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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy694b5192010-07-21 21:33:20 -070024#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070025
Romain Guye4d01122010-06-16 18:44:05 -070026#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070027#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070028
Romain Guy08aa2cb2011-03-17 11:06:57 -070029#include <private/hwui/DrawGlInfo.h>
30
Romain Guy5b3b3522010-10-27 18:57:51 -070031#include <ui/Rect.h>
32
Romain Guy85bf02f2010-06-22 13:11:24 -070033#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080034#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080035#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070036#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080039#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070040
41namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070042namespace uirenderer {
43
44///////////////////////////////////////////////////////////////////////////////
45// Defines
46///////////////////////////////////////////////////////////////////////////////
47
Romain Guy759ea802010-09-16 20:49:46 -070048#define RAD_TO_DEG (180.0f / 3.14159265f)
49#define MIN_ANGLE 0.001f
50
Romain Guyf8773082012-07-12 18:01:00 -070051#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070052
Romain Guy713e1bb2012-10-16 18:44:09 -070053#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080054
Romain Guy9d5316e2010-06-24 19:30:36 -070055///////////////////////////////////////////////////////////////////////////////
56// Globals
57///////////////////////////////////////////////////////////////////////////////
58
Romain Guy889f8d12010-07-29 14:37:42 -070059/**
60 * Structure mapping Skia xfermodes to OpenGL blending factors.
61 */
62struct Blender {
63 SkXfermode::Mode mode;
64 GLenum src;
65 GLenum dst;
66}; // struct Blender
67
Romain Guy026c5e162010-06-28 17:12:22 -070068// In this array, the index of each Blender equals the value of the first
69// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070071 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
72 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
73 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
74 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
75 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
76 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
77 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
78 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
79 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
82 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050084 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070085 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070086};
Romain Guye4d01122010-06-16 18:44:05 -070087
Romain Guy87a76572010-09-13 18:11:21 -070088// This array contains the swapped version of each SkXfermode. For instance
89// this array's SrcOver blending mode is actually DstOver. You can refer to
90// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070091static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
93 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
94 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
95 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
96 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
97 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
98 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
99 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
100 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
102 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500105 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700106 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
110// Constructors/destructor
111///////////////////////////////////////////////////////////////////////////////
112
Romain Guy3bbacf22013-02-06 16:51:04 -0800113OpenGLRenderer::OpenGLRenderer():
114 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800115 // *set* draw modifiers to be 0
116 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700117 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700118
Romain Guyac670c02010-07-27 17:39:27 -0700119 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
120
Romain Guyae5575b2010-07-29 18:48:04 -0700121 mFirstSnapshot = new Snapshot;
Romain Guy96885eb2013-03-26 15:05:58 -0700122 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700123 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700124
125 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700126}
127
Romain Guy85bf02f2010-06-22 13:11:24 -0700128OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700129 // The context has already been destroyed at this point, do not call
130 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700131}
132
Romain Guy87e2f7572012-09-24 11:37:12 -0700133void OpenGLRenderer::initProperties() {
134 char property[PROPERTY_VALUE_MAX];
135 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
136 mScissorOptimizationDisabled = !strcasecmp(property, "true");
137 INIT_LOGD(" Scissor optimization %s",
138 mScissorOptimizationDisabled ? "disabled" : "enabled");
139 } else {
140 INIT_LOGD(" Scissor optimization enabled");
141 }
Romain Guy13631f32012-01-30 17:41:55 -0800142}
143
144///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700145// Setup
146///////////////////////////////////////////////////////////////////////////////
147
Romain Guyef359272013-01-31 19:07:29 -0800148void OpenGLRenderer::setName(const char* name) {
149 if (name) {
150 mName.setTo(name);
151 } else {
152 mName.clear();
153 }
154}
155
156const char* OpenGLRenderer::getName() const {
157 return mName.string();
158}
159
Romain Guy49c5fc02012-05-15 11:10:01 -0700160bool OpenGLRenderer::isDeferred() {
161 return false;
162}
163
Romain Guy85bf02f2010-06-22 13:11:24 -0700164void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700165 initViewport(width, height);
166
167 glDisable(GL_DITHER);
168 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
169
170 glEnableVertexAttribArray(Program::kBindingPosition);
171}
172
173void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700174 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700175
176 mWidth = width;
177 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700178
179 mFirstSnapshot->height = height;
180 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700181}
182
Romain Guy96885eb2013-03-26 15:05:58 -0700183void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800184 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800185 mCaches.clearGarbage();
186
Romain Guy96885eb2013-03-26 15:05:58 -0700187 mOpaque = opaque;
Romain Guy8aef54f2010-09-01 15:13:49 -0700188 mSnapshot = new Snapshot(mFirstSnapshot,
189 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800190 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700191 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700192
Romain Guy7d7b5492011-01-24 16:33:45 -0800193 mSnapshot->setClip(left, top, right, bottom);
Chris Craik5f803622013-03-21 14:39:04 -0700194 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700195}
196
197status_t OpenGLRenderer::startFrame() {
198 if (mFrameStarted) return DrawGlInfo::kStatusDone;
199 mFrameStarted = true;
200
Romain Guy41308e22012-10-22 20:02:43 -0700201 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700202
Romain Guy96885eb2013-03-26 15:05:58 -0700203 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700204
Romain Guy96885eb2013-03-26 15:05:58 -0700205 glViewport(0, 0, mWidth, mHeight);
Romain Guy7d7b5492011-01-24 16:33:45 -0800206
Romain Guy54c1a642012-09-27 17:55:46 -0700207 // Functors break the tiling extension in pretty spectacular ways
208 // This ensures we don't use tiling when a functor is going to be
209 // invoked during the frame
210 mSuppressTiling = mCaches.hasRegisteredFunctors();
211
Chris Craik5f803622013-03-21 14:39:04 -0700212 startTiling(mSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700213
Romain Guy7c450aa2012-09-21 19:15:00 -0700214 debugOverdraw(true, true);
215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 return clear(mTilingClip.left, mTilingClip.top,
217 mTilingClip.right, mTilingClip.bottom, mOpaque);
218}
219
220status_t OpenGLRenderer::prepare(bool opaque) {
221 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
222}
223
224status_t OpenGLRenderer::prepareDirty(float left, float top,
225 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700226
Romain Guy96885eb2013-03-26 15:05:58 -0700227 setupFrameState(left, top, right, bottom, opaque);
228
229 // Layer renderers will start the frame immediately
230 // The framebuffer renderer will first defer the display list
231 // for each layer and wait until the first drawing command
232 // to start the frame
233 if (mSnapshot->fbo == 0) {
234 syncState();
235 updateLayers();
236 } else {
237 return startFrame();
238 }
239
240 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700241}
242
Romain Guydcfc8362013-01-03 13:08:57 -0800243void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
244 // If we know that we are going to redraw the entire framebuffer,
245 // perform a discard to let the driver know we don't need to preserve
246 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800247 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800248 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800249 const bool isFbo = getTargetFbo() == 0;
250 const GLenum attachments[] = {
251 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
252 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800253 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
254 }
255}
256
Romain Guy7c25aab2012-10-18 15:05:02 -0700257status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700258 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700259 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700260 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700261 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700262 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700263 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700264
Romain Guy7c25aab2012-10-18 15:05:02 -0700265 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700266 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700267}
268
269void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700270 if (mCaches.blend) {
271 glEnable(GL_BLEND);
272 } else {
273 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700274 }
Romain Guybb9524b2010-06-22 18:56:38 -0700275}
276
Romain Guy57b52682012-09-20 17:38:46 -0700277void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700278 if (!mSuppressTiling) {
Chris Craik5f803622013-03-21 14:39:04 -0700279 Rect* clip = &mTilingClip;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800280 if (s->flags & Snapshot::kFlagFboTarget) {
Chris Craik5f803622013-03-21 14:39:04 -0700281 clip = &(s->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700282 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700283
Romain Guyc3fedaf2013-01-29 17:26:25 -0800284 startTiling(*clip, s->height, opaque);
285 }
286}
287
288void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
289 if (!mSuppressTiling) {
290 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800291 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700292 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700293}
294
295void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700296 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700297}
298
Romain Guyb025b9c2010-09-16 14:16:48 -0700299void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700300 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700301 endTiling();
302
Romain Guyca89e2a2013-03-08 17:44:20 -0800303 // When finish() is invoked on FBO 0 we've reached the end
304 // of the current frame
305 if (getTargetFbo() == 0) {
306 mCaches.pathCache.trim();
307 }
308
Romain Guy11cb6422012-09-21 00:39:43 -0700309 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700310#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700311 GLenum status = GL_NO_ERROR;
312 while ((status = glGetError()) != GL_NO_ERROR) {
313 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
314 switch (status) {
315 case GL_INVALID_ENUM:
316 ALOGE(" GL_INVALID_ENUM");
317 break;
318 case GL_INVALID_VALUE:
319 ALOGE(" GL_INVALID_VALUE");
320 break;
321 case GL_INVALID_OPERATION:
322 ALOGE(" GL_INVALID_OPERATION");
323 break;
324 case GL_OUT_OF_MEMORY:
325 ALOGE(" Out of memory!");
326 break;
327 }
Romain Guya07105b2011-01-10 21:14:18 -0800328 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700329#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700330
Romain Guyc15008e2010-11-10 11:59:15 -0800331#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800332 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700333#else
334 if (mCaches.getDebugLevel() & kDebugMemory) {
335 mCaches.dumpMemoryUsage();
336 }
Romain Guyc15008e2010-11-10 11:59:15 -0800337#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700338 }
Romain Guy96885eb2013-03-26 15:05:58 -0700339
Romain Guy78dd96d2013-05-03 14:24:16 -0700340 if (mCountOverdraw) {
341 countOverdraw();
342 }
343
Romain Guy96885eb2013-03-26 15:05:58 -0700344 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700345}
346
Romain Guy6c319ca2011-01-11 14:29:25 -0800347void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700348 if (mCaches.currentProgram) {
349 if (mCaches.currentProgram->isInUse()) {
350 mCaches.currentProgram->remove();
351 mCaches.currentProgram = NULL;
352 }
353 }
Romain Guy50c0f092010-10-19 11:42:22 -0700354 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800355 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800356 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800357 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700358 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700359}
360
Romain Guy6c319ca2011-01-11 14:29:25 -0800361void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800362 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800363 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700364 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700365 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700366
Romain Guy3e263fa2011-12-12 16:47:48 -0800367 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
368
Chet Haase80250612012-08-15 13:46:54 -0700369 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700370 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800371 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700372 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700373
Romain Guya1d3c912011-12-13 14:55:06 -0800374 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700375 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700376
Romain Guy50c0f092010-10-19 11:42:22 -0700377 mCaches.blend = true;
378 glEnable(GL_BLEND);
379 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
380 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700381}
382
Romain Guy35643dd2012-09-18 15:40:58 -0700383void OpenGLRenderer::resumeAfterLayer() {
384 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
385 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
386 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700387 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700388
389 mCaches.resetScissor();
390 dirtyClip();
391}
392
Romain Guyba6be8a2012-04-23 18:22:09 -0700393void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700394 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700395}
396
397void OpenGLRenderer::attachFunctor(Functor* functor) {
398 mFunctors.add(functor);
399}
400
Romain Guy8f3b8e32012-03-27 16:33:45 -0700401status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
402 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700403 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700404
Romain Guyba6be8a2012-04-23 18:22:09 -0700405 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800406 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700407 SortedVector<Functor*> functors(mFunctors);
408 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700409
Romain Guyba6be8a2012-04-23 18:22:09 -0700410 DrawGlInfo info;
411 info.clipLeft = 0;
412 info.clipTop = 0;
413 info.clipRight = 0;
414 info.clipBottom = 0;
415 info.isLayer = false;
416 info.width = 0;
417 info.height = 0;
418 memset(info.transform, 0, sizeof(float) * 16);
419
420 for (size_t i = 0; i < count; i++) {
421 Functor* f = functors.itemAt(i);
422 result |= (*f)(DrawGlInfo::kModeProcess, &info);
423
Chris Craikc2c95432012-04-25 15:13:52 -0700424 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700425 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
426 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700427 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700428
Chris Craikc2c95432012-04-25 15:13:52 -0700429 if (result & DrawGlInfo::kStatusInvoke) {
430 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700431 }
432 }
Chris Craikd15321b2012-11-28 14:45:04 -0800433 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700434 }
435
436 return result;
437}
438
439status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craik408eb122013-03-26 18:55:15 -0700440 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
441
Chet Haasedaf98e92011-01-10 14:10:36 -0800442 interrupt();
Chris Craik932b7f62012-06-06 13:59:33 -0700443 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700444
Romain Guy8a4ac612012-07-17 17:32:48 -0700445 mCaches.enableScissor();
Romain Guyf90f8172011-01-25 22:53:24 -0800446 if (mDirtyClip) {
447 setScissorFromClip();
448 }
Romain Guyd643bb52011-03-01 14:55:21 -0800449
Romain Guy80911b82011-03-16 15:30:12 -0700450 Rect clip(*mSnapshot->clipRect);
451 clip.snapToPixelBoundaries();
452
Romain Guyd643bb52011-03-01 14:55:21 -0800453 // Since we don't know what the functor will draw, let's dirty
454 // tne entire clip region
455 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800456 dirtyLayerUnchecked(clip, getRegion());
457 }
Romain Guyd643bb52011-03-01 14:55:21 -0800458
Romain Guy08aa2cb2011-03-17 11:06:57 -0700459 DrawGlInfo info;
460 info.clipLeft = clip.left;
461 info.clipTop = clip.top;
462 info.clipRight = clip.right;
463 info.clipBottom = clip.bottom;
464 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700465 info.width = getSnapshot()->viewport.getWidth();
466 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700467 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700468
Chris Craik4a2bff72013-04-16 13:50:16 -0700469 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800470
Romain Guy8f3b8e32012-03-27 16:33:45 -0700471 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700472 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800473 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700474
Chris Craik65924a32012-04-05 17:52:11 -0700475 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700476 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700477 }
Romain Guycabfcc12011-03-07 18:06:46 -0800478 }
479
Chet Haasedaf98e92011-01-10 14:10:36 -0800480 resume();
Chris Craik4a2bff72013-04-16 13:50:16 -0700481 return result | DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800482}
483
Romain Guyf6a11b82010-06-23 17:47:49 -0700484///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700485// Debug
486///////////////////////////////////////////////////////////////////////////////
487
Romain Guy0f667532013-03-01 14:31:04 -0800488void OpenGLRenderer::eventMark(const char* name) const {
489 mCaches.eventMark(0, name);
490}
491
Romain Guy87e2f7572012-09-24 11:37:12 -0700492void OpenGLRenderer::startMark(const char* name) const {
493 mCaches.startMark(0, name);
494}
495
496void OpenGLRenderer::endMark() const {
497 mCaches.endMark();
498}
499
500void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
501 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
502 if (clear) {
503 mCaches.disableScissor();
504 mCaches.stencil.clear();
505 }
506 if (enable) {
507 mCaches.stencil.enableDebugWrite();
508 } else {
509 mCaches.stencil.disable();
510 }
511 }
512}
513
514void OpenGLRenderer::renderOverdraw() {
515 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700516 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700517
518 mCaches.enableScissor();
Chris Craik5f803622013-03-21 14:39:04 -0700519 mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700520 clip->right - clip->left, clip->bottom - clip->top);
