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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Chris Craik98d608d2014-07-17 12:25:11 -070024#include <SkColor.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040025#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070026#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070027
Romain Guye4d01122010-06-16 18:44:05 -070028#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070029#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070030
Romain Guy08aa2cb2011-03-17 11:06:57 -070031#include <private/hwui/DrawGlInfo.h>
32
Romain Guy5b3b3522010-10-27 18:57:51 -070033#include <ui/Rect.h>
34
Romain Guy85bf02f2010-06-22 13:11:24 -070035#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080036#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080037#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070038#include "Fence.h"
John Reck3b202512014-06-23 13:13:08 -070039#include "RenderState.h"
Chris Craik65cd6122012-12-10 17:56:27 -080040#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070041#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080042#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040043#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070044#include "utils/GLUtils.h"
Chris Craik70850ea2014-11-18 10:49:23 -080045#include "utils/TraceUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080046#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080047#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070048
Chris Craik62d307c2014-07-29 10:35:13 -070049#if DEBUG_DETAILED_EVENTS
50 #define EVENT_LOGD(...) eventMarkDEBUG(__VA_ARGS__)
51#else
52 #define EVENT_LOGD(...)
53#endif
54
Romain Guye4d01122010-06-16 18:44:05 -070055namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070056namespace uirenderer {
57
Chris Craik678625242014-02-28 12:26:34 -080058static GLenum getFilter(const SkPaint* paint) {
59 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
60 return GL_LINEAR;
61 }
62 return GL_NEAREST;
63}
Romain Guyd21b6e12011-11-30 20:21:23 -080064
Romain Guy9d5316e2010-06-24 19:30:36 -070065///////////////////////////////////////////////////////////////////////////////
66// Globals
67///////////////////////////////////////////////////////////////////////////////
68
Romain Guy889f8d12010-07-29 14:37:42 -070069/**
70 * Structure mapping Skia xfermodes to OpenGL blending factors.
71 */
72struct Blender {
73 SkXfermode::Mode mode;
74 GLenum src;
75 GLenum dst;
76}; // struct Blender
77
Romain Guy026c5e162010-06-28 17:12:22 -070078// In this array, the index of each Blender equals the value of the first
79// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
80static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070081 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
82 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
83 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
84 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
85 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
86 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
87 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
88 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
89 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
90 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
91 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
92 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
93 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050094 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070095 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070096};
Romain Guye4d01122010-06-16 18:44:05 -070097
Romain Guy87a76572010-09-13 18:11:21 -070098// This array contains the swapped version of each SkXfermode. For instance
99// this array's SrcOver blending mode is actually DstOver. You can refer to
100// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700101static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700102 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
103 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
104 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
105 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
106 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
107 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
108 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
109 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
110 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
111 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
112 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
113 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
114 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500115 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700116 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700117};
118
Romain Guyf6a11b82010-06-23 17:47:49 -0700119///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700120// Functions
121///////////////////////////////////////////////////////////////////////////////
122
123template<typename T>
124static inline T min(T a, T b) {
125 return a < b ? a : b;
126}
127
128///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700129// Constructors/destructor
130///////////////////////////////////////////////////////////////////////////////
131
John Reck3b202512014-06-23 13:13:08 -0700132OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
Chris Craik058fc642014-07-23 18:19:28 -0700133 : mFrameStarted(false)
134 , mCaches(Caches::getInstance())
John Reck3b202512014-06-23 13:13:08 -0700135 , mExtensions(Extensions::getInstance())
Chris Craik058fc642014-07-23 18:19:28 -0700136 , mRenderState(renderState)
137 , mScissorOptimizationDisabled(false)
Chris Craik284b2432014-09-18 16:05:35 -0700138 , mSuppressTiling(false)
139 , mFirstFrameAfterResize(true)
John Reck1aa5d2d2014-07-24 13:38:28 -0700140 , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN})
Chris Craik058fc642014-07-23 18:19:28 -0700141 , mLightRadius(FLT_MIN)
142 , mAmbientShadowAlpha(0)
143 , mSpotShadowAlpha(0) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800144 // *set* draw modifiers to be 0
145 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700146 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700147
Romain Guyac670c02010-07-27 17:39:27 -0700148 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
Romain Guye4d01122010-06-16 18:44:05 -0700149}
150
Romain Guy85bf02f2010-06-22 13:11:24 -0700151OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700152 // The context has already been destroyed at this point, do not call
153 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700154}
155
Romain Guy87e2f7572012-09-24 11:37:12 -0700156void OpenGLRenderer::initProperties() {
157 char property[PROPERTY_VALUE_MAX];
158 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
159 mScissorOptimizationDisabled = !strcasecmp(property, "true");
160 INIT_LOGD(" Scissor optimization %s",
161 mScissorOptimizationDisabled ? "disabled" : "enabled");
162 } else {
163 INIT_LOGD(" Scissor optimization enabled");
164 }
Romain Guy13631f32012-01-30 17:41:55 -0800165}
166
Chris Craik058fc642014-07-23 18:19:28 -0700167void OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius,
168 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
169 mLightCenter = lightCenter;
170 mLightRadius = lightRadius;
171 mAmbientShadowAlpha = ambientShadowAlpha;
172 mSpotShadowAlpha = spotShadowAlpha;
173}
174
Romain Guy13631f32012-01-30 17:41:55 -0800175///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700176// Setup
177///////////////////////////////////////////////////////////////////////////////
178
Chris Craik797b95b2014-05-20 18:10:25 -0700179void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700180 glDisable(GL_DITHER);
181 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
182
183 glEnableVertexAttribArray(Program::kBindingPosition);
Chris Craik284b2432014-09-18 16:05:35 -0700184 mFirstFrameAfterResize = true;
Romain Guy35643dd2012-09-18 15:40:58 -0700185}
186
Romain Guy96885eb2013-03-26 15:05:58 -0700187void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800188 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800189 mCaches.clearGarbage();
Chris Craik69e5adf2014-08-14 13:34:01 -0700190 initializeSaveStack(left, top, right, bottom, mLightCenter);
Romain Guy96885eb2013-03-26 15:05:58 -0700191 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700192 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700193}
194
195status_t OpenGLRenderer::startFrame() {
196 if (mFrameStarted) return DrawGlInfo::kStatusDone;
197 mFrameStarted = true;
198
Romain Guy41308e22012-10-22 20:02:43 -0700199 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700200
Romain Guy96885eb2013-03-26 15:05:58 -0700201 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700202
John Reck3b202512014-06-23 13:13:08 -0700203 mRenderState.setViewport(getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800204
Romain Guy54c1a642012-09-27 17:55:46 -0700205 // Functors break the tiling extension in pretty spectacular ways
206 // This ensures we don't use tiling when a functor is going to be
207 // invoked during the frame
Chris Craik284b2432014-09-18 16:05:35 -0700208 mSuppressTiling = mCaches.hasRegisteredFunctors()
209 || mFirstFrameAfterResize;
210 mFirstFrameAfterResize = false;
Romain Guy54c1a642012-09-27 17:55:46 -0700211
Chris Craikd6b65f62014-01-01 14:45:21 -0800212 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700213
Romain Guy7c450aa2012-09-21 19:15:00 -0700214 debugOverdraw(true, true);
215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 return clear(mTilingClip.left, mTilingClip.top,
217 mTilingClip.right, mTilingClip.bottom, mOpaque);
218}
219
Romain Guy96885eb2013-03-26 15:05:58 -0700220status_t OpenGLRenderer::prepareDirty(float left, float top,
221 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700222
Romain Guy96885eb2013-03-26 15:05:58 -0700223 setupFrameState(left, top, right, bottom, opaque);
224
225 // Layer renderers will start the frame immediately
226 // The framebuffer renderer will first defer the display list
227 // for each layer and wait until the first drawing command
228 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800229 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700230 syncState();
231 updateLayers();
232 } else {
233 return startFrame();
234 }
235
236 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700237}
238
Romain Guydcfc8362013-01-03 13:08:57 -0800239void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
240 // If we know that we are going to redraw the entire framebuffer,
241 // perform a discard to let the driver know we don't need to preserve
242 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800243 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800244 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800245 const bool isFbo = getTargetFbo() == 0;
246 const GLenum attachments[] = {
247 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
248 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800249 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
250 }
251}
252
Romain Guy7c25aab2012-10-18 15:05:02 -0700253status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
John Reck23d307c2014-10-27 12:38:48 -0700254 if (!opaque) {
Romain Guy586cae32012-07-13 15:28:31 -0700255 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700256 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700257 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700258 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700259 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700260
Romain Guy7c25aab2012-10-18 15:05:02 -0700261 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700262 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700263}
264
265void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700266 if (mCaches.blend) {
267 glEnable(GL_BLEND);
268 } else {
269 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700270 }
Romain Guybb9524b2010-06-22 18:56:38 -0700271}
272
henry.uh_chen33f5a592014-07-02 19:36:56 +0800273void OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) {
Romain Guy54c1a642012-09-27 17:55:46 -0700274 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800275 const Snapshot* snapshot = currentSnapshot();
276
Chris Craik14e51302013-12-30 15:32:54 -0800277 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800278 if (snapshot->flags & Snapshot::kFlagFboTarget) {
279 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700280 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700281
henry.uh_chen33f5a592014-07-02 19:36:56 +0800282 startTiling(*clip, getViewportHeight(), opaque, expand);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800283 }
284}
285
henry.uh_chen33f5a592014-07-02 19:36:56 +0800286void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800287 if (!mSuppressTiling) {
henry.uh_chen33f5a592014-07-02 19:36:56 +0800288 if(expand) {
289 // Expand the startTiling region by 1
290 int leftNotZero = (clip.left > 0) ? 1 : 0;
291 int topNotZero = (windowHeight - clip.bottom > 0) ? 1 : 0;
292
293 mCaches.startTiling(
294 clip.left - leftNotZero,
295 windowHeight - clip.bottom - topNotZero,
296 clip.right - clip.left + leftNotZero + 1,
297 clip.bottom - clip.top + topNotZero + 1,
298 opaque);
299 } else {
300 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800301 clip.right - clip.left, clip.bottom - clip.top, opaque);
henry.uh_chen33f5a592014-07-02 19:36:56 +0800302 }
Romain Guy54c1a642012-09-27 17:55:46 -0700303 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700304}
305
306void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700307 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700308}
309
Romain Guyb025b9c2010-09-16 14:16:48 -0700310void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700311 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700312 endTiling();
313
Romain Guyca89e2a2013-03-08 17:44:20 -0800314 // When finish() is invoked on FBO 0 we've reached the end
315 // of the current frame
316 if (getTargetFbo() == 0) {
317 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700318 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800319 }
320
Romain Guy11cb6422012-09-21 00:39:43 -0700321 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700322#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700323 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700324#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700325
Romain Guyc15008e2010-11-10 11:59:15 -0800326#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800327 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700328#else
329 if (mCaches.getDebugLevel() & kDebugMemory) {
330 mCaches.dumpMemoryUsage();
331 }
Romain Guyc15008e2010-11-10 11:59:15 -0800332#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700333 }
Romain Guy96885eb2013-03-26 15:05:58 -0700334
335 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700336}
337
Romain Guy35643dd2012-09-18 15:40:58 -0700338void OpenGLRenderer::resumeAfterLayer() {
John Reck3b202512014-06-23 13:13:08 -0700339 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
340 mRenderState.bindFramebuffer(currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700341 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700342
343 mCaches.resetScissor();
344 dirtyClip();
345}
346
Romain Guy8f3b8e32012-03-27 16:33:45 -0700347status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800348 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700349
Chris Craikd6b65f62014-01-01 14:45:21 -0800350 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700351 clip.snapToPixelBoundaries();
352
Romain Guyd643bb52011-03-01 14:55:21 -0800353 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800354 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800355 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800356 dirtyLayerUnchecked(clip, getRegion());
