blob: 0a299d335fc3199bb722b808e0671b0753cfb708 [file] [log] [blame]
Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy03d58522012-02-24 17:54:07 -080024#include <SkPathMeasure.h>
Romain Guy694b5192010-07-21 21:33:20 -070025#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Romain Guye4d01122010-06-16 18:44:05 -070027#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070028#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Romain Guy08aa2cb2011-03-17 11:06:57 -070030#include <private/hwui/DrawGlInfo.h>
31
Romain Guy5b3b3522010-10-27 18:57:51 -070032#include <ui/Rect.h>
33
Romain Guy85bf02f2010-06-22 13:11:24 -070034#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080035#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080036#include "DisplayListRenderer.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080039#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070040
41namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070042namespace uirenderer {
43
44///////////////////////////////////////////////////////////////////////////////
45// Defines
46///////////////////////////////////////////////////////////////////////////////
47
Romain Guy759ea802010-09-16 20:49:46 -070048#define RAD_TO_DEG (180.0f / 3.14159265f)
49#define MIN_ANGLE 0.001f
50
Romain Guyf8773082012-07-12 18:01:00 -070051#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070052
Romain Guy713e1bb2012-10-16 18:44:09 -070053#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080054
Romain Guy9d5316e2010-06-24 19:30:36 -070055///////////////////////////////////////////////////////////////////////////////
56// Globals
57///////////////////////////////////////////////////////////////////////////////
58
Romain Guy889f8d12010-07-29 14:37:42 -070059/**
60 * Structure mapping Skia xfermodes to OpenGL blending factors.
61 */
62struct Blender {
63 SkXfermode::Mode mode;
64 GLenum src;
65 GLenum dst;
66}; // struct Blender
67
Romain Guy026c5e162010-06-28 17:12:22 -070068// In this array, the index of each Blender equals the value of the first
69// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070071 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
72 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
73 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
74 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
75 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
76 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
77 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
78 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
79 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
82 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050084 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070085 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070086};
Romain Guye4d01122010-06-16 18:44:05 -070087
Romain Guy87a76572010-09-13 18:11:21 -070088// This array contains the swapped version of each SkXfermode. For instance
89// this array's SrcOver blending mode is actually DstOver. You can refer to
90// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070091static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
93 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
94 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
95 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
96 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
97 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
98 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
99 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
100 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
102 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500105 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700106 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
110// Constructors/destructor
111///////////////////////////////////////////////////////////////////////////////
112
Romain Guy3bbacf22013-02-06 16:51:04 -0800113OpenGLRenderer::OpenGLRenderer():
114 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700115 mDrawModifiers.mShader = NULL;
116 mDrawModifiers.mColorFilter = NULL;
117 mDrawModifiers.mHasShadow = false;
118 mDrawModifiers.mHasDrawFilter = false;
Romain Guy026c5e162010-06-28 17:12:22 -0700119
Romain Guyac670c02010-07-27 17:39:27 -0700120 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
121
Romain Guyae5575b2010-07-29 18:48:04 -0700122 mFirstSnapshot = new Snapshot;
Romain Guy87e2f7572012-09-24 11:37:12 -0700123
124 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700125}
126
Romain Guy85bf02f2010-06-22 13:11:24 -0700127OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700128 // The context has already been destroyed at this point, do not call
129 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700130}
131
Romain Guy87e2f7572012-09-24 11:37:12 -0700132void OpenGLRenderer::initProperties() {
133 char property[PROPERTY_VALUE_MAX];
134 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
135 mScissorOptimizationDisabled = !strcasecmp(property, "true");
136 INIT_LOGD(" Scissor optimization %s",
137 mScissorOptimizationDisabled ? "disabled" : "enabled");
138 } else {
139 INIT_LOGD(" Scissor optimization enabled");
140 }
Romain Guy13631f32012-01-30 17:41:55 -0800141}
142
143///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700144// Setup
145///////////////////////////////////////////////////////////////////////////////
146
Romain Guyef359272013-01-31 19:07:29 -0800147void OpenGLRenderer::setName(const char* name) {
148 if (name) {
149 mName.setTo(name);
150 } else {
151 mName.clear();
152 }
153}
154
155const char* OpenGLRenderer::getName() const {
156 return mName.string();
157}
158
Romain Guy49c5fc02012-05-15 11:10:01 -0700159bool OpenGLRenderer::isDeferred() {
160 return false;
161}
162
Romain Guy85bf02f2010-06-22 13:11:24 -0700163void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700164 initViewport(width, height);
165
166 glDisable(GL_DITHER);
167 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
168
169 glEnableVertexAttribArray(Program::kBindingPosition);
170}
171
172void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700173 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700174
175 mWidth = width;
176 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700177
178 mFirstSnapshot->height = height;
179 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700180}
181
Romain Guy7c25aab2012-10-18 15:05:02 -0700182status_t OpenGLRenderer::prepare(bool opaque) {
Chet Haase44b2fe32012-06-06 19:03:58 -0700183 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
Romain Guy7d7b5492011-01-24 16:33:45 -0800184}
185
Romain Guyc3fedaf2013-01-29 17:26:25 -0800186status_t OpenGLRenderer::prepareDirty(float left, float top,
187 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800188 mCaches.clearGarbage();
189
Romain Guy8aef54f2010-09-01 15:13:49 -0700190 mSnapshot = new Snapshot(mFirstSnapshot,
191 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800192 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700193 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700194
Romain Guy7d7b5492011-01-24 16:33:45 -0800195 mSnapshot->setClip(left, top, right, bottom);
Romain Guy41308e22012-10-22 20:02:43 -0700196 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700197
Romain Guy11cb6422012-09-21 00:39:43 -0700198 updateLayers();
199
Romain Guydcfc8362013-01-03 13:08:57 -0800200 discardFramebuffer(left, top, right, bottom);
Romain Guy45e4c3d2012-09-11 17:17:07 -0700201
Romain Guyddf74372012-05-22 14:07:07 -0700202 syncState();
Romain Guy7d7b5492011-01-24 16:33:45 -0800203
Romain Guy54c1a642012-09-27 17:55:46 -0700204 // Functors break the tiling extension in pretty spectacular ways
205 // This ensures we don't use tiling when a functor is going to be
206 // invoked during the frame
207 mSuppressTiling = mCaches.hasRegisteredFunctors();
208
Romain Guy2b7028e2012-09-19 17:25:38 -0700209 mTilingSnapshot = mSnapshot;
Romain Guy57b52682012-09-20 17:38:46 -0700210 startTiling(mTilingSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700211
Romain Guy7c450aa2012-09-21 19:15:00 -0700212 debugOverdraw(true, true);
213
Romain Guy7c25aab2012-10-18 15:05:02 -0700214 return clear(left, top, right, bottom, opaque);
215}
216
Romain Guydcfc8362013-01-03 13:08:57 -0800217void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
218 // If we know that we are going to redraw the entire framebuffer,
219 // perform a discard to let the driver know we don't need to preserve
220 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800221 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800222 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800223 const bool isFbo = getTargetFbo() == 0;
224 const GLenum attachments[] = {
225 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
226 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800227 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
228 }
229}
230
Romain Guy7c25aab2012-10-18 15:05:02 -0700231status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy6b7bd242010-10-06 19:49:23 -0700232 if (!opaque) {
Romain Guy586cae32012-07-13 15:28:31 -0700233 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700234 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700235 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700236 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700237 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700238
Romain Guy7c25aab2012-10-18 15:05:02 -0700239 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700240 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700241}
242
243void OpenGLRenderer::syncState() {
244 glViewport(0, 0, mWidth, mHeight);
245
246 if (mCaches.blend) {
247 glEnable(GL_BLEND);
248 } else {
249 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700250 }
Romain Guybb9524b2010-06-22 18:56:38 -0700251}
252
Romain Guy57b52682012-09-20 17:38:46 -0700253void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700254 if (!mSuppressTiling) {
255 Rect* clip = mTilingSnapshot->clipRect;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800256 if (s->flags & Snapshot::kFlagFboTarget) {
257 clip = &s->layer->clipRect;
Romain Guy54c1a642012-09-27 17:55:46 -0700258 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700259
Romain Guyc3fedaf2013-01-29 17:26:25 -0800260 startTiling(*clip, s->height, opaque);
261 }
262}
263
264void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
265 if (!mSuppressTiling) {
266 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800267 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700268 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700269}
270
271void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700272 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700273}
274
Romain Guyb025b9c2010-09-16 14:16:48 -0700275void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700276 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700277 endTiling();
278
Romain Guyca89e2a2013-03-08 17:44:20 -0800279 // When finish() is invoked on FBO 0 we've reached the end
280 // of the current frame
281 if (getTargetFbo() == 0) {
282 mCaches.pathCache.trim();
283 }
284
Romain Guy11cb6422012-09-21 00:39:43 -0700285 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700286#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700287 GLenum status = GL_NO_ERROR;
288 while ((status = glGetError()) != GL_NO_ERROR) {
289 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
290 switch (status) {
291 case GL_INVALID_ENUM:
292 ALOGE(" GL_INVALID_ENUM");
293 break;
294 case GL_INVALID_VALUE:
295 ALOGE(" GL_INVALID_VALUE");
296 break;
297 case GL_INVALID_OPERATION:
298 ALOGE(" GL_INVALID_OPERATION");
299 break;
300 case GL_OUT_OF_MEMORY:
301 ALOGE(" Out of memory!");
302 break;
303 }
Romain Guya07105b2011-01-10 21:14:18 -0800304 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700305#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700306
Romain Guyc15008e2010-11-10 11:59:15 -0800307#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800308 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700309#else
310 if (mCaches.getDebugLevel() & kDebugMemory) {
311 mCaches.dumpMemoryUsage();
312 }
Romain Guyc15008e2010-11-10 11:59:15 -0800313#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700314 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700315}
316
Romain Guy6c319ca2011-01-11 14:29:25 -0800317void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700318 if (mCaches.currentProgram) {
319 if (mCaches.currentProgram->isInUse()) {
320 mCaches.currentProgram->remove();
321 mCaches.currentProgram = NULL;
322 }
323 }
Romain Guy50c0f092010-10-19 11:42:22 -0700324 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800325 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800326 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800327 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700328 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700329}
330
Romain Guy6c319ca2011-01-11 14:29:25 -0800331void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800332 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800333 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700334 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700335 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700336
Romain Guy3e263fa2011-12-12 16:47:48 -0800337 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
338
Chet Haase80250612012-08-15 13:46:54 -0700339 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700340 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800341 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700342 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700343
Romain Guya1d3c912011-12-13 14:55:06 -0800344 mCaches.activeTexture(0);
Romain Guyf607bdc2010-09-10 19:20:06 -0700345
Romain Guy50c0f092010-10-19 11:42:22 -0700346 mCaches.blend = true;
347 glEnable(GL_BLEND);
348 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
349 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700350}
351
Romain Guy35643dd2012-09-18 15:40:58 -0700352void OpenGLRenderer::resumeAfterLayer() {
353 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
354 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
355 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700356 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700357
358 mCaches.resetScissor();
359 dirtyClip();
360}
361
Romain Guyba6be8a2012-04-23 18:22:09 -0700362void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700363 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700364}
365
366void OpenGLRenderer::attachFunctor(Functor* functor) {
367 mFunctors.add(functor);
368}
369
Romain Guy8f3b8e32012-03-27 16:33:45 -0700370status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
371 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700372 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700373
Romain Guyba6be8a2012-04-23 18:22:09 -0700374 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800375 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700376 SortedVector<Functor*> functors(mFunctors);
377 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700378
Romain Guyba6be8a2012-04-23 18:22:09 -0700379 DrawGlInfo info;
380 info.clipLeft = 0;
381 info.clipTop = 0;
382 info.clipRight = 0;
383 info.clipBottom = 0;
384 info.isLayer = false;
385 info.width = 0;
386 info.height = 0;
387 memset(info.transform, 0, sizeof(float) * 16);
388
389 for (size_t i = 0; i < count; i++) {
390 Functor* f = functors.itemAt(i);
391 result |= (*f)(DrawGlInfo::kModeProcess, &info);
392
Chris Craikc2c95432012-04-25 15:13:52 -0700393 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700394 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
395 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700396 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700397
Chris Craikc2c95432012-04-25 15:13:52 -0700398 if (result & DrawGlInfo::kStatusInvoke) {
399 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700400 }
401 }
Chris Craikd15321b2012-11-28 14:45:04 -0800402 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700403 }
404
405 return result;
406}
407
408status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chet Haasedaf98e92011-01-10 14:10:36 -0800409 interrupt();
Chris Craik932b7f62012-06-06 13:59:33 -0700410 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700411
Romain Guy8a4ac612012-07-17 17:32:48 -0700412 mCaches.enableScissor();
Romain Guyf90f8172011-01-25 22:53:24 -0800413 if (mDirtyClip) {
414 setScissorFromClip();
415 }
Romain Guyd643bb52011-03-01 14:55:21 -0800416
Romain Guy80911b82011-03-16 15:30:12 -0700417 Rect clip(*mSnapshot->clipRect);
418 clip.snapToPixelBoundaries();
419
Romain Guyd643bb52011-03-01 14:55:21 -0800420 // Since we don't know what the functor will draw, let's dirty
421 // tne entire clip region
422 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800423 dirtyLayerUnchecked(clip, getRegion());
424 }
Romain Guyd643bb52011-03-01 14:55:21 -0800425
Romain Guy08aa2cb2011-03-17 11:06:57 -0700426 DrawGlInfo info;
427 info.clipLeft = clip.left;
428 info.clipTop = clip.top;
429 info.clipRight = clip.right;
430 info.clipBottom = clip.bottom;
431 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700432 info.width = getSnapshot()->viewport.getWidth();
433 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700434 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700435
Chet Haase48659092012-05-31 15:21:51 -0700436 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info) | DrawGlInfo::kStatusDrew;
Romain Guycabfcc12011-03-07 18:06:46 -0800437
Romain Guy8f3b8e32012-03-27 16:33:45 -0700438 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700439 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800440 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700441
Chris Craik65924a32012-04-05 17:52:11 -0700442 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700443 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700444 }
