blob: 2a09095bdefe60b9a35cb22c5d4ccc092ebb7898 [file] [log] [blame]
The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//
18// Class providing access to a read-only asset. Asset objects are NOT
19// thread-safe, and should not be shared across threads.
20//
21#ifndef __LIBS_ASSET_H
22#define __LIBS_ASSET_H
23
24#include <stdio.h>
25#include <sys/types.h>
26#include "FileMap.h"
27#include "String8.h"
28#include "Errors.h"
29
30namespace android {
31
32/*
33 * Instances of this class provide read-only operations on a byte stream.
34 *
35 * Access may be optimized for streaming, random, or whole buffer modes. All
36 * operations are supported regardless of how the file was opened, but some
37 * things will be less efficient. [pass that in??]
38 *
39 * "Asset" is the base class for all types of assets. The classes below
40 * provide most of the implementation. The AssetManager uses one of the
41 * static "create" functions defined here to create a new instance.
42 */
43class Asset {
44public:
45 virtual ~Asset(void);
46
47 static int32_t getGlobalCount();
Dianne Hackborn82e1ee92009-08-11 18:56:41 -070048 static String8 getAssetAllocations();
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080049
50 /* used when opening an asset */
51 typedef enum AccessMode {
52 ACCESS_UNKNOWN = 0,
53
54 /* read chunks, and seek forward and backward */
55 ACCESS_RANDOM,
56
57 /* read sequentially, with an occasional forward seek */
58 ACCESS_STREAMING,
59
60 /* caller plans to ask for a read-only buffer with all data */
61 ACCESS_BUFFER,
62 } AccessMode;
63
The Android Open Source Project9066cfe2009-03-03 19:31:44 -080064 /*
65 * Read data from the current offset. Returns the actual number of
66 * bytes read, 0 on EOF, or -1 on error.
67 */
68 virtual ssize_t read(void* buf, size_t count) = 0;
69
70 /*
71 * Seek to the specified offset. "whence" uses the same values as
72 * lseek/fseek. Returns the new position on success, or (off_t) -1
73 * on failure.
74 */
75 virtual off_t seek(off_t offset, int whence) = 0;
76
77 /*
78 * Close the asset, freeing all associated resources.
79 */
80 virtual void close(void) = 0;
81
82 /*
83 * Get a pointer to a buffer with the entire contents of the file.
84 */
85 virtual const void* getBuffer(bool wordAligned) = 0;
86
87 /*
88 * Get the total amount of data that can be read.
89 */
90 virtual off_t getLength(void) const = 0;
91
92 /*
93 * Get the total amount of data that can be read from the current position.
94 */
95 virtual off_t getRemainingLength(void) const = 0;
96
97 /*
98 * Open a new file descriptor that can be used to read this asset.
99 * Returns -1 if you can not use the file descriptor (for example if the
100 * asset is compressed).
101 */
102 virtual int openFileDescriptor(off_t* outStart, off_t* outLength) const = 0;
103
104 /*
Dianne Hackborn82e1ee92009-08-11 18:56:41 -0700105 * Return whether this asset's buffer is allocated in RAM (not mmapped).
106 * Note: not virtual so it is safe to call even when being destroyed.
107 */
108 virtual bool isAllocated(void) const { return false; }
109
110 /*
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800111 * Get a string identifying the asset's source. This might be a full
112 * path, it might be a colon-separated list of identifiers.
113 *
114 * This is NOT intended to be used for anything except debug output.
115 * DO NOT try to parse this or use it to open a file.
116 */
117 const char* getAssetSource(void) const { return mAssetSource.string(); }
118
119protected:
120 Asset(void); // constructor; only invoked indirectly
121
122 /* handle common seek() housekeeping */
123 off_t handleSeek(off_t offset, int whence, off_t curPosn, off_t maxPosn);
124
125 /* set the asset source string */
126 void setAssetSource(const String8& path) { mAssetSource = path; }
127
128 AccessMode getAccessMode(void) const { return mAccessMode; }
129
130private:
131 /* these operations are not implemented */
132 Asset(const Asset& src);
133 Asset& operator=(const Asset& src);
134
135 /* AssetManager needs access to our "create" functions */
136 friend class AssetManager;
137
138 /*
139 * Create the asset from a named file on disk.
140 */
141 static Asset* createFromFile(const char* fileName, AccessMode mode);
142
143 /*
144 * Create the asset from a named, compressed file on disk (e.g. ".gz").
145 */
146 static Asset* createFromCompressedFile(const char* fileName,
147 AccessMode mode);
148
149#if 0
150 /*
151 * Create the asset from a segment of an open file. This will fail
152 * if "offset" and "length" don't fit within the bounds of the file.
153 *
154 * The asset takes ownership of the file descriptor.
155 */
156 static Asset* createFromFileSegment(int fd, off_t offset, size_t length,
157 AccessMode mode);
158
159 /*
160 * Create from compressed data. "fd" should be seeked to the start of
161 * the compressed data. This could be inside a gzip file or part of a
162 * Zip archive.
163 *
164 * The asset takes ownership of the file descriptor.
165 *
166 * This may not verify the validity of the compressed data until first
167 * use.