521
522 mCaches.stencil.enableDebugTest(2);
523 drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
524 mCaches.stencil.enableDebugTest(3);
525 drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
526 mCaches.stencil.enableDebugTest(4);
527 drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
528 mCaches.stencil.enableDebugTest(4, true);
529 drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
530 mCaches.stencil.disable();
531 }
532}
533
Romain Guy78dd96d2013-05-03 14:24:16 -0700534void OpenGLRenderer::countOverdraw() {
535 size_t count = mWidth * mHeight;
536 uint32_t* buffer = new uint32_t[count];
537 glReadPixels(0, 0, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
538
539 size_t total = 0;
540 for (size_t i = 0; i < count; i++) {
541 total += buffer[i] & 0xff;
542 }
543
544 mOverdraw = total / float(count);
545
546 delete[] buffer;
547}
548
Romain Guy87e2f7572012-09-24 11:37:12 -0700549///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700550// Layers
551///////////////////////////////////////////////////////////////////////////////
552
553bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700554 if (layer->deferredUpdateScheduled && layer->renderer &&
555 layer->displayList && layer->displayList->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700556 ATRACE_CALL();
557
Romain Guy11cb6422012-09-21 00:39:43 -0700558 Rect& dirty = layer->dirtyRect;
559
Romain Guy7c450aa2012-09-21 19:15:00 -0700560 if (inFrame) {
561 endTiling();
562 debugOverdraw(false, false);
563 }
Romain Guy11cb6422012-09-21 00:39:43 -0700564
Romain Guy96885eb2013-03-26 15:05:58 -0700565 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700566 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700567 } else {
568 layer->defer();
569 }
Romain Guy11cb6422012-09-21 00:39:43 -0700570
571 if (inFrame) {
572 resumeAfterLayer();
573 startTiling(mSnapshot);
574 }
575
Romain Guy5bb3c732012-11-29 17:52:58 -0800576 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700577 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700578
579 return true;
580 }
581
582 return false;
583}
584
585void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700586 // If draw deferring is enabled this method will simply defer
587 // the display list of each individual layer. The layers remain
588 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700589 int count = mLayerUpdates.size();
590 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700591 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
592 startMark("Layer Updates");
593 } else {
594 startMark("Defer Layer Updates");
595 }
Romain Guy11cb6422012-09-21 00:39:43 -0700596
Chris Craik1206b9b2013-04-04 14:46:24 -0700597 // Note: it is very important to update the layers in order
598 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700599 Layer* layer = mLayerUpdates.itemAt(i);
600 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700601 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
602 mCaches.resourceCache.decrementRefcount(layer);
603 }
Romain Guy11cb6422012-09-21 00:39:43 -0700604 }
Romain Guy11cb6422012-09-21 00:39:43 -0700605
Romain Guy96885eb2013-03-26 15:05:58 -0700606 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
607 mLayerUpdates.clear();
608 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
609 }
610 endMark();
611 }
612}
613
614void OpenGLRenderer::flushLayers() {
615 int count = mLayerUpdates.size();
616 if (count > 0) {
617 startMark("Apply Layer Updates");
618 char layerName[12];
619
Chris Craik1206b9b2013-04-04 14:46:24 -0700620 // Note: it is very important to update the layers in order
621 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700622 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700623 startMark(layerName);
624
Romain Guy40543602013-06-12 15:31:28 -0700625 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700626 Layer* layer = mLayerUpdates.itemAt(i);
627 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700628 ATRACE_END();
629
Romain Guy02b49b72013-03-29 12:37:16 -0700630 mCaches.resourceCache.decrementRefcount(layer);
631
Romain Guy96885eb2013-03-26 15:05:58 -0700632 endMark();
633 }
634
635 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700636 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700637
Romain Guy11cb6422012-09-21 00:39:43 -0700638 endMark();
639 }
640}
641
642void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
643 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700644 // Make sure we don't introduce duplicates.
645 // SortedVector would do this automatically but we need to respect
646 // the insertion order. The linear search is not an issue since
647 // this list is usually very short (typically one item, at most a few)
648 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
649 if (mLayerUpdates.itemAt(i) == layer) {
650 return;
651 }
652 }
Romain Guy11cb6422012-09-21 00:39:43 -0700653 mLayerUpdates.push_back(layer);
654 mCaches.resourceCache.incrementRefcount(layer);
655 }
656}
657
Romain Guye93482f2013-06-17 13:14:51 -0700658void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
659 if (layer) {
660 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
661 if (mLayerUpdates.itemAt(i) == layer) {
662 mLayerUpdates.removeAt(i);
663 mCaches.resourceCache.decrementRefcount(layer);
664 break;
665 }
666 }
667 }
668}
669
Romain Guy11cb6422012-09-21 00:39:43 -0700670void OpenGLRenderer::clearLayerUpdates() {
671 size_t count = mLayerUpdates.size();
672 if (count > 0) {
673 mCaches.resourceCache.lock();
674 for (size_t i = 0; i < count; i++) {
675 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
676 }
677 mCaches.resourceCache.unlock();
678 mLayerUpdates.clear();
679 }
680}
681
Romain Guy40543602013-06-12 15:31:28 -0700682void OpenGLRenderer::flushLayerUpdates() {
683 syncState();
684 updateLayers();
685 flushLayers();
686 // Wait for all the layer updates to be executed
687 AutoFence fence;
688}
689
Romain Guy11cb6422012-09-21 00:39:43 -0700690///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700691// State management
692///////////////////////////////////////////////////////////////////////////////
693
Romain Guybb9524b2010-06-22 18:56:38 -0700694int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700695 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700696}
697
698int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700699 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700700}
701
702void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700703 if (mSaveCount > 1) {
704 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700705 }
Romain Guybb9524b2010-06-22 18:56:38 -0700706}
707
708void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700709 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700710
Romain Guy8fb95422010-08-17 18:38:51 -0700711 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700712 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700713 }
Romain Guybb9524b2010-06-22 18:56:38 -0700714}
715
Romain Guy8aef54f2010-09-01 15:13:49 -0700716int OpenGLRenderer::saveSnapshot(int flags) {
717 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700718 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700719}
720
721bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700722 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700723 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700724 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700725
Romain Guybd6b79b2010-06-26 00:13:53 -0700726 sp<Snapshot> current = mSnapshot;
727 sp<Snapshot> previous = mSnapshot->previous;
728
Romain Guyeb993562010-10-05 18:14:38 -0700729 if (restoreOrtho) {
730 Rect& r = previous->viewport;
731 glViewport(r.left, r.top, r.right, r.bottom);
732 mOrthoMatrix.load(current->orthoMatrix);
733 }
734
Romain Guy8b55f372010-08-18 17:10:07 -0700735 mSaveCount--;
736 mSnapshot = previous;
737
Romain Guy2542d192010-08-18 11:47:12 -0700738 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700739 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700740 }
Romain Guy2542d192010-08-18 11:47:12 -0700741
Romain Guy5ec99242010-11-03 16:19:08 -0700742 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700743 endMark(); // Savelayer
744 startMark("ComposeLayer");
Romain Guy5ec99242010-11-03 16:19:08 -0700745 composeLayer(current, previous);
Chris Craik7273daa2013-03-28 11:25:24 -0700746 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700747 }
748
Romain Guy2542d192010-08-18 11:47:12 -0700749 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700750}
751
Romain Guyf6a11b82010-06-23 17:47:49 -0700752///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700753// Layers
754///////////////////////////////////////////////////////////////////////////////
755
756int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800757 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700758 const GLuint previousFbo = mSnapshot->fbo;
759 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700760
Romain Guyaf636eb2010-12-09 17:47:21 -0800761 if (!mSnapshot->isIgnored()) {
Chet Haased48885a2012-08-28 17:43:28 -0700762 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
Romain Guydbc26d22010-10-11 17:58:29 -0700763 }
Romain Guyd55a8612010-06-28 17:42:46 -0700764
765 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700766}
767
Chris Craikd90144d2013-03-19 15:03:48 -0700768void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
769 const Rect untransformedBounds(bounds);
770
771 currentTransform().mapRect(bounds);
772
773 // Layers only make sense if they are in the framebuffer's bounds
774 if (bounds.intersect(*mSnapshot->clipRect)) {
775 // We cannot work with sub-pixels in this case
776 bounds.snapToPixelBoundaries();
777
778 // When the layer is not an FBO, we may use glCopyTexImage so we
779 // need to make sure the layer does not extend outside the bounds
780 // of the framebuffer
781 if (!bounds.intersect(mSnapshot->previous->viewport)) {
782 bounds.setEmpty();
783 } else if (fboLayer) {
784 clip.set(bounds);
785 mat4 inverse;
786 inverse.loadInverse(currentTransform());
787 inverse.mapRect(clip);
788 clip.snapToPixelBoundaries();
789 if (clip.intersect(untransformedBounds)) {
790 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
791 bounds.set(untransformedBounds);
792 } else {
793 clip.setEmpty();
794 }
795 }
796 } else {
797 bounds.setEmpty();
798 }
799}
800
Chris Craik408eb122013-03-26 18:55:15 -0700801void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
802 bool fboLayer, int alpha) {
803 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
804 bounds.getHeight() > mCaches.maxTextureSize ||
805 (fboLayer && clip.isEmpty())) {
806 mSnapshot->empty = fboLayer;
807 } else {
808 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
809 }
810}
811
Chris Craikd90144d2013-03-19 15:03:48 -0700812int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
813 int alpha, SkXfermode::Mode mode, int flags) {
814 const GLuint previousFbo = mSnapshot->fbo;
815 const int count = saveSnapshot(flags);
816
817 if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
818 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
819 // operations will be able to store and restore the current clip and transform info, and
820 // quick rejection will be correct (for display lists)
821
822 Rect bounds(left, top, right, bottom);
823 Rect clip;
824 calculateLayerBoundsAndClip(bounds, clip, true);
Chris Craik408eb122013-03-26 18:55:15 -0700825 updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
Chris Craikd90144d2013-03-19 15:03:48 -0700826
Chris Craik408eb122013-03-26 18:55:15 -0700827 if (!mSnapshot->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700828 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
829 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
830 }
831 }
832
833 return count;
834}
835
836
Romain Guy1c740bc2010-09-13 18:00:09 -0700837/**
838 * Layers are viewed by Skia are slightly different than layers in image editing
839 * programs (for instance.) When a layer is created, previously created layers
840 * and the frame buffer still receive every drawing command. For instance, if a
841 * layer is created and a shape intersecting the bounds of the layers and the
842 * framebuffer is draw, the shape will be drawn on both (unless the layer was
843 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
844 *
845 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
846 * texture. Unfortunately, this is inefficient as it requires every primitive to
847 * be drawn n + 1 times, where n is the number of active layers. In practice this
848 * means, for every primitive:
849 * - Switch active frame buffer
850 * - Change viewport, clip and projection matrix
851 * - Issue the drawing
852 *
853 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700854 * To avoid this, layers are implemented in a different way here, at least in the
855 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
856 * is set. When this flag is set we can redirect all drawing operations into a
857 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700858 *
859 * This implementation relies on the frame buffer being at least RGBA 8888. When
860 * a layer is created, only a texture is created, not an FBO. The content of the
861 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700862 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700863 * buffer and drawing continues as normal. This technique therefore treats the
864 * frame buffer as a scratch buffer for the layers.
865 *
866 * To compose the layers back onto the frame buffer, each layer texture
867 * (containing the original frame buffer data) is drawn as a simple quad over
868 * the frame buffer. The trick is that the quad is set as the composition
869 * destination in the blending equation, and the frame buffer becomes the source
870 * of the composition.
871 *
872 * Drawing layers with an alpha value requires an extra step before composition.
873 * An empty quad is drawn over the layer's region in the frame buffer. This quad
874 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
875 * quad is used to multiply the colors in the frame buffer. This is achieved by
876 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
877 * GL_ZERO, GL_SRC_ALPHA.
878 *
879 * Because glCopyTexImage2D() can be slow, an alternative implementation might
880 * be use to draw a single clipped layer. The implementation described above
881 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700882 *
883 * (1) The frame buffer is actually not cleared right away. To allow the GPU
884 * to potentially optimize series of calls to glCopyTexImage2D, the frame
885 * buffer is left untouched until the first drawing operation. Only when
886 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700887 */
Chet Haased48885a2012-08-28 17:43:28 -0700888bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
889 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
Romain Guyeb993562010-10-05 18:14:38 -0700890 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700891 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700892
Romain Guyeb993562010-10-05 18:14:38 -0700893 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
894
Romain Guyf607bdc2010-09-10 19:20:06 -0700895 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700896 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700897 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700898 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700899 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
Romain Guydbc26d22010-10-11 17:58:29 -0700900
901 // Bail out if we won't draw in this snapshot
Chris Craik408eb122013-03-26 18:55:15 -0700902 if (mSnapshot->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700903 return false;
904 }
Romain Guyf18fd992010-07-08 11:45:51 -0700905
Romain Guya1d3c912011-12-13 14:55:06 -0800906 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700907 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700908 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700909 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700910 }
911
Romain Guy9ace8f52011-07-07 20:50:11 -0700912 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700913 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700914 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
915 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800916 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700917 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700918 layer->setDirty(false);
Romain Guydda57022010-07-06 11:39:32 -0700919
Romain Guy8fb95422010-08-17 18:38:51 -0700920 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700921 mSnapshot->flags |= Snapshot::kFlagIsLayer;
922 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700923
Chris Craik7273daa2013-03-28 11:25:24 -0700924 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700925 if (fboLayer) {
Chet Haased48885a2012-08-28 17:43:28 -0700926 return createFboLayer(layer, bounds, clip, previousFbo);
Romain Guyeb993562010-10-05 18:14:38 -0700927 } else {
928 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700929 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800930 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700931 if (layer->isEmpty()) {
932 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
Chet Haased48885a2012-08-28 17:43:28 -0700933 bounds.left, mSnapshot->height - bounds.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700934 layer->getWidth(), layer->getHeight(), 0);
935 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800936 } else {
937 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
Chet Haased48885a2012-08-28 17:43:28 -0700938 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
Romain Guy514fb182011-01-19 14:38:29 -0800939 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700940
Romain Guy54be1cd2011-06-13 19:04:27 -0700941 // Enqueue the buffer coordinates to clear the corresponding region later
942 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700943 }
Romain Guyeb993562010-10-05 18:14:38 -0700944 }
Romain Guyf86ef572010-07-01 11:05:42 -0700945
Romain Guyd55a8612010-06-28 17:42:46 -0700946 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700947}
948
Chet Haased48885a2012-08-28 17:43:28 -0700949bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800950 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700951 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700952
Chet Haased48885a2012-08-28 17:43:28 -0700953 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800954 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
955 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700956 mSnapshot->fbo = layer->getFbo();
957 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
958 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
959 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
960 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700961 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700962
Romain Guy2b7028e2012-09-19 17:25:38 -0700963 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700964 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700965 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700966 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
967 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700968
969 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700970 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700971 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700972 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700973 }
974
975 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700976 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700977
Romain Guyf735c8e2013-01-31 17:45:55 -0800978 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700979
980 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700981 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800982 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700983 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700984 glClear(GL_COLOR_BUFFER_BIT);
985
986 dirtyClip();
987
988 // Change the ortho projection
989 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
990 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
991
992 return true;
993}
994
Romain Guy1c740bc2010-09-13 18:00:09 -0700995/**
996 * Read the documentation of createLayer() before doing anything in this method.