Romain Guycabfcc12011-03-07 18:06:46 -0800445 }
446
Chet Haasedaf98e92011-01-10 14:10:36 -0800447 resume();
Romain Guy65549432012-03-26 16:45:05 -0700448 return result;
Chet Haasedaf98e92011-01-10 14:10:36 -0800449}
450
Romain Guyf6a11b82010-06-23 17:47:49 -0700451///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700452// Debug
453///////////////////////////////////////////////////////////////////////////////
454
Romain Guy0f667532013-03-01 14:31:04 -0800455void OpenGLRenderer::eventMark(const char* name) const {
456 mCaches.eventMark(0, name);
457}
458
Romain Guy87e2f7572012-09-24 11:37:12 -0700459void OpenGLRenderer::startMark(const char* name) const {
460 mCaches.startMark(0, name);
461}
462
463void OpenGLRenderer::endMark() const {
464 mCaches.endMark();
465}
466
467void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
468 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
469 if (clear) {
470 mCaches.disableScissor();
471 mCaches.stencil.clear();
472 }
473 if (enable) {
474 mCaches.stencil.enableDebugWrite();
475 } else {
476 mCaches.stencil.disable();
477 }
478 }
479}
480
481void OpenGLRenderer::renderOverdraw() {
482 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
483 const Rect* clip = mTilingSnapshot->clipRect;
484
485 mCaches.enableScissor();
486 mCaches.setScissor(clip->left, mTilingSnapshot->height - clip->bottom,
487 clip->right - clip->left, clip->bottom - clip->top);
488
489 mCaches.stencil.enableDebugTest(2);
490 drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
491 mCaches.stencil.enableDebugTest(3);
492 drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
493 mCaches.stencil.enableDebugTest(4);
494 drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
495 mCaches.stencil.enableDebugTest(4, true);
496 drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
497 mCaches.stencil.disable();
498 }
499}
500
501///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700502// Layers
503///////////////////////////////////////////////////////////////////////////////
504
505bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
506 if (layer->deferredUpdateScheduled && layer->renderer && layer->displayList) {
507 OpenGLRenderer* renderer = layer->renderer;
508 Rect& dirty = layer->dirtyRect;
509
Romain Guy7c450aa2012-09-21 19:15:00 -0700510 if (inFrame) {
511 endTiling();
512 debugOverdraw(false, false);
513 }
Romain Guy11cb6422012-09-21 00:39:43 -0700514
515 renderer->setViewport(layer->layer.getWidth(), layer->layer.getHeight());
516 renderer->prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, !layer->isBlend());
517 renderer->drawDisplayList(layer->displayList, dirty, DisplayList::kReplayFlag_ClipChildren);
518 renderer->finish();
519
520 if (inFrame) {
521 resumeAfterLayer();
522 startTiling(mSnapshot);
523 }
524
525 dirty.setEmpty();
526 layer->deferredUpdateScheduled = false;
527 layer->renderer = NULL;
528 layer->displayList = NULL;
Romain Guy5bb3c732012-11-29 17:52:58 -0800529 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Romain Guy11cb6422012-09-21 00:39:43 -0700530
531 return true;
532 }
533
534 return false;
535}
536
537void OpenGLRenderer::updateLayers() {
538 int count = mLayerUpdates.size();
539 if (count > 0) {
540 startMark("Layer Updates");
541
542 // Note: it is very important to update the layers in reverse order
543 for (int i = count - 1; i >= 0; i--) {
544 Layer* layer = mLayerUpdates.itemAt(i);
545 updateLayer(layer, false);
546 mCaches.resourceCache.decrementRefcount(layer);
547 }
548 mLayerUpdates.clear();
549
550 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
551 endMark();
552 }
553}
554
555void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
556 if (layer) {
557 mLayerUpdates.push_back(layer);
558 mCaches.resourceCache.incrementRefcount(layer);
559 }
560}
561
562void OpenGLRenderer::clearLayerUpdates() {
563 size_t count = mLayerUpdates.size();
564 if (count > 0) {
565 mCaches.resourceCache.lock();
566 for (size_t i = 0; i < count; i++) {
567 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
568 }
569 mCaches.resourceCache.unlock();
570 mLayerUpdates.clear();
571 }
572}
573
574///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700575// State management
576///////////////////////////////////////////////////////////////////////////////
577
Romain Guybb9524b2010-06-22 18:56:38 -0700578int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700579 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700580}
581
582int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700583 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700584}
585
586void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700587 if (mSaveCount > 1) {
588 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700589 }
Romain Guybb9524b2010-06-22 18:56:38 -0700590}
591
592void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700593 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700594
Romain Guy8fb95422010-08-17 18:38:51 -0700595 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700596 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700597 }
Romain Guybb9524b2010-06-22 18:56:38 -0700598}
599
Romain Guy8aef54f2010-09-01 15:13:49 -0700600int OpenGLRenderer::saveSnapshot(int flags) {
601 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700602 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700603}
604
605bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700606 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700607 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700608 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700609
Romain Guybd6b79b2010-06-26 00:13:53 -0700610 sp<Snapshot> current = mSnapshot;
611 sp<Snapshot> previous = mSnapshot->previous;
612
Romain Guyeb993562010-10-05 18:14:38 -0700613 if (restoreOrtho) {
614 Rect& r = previous->viewport;
615 glViewport(r.left, r.top, r.right, r.bottom);
616 mOrthoMatrix.load(current->orthoMatrix);
617 }
618
Romain Guy8b55f372010-08-18 17:10:07 -0700619 mSaveCount--;
620 mSnapshot = previous;
621
Romain Guy2542d192010-08-18 11:47:12 -0700622 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700623 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700624 }
Romain Guy2542d192010-08-18 11:47:12 -0700625
Romain Guy5ec99242010-11-03 16:19:08 -0700626 if (restoreLayer) {
627 composeLayer(current, previous);
628 }
629
Romain Guy2542d192010-08-18 11:47:12 -0700630 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700631}
632
Romain Guyf6a11b82010-06-23 17:47:49 -0700633///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700634// Layers
635///////////////////////////////////////////////////////////////////////////////
636
637int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800638 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700639 const GLuint previousFbo = mSnapshot->fbo;
640 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700641
Romain Guyaf636eb2010-12-09 17:47:21 -0800642 if (!mSnapshot->isIgnored()) {
Chet Haased48885a2012-08-28 17:43:28 -0700643 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
Romain Guydbc26d22010-10-11 17:58:29 -0700644 }
Romain Guyd55a8612010-06-28 17:42:46 -0700645
646 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700647}
648
Chris Craikd90144d2013-03-19 15:03:48 -0700649void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
650 const Rect untransformedBounds(bounds);
651
652 currentTransform().mapRect(bounds);
653
654 // Layers only make sense if they are in the framebuffer's bounds
655 if (bounds.intersect(*mSnapshot->clipRect)) {
656 // We cannot work with sub-pixels in this case
657 bounds.snapToPixelBoundaries();
658
659 // When the layer is not an FBO, we may use glCopyTexImage so we
660 // need to make sure the layer does not extend outside the bounds
661 // of the framebuffer
662 if (!bounds.intersect(mSnapshot->previous->viewport)) {
663 bounds.setEmpty();
664 } else if (fboLayer) {
665 clip.set(bounds);
666 mat4 inverse;
667 inverse.loadInverse(currentTransform());
668 inverse.mapRect(clip);
669 clip.snapToPixelBoundaries();
670 if (clip.intersect(untransformedBounds)) {
671 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
672 bounds.set(untransformedBounds);
673 } else {
674 clip.setEmpty();
675 }
676 }
677 } else {
678 bounds.setEmpty();
679 }
680}
681
682int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
683 int alpha, SkXfermode::Mode mode, int flags) {
684 const GLuint previousFbo = mSnapshot->fbo;
685 const int count = saveSnapshot(flags);
686
687 if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
688 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
689 // operations will be able to store and restore the current clip and transform info, and
690 // quick rejection will be correct (for display lists)
691
692 Rect bounds(left, top, right, bottom);
693 Rect clip;
694 calculateLayerBoundsAndClip(bounds, clip, true);
695
696 if (!bounds.isEmpty() && !clip.isEmpty()) {
697 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
698 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
699 }
700 }
701
702 return count;
703}
704
705
Romain Guy1c740bc2010-09-13 18:00:09 -0700706/**
707 * Layers are viewed by Skia are slightly different than layers in image editing
708 * programs (for instance.) When a layer is created, previously created layers
709 * and the frame buffer still receive every drawing command. For instance, if a
710 * layer is created and a shape intersecting the bounds of the layers and the
711 * framebuffer is draw, the shape will be drawn on both (unless the layer was
712 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
713 *
714 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
715 * texture. Unfortunately, this is inefficient as it requires every primitive to
716 * be drawn n + 1 times, where n is the number of active layers. In practice this
717 * means, for every primitive:
718 * - Switch active frame buffer
719 * - Change viewport, clip and projection matrix
720 * - Issue the drawing
721 *
722 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700723 * To avoid this, layers are implemented in a different way here, at least in the
724 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
725 * is set. When this flag is set we can redirect all drawing operations into a
726 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700727 *
728 * This implementation relies on the frame buffer being at least RGBA 8888. When
729 * a layer is created, only a texture is created, not an FBO. The content of the
730 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700731 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700732 * buffer and drawing continues as normal. This technique therefore treats the
733 * frame buffer as a scratch buffer for the layers.
734 *
735 * To compose the layers back onto the frame buffer, each layer texture
736 * (containing the original frame buffer data) is drawn as a simple quad over
737 * the frame buffer. The trick is that the quad is set as the composition
738 * destination in the blending equation, and the frame buffer becomes the source
739 * of the composition.
740 *
741 * Drawing layers with an alpha value requires an extra step before composition.
742 * An empty quad is drawn over the layer's region in the frame buffer. This quad
743 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
744 * quad is used to multiply the colors in the frame buffer. This is achieved by
745 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
746 * GL_ZERO, GL_SRC_ALPHA.
747 *
748 * Because glCopyTexImage2D() can be slow, an alternative implementation might
749 * be use to draw a single clipped layer. The implementation described above
750 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700751 *
752 * (1) The frame buffer is actually not cleared right away. To allow the GPU
753 * to potentially optimize series of calls to glCopyTexImage2D, the frame
754 * buffer is left untouched until the first drawing operation. Only when
755 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700756 */
Chet Haased48885a2012-08-28 17:43:28 -0700757bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
758 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
Romain Guyeb993562010-10-05 18:14:38 -0700759 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700760 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700761
Romain Guyeb993562010-10-05 18:14:38 -0700762 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
763
Romain Guyf607bdc2010-09-10 19:20:06 -0700764 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700765 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700766 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700767 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Romain Guybf434112010-09-16 14:40:17 -0700768
Romain Guy746b7402010-10-26 16:27:31 -0700769 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
Chet Haased48885a2012-08-28 17:43:28 -0700770 bounds.getHeight() > mCaches.maxTextureSize ||
771 (fboLayer && clip.isEmpty())) {
772 mSnapshot->empty = fboLayer;
Romain Guydbc26d22010-10-11 17:58:29 -0700773 } else {
Chet Haased48885a2012-08-28 17:43:28 -0700774 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
Romain Guydbc26d22010-10-11 17:58:29 -0700775 }
776
777 // Bail out if we won't draw in this snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700778 if (mSnapshot->invisible || mSnapshot->empty) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700779 return false;
780 }
Romain Guyf18fd992010-07-08 11:45:51 -0700781
Romain Guya1d3c912011-12-13 14:55:06 -0800782 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700783 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700784 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700785 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700786 }
787
Romain Guy9ace8f52011-07-07 20:50:11 -0700788 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700789 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700790 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
791 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800792 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700793 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700794 layer->setDirty(false);
Romain Guydda57022010-07-06 11:39:32 -0700795
Romain Guy8fb95422010-08-17 18:38:51 -0700796 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700797 mSnapshot->flags |= Snapshot::kFlagIsLayer;
798 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700799
Romain Guyeb993562010-10-05 18:14:38 -0700800 if (fboLayer) {
Chet Haased48885a2012-08-28 17:43:28 -0700801 return createFboLayer(layer, bounds, clip, previousFbo);
Romain Guyeb993562010-10-05 18:14:38 -0700802 } else {
803 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700804 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800805 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700806 if (layer->isEmpty()) {
807 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
Chet Haased48885a2012-08-28 17:43:28 -0700808 bounds.left, mSnapshot->height - bounds.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700809 layer->getWidth(), layer->getHeight(), 0);
810 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800811 } else {
812 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
Chet Haased48885a2012-08-28 17:43:28 -0700813 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
Romain Guy514fb182011-01-19 14:38:29 -0800814 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700815
Romain Guy54be1cd2011-06-13 19:04:27 -0700816 // Enqueue the buffer coordinates to clear the corresponding region later
817 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700818 }
Romain Guyeb993562010-10-05 18:14:38 -0700819 }
Romain Guyf86ef572010-07-01 11:05:42 -0700820
Romain Guyd55a8612010-06-28 17:42:46 -0700821 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700822}
823
Chet Haased48885a2012-08-28 17:43:28 -0700824bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800825 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700826 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700827
Chet Haased48885a2012-08-28 17:43:28 -0700828 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800829 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
830 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700831 mSnapshot->fbo = layer->getFbo();
832 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
833 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
834 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
835 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700836 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700837
Romain Guy2b7028e2012-09-19 17:25:38 -0700838 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700839 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700840 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700841 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
842 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700843
844 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700845 if (layer->isEmpty()) {
846 layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
847 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700848 }
849
850 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700851 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700852
Romain Guyf735c8e2013-01-31 17:45:55 -0800853 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700854
855 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700856 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800857 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700858 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700859 glClear(GL_COLOR_BUFFER_BIT);
860
861 dirtyClip();
862
863 // Change the ortho projection
864 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
865 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
866
867 return true;
868}
869
Romain Guy1c740bc2010-09-13 18:00:09 -0700870/**
871 * Read the documentation of createLayer() before doing anything in this method.