357 }
Romain Guyd643bb52011-03-01 14:55:21 -0800358
Romain Guy08aa2cb2011-03-17 11:06:57 -0700359 DrawGlInfo info;
360 info.clipLeft = clip.left;
361 info.clipTop = clip.top;
362 info.clipRight = clip.right;
363 info.clipBottom = clip.bottom;
364 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700365 info.width = getViewportWidth();
366 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800367 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700368
John Reck3b202512014-06-23 13:13:08 -0700369 bool prevDirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700370 // setup GL state for functor
371 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700372 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
373 }
John Reck3b202512014-06-23 13:13:08 -0700374 if (mCaches.enableScissor() || prevDirtyClip) {
John Reck25d2f7b2013-09-10 13:12:09 -0700375 setScissorFromClip();
376 }
Chris Craik54f574a2013-08-26 11:23:46 -0700377
John Reck3b202512014-06-23 13:13:08 -0700378 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
379 // Scissor may have been modified, reset dirty clip
380 dirtyClip();
Romain Guycabfcc12011-03-07 18:06:46 -0800381
John Reck750ca6d2014-03-28 16:33:18 -0700382 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800383}
384
Romain Guyf6a11b82010-06-23 17:47:49 -0700385///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700386// Debug
387///////////////////////////////////////////////////////////////////////////////
388
Chris Craik62d307c2014-07-29 10:35:13 -0700389void OpenGLRenderer::eventMarkDEBUG(const char* fmt, ...) const {
390#if DEBUG_DETAILED_EVENTS
391 const int BUFFER_SIZE = 256;
392 va_list ap;
393 char buf[BUFFER_SIZE];
394
395 va_start(ap, fmt);
396 vsnprintf(buf, BUFFER_SIZE, fmt, ap);
397 va_end(ap);
398
399 eventMark(buf);
400#endif
401}
402
403
Romain Guy0f667532013-03-01 14:31:04 -0800404void OpenGLRenderer::eventMark(const char* name) const {
405 mCaches.eventMark(0, name);
406}
407
Romain Guy87e2f7572012-09-24 11:37:12 -0700408void OpenGLRenderer::startMark(const char* name) const {
409 mCaches.startMark(0, name);
410}
411
412void OpenGLRenderer::endMark() const {
413 mCaches.endMark();
414}
415
416void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
John Reck3b202512014-06-23 13:13:08 -0700417 mRenderState.debugOverdraw(enable, clear);
Romain Guy87e2f7572012-09-24 11:37:12 -0700418}
419
420void OpenGLRenderer::renderOverdraw() {
421 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700422 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700423
424 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700425 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700426 clip->right - clip->left, clip->bottom - clip->top);
427
Romain Guy627c6fd2013-08-21 11:53:18 -0700428 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700429 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700430 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
431
432 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700433 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700434 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
435
436 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700437 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700438 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
439
440 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700441 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700442 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
443
Romain Guy87e2f7572012-09-24 11:37:12 -0700444 mCaches.stencil.disable();
445 }
446}
447
448///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700449// Layers
450///////////////////////////////////////////////////////////////////////////////
451
452bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Chris Craika7090e02014-06-20 16:01:00 -0700453 if (layer->deferredUpdateScheduled && layer->renderer
454 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
Romain Guy11cb6422012-09-21 00:39:43 -0700455 Rect& dirty = layer->dirtyRect;
456
Romain Guy7c450aa2012-09-21 19:15:00 -0700457 if (inFrame) {
458 endTiling();
459 debugOverdraw(false, false);
460 }
Romain Guy11cb6422012-09-21 00:39:43 -0700461
Romain Guy96885eb2013-03-26 15:05:58 -0700462 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Chris Craik69e5adf2014-08-14 13:34:01 -0700463 layer->render(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700464 } else {
Chris Craik69e5adf2014-08-14 13:34:01 -0700465 layer->defer(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700466 }
Romain Guy11cb6422012-09-21 00:39:43 -0700467
468 if (inFrame) {
469 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800470 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700471 }
472
Romain Guy5bb3c732012-11-29 17:52:58 -0800473 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700474 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700475
476 return true;
477 }
478
479 return false;
480}
481
482void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700483 // If draw deferring is enabled this method will simply defer
484 // the display list of each individual layer. The layers remain
485 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700486 int count = mLayerUpdates.size();
487 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700488 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
489 startMark("Layer Updates");
490 } else {
491 startMark("Defer Layer Updates");
492 }
Romain Guy11cb6422012-09-21 00:39:43 -0700493
Chris Craik1206b9b2013-04-04 14:46:24 -0700494 // Note: it is very important to update the layers in order
495 for (int i = 0; i < count; i++) {
John Reck0e89e2b2014-10-31 14:49:06 -0700496 Layer* layer = mLayerUpdates.itemAt(i).get();
Romain Guy11cb6422012-09-21 00:39:43 -0700497 updateLayer(layer, false);
Romain Guy11cb6422012-09-21 00:39:43 -0700498 }
Romain Guy11cb6422012-09-21 00:39:43 -0700499
Romain Guy96885eb2013-03-26 15:05:58 -0700500 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
501 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700502 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700503 }
504 endMark();
505 }
506}
507
508void OpenGLRenderer::flushLayers() {
509 int count = mLayerUpdates.size();
510 if (count > 0) {
511 startMark("Apply Layer Updates");
Romain Guy96885eb2013-03-26 15:05:58 -0700512
Chris Craik1206b9b2013-04-04 14:46:24 -0700513 // Note: it is very important to update the layers in order
514 for (int i = 0; i < count; i++) {
Chris Craik70850ea2014-11-18 10:49:23 -0800515 mLayerUpdates.itemAt(i)->flush();
Romain Guy96885eb2013-03-26 15:05:58 -0700516 }
517
518 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700519 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700520
Romain Guy11cb6422012-09-21 00:39:43 -0700521 endMark();
522 }
523}
524
525void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
526 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700527 // Make sure we don't introduce duplicates.
528 // SortedVector would do this automatically but we need to respect
529 // the insertion order. The linear search is not an issue since
530 // this list is usually very short (typically one item, at most a few)
531 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
532 if (mLayerUpdates.itemAt(i) == layer) {
533 return;
534 }
535 }
Romain Guy11cb6422012-09-21 00:39:43 -0700536 mLayerUpdates.push_back(layer);
Romain Guy11cb6422012-09-21 00:39:43 -0700537 }
538}
539
Romain Guye93482f2013-06-17 13:14:51 -0700540void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
541 if (layer) {
542 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
543 if (mLayerUpdates.itemAt(i) == layer) {
544 mLayerUpdates.removeAt(i);
Romain Guye93482f2013-06-17 13:14:51 -0700545 break;
546 }
547 }
548 }
549}
550
Romain Guy40543602013-06-12 15:31:28 -0700551void OpenGLRenderer::flushLayerUpdates() {
Chris Craik70850ea2014-11-18 10:49:23 -0800552 ATRACE_NAME("Update HW Layers");
Romain Guy40543602013-06-12 15:31:28 -0700553 syncState();
554 updateLayers();
555 flushLayers();
556 // Wait for all the layer updates to be executed
557 AutoFence fence;
558}
559
John Reck443a7142014-09-04 17:40:05 -0700560void OpenGLRenderer::markLayersAsBuildLayers() {
561 for (size_t i = 0; i < mLayerUpdates.size(); i++) {
562 mLayerUpdates[i]->wasBuildLayered = true;
563 }
564}
565
Romain Guy11cb6422012-09-21 00:39:43 -0700566///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700567// State management
568///////////////////////////////////////////////////////////////////////////////
569
Chris Craik14e51302013-12-30 15:32:54 -0800570void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700571 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800572 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
573 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700574
Chris Craika64a2be2014-05-14 14:17:01 -0700575 if (restoreViewport) {
John Reck3b202512014-06-23 13:13:08 -0700576 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700577 }
578
Romain Guy2542d192010-08-18 11:47:12 -0700579 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700580 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700581 }
Romain Guy2542d192010-08-18 11:47:12 -0700582
Romain Guy5ec99242010-11-03 16:19:08 -0700583 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700584 endMark(); // Savelayer
Chris Craika8bea8e2014-09-24 11:29:43 -0700585 ATRACE_END(); // SaveLayer
Chris Craik7273daa2013-03-28 11:25:24 -0700586 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800587 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700588 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700589 }
Romain Guybb9524b2010-06-22 18:56:38 -0700590}
591
Romain Guyf6a11b82010-06-23 17:47:49 -0700592///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700593// Layers
594///////////////////////////////////////////////////////////////////////////////
595
596int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700597 const SkPaint* paint, int flags, const SkPath* convexMask) {
Chris Craik4ace7302014-09-14 15:49:54 -0700598 // force matrix/clip isolation for layer
599 flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag;
600
Romain Guyeb993562010-10-05 18:14:38 -0700601 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700602
Chris Craikd6b65f62014-01-01 14:45:21 -0800603 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700604 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700605 }
Romain Guyd55a8612010-06-28 17:42:46 -0700606
607 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700608}
609
Chris Craikd90144d2013-03-19 15:03:48 -0700610void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
611 const Rect untransformedBounds(bounds);
612
Chris Craikd6b65f62014-01-01 14:45:21 -0800613 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700614
615 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800616 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700617 // We cannot work with sub-pixels in this case
618 bounds.snapToPixelBoundaries();
619
620 // When the layer is not an FBO, we may use glCopyTexImage so we
621 // need to make sure the layer does not extend outside the bounds
622 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700623 const Snapshot& previous = *(currentSnapshot()->previous);
624 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
625 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700626 bounds.setEmpty();
627 } else if (fboLayer) {
628 clip.set(bounds);
629 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800630 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700631 inverse.mapRect(clip);
632 clip.snapToPixelBoundaries();
633 if (clip.intersect(untransformedBounds)) {
634 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
635 bounds.set(untransformedBounds);
636 } else {
637 clip.setEmpty();
638 }
639 }
640 } else {
641 bounds.setEmpty();
642 }
643}
644
Chris Craik408eb122013-03-26 18:55:15 -0700645void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
646 bool fboLayer, int alpha) {
647 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
648 bounds.getHeight() > mCaches.maxTextureSize ||
649 (fboLayer && clip.isEmpty())) {
650 mSnapshot->empty = fboLayer;
651 } else {
Chris Craik74cf7e62014-08-07 14:34:46 -0700652 mSnapshot->invisible = mSnapshot->invisible || (alpha <= 0 && fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700653 }
654}
655
Chris Craikd90144d2013-03-19 15:03:48 -0700656int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500657 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700658 const int count = saveSnapshot(flags);
659
Chris Craikd6b65f62014-01-01 14:45:21 -0800660 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700661 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
662 // operations will be able to store and restore the current clip and transform info, and
663 // quick rejection will be correct (for display lists)
664
665 Rect bounds(left, top, right, bottom);
666 Rect clip;
667 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500668 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700669
Chris Craikd6b65f62014-01-01 14:45:21 -0800670 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700671 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
672 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700673 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700674 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700675 }
676 }
677
678 return count;
679}
680
Romain Guy1c740bc2010-09-13 18:00:09 -0700681/**
682 * Layers are viewed by Skia are slightly different than layers in image editing
683 * programs (for instance.) When a layer is created, previously created layers
684 * and the frame buffer still receive every drawing command. For instance, if a
685 * layer is created and a shape intersecting the bounds of the layers and the
686 * framebuffer is draw, the shape will be drawn on both (unless the layer was
687 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
688 *
689 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
690 * texture. Unfortunately, this is inefficient as it requires every primitive to
691 * be drawn n + 1 times, where n is the number of active layers. In practice this
692 * means, for every primitive:
693 * - Switch active frame buffer
694 * - Change viewport, clip and projection matrix
695 * - Issue the drawing
696 *
697 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700698 * To avoid this, layers are implemented in a different way here, at least in the
699 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
700 * is set. When this flag is set we can redirect all drawing operations into a
701 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700702 *
703 * This implementation relies on the frame buffer being at least RGBA 8888. When
704 * a layer is created, only a texture is created, not an FBO. The content of the
705 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700706 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700707 * buffer and drawing continues as normal. This technique therefore treats the
708 * frame buffer as a scratch buffer for the layers.
709 *
710 * To compose the layers back onto the frame buffer, each layer texture
711 * (containing the original frame buffer data) is drawn as a simple quad over
712 * the frame buffer. The trick is that the quad is set as the composition
713 * destination in the blending equation, and the frame buffer becomes the source
714 * of the composition.
715 *
716 * Drawing layers with an alpha value requires an extra step before composition.
717 * An empty quad is drawn over the layer's region in the frame buffer. This quad
718 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
719 * quad is used to multiply the colors in the frame buffer. This is achieved by
720 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
721 * GL_ZERO, GL_SRC_ALPHA.