997 */
Romain Guy1d83e192010-08-17 11:37:00 -0700998void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
999 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +00001000 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -07001001 return;
1002 }
1003
Romain Guy8ce00302013-01-15 18:51:42 -08001004 Layer* layer = current->layer;
1005 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -07001006 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -07001007
Chris Craik39a908c2013-06-13 14:39:01 -07001008 bool clipRequired = false;
1009 quickRejectNoScissor(rect, &clipRequired); // safely ignore return, should never be rejected
1010 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1011
Romain Guyeb993562010-10-05 18:14:38 -07001012 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -07001013 endTiling();
1014
Romain Guye0aa84b2012-04-03 19:30:26 -07001015 // Detach the texture from the FBO
1016 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -08001017
1018 layer->removeFbo(false);
1019
Romain Guyeb993562010-10-05 18:14:38 -07001020 // Unbind current FBO and restore previous one
1021 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -07001022 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -07001023
1024 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -07001025 }
1026
Romain Guy9ace8f52011-07-07 20:50:11 -07001027 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -07001028 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -07001029 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001030 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -07001031 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -07001032 }
1033
Romain Guy03750a02010-10-18 14:06:08 -07001034 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -07001035
Romain Guya1d3c912011-12-13 14:55:06 -08001036 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -07001037
Romain Guy5b3b3522010-10-27 18:57:51 -07001038 // When the layer is stored in an FBO, we can save a bit of fillrate by
1039 // drawing only the dirty region
1040 if (fboLayer) {
1041 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -07001042 if (layer->getColorFilter()) {
1043 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -08001044 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001045 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -07001046 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -08001047 resetColorFilter();
1048 }
Romain Guy9ace8f52011-07-07 20:50:11 -07001049 } else if (!rect.isEmpty()) {
1050 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
1051 composeLayerRect(layer, rect, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001052 }
Romain Guy8b55f372010-08-18 17:10:07 -07001053
Romain Guy746b7402010-10-26 16:27:31 -07001054 dirtyClip();
1055
Romain Guyeb993562010-10-05 18:14:38 -07001056 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -07001057 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -07001058 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -07001059 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -07001060 }
1061}
1062
Romain Guyaa6c24c2011-04-28 18:40:04 -07001063void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Chris Craike83569c2013-03-20 16:57:09 -07001064 float alpha = layer->getAlpha() / 255.0f * mSnapshot->alpha;
Romain Guyaa6c24c2011-04-28 18:40:04 -07001065
1066 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -07001067 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -07001068 setupDrawWithTexture();
1069 } else {
1070 setupDrawWithExternalTexture();
1071 }
1072 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001073 setupDrawColor(alpha, alpha, alpha, alpha);
1074 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001075 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001076 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001077 setupDrawPureColorUniforms();
1078 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001079 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
1080 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001081 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -07001082 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001083 }
Romain Guy3b753822013-03-05 10:27:35 -08001084 if (currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001085 layer->getWidth() == (uint32_t) rect.getWidth() &&
1086 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy3b753822013-03-05 10:27:35 -08001087 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1088 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001089
Romain Guyd21b6e12011-11-30 20:21:23 -08001090 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001091 setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1092 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001093 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001094 setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
1095 }
1096 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001097 setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
1098
1099 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1100
1101 finishDrawTexture();
1102}
1103
Romain Guy5b3b3522010-10-27 18:57:51 -07001104void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001105 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001106 const Rect& texCoords = layer->texCoords;
1107 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1108 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001109
Romain Guy9ace8f52011-07-07 20:50:11 -07001110 float x = rect.left;
1111 float y = rect.top;
Romain Guy3b753822013-03-05 10:27:35 -08001112 bool simpleTransform = currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001113 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001114 layer->getHeight() == (uint32_t) rect.getHeight();
1115
1116 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001117 // When we're swapping, the layer is already in screen coordinates
1118 if (!swap) {
Romain Guy3b753822013-03-05 10:27:35 -08001119 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1120 y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001121 }
1122
Romain Guyd21b6e12011-11-30 20:21:23 -08001123 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001124 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001125 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001126 }
1127
Chris Craik16ecda52013-03-29 10:59:59 -07001128 float alpha = getLayerAlpha(layer);
Chris Craike83569c2013-03-20 16:57:09 -07001129 bool blend = layer->isBlend() || alpha < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001130 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Chris Craike83569c2013-03-20 16:57:09 -07001131 layer->getTexture(), alpha, layer->getMode(), blend,
Romain Guy9ace8f52011-07-07 20:50:11 -07001132 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1133 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001134
Romain Guyaa6c24c2011-04-28 18:40:04 -07001135 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1136 } else {
1137 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1138 drawTextureLayer(layer, rect);
1139 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1140 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001141}
1142
Chris Craik34416ea2013-04-15 16:08:28 -07001143/**
1144 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1145 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1146 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1147 * by saveLayer's restore
1148 */
1149#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1150 DRAW_COMMAND; \
1151 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1152 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1153 DRAW_COMMAND; \
1154 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1155 } \
1156 }
1157
1158#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1159
Romain Guy5b3b3522010-10-27 18:57:51 -07001160void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001161 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001162 layer->setRegionAsRect();
1163
Chris Craik34416ea2013-04-15 16:08:28 -07001164 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001165
Romain Guy5b3b3522010-10-27 18:57:51 -07001166 layer->region.clear();
1167 return;
1168 }
1169
Romain Guy8a3957d2011-09-07 17:55:15 -07001170 // TODO: See LayerRenderer.cpp::generateMesh() for important
1171 // information about this implementation
Romain Guy211370f2012-02-01 16:10:55 -08001172 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001173 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -08001174 const android::Rect* rects;
1175 Region safeRegion;
1176 if (CC_LIKELY(hasRectToRectTransform())) {
1177 rects = layer->region.getArray(&count);
1178 } else {
1179 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1180 rects = safeRegion.getArray(&count);
1181 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001182
Chris Craik16ecda52013-03-29 10:59:59 -07001183 const float alpha = getLayerAlpha(layer);
Romain Guy9ace8f52011-07-07 20:50:11 -07001184 const float texX = 1.0f / float(layer->getWidth());
1185 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001186 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001187
Romain Guy8ce00302013-01-15 18:51:42 -08001188 setupDraw();
1189
1190 // We must get (and therefore bind) the region mesh buffer
1191 // after we setup drawing in case we need to mess with the
1192 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001193 TextureVertex* mesh = mCaches.getRegionMesh();
1194 GLsizei numQuads = 0;
1195
Romain Guy7230a742011-01-10 22:26:16 -08001196 setupDrawWithTexture();
1197 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001198 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001199 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001200 setupDrawProgram();
1201 setupDrawDirtyRegionsDisabled();
1202 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001203 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001204 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08001205 if (currentTransform().isPureTranslate()) {
1206 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1207 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001208
Romain Guyd21b6e12011-11-30 20:21:23 -08001209 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001210 setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1211 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001212 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001213 setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
1214 }
Romain Guy15bc6432011-12-13 13:11:32 -08001215 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
Romain Guy5b3b3522010-10-27 18:57:51 -07001216
1217 for (size_t i = 0; i < count; i++) {
1218 const android::Rect* r = &rects[i];
1219
1220 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001221 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001222 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001223 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001224
1225 // TODO: Reject quads outside of the clip
1226 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1227 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1228 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1229 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1230
1231 numQuads++;
1232
1233 if (numQuads >= REGION_MESH_QUAD_COUNT) {
Chris Craik34416ea2013-04-15 16:08:28 -07001234 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1235 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001236 numQuads = 0;
1237 mesh = mCaches.getRegionMesh();
1238 }
1239 }
1240
1241 if (numQuads > 0) {
Chris Craik34416ea2013-04-15 16:08:28 -07001242 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1243 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001244 }
1245
Romain Guy7230a742011-01-10 22:26:16 -08001246 finishDrawTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -07001247
1248#if DEBUG_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -08001249 drawRegionRects(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001250#endif
1251
1252 layer->region.clear();
1253 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001254}
1255
Romain Guy3a3133d2011-02-01 22:59:58 -08001256void OpenGLRenderer::drawRegionRects(const Region& region) {
1257#if DEBUG_LAYERS_AS_REGIONS
1258 size_t count;
1259 const android::Rect* rects = region.getArray(&count);
1260
1261 uint32_t colors[] = {
1262 0x7fff0000, 0x7f00ff00,
1263 0x7f0000ff, 0x7fff00ff,
1264 };
1265
1266 int offset = 0;
1267 int32_t top = rects[0].top;
1268
1269 for (size_t i = 0; i < count; i++) {
1270 if (top != rects[i].top) {
1271 offset ^= 0x2;
1272 top = rects[i].top;
1273 }
1274
1275 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1276 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1277 SkXfermode::kSrcOver_Mode);
1278 }
1279#endif
1280}
1281
Romain Guy8ce00302013-01-15 18:51:42 -08001282void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1283 SkXfermode::Mode mode, bool dirty) {
1284 int count = 0;
1285 Vector<float> rects;
1286
1287 SkRegion::Iterator it(region);
1288 while (!it.done()) {
1289 const SkIRect& r = it.rect();
1290 rects.push(r.fLeft);
1291 rects.push(r.fTop);
1292 rects.push(r.fRight);
1293 rects.push(r.fBottom);
Chris Craik2af46352012-11-26 18:30:17 -08001294 count += 4;
Romain Guy8ce00302013-01-15 18:51:42 -08001295 it.next();
1296 }
1297
Romain Guy3bbacf22013-02-06 16:51:04 -08001298 drawColorRects(rects.array(), count, color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001299}
1300
Romain Guy5b3b3522010-10-27 18:57:51 -07001301void OpenGLRenderer::dirtyLayer(const float left, const float top,
1302 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001303 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001304 Rect bounds(left, top, right, bottom);
1305 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001306 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001307 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001308}
1309
1310void OpenGLRenderer::dirtyLayer(const float left, const float top,
1311 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001312 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001313 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001314 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001315 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001316}
1317
1318void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001319 if (bounds.intersect(*mSnapshot->clipRect)) {
1320 bounds.snapToPixelBoundaries();
1321 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1322 if (!dirty.isEmpty()) {
1323 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001324 }
1325 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001326}
1327
Romain Guy54be1cd2011-06-13 19:04:27 -07001328void OpenGLRenderer::clearLayerRegions() {
1329 const size_t count = mLayers.size();
1330 if (count == 0) return;
1331
1332 if (!mSnapshot->isIgnored()) {
1333 // Doing several glScissor/glClear here can negatively impact
1334 // GPUs with a tiler architecture, instead we draw quads with
1335 // the Clear blending mode
1336
1337 // The list contains bounds that have already been clipped
1338 // against their initial clip rect, and the current clip
1339 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001340 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001341
1342 Vertex mesh[count * 6];
1343 Vertex* vertex = mesh;
1344
1345 for (uint32_t i = 0; i < count; i++) {
1346 Rect* bounds = mLayers.itemAt(i);
1347
1348 Vertex::set(vertex++, bounds->left, bounds->bottom);
1349 Vertex::set(vertex++, bounds->left, bounds->top);
1350 Vertex::set(vertex++, bounds->right, bounds->top);
1351 Vertex::set(vertex++, bounds->left, bounds->bottom);
1352 Vertex::set(vertex++, bounds->right, bounds->top);
1353 Vertex::set(vertex++, bounds->right, bounds->bottom);
1354
1355 delete bounds;
1356 }
Romain Guye67307c2013-02-11 18:01:20 -08001357 // We must clear the list of dirty rects before we
1358 // call setupDraw() to prevent stencil setup to do
1359 // the same thing again
1360 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001361
1362 setupDraw(false);
1363 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1364 setupDrawBlending(true, SkXfermode::kClear_Mode);
1365 setupDrawProgram();
1366 setupDrawPureColorUniforms();
1367 setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy39d252a2011-12-12 18:14:06 -08001368 setupDrawVertices(&mesh[0].position[0]);
Romain Guy54be1cd2011-06-13 19:04:27 -07001369
Romain Guy54be1cd2011-06-13 19:04:27 -07001370 glDrawArrays(GL_TRIANGLES, 0, count * 6);
Romain Guy8a4ac612012-07-17 17:32:48 -07001371
1372 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001373 } else {
1374 for (uint32_t i = 0; i < count; i++) {
1375 delete mLayers.itemAt(i);
1376 }
Romain Guye67307c2013-02-11 18:01:20 -08001377 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001378 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001379}
1380
Romain Guybd6b79b2010-06-26 00:13:53 -07001381///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001382// State Deferral
1383///////////////////////////////////////////////////////////////////////////////
1384
Chris Craikff785832013-03-08 13:12:16 -08001385bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikc3566d02013-02-04 16:16:33 -08001386 const Rect& currentClip = *(mSnapshot->clipRect);
1387 const mat4& currentMatrix = *(mSnapshot->transform);
1388
Chris Craikff785832013-03-08 13:12:16 -08001389 if (stateDeferFlags & kStateDeferFlag_Draw) {
1390 // state has bounds initialized in local coordinates
1391 if (!state.mBounds.isEmpty()) {
1392 currentMatrix.mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001393 Rect clippedBounds(state.mBounds);
1394 if(!clippedBounds.intersect(currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001395 // quick rejected
1396 return true;
1397 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001398
1399 state.mClipSideFlags = kClipSide_Unclipped;
1400 if (!currentClip.contains(state.mBounds)) {
1401 int& flags = state.mClipSideFlags;
1402 // op partially clipped, so record which sides are clipped for clip-aware merging
1403 if (currentClip.left > state.mBounds.left) flags |= kClipSide_Left;
1404 if (currentClip.top > state.mBounds.top) flags |= kClipSide_Top;
1405 if (currentClip.right < state.mBounds.right) flags |= kClipSide_Right;
1406 if (currentClip.bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
1407 }
1408 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001409 } else {
Romain Guy2db5e992013-05-21 15:29:59 -07001410 // If we don't have bounds, let's assume we're clipped
1411 // to prevent merging
Chris Craik28ce94a2013-05-31 11:38:03 -07001412 state.mClipSideFlags = kClipSide_Full;
Chris Craikff785832013-03-08 13:12:16 -08001413 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001414 }
1415 }
1416
Chris Craik527a3aa2013-03-04 10:19:31 -08001417 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1418 if (state.mClipValid) {
Chris Craikff785832013-03-08 13:12:16 -08001419 state.mClip.set(currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001420 }
1421
Chris Craik7273daa2013-03-28 11:25:24 -07001422 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1423 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikc3566d02013-02-04 16:16:33 -08001424 state.mMatrix.load(currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001425 state.mDrawModifiers = mDrawModifiers;
