| Romain Guy | c0ac193 | 2010-07-19 18:43:02 -0700 | [diff] [blame] | 1 | /* | 
 | 2 |  * Copyright (C) 2010 The Android Open Source Project | 
 | 3 |  * | 
 | 4 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 | 5 |  * you may not use this file except in compliance with the License. | 
 | 6 |  * You may obtain a copy of the License at | 
 | 7 |  * | 
 | 8 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 | 9 |  * | 
 | 10 |  * Unless required by applicable law or agreed to in writing, software | 
 | 11 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 | 12 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | 13 |  * See the License for the specific language governing permissions and | 
 | 14 |  * limitations under the License. | 
 | 15 |  */ | 
 | 16 |  | 
 | 17 | #define LOG_TAG "OpenGLRenderer" | 
 | 18 |  | 
 | 19 | #include <GLES2/gl2.h> | 
 | 20 |  | 
 | 21 | #include <SkCanvas.h> | 
 | 22 | #include <SkGradientShader.h> | 
 | 23 |  | 
 | 24 | #include "GradientCache.h" | 
| Romain Guy | fb8b763 | 2010-08-23 21:05:08 -0700 | [diff] [blame] | 25 | #include "Properties.h" | 
| Romain Guy | c0ac193 | 2010-07-19 18:43:02 -0700 | [diff] [blame] | 26 |  | 
 | 27 | namespace android { | 
 | 28 | namespace uirenderer { | 
 | 29 |  | 
 | 30 | /////////////////////////////////////////////////////////////////////////////// | 
 | 31 | // Constructors/destructor | 
 | 32 | /////////////////////////////////////////////////////////////////////////////// | 
 | 33 |  | 
| Romain Guy | fb8b763 | 2010-08-23 21:05:08 -0700 | [diff] [blame] | 34 | GradientCache::GradientCache(): | 
 | 35 |         mCache(GenerationCache<SkShader*, Texture*>::kUnlimitedCapacity), | 
 | 36 |         mSize(0), mMaxSize(MB(DEFAULT_GRADIENT_CACHE_SIZE)) { | 
 | 37 |     char property[PROPERTY_VALUE_MAX]; | 
 | 38 |     if (property_get(PROPERTY_GRADIENT_CACHE_SIZE, property, NULL) > 0) { | 
 | 39 |         LOGD("  Setting gradient cache size to %sMB", property); | 
 | 40 |         setMaxSize(MB(atof(property))); | 
 | 41 |     } else { | 
 | 42 |         LOGD("  Using default gradient cache size of %.2fMB", DEFAULT_GRADIENT_CACHE_SIZE); | 
 | 43 |     } | 
 | 44 |  | 
 | 45 |     mCache.setOnEntryRemovedListener(this); | 
 | 46 | } | 
 | 47 |  | 
| Romain Guy | c0ac193 | 2010-07-19 18:43:02 -0700 | [diff] [blame] | 48 | GradientCache::GradientCache(uint32_t maxByteSize): | 
 | 49 |         mCache(GenerationCache<SkShader*, Texture*>::kUnlimitedCapacity), | 
 | 50 |         mSize(0), mMaxSize(maxByteSize) { | 
 | 51 |     mCache.setOnEntryRemovedListener(this); | 
 | 52 | } | 
 | 53 |  | 
 | 54 | GradientCache::~GradientCache() { | 
 | 55 |     mCache.clear(); | 
 | 56 | } | 
 | 57 |  | 
 | 58 | /////////////////////////////////////////////////////////////////////////////// | 
 | 59 | // Size management | 
 | 60 | /////////////////////////////////////////////////////////////////////////////// | 
 | 61 |  | 
 | 62 | uint32_t GradientCache::getSize() { | 
 | 63 |     return mSize; | 
 | 64 | } | 
 | 65 |  | 
 | 66 | uint32_t GradientCache::getMaxSize() { | 
 | 67 |     return mMaxSize; | 
 | 68 | } | 
 | 69 |  | 
 | 70 | void GradientCache::setMaxSize(uint32_t maxSize) { | 
 | 71 |     mMaxSize = maxSize; | 
 | 72 |     while (mSize > mMaxSize) { | 
 | 73 |         mCache.removeOldest(); | 
 | 74 |     } | 
 | 75 | } | 
 | 76 |  | 
 | 77 | /////////////////////////////////////////////////////////////////////////////// | 
 | 78 | // Callbacks | 
 | 79 | /////////////////////////////////////////////////////////////////////////////// | 
 | 80 |  | 
 | 81 | void GradientCache::operator()(SkShader*& shader, Texture*& texture) { | 
 | 82 |     if (shader) { | 
 | 83 |         const uint32_t size = texture->width * texture->height * 4; | 
