocked.pointerFadeDirection = 0;
421 } else {
422 keepAnimating = true;
423 }
424 updatePointerLocked();
425 } else if (mLocked.pointerFadeDirection > 0) {
426 mLocked.pointerAlpha += float(frameDelay) / POINTER_FADE_DURATION;
427 if (mLocked.pointerAlpha >= 1.0f) {
428 mLocked.pointerAlpha = 1.0f;
429 mLocked.pointerFadeDirection = 0;
Jeff Brown05dc66a2011-03-02 14:41:58 -0800430 } else {
Jeff Brown2352b972011-04-12 22:39:53 -0700431 keepAnimating = true;
Jeff Brown05dc66a2011-03-02 14:41:58 -0800432 }
Jeff Brown2352b972011-04-12 22:39:53 -0700433 updatePointerLocked();
434 }
435
436 // Animate spots that are fading out and being removed.
437 for (size_t i = 0; i < mLocked.spots.size(); i++) {
438 Spot* spot = mLocked.spots.itemAt(i);
439 if (spot->id == Spot::INVALID_ID) {
440 spot->alpha -= float(frameDelay) / SPOT_FADE_DURATION;
441 if (spot->alpha <= 0) {
442 mLocked.spots.removeAt(i--);
443 releaseSpotLocked(spot);
444 } else {
445 spot->sprite->setAlpha(spot->alpha);
446 keepAnimating = true;
447 }
448 }
449 }
450
451 if (keepAnimating) {
452 startAnimationLocked();
Jeff Brown05dc66a2011-03-02 14:41:58 -0800453 }
454}
455
Jeff Brown2352b972011-04-12 22:39:53 -0700456void PointerController::doInactivityTimeout() {
Jeff Brown538881e2011-05-25 18:23:38 -0700457 fade(TRANSITION_GRADUAL);
Jeff Brown05dc66a2011-03-02 14:41:58 -0800458}
459
Jeff Brown2352b972011-04-12 22:39:53 -0700460void PointerController::startAnimationLocked() {
461 if (!mLocked.animationPending) {
462 mLocked.animationPending = true;
463 mLocked.animationTime = systemTime(SYSTEM_TIME_MONOTONIC);
464 mLooper->sendMessageDelayed(ANIMATION_FRAME_INTERVAL, mHandler, Message(MSG_ANIMATE));
465 }
Jeff Brown05dc66a2011-03-02 14:41:58 -0800466}
467
Jeff Brown2352b972011-04-12 22:39:53 -0700468void PointerController::resetInactivityTimeoutLocked() {
469 mLooper->removeMessages(mHandler, MSG_INACTIVITY_TIMEOUT);
470
471 nsecs_t timeout = mLocked.inactivityTimeout == INACTIVITY_TIMEOUT_SHORT
472 ? INACTIVITY_TIMEOUT_DELAY_TIME_SHORT : INACTIVITY_TIMEOUT_DELAY_TIME_NORMAL;
473 mLooper->sendMessageDelayed(timeout, mHandler, MSG_INACTIVITY_TIMEOUT);
474}
475
Jeff Brown538881e2011-05-25 18:23:38 -0700476void PointerController::removeInactivityTimeoutLocked() {
Jeff Brown2352b972011-04-12 22:39:53 -0700477 mLooper->removeMessages(mHandler, MSG_INACTIVITY_TIMEOUT);
Jeff Brown2352b972011-04-12 22:39:53 -0700478}
479
480void PointerController::updatePointerLocked() {
481 mSpriteController->openTransaction();
482
483 mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER);
484 mLocked.pointerSprite->setPosition(mLocked.pointerX, mLocked.pointerY);
485
486 if (mLocked.pointerAlpha > 0) {
487 mLocked.pointerSprite->setAlpha(mLocked.pointerAlpha);
488 mLocked.pointerSprite->setVisible(true);
489 } else {
490 mLocked.pointerSprite->setVisible(false);
491 }
492
493 if (mLocked.pointerIconChanged || mLocked.presentationChanged) {
494 mLocked.pointerSprite->setIcon(mLocked.presentation == PRESENTATION_POINTER
495 ? mLocked.pointerIcon : mResources.spotAnchor);
496 mLocked.pointerIconChanged = false;
497 mLocked.presentationChanged = false;
498 }
499
500 mSpriteController->closeTransaction();
501}
502
503PointerController::Spot* PointerController::getSpotLocked(uint32_t id) {
504 for (size_t i = 0; i < mLocked.spots.size(); i++) {
505 Spot* spot = mLocked.spots.itemAt(i);
506 if (spot->id == id) {
507 return spot;
508 }
509 }
510 return NULL;
511}
512
513PointerController::Spot* PointerController::createAndAddSpotLocked(uint32_t id) {
514 // Remove spots until we have fewer than MAX_SPOTS remaining.