722 *
723 * Because glCopyTexImage2D() can be slow, an alternative implementation might
724 * be use to draw a single clipped layer. The implementation described above
725 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700726 *
727 * (1) The frame buffer is actually not cleared right away. To allow the GPU
728 * to potentially optimize series of calls to glCopyTexImage2D, the frame
729 * buffer is left untouched until the first drawing operation. Only when
730 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700731 */
Chet Haased48885a2012-08-28 17:43:28 -0700732bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700733 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700734 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700735 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700736
Romain Guyeb993562010-10-05 18:14:38 -0700737 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
738
Romain Guyf607bdc2010-09-10 19:20:06 -0700739 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700740 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700741 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700742 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000743 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700744
745 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800746 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700747 return false;
748 }
Romain Guyf18fd992010-07-08 11:45:51 -0700749
Romain Guya1d3c912011-12-13 14:55:06 -0800750 mCaches.activeTexture(0);
John Reck3b202512014-06-23 13:13:08 -0700751 Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700752 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700753 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700754 }
755
Derek Sollenberger674554f2014-02-19 16:47:32 +0000756 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700757 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700758 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
759 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500760
Chet Haasea23eed82012-04-12 15:19:04 -0700761 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700762 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700763 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda57022010-07-06 11:39:32 -0700764
Romain Guy8fb95422010-08-17 18:38:51 -0700765 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700766 mSnapshot->flags |= Snapshot::kFlagIsLayer;
767 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700768
Chris Craika8bea8e2014-09-24 11:29:43 -0700769 ATRACE_FORMAT_BEGIN("%ssaveLayer %ux%u",
770 fboLayer ? "" : "unclipped ",
771 layer->getWidth(), layer->getHeight());
Chris Craik7273daa2013-03-28 11:25:24 -0700772 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700773 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700774 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700775 } else {
776 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700777 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800778 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700779 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700780 // Workaround for some GL drivers. When reading pixels lying outside
781 // of the window we should get undefined values for those pixels.
782 // Unfortunately some drivers will turn the entire target texture black
783 // when reading outside of the window.
784 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
785 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700786 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800787 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700788
Chris Craika64a2be2014-05-14 14:17:01 -0700789 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
790 bounds.left, getViewportHeight() - bounds.bottom,
791 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700792
Romain Guy54be1cd2011-06-13 19:04:27 -0700793 // Enqueue the buffer coordinates to clear the corresponding region later
794 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700795 }
Romain Guyeb993562010-10-05 18:14:38 -0700796 }
Romain Guyf86ef572010-07-01 11:05:42 -0700797
Romain Guyd55a8612010-06-28 17:42:46 -0700798 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700799}
800
Chris Craike63f7c622013-10-17 10:30:55 -0700801bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800802 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700803 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700804
Chet Haased48885a2012-08-28 17:43:28 -0700805 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700806 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700807 mSnapshot->fbo = layer->getFbo();
808 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
809 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700810 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700811 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700812
Romain Guy2b7028e2012-09-19 17:25:38 -0700813 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700814 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700815 // Bind texture to FBO
John Reck3b202512014-06-23 13:13:08 -0700816 mRenderState.bindFramebuffer(layer->getFbo());
Romain Guy9ace8f52011-07-07 20:50:11 -0700817 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700818
819 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700820 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700821 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700822 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700823 }
824
825 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700826 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700827
henry.uh_chen33f5a592014-07-02 19:36:56 +0800828 // Expand the startTiling region by 1
829 startTilingCurrentClip(true, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700830
831 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700832 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800833 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700834 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700835 glClear(GL_COLOR_BUFFER_BIT);
836
837 dirtyClip();
838
839 // Change the ortho projection
John Reck3b202512014-06-23 13:13:08 -0700840 mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700841 return true;
842}
843
Romain Guy1c740bc2010-09-13 18:00:09 -0700844/**
845 * Read the documentation of createLayer() before doing anything in this method.
846 */
Chris Craik14e51302013-12-30 15:32:54 -0800847void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
848 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000849 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700850 return;
851 }
852
Chris Craik14e51302013-12-30 15:32:54 -0800853 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800854 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800855 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700856
Chris Craik39a908c2013-06-13 14:39:01 -0700857 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800858 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700859 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700860 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
861
Romain Guyeb993562010-10-05 18:14:38 -0700862 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700863 endTiling();
864
Romain Guye0aa84b2012-04-03 19:30:26 -0700865 // Detach the texture from the FBO
866 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800867
868 layer->removeFbo(false);
869
Romain Guyeb993562010-10-05 18:14:38 -0700870 // Unbind current FBO and restore previous one
John Reck3b202512014-06-23 13:13:08 -0700871 mRenderState.bindFramebuffer(restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700872 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700873
Chris Craikd6b65f62014-01-01 14:45:21 -0800874 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700875 }
876
Romain Guy9ace8f52011-07-07 20:50:11 -0700877 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500878 SkPaint layerPaint;
879 layerPaint.setAlpha(layer->getAlpha());
880 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
881 layerPaint.setColorFilter(layer->getColorFilter());
882
883 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700884 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700885 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700886 }
887
Romain Guy03750a02010-10-18 14:06:08 -0700888 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700889
Romain Guya1d3c912011-12-13 14:55:06 -0800890 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700891
Romain Guy5b3b3522010-10-27 18:57:51 -0700892 // When the layer is stored in an FBO, we can save a bit of fillrate by
893 // drawing only the dirty region
894 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800895 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700896 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700897 } else if (!rect.isEmpty()) {
898 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530899
900 save(0);
901 // the layer contains screen buffer content that shouldn't be alpha modulated
902 // (and any necessary alpha modulation was handled drawing into the layer)
903 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700904 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530905 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700906 }
Romain Guy8b55f372010-08-18 17:10:07 -0700907
Romain Guy746b7402010-10-26 16:27:31 -0700908 dirtyClip();
909
Romain Guyeb993562010-10-05 18:14:38 -0700910 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700911 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700912 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700913 LAYER_LOGD("Deleting layer");
John Reck0e89e2b2014-10-31 14:49:06 -0700914 layer->decStrong(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700915 }
916}
917
Romain Guyaa6c24c2011-04-28 18:40:04 -0700918void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700919 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700920
921 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700922 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700923 setupDrawWithTexture();
924 } else {
925 setupDrawWithExternalTexture();
926 }
927 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700928 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500929 setupDrawColorFilter(layer->getColorFilter());
930 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700931 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700932 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500933 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700934 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
935 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700936 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700937 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700938 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800939 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800940 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700941 layer->getWidth() == (uint32_t) rect.getWidth() &&
942 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800943 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
944 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700945
Romain Guyd21b6e12011-11-30 20:21:23 -0800946 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800947 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
948 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700949 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800950 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800951 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
952 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700953 }
954 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700955 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700956
957 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700958}
959
Romain Guy5b3b3522010-10-27 18:57:51 -0700960void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Chris Craik62d307c2014-07-29 10:35:13 -0700961 if (layer->isTextureLayer()) {
962 EVENT_LOGD("composeTextureLayerRect");
963 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
964 drawTextureLayer(layer, rect);
965 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
966 } else {
967 EVENT_LOGD("composeHardwareLayerRect");
Romain Guyaa6c24c2011-04-28 18:40:04 -0700968 const Rect& texCoords = layer->texCoords;
969 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
970 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -0700971
Romain Guy9ace8f52011-07-07 20:50:11 -0700972 float x = rect.left;
973 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -0800974 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700975 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -0700976 layer->getHeight() == (uint32_t) rect.getHeight();
977
978 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700979 // When we're swapping, the layer is already in screen coordinates
980 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800981 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
982 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700983 }
984
Romain Guyd21b6e12011-11-30 20:21:23 -0800985 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700986 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800987 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700988 }
989
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500990 SkPaint layerPaint;
991 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
992 layerPaint.setXfermodeMode(layer->getMode());
993 layerPaint.setColorFilter(layer->getColorFilter());
994
995 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700996 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500997 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -0700998 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -0700999 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001000
Romain Guyaa6c24c2011-04-28 18:40:04 -07001001 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001002 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001003}
1004
Chris Craik34416ea2013-04-15 16:08:28 -07001005/**
1006 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1007 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1008 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1009 * by saveLayer's restore
1010 */
1011#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1012 DRAW_COMMAND; \
1013 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1014 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1015 DRAW_COMMAND; \
1016 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1017 } \
1018 }
1019
1020#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1021
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001022// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1023// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1024class LayerShader : public SkShader {
1025public:
1026 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1027 : INHERITED(localMatrix)
1028 , mLayer(layer) {
1029 }
1030
1031 virtual bool asACustomShader(void** data) const {
1032 if (data) {
1033 *data = static_cast<void*>(mLayer);
1034 }
1035 return true;
1036 }
1037
1038 virtual bool isOpaque() const {
1039 return !mLayer->isBlend();
1040 }
1041
1042protected:
1043 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1044 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1045 }
1046
1047 virtual void flatten(SkWriteBuffer&) const {
1048 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1049 }
1050
1051 virtual Factory getFactory() const {
1052 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1053 return NULL;
1054 }
1055private:
1056 // Unowned.
1057 Layer* mLayer;
1058 typedef SkShader INHERITED;
1059};
1060
Romain Guy5b3b3522010-10-27 18:57:51 -07001061void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001062 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1063
1064 if (layer->getConvexMask()) {
1065 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1066
1067 // clip to the area of the layer the mask can be larger
1068 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1069
1070 SkPaint paint;
1071 paint.setAntiAlias(true);
1072 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1073
Chris Craik3f0854292014-04-15 16:18:08 -07001074 // create LayerShader to map SaveLayer content into subsequent draw
1075 SkMatrix shaderMatrix;
1076 shaderMatrix.setTranslate(rect.left, rect.bottom);
1077 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001078 LayerShader layerShader(layer, &shaderMatrix);
1079 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001080
1081 // Since the drawing primitive is defined in local drawing space,
1082 // we don't need to modify the draw matrix
1083 const SkPath* maskPath = layer->getConvexMask();
1084 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1085
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001086 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001087 restore();
1088
1089 return;
1090 }
1091
Romain Guy5b3b3522010-10-27 18:57:51 -07001092 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001093 layer->setRegionAsRect();
1094
Chris Craik34416ea2013-04-15 16:08:28 -07001095 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001096
Romain Guy5b3b3522010-10-27 18:57:51 -07001097 layer->region.clear();
