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Jamie Gennis68e4a7a2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_SURFACETEXTURECLIENT_H
18#define ANDROID_GUI_SURFACETEXTURECLIENT_H
19
20#include <gui/ISurfaceTexture.h>
21#include <gui/SurfaceTexture.h>
22
23#include <ui/egl/android_natives.h>
24
25#include <utils/RefBase.h>
26#include <utils/threads.h>
27
28namespace android {
29
30class SurfaceTextureClient
31 : public EGLNativeBase<ANativeWindow, SurfaceTextureClient, RefBase>
32{
33public:
34 SurfaceTextureClient(const sp<ISurfaceTexture>& surfaceTexture);
35
Jamie Gennisf95a9f02011-03-14 15:08:53 -070036 sp<ISurfaceTexture> getISurfaceTexture() const;
37
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080038private:
39
40 // can't be copied
41 SurfaceTextureClient& operator = (const SurfaceTextureClient& rhs);
42 SurfaceTextureClient(const SurfaceTextureClient& rhs);
43
44 // ANativeWindow hooks
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080045 static int cancelBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
Jamie Gennis96dcc972011-02-27 14:10:20 -080046 static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer);
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080047 static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080048 static int perform(ANativeWindow* window, int operation, ...);
Jamie Gennis96dcc972011-02-27 14:10:20 -080049 static int query(ANativeWindow* window, int what, int* value);
50 static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
51 static int setSwapInterval(ANativeWindow* window, int interval);
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080052
Jamie Gennis96dcc972011-02-27 14:10:20 -080053 int cancelBuffer(android_native_buffer_t* buffer);
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080054 int dequeueBuffer(android_native_buffer_t** buffer);
55 int lockBuffer(android_native_buffer_t* buffer);
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080056 int perform(int operation, va_list args);
Jamie Gennis96dcc972011-02-27 14:10:20 -080057 int query(int what, int* value);
58 int queueBuffer(android_native_buffer_t* buffer);
59 int setSwapInterval(int interval);
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080060
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080061 int dispatchConnect(va_list args);
62 int dispatchDisconnect(va_list args);
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080063 int dispatchSetBufferCount(va_list args);
64 int dispatchSetBuffersGeometry(va_list args);
65 int dispatchSetBuffersTransform(va_list args);
Jamie Gennis96dcc972011-02-27 14:10:20 -080066 int dispatchSetCrop(va_list args);
67 int dispatchSetUsage(va_list args);
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080068
69 int connect(int api);
70 int disconnect(int api);
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080071 int setBufferCount(int bufferCount);
72 int setBuffersGeometry(int w, int h, int format);
73 int setBuffersTransform(int transform);
Jamie Gennis96dcc972011-02-27 14:10:20 -080074 int setCrop(Rect const* rect);
75 int setUsage(uint32_t reqUsage);
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080076
77 void freeAllBuffers();
78
Jamie Gennis96dcc972011-02-27 14:10:20 -080079 enum { MIN_UNDEQUEUED_BUFFERS = SurfaceTexture::MIN_UNDEQUEUED_BUFFERS };
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080080 enum { MIN_BUFFER_SLOTS = SurfaceTexture::MIN_BUFFER_SLOTS };
81 enum { NUM_BUFFER_SLOTS = SurfaceTexture::NUM_BUFFER_SLOTS };
82 enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
83
84 // mSurfaceTexture is the interface to the surface texture server. All
85 // operations on the surface texture client ultimately translate into
86 // interactions with the server using this interface.
87 sp<ISurfaceTexture> mSurfaceTexture;
88
Jamie Gennis83bac212011-02-02 15:31:47 -080089 // mAllocator is the binder object that is referenced to prevent the
90 // dequeued buffers from being freed prematurely.
91 sp<IBinder> mAllocator;
92
Jamie Gennis68e4a7a2010-12-20 11:27:26 -080093 // mSlots stores the buffers that have been allocated for each buffer slot.
94 // It is initialized to null pointers, and gets filled in with the result of
95 // ISurfaceTexture::requestBuffer when the client dequeues a buffer from a
96 // slot that has not yet been used. The buffer allocated to a slot will also
97 // be replaced if the requested buffer usage or geometry differs from that
98 // of the buffer allocated to a slot.
99 sp<GraphicBuffer> mSlots[NUM_BUFFER_SLOTS];
100
101 // mReqWidth is the buffer width that will be requested at the next dequeue
102 // operation. It is initialized to 1.
103 uint32_t mReqWidth;
104
105 // mReqHeight is the buffer height that will be requested at the next deuque
106 // operation. It is initialized to 1.
107 uint32_t mReqHeight;
108
109 // mReqFormat is the buffer pixel format that will be requested at the next
110 // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
111 uint32_t mReqFormat;
112
113 // mReqUsage is the set of buffer usage flags that will be requested
114 // at the next deuque operation. It is initialized to 0.
115 uint32_t mReqUsage;
116
117 // mMutex is the mutex used to prevent concurrent access to the member
118 // variables of SurfaceTexture objects. It must be locked whenever the
119 // member variables are accessed.
120 Mutex mMutex;
121};
122
123}; // namespace android
124
125#endif // ANDROID_GUI_SURFACETEXTURECLIENT_H