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Scott Main50e990c2012-06-21 17:14:39 -07001page.title=Using Hardware Devices
2@jd:body
3
4<div id="qv-wrapper">
5<div id="qv">
6 <h2>In this document</h2>
7 <ol>
smain@google.com78219f02014-06-13 11:39:35 -07008 <li><a href="#device-developer-options">Enabling On-device Developer Options</a></li>
Scott Main50e990c2012-06-21 17:14:39 -07009 <li><a href="#setting-up">Setting up a Device for Development</a>
10 <ol>
11 <li><a href="#VendorIds">USB Vendor IDs</a></li>
12 </ol>
13 </li>
14 </ol>
15 <h2>See also</h2>
16 <ol>
17 <li><a href="{@docRoot}sdk/win-usb.html">Google USB Driver</a></li>
18 <li><a href="{@docRoot}tools/extras/oem-usb.html">OEM USB Drivers</a></li>
19 </ol>
20</div>
21</div>
22
23<p>When building a mobile application, it's important that you always test your application on a
24real device before releasing it to users. This page describes how to set up your development
25environment and Android-powered device for testing and debugging on the device.</p>
26
27<p>You can use any Android-powered device as an environment for running,
28debugging, and testing your applications. The tools included in the SDK make it easy to install and
29run your application on the device each time you compile. You can install your application on the
30device directly from Eclipse or from the command line with ADB. If
31you don't yet have a device, check with the service providers in your area to determine which
32Android-powered devices are available.</p>
33
Ricardo Cervera7abf5cd2014-03-28 10:15:24 -070034<p>If you want a SIM-unlocked phone, then you might consider a Nexus phone. To purchase a
35Nexus phone, visit the <a href="https://play.google.com/store/devices">Google Play</a> store.</p>
Scott Main50e990c2012-06-21 17:14:39 -070036
37<p class="note"><strong>Note:</strong> When developing on a device, keep in mind that you should
38still use the <a
39href="{@docRoot}tools/devices/emulator.html">Android emulator</a> to test your
40application
41on configurations that are not equivalent to those of your real device. Although the emulator
42does not allow you to test every device feature (such as the accelerometer), it does
43allow you to verify that your application functions properly on different versions of the Android
44platform, in different screen sizes and orientations, and more.</p>
45
46
smain@google.com78219f02014-06-13 11:39:35 -070047<h2 id="developer-device-options" style="margin-bottom: 0px;">Enabling On-device Developer Options</h2>
48
49<img src="/images/tools/dev-options-inmilk.png" alt="" style="float:right;margin-left:30px">
50
51<p>Android-powered devices have a host of developer options that you can
52access on the phone, which let you:</p>
53<ul>
54 <li>Enable debugging over USB.</li>
55 <li>Quickly capture bug reports onto the device.</li>
56 <li>Show CPU usage on screen.</li>
57 <li>Draw debugging information on screen such as layout bounds,
58 updates on GPU views and hardware layers, and other information.</li>
59 <li>Plus many more options to simulate app stresses or enable debugging options.</li>
60</ul>
61<p>To access these settings, open the <em>Developer options</em> in the
62system Settings. On Android 4.2 and higher, the Developer options screen is
63hidden by default. To make it visible, go to
64<b>Settings &gt; About phone</b> and tap <b>Build number</b> seven times. Return to the previous
65screen to find Developer options at the bottom.</p>
66
67
68
69
Scott Main50e990c2012-06-21 17:14:39 -070070<h2 id="setting-up">Setting up a Device for Development</h2>
71
72<p>With an Android-powered device, you can develop and debug your Android applications just as you
73would on the emulator. Before you can start, there are just a few things to do:</p>
74
75<ol>
76 <li>Declare your application as "debuggable" in your Android Manifest.
77 <p>When using Eclipse, you can skip this step, because running your app directly from
78the Eclipse IDE automatically enables debugging.</p>
79 <p>In the <code>AndroidManifest.xml</code> file, add <code>android:debuggable="true"</code> to
80the <code>&lt;application></code> element.</p>
81 <p class="note"><strong>Note:</strong> If you manually enable debugging in the manifest
82 file, be sure to disable it before you build for release (your published application
83should usually <em>not</em> be debuggable).</p></li>
Scott Mainda02c642012-10-11 14:37:59 -070084 <li>Enable <strong>USB debugging</strong> on your device.
85 <ul>
86 <li>On most devices running Android 3.2 or older, you can find the option under
87 <strong>Settings > Applications > Development</strong>.</li>
88 <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>.