872 */
Romain Guy1d83e192010-08-17 11:37:00 -0700873void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
874 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +0000875 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700876 return;
877 }
878
Romain Guy8ce00302013-01-15 18:51:42 -0800879 Layer* layer = current->layer;
880 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -0700881 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700882
883 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700884 endTiling();
885
Romain Guye0aa84b2012-04-03 19:30:26 -0700886 // Detach the texture from the FBO
887 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800888
889 layer->removeFbo(false);
890
Romain Guyeb993562010-10-05 18:14:38 -0700891 // Unbind current FBO and restore previous one
892 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700893 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700894
895 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -0700896 }
897
Romain Guy9ace8f52011-07-07 20:50:11 -0700898 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -0700899 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700900 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700901 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700902 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700903 }
904
Romain Guy03750a02010-10-18 14:06:08 -0700905 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700906
Romain Guya1d3c912011-12-13 14:55:06 -0800907 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700908
Romain Guy5b3b3522010-10-27 18:57:51 -0700909 // When the layer is stored in an FBO, we can save a bit of fillrate by
910 // drawing only the dirty region
911 if (fboLayer) {
912 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -0700913 if (layer->getColorFilter()) {
914 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -0800915 }
Romain Guy5b3b3522010-10-27 18:57:51 -0700916 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700917 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -0800918 resetColorFilter();
919 }
Romain Guy9ace8f52011-07-07 20:50:11 -0700920 } else if (!rect.isEmpty()) {
921 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
922 composeLayerRect(layer, rect, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700923 }
Romain Guy8b55f372010-08-18 17:10:07 -0700924
Romain Guy746b7402010-10-26 16:27:31 -0700925 dirtyClip();
926
Romain Guyeb993562010-10-05 18:14:38 -0700927 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -0700928 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700929 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -0700930 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -0700931 }
932}
933
Romain Guyaa6c24c2011-04-28 18:40:04 -0700934void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700935 float alpha = layer->getAlpha() / 255.0f;
Romain Guyaa6c24c2011-04-28 18:40:04 -0700936
937 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700938 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700939 setupDrawWithTexture();
940 } else {
941 setupDrawWithExternalTexture();
942 }
943 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700944 setupDrawColor(alpha, alpha, alpha, alpha);
945 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -0700946 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -0700947 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700948 setupDrawPureColorUniforms();
949 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -0700950 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
951 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700952 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700953 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700954 }
Romain Guy3b753822013-03-05 10:27:35 -0800955 if (currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700956 layer->getWidth() == (uint32_t) rect.getWidth() &&
957 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy3b753822013-03-05 10:27:35 -0800958 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
959 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700960
Romain Guyd21b6e12011-11-30 20:21:23 -0800961 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -0700962 setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
963 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800964 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -0700965 setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
966 }
967 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guyaa6c24c2011-04-28 18:40:04 -0700968 setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
969
970 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
971
972 finishDrawTexture();
973}
974
Romain Guy5b3b3522010-10-27 18:57:51 -0700975void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700976 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -0700977 const Rect& texCoords = layer->texCoords;
978 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
979 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -0700980
Romain Guy9ace8f52011-07-07 20:50:11 -0700981 float x = rect.left;
982 float y = rect.top;
Romain Guy3b753822013-03-05 10:27:35 -0800983 bool simpleTransform = currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700984 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -0700985 layer->getHeight() == (uint32_t) rect.getHeight();
986
987 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700988 // When we're swapping, the layer is already in screen coordinates
989 if (!swap) {
Romain Guy3b753822013-03-05 10:27:35 -0800990 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
991 y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700992 }
993
Romain Guyd21b6e12011-11-30 20:21:23 -0800994 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700995 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800996 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700997 }
998
999 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
1000 layer->getTexture(), layer->getAlpha() / 255.0f,
1001 layer->getMode(), layer->isBlend(),
1002 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1003 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001004
Romain Guyaa6c24c2011-04-28 18:40:04 -07001005 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1006 } else {
1007 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1008 drawTextureLayer(layer, rect);
1009 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1010 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001011}
1012
1013void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001014 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001015 layer->setRegionAsRect();
1016
Romain Guy40667672011-03-18 14:34:03 -07001017 composeLayerRect(layer, layer->regionRect);
Romain Guy9fc27812011-04-27 14:21:41 -07001018
Romain Guy5b3b3522010-10-27 18:57:51 -07001019 layer->region.clear();
1020 return;
1021 }
1022
Romain Guy8a3957d2011-09-07 17:55:15 -07001023 // TODO: See LayerRenderer.cpp::generateMesh() for important
1024 // information about this implementation
Romain Guy211370f2012-02-01 16:10:55 -08001025 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001026 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -08001027 const android::Rect* rects;
1028 Region safeRegion;
1029 if (CC_LIKELY(hasRectToRectTransform())) {
1030 rects = layer->region.getArray(&count);
1031 } else {
1032 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1033 rects = safeRegion.getArray(&count);
1034 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001035
Romain Guy9ace8f52011-07-07 20:50:11 -07001036 const float alpha = layer->getAlpha() / 255.0f;
1037 const float texX = 1.0f / float(layer->getWidth());
1038 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001039 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001040
Romain Guy8ce00302013-01-15 18:51:42 -08001041 setupDraw();
1042
1043 // We must get (and therefore bind) the region mesh buffer
1044 // after we setup drawing in case we need to mess with the
1045 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001046 TextureVertex* mesh = mCaches.getRegionMesh();
1047 GLsizei numQuads = 0;
1048
Romain Guy7230a742011-01-10 22:26:16 -08001049 setupDrawWithTexture();
1050 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001051 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001052 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001053 setupDrawProgram();
1054 setupDrawDirtyRegionsDisabled();
1055 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001056 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001057 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08001058 if (currentTransform().isPureTranslate()) {
1059 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1060 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001061
Romain Guyd21b6e12011-11-30 20:21:23 -08001062 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001063 setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1064 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001065 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001066 setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
1067 }
Romain Guy15bc6432011-12-13 13:11:32 -08001068 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
Romain Guy5b3b3522010-10-27 18:57:51 -07001069
1070 for (size_t i = 0; i < count; i++) {
1071 const android::Rect* r = &rects[i];
1072
1073 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001074 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001075 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001076 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001077
1078 // TODO: Reject quads outside of the clip
1079 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1080 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1081 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1082 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1083
1084 numQuads++;
1085
1086 if (numQuads >= REGION_MESH_QUAD_COUNT) {
1087 glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
1088 numQuads = 0;
1089 mesh = mCaches.getRegionMesh();
1090 }
1091 }
1092
1093 if (numQuads > 0) {
1094 glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
1095 }
1096
Romain Guy7230a742011-01-10 22:26:16 -08001097 finishDrawTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -07001098
1099#if DEBUG_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -08001100 drawRegionRects(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001101#endif
1102
1103 layer->region.clear();
1104 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001105}
1106
Romain Guy3a3133d2011-02-01 22:59:58 -08001107void OpenGLRenderer::drawRegionRects(const Region& region) {
1108#if DEBUG_LAYERS_AS_REGIONS
1109 size_t count;
1110 const android::Rect* rects = region.getArray(&count);
1111
1112 uint32_t colors[] = {
1113 0x7fff0000, 0x7f00ff00,
1114 0x7f0000ff, 0x7fff00ff,
1115 };
1116
1117 int offset = 0;
1118 int32_t top = rects[0].top;
1119
1120 for (size_t i = 0; i < count; i++) {
1121 if (top != rects[i].top) {
1122 offset ^= 0x2;
1123 top = rects[i].top;
1124 }
1125
1126 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1127 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1128 SkXfermode::kSrcOver_Mode);
1129 }
1130#endif
1131}
1132
Romain Guy8ce00302013-01-15 18:51:42 -08001133void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1134 SkXfermode::Mode mode, bool dirty) {
1135 int count = 0;
1136 Vector<float> rects;
1137
1138 SkRegion::Iterator it(region);
1139 while (!it.done()) {
1140 const SkIRect& r = it.rect();
1141 rects.push(r.fLeft);
1142 rects.push(r.fTop);
1143 rects.push(r.fRight);
1144 rects.push(r.fBottom);
Chris Craik2af46352012-11-26 18:30:17 -08001145 count += 4;
Romain Guy8ce00302013-01-15 18:51:42 -08001146 it.next();
1147 }
1148
Romain Guy3bbacf22013-02-06 16:51:04 -08001149 drawColorRects(rects.array(), count, color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001150}
1151
Romain Guy5b3b3522010-10-27 18:57:51 -07001152void OpenGLRenderer::dirtyLayer(const float left, const float top,
1153 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001154 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001155 Rect bounds(left, top, right, bottom);
1156 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001157 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001158 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001159}
1160
1161void OpenGLRenderer::dirtyLayer(const float left, const float top,
1162 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001163 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001164 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001165 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001166 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001167}
1168
1169void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001170 if (bounds.intersect(*mSnapshot->clipRect)) {
1171 bounds.snapToPixelBoundaries();
1172 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1173 if (!dirty.isEmpty()) {
1174 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001175 }
1176 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001177}
1178
Romain Guy54be1cd2011-06-13 19:04:27 -07001179void OpenGLRenderer::clearLayerRegions() {
1180 const size_t count = mLayers.size();
1181 if (count == 0) return;
1182
1183 if (!mSnapshot->isIgnored()) {
1184 // Doing several glScissor/glClear here can negatively impact
1185 // GPUs with a tiler architecture, instead we draw quads with
1186 // the Clear blending mode
1187
1188 // The list contains bounds that have already been clipped
1189 // against their initial clip rect, and the current clip
1190 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001191 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001192
1193 Vertex mesh[count * 6];
1194 Vertex* vertex = mesh;
1195
1196 for (uint32_t i = 0; i < count; i++) {
1197 Rect* bounds = mLayers.itemAt(i);
1198
1199 Vertex::set(vertex++, bounds->left, bounds->bottom);
1200 Vertex::set(vertex++, bounds->left, bounds->top);
1201 Vertex::set(vertex++, bounds->right, bounds->top);
1202 Vertex::set(vertex++, bounds->left, bounds->bottom);
1203 Vertex::set(vertex++, bounds->right, bounds->top);
1204 Vertex::set(vertex++, bounds->right, bounds->bottom);
1205
1206 delete bounds;
1207 }
Romain Guye67307c2013-02-11 18:01:20 -08001208 // We must clear the list of dirty rects before we
1209 // call setupDraw() to prevent stencil setup to do
1210 // the same thing again
1211 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001212
1213 setupDraw(false);
1214 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1215 setupDrawBlending(true, SkXfermode::kClear_Mode);
1216 setupDrawProgram();
1217 setupDrawPureColorUniforms();
1218 setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy39d252a2011-12-12 18:14:06 -08001219 setupDrawVertices(&mesh[0].position[0]);
Romain Guy54be1cd2011-06-13 19:04:27 -07001220
Romain Guy54be1cd2011-06-13 19:04:27 -07001221 glDrawArrays(GL_TRIANGLES, 0, count * 6);
Romain Guy8a4ac612012-07-17 17:32:48 -07001222
1223 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001224 } else {
1225 for (uint32_t i = 0; i < count; i++) {
1226 delete mLayers.itemAt(i);
1227 }
Romain Guye67307c2013-02-11 18:01:20 -08001228 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001229 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001230}
1231
Romain Guybd6b79b2010-06-26 00:13:53 -07001232///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001233// State Deferral
1234///////////////////////////////////////////////////////////////////////////////
1235
Chris Craikff785832013-03-08 13:12:16 -08001236bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikc3566d02013-02-04 16:16:33 -08001237 const Rect& currentClip = *(mSnapshot->clipRect);
1238 const mat4& currentMatrix = *(mSnapshot->transform);
1239
Chris Craikff785832013-03-08 13:12:16 -08001240 if (stateDeferFlags & kStateDeferFlag_Draw) {
1241 // state has bounds initialized in local coordinates
1242 if (!state.mBounds.isEmpty()) {
1243 currentMatrix.mapRect(state.mBounds);
1244 if (!state.mBounds.intersect(currentClip)) {
1245 // quick rejected
1246 return true;
1247 }
1248 } else {
1249 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001250 }
Chris Craikff785832013-03-08 13:12:16 -08001251 state.mDrawModifiers = mDrawModifiers;
1252 state.mAlpha = mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001253 }
1254
Chris Craikff785832013-03-08 13:12:16 -08001255 if (stateDeferFlags & kStateDeferFlag_Clip) {
1256 state.mClip.set(currentClip);
1257 } else {
1258 state.mClip.setEmpty();
1259 }
1260
1261 // transform always deferred
Chris Craikc3566d02013-02-04 16:16:33 -08001262 state.mMatrix.load(currentMatrix);
Chris Craikc3566d02013-02-04 16:16:33 -08001263 return false;
1264}
1265
Chris Craikff785832013-03-08 13:12:16 -08001266void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, int stateDeferFlags) {
Romain Guy3b753822013-03-05 10:27:35 -08001267 currentTransform().load(state.mMatrix);
Chris Craikc3566d02013-02-04 16:16:33 -08001268
Chris Craikff785832013-03-08 13:12:16 -08001269 if (stateDeferFlags & kStateDeferFlag_Draw) {
1270 mDrawModifiers = state.mDrawModifiers;
1271 mSnapshot->alpha = state.mAlpha;
1272 }
1273
Chris Craikd90144d2013-03-19 15:03:48 -07001274 if (!state.mClip.isEmpty()) {
Chris Craikff785832013-03-08 13:12:16 -08001275 mSnapshot->setClip(state.mClip.left, state.mClip.top, state.mClip.right, state.mClip.bottom);
1276 dirtyClip();
1277 }
Chris Craikc3566d02013-02-04 16:16:33 -08001278}
1279
1280///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001281// Transforms
1282///////////////////////////////////////////////////////////////////////////////
1283
1284void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy3b753822013-03-05 10:27:35 -08001285 currentTransform().translate(dx, dy, 0.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001286}
1287
1288void OpenGLRenderer::rotate(float degrees) {
Romain Guy3b753822013-03-05 10:27:35 -08001289 currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001290}
1291
1292void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001293 currentTransform().scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001294}
1295
Romain Guy807daf72011-01-18 11:19:19 -08001296void OpenGLRenderer::skew(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001297 currentTransform().skew(sx, sy);
Romain Guy807daf72011-01-18 11:19:19 -08001298}
1299
Romain Guyf6a11b82010-06-23 17:47:49 -07001300void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001301 if (matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001302 currentTransform().load(*matrix);
Romain Guye7078592011-10-28 14:32:20 -07001303 } else {
Romain Guy3b753822013-03-05 10:27:35 -08001304 currentTransform().loadIdentity();
Romain Guye7078592011-10-28 14:32:20 -07001305 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001306}
1307
Chris Craikb98a0162013-02-21 11:30:22 -08001308bool OpenGLRenderer::hasRectToRectTransform() {
Romain Guy3b753822013-03-05 10:27:35 -08001309 return CC_LIKELY(currentTransform().rectToRect());
Chris Craikb98a0162013-02-21 11:30:22 -08001310}
1311
Romain Guyf6a11b82010-06-23 17:47:49 -07001312void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001313 currentTransform().copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001314}
1315
1316void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001317 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001318 currentTransform().copyTo(transform);
Romain Guye5ebcb02010-10-15 13:57:28 -07001319 transform.preConcat(*matrix);
Romain Guy3b753822013-03-05 10:27:35 -08001320 currentTransform().load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001321}
1322
1323///////////////////////////////////////////////////////////////////////////////
1324// Clipping
1325///////////////////////////////////////////////////////////////////////////////
1326
Romain Guybb9524b2010-06-22 18:56:38 -07001327void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001328 Rect clip(*mSnapshot->clipRect);
1329 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001330
Romain Guy8a4ac612012-07-17 17:32:48 -07001331 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1332 clip.getWidth(), clip.getHeight())) {
1333 mDirtyClip = false;
1334 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001335}
1336
Romain Guy8ce00302013-01-15 18:51:42 -08001337void OpenGLRenderer::ensureStencilBuffer() {
1338 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1339 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1340 // just hope we have one when hasLayer() returns false.