1098 return;
1099 }
1100
Chris Craik62d307c2014-07-29 10:35:13 -07001101 EVENT_LOGD("composeLayerRegion");
Chris Craik3f0854292014-04-15 16:18:08 -07001102 // standard Region based draw
1103 size_t count;
1104 const android::Rect* rects;
1105 Region safeRegion;
1106 if (CC_LIKELY(hasRectToRectTransform())) {
1107 rects = layer->region.getArray(&count);
1108 } else {
1109 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1110 rects = safeRegion.getArray(&count);
1111 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001112
Chris Craik3f0854292014-04-15 16:18:08 -07001113 const float alpha = getLayerAlpha(layer);
1114 const float texX = 1.0f / float(layer->getWidth());
1115 const float texY = 1.0f / float(layer->getHeight());
1116 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001117
Chris Craik3f0854292014-04-15 16:18:08 -07001118 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001119
Chris Craik3f0854292014-04-15 16:18:08 -07001120 // We must get (and therefore bind) the region mesh buffer
1121 // after we setup drawing in case we need to mess with the
1122 // stencil buffer in setupDraw()
1123 TextureVertex* mesh = mCaches.getRegionMesh();
1124 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001125
Chris Craik3f0854292014-04-15 16:18:08 -07001126 setupDrawWithTexture();
1127 setupDrawColor(alpha, alpha, alpha, alpha);
1128 setupDrawColorFilter(layer->getColorFilter());
1129 setupDrawBlending(layer);
1130 setupDrawProgram();
1131 setupDrawDirtyRegionsDisabled();
1132 setupDrawPureColorUniforms();
1133 setupDrawColorFilterUniforms(layer->getColorFilter());
1134 setupDrawTexture(layer->getTexture());
1135 if (currentTransform()->isPureTranslate()) {
1136 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1137 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001138
Chris Craik3f0854292014-04-15 16:18:08 -07001139 layer->setFilter(GL_NEAREST);
1140 setupDrawModelView(kModelViewMode_Translate, false,
1141 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1142 } else {
1143 layer->setFilter(GL_LINEAR);
1144 setupDrawModelView(kModelViewMode_Translate, false,
1145 rect.left, rect.top, rect.right, rect.bottom);
1146 }
1147 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001148
Chris Craik3f0854292014-04-15 16:18:08 -07001149 for (size_t i = 0; i < count; i++) {
1150 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001151
Chris Craik3f0854292014-04-15 16:18:08 -07001152 const float u1 = r->left * texX;
1153 const float v1 = (height - r->top) * texY;
1154 const float u2 = r->right * texX;
1155 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001156
Chris Craik3f0854292014-04-15 16:18:08 -07001157 // TODO: Reject quads outside of the clip
1158 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1159 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1160 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1161 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001162
Chris Craik3f0854292014-04-15 16:18:08 -07001163 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001164
Chris Craik3f0854292014-04-15 16:18:08 -07001165 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001166 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1167 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001168 numQuads = 0;
1169 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001170 }
Chris Craik3f0854292014-04-15 16:18:08 -07001171 }
1172
1173 if (numQuads > 0) {
1174 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1175 GL_UNSIGNED_SHORT, NULL));
1176 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001177
Romain Guy5b3b3522010-10-27 18:57:51 -07001178#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001179 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001180#endif
1181
Chris Craik3f0854292014-04-15 16:18:08 -07001182 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001183}
1184
Romain Guy3a3133d2011-02-01 22:59:58 -08001185#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001186void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001187 size_t count;
1188 const android::Rect* rects = region.getArray(&count);
1189
1190 uint32_t colors[] = {
1191 0x7fff0000, 0x7f00ff00,
1192 0x7f0000ff, 0x7fff00ff,
1193 };
1194
1195 int offset = 0;
1196 int32_t top = rects[0].top;
1197
1198 for (size_t i = 0; i < count; i++) {
1199 if (top != rects[i].top) {
1200 offset ^= 0x2;
1201 top = rects[i].top;
1202 }
1203
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001204 SkPaint paint;
1205 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001206 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001207 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001208 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001209}
Chris Craike63f7c622013-10-17 10:30:55 -07001210#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001211
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001212void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001213 Vector<float> rects;
1214
1215 SkRegion::Iterator it(region);
1216 while (!it.done()) {
1217 const SkIRect& r = it.rect();
1218 rects.push(r.fLeft);
1219 rects.push(r.fTop);
1220 rects.push(r.fRight);
1221 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001222 it.next();
1223 }
1224
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001225 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001226}
1227
Romain Guy5b3b3522010-10-27 18:57:51 -07001228void OpenGLRenderer::dirtyLayer(const float left, const float top,
1229 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001230 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001231 Rect bounds(left, top, right, bottom);
1232 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001233 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001234 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001235}
1236
1237void OpenGLRenderer::dirtyLayer(const float left, const float top,
1238 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001239 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001240 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001241 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001242 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001243}
1244
1245void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001246 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001247 bounds.snapToPixelBoundaries();
1248 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1249 if (!dirty.isEmpty()) {
1250 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001251 }
1252 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001253}
1254
Chris Craik4063a0e2013-11-15 16:06:56 -08001255void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001256 GLsizei elementsCount = quadsCount * 6;
1257 while (elementsCount > 0) {
1258 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1259
Romain Guy3380cfd2013-08-15 16:57:57 -07001260 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001261 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1262
1263 elementsCount -= drawCount;
1264 // Though there are 4 vertices in a quad, we use 6 indices per
1265 // quad to draw with GL_TRIANGLES
1266 mesh += (drawCount / 6) * 4;
1267 }
1268}
1269
Romain Guy54be1cd2011-06-13 19:04:27 -07001270void OpenGLRenderer::clearLayerRegions() {
1271 const size_t count = mLayers.size();
1272 if (count == 0) return;
1273
Chris Craikd6b65f62014-01-01 14:45:21 -08001274 if (!currentSnapshot()->isIgnored()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001275 EVENT_LOGD("clearLayerRegions");
Romain Guy54be1cd2011-06-13 19:04:27 -07001276 // Doing several glScissor/glClear here can negatively impact
1277 // GPUs with a tiler architecture, instead we draw quads with
1278 // the Clear blending mode
1279
1280 // The list contains bounds that have already been clipped
1281 // against their initial clip rect, and the current clip
1282 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001283 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001284
Romain Guy448455f2013-07-22 13:57:50 -07001285 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001286 Vertex* vertex = mesh;
1287
1288 for (uint32_t i = 0; i < count; i++) {
1289 Rect* bounds = mLayers.itemAt(i);
1290
Romain Guy54be1cd2011-06-13 19:04:27 -07001291 Vertex::set(vertex++, bounds->left, bounds->top);
1292 Vertex::set(vertex++, bounds->right, bounds->top);
1293 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001294 Vertex::set(vertex++, bounds->right, bounds->bottom);
1295
1296 delete bounds;
1297 }
Romain Guye67307c2013-02-11 18:01:20 -08001298 // We must clear the list of dirty rects before we
1299 // call setupDraw() to prevent stencil setup to do
1300 // the same thing again
1301 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001302
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001303 SkPaint clearPaint;
1304 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1305
Romain Guy54be1cd2011-06-13 19:04:27 -07001306 setupDraw(false);
1307 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001308 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001309 setupDrawProgram();
1310 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001311 setupDrawModelView(kModelViewMode_Translate, false,
1312 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001313
Chris Craik4063a0e2013-11-15 16:06:56 -08001314 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001315
1316 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001317 } else {
1318 for (uint32_t i = 0; i < count; i++) {
1319 delete mLayers.itemAt(i);
1320 }
Romain Guye67307c2013-02-11 18:01:20 -08001321 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001322 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001323}
1324
Romain Guybd6b79b2010-06-26 00:13:53 -07001325///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001326// State Deferral
1327///////////////////////////////////////////////////////////////////////////////
1328
Chris Craikff785832013-03-08 13:12:16 -08001329bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001330 const Rect* currentClip = currentClipRect();
1331 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001332
Chris Craikff785832013-03-08 13:12:16 -08001333 if (stateDeferFlags & kStateDeferFlag_Draw) {
1334 // state has bounds initialized in local coordinates
1335 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001336 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001337 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001338 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1339 // is used, it should more closely duplicate the quickReject logic (in how it uses
1340 // snapToPixelBoundaries)
1341
Chris Craikd6b65f62014-01-01 14:45:21 -08001342 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001343 // quick rejected
1344 return true;
1345 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001346
Chris Craika02c4ed2013-06-14 13:43:58 -07001347 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001348 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001349 int& flags = state.mClipSideFlags;
1350 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001351 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1352 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1353 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1354 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001355 }
1356 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001357 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001358 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1359 // overdraw avoidance (since we don't know what it overlaps)
1360 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001361 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001362 }
1363 }
1364
Chris Craik527a3aa2013-03-04 10:19:31 -08001365 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1366 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001367 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001368 }
1369
Chris Craik7273daa2013-03-28 11:25:24 -07001370 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1371 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001372 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001373 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001374 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001375
1376 // always store/restore, since it's just a pointer
1377 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001378 return false;
1379}
1380
Chris Craik527a3aa2013-03-04 10:19:31 -08001381void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001382 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001383 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001384 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001385 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001386
Chris Craik527a3aa2013-03-04 10:19:31 -08001387 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001388 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1389 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001390 dirtyClip();
1391 }
Chris Craikc3566d02013-02-04 16:16:33 -08001392}
1393
Chris Craik28ce94a2013-05-31 11:38:03 -07001394/**
1395 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1396 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1397 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1398 *
1399 * This method should be called when restoreDisplayState() won't be restoring the clip
1400 */
1401void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1402 if (clipRect != NULL) {
1403 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1404 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001405 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001406 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001407 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001408 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001409}
1410
Chris Craikc3566d02013-02-04 16:16:33 -08001411///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001412// Clipping
1413///////////////////////////////////////////////////////////////////////////////
1414
Romain Guybb9524b2010-06-22 18:56:38 -07001415void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001416 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001417 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001418
Chris Craika64a2be2014-05-14 14:17:01 -07001419 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001420 clip.getWidth(), clip.getHeight())) {
1421 mDirtyClip = false;
1422 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001423}
1424
Romain Guy8ce00302013-01-15 18:51:42 -08001425void OpenGLRenderer::ensureStencilBuffer() {
1426 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1427 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1428 // just hope we have one when hasLayer() returns false.
1429 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001430 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001431 }
1432}
1433
1434void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1435 // The layer's FBO is already bound when we reach this stage
1436 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001437 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1438 // is attached after we initiated tiling. We must turn it off,
1439 // attach the new render buffer then turn tiling back on
1440 endTiling();
1441
Romain Guy8d4aeb72013-02-12 16:08:55 -08001442 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001443 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001444 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001445
Romain Guyf735c8e2013-01-31 17:45:55 -08001446 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001447 }
1448}
1449
1450void OpenGLRenderer::setStencilFromClip() {
1451 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001452 if (!currentSnapshot()->clipRegion->isEmpty()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001453 EVENT_LOGD("setStencilFromClip - enabling");
1454
Romain Guy8ce00302013-01-15 18:51:42 -08001455 // NOTE: The order here is important, we must set dirtyClip to false
1456 // before any draw call to avoid calling back into this method
1457 mDirtyClip = false;
1458
1459 ensureStencilBuffer();
1460
1461 mCaches.stencil.enableWrite();
1462
Chris Craikdeeda3d2014-05-05 19:09:33 -07001463 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001464 // to the region's bounds
1465 bool resetScissor = mCaches.enableScissor();
1466 if (resetScissor) {
1467 // The scissor was not set so we now need to update it
1468 setScissorFromClip();
1469 }
1470 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001471
1472 // stash and disable the outline clip state, since stencil doesn't account for outline
1473 bool storedSkipOutlineClip = mSkipOutlineClip;
1474 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001475
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001476 SkPaint paint;
Chris Craik98d608d2014-07-17 12:25:11 -07001477 paint.setColor(SK_ColorBLACK);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001478 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1479
Romain Guy8ce00302013-01-15 18:51:42 -08001480 // NOTE: We could use the region contour path to generate a smaller mesh
1481 // Since we are using the stencil we could use the red book path
1482 // drawing technique. It might increase bandwidth usage though.