1426 state.mAlpha = mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001427 return false;
1428}
1429
Chris Craik527a3aa2013-03-04 10:19:31 -08001430void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Romain Guy3b753822013-03-05 10:27:35 -08001431 currentTransform().load(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001432 mDrawModifiers = state.mDrawModifiers;
1433 mSnapshot->alpha = state.mAlpha;
Chris Craikff785832013-03-08 13:12:16 -08001434
Chris Craik527a3aa2013-03-04 10:19:31 -08001435 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001436 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1437 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001438 dirtyClip();
1439 }
Chris Craikc3566d02013-02-04 16:16:33 -08001440}
1441
Chris Craik28ce94a2013-05-31 11:38:03 -07001442/**
1443 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1444 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1445 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1446 *
1447 * This method should be called when restoreDisplayState() won't be restoring the clip
1448 */
1449void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1450 if (clipRect != NULL) {
1451 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1452 } else {
1453 mSnapshot->setClip(0, 0, mWidth, mHeight);
1454 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001455 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001456 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001457}
1458
Chris Craikc3566d02013-02-04 16:16:33 -08001459///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001460// Transforms
1461///////////////////////////////////////////////////////////////////////////////
1462
1463void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy4c2547f2013-06-11 16:19:24 -07001464 currentTransform().translate(dx, dy);
Romain Guyf6a11b82010-06-23 17:47:49 -07001465}
1466
1467void OpenGLRenderer::rotate(float degrees) {
Romain Guy3b753822013-03-05 10:27:35 -08001468 currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001469}
1470
1471void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001472 currentTransform().scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001473}
1474
Romain Guy807daf72011-01-18 11:19:19 -08001475void OpenGLRenderer::skew(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001476 currentTransform().skew(sx, sy);
Romain Guy807daf72011-01-18 11:19:19 -08001477}
1478
Romain Guyf6a11b82010-06-23 17:47:49 -07001479void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001480 if (matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001481 currentTransform().load(*matrix);
Romain Guye7078592011-10-28 14:32:20 -07001482 } else {
Romain Guy3b753822013-03-05 10:27:35 -08001483 currentTransform().loadIdentity();
Romain Guye7078592011-10-28 14:32:20 -07001484 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001485}
1486
Chris Craikb98a0162013-02-21 11:30:22 -08001487bool OpenGLRenderer::hasRectToRectTransform() {
Romain Guy3b753822013-03-05 10:27:35 -08001488 return CC_LIKELY(currentTransform().rectToRect());
Chris Craikb98a0162013-02-21 11:30:22 -08001489}
1490
Romain Guyf6a11b82010-06-23 17:47:49 -07001491void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001492 currentTransform().copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001493}
1494
1495void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001496 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001497 currentTransform().copyTo(transform);
Romain Guye5ebcb02010-10-15 13:57:28 -07001498 transform.preConcat(*matrix);
Romain Guy3b753822013-03-05 10:27:35 -08001499 currentTransform().load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001500}
1501
1502///////////////////////////////////////////////////////////////////////////////
1503// Clipping
1504///////////////////////////////////////////////////////////////////////////////
1505
Romain Guybb9524b2010-06-22 18:56:38 -07001506void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001507 Rect clip(*mSnapshot->clipRect);
1508 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001509
Romain Guy8a4ac612012-07-17 17:32:48 -07001510 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1511 clip.getWidth(), clip.getHeight())) {
1512 mDirtyClip = false;
1513 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001514}
1515
Romain Guy8ce00302013-01-15 18:51:42 -08001516void OpenGLRenderer::ensureStencilBuffer() {
1517 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1518 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1519 // just hope we have one when hasLayer() returns false.
1520 if (hasLayer()) {
1521 attachStencilBufferToLayer(mSnapshot->layer);
1522 }
1523}
1524
1525void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1526 // The layer's FBO is already bound when we reach this stage
1527 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001528 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1529 // is attached after we initiated tiling. We must turn it off,
1530 // attach the new render buffer then turn tiling back on
1531 endTiling();
1532
Romain Guy8d4aeb72013-02-12 16:08:55 -08001533 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001534 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001535 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001536
Romain Guyf735c8e2013-01-31 17:45:55 -08001537 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001538 }
1539}
1540
1541void OpenGLRenderer::setStencilFromClip() {
1542 if (!mCaches.debugOverdraw) {
1543 if (!mSnapshot->clipRegion->isEmpty()) {
1544 // NOTE: The order here is important, we must set dirtyClip to false
1545 // before any draw call to avoid calling back into this method
1546 mDirtyClip = false;
1547
1548 ensureStencilBuffer();
1549
1550 mCaches.stencil.enableWrite();
1551
1552 // Clear the stencil but first make sure we restrict drawing
1553 // to the region's bounds
1554 bool resetScissor = mCaches.enableScissor();
1555 if (resetScissor) {
1556 // The scissor was not set so we now need to update it
1557 setScissorFromClip();
1558 }
1559 mCaches.stencil.clear();
1560 if (resetScissor) mCaches.disableScissor();
1561
1562 // NOTE: We could use the region contour path to generate a smaller mesh
1563 // Since we are using the stencil we could use the red book path
1564 // drawing technique. It might increase bandwidth usage though.
1565
1566 // The last parameter is important: we are not drawing in the color buffer
1567 // so we don't want to dirty the current layer, if any
1568 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1569
1570 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001571
1572 // Draw the region used to generate the stencil if the appropriate debug
1573 // mode is enabled
1574 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
1575 drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
1576 }
Romain Guy8ce00302013-01-15 18:51:42 -08001577 } else {
1578 mCaches.stencil.disable();
1579 }
1580 }
1581}
1582
Romain Guy9d5316e2010-06-24 19:30:36 -07001583const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001584 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001585}
1586
Chris Craik39a908c2013-06-13 14:39:01 -07001587bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
1588 bool* clipRequired) {
1589 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001590 return true;
1591 }
1592
1593 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001594 currentTransform().mapRect(r);
Romain Guy8a4ac612012-07-17 17:32:48 -07001595 r.snapToPixelBoundaries();
1596
1597 Rect clipRect(*mSnapshot->clipRect);
1598 clipRect.snapToPixelBoundaries();
1599
Chris Craik39a908c2013-06-13 14:39:01 -07001600 if (!clipRect.intersects(r)) return true;
Romain Guy8a4ac612012-07-17 17:32:48 -07001601
Chris Craik39a908c2013-06-13 14:39:01 -07001602 if (clipRequired) *clipRequired = !clipRect.contains(r);
1603 return false;
Romain Guy35643dd2012-09-18 15:40:58 -07001604}
1605
Romain Guy672433d2013-01-04 19:05:13 -08001606bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1607 SkPaint* paint) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001608 if (paint->getStyle() != SkPaint::kFill_Style) {
1609 float outset = paint->getStrokeWidth() * 0.5f;
1610 return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1611 } else {
1612 return quickReject(left, top, right, bottom);
1613 }
1614}
1615
Romain Guyc7d53492010-06-25 13:41:57 -07001616bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
Chris Craik39a908c2013-06-13 14:39:01 -07001617 bool clipRequired = false;
1618 if (quickRejectNoScissor(left, top, right, bottom, &clipRequired)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001619 return true;
1620 }
1621
Chris Craik39a908c2013-06-13 14:39:01 -07001622 if (!isDeferred()) {
1623 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guy586cae32012-07-13 15:28:31 -07001624 }
Chris Craik39a908c2013-06-13 14:39:01 -07001625 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001626}
1627
Romain Guy8ce00302013-01-15 18:51:42 -08001628void OpenGLRenderer::debugClip() {
1629#if DEBUG_CLIP_REGIONS
1630 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1631 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1632 }
1633#endif
1634}
1635
Romain Guy079ba2c2010-07-16 14:12:24 -07001636bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy3b753822013-03-05 10:27:35 -08001637 if (CC_LIKELY(currentTransform().rectToRect())) {
Romain Guy8ce00302013-01-15 18:51:42 -08001638 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1639 if (clipped) {
1640 dirtyClip();
1641 }
1642 return !mSnapshot->clipRect->isEmpty();
1643 }
1644
1645 SkPath path;
1646 path.addRect(left, top, right, bottom);
1647
1648 return clipPath(&path, op);
1649}
1650
1651bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1652 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001653 currentTransform().copyTo(transform);
Romain Guy8ce00302013-01-15 18:51:42 -08001654
1655 SkPath transformed;
1656 path->transform(transform, &transformed);
1657
1658 SkRegion clip;
1659 if (!mSnapshot->clipRegion->isEmpty()) {
1660 clip.setRegion(*mSnapshot->clipRegion);
1661 } else {
1662 Rect* bounds = mSnapshot->clipRect;
1663 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1664 }
1665
1666 SkRegion region;
1667 region.setPath(transformed, clip);
1668
1669 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001670 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001671 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001672 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001673 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001674}
1675
Romain Guy735738c2012-12-03 12:34:51 -08001676bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001677 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1678 if (clipped) {
1679 dirtyClip();
1680 }
1681 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001682}
1683
Chet Haasea23eed82012-04-12 15:19:04 -07001684Rect* OpenGLRenderer::getClipRect() {
1685 return mSnapshot->clipRect;
1686}
1687
Romain Guyf6a11b82010-06-23 17:47:49 -07001688///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001689// Drawing commands
1690///////////////////////////////////////////////////////////////////////////////
1691
Romain Guy54be1cd2011-06-13 19:04:27 -07001692void OpenGLRenderer::setupDraw(bool clear) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001693 // TODO: It would be best if we could do this before quickReject()
1694 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001695 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001696 // Make sure setScissor & setStencil happen at the beginning of
1697 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001698 if (mDirtyClip) {
1699 if (mCaches.scissorEnabled) {
1700 setScissorFromClip();
1701 }
Romain Guy8ce00302013-01-15 18:51:42 -08001702 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001703 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001704
Romain Guy70ca14e2010-12-13 18:24:33 -08001705 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001706
Romain Guy70ca14e2010-12-13 18:24:33 -08001707 mSetShaderColor = false;
1708 mColorSet = false;
1709 mColorA = mColorR = mColorG = mColorB = 0.0f;
1710 mTextureUnit = 0;
1711 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001712
1713 // Enable debug highlight when what we're about to draw is tested against
1714 // the stencil buffer and if stencil highlight debugging is on
1715 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1716 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1717 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001718
1719 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001720}
1721
1722void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1723 mDescription.hasTexture = true;
1724 mDescription.hasAlpha8Texture = isAlpha8;
1725}
1726
Romain Guyff316ec2013-02-13 18:39:43 -08001727void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1728 mDescription.hasTexture = true;
1729 mDescription.hasColors = true;
1730 mDescription.hasAlpha8Texture = isAlpha8;
1731}
1732
Romain Guyaa6c24c2011-04-28 18:40:04 -07001733void OpenGLRenderer::setupDrawWithExternalTexture() {
1734 mDescription.hasExternalTexture = true;
1735}
1736
Romain Guy15bc6432011-12-13 13:11:32 -08001737void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001738 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001739}
1740
Chris Craik710f46d2012-09-17 17:25:49 -07001741void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001742 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001743}
1744
Romain Guy8d0d4782010-12-14 20:13:35 -08001745void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1746 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001747 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1748 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1749 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001750 mColorSet = true;
1751 mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
1752}
1753
Romain Guy86568192010-12-14 15:55:39 -08001754void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1755 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001756 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1757 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1758 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001759 mColorSet = true;
1760 mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
1761}
1762
Romain Guy41210632012-07-16 17:04:24 -07001763void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1764 mCaches.fontRenderer->describe(mDescription, paint);
1765}
1766
Romain Guy70ca14e2010-12-13 18:24:33 -08001767void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1768 mColorA = a;
1769 mColorR = r;
1770 mColorG = g;
1771 mColorB = b;
1772 mColorSet = true;
1773 mSetShaderColor = mDescription.setColor(r, g, b, a);
1774}
1775
1776void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001777 if (mDrawModifiers.mShader) {
1778 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001779 }
1780}
1781
1782void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001783 if (mDrawModifiers.mColorFilter) {
1784 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001785 }
1786}
1787
Romain Guyf09ef512011-05-27 11:43:46 -07001788void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1789 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1790 mColorA = 1.0f;
1791 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001792 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001793 }
1794}
1795
Romain Guy70ca14e2010-12-13 18:24:33 -08001796void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001797 // When the blending mode is kClear_Mode, we need to use a modulate color
1798 // argb=1,0,0,0
1799 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001800 bool blend = (mColorSet && mColorA < 1.0f) ||
1801 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1802 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001803}
1804
1805void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001806 // When the blending mode is kClear_Mode, we need to use a modulate color
1807 // argb=1,0,0,0
1808 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001809 blend |= (mColorSet && mColorA < 1.0f) ||
1810 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1811 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1812 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001813}
1814
1815void OpenGLRenderer::setupDrawProgram() {
1816 useProgram(mCaches.programCache.get(mDescription));
1817}
1818
1819void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1820 mTrackDirtyRegions = false;
1821}
1822
1823void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
1824 bool ignoreTransform) {
1825 mModelView.loadTranslate(left, top, 0.0f);
1826 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001827 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
1828 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001829 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001830 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy70ca14e2010-12-13 18:24:33 -08001831 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
1832 }
1833}
1834
Chet Haase8a5cc922011-04-26 07:28:09 -07001835void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
Romain Guy3b753822013-03-05 10:27:35 -08001836 mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
Romain Guy8d0d4782010-12-14 20:13:35 -08001837}
1838
Romain Guy70ca14e2010-12-13 18:24:33 -08001839void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
1840 bool ignoreTransform, bool ignoreModelView) {
1841 if (!ignoreModelView) {
1842 mModelView.loadTranslate(left, top, 0.0f);
1843 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001844 } else {
1845 mModelView.loadIdentity();
1846 }
Romain Guy86568192010-12-14 15:55:39 -08001847 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1848 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001849 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001850 if (mTrackDirtyRegions && dirty) {
Romain Guy3b753822013-03-05 10:27:35 -08001851 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001852 }
1853 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001854 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy86568192010-12-14 15:55:39 -08001855 if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
1856 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001857}
1858
1859void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001860 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001861 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1862 }
1863}
1864
Romain Guy86568192010-12-14 15:55:39 -08001865void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001866 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001867 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001868 }
1869}
1870
Romain Guy70ca14e2010-12-13 18:24:33 -08001871void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001872 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001873 if (ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001874 mModelView.loadInverse(currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001875 }
Chris Craikc3566d02013-02-04 16:16:33 -08001876 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1877 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001878 }
1879}
1880
Romain Guy8d0d4782010-12-14 20:13:35 -08001881void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001882 if (mDrawModifiers.mShader) {