1341 if (hasLayer()) {
1342 attachStencilBufferToLayer(mSnapshot->layer);
1343 }
1344}
1345
1346void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1347 // The layer's FBO is already bound when we reach this stage
1348 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001349 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1350 // is attached after we initiated tiling. We must turn it off,
1351 // attach the new render buffer then turn tiling back on
1352 endTiling();
1353
Romain Guy8d4aeb72013-02-12 16:08:55 -08001354 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001355 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001356 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001357
Romain Guyf735c8e2013-01-31 17:45:55 -08001358 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001359 }
1360}
1361
1362void OpenGLRenderer::setStencilFromClip() {
1363 if (!mCaches.debugOverdraw) {
1364 if (!mSnapshot->clipRegion->isEmpty()) {
1365 // NOTE: The order here is important, we must set dirtyClip to false
1366 // before any draw call to avoid calling back into this method
1367 mDirtyClip = false;
1368
1369 ensureStencilBuffer();
1370
1371 mCaches.stencil.enableWrite();
1372
1373 // Clear the stencil but first make sure we restrict drawing
1374 // to the region's bounds
1375 bool resetScissor = mCaches.enableScissor();
1376 if (resetScissor) {
1377 // The scissor was not set so we now need to update it
1378 setScissorFromClip();
1379 }
1380 mCaches.stencil.clear();
1381 if (resetScissor) mCaches.disableScissor();
1382
1383 // NOTE: We could use the region contour path to generate a smaller mesh
1384 // Since we are using the stencil we could use the red book path
1385 // drawing technique. It might increase bandwidth usage though.
1386
1387 // The last parameter is important: we are not drawing in the color buffer
1388 // so we don't want to dirty the current layer, if any
1389 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1390
1391 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001392
1393 // Draw the region used to generate the stencil if the appropriate debug
1394 // mode is enabled
1395 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
1396 drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
1397 }
Romain Guy8ce00302013-01-15 18:51:42 -08001398 } else {
1399 mCaches.stencil.disable();
1400 }
1401 }
1402}
1403
Romain Guy9d5316e2010-06-24 19:30:36 -07001404const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001405 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001406}
1407
Romain Guy8a4ac612012-07-17 17:32:48 -07001408bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
1409 if (mSnapshot->isIgnored()) {
1410 return true;
1411 }
1412
1413 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001414 currentTransform().mapRect(r);
Romain Guy8a4ac612012-07-17 17:32:48 -07001415 r.snapToPixelBoundaries();
1416
1417 Rect clipRect(*mSnapshot->clipRect);
1418 clipRect.snapToPixelBoundaries();
1419
1420 return !clipRect.intersects(r);
1421}
1422
Romain Guy35643dd2012-09-18 15:40:58 -07001423bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
1424 Rect& transformed, Rect& clip) {
1425 if (mSnapshot->isIgnored()) {
1426 return true;
1427 }
1428
1429 transformed.set(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001430 currentTransform().mapRect(transformed);
Romain Guy35643dd2012-09-18 15:40:58 -07001431 transformed.snapToPixelBoundaries();
1432
1433 clip.set(*mSnapshot->clipRect);
1434 clip.snapToPixelBoundaries();
1435
1436 return !clip.intersects(transformed);
1437}
1438
Romain Guy672433d2013-01-04 19:05:13 -08001439bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1440 SkPaint* paint) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001441 if (paint->getStyle() != SkPaint::kFill_Style) {
1442 float outset = paint->getStrokeWidth() * 0.5f;
1443 return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1444 } else {
1445 return quickReject(left, top, right, bottom);
1446 }
1447}
1448
Romain Guyc7d53492010-06-25 13:41:57 -07001449bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
Chris Craikbf09ffb2012-10-01 13:50:37 -07001450 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guydbc26d22010-10-11 17:58:29 -07001451 return true;
1452 }
1453
Romain Guy1d83e192010-08-17 11:37:00 -07001454 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001455 currentTransform().mapRect(r);
Romain Guyd2a1ff02010-10-14 14:46:44 -07001456 r.snapToPixelBoundaries();
1457
1458 Rect clipRect(*mSnapshot->clipRect);
1459 clipRect.snapToPixelBoundaries();
1460
Romain Guy586cae32012-07-13 15:28:31 -07001461 bool rejected = !clipRect.intersects(r);
1462 if (!isDeferred() && !rejected) {
Romain Guy87e2f7572012-09-24 11:37:12 -07001463 mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
Romain Guy586cae32012-07-13 15:28:31 -07001464 }
1465
1466 return rejected;
Romain Guyc7d53492010-06-25 13:41:57 -07001467}
1468
Romain Guy8ce00302013-01-15 18:51:42 -08001469void OpenGLRenderer::debugClip() {
1470#if DEBUG_CLIP_REGIONS
1471 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1472 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1473 }
1474#endif
1475}
1476
Romain Guy079ba2c2010-07-16 14:12:24 -07001477bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy3b753822013-03-05 10:27:35 -08001478 if (CC_LIKELY(currentTransform().rectToRect())) {
Romain Guy8ce00302013-01-15 18:51:42 -08001479 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1480 if (clipped) {
1481 dirtyClip();
1482 }
1483 return !mSnapshot->clipRect->isEmpty();
1484 }
1485
1486 SkPath path;
1487 path.addRect(left, top, right, bottom);
1488
1489 return clipPath(&path, op);
1490}
1491
1492bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1493 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001494 currentTransform().copyTo(transform);
Romain Guy8ce00302013-01-15 18:51:42 -08001495
1496 SkPath transformed;
1497 path->transform(transform, &transformed);
1498
1499 SkRegion clip;
1500 if (!mSnapshot->clipRegion->isEmpty()) {
1501 clip.setRegion(*mSnapshot->clipRegion);
1502 } else {
1503 Rect* bounds = mSnapshot->clipRect;
1504 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1505 }
1506
1507 SkRegion region;
1508 region.setPath(transformed, clip);
1509
1510 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001511 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001512 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001513 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001514 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001515}
1516
Romain Guy735738c2012-12-03 12:34:51 -08001517bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001518 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1519 if (clipped) {
1520 dirtyClip();
1521 }
1522 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001523}
1524
Chet Haasea23eed82012-04-12 15:19:04 -07001525Rect* OpenGLRenderer::getClipRect() {
1526 return mSnapshot->clipRect;
1527}
1528
Romain Guyf6a11b82010-06-23 17:47:49 -07001529///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001530// Drawing commands
1531///////////////////////////////////////////////////////////////////////////////
1532
Romain Guy54be1cd2011-06-13 19:04:27 -07001533void OpenGLRenderer::setupDraw(bool clear) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001534 // TODO: It would be best if we could do this before quickReject()
1535 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001536 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001537 // Make sure setScissor & setStencil happen at the beginning of
1538 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001539 if (mDirtyClip) {
1540 if (mCaches.scissorEnabled) {
1541 setScissorFromClip();
1542 }
Romain Guy8ce00302013-01-15 18:51:42 -08001543 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001544 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001545
Romain Guy70ca14e2010-12-13 18:24:33 -08001546 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001547
Romain Guy70ca14e2010-12-13 18:24:33 -08001548 mSetShaderColor = false;
1549 mColorSet = false;
1550 mColorA = mColorR = mColorG = mColorB = 0.0f;
1551 mTextureUnit = 0;
1552 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001553
1554 // Enable debug highlight when what we're about to draw is tested against
1555 // the stencil buffer and if stencil highlight debugging is on
1556 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1557 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1558 mCaches.stencil.isTestEnabled();
Romain Guy70ca14e2010-12-13 18:24:33 -08001559}
1560
1561void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1562 mDescription.hasTexture = true;
1563 mDescription.hasAlpha8Texture = isAlpha8;
1564}
1565
Romain Guyff316ec2013-02-13 18:39:43 -08001566void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1567 mDescription.hasTexture = true;
1568 mDescription.hasColors = true;
1569 mDescription.hasAlpha8Texture = isAlpha8;
1570}
1571
Romain Guyaa6c24c2011-04-28 18:40:04 -07001572void OpenGLRenderer::setupDrawWithExternalTexture() {
1573 mDescription.hasExternalTexture = true;
1574}
1575
Romain Guy15bc6432011-12-13 13:11:32 -08001576void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001577 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001578}
1579
Chris Craik710f46d2012-09-17 17:25:49 -07001580void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001581 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001582}
1583
Romain Guyed6fcb02011-03-21 13:11:28 -07001584void OpenGLRenderer::setupDrawPoint(float pointSize) {
1585 mDescription.isPoint = true;
1586 mDescription.pointSize = pointSize;
1587}
1588
Romain Guy8d0d4782010-12-14 20:13:35 -08001589void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1590 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001591 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1592 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1593 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001594 mColorSet = true;
1595 mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
1596}
1597
Romain Guy86568192010-12-14 15:55:39 -08001598void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1599 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001600 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1601 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1602 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001603 mColorSet = true;
1604 mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
1605}
1606
Romain Guy41210632012-07-16 17:04:24 -07001607void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1608 mCaches.fontRenderer->describe(mDescription, paint);
1609}
1610
Romain Guy70ca14e2010-12-13 18:24:33 -08001611void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1612 mColorA = a;
1613 mColorR = r;
1614 mColorG = g;
1615 mColorB = b;
1616 mColorSet = true;
1617 mSetShaderColor = mDescription.setColor(r, g, b, a);
1618}
1619
1620void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001621 if (mDrawModifiers.mShader) {
1622 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001623 }
1624}
1625
1626void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001627 if (mDrawModifiers.mColorFilter) {
1628 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001629 }
1630}
1631
Romain Guyf09ef512011-05-27 11:43:46 -07001632void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1633 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1634 mColorA = 1.0f;
1635 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001636 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001637 }
1638}
1639
Romain Guy70ca14e2010-12-13 18:24:33 -08001640void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001641 // When the blending mode is kClear_Mode, we need to use a modulate color
1642 // argb=1,0,0,0
1643 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001644 bool blend = (mColorSet && mColorA < 1.0f) ||
1645 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1646 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001647}
1648
1649void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001650 // When the blending mode is kClear_Mode, we need to use a modulate color
1651 // argb=1,0,0,0
1652 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001653 blend |= (mColorSet && mColorA < 1.0f) ||
1654 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1655 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1656 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001657}
1658
1659void OpenGLRenderer::setupDrawProgram() {
1660 useProgram(mCaches.programCache.get(mDescription));
1661}
1662
1663void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1664 mTrackDirtyRegions = false;
1665}
1666
1667void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
1668 bool ignoreTransform) {
1669 mModelView.loadTranslate(left, top, 0.0f);
1670 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001671 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
1672 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001673 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001674 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy70ca14e2010-12-13 18:24:33 -08001675 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
1676 }
1677}
1678
Chet Haase8a5cc922011-04-26 07:28:09 -07001679void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
Romain Guy3b753822013-03-05 10:27:35 -08001680 mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
Romain Guy8d0d4782010-12-14 20:13:35 -08001681}
1682
Romain Guy70ca14e2010-12-13 18:24:33 -08001683void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
1684 bool ignoreTransform, bool ignoreModelView) {
1685 if (!ignoreModelView) {
1686 mModelView.loadTranslate(left, top, 0.0f);
1687 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001688 } else {
1689 mModelView.loadIdentity();
1690 }
Romain Guy86568192010-12-14 15:55:39 -08001691 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1692 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001693 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001694 if (mTrackDirtyRegions && dirty) {
Romain Guy3b753822013-03-05 10:27:35 -08001695 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001696 }
1697 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001698 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy86568192010-12-14 15:55:39 -08001699 if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
1700 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001701}
1702
Romain Guyed6fcb02011-03-21 13:11:28 -07001703void OpenGLRenderer::setupDrawPointUniforms() {
1704 int slot = mCaches.currentProgram->getUniform("pointSize");
1705 glUniform1f(slot, mDescription.pointSize);
1706}
1707
Romain Guy70ca14e2010-12-13 18:24:33 -08001708void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001709 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001710 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1711 }
1712}
1713
Romain Guy86568192010-12-14 15:55:39 -08001714void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001715 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001716 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001717 }
1718}
1719
Romain Guy70ca14e2010-12-13 18:24:33 -08001720void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001721 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001722 if (ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001723 mModelView.loadInverse(currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001724 }
Chris Craikc3566d02013-02-04 16:16:33 -08001725 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1726 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001727 }
1728}
1729
Romain Guy8d0d4782010-12-14 20:13:35 -08001730void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001731 if (mDrawModifiers.mShader) {
1732 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
Romain Guyc74f45a2013-02-26 19:10:14 -08001733 mat4::identity(), *mSnapshot, &mTextureUnit);
Romain Guy8d0d4782010-12-14 20:13:35 -08001734 }
1735}
1736
Romain Guy70ca14e2010-12-13 18:24:33 -08001737void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001738 if (mDrawModifiers.mColorFilter) {
1739 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001740 }
1741}
1742
Romain Guy41210632012-07-16 17:04:24 -07001743void OpenGLRenderer::setupDrawTextGammaUniforms() {
1744 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1745}
1746
Romain Guy70ca14e2010-12-13 18:24:33 -08001747void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001748 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001749 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001750 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001751}
1752
1753void OpenGLRenderer::setupDrawTexture(GLuint texture) {
1754 bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001755 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001756 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001757}
1758
Romain Guyaa6c24c2011-04-28 18:40:04 -07001759void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1760 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001761 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001762 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001763}
1764
Romain Guy8f0095c2011-05-02 17:24:22 -07001765void OpenGLRenderer::setupDrawTextureTransform() {
1766 mDescription.hasTextureTransform = true;
1767}
1768
1769void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001770 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1771 GL_FALSE, &transform.data[0]);
1772}
1773
Romain Guy70ca14e2010-12-13 18:24:33 -08001774void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001775 bool force = false;
Romain Guy70ca14e2010-12-13 18:24:33 -08001776 if (!vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001777 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001778 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001779 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001780 }