1483
1484 // The last parameter is important: we are not drawing in the color buffer
1485 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001486 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001487 if (resetScissor) mCaches.disableScissor();
1488 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001489
1490 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001491
1492 // Draw the region used to generate the stencil if the appropriate debug
1493 // mode is enabled
1494 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001495 paint.setColor(0x7f0000ff);
1496 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1497 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001498 }
Romain Guy8ce00302013-01-15 18:51:42 -08001499 } else {
Chris Craik62d307c2014-07-29 10:35:13 -07001500 EVENT_LOGD("setStencilFromClip - disabling");
Romain Guy8ce00302013-01-15 18:51:42 -08001501 mCaches.stencil.disable();
1502 }
1503 }
1504}
1505
Chris Craikf0a59072013-11-19 18:00:46 -08001506/**
1507 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1508 *
1509 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1510 * style, and tessellated AA ramp
1511 */
1512bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001513 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001514 bool snapOut = paint && paint->isAntiAlias();
1515
1516 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1517 float outset = paint->getStrokeWidth() * 0.5f;
1518 left -= outset;
1519 top -= outset;
1520 right += outset;
1521 bottom += outset;
1522 }
1523
Chris Craikdeeda3d2014-05-05 19:09:33 -07001524 bool clipRequired = false;
1525 bool roundRectClipRequired = false;
1526 if (calculateQuickRejectForScissor(left, top, right, bottom,
1527 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001528 return true;
1529 }
1530
Chris Craikf23b25a2014-06-26 15:46:20 -07001531 // not quick rejected, so enable the scissor if clipRequired
1532 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1533 mSkipOutlineClip = !roundRectClipRequired;
Chris Craik39a908c2013-06-13 14:39:01 -07001534 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001535}
1536
Romain Guy8ce00302013-01-15 18:51:42 -08001537void OpenGLRenderer::debugClip() {
1538#if DEBUG_CLIP_REGIONS
Chris Craikf23b25a2014-06-26 15:46:20 -07001539 if (!currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001540 SkPaint paint;
1541 paint.setColor(0x7f00ff00);
1542 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1543
Romain Guy8ce00302013-01-15 18:51:42 -08001544 }
1545#endif
1546}
1547
Romain Guyf6a11b82010-06-23 17:47:49 -07001548///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001549// Drawing commands
1550///////////////////////////////////////////////////////////////////////////////
1551
Chris Craik62d307c2014-07-29 10:35:13 -07001552void OpenGLRenderer::setupDraw(bool clearLayer) {
Chris Craikf0a59072013-11-19 18:00:46 -08001553 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001554 // changes the scissor test state
Chris Craik62d307c2014-07-29 10:35:13 -07001555 if (clearLayer) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001556 // Make sure setScissor & setStencil happen at the beginning of
1557 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001558 if (mDirtyClip) {
1559 if (mCaches.scissorEnabled) {
1560 setScissorFromClip();
1561 }
Chris Craik62d307c2014-07-29 10:35:13 -07001562
Dohyun Lee52b2cf92014-11-24 21:08:15 +09001563 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001564 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001565
Romain Guy70ca14e2010-12-13 18:24:33 -08001566 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001567
Romain Guy70ca14e2010-12-13 18:24:33 -08001568 mSetShaderColor = false;
1569 mColorSet = false;
1570 mColorA = mColorR = mColorG = mColorB = 0.0f;
1571 mTextureUnit = 0;
1572 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001573
1574 // Enable debug highlight when what we're about to draw is tested against
1575 // the stencil buffer and if stencil highlight debugging is on
1576 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1577 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1578 mCaches.stencil.isTestEnabled();
Romain Guy70ca14e2010-12-13 18:24:33 -08001579}
1580
1581void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1582 mDescription.hasTexture = true;
1583 mDescription.hasAlpha8Texture = isAlpha8;
1584}
1585
Romain Guyff316ec2013-02-13 18:39:43 -08001586void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1587 mDescription.hasTexture = true;
1588 mDescription.hasColors = true;
1589 mDescription.hasAlpha8Texture = isAlpha8;
1590}
1591
Romain Guyaa6c24c2011-04-28 18:40:04 -07001592void OpenGLRenderer::setupDrawWithExternalTexture() {
1593 mDescription.hasExternalTexture = true;
1594}
1595
Romain Guy15bc6432011-12-13 13:11:32 -08001596void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001597 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001598}
1599
Chris Craik91a8c7c2014-08-12 14:31:35 -07001600void OpenGLRenderer::setupDrawVertexAlpha(bool useShadowAlphaInterp) {
1601 mDescription.hasVertexAlpha = true;
1602 mDescription.useShadowAlphaInterp = useShadowAlphaInterp;
Chet Haase5b0200b2011-04-13 17:58:08 -07001603}
1604
Romain Guy8d0d4782010-12-14 20:13:35 -08001605void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1606 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001607 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1608 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1609 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001610 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001611 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001612}
1613
Romain Guy86568192010-12-14 15:55:39 -08001614void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1615 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001616 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1617 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1618 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001619 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001620 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001621}
1622
Romain Guy41210632012-07-16 17:04:24 -07001623void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1624 mCaches.fontRenderer->describe(mDescription, paint);
1625}
1626
Romain Guy70ca14e2010-12-13 18:24:33 -08001627void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1628 mColorA = a;
1629 mColorR = r;
1630 mColorG = g;
1631 mColorB = b;
1632 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001633 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001634}
1635
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001636void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1637 if (shader != NULL) {
1638 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001639 }
1640}
1641
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001642void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1643 if (filter == NULL) {
1644 return;
1645 }
1646
1647 SkXfermode::Mode mode;
1648 if (filter->asColorMode(NULL, &mode)) {
1649 mDescription.colorOp = ProgramDescription::kColorBlend;
1650 mDescription.colorMode = mode;
1651 } else if (filter->asColorMatrix(NULL)) {
1652 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001653 }
1654}
1655
Romain Guyf09ef512011-05-27 11:43:46 -07001656void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1657 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1658 mColorA = 1.0f;
1659 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001660 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001661 }
1662}
1663
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001664void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1665 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001666 // When the blending mode is kClear_Mode, we need to use a modulate color
1667 // argb=1,0,0,0
1668 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001669 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001670 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001671 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001672 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001673}
1674
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001675void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1676 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001677 // When the blending mode is kClear_Mode, we need to use a modulate color
1678 // argb=1,0,0,0
1679 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001680 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001681 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1682 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001683 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001684}
1685
1686void OpenGLRenderer::setupDrawProgram() {
1687 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001688 if (mDescription.hasRoundRectClip) {
1689 // TODO: avoid doing this repeatedly, stashing state pointer in program
1690 const RoundRectClipState* state = mSnapshot->roundRectClipState;
Chris Craikaf4d04c2014-07-29 12:50:14 -07001691 const Rect& innerRect = state->innerRect;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001692 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
Chris Craikaf4d04c2014-07-29 12:50:14 -07001693 innerRect.left, innerRect.top,
1694 innerRect.right, innerRect.bottom);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001695 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1696 1, GL_FALSE, &state->matrix.data[0]);
Chris Craik4340c262014-09-11 18:58:45 -07001697
1698 // add half pixel to round out integer rect space to cover pixel centers
1699 float roundedOutRadius = state->radius + 0.5f;
1700 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
1701 roundedOutRadius);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001702 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001703}
1704
1705void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1706 mTrackDirtyRegions = false;
1707}
1708
Chris Craik4063a0e2013-11-15 16:06:56 -08001709void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1710 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001711 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001712 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001713 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001714 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001715
Romain Guy86568192010-12-14 15:55:39 -08001716 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001717 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1718 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1719 if (dirty && mTrackDirtyRegions) {
1720 if (!ignoreTransform) {
1721 dirtyLayer(left, top, right, bottom, *currentTransform());
1722 } else {
1723 dirtyLayer(left, top, right, bottom);
1724 }
Romain Guy86568192010-12-14 15:55:39 -08001725 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001726}
1727
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001728void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1729 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001730 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1731 }
1732}
1733
Romain Guy86568192010-12-14 15:55:39 -08001734void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001735 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001736 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001737 }
1738}
1739
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001740void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1741 if (shader == NULL) {
1742 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001743 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001744
1745 if (ignoreTransform) {
1746 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1747 // because it was built into modelView / the geometry, and the description needs to
1748 // compensate.
1749 mat4 modelViewWithoutTransform;
1750 modelViewWithoutTransform.loadInverse(*currentTransform());
1751 modelViewWithoutTransform.multiply(mModelViewMatrix);
1752 mModelViewMatrix.load(modelViewWithoutTransform);
1753 }
1754
1755 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001756}
1757
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001758void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1759 if (NULL == filter) {
1760 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001761 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001762
1763 SkColor color;
1764 SkXfermode::Mode mode;
1765 if (filter->asColorMode(&color, &mode)) {
1766 const int alpha = SkColorGetA(color);
1767 const GLfloat a = alpha / 255.0f;
1768 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1769 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1770 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1771 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1772 return;
1773 }
1774
1775 SkScalar srcColorMatrix[20];
1776 if (filter->asColorMatrix(srcColorMatrix)) {
1777
1778 float colorMatrix[16];
1779 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1780 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1781 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1782 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1783
1784 // Skia uses the range [0..255] for the addition vector, but we need
1785 // the [0..1] range to apply the vector in GLSL
1786 float colorVector[4];
1787 colorVector[0] = srcColorMatrix[4] / 255.0f;
1788 colorVector[1] = srcColorMatrix[9] / 255.0f;
1789 colorVector[2] = srcColorMatrix[14] / 255.0f;
1790 colorVector[3] = srcColorMatrix[19] / 255.0f;
1791
1792 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1793 GL_FALSE, colorMatrix);
1794 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1795 return;
1796 }
1797
1798 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001799}
1800
Romain Guy41210632012-07-16 17:04:24 -07001801void OpenGLRenderer::setupDrawTextGammaUniforms() {
1802 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1803}
1804
Romain Guy70ca14e2010-12-13 18:24:33 -08001805void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001806 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001807 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001808 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001809}
1810
1811void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001812 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001813 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001814 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001815}
1816
Romain Guyaa6c24c2011-04-28 18:40:04 -07001817void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1818 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001819 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001820 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001821}
1822
Romain Guy8f0095c2011-05-02 17:24:22 -07001823void OpenGLRenderer::setupDrawTextureTransform() {
1824 mDescription.hasTextureTransform = true;
1825}
1826
1827void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001828 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1829 GL_FALSE, &transform.data[0]);
1830}
1831
Chris Craik564acf72014-01-02 16:46:18 -08001832void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1833 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001834 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001835 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001836 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001837 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001838 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001839 }
Romain Guyd71dd362011-12-12 19:03:35 -08001840
Chris Craikcb4d6002012-09-25 12:00:29 -07001841 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001842 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001843 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001844 }
1845
1846 mCaches.unbindIndicesBuffer();
1847}
1848
Chris Craik564acf72014-01-02 16:46:18 -08001849void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1850 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001851 bool force = mCaches.unbindMeshBuffer();
1852 GLsizei stride = sizeof(ColorTextureVertex);
1853
1854 mCaches.bindPositionVertexPointer(force, vertices, stride);
1855 if (mCaches.currentProgram->texCoords >= 0) {
1856 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1857 }
1858 int slot = mCaches.currentProgram->getAttrib("colors");
1859 if (slot >= 0) {
1860 glEnableVertexAttribArray(slot);
1861 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1862 }
1863
1864 mCaches.unbindIndicesBuffer();
1865}
1866
Chris Craik564acf72014-01-02 16:46:18 -08001867void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1868 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001869 bool force = false;
1870 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1871 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1872 // use the default VBO found in Caches
1873 if (!vertices || vbo) {
1874 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1875 } else {
1876 force = mCaches.unbindMeshBuffer();
1877 }
ztenghui63d41ab2014-02-14 13:13:41 -08001878 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001879
Chris Craikcb4d6002012-09-25 12:00:29 -07001880 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001881 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001882 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001883 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001884}
1885
Romain Guy448455f2013-07-22 13:57:50 -07001886void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001887 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001888 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001889 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001890}
1891
Romain Guy70ca14e2010-12-13 18:24:33 -08001892///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001893// Drawing
1894///////////////////////////////////////////////////////////////////////////////
1895
Chris Craika7090e02014-06-20 16:01:00 -07001896status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001897 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001898 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1899 // will be performed by the display list itself
Chris Craika7090e02014-06-20 16:01:00 -07001900 if (renderNode && renderNode->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001901 // compute 3d ordering
Chris Craika7090e02014-06-20 16:01:00 -07001902 renderNode->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001903 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001904 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001905 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001906 renderNode->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001907 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001908 }
1909
John Reck23d307c2014-10-27 12:38:48 -07001910 DeferredDisplayList deferredList(*currentClipRect());
Chris Craikff785832013-03-08 13:12:16 -08001911 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001912 renderNode->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001913
1914 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001915 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001916
Chris Craikf57776b2013-10-25 18:30:17 -07001917 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001918 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001919
henry.uh_chen3a1bffa2014-07-03 18:01:37 +08001920 // Even if there is no drawing command(Ex: invisible),
1921 // it still needs startFrame to clear buffer and start tiling.
1922 return startFrame();
Romain Guy0fe478e2010-11-08 12:08:41 -08001923}
1924
Chris Craikd218a922014-01-02 17:13:34 -08001925void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001926 int color = paint != NULL ? paint->getColor() : 0;
1927
Romain Guya168d732011-03-18 16:50:13 -07001928 float x = left;
1929 float y = top;
1930
Romain Guy886b2752013-01-04 12:26:18 -08001931 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1932
Romain Guya168d732011-03-18 16:50:13 -07001933 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001934 if (currentTransform()->isPureTranslate()) {
1935 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1936 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001937 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001938
1939 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001940 } else {
Chris Craik678625242014-02-28 12:26:34 -08001941 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001942 }
1943
Romain Guy3b748a42013-04-17 18:54:38 -07001944 // No need to check for a UV mapper on the texture object, only ARGB_8888
1945 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001946 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001947 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001948 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001949}
1950
Romain Guy03c00b52013-06-20 18:30:28 -07001951/**
1952 * Important note: this method is intended to draw batches of bitmaps and
1953 * will not set the scissor enable or dirty the current layer, if any.
1954 * The caller is responsible for properly dirtying the current layer.