515 while (mLocked.spots.size() >= MAX_SPOTS) {
516 Spot* spot = removeFirstFadingSpotLocked();
517 if (!spot) {
518 spot = mLocked.spots.itemAt(0);
519 mLocked.spots.removeAt(0);
520 }
521 releaseSpotLocked(spot);
522 }
523
524 // Obtain a sprite from the recycled pool.
525 sp<Sprite> sprite;
526 if (! mLocked.recycledSprites.isEmpty()) {
527 sprite = mLocked.recycledSprites.top();
528 mLocked.recycledSprites.pop();
529 } else {
530 sprite = mSpriteController->createSprite();
531 }
532
533 // Return the new spot.
534 Spot* spot = new Spot(id, sprite);
535 mLocked.spots.push(spot);
536 return spot;
537}
538
539PointerController::Spot* PointerController::removeFirstFadingSpotLocked() {
540 for (size_t i = 0; i < mLocked.spots.size(); i++) {
541 Spot* spot = mLocked.spots.itemAt(i);
542 if (spot->id == Spot::INVALID_ID) {
543 mLocked.spots.removeAt(i);
544 return spot;
545 }
546 }
547 return NULL;
548}
549
550void PointerController::releaseSpotLocked(Spot* spot) {
551 spot->sprite->clearIcon();
552
553 if (mLocked.recycledSprites.size() < MAX_RECYCLED_SPRITES) {
554 mLocked.recycledSprites.push(spot->sprite);
555 }
556
557 delete spot;
558}
559
560void PointerController::fadeOutAndReleaseSpotLocked(Spot* spot) {
561 if (spot->id != Spot::INVALID_ID) {
562 spot->id = Spot::INVALID_ID;
563 startAnimationLocked();
564 }
565}
566
567void PointerController::fadeOutAndReleaseAllSpotsLocked() {
568 for (size_t i = 0; i < mLocked.spots.size(); i++) {
569 Spot* spot = mLocked.spots.itemAt(i);
570 fadeOutAndReleaseSpotLocked(spot);
571 }
572}
573
574void PointerController::loadResources() {
575 mPolicy->loadPointerResources(&mResources);
576}
577
578
579// --- PointerController::Spot ---
580
581void PointerController::Spot::updateSprite(const SpriteIcon* icon, float x, float y) {
582 sprite->setLayer(Sprite::BASE_LAYER_SPOT + id);
583 sprite->setAlpha(alpha);
584 sprite->setTransformationMatrix(SpriteTransformationMatrix(scale, 0.0f, 0.0f, scale));
585 sprite->setPosition(x, y);
586
587 this->x = x;
588 this->y = y;
589
590 if (icon != lastIcon) {
591 lastIcon = icon;
592 if (icon) {
593 sprite->setIcon(*icon);
594 sprite->setVisible(true);
595 } else {
596 sprite->setVisible(false);
597 }
598 }
Jeff Brown05dc66a2011-03-02 14:41:58 -0800599}
600
Jeff Brownb4ff35d2011-01-02 16:37:43 -0800601} // namespace android