Romain Guyd71dd362011-12-12 19:03:35 -08001781
Chris Craikcb4d6002012-09-25 12:00:29 -07001782 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001783 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001784 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001785 }
1786
1787 mCaches.unbindIndicesBuffer();
1788}
1789
Romain Guyff316ec2013-02-13 18:39:43 -08001790void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1791 bool force = mCaches.unbindMeshBuffer();
1792 GLsizei stride = sizeof(ColorTextureVertex);
1793
1794 mCaches.bindPositionVertexPointer(force, vertices, stride);
1795 if (mCaches.currentProgram->texCoords >= 0) {
1796 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1797 }
1798 int slot = mCaches.currentProgram->getAttrib("colors");
1799 if (slot >= 0) {
1800 glEnableVertexAttribArray(slot);
1801 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1802 }
1803
1804 mCaches.unbindIndicesBuffer();
1805}
1806
Romain Guy15bc6432011-12-13 13:11:32 -08001807void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords) {
1808 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001809 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001810 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001811 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001812 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001813}
1814
Chet Haase5b0200b2011-04-13 17:58:08 -07001815void OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001816 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001817 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Romain Guy15bc6432011-12-13 13:11:32 -08001818 mCaches.unbindIndicesBuffer();
Chet Haase5b0200b2011-04-13 17:58:08 -07001819}
1820
Romain Guy70ca14e2010-12-13 18:24:33 -08001821void OpenGLRenderer::finishDrawTexture() {
Romain Guy70ca14e2010-12-13 18:24:33 -08001822}
1823
1824///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001825// Drawing
1826///////////////////////////////////////////////////////////////////////////////
1827
Chris Craikff785832013-03-08 13:12:16 -08001828status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1829 int32_t replayFlags) {
Romain Guy0fe478e2010-11-08 12:08:41 -08001830 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1831 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001832 if (displayList && displayList->isRenderable()) {
Chris Craikd90144d2013-03-19 15:03:48 -07001833 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chris Craikff785832013-03-08 13:12:16 -08001834 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1835 displayList->replay(replayStruct, 0);
1836 return replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001837 }
1838
1839 DeferredDisplayList deferredList;
Chris Craikff785832013-03-08 13:12:16 -08001840 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
1841 displayList->defer(deferStruct, 0);
1842 return deferredList.flush(*this, dirty);
Romain Guy0fe478e2010-11-08 12:08:41 -08001843 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001844
Romain Guy65549432012-03-26 16:45:05 -07001845 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08001846}
1847
Chris Craikc3566d02013-02-04 16:16:33 -08001848void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07001849 if (displayList) {
Romain Guy7031ff62013-02-22 11:48:16 -08001850 displayList->output(1);
Chet Haaseed30fd82011-04-22 16:18:45 -07001851 }
1852}
1853
Romain Guya168d732011-03-18 16:50:13 -07001854void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
1855 int alpha;
1856 SkXfermode::Mode mode;
1857 getAlphaAndMode(paint, &alpha, &mode);
1858
Romain Guy886b2752013-01-04 12:26:18 -08001859 int color = paint != NULL ? paint->getColor() : 0;
1860
Romain Guya168d732011-03-18 16:50:13 -07001861 float x = left;
1862 float y = top;
1863
Romain Guy886b2752013-01-04 12:26:18 -08001864 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1865
Romain Guya168d732011-03-18 16:50:13 -07001866 bool ignoreTransform = false;
Romain Guy3b753822013-03-05 10:27:35 -08001867 if (currentTransform().isPureTranslate()) {
1868 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
1869 y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001870 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001871
1872 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001873 } else {
Romain Guy886b2752013-01-04 12:26:18 -08001874 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001875 }
1876
Romain Guy886b2752013-01-04 12:26:18 -08001877 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
1878 paint != NULL, color, alpha, mode, (GLvoid*) NULL,
1879 (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001880}
1881
Chet Haase48659092012-05-31 15:21:51 -07001882status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07001883 const float right = left + bitmap->width();
1884 const float bottom = top + bitmap->height();
1885
1886 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07001887 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001888 }
1889
Romain Guya1d3c912011-12-13 14:55:06 -08001890 mCaches.activeTexture(0);
Romain Guy8164c2d2010-10-25 18:03:28 -07001891 Texture* texture = mCaches.textureCache.get(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07001892 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07001893 const AutoTexture autoCleanup(texture);
1894
Romain Guy211370f2012-02-01 16:10:55 -08001895 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07001896 drawAlphaBitmap(texture, left, top, paint);
1897 } else {
1898 drawTextureRect(left, top, right, bottom, texture, paint);
1899 }
Chet Haase48659092012-05-31 15:21:51 -07001900
1901 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07001902}
1903
Chet Haase48659092012-05-31 15:21:51 -07001904status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07001905 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
1906 const mat4 transform(*matrix);
1907 transform.mapRect(r);
1908
Romain Guy6926c722010-07-12 20:20:03 -07001909 if (quickReject(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07001910 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001911 }
1912
Romain Guya1d3c912011-12-13 14:55:06 -08001913 mCaches.activeTexture(0);
Romain Guy8164c2d2010-10-25 18:03:28 -07001914 Texture* texture = mCaches.textureCache.get(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07001915 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07001916 const AutoTexture autoCleanup(texture);
1917
Romain Guy5b3b3522010-10-27 18:57:51 -07001918 // This could be done in a cheaper way, all we need is pass the matrix
1919 // to the vertex shader. The save/restore is a bit overkill.
1920 save(SkCanvas::kMatrix_SaveFlag);
1921 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08001922 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1923 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
1924 } else {
1925 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
1926 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001927 restore();
Chet Haase48659092012-05-31 15:21:51 -07001928
1929 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07001930}
1931
Chet Haase48659092012-05-31 15:21:51 -07001932status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07001933 const float right = left + bitmap->width();
1934 const float bottom = top + bitmap->height();
1935
1936 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07001937 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07001938 }
1939
1940 mCaches.activeTexture(0);
1941 Texture* texture = mCaches.textureCache.getTransient(bitmap);
1942 const AutoTexture autoCleanup(texture);
1943
Romain Guy886b2752013-01-04 12:26:18 -08001944 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1945 drawAlphaBitmap(texture, left, top, paint);
1946 } else {
1947 drawTextureRect(left, top, right, bottom, texture, paint);
1948 }
Chet Haase48659092012-05-31 15:21:51 -07001949
1950 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07001951}
1952
Chet Haase48659092012-05-31 15:21:51 -07001953status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08001954 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08001955 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07001956 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08001957 }
1958
Romain Guyb18d2d02011-02-10 15:52:54 -08001959 float left = FLT_MAX;
1960 float top = FLT_MAX;
1961 float right = FLT_MIN;
1962 float bottom = FLT_MIN;
1963
Romain Guya92bb4d2012-10-16 11:08:44 -07001964 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08001965
Romain Guyff316ec2013-02-13 18:39:43 -08001966 ColorTextureVertex mesh[count];
1967 ColorTextureVertex* vertex = mesh;
1968
1969 bool cleanupColors = false;
1970 if (!colors) {
1971 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
1972 colors = new int[colorsCount];
1973 memset(colors, 0xff, colorsCount * sizeof(int));
1974 cleanupColors = true;
1975 }
Romain Guya92bb4d2012-10-16 11:08:44 -07001976
Romain Guy5a7b4662011-01-20 19:09:30 -08001977 for (int32_t y = 0; y < meshHeight; y++) {
1978 for (int32_t x = 0; x < meshWidth; x++) {
1979 uint32_t i = (y * (meshWidth + 1) + x) * 2;
1980
1981 float u1 = float(x) / meshWidth;
1982 float u2 = float(x + 1) / meshWidth;
1983 float v1 = float(y) / meshHeight;
1984 float v2 = float(y + 1) / meshHeight;
1985
1986 int ax = i + (meshWidth + 1) * 2;
1987 int ay = ax + 1;
1988 int bx = i;
1989 int by = bx + 1;
1990 int cx = i + 2;
1991 int cy = cx + 1;
1992 int dx = i + (meshWidth + 1) * 2 + 2;
1993 int dy = dx + 1;
1994
Romain Guyff316ec2013-02-13 18:39:43 -08001995 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
1996 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
1997 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08001998
Romain Guyff316ec2013-02-13 18:39:43 -08001999 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2000 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2001 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002002
Romain Guya92bb4d2012-10-16 11:08:44 -07002003 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2004 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2005 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2006 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002007 }
2008 }
2009
Romain Guya92bb4d2012-10-16 11:08:44 -07002010 if (quickReject(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002011 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002012 return DrawGlInfo::kStatusDone;
2013 }
2014
2015 mCaches.activeTexture(0);
2016 Texture* texture = mCaches.textureCache.get(bitmap);
Romain Guyff316ec2013-02-13 18:39:43 -08002017 if (!texture) {
2018 if (cleanupColors) delete[] colors;
2019 return DrawGlInfo::kStatusDone;
2020 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002021 const AutoTexture autoCleanup(texture);
2022
2023 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2024 texture->setFilter(FILTER(paint), true);
2025
2026 int alpha;
2027 SkXfermode::Mode mode;
2028 getAlphaAndMode(paint, &alpha, &mode);
2029
Romain Guyff316ec2013-02-13 18:39:43 -08002030 float a = alpha / 255.0f;
2031
Romain Guya92bb4d2012-10-16 11:08:44 -07002032 if (hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08002033 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002034 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002035
Romain Guyff316ec2013-02-13 18:39:43 -08002036 setupDraw();
2037 setupDrawWithTextureAndColor();
2038 setupDrawColor(a, a, a, a);
2039 setupDrawColorFilter();
2040 setupDrawBlending(true, mode, false);
2041 setupDrawProgram();
2042 setupDrawDirtyRegionsDisabled();
2043 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2044 setupDrawTexture(texture->id);
2045 setupDrawPureColorUniforms();
2046 setupDrawColorFilterUniforms();
2047 setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2048
2049 glDrawArrays(GL_TRIANGLES, 0, count);
2050
2051 finishDrawTexture();
2052
2053 int slot = mCaches.currentProgram->getAttrib("colors");
2054 if (slot >= 0) {
2055 glDisableVertexAttribArray(slot);
2056 }
2057
2058 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002059
2060 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002061}
2062
Chet Haase48659092012-05-31 15:21:51 -07002063status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002064 float srcLeft, float srcTop, float srcRight, float srcBottom,
2065 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002066 SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002067 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002068 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002069 }
2070
Romain Guya1d3c912011-12-13 14:55:06 -08002071 mCaches.activeTexture(0);
Romain Guy8164c2d2010-10-25 18:03:28 -07002072 Texture* texture = mCaches.textureCache.get(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002073 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002074 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002075
Romain Guy8ba548f2010-06-30 19:21:21 -07002076 const float width = texture->width;
2077 const float height = texture->height;
2078
Romain Guy68169722011-08-22 17:33:33 -07002079 const float u1 = fmax(0.0f, srcLeft / width);
2080 const float v1 = fmax(0.0f, srcTop / height);
2081 const float u2 = fmin(1.0f, srcRight / width);
2082 const float v2 = fmin(1.0f, srcBottom / height);
Romain Guy8ba548f2010-06-30 19:21:21 -07002083
Romain Guy03750a02010-10-18 14:06:08 -07002084 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002085 resetDrawTextureTexCoords(u1, v1, u2, v2);
2086
Romain Guy03750a02010-10-18 14:06:08 -07002087 int alpha;
2088 SkXfermode::Mode mode;
2089 getAlphaAndMode(paint, &alpha, &mode);
2090
Romain Guyd21b6e12011-11-30 20:21:23 -08002091 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2092
Romain Guy886b2752013-01-04 12:26:18 -08002093 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2094 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002095
Romain Guy886b2752013-01-04 12:26:18 -08002096 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2097 // Apply a scale transform on the canvas only when a shader is in use
2098 // Skia handles the ratio between the dst and src rects as a scale factor
2099 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002100 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002101 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002102
Romain Guy3b753822013-03-05 10:27:35 -08002103 if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
2104 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
2105 float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002106
2107 dstRight = x + (dstRight - dstLeft);
2108 dstBottom = y + (dstBottom - dstTop);
2109
2110 dstLeft = x;
2111 dstTop = y;
2112
2113 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2114 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002115 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002116 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002117 }
2118
2119 if (CC_UNLIKELY(useScaleTransform)) {
2120 save(SkCanvas::kMatrix_SaveFlag);
2121 translate(dstLeft, dstTop);
2122 scale(scaleX, scaleY);
2123
2124 dstLeft = 0.0f;
2125 dstTop = 0.0f;
2126
2127 dstRight = srcRight - srcLeft;
2128 dstBottom = srcBottom - srcTop;
2129 }
2130
2131 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2132 int color = paint ? paint->getColor() : 0;
2133 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2134 texture->id, paint != NULL, color, alpha, mode,
2135 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2136 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2137 } else {
2138 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2139 texture->id, alpha / 255.0f, mode, texture->blend,
2140 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2141 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2142 }
2143
2144 if (CC_UNLIKELY(useScaleTransform)) {
2145 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002146 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002147
2148 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002149
2150 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002151}
2152
Chet Haase48659092012-05-31 15:21:51 -07002153status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
Romain Guy4bb94202010-10-12 15:59:26 -07002154 const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
Chet Haase5c13d892010-10-08 08:37:55 -07002155 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guybe6f9dc2012-07-16 12:41:17 -07002156 int alpha;
2157 SkXfermode::Mode mode;
2158 getAlphaAndModeDirect(paint, &alpha, &mode);
2159
2160 return drawPatch(bitmap, xDivs, yDivs, colors, width, height, numColors,
2161 left, top, right, bottom, alpha, mode);
2162}
2163
2164status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
2165 const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
2166 float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode) {
Romain Guy6926c722010-07-12 20:20:03 -07002167 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002168 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002169 }
2170
Romain Guybe6f9dc2012-07-16 12:41:17 -07002171 alpha *= mSnapshot->alpha;
2172
Romain Guy2728f962010-10-08 18:36:15 -07002173 const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(),
Romain Guy4bb94202010-10-12 15:59:26 -07002174 right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors);
Romain Guyf7f93552010-07-08 19:17:03 -07002175
Romain Guy211370f2012-02-01 16:10:55 -08002176 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002177 mCaches.activeTexture(0);
2178 Texture* texture = mCaches.textureCache.get(bitmap);
2179 if (!texture) return DrawGlInfo::kStatusDone;
2180 const AutoTexture autoCleanup(texture);
2181 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2182 texture->setFilter(GL_LINEAR, true);