1955 */
Chris Craikd218a922014-01-02 17:13:34 -08001956status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
1957 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
1958 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001959 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07001960 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08001961 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07001962
Chris Craik527a3aa2013-03-04 10:19:31 -08001963 const AutoTexture autoCleanup(texture);
1964
Chris Craik527a3aa2013-03-04 10:19:31 -08001965 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08001966 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08001967
1968 const float x = (int) floorf(bounds.left + 0.5f);
1969 const float y = (int) floorf(bounds.top + 0.5f);
Mike Reed1103b322014-07-08 12:36:44 -04001970 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001971 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001972 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001973 GL_TRIANGLES, bitmapCount * 6, true,
1974 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001975 } else {
1976 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001977 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001978 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
1979 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001980 }
1981
1982 return DrawGlInfo::kStatusDrew;
1983}
1984
Chris Craik79647502014-08-06 13:42:24 -07001985status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
1986 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07001987 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001988 }
1989
Romain Guya1d3c912011-12-13 14:55:06 -08001990 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07001991 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07001992 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07001993 const AutoTexture autoCleanup(texture);
1994
Mike Reed1103b322014-07-08 12:36:44 -04001995 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07001996 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guya168d732011-03-18 16:50:13 -07001997 } else {
Chris Craik79647502014-08-06 13:42:24 -07001998 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guya168d732011-03-18 16:50:13 -07001999 }
Chet Haase48659092012-05-31 15:21:51 -07002000
2001 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002002}
2003
Chris Craik79647502014-08-06 13:42:24 -07002004status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
2005 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002006 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002007 }
2008
2009 mCaches.activeTexture(0);
2010 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2011 const AutoTexture autoCleanup(texture);
2012
Mike Reed1103b322014-07-08 12:36:44 -04002013 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002014 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002015 } else {
Chris Craik79647502014-08-06 13:42:24 -07002016 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002017 }
Chet Haase48659092012-05-31 15:21:51 -07002018
2019 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002020}
2021
Chris Craikd218a922014-01-02 17:13:34 -08002022status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2023 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002024 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002025 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002026 }
2027
Chris Craik39a908c2013-06-13 14:39:01 -07002028 // TODO: use quickReject on bounds from vertices
2029 mCaches.enableScissor();
2030
Romain Guyb18d2d02011-02-10 15:52:54 -08002031 float left = FLT_MAX;
2032 float top = FLT_MAX;
2033 float right = FLT_MIN;
2034 float bottom = FLT_MIN;
2035
Romain Guya92bb4d2012-10-16 11:08:44 -07002036 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002037
Chris Craik564acf72014-01-02 16:46:18 -08002038 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2039 mesh.setCapacity(count);
2040 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002041
2042 bool cleanupColors = false;
2043 if (!colors) {
2044 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002045 int* newColors = new int[colorsCount];
2046 memset(newColors, 0xff, colorsCount * sizeof(int));
2047 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002048 cleanupColors = true;
2049 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002050
Romain Guy3b748a42013-04-17 18:54:38 -07002051 mCaches.activeTexture(0);
John Reckebd52612014-12-10 16:47:36 -08002052 Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002053 const UvMapper& mapper(getMapper(texture));
2054
Romain Guy5a7b4662011-01-20 19:09:30 -08002055 for (int32_t y = 0; y < meshHeight; y++) {
2056 for (int32_t x = 0; x < meshWidth; x++) {
2057 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2058
2059 float u1 = float(x) / meshWidth;
2060 float u2 = float(x + 1) / meshWidth;
2061 float v1 = float(y) / meshHeight;
2062 float v2 = float(y + 1) / meshHeight;
2063
Romain Guy3b748a42013-04-17 18:54:38 -07002064 mapper.map(u1, v1, u2, v2);
2065
Romain Guy5a7b4662011-01-20 19:09:30 -08002066 int ax = i + (meshWidth + 1) * 2;
2067 int ay = ax + 1;
2068 int bx = i;
2069 int by = bx + 1;
2070 int cx = i + 2;
2071 int cy = cx + 1;
2072 int dx = i + (meshWidth + 1) * 2 + 2;
2073 int dy = dx + 1;
2074
Romain Guyff316ec2013-02-13 18:39:43 -08002075 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2076 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2077 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002078
Romain Guyff316ec2013-02-13 18:39:43 -08002079 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2080 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2081 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002082
Romain Guya92bb4d2012-10-16 11:08:44 -07002083 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2084 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2085 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2086 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002087 }
2088 }
2089
Chris Craikf0a59072013-11-19 18:00:46 -08002090 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002091 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002092 return DrawGlInfo::kStatusDone;
2093 }
2094
Romain Guyff316ec2013-02-13 18:39:43 -08002095 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002096 texture = mCaches.textureCache.get(bitmap);
2097 if (!texture) {
2098 if (cleanupColors) delete[] colors;
2099 return DrawGlInfo::kStatusDone;
2100 }
Romain Guyff316ec2013-02-13 18:39:43 -08002101 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002102 const AutoTexture autoCleanup(texture);
2103
2104 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002105 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002106
2107 int alpha;
2108 SkXfermode::Mode mode;
2109 getAlphaAndMode(paint, &alpha, &mode);
2110
Romain Guyff316ec2013-02-13 18:39:43 -08002111 float a = alpha / 255.0f;
2112
Romain Guya92bb4d2012-10-16 11:08:44 -07002113 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002114 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002115 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002116
Romain Guyff316ec2013-02-13 18:39:43 -08002117 setupDraw();
2118 setupDrawWithTextureAndColor();
2119 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002120 setupDrawColorFilter(getColorFilter(paint));
2121 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002122 setupDrawProgram();
2123 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002124 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002125 setupDrawTexture(texture->id);
2126 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002127 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002128 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002129
2130 glDrawArrays(GL_TRIANGLES, 0, count);
2131
Romain Guyff316ec2013-02-13 18:39:43 -08002132 int slot = mCaches.currentProgram->getAttrib("colors");
2133 if (slot >= 0) {
2134 glDisableVertexAttribArray(slot);
2135 }
2136
2137 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002138
2139 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002140}
2141
Chris Craikd218a922014-01-02 17:13:34 -08002142status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002143 float srcLeft, float srcTop, float srcRight, float srcBottom,
2144 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002145 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002146 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002147 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002148 }
2149
Romain Guya1d3c912011-12-13 14:55:06 -08002150 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002151 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002152 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002153 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002154
Romain Guy8ba548f2010-06-30 19:21:21 -07002155 const float width = texture->width;
2156 const float height = texture->height;
2157
Romain Guy3b748a42013-04-17 18:54:38 -07002158 float u1 = fmax(0.0f, srcLeft / width);
2159 float v1 = fmax(0.0f, srcTop / height);
2160 float u2 = fmin(1.0f, srcRight / width);
2161 float v2 = fmin(1.0f, srcBottom / height);
2162
2163 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002164
Romain Guy03750a02010-10-18 14:06:08 -07002165 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002166 resetDrawTextureTexCoords(u1, v1, u2, v2);
2167
Romain Guyd21b6e12011-11-30 20:21:23 -08002168 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2169
Romain Guy886b2752013-01-04 12:26:18 -08002170 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2171 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002172
Romain Guy886b2752013-01-04 12:26:18 -08002173 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2174 // Apply a scale transform on the canvas only when a shader is in use
2175 // Skia handles the ratio between the dst and src rects as a scale factor
2176 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002177 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002178 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002179
Chris Craikd6b65f62014-01-01 14:45:21 -08002180 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2181 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2182 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002183
2184 dstRight = x + (dstRight - dstLeft);
2185 dstBottom = y + (dstBottom - dstTop);
2186
2187 dstLeft = x;
2188 dstTop = y;
2189
Chris Craik678625242014-02-28 12:26:34 -08002190 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002191 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002192 } else {
Chris Craik678625242014-02-28 12:26:34 -08002193 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002194 }
2195
2196 if (CC_UNLIKELY(useScaleTransform)) {
2197 save(SkCanvas::kMatrix_SaveFlag);
2198 translate(dstLeft, dstTop);
2199 scale(scaleX, scaleY);
2200
2201 dstLeft = 0.0f;
2202 dstTop = 0.0f;
2203
2204 dstRight = srcRight - srcLeft;
2205 dstBottom = srcBottom - srcTop;
2206 }
2207
Mike Reed1103b322014-07-08 12:36:44 -04002208 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guy886b2752013-01-04 12:26:18 -08002209 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002210 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002211 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002212 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2213 } else {
2214 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002215 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002216 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002217 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2218 }
2219
2220 if (CC_UNLIKELY(useScaleTransform)) {
2221 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002222 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002223
2224 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002225
2226 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002227}
2228
Chris Craikd218a922014-01-02 17:13:34 -08002229status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2230 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002231 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002232 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002233 }
2234
John Reckebd52612014-12-10 16:47:36 -08002235 AssetAtlas::Entry* entry = mRenderState.assetAtlas().getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002236 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2237 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002238
Romain Guy03c00b52013-06-20 18:30:28 -07002239 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002240}
2241
Chris Craikd218a922014-01-02 17:13:34 -08002242status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2243 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2244 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002245 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002246 return DrawGlInfo::kStatusDone;
2247 }
2248
Romain Guy211370f2012-02-01 16:10:55 -08002249 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002250 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002251 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002252 if (!texture) return DrawGlInfo::kStatusDone;
2253 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002254
Romain Guya4adcf02013-02-28 12:15:35 -08002255 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2256 texture->setFilter(GL_LINEAR, true);
2257
Chris Craikd6b65f62014-01-01 14:45:21 -08002258 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002259 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002260 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002261 const float offsetX = left + currentTransform()->getTranslateX();
2262 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002263 const size_t count = mesh->quads.size();
2264 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002265 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002266 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002267 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2268 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2269 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002270 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002271 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002272 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002273 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002274 }
2275 }
2276
Chris Craik4063a0e2013-11-15 16:06:56 -08002277 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002278 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002279 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2280 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002281
Romain Guy3b748a42013-04-17 18:54:38 -07002282 right = x + right - left;
2283 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002284 left = x;
2285 top = y;
2286 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002287 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002288 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2289 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002290 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2291 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002292 }
Chet Haase48659092012-05-31 15:21:51 -07002293
2294 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002295}
2296
Romain Guy03c00b52013-06-20 18:30:28 -07002297/**
2298 * Important note: this method is intended to draw batches of 9-patch objects and
2299 * will not set the scissor enable or dirty the current layer, if any.
2300 * The caller is responsible for properly dirtying the current layer.
2301 */
Chris Craikd218a922014-01-02 17:13:34 -08002302status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2303 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002304 mCaches.activeTexture(0);
2305 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2306 if (!texture) return DrawGlInfo::kStatusDone;
2307 const AutoTexture autoCleanup(texture);
2308
2309 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2310 texture->setFilter(GL_LINEAR, true);
2311
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002312 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2313 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002314 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002315
2316 return DrawGlInfo::kStatusDrew;
2317}
2318
Chris Craik05f3d6e2014-06-02 16:27:04 -07002319status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
Chris Craikbf759452014-08-11 16:00:44 -07002320 const VertexBuffer& vertexBuffer, const SkPaint* paint, int displayFlags) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002321 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002322 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002323 // no vertices to draw
2324 return DrawGlInfo::kStatusDone;
2325 }
2326
Chris Craik0d5ac952014-07-15 13:01:02 -07002327 Rect bounds(vertexBuffer.getBounds());
2328 bounds.translate(translateX, translateY);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002329 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2330
Chris Craikcb4d6002012-09-25 12:00:29 -07002331 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002332 bool isAA = paint->isAntiAlias();
2333
Chris Craik710f46d2012-09-17 17:25:49 -07002334 setupDraw();
2335 setupDrawNoTexture();
Chris Craik91a8c7c2014-08-12 14:31:35 -07002336 if (isAA) setupDrawVertexAlpha((displayFlags & kVertexBuffer_ShadowInterp));
Chris Craik710f46d2012-09-17 17:25:49 -07002337 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002338 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002339 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002340 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002341 setupDrawProgram();
Chris Craikbf759452014-08-11 16:00:44 -07002342 setupDrawModelView(kModelViewMode_Translate, (displayFlags & kVertexBuffer_Offset),
2343 translateX, translateY, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002344 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002345 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002346 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002347
ztenghui55bfb4e2013-12-03 10:38:55 -08002348 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002349 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002350 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002351 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002352
Chris Craik710f46d2012-09-17 17:25:49 -07002353 int alphaSlot = -1;
2354 if (isAA) {
2355 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2356 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002357 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002358 glEnableVertexAttribArray(alphaSlot);
2359 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002360 }
Romain Guy04299382012-07-18 17:15:41 -07002361
Chris Craik05f3d6e2014-06-02 16:27:04 -07002362 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2363 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002364 mCaches.unbindIndicesBuffer();
2365 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002366 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002367 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002368 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002369 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002370 mCaches.bindShadowIndicesBuffer();
2371 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghuid5e8ade2014-08-13 15:48:02 -07002372 } else if (mode == VertexBuffer::kIndices) {
2373 mCaches.unbindIndicesBuffer();
2374 glDrawElements(GL_TRIANGLE_STRIP, vertexBuffer.getIndexCount(), GL_UNSIGNED_SHORT,
2375 vertexBuffer.getIndices());
ztenghui63d41ab2014-02-14 13:13:41 -08002376 }
Romain Guy04299382012-07-18 17:15:41 -07002377
Chris Craik710f46d2012-09-17 17:25:49 -07002378 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002379 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002380 }
Chris Craik65cd6122012-12-10 17:56:27 -08002381
2382 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002383}
2384
2385/**
Chris Craik65cd6122012-12-10 17:56:27 -08002386 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2387 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2388 * screen space in all directions. However, instead of using a fragment shader to compute the
2389 * translucency of the color from its position, we simply use a varying parameter to define how far
2390 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2391 *
2392 * Doesn't yet support joins, caps, or path effects.