89 <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer
90 options</strong> is hidden by default. To make it available, go
91 to <strong>Settings > About phone</strong> and tap <strong>Build number</strong>
92 seven times. Return to the previous screen to find <strong>Developer options</strong>.</p>
93 </li>
94 </ul>
Scott Main50e990c2012-06-21 17:14:39 -070095 </li>
96 <li>Set up your system to detect your device.
97 <ul>
98 <li>If you're developing on Windows, you need to install a USB driver for adb. For an
99installation guide and links to OEM drivers, see the <a href="{@docRoot}tools/extras/oem-usb.html">OEM USB
100Drivers</a> document.</li>
101 <li>If you're developing on Mac OS X, it just works. Skip this step.</li>
102 <li>If you're developing on Ubuntu Linux, you need to add a
103<code>udev</code> rules file that contains a USB configuration for each type of device
104you want to use for development. In the rules file, each device manufacturer
105is identified by a unique vendor ID, as specified by the
106<code>ATTR{idVendor}</code> property. For a list of vendor IDs, see <a
107href="#VendorIds">USB Vendor IDs</a>, below. To set up device detection on
108Ubuntu Linux:
109
110 <ol type="a">
111 <li>Log in as root and create this file:
112 <code>/etc/udev/rules.d/51-android.rules</code></span>.
113 <p>Use this format to add each vendor to the file:<br/>
114 <code>SUBSYSTEM==&quot;usb&quot;, ATTR{idVendor}==&quot;0bb4&quot;, MODE=&quot;0666&quot;, GROUP=&quot;plugdev&quot;</code>
115 <br /><br />
Ricardo Cervera7abf5cd2014-03-28 10:15:24 -0700116
Scott Main50e990c2012-06-21 17:14:39 -0700117 In this example, the vendor ID is for HTC. The <code>MODE</code>
118assignment specifies read/write permissions, and <code>GROUP</code> defines
119which Unix group owns the device node. </p>
Ricardo Cervera7abf5cd2014-03-28 10:15:24 -0700120
Scott Main50e990c2012-06-21 17:14:39 -0700121 <p class="note"><strong>Note:</strong> The rule syntax
122may vary slightly depending on your environment. Consult the <code>udev</code>
123documentation for your system as needed. For an overview of rule syntax, see
124this guide to <a
125href="http://www.reactivated.net/writing_udev_rules.html">writing udev
126rules</a>.</p>
127 </li>
128 <li>Now execute:<br/>
129 <code>chmod a+r /etc/udev/rules.d/51-android.rules</code>
130 </li>
131 </ol>
132 </li>
133 </ul>
134 </li>
135</ol>
136
Scott Main03c54e72013-02-05 14:05:36 -0800137
138<p class="note"><strong>Note:</strong> When you connect a device running Android 4.2.2 or higher
139to your computer, the system shows a dialog asking whether to accept an RSA key that allows
140debugging through this computer. This security mechanism protects user devices because it ensures
141that USB debugging and other adb commands cannot be executed unless you're able to unlock the
142device and acknowledge the dialog. This requires that you have adb version 1.0.31 (available with
143SDK Platform-tools r16.0.1 and higher) in order to debug on a device running Android 4.2.2 or
144higher.</p>
145
146
147<p>When plugged in over USB, you can verify that your device is connected by executing <code>adb
Scott Main50e990c2012-06-21 17:14:39 -0700148devices</code> from your SDK {@code platform-tools/} directory. If connected,
149you'll see the device name listed as a "device."</p>
150
151<p>If using Eclipse, run or debug your application as usual. You will be
152presented with a <b>Device Chooser</b> dialog that lists the available
153emulator(s) and connected device(s). Select the device upon which you want to
154install and run the application.</p>
155