2183
Romain Guy3b753822013-03-05 10:27:35 -08002184 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002185 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002186 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guy3b753822013-03-05 10:27:35 -08002187 const float offsetX = left + currentTransform().getTranslateX();
2188 const float offsetY = top + currentTransform().getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002189 const size_t count = mesh->quads.size();
2190 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002191 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002192 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002193 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2194 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2195 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002196 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002197 dirtyLayer(left + bounds.left, top + bounds.top,
Romain Guy3b753822013-03-05 10:27:35 -08002198 left + bounds.right, top + bounds.bottom, currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002199 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002200 }
2201 }
2202
Romain Guy211370f2012-02-01 16:10:55 -08002203 if (CC_LIKELY(pureTranslate)) {
Romain Guy3b753822013-03-05 10:27:35 -08002204 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2205 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002206
2207 drawTextureMesh(x, y, x + right - left, y + bottom - top, texture->id, alpha / 255.0f,
2208 mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
2209 GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer,
2210 true, !mesh->hasEmptyQuads);
2211 } else {
2212 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2213 mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
2214 GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,
2215 true, !mesh->hasEmptyQuads);
2216 }
Romain Guy054dc182010-10-15 17:55:25 -07002217 }
Chet Haase48659092012-05-31 15:21:51 -07002218
2219 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002220}
2221
Chris Craik65cd6122012-12-10 17:56:27 -08002222status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2223 bool useOffset) {
2224 if (!vertexBuffer.getSize()) {
2225 // no vertices to draw
2226 return DrawGlInfo::kStatusDone;
2227 }
2228
Chris Craikcb4d6002012-09-25 12:00:29 -07002229 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002230 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2231 bool isAA = paint->isAntiAlias();
2232
Chris Craik710f46d2012-09-17 17:25:49 -07002233 setupDraw();
2234 setupDrawNoTexture();
2235 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002236 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2237 setupDrawColorFilter();
2238 setupDrawShader();
2239 setupDrawBlending(isAA, mode);
2240 setupDrawProgram();
Chris Craik65cd6122012-12-10 17:56:27 -08002241 setupDrawModelViewIdentity(useOffset);
Chris Craik710f46d2012-09-17 17:25:49 -07002242 setupDrawColorUniforms();
2243 setupDrawColorFilterUniforms();
2244 setupDrawShaderIdentityUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002245
Chris Craik710f46d2012-09-17 17:25:49 -07002246 void* vertices = vertexBuffer.getBuffer();
2247 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002248 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002249 mCaches.resetTexCoordsVertexPointer();
2250 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002251
Chris Craik710f46d2012-09-17 17:25:49 -07002252 int alphaSlot = -1;
2253 if (isAA) {
2254 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2255 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002256
Chris Craik710f46d2012-09-17 17:25:49 -07002257 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002258 glEnableVertexAttribArray(alphaSlot);
2259 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002260 }
Romain Guy04299382012-07-18 17:15:41 -07002261
Chris Craik710f46d2012-09-17 17:25:49 -07002262 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
Romain Guy04299382012-07-18 17:15:41 -07002263
Chris Craik710f46d2012-09-17 17:25:49 -07002264 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002265 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002266 }
Chris Craik65cd6122012-12-10 17:56:27 -08002267
2268 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002269}
2270
2271/**
Chris Craik65cd6122012-12-10 17:56:27 -08002272 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2273 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2274 * screen space in all directions. However, instead of using a fragment shader to compute the
2275 * translucency of the color from its position, we simply use a varying parameter to define how far
2276 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2277 *
2278 * Doesn't yet support joins, caps, or path effects.
2279 */
2280status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2281 VertexBuffer vertexBuffer;
2282 // TODO: try clipping large paths to viewport
2283 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2284
Romain Guyc46d07a2013-03-15 19:06:39 -07002285 if (hasLayer()) {
2286 SkRect bounds = path.getBounds();
2287 PathTessellator::expandBoundsForStroke(bounds, paint, false);
2288 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2289 }
Chris Craik65cd6122012-12-10 17:56:27 -08002290
2291 return drawVertexBuffer(vertexBuffer, paint);
2292}
2293
2294/**
2295 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2296 * and additional geometry for defining an alpha slope perimeter.
2297 *
2298 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2299 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2300 * in-shader alpha region, but found it to be taxing on some GPUs.
2301 *
2302 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2303 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002304 */
Chet Haase48659092012-05-31 15:21:51 -07002305status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002306 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002307
Chris Craik65cd6122012-12-10 17:56:27 -08002308 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002309
Chris Craik65cd6122012-12-10 17:56:27 -08002310 VertexBuffer buffer;
2311 SkRect bounds;
2312 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002313
2314 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2315 return DrawGlInfo::kStatusDone;
2316 }
2317
Romain Guy3b753822013-03-05 10:27:35 -08002318 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002319
Chris Craik65cd6122012-12-10 17:56:27 -08002320 bool useOffset = !paint->isAntiAlias();
2321 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002322}
2323
Chet Haase48659092012-05-31 15:21:51 -07002324status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
2325 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002326
2327 // TODO: The paint's cap style defines whether the points are square or circular
2328 // TODO: Handle AA for round points
2329
Chet Haase5b0200b2011-04-13 17:58:08 -07002330 // A stroke width of 0 has a special meaning in Skia:
Romain Guyed6fcb02011-03-21 13:11:28 -07002331 // it draws an unscaled 1px point
Chet Haase8a5cc922011-04-26 07:28:09 -07002332 float strokeWidth = paint->getStrokeWidth();
Romain Guyed6fcb02011-03-21 13:11:28 -07002333 const bool isHairLine = paint->getStrokeWidth() == 0.0f;
Chet Haase8a5cc922011-04-26 07:28:09 -07002334 if (isHairLine) {
2335 // Now that we know it's hairline, we can set the effective width, to be used later
2336 strokeWidth = 1.0f;
2337 }
2338 const float halfWidth = strokeWidth / 2;
Romain Guyd71ff91d2013-02-08 13:46:40 -08002339
Romain Guyed6fcb02011-03-21 13:11:28 -07002340 int alpha;
2341 SkXfermode::Mode mode;
2342 getAlphaAndMode(paint, &alpha, &mode);
2343
2344 int verticesCount = count >> 1;
2345 int generatedVerticesCount = 0;
2346
2347 TextureVertex pointsData[verticesCount];
2348 TextureVertex* vertex = &pointsData[0];
2349
Romain Guy04299382012-07-18 17:15:41 -07002350 // TODO: We should optimize this method to not generate vertices for points
2351 // that lie outside of the clip.
2352 mCaches.enableScissor();
2353
Romain Guyed6fcb02011-03-21 13:11:28 -07002354 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08002355 setupDrawNoTexture();
Chet Haase8a5cc922011-04-26 07:28:09 -07002356 setupDrawPoint(strokeWidth);
Romain Guyed6fcb02011-03-21 13:11:28 -07002357 setupDrawColor(paint->getColor(), alpha);
2358 setupDrawColorFilter();
2359 setupDrawShader();
2360 setupDrawBlending(mode);
2361 setupDrawProgram();
Chet Haase8a5cc922011-04-26 07:28:09 -07002362 setupDrawModelViewIdentity(true);
Romain Guyed6fcb02011-03-21 13:11:28 -07002363 setupDrawColorUniforms();
2364 setupDrawColorFilterUniforms();
2365 setupDrawPointUniforms();
2366 setupDrawShaderIdentityUniforms();
2367 setupDrawMesh(vertex);
2368
2369 for (int i = 0; i < count; i += 2) {
2370 TextureVertex::set(vertex++, points[i], points[i + 1], 0.0f, 0.0f);
2371 generatedVerticesCount++;
Romain Guy7b631422012-04-04 11:38:54 -07002372
Chet Haase8a5cc922011-04-26 07:28:09 -07002373 float left = points[i] - halfWidth;
2374 float right = points[i] + halfWidth;
2375 float top = points[i + 1] - halfWidth;
2376 float bottom = points [i + 1] + halfWidth;
Romain Guy7b631422012-04-04 11:38:54 -07002377
Romain Guy3b753822013-03-05 10:27:35 -08002378 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyed6fcb02011-03-21 13:11:28 -07002379 }
2380
2381 glDrawArrays(GL_POINTS, 0, generatedVerticesCount);
Chet Haase48659092012-05-31 15:21:51 -07002382
2383 return DrawGlInfo::kStatusDrew;
Romain Guyed6fcb02011-03-21 13:11:28 -07002384}
2385
Chet Haase48659092012-05-31 15:21:51 -07002386status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002387 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002388 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002389
Romain Guyae88e5e2010-10-22 17:49:18 -07002390 Rect& clip(*mSnapshot->clipRect);
2391 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002392
Romain Guy3d58c032010-07-14 16:34:53 -07002393 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002394
2395 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002396}
Romain Guy9d5316e2010-06-24 19:30:36 -07002397
Chet Haase48659092012-05-31 15:21:51 -07002398status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2399 SkPaint* paint) {
2400 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002401 const AutoTexture autoCleanup(texture);
2402
2403 const float x = left + texture->left - texture->offset;
2404 const float y = top + texture->top - texture->offset;
2405
2406 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002407
2408 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002409}
2410
Chet Haase48659092012-05-31 15:21:51 -07002411status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002412 float rx, float ry, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002413 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002414 return DrawGlInfo::kStatusDone;
2415 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002416
Chris Craikcb4d6002012-09-25 12:00:29 -07002417 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002418 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002419 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002420 right - left, bottom - top, rx, ry, p);
2421 return drawShape(left, top, texture, p);
2422 }
2423
2424 SkPath path;
2425 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002426 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2427 float outset = p->getStrokeWidth() / 2;
2428 rect.outset(outset, outset);
2429 rx += outset;
2430 ry += outset;
2431 }
Chris Craik710f46d2012-09-17 17:25:49 -07002432 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002433 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002434}
2435
Chris Craik710f46d2012-09-17 17:25:49 -07002436status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002437 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2438 x + radius, y + radius, p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002439 return DrawGlInfo::kStatusDone;
2440 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002441 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002442 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002443 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002444 return drawShape(x - radius, y - radius, texture, p);
2445 }
2446
2447 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002448 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2449 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2450 } else {
2451 path.addCircle(x, y, radius);
2452 }
Chris Craik65cd6122012-12-10 17:56:27 -08002453 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002454}
Romain Guy01d58e42011-01-19 21:54:02 -08002455
Chet Haase48659092012-05-31 15:21:51 -07002456status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002457 SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002458 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002459 return DrawGlInfo::kStatusDone;
2460 }
Romain Guy01d58e42011-01-19 21:54:02 -08002461
Chris Craikcb4d6002012-09-25 12:00:29 -07002462 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002463 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002464 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002465 return drawShape(left, top, texture, p);
2466 }
2467
2468 SkPath path;
2469 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002470 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2471 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2472 }
Chris Craik710f46d2012-09-17 17:25:49 -07002473 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002474 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002475}
2476
Chet Haase48659092012-05-31 15:21:51 -07002477status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002478 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
2479 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2480 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002481 }
2482
Chris Craik780c1282012-10-04 14:10:49 -07002483 if (fabs(sweepAngle) >= 360.0f) {
2484 return drawOval(left, top, right, bottom, p);
2485 }
2486
2487 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002488 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002489 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002490 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002491 startAngle, sweepAngle, useCenter, p);
2492 return drawShape(left, top, texture, p);
2493 }
2494
2495 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2496 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2497 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2498 }
2499
2500 SkPath path;
2501 if (useCenter) {
2502 path.moveTo(rect.centerX(), rect.centerY());
2503 }
2504 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2505 if (useCenter) {
2506 path.close();
2507 }
Chris Craik65cd6122012-12-10 17:56:27 -08002508 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002509}
2510
Romain Guycf8675e2012-10-02 12:32:25 -07002511// See SkPaintDefaults.h
2512#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2513
Chet Haase48659092012-05-31 15:21:51 -07002514status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002515 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
Chet Haase48659092012-05-31 15:21:51 -07002516 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002517 }
2518
Chris Craik710f46d2012-09-17 17:25:49 -07002519 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002520 // only fill style is supported by drawConvexPath, since others have to handle joins
2521 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2522 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2523 mCaches.activeTexture(0);
2524 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002525 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002526 return drawShape(left, top, texture, p);
2527 }
2528
2529 SkPath path;
2530 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2531 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2532 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2533 }
2534 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002535 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002536 }
2537
Romain Guy3b753822013-03-05 10:27:35 -08002538 if (p->isAntiAlias() && !currentTransform().isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002539 SkPath path;
2540 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002541 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002542 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002543 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002544 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002545 }
Romain Guyc7d53492010-06-25 13:41:57 -07002546}
Romain Guy9d5316e2010-06-24 19:30:36 -07002547
Raph Levien416a8472012-07-19 22:48:17 -07002548void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2549 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2550 float x, float y) {
2551 mCaches.activeTexture(0);
2552
2553 // NOTE: The drop shadow will not perform gamma correction
2554 // if shader-based correction is enabled
2555 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2556 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002557 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Raph Levien416a8472012-07-19 22:48:17 -07002558 const AutoTexture autoCleanup(shadow);
2559
Chris Craikc3566d02013-02-04 16:16:33 -08002560 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2561 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002562
Chris Craikc3566d02013-02-04 16:16:33 -08002563 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2564 int shadowColor = mDrawModifiers.mShadowColor;
2565 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002566 shadowColor = 0xffffffff;
2567 }
2568
2569 setupDraw();
2570 setupDrawWithTexture(true);