 | 84 |         mSize -= size; | 
 | 85 |     } | 
 | 86 |  | 
 | 87 |     if (texture) { | 
 | 88 |         glDeleteTextures(1, &texture->id); | 
 | 89 |         delete texture; | 
 | 90 |     } | 
 | 91 | } | 
 | 92 |  | 
 | 93 | /////////////////////////////////////////////////////////////////////////////// | 
 | 94 | // Caching | 
 | 95 | /////////////////////////////////////////////////////////////////////////////// | 
 | 96 |  | 
 | 97 | Texture* GradientCache::get(SkShader* shader) { | 
| Romain Guy | 9cccc2b9 | 2010-08-07 23:46:15 -0700 | [diff] [blame] | 98 |     return mCache.get(shader); | 
| Romain Guy | c0ac193 | 2010-07-19 18:43:02 -0700 | [diff] [blame] | 99 | } | 
 | 100 |  | 
 | 101 | void GradientCache::remove(SkShader* shader) { | 
 | 102 |     mCache.remove(shader); | 
 | 103 | } | 
 | 104 |  | 
 | 105 | void GradientCache::clear() { | 
 | 106 |     mCache.clear(); | 
 | 107 | } | 
 | 108 |  | 
 | 109 | Texture* GradientCache::addLinearGradient(SkShader* shader, float* bounds, uint32_t* colors, | 
 | 110 |         float* positions, int count, SkShader::TileMode tileMode) { | 
 | 111 |     SkBitmap bitmap; | 
 | 112 |     bitmap.setConfig(SkBitmap::kARGB_8888_Config, 1024, 1); | 
 | 113 |     bitmap.allocPixels(); | 
 | 114 |     bitmap.eraseColor(0); | 
 | 115 |  | 
 | 116 |     SkCanvas canvas(bitmap); | 
 | 117 |  | 
 | 118 |     SkPoint points[2]; | 
 | 119 |     points[0].set(0.0f, 0.0f); | 
 | 120 |     points[1].set(bitmap.width(), 0.0f); | 
 | 121 |  | 
 | 122 |     SkShader* localShader = SkGradientShader::CreateLinear(points, | 
 | 123 |             reinterpret_cast<const SkColor*>(colors), positions, count, tileMode); | 
 | 124 |  | 
 | 125 |     SkPaint p; | 
 | 126 |     p.setStyle(SkPaint::kStrokeAndFill_Style); | 
 | 127 |     p.setShader(localShader)->unref(); | 
 | 128 |  | 
 | 129 |     canvas.drawRectCoords(0.0f, 0.0f, bitmap.width(), 1.0f, p); | 
 | 130 |  | 
 | 131 |     // Asume the cache is always big enough | 
 | 132 |     const uint32_t size = bitmap.rowBytes() * bitmap.height(); | 
 | 133 |     while (mSize + size > mMaxSize) { | 
 | 134 |         mCache.removeOldest(); | 
 | 135 |     } | 
 | 136 |  | 
 | 137 |     Texture* texture = new Texture; | 
 | 138 |     generateTexture(&bitmap, texture); | 
 | 139 |  | 
 | 140 |     mSize += size; | 
 | 141 |     mCache.put(shader, texture); | 
 | 142 |  | 
 | 143 |     return texture; | 
 | 144 | } | 
 | 145 |  | 
 | 146 | void GradientCache::generateTexture(SkBitmap* bitmap, Texture* texture) { | 
 | 147 |     SkAutoLockPixels autoLock(*bitmap); | 
 | 148 |     if (!bitmap->readyToDraw()) { | 
 | 149 |         LOGE("Cannot generate texture from shader"); | 
 | 150 |         return; | 
 | 151 |     } | 
 | 152 |  | 
 | 153 |     texture->generation = bitmap->getGenerationID(); | 
 | 154 |     texture->width = bitmap->width(); | 
 | 155 |     texture->height = bitmap->height(); | 
 | 156 |  | 
 | 157 |     glGenTextures(1, &texture->id); | 
 | 158 |  | 
 | 159 |     glBindTexture(GL_TEXTURE_2D, texture->id); | 
 | 160 |     glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel()); | 
 | 161 |  | 
 | 162 |     texture->blend = !bitmap->isOpaque(); | 
 | 163 |     glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap->rowBytesAsPixels(), texture->height, 0, | 
 | 164 |             GL_RGBA, GL_UNSIGNED_BYTE, bitmap->getPixels()); | 
 | 165 |  | 
 | 166 |     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 
 | 167 |     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 
 | 168 |  | 
 | 169 |     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
 | 170 |     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
 | 171 | } | 
 | 172 |  | 
 | 173 | }; // namespace uirenderer | 
 | 174 | }; // namespace android |