1883 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
Romain Guyc74f45a2013-02-26 19:10:14 -08001884 mat4::identity(), *mSnapshot, &mTextureUnit);
Romain Guy8d0d4782010-12-14 20:13:35 -08001885 }
1886}
1887
Romain Guy70ca14e2010-12-13 18:24:33 -08001888void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001889 if (mDrawModifiers.mColorFilter) {
1890 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001891 }
1892}
1893
Romain Guy41210632012-07-16 17:04:24 -07001894void OpenGLRenderer::setupDrawTextGammaUniforms() {
1895 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1896}
1897
Romain Guy70ca14e2010-12-13 18:24:33 -08001898void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001899 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001900 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001901 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001902}
1903
1904void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001905 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001906 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001907 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001908}
1909
Romain Guyaa6c24c2011-04-28 18:40:04 -07001910void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1911 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001912 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001913 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001914}
1915
Romain Guy8f0095c2011-05-02 17:24:22 -07001916void OpenGLRenderer::setupDrawTextureTransform() {
1917 mDescription.hasTextureTransform = true;
1918}
1919
1920void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001921 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1922 GL_FALSE, &transform.data[0]);
1923}
1924
Romain Guy70ca14e2010-12-13 18:24:33 -08001925void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001926 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001927 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001928 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001929 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001930 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001931 }
Romain Guyd71dd362011-12-12 19:03:35 -08001932
Chris Craikcb4d6002012-09-25 12:00:29 -07001933 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001934 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001935 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001936 }
1937
1938 mCaches.unbindIndicesBuffer();
1939}
1940
Romain Guyff316ec2013-02-13 18:39:43 -08001941void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1942 bool force = mCaches.unbindMeshBuffer();
1943 GLsizei stride = sizeof(ColorTextureVertex);
1944
1945 mCaches.bindPositionVertexPointer(force, vertices, stride);
1946 if (mCaches.currentProgram->texCoords >= 0) {
1947 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1948 }
1949 int slot = mCaches.currentProgram->getAttrib("colors");
1950 if (slot >= 0) {
1951 glEnableVertexAttribArray(slot);
1952 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1953 }
1954
1955 mCaches.unbindIndicesBuffer();
1956}
1957
Romain Guy3b748a42013-04-17 18:54:38 -07001958void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1959 bool force = false;
1960 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1961 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1962 // use the default VBO found in Caches
1963 if (!vertices || vbo) {
1964 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1965 } else {
1966 force = mCaches.unbindMeshBuffer();
1967 }
1968 mCaches.bindIndicesBuffer();
1969
Chris Craikcb4d6002012-09-25 12:00:29 -07001970 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001971 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001972 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001973 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001974}
1975
Chet Haase5b0200b2011-04-13 17:58:08 -07001976void OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001977 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001978 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Romain Guy15bc6432011-12-13 13:11:32 -08001979 mCaches.unbindIndicesBuffer();
Chet Haase5b0200b2011-04-13 17:58:08 -07001980}
1981
Romain Guy70ca14e2010-12-13 18:24:33 -08001982void OpenGLRenderer::finishDrawTexture() {
Romain Guy70ca14e2010-12-13 18:24:33 -08001983}
1984
1985///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001986// Drawing
1987///////////////////////////////////////////////////////////////////////////////
1988
Chris Craikff785832013-03-08 13:12:16 -08001989status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1990 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001991 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001992 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1993 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001994 if (displayList && displayList->isRenderable()) {
Chris Craikd90144d2013-03-19 15:03:48 -07001995 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001996 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001997 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1998 displayList->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001999 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08002000 }
2001
Chris Craik28ce94a2013-05-31 11:38:03 -07002002 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
2003 DeferredDisplayList deferredList(*(mSnapshot->clipRect), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08002004 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
2005 displayList->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07002006
2007 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07002008 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07002009
Chet Haase58d110a2013-04-10 07:43:29 -07002010 return status | deferredList.flush(*this, dirty);
Romain Guy0fe478e2010-11-08 12:08:41 -08002011 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07002012
Romain Guy65549432012-03-26 16:45:05 -07002013 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08002014}
2015
Chris Craikc3566d02013-02-04 16:16:33 -08002016void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07002017 if (displayList) {
Romain Guy7031ff62013-02-22 11:48:16 -08002018 displayList->output(1);
Chet Haaseed30fd82011-04-22 16:18:45 -07002019 }
2020}
2021
Romain Guya168d732011-03-18 16:50:13 -07002022void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
2023 int alpha;
2024 SkXfermode::Mode mode;
2025 getAlphaAndMode(paint, &alpha, &mode);
2026
Romain Guy886b2752013-01-04 12:26:18 -08002027 int color = paint != NULL ? paint->getColor() : 0;
2028
Romain Guya168d732011-03-18 16:50:13 -07002029 float x = left;
2030 float y = top;
2031
Romain Guy886b2752013-01-04 12:26:18 -08002032 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2033
Romain Guya168d732011-03-18 16:50:13 -07002034 bool ignoreTransform = false;
Romain Guy3b753822013-03-05 10:27:35 -08002035 if (currentTransform().isPureTranslate()) {
2036 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2037 y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07002038 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08002039
2040 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08002041 } else {
Romain Guy886b2752013-01-04 12:26:18 -08002042 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07002043 }
2044
Romain Guy3b748a42013-04-17 18:54:38 -07002045 // No need to check for a UV mapper on the texture object, only ARGB_8888
2046 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08002047 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07002048 paint != NULL, color, alpha, mode, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
2049 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07002050}
2051
Chris Craik527a3aa2013-03-04 10:19:31 -08002052status_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
Romain Guy2db5e992013-05-21 15:29:59 -07002053 bool transformed, const Rect& bounds, SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002054 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002055 Texture* texture = getTexture(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002056 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002057
Chris Craik527a3aa2013-03-04 10:19:31 -08002058 const AutoTexture autoCleanup(texture);
2059
2060 int alpha;
2061 SkXfermode::Mode mode;
2062 getAlphaAndMode(paint, &alpha, &mode);
2063
2064 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy2db5e992013-05-21 15:29:59 -07002065 texture->setFilter(transformed ? FILTER(paint) : GL_NEAREST, true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002066
2067 const float x = (int) floorf(bounds.left + 0.5f);
2068 const float y = (int) floorf(bounds.top + 0.5f);
2069 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2070 int color = paint != NULL ? paint->getColor() : 0;
2071 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2072 texture->id, paint != NULL, color, alpha, mode,
2073 &vertices[0].position[0], &vertices[0].texture[0],
2074 GL_TRIANGLES, bitmapCount * 6, true, true);
2075 } else {
2076 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2077 texture->id, alpha / 255.0f, mode, texture->blend,
2078 &vertices[0].position[0], &vertices[0].texture[0],
2079 GL_TRIANGLES, bitmapCount * 6, false, true, 0, true);
2080 }
2081
2082 return DrawGlInfo::kStatusDrew;
2083}
2084
Chet Haase48659092012-05-31 15:21:51 -07002085status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002086 const float right = left + bitmap->width();
2087 const float bottom = top + bitmap->height();
2088
2089 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002090 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002091 }
2092
Romain Guya1d3c912011-12-13 14:55:06 -08002093 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002094 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002095 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002096 const AutoTexture autoCleanup(texture);
2097
Romain Guy211370f2012-02-01 16:10:55 -08002098 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002099 drawAlphaBitmap(texture, left, top, paint);
2100 } else {
2101 drawTextureRect(left, top, right, bottom, texture, paint);
2102 }
Chet Haase48659092012-05-31 15:21:51 -07002103
2104 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002105}
2106
Chet Haase48659092012-05-31 15:21:51 -07002107status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002108 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2109 const mat4 transform(*matrix);
2110 transform.mapRect(r);
2111
Romain Guy6926c722010-07-12 20:20:03 -07002112 if (quickReject(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002113 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002114 }
2115
Romain Guya1d3c912011-12-13 14:55:06 -08002116 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002117 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002118 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002119 const AutoTexture autoCleanup(texture);
2120
Romain Guy5b3b3522010-10-27 18:57:51 -07002121 // This could be done in a cheaper way, all we need is pass the matrix
2122 // to the vertex shader. The save/restore is a bit overkill.
2123 save(SkCanvas::kMatrix_SaveFlag);
2124 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08002125 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2126 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2127 } else {
2128 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2129 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002130 restore();
Chet Haase48659092012-05-31 15:21:51 -07002131
2132 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002133}
2134
Chet Haase48659092012-05-31 15:21:51 -07002135status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002136 const float right = left + bitmap->width();
2137 const float bottom = top + bitmap->height();
2138
2139 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002140 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002141 }
2142
2143 mCaches.activeTexture(0);
2144 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2145 const AutoTexture autoCleanup(texture);
2146
Romain Guy886b2752013-01-04 12:26:18 -08002147 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2148 drawAlphaBitmap(texture, left, top, paint);
2149 } else {
2150 drawTextureRect(left, top, right, bottom, texture, paint);
2151 }
Chet Haase48659092012-05-31 15:21:51 -07002152
2153 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002154}
2155
Chet Haase48659092012-05-31 15:21:51 -07002156status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08002157 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08002158 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002159 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002160 }
2161
Chris Craik39a908c2013-06-13 14:39:01 -07002162 // TODO: use quickReject on bounds from vertices
2163 mCaches.enableScissor();
2164
Romain Guyb18d2d02011-02-10 15:52:54 -08002165 float left = FLT_MAX;
2166 float top = FLT_MAX;
2167 float right = FLT_MIN;
2168 float bottom = FLT_MIN;
2169
Romain Guya92bb4d2012-10-16 11:08:44 -07002170 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002171
Romain Guyff316ec2013-02-13 18:39:43 -08002172 ColorTextureVertex mesh[count];
2173 ColorTextureVertex* vertex = mesh;
2174
2175 bool cleanupColors = false;
2176 if (!colors) {
2177 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2178 colors = new int[colorsCount];
2179 memset(colors, 0xff, colorsCount * sizeof(int));
2180 cleanupColors = true;
2181 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002182
Romain Guy3b748a42013-04-17 18:54:38 -07002183 mCaches.activeTexture(0);
2184 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2185 const UvMapper& mapper(getMapper(texture));
2186
Romain Guy5a7b4662011-01-20 19:09:30 -08002187 for (int32_t y = 0; y < meshHeight; y++) {
2188 for (int32_t x = 0; x < meshWidth; x++) {
2189 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2190
2191 float u1 = float(x) / meshWidth;
2192 float u2 = float(x + 1) / meshWidth;
2193 float v1 = float(y) / meshHeight;
2194 float v2 = float(y + 1) / meshHeight;
2195
Romain Guy3b748a42013-04-17 18:54:38 -07002196 mapper.map(u1, v1, u2, v2);
2197
Romain Guy5a7b4662011-01-20 19:09:30 -08002198 int ax = i + (meshWidth + 1) * 2;
2199 int ay = ax + 1;
2200 int bx = i;
2201 int by = bx + 1;
2202 int cx = i + 2;
2203 int cy = cx + 1;
2204 int dx = i + (meshWidth + 1) * 2 + 2;
2205 int dy = dx + 1;
2206
Romain Guyff316ec2013-02-13 18:39:43 -08002207 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2208 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2209 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002210
Romain Guyff316ec2013-02-13 18:39:43 -08002211 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2212 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2213 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002214
Romain Guya92bb4d2012-10-16 11:08:44 -07002215 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2216 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2217 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2218 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002219 }
2220 }
2221
Romain Guya92bb4d2012-10-16 11:08:44 -07002222 if (quickReject(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002223 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002224 return DrawGlInfo::kStatusDone;
2225 }
2226
Romain Guyff316ec2013-02-13 18:39:43 -08002227 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002228 texture = mCaches.textureCache.get(bitmap);
2229 if (!texture) {
2230 if (cleanupColors) delete[] colors;
2231 return DrawGlInfo::kStatusDone;
2232 }
Romain Guyff316ec2013-02-13 18:39:43 -08002233 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002234 const AutoTexture autoCleanup(texture);
2235
2236 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2237 texture->setFilter(FILTER(paint), true);
2238
2239 int alpha;
2240 SkXfermode::Mode mode;
2241 getAlphaAndMode(paint, &alpha, &mode);
2242
Romain Guyff316ec2013-02-13 18:39:43 -08002243 float a = alpha / 255.0f;
2244
Romain Guya92bb4d2012-10-16 11:08:44 -07002245 if (hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08002246 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002247 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002248
Romain Guyff316ec2013-02-13 18:39:43 -08002249 setupDraw();
2250 setupDrawWithTextureAndColor();
2251 setupDrawColor(a, a, a, a);
2252 setupDrawColorFilter();
2253 setupDrawBlending(true, mode, false);
2254 setupDrawProgram();
2255 setupDrawDirtyRegionsDisabled();
2256 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2257 setupDrawTexture(texture->id);
2258 setupDrawPureColorUniforms();
2259 setupDrawColorFilterUniforms();
2260 setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2261
2262 glDrawArrays(GL_TRIANGLES, 0, count);
2263
2264 finishDrawTexture();
2265
2266 int slot = mCaches.currentProgram->getAttrib("colors");
2267 if (slot >= 0) {
2268 glDisableVertexAttribArray(slot);
2269 }
2270
2271 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002272
2273 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002274}
2275
Chet Haase48659092012-05-31 15:21:51 -07002276status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002277 float srcLeft, float srcTop, float srcRight, float srcBottom,
2278 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002279 SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002280 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002281 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002282 }
2283
Romain Guya1d3c912011-12-13 14:55:06 -08002284 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002285 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002286 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002287 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002288
Romain Guy8ba548f2010-06-30 19:21:21 -07002289 const float width = texture->width;
2290 const float height = texture->height;
2291
Romain Guy3b748a42013-04-17 18:54:38 -07002292 float u1 = fmax(0.0f, srcLeft / width);
2293 float v1 = fmax(0.0f, srcTop / height);
2294 float u2 = fmin(1.0f, srcRight / width);
2295 float v2 = fmin(1.0f, srcBottom / height);
2296
2297 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002298
Romain Guy03750a02010-10-18 14:06:08 -07002299 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002300 resetDrawTextureTexCoords(u1, v1, u2, v2);
2301
Romain Guy03750a02010-10-18 14:06:08 -07002302 int alpha;
2303 SkXfermode::Mode mode;
2304 getAlphaAndMode(paint, &alpha, &mode);
2305
Romain Guyd21b6e12011-11-30 20:21:23 -08002306 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2307
Romain Guy886b2752013-01-04 12:26:18 -08002308 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2309 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002310
Romain Guy886b2752013-01-04 12:26:18 -08002311 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2312 // Apply a scale transform on the canvas only when a shader is in use
2313 // Skia handles the ratio between the dst and src rects as a scale factor
2314 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002315 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002316 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002317
Romain Guy3b753822013-03-05 10:27:35 -08002318 if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