2571 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2572 setupDrawColorFilter();
2573 setupDrawShader();
2574 setupDrawBlending(true, mode);
2575 setupDrawProgram();
2576 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2577 setupDrawTexture(shadow->id);
2578 setupDrawPureColorUniforms();
2579 setupDrawColorFilterUniforms();
2580 setupDrawShaderUniforms();
2581 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2582
2583 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2584}
2585
Romain Guy768bffc2013-02-27 13:50:45 -08002586bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2587 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2588 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2589}
2590
Chet Haase48659092012-05-31 15:21:51 -07002591status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002592 const float* positions, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002593 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002594 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002595 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002596
Romain Guy671d6cf2012-01-18 12:39:17 -08002597 // NOTE: Skia does not support perspective transform on drawPosText yet
Romain Guy3b753822013-03-05 10:27:35 -08002598 if (!currentTransform().isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002599 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002600 }
2601
2602 float x = 0.0f;
2603 float y = 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002604 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002605 if (pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002606 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2607 y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002608 }
2609
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002610 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002611 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002612
2613 int alpha;
2614 SkXfermode::Mode mode;
2615 getAlphaAndMode(paint, &alpha, &mode);
2616
Chris Craikc3566d02013-02-04 16:16:33 -08002617 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002618 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2619 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002620 }
2621
Romain Guy671d6cf2012-01-18 12:39:17 -08002622 // Pick the appropriate texture filtering
Romain Guy3b753822013-03-05 10:27:35 -08002623 bool linearFilter = currentTransform().changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002624 if (pureTranslate && !linearFilter) {
2625 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2626 }
2627
2628 mCaches.activeTexture(0);
2629 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07002630 setupDrawTextGamma(paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002631 setupDrawDirtyRegionsDisabled();
2632 setupDrawWithTexture(true);
2633 setupDrawAlpha8Color(paint->getColor(), alpha);
2634 setupDrawColorFilter();
2635 setupDrawShader();
2636 setupDrawBlending(true, mode);
2637 setupDrawProgram();
2638 setupDrawModelView(x, y, x, y, pureTranslate, true);
2639 setupDrawTexture(fontRenderer.getTexture(linearFilter));
2640 setupDrawPureColorUniforms();
2641 setupDrawColorFilterUniforms();
2642 setupDrawShaderUniforms(pureTranslate);
Romain Guy41210632012-07-16 17:04:24 -07002643 setupDrawTextGammaUniforms();
Romain Guy671d6cf2012-01-18 12:39:17 -08002644
2645 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2646 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2647
Romain Guy211370f2012-02-01 16:10:55 -08002648 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002649
2650 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2651 positions, hasActiveLayer ? &bounds : NULL)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002652 if (hasActiveLayer) {
2653 if (!pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002654 currentTransform().mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002655 }
2656 dirtyLayerUnchecked(bounds, getRegion());
2657 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002658 }
Chet Haase48659092012-05-31 15:21:51 -07002659
2660 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002661}
2662
Romain Guy624234f2013-03-05 16:43:31 -08002663mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2664 mat4 fontTransform;
2665 if (CC_LIKELY(transform.isPureTranslate())) {
2666 fontTransform = mat4::identity();
2667 } else {
2668 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002669 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002670 } else {
2671 float sx, sy;
2672 currentTransform().decomposeScale(sx, sy);
2673 fontTransform.loadScale(sx, sy, 1.0f);
2674 }
2675 }
2676 return fontTransform;
2677}
2678
Romain Guyc2525952012-07-27 16:41:22 -07002679status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
Raph Levien996e57c2012-07-23 15:22:52 -07002680 float x, float y, const float* positions, SkPaint* paint, float length) {
Romain Guy768bffc2013-02-27 13:50:45 -08002681 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002682 return DrawGlInfo::kStatusDone;
Romain Guye8e62a42010-07-23 18:55:21 -07002683 }
2684
Chet Haasea1cff502012-02-21 13:43:44 -08002685 if (length < 0.0f) length = paint->measureText(text, bytesCount);
Romain Guye8e62a42010-07-23 18:55:21 -07002686 switch (paint->getTextAlign()) {
2687 case SkPaint::kCenter_Align:
Romain Guye8e62a42010-07-23 18:55:21 -07002688 x -= length / 2.0f;
2689 break;
2690 case SkPaint::kRight_Align:
Romain Guye8e62a42010-07-23 18:55:21 -07002691 x -= length;
2692 break;
2693 default:
2694 break;
2695 }
2696
Romain Guycac5fd32011-12-01 20:08:50 -08002697 SkPaint::FontMetrics metrics;
2698 paint->getFontMetrics(&metrics, 0.0f);
Romain Guy33f6beb2012-02-16 19:24:51 -08002699 if (quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002700 return DrawGlInfo::kStatusDone;
Romain Guycac5fd32011-12-01 20:08:50 -08002701 }
2702
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002703 const float oldX = x;
2704 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002705
2706 const mat4& transform = currentTransform();
2707 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002708
Romain Guy211370f2012-02-01 16:10:55 -08002709 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002710 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2711 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002712 }
2713
Romain Guy86568192010-12-14 15:55:39 -08002714 int alpha;
2715 SkXfermode::Mode mode;
2716 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002717
Romain Guyc74f45a2013-02-26 19:10:14 -08002718 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2719
Chris Craikc3566d02013-02-04 16:16:33 -08002720 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002721 fontRenderer.setFont(paint, mat4::identity());
2722 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2723 alpha, mode, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002724 }
2725
Romain Guy19d4dd82013-03-04 11:14:26 -08002726 const bool hasActiveLayer = hasLayer();
2727
Romain Guy624234f2013-03-05 16:43:31 -08002728 // We only pass a partial transform to the font renderer. That partial
2729 // matrix defines how glyphs are rasterized. Typically we want glyphs
2730 // to be rasterized at their final size on screen, which means the partial
2731 // matrix needs to take the scale factor into account.
2732 // When a partial matrix is used to transform glyphs during rasterization,
2733 // the mesh is generated with the inverse transform (in the case of scale,
2734 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2735 // apply the full transform matrix at draw time in the vertex shader.
2736 // Applying the full matrix in the shader is the easiest way to handle
2737 // rotation and perspective and allows us to always generated quads in the
2738 // font renderer which greatly simplifies the code, clipping in particular.
2739 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002740 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002741
Romain Guy6620c6d2010-12-06 18:07:02 -08002742 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002743 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy5b3b3522010-10-27 18:57:51 -07002744
Romain Guy16c88082012-06-11 16:03:47 -07002745 // The font renderer will always use texture unit 0
Romain Guya1d3c912011-12-13 14:55:06 -08002746 mCaches.activeTexture(0);
Romain Guy86568192010-12-14 15:55:39 -08002747 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07002748 setupDrawTextGamma(paint);
Romain Guy86568192010-12-14 15:55:39 -08002749 setupDrawDirtyRegionsDisabled();
2750 setupDrawWithTexture(true);
2751 setupDrawAlpha8Color(paint->getColor(), alpha);
2752 setupDrawColorFilter();
2753 setupDrawShader();
2754 setupDrawBlending(true, mode);
2755 setupDrawProgram();
Romain Guy624234f2013-03-05 16:43:31 -08002756 setupDrawModelView(x, y, x, y, pureTranslate, true);
Romain Guy16c88082012-06-11 16:03:47 -07002757 // See comment above; the font renderer must use texture unit 0
2758 // assert(mTextureUnit == 0)
Romain Guy86568192010-12-14 15:55:39 -08002759 setupDrawTexture(fontRenderer.getTexture(linearFilter));
2760 setupDrawPureColorUniforms();
2761 setupDrawColorFilterUniforms();
Romain Guy624234f2013-03-05 16:43:31 -08002762 setupDrawShaderUniforms(pureTranslate);
Romain Guy41210632012-07-16 17:04:24 -07002763 setupDrawTextGammaUniforms();
Romain Guy06f96e22010-07-30 19:18:16 -07002764
Romain Guy624234f2013-03-05 16:43:31 -08002765 // TODO: Implement better clipping for scaled/rotated text
2766 const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
Romain Guy5b3b3522010-10-27 18:57:51 -07002767 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2768
Raph Levien996e57c2012-07-23 15:22:52 -07002769 bool status;
Romain Guya3dc55f2012-09-28 13:55:44 -07002770 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002771 SkPaint paintCopy(*paint);
2772 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2773 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Romain Guya3dc55f2012-09-28 13:55:44 -07002774 positions, hasActiveLayer ? &bounds : NULL);
Raph Levien996e57c2012-07-23 15:22:52 -07002775 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002776 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guya3dc55f2012-09-28 13:55:44 -07002777 positions, hasActiveLayer ? &bounds : NULL);
Raph Levien996e57c2012-07-23 15:22:52 -07002778 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002779
2780 if (status && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002781 if (!pureTranslate) {
2782 transform.mapRect(bounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002783 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002784 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002785 }
Romain Guy694b5192010-07-21 21:33:20 -07002786
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002787 drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002788
2789 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002790}
2791
Chet Haase48659092012-05-31 15:21:51 -07002792status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08002793 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002794 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002795 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002796 }
2797
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002798 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002799 fontRenderer.setFont(paint, mat4::identity());
Romain Guy03d58522012-02-24 17:54:07 -08002800
2801 int alpha;
2802 SkXfermode::Mode mode;
2803 getAlphaAndMode(paint, &alpha, &mode);
2804
2805 mCaches.activeTexture(0);
2806 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07002807 setupDrawTextGamma(paint);
Romain Guy03d58522012-02-24 17:54:07 -08002808 setupDrawDirtyRegionsDisabled();
2809 setupDrawWithTexture(true);
2810 setupDrawAlpha8Color(paint->getColor(), alpha);
2811 setupDrawColorFilter();
2812 setupDrawShader();
2813 setupDrawBlending(true, mode);
2814 setupDrawProgram();
Romain Guy97771732012-02-28 18:17:02 -08002815 setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
Romain Guy03d58522012-02-24 17:54:07 -08002816 setupDrawTexture(fontRenderer.getTexture(true));
2817 setupDrawPureColorUniforms();
2818 setupDrawColorFilterUniforms();
Romain Guy97771732012-02-28 18:17:02 -08002819 setupDrawShaderUniforms(false);
Romain Guy41210632012-07-16 17:04:24 -07002820 setupDrawTextGammaUniforms();
Romain Guy03d58522012-02-24 17:54:07 -08002821
Romain Guy97771732012-02-28 18:17:02 -08002822 const Rect* clip = &mSnapshot->getLocalClip();
2823 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002824
Romain Guy97771732012-02-28 18:17:02 -08002825 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002826
2827 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
2828 hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
Romain Guy97771732012-02-28 18:17:02 -08002829 if (hasActiveLayer) {
Romain Guy3b753822013-03-05 10:27:35 -08002830 currentTransform().mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002831 dirtyLayerUnchecked(bounds, getRegion());
2832 }
Romain Guy97771732012-02-28 18:17:02 -08002833 }
Chet Haase48659092012-05-31 15:21:51 -07002834
2835 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002836}
2837
Chet Haase48659092012-05-31 15:21:51 -07002838status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
2839 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002840
Romain Guya1d3c912011-12-13 14:55:06 -08002841 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002842
Romain Guyfb8b7632010-08-23 21:05:08 -07002843 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002844 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002845 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002846
Romain Guy8b55f372010-08-18 17:10:07 -07002847 const float x = texture->left - texture->offset;
2848 const float y = texture->top - texture->offset;
2849
Romain Guy01d58e42011-01-19 21:54:02 -08002850 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002851
2852 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002853}
2854
Chris Craika08f95c2013-03-15 17:24:33 -07002855status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002856 if (!layer) {
2857 return DrawGlInfo::kStatusDone;
2858 }
2859
Romain Guyb2e2f242012-10-17 18:18:35 -07002860 mat4* transform = NULL;
2861 if (layer->isTextureLayer()) {
2862 transform = &layer->getTransform();
2863 if (!transform->isIdentity()) {
2864 save(0);
Romain Guy3b753822013-03-05 10:27:35 -08002865 currentTransform().multiply(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002866 }
2867 }
2868
Romain Guy35643dd2012-09-18 15:40:58 -07002869 Rect transformed;
2870 Rect clip;
2871 const bool rejected = quickRejectNoScissor(x, y,
2872 x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
2873
2874 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002875 if (transform && !transform->isIdentity()) {
2876 restore();
2877 }
Chet Haase48659092012-05-31 15:21:51 -07002878 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002879 }
2880
Romain Guy5bb3c732012-11-29 17:52:58 -08002881 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002882
Romain Guy87e2f7572012-09-24 11:37:12 -07002883 mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
Romain Guya1d3c912011-12-13 14:55:06 -08002884 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002885
Romain Guy211370f2012-02-01 16:10:55 -08002886 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08002887 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
2888 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07002889
Romain Guyc88e3572011-01-22 00:32:12 -08002890 if (layer->region.isRect()) {
Romain Guy40667672011-03-18 14:34:03 -07002891 composeLayerRect(layer, layer->regionRect);
Romain Guyc88e3572011-01-22 00:32:12 -08002892 } else if (layer->mesh) {
Chris Craika08f95c2013-03-15 17:24:33 -07002893 const float a = layer->getAlpha() / 255.0f * mSnapshot->alpha;
Romain Guyc88e3572011-01-22 00:32:12 -08002894 setupDraw();
2895 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002896 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08002897 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07002898 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08002899 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002900 setupDrawPureColorUniforms();
2901 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07002902 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08002903 if (CC_LIKELY(currentTransform().isPureTranslate())) {
2904 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2905 int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002906
Romain Guyd21b6e12011-11-30 20:21:23 -08002907 layer->setFilter(GL_NEAREST);
Romain Guy4ff0cf42012-08-06 14:51:10 -07002908 setupDrawModelViewTranslate(tx, ty,
2909 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002910 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002911 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07002912 setupDrawModelViewTranslate(x, y,
2913 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2914 }
Romain Guyc88e3572011-01-22 00:32:12 -08002915 setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
Romain Guyf219da52011-01-16 12:54:25 -08002916
Romain Guyc88e3572011-01-22 00:32:12 -08002917 glDrawElements(GL_TRIANGLES, layer->meshElementCount,
2918 GL_UNSIGNED_SHORT, layer->meshIndices);
Romain Guyf219da52011-01-16 12:54:25 -08002919
Romain Guyc88e3572011-01-22 00:32:12 -08002920 finishDrawTexture();
Romain Guy3a3133d2011-02-01 22:59:58 -08002921
2922#if DEBUG_LAYERS_AS_REGIONS
2923 drawRegionRects(layer->region);
2924#endif
Romain Guyc88e3572011-01-22 00:32:12 -08002925 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002926
Chris Craikc3566d02013-02-04 16:16:33 -08002927 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07002928
Romain Guy5bb3c732012-11-29 17:52:58 -08002929 if (layer->debugDrawUpdate) {