168 */
169 static Asset* createFromCompressedData(int fd, off_t offset,
170 int compressionMethod, size_t compressedLength,
171 size_t uncompressedLength, AccessMode mode);
172#endif
173
174 /*
175 * Create the asset from a memory-mapped file segment.
176 *
177 * The asset takes ownership of the FileMap.
178 */
179 static Asset* createFromUncompressedMap(FileMap* dataMap, AccessMode mode);
180
181 /*
182 * Create the asset from a memory-mapped file segment with compressed
183 * data. "method" is a Zip archive compression method constant.
184 *
185 * The asset takes ownership of the FileMap.
186 */
187 static Asset* createFromCompressedMap(FileMap* dataMap, int method,
188 size_t uncompressedLen, AccessMode mode);
189
190
191 /*
192 * Create from a reference-counted chunk of shared memory.
193 */
194 // TODO
195
196 AccessMode mAccessMode; // how the asset was opened
197 String8 mAssetSource; // debug string
Dianne Hackborn82e1ee92009-08-11 18:56:41 -0700198
199 Asset* mNext; // linked list.
200 Asset* mPrev;
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800201};
202
203
204/*
205 * ===========================================================================
206 *
207 * Innards follow. Do not use these classes directly.
208 */
209
210/*
211 * An asset based on an uncompressed file on disk. It may encompass the
212 * entire file or just a piece of it. Access is through fread/fseek.
213 */
214class _FileAsset : public Asset {
215public:
216 _FileAsset(void);
217 virtual ~_FileAsset(void);
218
219 /*
220 * Use a piece of an already-open file.
221 *
222 * On success, the object takes ownership of "fd".
223 */
224 status_t openChunk(const char* fileName, int fd, off_t offset, size_t length);
225
226 /*
227 * Use a memory-mapped region.
228 *
229 * On success, the object takes ownership of "dataMap".
230 */
231 status_t openChunk(FileMap* dataMap);
232
233 /*
234 * Standard Asset interfaces.
235 */
236 virtual ssize_t read(void* buf, size_t count);
237 virtual off_t seek(off_t offset, int whence);
238 virtual void close(void);
239 virtual const void* getBuffer(bool wordAligned);
240 virtual off_t getLength(void) const { return mLength; }
241 virtual off_t getRemainingLength(void) const { return mLength-mOffset; }
242 virtual int openFileDescriptor(off_t* outStart, off_t* outLength) const;
Dianne Hackborn82e1ee92009-08-11 18:56:41 -0700243 virtual bool isAllocated(void) const { return mBuf != NULL; }
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800244
245private:
246 off_t mStart; // absolute file offset of start of chunk
247 off_t mLength; // length of the chunk
248 off_t mOffset; // current local offset, 0 == mStart
249 FILE* mFp; // for read/seek
250 char* mFileName; // for opening
251
252 /*
253 * To support getBuffer() we either need to read the entire thing into
254 * a buffer or memory-map it. For small files it's probably best to
255 * just read them in.
256 */
257 enum { kReadVsMapThreshold = 4096 };
258
259 FileMap* mMap; // for memory map
260 unsigned char* mBuf; // for read
261
262 const void* ensureAlignment(FileMap* map);
263};
264
265
266/*
267 * An asset based on compressed data in a file.
268 */
269class _CompressedAsset : public Asset {
270public:
271 _CompressedAsset(void);
272 virtual ~_CompressedAsset(void);
273
274 /*
275 * Use a piece of an already-open file.
276 *
277 * On success, the object takes ownership of "fd".
278 */
279 status_t openChunk(int fd, off_t offset, int compressionMethod,
280 size_t uncompressedLen, size_t compressedLen);
281
282 /*
283 * Use a memory-mapped region.
284 *
285 * On success, the object takes ownership of "fd".
286 */
287 status_t openChunk(FileMap* dataMap, int compressionMethod,
288 size_t uncompressedLen);
289
290 /*
291 * Standard Asset interfaces.
292 */
293 virtual ssize_t read(void* buf, size_t count);
294 virtual off_t seek(off_t offset, int whence);
295 virtual void close(void);
296 virtual const void* getBuffer(bool wordAligned);
297 virtual off_t getLength(void) const { return mUncompressedLen; }
298 virtual off_t getRemainingLength(void) const { return mUncompressedLen-mOffset; }
299 virtual int openFileDescriptor(off_t* outStart, off_t* outLength) const { return -1; }
Dianne Hackborn82e1ee92009-08-11 18:56:41 -0700300 virtual bool isAllocated(void) const { return mBuf != NULL; }
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800301
302private:
303 off_t mStart; // offset to start of compressed data
304 off_t mCompressedLen; // length of the compressed data
305 off_t mUncompressedLen; // length of the uncompressed data
306 off_t mOffset; // current offset, 0 == start of uncomp data
307
308 FileMap* mMap; // for memory-mapped input
309 int mFd; // for file input
310
Christopher Tateb100cbf2010-07-26 11:24:18 -0700311 class StreamingZipInflater* mZipInflater; // for streaming large compressed assets
312
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800313 unsigned char* mBuf; // for getBuffer()
314};
315
316// need: shared mmap version?
317
318}; // namespace android
319
320#endif // __LIBS_ASSET_H