2393 */
Chris Craikd218a922014-01-02 17:13:34 -08002394status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002395 VertexBuffer vertexBuffer;
2396 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002397 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002398 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002399}
2400
2401/**
2402 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2403 * and additional geometry for defining an alpha slope perimeter.
2404 *
2405 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2406 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2407 * in-shader alpha region, but found it to be taxing on some GPUs.
2408 *
2409 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2410 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002411 */
Chris Craikd218a922014-01-02 17:13:34 -08002412status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002413 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002414
Chris Craik65cd6122012-12-10 17:56:27 -08002415 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002416
Chris Craik65cd6122012-12-10 17:56:27 -08002417 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002418 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2419 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002420
Chris Craik05f3d6e2014-06-02 16:27:04 -07002421 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002422 return DrawGlInfo::kStatusDone;
2423 }
2424
Chris Craikbf759452014-08-11 16:00:44 -07002425 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2426 return drawVertexBuffer(buffer, paint, displayFlags);
Chet Haase5b0200b2011-04-13 17:58:08 -07002427}
2428
Chris Craikd218a922014-01-02 17:13:34 -08002429status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002430 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002431
Chris Craik6d29c8d2013-05-08 18:35:44 -07002432 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002433
Chris Craik6d29c8d2013-05-08 18:35:44 -07002434 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002435 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002436
Chris Craik05f3d6e2014-06-02 16:27:04 -07002437 const Rect& bounds = buffer.getBounds();
2438 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002439 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002440 }
2441
Chris Craikbf759452014-08-11 16:00:44 -07002442 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2443 return drawVertexBuffer(buffer, paint, displayFlags);
Romain Guyed6fcb02011-03-21 13:11:28 -07002444}
2445
Chet Haase48659092012-05-31 15:21:51 -07002446status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002447 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002448 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002449
Chris Craikd6b65f62014-01-01 14:45:21 -08002450 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002451 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002452
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002453 SkPaint paint;
2454 paint.setColor(color);
2455 paint.setXfermodeMode(mode);
2456
2457 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002458
2459 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002460}
Romain Guy9d5316e2010-06-24 19:30:36 -07002461
Chet Haase48659092012-05-31 15:21:51 -07002462status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002463 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002464 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002465 const AutoTexture autoCleanup(texture);
2466
2467 const float x = left + texture->left - texture->offset;
2468 const float y = top + texture->top - texture->offset;
2469
2470 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002471
2472 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002473}
2474
Chet Haase48659092012-05-31 15:21:51 -07002475status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002476 float rx, float ry, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002477 if (currentSnapshot()->isIgnored()
2478 || quickRejectSetupScissor(left, top, right, bottom, p)
2479 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002480 return DrawGlInfo::kStatusDone;
2481 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002482
Chris Craikcb4d6002012-09-25 12:00:29 -07002483 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002484 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002485 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002486 right - left, bottom - top, rx, ry, p);
2487 return drawShape(left, top, texture, p);
2488 }
2489
Chris Craik6ac174b2014-06-17 13:47:05 -07002490 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2491 *currentTransform(), *p, right - left, bottom - top, rx, ry);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002492 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002493}
2494
Chris Craikd218a922014-01-02 17:13:34 -08002495status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002496 if (currentSnapshot()->isIgnored()
2497 || quickRejectSetupScissor(x - radius, y - radius, x + radius, y + radius, p)
2498 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002499 return DrawGlInfo::kStatusDone;
2500 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002501 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002502 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002503 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002504 return drawShape(x - radius, y - radius, texture, p);
2505 }
2506
2507 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002508 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2509 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2510 } else {
2511 path.addCircle(x, y, radius);
2512 }
Chris Craik65cd6122012-12-10 17:56:27 -08002513 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002514}
Romain Guy01d58e42011-01-19 21:54:02 -08002515
Chet Haase48659092012-05-31 15:21:51 -07002516status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002517 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002518 if (currentSnapshot()->isIgnored()
2519 || quickRejectSetupScissor(left, top, right, bottom, p)
2520 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002521 return DrawGlInfo::kStatusDone;
2522 }
Romain Guy01d58e42011-01-19 21:54:02 -08002523
Chris Craikcb4d6002012-09-25 12:00:29 -07002524 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002525 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002526 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002527 return drawShape(left, top, texture, p);
2528 }
2529
2530 SkPath path;
2531 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002532 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2533 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2534 }
Chris Craik710f46d2012-09-17 17:25:49 -07002535 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002536 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002537}
2538
Chet Haase48659092012-05-31 15:21:51 -07002539status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002540 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002541 if (currentSnapshot()->isIgnored()
2542 || quickRejectSetupScissor(left, top, right, bottom, p)
2543 || paintWillNotDraw(*p)) {
Chris Craik780c1282012-10-04 14:10:49 -07002544 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002545 }
2546
Chris Craik780c1282012-10-04 14:10:49 -07002547 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002548 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002549 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002550 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002551 startAngle, sweepAngle, useCenter, p);
2552 return drawShape(left, top, texture, p);
2553 }
2554
2555 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2556 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2557 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2558 }
2559
2560 SkPath path;
2561 if (useCenter) {
2562 path.moveTo(rect.centerX(), rect.centerY());
2563 }
2564 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2565 if (useCenter) {
2566 path.close();
2567 }
Chris Craik65cd6122012-12-10 17:56:27 -08002568 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002569}
2570
Romain Guycf8675e2012-10-02 12:32:25 -07002571// See SkPaintDefaults.h
2572#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2573
Chris Craikd218a922014-01-02 17:13:34 -08002574status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2575 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002576 if (currentSnapshot()->isIgnored()
2577 || quickRejectSetupScissor(left, top, right, bottom, p)
2578 || paintWillNotDraw(*p)) {
Chet Haase48659092012-05-31 15:21:51 -07002579 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002580 }
2581
Chris Craik710f46d2012-09-17 17:25:49 -07002582 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002583 // only fill style is supported by drawConvexPath, since others have to handle joins
2584 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2585 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2586 mCaches.activeTexture(0);
2587 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002588 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002589 return drawShape(left, top, texture, p);
2590 }
2591
2592 SkPath path;
2593 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2594 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2595 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2596 }
2597 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002598 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002599 }
2600
Chris Craikd6b65f62014-01-01 14:45:21 -08002601 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002602 SkPath path;
2603 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002604 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002605 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002606 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002607 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002608 }
Romain Guyc7d53492010-06-25 13:41:57 -07002609}
Romain Guy9d5316e2010-06-24 19:30:36 -07002610
Chris Craikd218a922014-01-02 17:13:34 -08002611void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2612 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002613 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002614 mCaches.activeTexture(0);
2615
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002616 TextShadow textShadow;
2617 if (!getTextShadow(paint, &textShadow)) {
2618 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2619 }
2620
Raph Levien416a8472012-07-19 22:48:17 -07002621 // NOTE: The drop shadow will not perform gamma correction
2622 // if shader-based correction is enabled
2623 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2624 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002625 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002626 // If the drop shadow exceeds the max texture size or couldn't be
2627 // allocated, skip drawing
2628 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002629 const AutoTexture autoCleanup(shadow);
2630
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002631 const float sx = x - shadow->left + textShadow.dx;
2632 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002633
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002634 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002635 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002636 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002637 }
2638
2639 setupDraw();
2640 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002641 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002642 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002643 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002644 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002645 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002646 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2647 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002648 setupDrawTexture(shadow->id);
2649 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002650 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002651 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002652 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2653
2654 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2655}
2656
Romain Guy768bffc2013-02-27 13:50:45 -08002657bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002658 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002659 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2660}
2661
Chet Haase48659092012-05-31 15:21:51 -07002662status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002663 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002664 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002665 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002666 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002667
Romain Guy671d6cf2012-01-18 12:39:17 -08002668 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002669 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002670 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002671 }
2672
Chris Craik39a908c2013-06-13 14:39:01 -07002673 mCaches.enableScissor();
2674
Romain Guy671d6cf2012-01-18 12:39:17 -08002675 float x = 0.0f;
2676 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002677 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002678 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002679 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2680 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002681 }
2682
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002683 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002684 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy671d6cf2012-01-18 12:39:17 -08002685
2686 int alpha;
2687 SkXfermode::Mode mode;
2688 getAlphaAndMode(paint, &alpha, &mode);
2689
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002690 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002691 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002692 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002693 }
2694
Romain Guy671d6cf2012-01-18 12:39:17 -08002695 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002696 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002697 if (pureTranslate && !linearFilter) {
2698 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2699 }
Romain Guy257ae352013-03-20 16:31:12 -07002700 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002701
2702 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2703 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2704
Romain Guy211370f2012-02-01 16:10:55 -08002705 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002706
Victoria Lease1e546812013-06-25 14:25:17 -07002707 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002708 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002709 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002710 if (hasActiveLayer) {
2711 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002712 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002713 }
2714 dirtyLayerUnchecked(bounds, getRegion());
2715 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002716 }
Chet Haase48659092012-05-31 15:21:51 -07002717
2718 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002719}
2720
Chris Craik59744b72014-07-01 17:56:52 -07002721bool OpenGLRenderer::findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const {
Romain Guy624234f2013-03-05 16:43:31 -08002722 if (CC_LIKELY(transform.isPureTranslate())) {
Chris Craik59744b72014-07-01 17:56:52 -07002723 outMatrix->setIdentity();
2724 return false;
2725 } else if (CC_UNLIKELY(transform.isPerspective())) {
2726 outMatrix->setIdentity();
2727 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002728 }
Chris Craik59744b72014-07-01 17:56:52 -07002729
2730 /**
Chris Craika736cd92014-08-04 13:18:38 -07002731 * Input is a non-perspective, scaling transform. Generate a scale-only transform,
2732 * with values rounded to the nearest int.
Chris Craik59744b72014-07-01 17:56:52 -07002733 */
2734 float sx, sy;
2735 transform.decomposeScale(sx, sy);
Chris Craika736cd92014-08-04 13:18:38 -07002736 outMatrix->setScale(
2737 roundf(fmaxf(1.0f, sx)),
2738 roundf(fmaxf(1.0f, sy)));
2739 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002740}
2741
Chris Craik41541822013-05-03 16:35:54 -07002742status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002743 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002744 DrawOpMode drawOpMode) {
2745
Chris Craik527a3aa2013-03-04 10:19:31 -08002746 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002747 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2748 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002749 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002750 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002751 return DrawGlInfo::kStatusDone;
2752 }
Romain Guycac5fd32011-12-01 20:08:50 -08002753 }
2754
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002755 const float oldX = x;
2756 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002757
Chris Craikd6b65f62014-01-01 14:45:21 -08002758 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002759 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002760
Romain Guy211370f2012-02-01 16:10:55 -08002761 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002762 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2763 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002764 }
2765
Romain Guy86568192010-12-14 15:55:39 -08002766 int alpha;
2767 SkXfermode::Mode mode;
2768 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002769
Romain Guyc74f45a2013-02-26 19:10:14 -08002770 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2771
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002772 if (CC_UNLIKELY(hasTextShadow(paint))) {
Chris Craik59744b72014-07-01 17:56:52 -07002773 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guyc74f45a2013-02-26 19:10:14 -08002774 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002775 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002776 }
2777
Romain Guy19d4dd82013-03-04 11:14:26 -08002778 const bool hasActiveLayer = hasLayer();
2779
Romain Guy624234f2013-03-05 16:43:31 -08002780 // We only pass a partial transform to the font renderer. That partial
2781 // matrix defines how glyphs are rasterized. Typically we want glyphs
2782 // to be rasterized at their final size on screen, which means the partial
2783 // matrix needs to take the scale factor into account.
2784 // When a partial matrix is used to transform glyphs during rasterization,
2785 // the mesh is generated with the inverse transform (in the case of scale,
2786 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2787 // apply the full transform matrix at draw time in the vertex shader.
