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John Reck68bfe0a2014-06-24 15:34:58 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#include "AnimatorManager.h"
17
18#include <algorithm>
19
Tom Hudson2dc236b2014-10-15 15:46:42 -040020#include "Animator.h"
John Reck119907c2014-08-14 09:02:01 -070021#include "AnimationContext.h"
Tom Hudson2dc236b2014-10-15 15:46:42 -040022#include "DamageAccumulator.h"
John Reck68bfe0a2014-06-24 15:34:58 -070023#include "RenderNode.h"
24
25namespace android {
26namespace uirenderer {
27
28using namespace std;
29
Doris Liuc4bb1852016-02-19 21:39:21 +000030static void detach(sp<BaseRenderNodeAnimator>& animator) {
John Reck8d8af3c2014-07-01 15:23:45 -070031 animator->detach();
John Reck68bfe0a2014-06-24 15:34:58 -070032}
33
34AnimatorManager::AnimatorManager(RenderNode& parent)
John Reck119907c2014-08-14 09:02:01 -070035 : mParent(parent)
Chris Craikd41c4d82015-01-05 15:51:13 -080036 , mAnimationHandle(nullptr) {
John Reck68bfe0a2014-06-24 15:34:58 -070037}
38
39AnimatorManager::~AnimatorManager() {
Doris Liuc4bb1852016-02-19 21:39:21 +000040 for_each(mNewAnimators.begin(), mNewAnimators.end(), detach);
41 for_each(mAnimators.begin(), mAnimators.end(), detach);
John Reck68bfe0a2014-06-24 15:34:58 -070042}
43
44void AnimatorManager::addAnimator(const sp<BaseRenderNodeAnimator>& animator) {
Doris Liu8b083202016-02-19 21:46:06 +000045 RenderNode* stagingTarget = animator->stagingTarget();
46 if (stagingTarget == &mParent) {
47 return;
48 }
Doris Liuc4bb1852016-02-19 21:39:21 +000049 mNewAnimators.emplace_back(animator.get());
Doris Liu8b083202016-02-19 21:46:06 +000050 // If the animator is already attached to other RenderNode, remove it from that RenderNode's
51 // new animator list. This ensures one animator only ends up in one newAnimatorList during one
52 // frame, even when it's added multiple times to multiple targets.
53 if (stagingTarget) {
54 stagingTarget->removeAnimator(animator);
55 }
56 animator->attach(&mParent);
57}
58
59void AnimatorManager::removeAnimator(const sp<BaseRenderNodeAnimator>& animator) {
60 mNewAnimators.erase(std::remove(mNewAnimators.begin(), mNewAnimators.end(), animator),
61 mNewAnimators.end());
John Reck68bfe0a2014-06-24 15:34:58 -070062}
63
John Reck119907c2014-08-14 09:02:01 -070064void AnimatorManager::setAnimationHandle(AnimationHandle* handle) {
65 LOG_ALWAYS_FATAL_IF(mAnimationHandle && handle, "Already have an AnimationHandle!");
66 mAnimationHandle = handle;
John Recke2478d42014-09-03 16:46:05 -070067 LOG_ALWAYS_FATAL_IF(!mAnimationHandle && mAnimators.size(),
68 "Lost animation handle on %p (%s) with outstanding animators!",
69 &mParent, mParent.getName());
John Reck119907c2014-08-14 09:02:01 -070070}
71
John Reck119907c2014-08-14 09:02:01 -070072void AnimatorManager::pushStaging() {
John Reck68bfe0a2014-06-24 15:34:58 -070073 if (mNewAnimators.size()) {
John Reckd2080d52017-09-25 14:22:40 -070074 if (CC_UNLIKELY(!mAnimationHandle)) {
75 ALOGW("Trying to start new animators on %p (%s) without an animation handle!",