2319 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
2320 float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002321
2322 dstRight = x + (dstRight - dstLeft);
2323 dstBottom = y + (dstBottom - dstTop);
2324
2325 dstLeft = x;
2326 dstTop = y;
2327
2328 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2329 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002330 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002331 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002332 }
2333
2334 if (CC_UNLIKELY(useScaleTransform)) {
2335 save(SkCanvas::kMatrix_SaveFlag);
2336 translate(dstLeft, dstTop);
2337 scale(scaleX, scaleY);
2338
2339 dstLeft = 0.0f;
2340 dstTop = 0.0f;
2341
2342 dstRight = srcRight - srcLeft;
2343 dstBottom = srcBottom - srcTop;
2344 }
2345
2346 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2347 int color = paint ? paint->getColor() : 0;
2348 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2349 texture->id, paint != NULL, color, alpha, mode,
2350 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2351 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2352 } else {
2353 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2354 texture->id, alpha / 255.0f, mode, texture->blend,
2355 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2356 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2357 }
2358
2359 if (CC_UNLIKELY(useScaleTransform)) {
2360 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002361 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002362
2363 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002364
2365 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002366}
2367
Romain Guy3b748a42013-04-17 18:54:38 -07002368status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -07002369 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guybe6f9dc2012-07-16 12:41:17 -07002370 int alpha;
2371 SkXfermode::Mode mode;
Chris Craik16ecda52013-03-29 10:59:59 -07002372 getAlphaAndMode(paint, &alpha, &mode);
Romain Guybe6f9dc2012-07-16 12:41:17 -07002373
Romain Guy6926c722010-07-12 20:20:03 -07002374 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002375 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002376 }
2377
Romain Guy4c2547f2013-06-11 16:19:24 -07002378 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002379 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2380 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002381
Romain Guy4c2547f2013-06-11 16:19:24 -07002382 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, alpha, mode);
2383}
2384
2385status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh,
2386 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2387 int alpha, SkXfermode::Mode mode) {
2388
2389 if (quickReject(left, top, right, bottom)) {
2390 return DrawGlInfo::kStatusDone;
2391 }
2392
Romain Guy211370f2012-02-01 16:10:55 -08002393 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002394 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002395 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002396 if (!texture) return DrawGlInfo::kStatusDone;
2397 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002398
Romain Guya4adcf02013-02-28 12:15:35 -08002399 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2400 texture->setFilter(GL_LINEAR, true);
2401
Romain Guy3b753822013-03-05 10:27:35 -08002402 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002403 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002404 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guy3b753822013-03-05 10:27:35 -08002405 const float offsetX = left + currentTransform().getTranslateX();
2406 const float offsetY = top + currentTransform().getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002407 const size_t count = mesh->quads.size();
2408 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002409 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002410 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002411 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2412 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2413 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002414 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002415 dirtyLayer(left + bounds.left, top + bounds.top,
Romain Guy3b753822013-03-05 10:27:35 -08002416 left + bounds.right, top + bounds.bottom, currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002417 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002418 }
2419 }
2420
Romain Guy3b748a42013-04-17 18:54:38 -07002421 alpha *= mSnapshot->alpha;
2422
Romain Guy211370f2012-02-01 16:10:55 -08002423 if (CC_LIKELY(pureTranslate)) {
Romain Guy3b753822013-03-05 10:27:35 -08002424 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2425 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002426
Romain Guy3b748a42013-04-17 18:54:38 -07002427 right = x + right - left;
2428 bottom = y + bottom - top;
2429 drawIndexedTextureMesh(x, y, right, bottom, texture->id, alpha / 255.0f,
2430 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2431 GL_TRIANGLES, mesh->indexCount, false, true,
2432 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002433 } else {
Romain Guy3b748a42013-04-17 18:54:38 -07002434 drawIndexedTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2435 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2436 GL_TRIANGLES, mesh->indexCount, false, false,
2437 mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
Romain Guy6620c6d2010-12-06 18:07:02 -08002438 }
Romain Guy054dc182010-10-15 17:55:25 -07002439 }
Chet Haase48659092012-05-31 15:21:51 -07002440
2441 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002442}
2443
Chris Craik65cd6122012-12-10 17:56:27 -08002444status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2445 bool useOffset) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002446 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002447 // no vertices to draw
2448 return DrawGlInfo::kStatusDone;
2449 }
2450
Chris Craikcb4d6002012-09-25 12:00:29 -07002451 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002452 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2453 bool isAA = paint->isAntiAlias();
2454
Chris Craik710f46d2012-09-17 17:25:49 -07002455 setupDraw();
2456 setupDrawNoTexture();
2457 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002458 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2459 setupDrawColorFilter();
2460 setupDrawShader();
2461 setupDrawBlending(isAA, mode);
2462 setupDrawProgram();
Chris Craik65cd6122012-12-10 17:56:27 -08002463 setupDrawModelViewIdentity(useOffset);
Chris Craik710f46d2012-09-17 17:25:49 -07002464 setupDrawColorUniforms();
2465 setupDrawColorFilterUniforms();
2466 setupDrawShaderIdentityUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002467
Chris Craik710f46d2012-09-17 17:25:49 -07002468 void* vertices = vertexBuffer.getBuffer();
2469 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002470 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002471 mCaches.resetTexCoordsVertexPointer();
2472 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002473
Chris Craik710f46d2012-09-17 17:25:49 -07002474 int alphaSlot = -1;
2475 if (isAA) {
2476 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2477 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002478
Chris Craik710f46d2012-09-17 17:25:49 -07002479 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002480 glEnableVertexAttribArray(alphaSlot);
2481 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002482 }
Romain Guy04299382012-07-18 17:15:41 -07002483
Chris Craik6d29c8d2013-05-08 18:35:44 -07002484 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Romain Guy04299382012-07-18 17:15:41 -07002485
Chris Craik710f46d2012-09-17 17:25:49 -07002486 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002487 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002488 }
Chris Craik65cd6122012-12-10 17:56:27 -08002489
2490 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002491}
2492
2493/**
Chris Craik65cd6122012-12-10 17:56:27 -08002494 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2495 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2496 * screen space in all directions. However, instead of using a fragment shader to compute the
2497 * translucency of the color from its position, we simply use a varying parameter to define how far
2498 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2499 *
2500 * Doesn't yet support joins, caps, or path effects.
2501 */
2502status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2503 VertexBuffer vertexBuffer;
2504 // TODO: try clipping large paths to viewport
2505 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2506
Romain Guyc46d07a2013-03-15 19:06:39 -07002507 if (hasLayer()) {
2508 SkRect bounds = path.getBounds();
2509 PathTessellator::expandBoundsForStroke(bounds, paint, false);
2510 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2511 }
Chris Craik65cd6122012-12-10 17:56:27 -08002512
2513 return drawVertexBuffer(vertexBuffer, paint);
2514}
2515
2516/**
2517 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2518 * and additional geometry for defining an alpha slope perimeter.
2519 *
2520 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2521 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2522 * in-shader alpha region, but found it to be taxing on some GPUs.
2523 *
2524 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2525 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002526 */
Chet Haase48659092012-05-31 15:21:51 -07002527status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002528 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002529
Chris Craik65cd6122012-12-10 17:56:27 -08002530 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002531
Chris Craik65cd6122012-12-10 17:56:27 -08002532 VertexBuffer buffer;
2533 SkRect bounds;
2534 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002535
2536 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2537 return DrawGlInfo::kStatusDone;
2538 }
2539
Romain Guy3b753822013-03-05 10:27:35 -08002540 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002541
Chris Craik65cd6122012-12-10 17:56:27 -08002542 bool useOffset = !paint->isAntiAlias();
2543 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002544}
2545
Chet Haase48659092012-05-31 15:21:51 -07002546status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002547 if (mSnapshot->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002548
Chris Craik6d29c8d2013-05-08 18:35:44 -07002549 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002550
Chris Craik6d29c8d2013-05-08 18:35:44 -07002551 VertexBuffer buffer;
2552 SkRect bounds;
2553 PathTessellator::tessellatePoints(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002554
Chris Craik6d29c8d2013-05-08 18:35:44 -07002555 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2556 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002557 }
2558
Chris Craik6d29c8d2013-05-08 18:35:44 -07002559 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Chet Haase48659092012-05-31 15:21:51 -07002560
Chris Craik6d29c8d2013-05-08 18:35:44 -07002561 bool useOffset = !paint->isAntiAlias();
2562 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002563}
2564
Chet Haase48659092012-05-31 15:21:51 -07002565status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002566 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002567 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002568
Romain Guyae88e5e2010-10-22 17:49:18 -07002569 Rect& clip(*mSnapshot->clipRect);
2570 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002571
Romain Guy3d58c032010-07-14 16:34:53 -07002572 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002573
2574 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002575}
Romain Guy9d5316e2010-06-24 19:30:36 -07002576
Chet Haase48659092012-05-31 15:21:51 -07002577status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2578 SkPaint* paint) {
2579 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002580 const AutoTexture autoCleanup(texture);
2581
2582 const float x = left + texture->left - texture->offset;
2583 const float y = top + texture->top - texture->offset;
2584
2585 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002586
2587 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002588}
2589
Chet Haase48659092012-05-31 15:21:51 -07002590status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002591 float rx, float ry, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002592 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2593 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002594 return DrawGlInfo::kStatusDone;
2595 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002596
Chris Craikcb4d6002012-09-25 12:00:29 -07002597 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002598 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002599 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002600 right - left, bottom - top, rx, ry, p);
2601 return drawShape(left, top, texture, p);
2602 }
2603
2604 SkPath path;
2605 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002606 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2607 float outset = p->getStrokeWidth() / 2;
2608 rect.outset(outset, outset);
2609 rx += outset;
2610 ry += outset;
2611 }
Chris Craik710f46d2012-09-17 17:25:49 -07002612 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002613 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002614}
2615
Chris Craik710f46d2012-09-17 17:25:49 -07002616status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002617 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002618 x + radius, y + radius, p) ||
2619 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002620 return DrawGlInfo::kStatusDone;
2621 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002622 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002623 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002624 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002625 return drawShape(x - radius, y - radius, texture, p);
2626 }
2627
2628 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002629 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2630 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2631 } else {
2632 path.addCircle(x, y, radius);
2633 }
Chris Craik65cd6122012-12-10 17:56:27 -08002634 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002635}
Romain Guy01d58e42011-01-19 21:54:02 -08002636
Chet Haase48659092012-05-31 15:21:51 -07002637status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002638 SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002639 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2640 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002641 return DrawGlInfo::kStatusDone;
2642 }
Romain Guy01d58e42011-01-19 21:54:02 -08002643
Chris Craikcb4d6002012-09-25 12:00:29 -07002644 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002645 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002646 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002647 return drawShape(left, top, texture, p);
2648 }
2649
2650 SkPath path;
2651 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002652 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2653 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2654 }
Chris Craik710f46d2012-09-17 17:25:49 -07002655 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002656 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002657}
2658
Chet Haase48659092012-05-31 15:21:51 -07002659status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002660 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002661 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2662 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002663 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002664 }
2665
Chris Craik780c1282012-10-04 14:10:49 -07002666 if (fabs(sweepAngle) >= 360.0f) {
2667 return drawOval(left, top, right, bottom, p);
2668 }
2669
2670 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002671 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002672 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002673 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002674 startAngle, sweepAngle, useCenter, p);
2675 return drawShape(left, top, texture, p);
2676 }
2677
2678 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2679 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2680 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2681 }
2682
2683 SkPath path;
2684 if (useCenter) {
2685 path.moveTo(rect.centerX(), rect.centerY());
2686 }
2687 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2688 if (useCenter) {
2689 path.close();
2690 }
Chris Craik65cd6122012-12-10 17:56:27 -08002691 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002692}
2693
Romain Guycf8675e2012-10-02 12:32:25 -07002694// See SkPaintDefaults.h
2695#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2696
Chet Haase48659092012-05-31 15:21:51 -07002697status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Romain Guy257ae352013-03-20 16:31:12 -07002698 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2699 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002700 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002701 }
2702
Chris Craik710f46d2012-09-17 17:25:49 -07002703 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002704 // only fill style is supported by drawConvexPath, since others have to handle joins
2705 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2706 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2707 mCaches.activeTexture(0);
2708 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002709 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002710 return drawShape(left, top, texture, p);
2711 }
2712
2713 SkPath path;
2714 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2715 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2716 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2717 }
2718 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002719 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002720 }
2721
Romain Guy3b753822013-03-05 10:27:35 -08002722 if (p->isAntiAlias() && !currentTransform().isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002723 SkPath path;
2724 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002725 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002726 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002727 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002728 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002729 }
Romain Guyc7d53492010-06-25 13:41:57 -07002730}
Romain Guy9d5316e2010-06-24 19:30:36 -07002731
Raph Levien416a8472012-07-19 22:48:17 -07002732void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2733 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2734 float x, float y) {
2735 mCaches.activeTexture(0);
2736
2737 // NOTE: The drop shadow will not perform gamma correction
2738 // if shader-based correction is enabled
2739 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2740 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002741 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002742 // If the drop shadow exceeds the max texture size or couldn't be
2743 // allocated, skip drawing
2744 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002745 const AutoTexture autoCleanup(shadow);
2746