156<p>If using the <a href="{@docRoot}tools/help/adb.html">Android
157Debug Bridge</a> (adb), you can issue commands with the <code>-d</code> flag to
158target your connected device.</p>
159
160<h3 id="VendorIds">USB Vendor IDs</h3>
161
162<p>This table provides a reference to the vendor IDs needed in order to add USB
163device support on Linux. The USB Vendor ID is the value given to the
Ricardo Cervera7abf5cd2014-03-28 10:15:24 -0700164<code>ATTR{idVendor}</code> property in the rules file, as described
Scott Main50e990c2012-06-21 17:14:39 -0700165above.</p>
166
167<table>
168 <tr>
169 <th>Company</th><th>USB Vendor ID</th></tr>
170 <tr>
171 <td>Acer</td>
172 <td><code>0502</code></td>
173 </tr>
174 <tr>
175 <td>ASUS</td>
176 <td><code>0b05</code></td>
177 </tr>
178 <tr>
179 <td>Dell</td>
180 <td><code>413c</code></td>
181 </tr>
182 <tr>
183 <td>Foxconn</td>
184 <td><code>0489</code></td>
185 </tr>
186 <tr>
187 <td>Fujitsu</td>
188 <td><code>04c5</code></td>
189 </tr>
190 <tr>
191 <td>Fujitsu Toshiba</td>
192 <td><code>04c5</code></td>
193 </tr>
194 <tr>
195 <td>Garmin-Asus</td>
196 <td><code>091e</code></td>
197 </tr>
198 <tr>
199 <td>Google</td>
200 <td><code>18d1</code></td>
201 </tr>
202 <tr>
Scott Main2cc84c62013-05-22 08:34:49 -0700203 <td>Haier</td>
204 <td><code>201E</code></td>
205 </tr>
206 <tr>
Scott Main50e990c2012-06-21 17:14:39 -0700207 <td>Hisense</td>
208 <td><code>109b</code></td>
209 </tr>
210 <tr>
211 <td>HTC</td>
212 <td><code>0bb4</code></td>
213 </tr>
214 <tr>
215 <td>Huawei</td>
216 <td><code>12d1</code></td>
217 </tr>
218 <tr>
Scott Main55846012014-05-02 10:50:50 -0700219 <td>Intel</td>
220 <td><code>8087</code></td>
221 </tr>
222 <tr>
Scott Main50e990c2012-06-21 17:14:39 -0700223 <td>K-Touch</td>
224 <td><code>24e3</code></td>
225 </tr>
226 <tr>
227 <td>KT Tech</td>
228 <td><code>2116</code></td>
229 </tr>
230 <tr>
231 <td>Kyocera</td>
232 <td><code>0482</code></td>
233 </tr>
234 <tr>
235 <td>Lenovo</td>
236 <td><code>17ef</code></td>
237 </tr>
238 <tr>
239 <td>LG</td>
240 <td><code>1004</code></td>
241 </tr>
242 <tr>
243 <td>Motorola</td>
244 <td><code>22b8</code></td>
245 </tr>
246 <tr>
Scott Main1649f812013-02-26 09:45:13 -0800247 <td>MTK</td>
248 <td><code>0e8d</code></td>
249 </tr>
250 <tr>
Scott Main50e990c2012-06-21 17:14:39 -0700251 <td>NEC</td>
252 <td><code>0409</code></td>
253 </tr>
254 <tr>
255 <td>Nook</td>
256 <td><code>2080</code></td>
257 </tr>
258 <tr>
259 <td>Nvidia</td>
260 <td><code>0955</code></td>
261 </tr>
262 <tr>
263 <td>OTGV</td>
264 <td><code>2257</code></td>
265 </tr>
266 <tr>
267 <td>Pantech</td>
268 <td><code>10a9</code></td>
269 </tr>
270 <tr>
271 <td>Pegatron</td>
272 <td><code>1d4d</code></td>
273 </tr>
274 <tr>
275 <td>Philips</td>
276 <td><code>0471</code></td>
277 </tr>
278 <tr>
279 <td>PMC-Sierra</td>
280 <td><code>04da</code></td>
281 </tr>
282 <tr>
283 <td>Qualcomm</td>
284 <td><code>05c6</code></td>
285 </tr>
286 <tr>
287 <td>SK Telesys</td>
288 <td><code>1f53</code></td>
289 </tr>
290 <tr>
291 <td>Samsung</td>
292 <td><code>04e8</code></td>
293 </tr>
294 <tr>
295 <td>Sharp</td>
296 <td><code>04dd</code></td>
297 </tr>
298 <tr>
299 <td>Sony</td>
300 <td><code>054c</code></td>
301 </tr>
302 <tr>
303 <td>Sony Ericsson</td>
304 <td><code>0fce</code></td>
305 </tr>
306 <tr>
Andrew Solovaybe39d672014-05-30 15:15:49 -0700307 <td>Sony Mobile Communications</td>
308 <td><code>0fce</code></td>
309 </tr>
310 <tr>
Scott Main50e990c2012-06-21 17:14:39 -0700311 <td>Teleepoch</td>
312 <td><code>2340</code></td>
313 </tr>
314 <tr>
315 <td>Toshiba</td>
316 <td><code>0930</code></td>
317 </tr>
318 <tr>
319 <td>ZTE</td>
320 <td><code>19d2</code></td>
321 </tr>
322</table>