76 &mParent, mParent.getName());
77 return;
78 }
Doris Liuc4bb1852016-02-19 21:39:21 +000079
Doris Liu8b083202016-02-19 21:46:06 +000080 // Only add new animators that are not already in the mAnimators list
81 for (auto& anim : mNewAnimators) {
82 if (anim->target() != &mParent) {
83 mAnimators.push_back(std::move(anim));
Doris Liuc4bb1852016-02-19 21:39:21 +000084 }
Doris Liuc4bb1852016-02-19 21:39:21 +000085 }
86 mNewAnimators.clear();
John Reck68bfe0a2014-06-24 15:34:58 -070087 }
Doris Liuc4bb1852016-02-19 21:39:21 +000088 for (auto& animator : mAnimators) {
89 animator->pushStaging(mAnimationHandle->context());
John Reck68bfe0a2014-06-24 15:34:58 -070090 }
91}
92
Doris Liu8b083202016-02-19 21:46:06 +000093void AnimatorManager::onAnimatorTargetChanged(BaseRenderNodeAnimator* animator) {
94 LOG_ALWAYS_FATAL_IF(animator->target() == &mParent, "Target has not been changed");
95 mAnimators.erase(std::remove(mAnimators.begin(), mAnimators.end(), animator), mAnimators.end());
96}
97
John Reck68bfe0a2014-06-24 15:34:58 -070098class AnimateFunctor {
99public:
John Reck9e066cb2016-02-29 13:40:52 -0800100 AnimateFunctor(TreeInfo& info, AnimationContext& context, uint32_t* outDirtyMask)
101 : mInfo(info), mContext(context), mDirtyMask(outDirtyMask) {}
John Reck68bfe0a2014-06-24 15:34:58 -0700102
Doris Liuc4bb1852016-02-19 21:39:21 +0000103 bool operator() (sp<BaseRenderNodeAnimator>& animator) {
John Reck9e066cb2016-02-29 13:40:52 -0800104 *mDirtyMask |= animator->dirtyMask();
John Reck119907c2014-08-14 09:02:01 -0700105 bool remove = animator->animate(mContext);
John Reck68bfe0a2014-06-24 15:34:58 -0700106 if (remove) {
Doris Liuc4bb1852016-02-19 21:39:21 +0000107 animator->detach();
John Reck119907c2014-08-14 09:02:01 -0700108 } else {
109 if (animator->isRunning()) {
110 mInfo.out.hasAnimations = true;
111 }
John Reckf5945a02014-09-05 15:57:47 -0700112 if (CC_UNLIKELY(!animator->mayRunAsync())) {
113 mInfo.out.requiresUiRedraw = true;
114 }
John Reck68bfe0a2014-06-24 15:34:58 -0700115 }
116 return remove;
117 }
John Recka7c2ea22014-08-08 13:21:00 -0700118
John Reck68bfe0a2014-06-24 15:34:58 -0700119private:
John Reck68bfe0a2014-06-24 15:34:58 -0700120 TreeInfo& mInfo;
John Reck119907c2014-08-14 09:02:01 -0700121 AnimationContext& mContext;
John Reck9e066cb2016-02-29 13:40:52 -0800122 uint32_t* mDirtyMask;
John Reck68bfe0a2014-06-24 15:34:58 -0700123};
124
John Recka7c2ea22014-08-08 13:21:00 -0700125uint32_t AnimatorManager::animate(TreeInfo& info) {
126 if (!mAnimators.size()) return 0;
John Reck68bfe0a2014-06-24 15:34:58 -0700127
128 // TODO: Can we target this better? For now treat it like any other staging
129 // property push and just damage self before and after animators are run
130
131 mParent.damageSelf(info);
132 info.damageAccumulator->popTransform();
133
John Reck119907c2014-08-14 09:02:01 -0700134 uint32_t dirty = animateCommon(info);
John Reck68bfe0a2014-06-24 15:34:58 -0700135