Chris Craikc3566d02013-02-04 16:16:33 -08002747 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2748 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002749
Chris Craikc3566d02013-02-04 16:16:33 -08002750 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2751 int shadowColor = mDrawModifiers.mShadowColor;
2752 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002753 shadowColor = 0xffffffff;
2754 }
2755
2756 setupDraw();
2757 setupDrawWithTexture(true);
2758 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2759 setupDrawColorFilter();
2760 setupDrawShader();
2761 setupDrawBlending(true, mode);
2762 setupDrawProgram();
2763 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2764 setupDrawTexture(shadow->id);
2765 setupDrawPureColorUniforms();
2766 setupDrawColorFilterUniforms();
2767 setupDrawShaderUniforms();
2768 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2769
2770 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2771}
2772
Romain Guy768bffc2013-02-27 13:50:45 -08002773bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2774 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2775 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2776}
2777
Romain Guy257ae352013-03-20 16:31:12 -07002778class TextSetupFunctor: public Functor {
2779public:
2780 TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate,
2781 int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(),
2782 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2783 alpha(alpha), mode(mode), paint(paint) {
2784 }
2785 ~TextSetupFunctor() { }
2786
2787 status_t operator ()(int what, void* data) {
2788 renderer.setupDraw();
2789 renderer.setupDrawTextGamma(paint);
2790 renderer.setupDrawDirtyRegionsDisabled();
2791 renderer.setupDrawWithTexture(true);
2792 renderer.setupDrawAlpha8Color(paint->getColor(), alpha);
2793 renderer.setupDrawColorFilter();
2794 renderer.setupDrawShader();
2795 renderer.setupDrawBlending(true, mode);
2796 renderer.setupDrawProgram();
2797 renderer.setupDrawModelView(x, y, x, y, pureTranslate, true);
2798 // Calling setupDrawTexture with the name 0 will enable the
2799 // uv attributes and increase the texture unit count
2800 // texture binding will be performed by the font renderer as
2801 // needed
2802 renderer.setupDrawTexture(0);
2803 renderer.setupDrawPureColorUniforms();
2804 renderer.setupDrawColorFilterUniforms();
2805 renderer.setupDrawShaderUniforms(pureTranslate);
2806 renderer.setupDrawTextGammaUniforms();
2807
2808 return NO_ERROR;
2809 }
2810
2811 OpenGLRenderer& renderer;
2812 float x;
2813 float y;
2814 bool pureTranslate;
2815 int alpha;
2816 SkXfermode::Mode mode;
2817 SkPaint* paint;
2818};
2819
Chet Haase48659092012-05-31 15:21:51 -07002820status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002821 const float* positions, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002822 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002823 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002824 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002825
Romain Guy671d6cf2012-01-18 12:39:17 -08002826 // NOTE: Skia does not support perspective transform on drawPosText yet
Romain Guy3b753822013-03-05 10:27:35 -08002827 if (!currentTransform().isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002828 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002829 }
2830
Chris Craik39a908c2013-06-13 14:39:01 -07002831 mCaches.enableScissor();
2832
Romain Guy671d6cf2012-01-18 12:39:17 -08002833 float x = 0.0f;
2834 float y = 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002835 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002836 if (pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002837 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2838 y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002839 }
2840
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002841 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002842 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002843
2844 int alpha;
2845 SkXfermode::Mode mode;
2846 getAlphaAndMode(paint, &alpha, &mode);
2847
Chris Craikc3566d02013-02-04 16:16:33 -08002848 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002849 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2850 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002851 }
2852
Romain Guy671d6cf2012-01-18 12:39:17 -08002853 // Pick the appropriate texture filtering
Romain Guy3b753822013-03-05 10:27:35 -08002854 bool linearFilter = currentTransform().changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002855 if (pureTranslate && !linearFilter) {
2856 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2857 }
Romain Guy257ae352013-03-20 16:31:12 -07002858 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002859
2860 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2861 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2862
Romain Guy211370f2012-02-01 16:10:55 -08002863 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002864
Romain Guy257ae352013-03-20 16:31:12 -07002865 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002866 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002867 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002868 if (hasActiveLayer) {
2869 if (!pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002870 currentTransform().mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002871 }
2872 dirtyLayerUnchecked(bounds, getRegion());
2873 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002874 }
Chet Haase48659092012-05-31 15:21:51 -07002875
2876 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002877}
2878
Romain Guy624234f2013-03-05 16:43:31 -08002879mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2880 mat4 fontTransform;
2881 if (CC_LIKELY(transform.isPureTranslate())) {
2882 fontTransform = mat4::identity();
2883 } else {
2884 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002885 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002886 } else {
2887 float sx, sy;
2888 currentTransform().decomposeScale(sx, sy);
2889 fontTransform.loadScale(sx, sy, 1.0f);
2890 }
2891 }
2892 return fontTransform;
2893}
2894
Chris Craik41541822013-05-03 16:35:54 -07002895status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
2896 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002897 DrawOpMode drawOpMode) {
2898
Chris Craik527a3aa2013-03-04 10:19:31 -08002899 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002900 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2901 // drawing as ops from DeferredDisplayList are already filtered for these
2902 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint) ||
2903 quickReject(bounds)) {
2904 return DrawGlInfo::kStatusDone;
2905 }
Romain Guycac5fd32011-12-01 20:08:50 -08002906 }
2907
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002908 const float oldX = x;
2909 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002910
2911 const mat4& transform = currentTransform();
2912 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002913
Romain Guy211370f2012-02-01 16:10:55 -08002914 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002915 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2916 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002917 }
2918
Romain Guy86568192010-12-14 15:55:39 -08002919 int alpha;
2920 SkXfermode::Mode mode;
2921 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002922
Romain Guyc74f45a2013-02-26 19:10:14 -08002923 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2924
Chris Craikc3566d02013-02-04 16:16:33 -08002925 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002926 fontRenderer.setFont(paint, mat4::identity());
2927 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2928 alpha, mode, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002929 }
2930
Romain Guy19d4dd82013-03-04 11:14:26 -08002931 const bool hasActiveLayer = hasLayer();
2932
Romain Guy624234f2013-03-05 16:43:31 -08002933 // We only pass a partial transform to the font renderer. That partial
2934 // matrix defines how glyphs are rasterized. Typically we want glyphs
2935 // to be rasterized at their final size on screen, which means the partial
2936 // matrix needs to take the scale factor into account.
2937 // When a partial matrix is used to transform glyphs during rasterization,
2938 // the mesh is generated with the inverse transform (in the case of scale,
2939 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2940 // apply the full transform matrix at draw time in the vertex shader.
2941 // Applying the full matrix in the shader is the easiest way to handle
2942 // rotation and perspective and allows us to always generated quads in the
2943 // font renderer which greatly simplifies the code, clipping in particular.
2944 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002945 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002946
Romain Guy6620c6d2010-12-06 18:07:02 -08002947 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002948 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07002949 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002950
Romain Guy624234f2013-03-05 16:43:31 -08002951 // TODO: Implement better clipping for scaled/rotated text
2952 const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
Chris Craik41541822013-05-03 16:35:54 -07002953 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002954
Raph Levien996e57c2012-07-23 15:22:52 -07002955 bool status;
Romain Guy257ae352013-03-20 16:31:12 -07002956 TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002957
2958 // don't call issuedrawcommand, do it at end of batch
2959 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002960 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002961 SkPaint paintCopy(*paint);
2962 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2963 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002964 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002965 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002966 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002967 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002968 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002969
Chris Craik527a3aa2013-03-04 10:19:31 -08002970 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002971 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002972 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002973 }
Chris Craik41541822013-05-03 16:35:54 -07002974 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002975 }
Romain Guy694b5192010-07-21 21:33:20 -07002976
Chris Craik41541822013-05-03 16:35:54 -07002977 drawTextDecorations(text, bytesCount, totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002978
2979 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002980}
2981
Chet Haase48659092012-05-31 15:21:51 -07002982status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08002983 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002984 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002985 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002986 }
2987
Chris Craik39a908c2013-06-13 14:39:01 -07002988 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2989 mCaches.enableScissor();
2990
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002991 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002992 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07002993 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002994
2995 int alpha;
2996 SkXfermode::Mode mode;
2997 getAlphaAndMode(paint, &alpha, &mode);
2998
Romain Guy03d58522012-02-24 17:54:07 -08002999 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07003000 setupDrawTextGamma(paint);
Romain Guy03d58522012-02-24 17:54:07 -08003001 setupDrawDirtyRegionsDisabled();
3002 setupDrawWithTexture(true);
3003 setupDrawAlpha8Color(paint->getColor(), alpha);
3004 setupDrawColorFilter();
3005 setupDrawShader();
3006 setupDrawBlending(true, mode);
3007 setupDrawProgram();
Romain Guy97771732012-02-28 18:17:02 -08003008 setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
Romain Guy257ae352013-03-20 16:31:12 -07003009 // Calling setupDrawTexture with the name 0 will enable the
3010 // uv attributes and increase the texture unit count
3011 // texture binding will be performed by the font renderer as
3012 // needed
3013 setupDrawTexture(0);
Romain Guy03d58522012-02-24 17:54:07 -08003014 setupDrawPureColorUniforms();
3015 setupDrawColorFilterUniforms();
Romain Guy97771732012-02-28 18:17:02 -08003016 setupDrawShaderUniforms(false);
Romain Guy41210632012-07-16 17:04:24 -07003017 setupDrawTextGammaUniforms();
Romain Guy03d58522012-02-24 17:54:07 -08003018
Romain Guy97771732012-02-28 18:17:02 -08003019 const Rect* clip = &mSnapshot->getLocalClip();
3020 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08003021
Romain Guy97771732012-02-28 18:17:02 -08003022 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08003023
3024 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
3025 hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
Romain Guy97771732012-02-28 18:17:02 -08003026 if (hasActiveLayer) {
Romain Guy3b753822013-03-05 10:27:35 -08003027 currentTransform().mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08003028 dirtyLayerUnchecked(bounds, getRegion());
3029 }
Romain Guy97771732012-02-28 18:17:02 -08003030 }
Chet Haase48659092012-05-31 15:21:51 -07003031
3032 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08003033}
3034
Chet Haase48659092012-05-31 15:21:51 -07003035status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
3036 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07003037
Romain Guya1d3c912011-12-13 14:55:06 -08003038 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07003039
Romain Guyfb8b7632010-08-23 21:05:08 -07003040 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07003041 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07003042 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07003043
Romain Guy8b55f372010-08-18 17:10:07 -07003044 const float x = texture->left - texture->offset;
3045 const float y = texture->top - texture->offset;
3046
Romain Guy01d58e42011-01-19 21:54:02 -08003047 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07003048
3049 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07003050}
3051
Chris Craika08f95c2013-03-15 17:24:33 -07003052status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07003053 if (!layer) {
3054 return DrawGlInfo::kStatusDone;
3055 }
3056
Romain Guyb2e2f242012-10-17 18:18:35 -07003057 mat4* transform = NULL;
3058 if (layer->isTextureLayer()) {
3059 transform = &layer->getTransform();
3060 if (!transform->isIdentity()) {
3061 save(0);
Romain Guy3b753822013-03-05 10:27:35 -08003062 currentTransform().multiply(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07003063 }
3064 }
3065
Chris Craik39a908c2013-06-13 14:39:01 -07003066 bool clipRequired = false;
Romain Guy35643dd2012-09-18 15:40:58 -07003067 const bool rejected = quickRejectNoScissor(x, y,
Chris Craik39a908c2013-06-13 14:39:01 -07003068 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired);
Romain Guy35643dd2012-09-18 15:40:58 -07003069
3070 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07003071 if (transform && !transform->isIdentity()) {
3072 restore();
3073 }
Chet Haase48659092012-05-31 15:21:51 -07003074 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08003075 }
3076
Romain Guy5bb3c732012-11-29 17:52:58 -08003077 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08003078
Chris Craik39a908c2013-06-13 14:39:01 -07003079 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08003080 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08003081
Romain Guy211370f2012-02-01 16:10:55 -08003082 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08003083 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3084 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07003085
Romain Guyc88e3572011-01-22 00:32:12 -08003086 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07003087 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3088 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08003089 } else if (layer->mesh) {
Chris Craik16ecda52013-03-29 10:59:59 -07003090 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003091 setupDraw();
3092 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08003093 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08003094 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07003095 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08003096 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08003097 setupDrawPureColorUniforms();
3098 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07003099 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08003100 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3101 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
3102 int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07003103
Romain Guyd21b6e12011-11-30 20:21:23 -08003104 layer->setFilter(GL_NEAREST);
Romain Guy4ff0cf42012-08-06 14:51:10 -07003105 setupDrawModelViewTranslate(tx, ty,
3106 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07003107 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003108 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07003109 setupDrawModelViewTranslate(x, y,
3110 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3111 }
Romain Guyc88e3572011-01-22 00:32:12 -08003112 setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
Romain Guyf219da52011-01-16 12:54:25 -08003113
Chris Craik34416ea2013-04-15 16:08:28 -07003114 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3115 glDrawElements(GL_TRIANGLES, layer->meshElementCount,
3116 GL_UNSIGNED_SHORT, layer->meshIndices));
Romain Guyf219da52011-01-16 12:54:25 -08003117
Romain Guyc88e3572011-01-22 00:32:12 -08003118 finishDrawTexture();
Romain Guy3a3133d2011-02-01 22:59:58 -08003119
3120#if DEBUG_LAYERS_AS_REGIONS
3121 drawRegionRects(layer->region);
3122#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003123 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003124
Chris Craikc3566d02013-02-04 16:16:33 -08003125 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07003126
Romain Guy5bb3c732012-11-29 17:52:58 -08003127 if (layer->debugDrawUpdate) {
3128 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07003129 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
3130 0x7f00ff00, SkXfermode::kSrcOver_Mode);
3131 }
Romain Guyf219da52011-01-16 12:54:25 -08003132 }
Chris Craik34416ea2013-04-15 16:08:28 -07003133 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003134
Romain Guyb2e2f242012-10-17 18:18:35 -07003135 if (transform && !transform->isIdentity()) {
3136 restore();
3137 }
3138
Chet Haase48659092012-05-31 15:21:51 -07003139 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003140}
3141
Romain Guy6926c722010-07-12 20:20:03 -07003142///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07003143// Shaders
3144///////////////////////////////////////////////////////////////////////////////
3145
3146void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08003147 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07003148}
3149
Romain Guy06f96e22010-07-30 19:18:16 -07003150void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08003151 mDrawModifiers.mShader = shader;
3152 if (mDrawModifiers.mShader) {
Romain Guy8aa195d2013-06-04 18:00:09 -07003153 mDrawModifiers.mShader->setCaches(mCaches);
Romain Guy06f96e22010-07-30 19:18:16 -07003154 }
Romain Guy7fac2e12010-07-16 17:10:13 -07003155}
3156
