blob: 5b1a8543dd0d2c15c9a427e8f71c9545f3153afa [file] [log] [blame]
Chris Craik0b7e8242015-10-28 16:50:44 -07001/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_LAYER_UPDATE_QUEUE_H
18#define ANDROID_HWUI_LAYER_UPDATE_QUEUE_H
19
20#include "Rect.h"
21#include "utils/Macros.h"
22
23#include <vector>
24#include <unordered_map>
25
26namespace android {
27namespace uirenderer {
28
29class RenderNode;
30
31class LayerUpdateQueue {
32 PREVENT_COPY_AND_ASSIGN(LayerUpdateQueue);
33public:
34 struct Entry {
35 Entry(RenderNode* renderNode, const Rect& damage)
36 : renderNode(renderNode)
37 , damage(damage) {}
38 RenderNode* renderNode;
39 Rect damage;
40 };
41
42 LayerUpdateQueue() {}
43 void enqueueLayerWithDamage(RenderNode* renderNode, Rect dirty);
44 void clear();
Chris Craikb250a832016-01-11 19:28:17 -080045 const std::vector<Entry>& entries() const { return mEntries; }
Chris Craik0b7e8242015-10-28 16:50:44 -070046private:
47 std::vector<Entry> mEntries;
48};
49
50}; // namespace uirenderer
51}; // namespace android
52
53#endif // ANDROID_HWUI_LAYER_UPDATE_QUEUE_H