John Reck68bfe0a2014-06-24 15:34:58 -0700136 info.damageAccumulator->pushTransform(&mParent);
137 mParent.damageSelf(info);
John Recka7c2ea22014-08-08 13:21:00 -0700138
John Reck119907c2014-08-14 09:02:01 -0700139 return dirty;
140}
141
142void AnimatorManager::animateNoDamage(TreeInfo& info) {
John Reck119907c2014-08-14 09:02:01 -0700143 animateCommon(info);
144}
145
146uint32_t AnimatorManager::animateCommon(TreeInfo& info) {
George Burgess IVa4831732017-01-10 15:33:57 -0800147 uint32_t dirtyMask = 0;
John Reck9e066cb2016-02-29 13:40:52 -0800148 AnimateFunctor functor(info, mAnimationHandle->context(), &dirtyMask);
Doris Liuc4bb1852016-02-19 21:39:21 +0000149 auto newEnd = std::remove_if(mAnimators.begin(), mAnimators.end(), functor);
John Reck119907c2014-08-14 09:02:01 -0700150 mAnimators.erase(newEnd, mAnimators.end());
151 mAnimationHandle->notifyAnimationsRan();
John Reck49dec432015-07-23 15:33:12 -0700152 mParent.mProperties.updateMatrix();
John Reck9e066cb2016-02-29 13:40:52 -0800153 return dirtyMask;
John Reck68bfe0a2014-06-24 15:34:58 -0700154}
155
Doris Liuc4bb1852016-02-19 21:39:21 +0000156static void endStagingAnimator(sp<BaseRenderNodeAnimator>& animator) {
157 animator->cancel();
John Reck119907c2014-08-14 09:02:01 -0700158 if (animator->listener()) {
Doris Liuc4bb1852016-02-19 21:39:21 +0000159 animator->listener()->onAnimationFinished(animator.get());
John Reck119907c2014-08-14 09:02:01 -0700160 }
John Reck119907c2014-08-14 09:02:01 -0700161}
162
John Recke2478d42014-09-03 16:46:05 -0700163void AnimatorManager::endAllStagingAnimators() {
164 ALOGD("endAllStagingAnimators on %p (%s)", &mParent, mParent.getName());
165 // This works because this state can only happen on the UI thread,
166 // which means we're already on the right thread to invoke listeners
167 for_each(mNewAnimators.begin(), mNewAnimators.end(), endStagingAnimator);
168 mNewAnimators.clear();
169}
170
171class EndActiveAnimatorsFunctor {
172public:
Chih-Hung Hsiehc6baf562016-04-27 11:29:23 -0700173 explicit EndActiveAnimatorsFunctor(AnimationContext& context) : mContext(context) {}
John Recke2478d42014-09-03 16:46:05 -0700174
Doris Liuc4bb1852016-02-19 21:39:21 +0000175 void operator() (sp<BaseRenderNodeAnimator>& animator) {
John Recke2478d42014-09-03 16:46:05 -0700176 animator->forceEndNow(mContext);
John Reck119907c2014-08-14 09:02:01 -0700177 }
John Recke2478d42014-09-03 16:46:05 -0700178
179private:
180 AnimationContext& mContext;
181};
182
183void AnimatorManager::endAllActiveAnimators() {
Fred Fettinger2ccb5032015-07-01 16:43:48 -0500184 ALOGD("endAllActiveAnimators on %p (%s) with handle %p",
John Recke2478d42014-09-03 16:46:05 -0700185 &mParent, mParent.getName(), mAnimationHandle);
186 EndActiveAnimatorsFunctor functor(mAnimationHandle->context());
187 for_each(mAnimators.begin(), mAnimators.end(), functor);
188 mAnimators.clear();
189 mAnimationHandle->release();
John Reck119907c2014-08-14 09:02:01 -0700190}
191
John Reck68bfe0a2014-06-24 15:34:58 -0700192} /* namespace uirenderer */
193} /* namespace android */