Romain Guyd27977d2010-07-14 19:18:51 -07003157///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07003158// Color filters
3159///////////////////////////////////////////////////////////////////////////////
3160
3161void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08003162 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07003163}
3164
3165void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08003166 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07003167}
3168
3169///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07003170// Drop shadow
3171///////////////////////////////////////////////////////////////////////////////
3172
3173void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08003174 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07003175}
3176
3177void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08003178 mDrawModifiers.mHasShadow = true;
3179 mDrawModifiers.mShadowRadius = radius;
3180 mDrawModifiers.mShadowDx = dx;
3181 mDrawModifiers.mShadowDy = dy;
3182 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07003183}
3184
3185///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003186// Draw filters
3187///////////////////////////////////////////////////////////////////////////////
3188
3189void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003190 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3191 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003192 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003193 mDrawModifiers.mPaintFilterClearBits = 0;
3194 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003195}
3196
3197void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003198 mDrawModifiers.mHasDrawFilter = true;
3199 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3200 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003201}
3202
Chris Craika08f95c2013-03-15 17:24:33 -07003203SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003204 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003205 return paint;
3206 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003207
3208 uint32_t flags = paint->getFlags();
3209
3210 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003211 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3212 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003213
3214 return &mFilteredPaint;
3215}
3216
3217///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003218// Drawing implementation
3219///////////////////////////////////////////////////////////////////////////////
3220
Romain Guy3b748a42013-04-17 18:54:38 -07003221Texture* OpenGLRenderer::getTexture(SkBitmap* bitmap) {
3222 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3223 if (!texture) {
3224 return mCaches.textureCache.get(bitmap);
3225 }
3226 return texture;
3227}
3228
Romain Guy01d58e42011-01-19 21:54:02 -08003229void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3230 float x, float y, SkPaint* paint) {
3231 if (quickReject(x, y, x + texture->width, y + texture->height)) {
3232 return;
3233 }
3234
3235 int alpha;
3236 SkXfermode::Mode mode;
3237 getAlphaAndMode(paint, &alpha, &mode);
3238
3239 setupDraw();
3240 setupDrawWithTexture(true);
3241 setupDrawAlpha8Color(paint->getColor(), alpha);
3242 setupDrawColorFilter();
3243 setupDrawShader();
3244 setupDrawBlending(true, mode);
3245 setupDrawProgram();
3246 setupDrawModelView(x, y, x + texture->width, y + texture->height);
3247 setupDrawTexture(texture->id);
3248 setupDrawPureColorUniforms();
3249 setupDrawColorFilterUniforms();
3250 setupDrawShaderUniforms();
3251 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3252
3253 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3254
3255 finishDrawTexture();
3256}
3257
Romain Guyf607bdc2010-09-10 19:20:06 -07003258// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003259#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3260#define kStdUnderline_Offset (1.0f / 9.0f)
3261#define kStdUnderline_Thickness (1.0f / 18.0f)
3262
Chris Craik41541822013-05-03 16:35:54 -07003263void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float underlineWidth,
Romain Guy0a417492010-08-16 20:26:20 -07003264 float x, float y, SkPaint* paint) {
3265 // Handle underline and strike-through
3266 uint32_t flags = paint->getFlags();
3267 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003268 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003269
Romain Guy211370f2012-02-01 16:10:55 -08003270 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003271 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003272 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003273
Raph Levien8b4072d2012-07-30 15:50:00 -07003274 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003275 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003276
Romain Guyf6834472011-01-23 13:32:12 -08003277 int linesCount = 0;
3278 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3279 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3280
3281 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003282 float points[pointsCount];
3283 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003284
3285 if (flags & SkPaint::kUnderlineText_Flag) {
3286 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003287 points[currentPoint++] = left;
3288 points[currentPoint++] = top;
3289 points[currentPoint++] = left + underlineWidth;
3290 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003291 }
3292
3293 if (flags & SkPaint::kStrikeThruText_Flag) {
3294 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003295 points[currentPoint++] = left;
3296 points[currentPoint++] = top;
3297 points[currentPoint++] = left + underlineWidth;
3298 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003299 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003300
Romain Guy726aeba2011-06-01 14:52:00 -07003301 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003302
Romain Guy726aeba2011-06-01 14:52:00 -07003303 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003304 }
3305 }
3306}
3307
Romain Guy672433d2013-01-04 19:05:13 -08003308status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3309 if (mSnapshot->isIgnored()) {
3310 return DrawGlInfo::kStatusDone;
3311 }
3312
Romain Guy735738c2012-12-03 12:34:51 -08003313 int color = paint->getColor();
3314 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003315 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003316 color |= 0x00ffffff;
3317 }
3318 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3319
3320 return drawColorRects(rects, count, color, mode);
3321}
3322
3323status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003324 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003325 if (count == 0) {
3326 return DrawGlInfo::kStatusDone;
3327 }
Romain Guy735738c2012-12-03 12:34:51 -08003328
Romain Guy672433d2013-01-04 19:05:13 -08003329 float left = FLT_MAX;
3330 float top = FLT_MAX;
3331 float right = FLT_MIN;
3332 float bottom = FLT_MIN;
3333
3334 int vertexCount = 0;
3335 Vertex mesh[count * 6];
3336 Vertex* vertex = mesh;
3337
Chris Craik2af46352012-11-26 18:30:17 -08003338 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003339 float l = rects[index + 0];
3340 float t = rects[index + 1];
3341 float r = rects[index + 2];
3342 float b = rects[index + 3];
3343
Romain Guy3b753822013-03-05 10:27:35 -08003344 Vertex::set(vertex++, l, b);
3345 Vertex::set(vertex++, l, t);
3346 Vertex::set(vertex++, r, t);
3347 Vertex::set(vertex++, l, b);
3348 Vertex::set(vertex++, r, t);
3349 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003350
Romain Guy3b753822013-03-05 10:27:35 -08003351 vertexCount += 6;
Romain Guy672433d2013-01-04 19:05:13 -08003352
Romain Guy3b753822013-03-05 10:27:35 -08003353 left = fminf(left, l);
3354 top = fminf(top, t);
3355 right = fmaxf(right, r);
3356 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003357 }
3358
Romain Guy3b753822013-03-05 10:27:35 -08003359 if (clip && quickReject(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003360 return DrawGlInfo::kStatusDone;
3361 }
Romain Guy672433d2013-01-04 19:05:13 -08003362
Romain Guy672433d2013-01-04 19:05:13 -08003363 setupDraw();
3364 setupDrawNoTexture();
3365 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3366 setupDrawShader();
3367 setupDrawColorFilter();
3368 setupDrawBlending(mode);
3369 setupDrawProgram();
3370 setupDrawDirtyRegionsDisabled();
Romain Guy735738c2012-12-03 12:34:51 -08003371 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
Romain Guy672433d2013-01-04 19:05:13 -08003372 setupDrawColorUniforms();
3373 setupDrawShaderUniforms();
3374 setupDrawColorFilterUniforms();
3375 setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3376
Romain Guy8ce00302013-01-15 18:51:42 -08003377 if (dirty && hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08003378 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003379 }
3380
3381 glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3382
3383 return DrawGlInfo::kStatusDrew;
3384}
3385
Romain Guy026c5e162010-06-28 17:12:22 -07003386void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003387 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003388 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003389 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003390 color |= 0x00ffffff;
3391 }
3392
Romain Guy70ca14e2010-12-13 18:24:33 -08003393 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003394 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003395 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003396 setupDrawShader();
3397 setupDrawColorFilter();
3398 setupDrawBlending(mode);
3399 setupDrawProgram();
3400 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3401 setupDrawColorUniforms();
3402 setupDrawShaderUniforms(ignoreTransform);
3403 setupDrawColorFilterUniforms();
3404 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003405
Romain Guyc95c8d62010-09-17 15:31:32 -07003406 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3407}
3408
Romain Guy82ba8142010-07-09 13:25:56 -07003409void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003410 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003411 int alpha;
3412 SkXfermode::Mode mode;
3413 getAlphaAndMode(paint, &alpha, &mode);
3414
Romain Guyd21b6e12011-11-30 20:21:23 -08003415 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003416
Romain Guy3b748a42013-04-17 18:54:38 -07003417 GLvoid* vertices = (GLvoid*) NULL;
3418 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3419
3420 if (texture->uvMapper) {
3421 vertices = &mMeshVertices[0].position[0];
3422 texCoords = &mMeshVertices[0].texture[0];
3423
3424 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3425 texture->uvMapper->map(uvs);
3426
3427 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3428 }
3429
Romain Guy3b753822013-03-05 10:27:35 -08003430 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3431 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
3432 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003433
Romain Guyd21b6e12011-11-30 20:21:23 -08003434 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003435 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07003436 alpha / 255.0f, mode, texture->blend, vertices, texCoords,
3437 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003438 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003439 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003440 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
Romain Guy3b748a42013-04-17 18:54:38 -07003441 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3442 }
3443
3444 if (texture->uvMapper) {
3445 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003446 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003447}
3448
Romain Guybd6b79b2010-06-26 00:13:53 -07003449void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003450 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3451 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003452 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003453}
3454
3455void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003456 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003457 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -07003458 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003459
Romain Guy746b7402010-10-26 16:27:31 -07003460 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003461 setupDrawWithTexture();
3462 setupDrawColor(alpha, alpha, alpha, alpha);
3463 setupDrawColorFilter();
3464 setupDrawBlending(blend, mode, swapSrcDst);
3465 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003466 if (!dirty) setupDrawDirtyRegionsDisabled();
Romain Guy5b3b3522010-10-27 18:57:51 -07003467 if (!ignoreScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003468 setupDrawModelView(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003469 } else {
Romain Guy70ca14e2010-12-13 18:24:33 -08003470 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003471 }
Romain Guy886b2752013-01-04 12:26:18 -08003472 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003473 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003474 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003475 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003476
Romain Guy6820ac82010-09-15 18:11:50 -07003477 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy70ca14e2010-12-13 18:24:33 -08003478
3479 finishDrawTexture();
Romain Guy82ba8142010-07-09 13:25:56 -07003480}
3481
Romain Guy3b748a42013-04-17 18:54:38 -07003482void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
3483 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
3484 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3485 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
3486
3487 setupDraw();
3488 setupDrawWithTexture();
3489 setupDrawColor(alpha, alpha, alpha, alpha);
3490 setupDrawColorFilter();
3491 setupDrawBlending(blend, mode, swapSrcDst);
3492 setupDrawProgram();
3493 if (!dirty) setupDrawDirtyRegionsDisabled();
3494 if (!ignoreScale) {
3495 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3496 } else {
3497 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3498 }
3499 setupDrawTexture(texture);
3500 setupDrawPureColorUniforms();
3501 setupDrawColorFilterUniforms();
3502 setupDrawMeshIndices(vertices, texCoords, vbo);
3503
3504 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
3505
3506 finishDrawTexture();
3507}
3508
Romain Guy886b2752013-01-04 12:26:18 -08003509void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3510 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3511 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -08003512 bool ignoreTransform, bool ignoreScale, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003513
3514 setupDraw();
3515 setupDrawWithTexture(true);
3516 if (hasColor) {
3517 setupDrawAlpha8Color(color, alpha);
3518 }
3519 setupDrawColorFilter();
3520 setupDrawShader();
3521 setupDrawBlending(true, mode);
3522 setupDrawProgram();
3523 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik527a3aa2013-03-04 10:19:31 -08003524 if (!ignoreScale) {
3525 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3526 } else {
3527 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3528 }
Romain Guy886b2752013-01-04 12:26:18 -08003529 setupDrawTexture(texture);
3530 setupDrawPureColorUniforms();
3531 setupDrawColorFilterUniforms();
3532 setupDrawShaderUniforms();
3533 setupDrawMesh(vertices, texCoords);
3534
3535 glDrawArrays(drawMode, 0, elementsCount);
3536
3537 finishDrawTexture();
3538}
3539
Romain Guya5aed0d2010-09-09 14:42:43 -07003540void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003541 ProgramDescription& description, bool swapSrcDst) {
Romain Guy78dd96d2013-05-03 14:24:16 -07003542 if (mCountOverdraw) {
3543 if (!mCaches.blend) glEnable(GL_BLEND);
3544 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3545 glBlendFunc(GL_ONE, GL_ONE);
3546 }
3547
3548 mCaches.blend = true;
3549 mCaches.lastSrcMode = GL_ONE;
3550 mCaches.lastDstMode = GL_ONE;
3551
3552 return;
3553 }
3554
Romain Guy82ba8142010-07-09 13:25:56 -07003555 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003556
Romain Guy82ba8142010-07-09 13:25:56 -07003557 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003558 // These blend modes are not supported by OpenGL directly and have
3559 // to be implemented using shaders. Since the shader will perform
3560 // the blending, turn blending off here
3561 // If the blend mode cannot be implemented using shaders, fall
3562 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003563 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003564 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003565 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003566 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003567
Romain Guy82bc7a72012-01-03 14:13:39 -08003568 if (mCaches.blend) {
3569 glDisable(GL_BLEND);
3570 mCaches.blend = false;
3571 }
3572
3573 return;
3574 } else {
3575 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003576 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003577 }
3578
3579 if (!mCaches.blend) {
3580 glEnable(GL_BLEND);
3581 }
3582
3583 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3584 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3585
3586 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3587 glBlendFunc(sourceMode, destMode);
3588 mCaches.lastSrcMode = sourceMode;
3589 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003590 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003591 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003592 glDisable(GL_BLEND);
3593 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003594 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003595}
3596
Romain Guy889f8d12010-07-29 14:37:42 -07003597bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003598 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003599 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003600 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003601 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003602 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003603 }
Romain Guy6926c722010-07-12 20:20:03 -07003604 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003605}
3606
Romain Guy026c5e162010-06-28 17:12:22 -07003607void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003608 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003609 TextureVertex::setUV(v++, u1, v1);
3610 TextureVertex::setUV(v++, u2, v1);
3611 TextureVertex::setUV(v++, u1, v2);
3612 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003613}
3614
Chris Craik16ecda52013-03-29 10:59:59 -07003615void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003616 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003617 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3618 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003619 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003620 }
Chet Haasedb8c9a62012-03-21 18:54:18 -07003621 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003622}
3623
Chris Craik16ecda52013-03-29 10:59:59 -07003624float OpenGLRenderer::getLayerAlpha(Layer* layer) const {
3625 float alpha;
3626 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3627 alpha = mDrawModifiers.mOverrideLayerAlpha;
3628 } else {
3629 alpha = layer->getAlpha() / 255.0f;
3630 }
3631 return alpha * mSnapshot->alpha;
3632}
3633
Romain Guy9d5316e2010-06-24 19:30:36 -07003634}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003635}; // namespace android