2930 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07002931 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
2932 0x7f00ff00, SkXfermode::kSrcOver_Mode);
2933 }
Romain Guyf219da52011-01-16 12:54:25 -08002934 }
Chet Haase48659092012-05-31 15:21:51 -07002935
Romain Guyb2e2f242012-10-17 18:18:35 -07002936 if (transform && !transform->isIdentity()) {
2937 restore();
2938 }
2939
Chet Haase48659092012-05-31 15:21:51 -07002940 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08002941}
2942
Romain Guy6926c722010-07-12 20:20:03 -07002943///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07002944// Shaders
2945///////////////////////////////////////////////////////////////////////////////
2946
2947void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08002948 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07002949}
2950
Romain Guy06f96e22010-07-30 19:18:16 -07002951void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08002952 mDrawModifiers.mShader = shader;
2953 if (mDrawModifiers.mShader) {
2954 mDrawModifiers.mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
Romain Guy06f96e22010-07-30 19:18:16 -07002955 }
Romain Guy7fac2e12010-07-16 17:10:13 -07002956}
2957
Romain Guyd27977d2010-07-14 19:18:51 -07002958///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07002959// Color filters
2960///////////////////////////////////////////////////////////////////////////////
2961
2962void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08002963 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07002964}
2965
2966void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08002967 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07002968}
2969
2970///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07002971// Drop shadow
2972///////////////////////////////////////////////////////////////////////////////
2973
2974void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08002975 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07002976}
2977
2978void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08002979 mDrawModifiers.mHasShadow = true;
2980 mDrawModifiers.mShadowRadius = radius;
2981 mDrawModifiers.mShadowDx = dx;
2982 mDrawModifiers.mShadowDy = dy;
2983 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07002984}
2985
2986///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08002987// Draw filters
2988///////////////////////////////////////////////////////////////////////////////
2989
2990void OpenGLRenderer::resetPaintFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08002991 mDrawModifiers.mHasDrawFilter = false;
Romain Guy5ff9df62012-01-23 17:09:05 -08002992}
2993
2994void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08002995 mDrawModifiers.mHasDrawFilter = true;
2996 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
2997 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08002998}
2999
Chris Craika08f95c2013-03-15 17:24:33 -07003000SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003001 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003002 return paint;
3003 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003004
3005 uint32_t flags = paint->getFlags();
3006
3007 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003008 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3009 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003010
3011 return &mFilteredPaint;
3012}
3013
3014///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003015// Drawing implementation
3016///////////////////////////////////////////////////////////////////////////////
3017
Romain Guy01d58e42011-01-19 21:54:02 -08003018void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3019 float x, float y, SkPaint* paint) {
3020 if (quickReject(x, y, x + texture->width, y + texture->height)) {
3021 return;
3022 }
3023
3024 int alpha;
3025 SkXfermode::Mode mode;
3026 getAlphaAndMode(paint, &alpha, &mode);
3027
3028 setupDraw();
3029 setupDrawWithTexture(true);
3030 setupDrawAlpha8Color(paint->getColor(), alpha);
3031 setupDrawColorFilter();
3032 setupDrawShader();
3033 setupDrawBlending(true, mode);
3034 setupDrawProgram();
3035 setupDrawModelView(x, y, x + texture->width, y + texture->height);
3036 setupDrawTexture(texture->id);
3037 setupDrawPureColorUniforms();
3038 setupDrawColorFilterUniforms();
3039 setupDrawShaderUniforms();
3040 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3041
3042 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3043
3044 finishDrawTexture();
3045}
3046
Romain Guyf607bdc2010-09-10 19:20:06 -07003047// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003048#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3049#define kStdUnderline_Offset (1.0f / 9.0f)
3050#define kStdUnderline_Thickness (1.0f / 18.0f)
3051
3052void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
3053 float x, float y, SkPaint* paint) {
3054 // Handle underline and strike-through
3055 uint32_t flags = paint->getFlags();
3056 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003057 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003058 float underlineWidth = length;
3059 // If length is > 0.0f, we already measured the text for the text alignment
3060 if (length <= 0.0f) {
Romain Guy726aeba2011-06-01 14:52:00 -07003061 underlineWidth = paintCopy.measureText(text, bytesCount);
Romain Guy0a417492010-08-16 20:26:20 -07003062 }
3063
Romain Guy211370f2012-02-01 16:10:55 -08003064 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003065 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003066 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003067
Raph Levien8b4072d2012-07-30 15:50:00 -07003068 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003069 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003070
Romain Guyf6834472011-01-23 13:32:12 -08003071 int linesCount = 0;
3072 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3073 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3074
3075 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003076 float points[pointsCount];
3077 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003078
3079 if (flags & SkPaint::kUnderlineText_Flag) {
3080 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003081 points[currentPoint++] = left;
3082 points[currentPoint++] = top;
3083 points[currentPoint++] = left + underlineWidth;
3084 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003085 }
3086
3087 if (flags & SkPaint::kStrikeThruText_Flag) {
3088 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003089 points[currentPoint++] = left;
3090 points[currentPoint++] = top;
3091 points[currentPoint++] = left + underlineWidth;
3092 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003093 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003094
Romain Guy726aeba2011-06-01 14:52:00 -07003095 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003096
Romain Guy726aeba2011-06-01 14:52:00 -07003097 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003098 }
3099 }
3100}
3101
Romain Guy672433d2013-01-04 19:05:13 -08003102status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3103 if (mSnapshot->isIgnored()) {
3104 return DrawGlInfo::kStatusDone;
3105 }
3106
Romain Guy735738c2012-12-03 12:34:51 -08003107 int color = paint->getColor();
3108 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003109 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003110 color |= 0x00ffffff;
3111 }
3112 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3113
3114 return drawColorRects(rects, count, color, mode);
3115}
3116
3117status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003118 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003119 if (count == 0) {
3120 return DrawGlInfo::kStatusDone;
3121 }
Romain Guy735738c2012-12-03 12:34:51 -08003122
Romain Guy672433d2013-01-04 19:05:13 -08003123 float left = FLT_MAX;
3124 float top = FLT_MAX;
3125 float right = FLT_MIN;
3126 float bottom = FLT_MIN;
3127
3128 int vertexCount = 0;
3129 Vertex mesh[count * 6];
3130 Vertex* vertex = mesh;
3131
Chris Craik2af46352012-11-26 18:30:17 -08003132 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003133 float l = rects[index + 0];
3134 float t = rects[index + 1];
3135 float r = rects[index + 2];
3136 float b = rects[index + 3];
3137
Romain Guy3b753822013-03-05 10:27:35 -08003138 Vertex::set(vertex++, l, b);
3139 Vertex::set(vertex++, l, t);
3140 Vertex::set(vertex++, r, t);
3141 Vertex::set(vertex++, l, b);
3142 Vertex::set(vertex++, r, t);
3143 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003144
Romain Guy3b753822013-03-05 10:27:35 -08003145 vertexCount += 6;
Romain Guy672433d2013-01-04 19:05:13 -08003146
Romain Guy3b753822013-03-05 10:27:35 -08003147 left = fminf(left, l);
3148 top = fminf(top, t);
3149 right = fmaxf(right, r);
3150 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003151 }
3152
Romain Guy3b753822013-03-05 10:27:35 -08003153 if (clip && quickReject(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003154 return DrawGlInfo::kStatusDone;
3155 }
Romain Guy672433d2013-01-04 19:05:13 -08003156
Romain Guy672433d2013-01-04 19:05:13 -08003157 setupDraw();
3158 setupDrawNoTexture();
3159 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3160 setupDrawShader();
3161 setupDrawColorFilter();
3162 setupDrawBlending(mode);
3163 setupDrawProgram();
3164 setupDrawDirtyRegionsDisabled();
Romain Guy735738c2012-12-03 12:34:51 -08003165 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
Romain Guy672433d2013-01-04 19:05:13 -08003166 setupDrawColorUniforms();
3167 setupDrawShaderUniforms();
3168 setupDrawColorFilterUniforms();
3169 setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3170
Romain Guy8ce00302013-01-15 18:51:42 -08003171 if (dirty && hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08003172 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003173 }
3174
3175 glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3176
3177 return DrawGlInfo::kStatusDrew;
3178}
3179
Romain Guy026c5e162010-06-28 17:12:22 -07003180void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003181 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003182 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003183 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003184 color |= 0x00ffffff;
3185 }
3186
Romain Guy70ca14e2010-12-13 18:24:33 -08003187 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003188 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003189 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003190 setupDrawShader();
3191 setupDrawColorFilter();
3192 setupDrawBlending(mode);
3193 setupDrawProgram();
3194 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3195 setupDrawColorUniforms();
3196 setupDrawShaderUniforms(ignoreTransform);
3197 setupDrawColorFilterUniforms();
3198 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003199
Romain Guyc95c8d62010-09-17 15:31:32 -07003200 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3201}
3202
Romain Guy82ba8142010-07-09 13:25:56 -07003203void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003204 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003205 int alpha;
3206 SkXfermode::Mode mode;
3207 getAlphaAndMode(paint, &alpha, &mode);
3208
Romain Guyd21b6e12011-11-30 20:21:23 -08003209 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003210
Romain Guy3b753822013-03-05 10:27:35 -08003211 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3212 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
3213 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003214
Romain Guyd21b6e12011-11-30 20:21:23 -08003215 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003216 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
3217 alpha / 255.0f, mode, texture->blend, (GLvoid*) NULL,
3218 (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, false, true);
3219 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003220 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003221 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
3222 texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
3223 GL_TRIANGLE_STRIP, gMeshCount);
3224 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003225}
3226
Romain Guybd6b79b2010-06-26 00:13:53 -07003227void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003228 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3229 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003230 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003231}
3232
3233void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003234 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003235 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -07003236 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003237
Romain Guy746b7402010-10-26 16:27:31 -07003238 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003239 setupDrawWithTexture();
3240 setupDrawColor(alpha, alpha, alpha, alpha);
3241 setupDrawColorFilter();
3242 setupDrawBlending(blend, mode, swapSrcDst);
3243 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003244 if (!dirty) setupDrawDirtyRegionsDisabled();
Romain Guy5b3b3522010-10-27 18:57:51 -07003245 if (!ignoreScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003246 setupDrawModelView(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003247 } else {
Romain Guy70ca14e2010-12-13 18:24:33 -08003248 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003249 }
Romain Guy886b2752013-01-04 12:26:18 -08003250 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003251 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003252 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003253 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003254
Romain Guy6820ac82010-09-15 18:11:50 -07003255 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy70ca14e2010-12-13 18:24:33 -08003256
3257 finishDrawTexture();
Romain Guy82ba8142010-07-09 13:25:56 -07003258}
3259
Romain Guy886b2752013-01-04 12:26:18 -08003260void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3261 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3262 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3263 bool ignoreTransform, bool dirty) {
3264
3265 setupDraw();
3266 setupDrawWithTexture(true);
3267 if (hasColor) {
3268 setupDrawAlpha8Color(color, alpha);
3269 }
3270 setupDrawColorFilter();
3271 setupDrawShader();
3272 setupDrawBlending(true, mode);
3273 setupDrawProgram();
3274 if (!dirty) setupDrawDirtyRegionsDisabled();
3275 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3276 setupDrawTexture(texture);
3277 setupDrawPureColorUniforms();
3278 setupDrawColorFilterUniforms();
3279 setupDrawShaderUniforms();
3280 setupDrawMesh(vertices, texCoords);
3281
3282 glDrawArrays(drawMode, 0, elementsCount);
3283
3284 finishDrawTexture();
3285}
3286
Romain Guya5aed0d2010-09-09 14:42:43 -07003287void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003288 ProgramDescription& description, bool swapSrcDst) {
Romain Guy82ba8142010-07-09 13:25:56 -07003289 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003290
Romain Guy82ba8142010-07-09 13:25:56 -07003291 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003292 // These blend modes are not supported by OpenGL directly and have
3293 // to be implemented using shaders. Since the shader will perform
3294 // the blending, turn blending off here
3295 // If the blend mode cannot be implemented using shaders, fall
3296 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003297 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003298 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003299 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003300 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003301
Romain Guy82bc7a72012-01-03 14:13:39 -08003302 if (mCaches.blend) {
3303 glDisable(GL_BLEND);
3304 mCaches.blend = false;
3305 }
3306
3307 return;
3308 } else {
3309 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003310 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003311 }
3312
3313 if (!mCaches.blend) {
3314 glEnable(GL_BLEND);
3315 }
3316
3317 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3318 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3319
3320 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3321 glBlendFunc(sourceMode, destMode);
3322 mCaches.lastSrcMode = sourceMode;
3323 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003324 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003325 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003326 glDisable(GL_BLEND);
3327 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003328 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003329}
3330
Romain Guy889f8d12010-07-29 14:37:42 -07003331bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003332 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003333 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003334 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003335 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003336 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003337 }
Romain Guy6926c722010-07-12 20:20:03 -07003338 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003339}
3340
Romain Guy026c5e162010-06-28 17:12:22 -07003341void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003342 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003343 TextureVertex::setUV(v++, u1, v1);
3344 TextureVertex::setUV(v++, u2, v1);
3345 TextureVertex::setUV(v++, u1, v2);
3346 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003347}
3348
Chet Haase5c13d892010-10-08 08:37:55 -07003349void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003350 getAlphaAndModeDirect(paint, alpha, mode);
Chet Haasedb8c9a62012-03-21 18:54:18 -07003351 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003352}
3353
Romain Guy9d5316e2010-06-24 19:30:36 -07003354}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003355}; // namespace android