2788 // Applying the full matrix in the shader is the easiest way to handle
2789 // rotation and perspective and allows us to always generated quads in the
2790 // font renderer which greatly simplifies the code, clipping in particular.
Chris Craik59744b72014-07-01 17:56:52 -07002791 SkMatrix fontTransform;
2792 bool linearFilter = findBestFontTransform(transform, &fontTransform)
2793 || fabs(y - (int) y) > 0.0f
2794 || fabs(x - (int) x) > 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002795 fontRenderer.setFont(paint, fontTransform);
Romain Guy257ae352013-03-20 16:31:12 -07002796 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002797
Romain Guy624234f2013-03-05 16:43:31 -08002798 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002799 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002800 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002801
Raph Levien996e57c2012-07-23 15:22:52 -07002802 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002803 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002804
2805 // don't call issuedrawcommand, do it at end of batch
2806 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002807 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002808 SkPaint paintCopy(*paint);
2809 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2810 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002811 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002812 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002813 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002814 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002815 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002816
Chris Craik527a3aa2013-03-04 10:19:31 -08002817 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002818 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002819 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002820 }
Chris Craik41541822013-05-03 16:35:54 -07002821 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002822 }
Romain Guy694b5192010-07-21 21:33:20 -07002823
Chris Craike63f7c622013-10-17 10:30:55 -07002824 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002825
2826 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002827}
2828
Chris Craikd218a922014-01-02 17:13:34 -08002829status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2830 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002831 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002832 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002833 }
2834
Chris Craik39a908c2013-06-13 14:39:01 -07002835 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2836 mCaches.enableScissor();
2837
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002838 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002839 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy257ae352013-03-20 16:31:12 -07002840 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002841
2842 int alpha;
2843 SkXfermode::Mode mode;
2844 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002845 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002846
Romain Guy97771732012-02-28 18:17:02 -08002847 const Rect* clip = &mSnapshot->getLocalClip();
2848 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002849
Romain Guy97771732012-02-28 18:17:02 -08002850 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002851
2852 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002853 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002854 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002855 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002856 dirtyLayerUnchecked(bounds, getRegion());
2857 }
Romain Guy97771732012-02-28 18:17:02 -08002858 }
Chet Haase48659092012-05-31 15:21:51 -07002859
2860 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002861}
2862
Chris Craikd218a922014-01-02 17:13:34 -08002863status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002864 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002865
Romain Guya1d3c912011-12-13 14:55:06 -08002866 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002867
Romain Guyfb8b7632010-08-23 21:05:08 -07002868 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002869 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002870 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002871
Romain Guy8b55f372010-08-18 17:10:07 -07002872 const float x = texture->left - texture->offset;
2873 const float y = texture->top - texture->offset;
2874
Romain Guy01d58e42011-01-19 21:54:02 -08002875 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002876
2877 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002878}
2879
Chris Craika08f95c2013-03-15 17:24:33 -07002880status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002881 if (!layer) {
2882 return DrawGlInfo::kStatusDone;
2883 }
2884
Romain Guyb2e2f242012-10-17 18:18:35 -07002885 mat4* transform = NULL;
2886 if (layer->isTextureLayer()) {
2887 transform = &layer->getTransform();
2888 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002889 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002890 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002891 }
2892 }
2893
Chris Craik39a908c2013-06-13 14:39:01 -07002894 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002895 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002896 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002897
2898 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002899 if (transform && !transform->isIdentity()) {
2900 restore();
2901 }
Chet Haase48659092012-05-31 15:21:51 -07002902 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002903 }
2904
Chris Craik62d307c2014-07-29 10:35:13 -07002905 EVENT_LOGD("drawLayer," RECT_STRING ", clipRequired %d", x, y,
2906 x + layer->layer.getWidth(), y + layer->layer.getHeight(), clipRequired);
2907
Romain Guy5bb3c732012-11-29 17:52:58 -08002908 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002909
Chris Craik39a908c2013-06-13 14:39:01 -07002910 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002911 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002912
Romain Guy211370f2012-02-01 16:10:55 -08002913 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002914 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002915 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2916 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002917 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002918
Chris Craik16ecda52013-03-29 10:59:59 -07002919 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002920 setupDraw();
2921 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002922 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002923 setupDrawColorFilter(layer->getColorFilter());
2924 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002925 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002926 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002927 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002928 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002929 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2930 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2931 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002932
Romain Guyd21b6e12011-11-30 20:21:23 -08002933 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002934 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002935 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002936 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002937 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002938 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002939 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2940 }
Romain Guyf219da52011-01-16 12:54:25 -08002941
Romain Guy448455f2013-07-22 13:57:50 -07002942 TextureVertex* mesh = &layer->mesh[0];
2943 GLsizei elementsCount = layer->meshElementCount;
2944
2945 while (elementsCount > 0) {
2946 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
2947
Romain Guy3380cfd2013-08-15 16:57:57 -07002948 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07002949 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2950 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
2951
2952 elementsCount -= drawCount;
2953 // Though there are 4 vertices in a quad, we use 6 indices per
2954 // quad to draw with GL_TRIANGLES
2955 mesh += (drawCount / 6) * 4;
2956 }
Romain Guyf219da52011-01-16 12:54:25 -08002957
Romain Guy3a3133d2011-02-01 22:59:58 -08002958#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07002959 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08002960#endif
Romain Guyc88e3572011-01-22 00:32:12 -08002961 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002962
Romain Guy5bb3c732012-11-29 17:52:58 -08002963 if (layer->debugDrawUpdate) {
2964 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002965
2966 SkPaint paint;
2967 paint.setColor(0x7f00ff00);
2968 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07002969 }
Romain Guyf219da52011-01-16 12:54:25 -08002970 }
Chris Craik34416ea2013-04-15 16:08:28 -07002971 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07002972
Romain Guyb2e2f242012-10-17 18:18:35 -07002973 if (transform && !transform->isIdentity()) {
2974 restore();
2975 }
2976
Chet Haase48659092012-05-31 15:21:51 -07002977 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08002978}
2979
Romain Guy6926c722010-07-12 20:20:03 -07002980///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08002981// Draw filters
2982///////////////////////////////////////////////////////////////////////////////
2983
2984void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08002985 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
2986 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08002987 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08002988 mDrawModifiers.mPaintFilterClearBits = 0;
2989 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08002990}
2991
2992void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craik591be6c2014-09-11 11:09:34 -07002993 // TODO: don't bother with boolean, it's redundant with clear/set bits
Chris Craikc3566d02013-02-04 16:16:33 -08002994 mDrawModifiers.mHasDrawFilter = true;
2995 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
2996 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08002997}
2998
Chris Craikd218a922014-01-02 17:13:34 -08002999const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Chris Craik591be6c2014-09-11 11:09:34 -07003000 // TODO: use CompatFlagsDrawFilter here, and combine logic with android/graphics/DrawFilter.cpp
3001 // to avoid clobbering 0x02 paint flag
3002
3003 // Equivalent to the Java Paint's FILTER_BITMAP_FLAG.
3004 static const uint32_t sFilterBitmapFlag = 0x02;
3005
Romain Guy758724f2013-02-27 11:53:12 -08003006 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003007 return paint;
3008 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003009
Chris Craik591be6c2014-09-11 11:09:34 -07003010 const uint32_t clearBits = mDrawModifiers.mPaintFilterClearBits;
3011 const uint32_t setBits = mDrawModifiers.mPaintFilterSetBits;
Romain Guy5ff9df62012-01-23 17:09:05 -08003012
Chris Craik591be6c2014-09-11 11:09:34 -07003013 const uint32_t flags = (paint->getFlags() & ~clearBits) | setBits;
Romain Guy5ff9df62012-01-23 17:09:05 -08003014 mFilteredPaint = *paint;
Chris Craik591be6c2014-09-11 11:09:34 -07003015 mFilteredPaint.setFlags(flags);
3016
3017 // check if paint filter trying to override bitmap filter
3018 if ((clearBits | setBits) & sFilterBitmapFlag) {
3019 mFilteredPaint.setFilterLevel(flags & sFilterBitmapFlag
3020 ? SkPaint::kLow_FilterLevel : SkPaint::kNone_FilterLevel);
3021 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003022
3023 return &mFilteredPaint;
3024}
3025
3026///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003027// Drawing implementation
3028///////////////////////////////////////////////////////////////////////////////
3029
Chris Craikd218a922014-01-02 17:13:34 -08003030Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
John Reckebd52612014-12-10 16:47:36 -08003031 Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07003032 if (!texture) {
3033 return mCaches.textureCache.get(bitmap);
3034 }
3035 return texture;
3036}
3037
Romain Guy01d58e42011-01-19 21:54:02 -08003038void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003039 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003040 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003041 return;
3042 }
3043
3044 int alpha;
3045 SkXfermode::Mode mode;
3046 getAlphaAndMode(paint, &alpha, &mode);
3047
3048 setupDraw();
3049 setupDrawWithTexture(true);
3050 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003051 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003052 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003053 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003054 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003055 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3056 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003057 setupDrawTexture(texture->id);
3058 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003059 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003060 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003061 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3062
3063 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003064}
3065
Romain Guyf607bdc2010-09-10 19:20:06 -07003066// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003067#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3068#define kStdUnderline_Offset (1.0f / 9.0f)
3069#define kStdUnderline_Thickness (1.0f / 18.0f)
3070
Chris Craikd218a922014-01-02 17:13:34 -08003071void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3072 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003073 // Handle underline and strike-through
3074 uint32_t flags = paint->getFlags();
3075 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003076 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003077
Romain Guy211370f2012-02-01 16:10:55 -08003078 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003079 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003080 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003081
Raph Levien8b4072d2012-07-30 15:50:00 -07003082 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003083 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003084
Romain Guyf6834472011-01-23 13:32:12 -08003085 int linesCount = 0;
3086 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3087 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3088
3089 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003090 float points[pointsCount];
3091 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003092
3093 if (flags & SkPaint::kUnderlineText_Flag) {
3094 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003095 points[currentPoint++] = left;
3096 points[currentPoint++] = top;
3097 points[currentPoint++] = left + underlineWidth;
3098 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003099 }
3100
3101 if (flags & SkPaint::kStrikeThruText_Flag) {
3102 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003103 points[currentPoint++] = left;
3104 points[currentPoint++] = top;
3105 points[currentPoint++] = left + underlineWidth;
3106 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003107 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003108
Romain Guy726aeba2011-06-01 14:52:00 -07003109 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003110
Romain Guy726aeba2011-06-01 14:52:00 -07003111 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003112 }
3113 }
3114}
3115
Chris Craikd218a922014-01-02 17:13:34 -08003116status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003117 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003118 return DrawGlInfo::kStatusDone;
3119 }
3120
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003121 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003122}
3123
Chris Craikb79a3e32014-03-11 12:20:17 -07003124static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3125 // map z coordinate with true 3d matrix
3126 point.z = transformZ.mapZ(point);
3127
3128 // map x,y coordinates with draw/Skia matrix
3129 transformXY.mapPoint(point.x, point.y);
3130}
3131
Chris Craik05f3d6e2014-06-02 16:27:04 -07003132status_t OpenGLRenderer::drawShadow(float casterAlpha,
3133 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003134 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003135
Chris Craik15a07a22014-01-26 13:43:53 -08003136 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003137 mCaches.enableScissor();
3138
3139 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003140 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003141
ztenghui14a4e352014-08-13 10:44:39 -07003142 // The caller has made sure casterAlpha > 0.
3143 float ambientShadowAlpha = mAmbientShadowAlpha;
3144 if (CC_UNLIKELY(mCaches.propertyAmbientShadowStrength >= 0)) {
3145 ambientShadowAlpha = mCaches.propertyAmbientShadowStrength;
3146 }
3147 if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
3148 paint.setARGB(casterAlpha * ambientShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003149 drawVertexBuffer(*ambientShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003150 }
ztenghui7b4516e2014-01-07 10:42:55 -08003151
ztenghui14a4e352014-08-13 10:44:39 -07003152 float spotShadowAlpha = mSpotShadowAlpha;
3153 if (CC_UNLIKELY(mCaches.propertySpotShadowStrength >= 0)) {
3154 spotShadowAlpha = mCaches.propertySpotShadowStrength;
3155 }
3156 if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
3157 paint.setARGB(casterAlpha * spotShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003158 drawVertexBuffer(*spotShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003159 }
ztenghui7b4516e2014-01-07 10:42:55 -08003160
3161 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003162}
3163
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003164status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3165 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003166 if (count == 0) {
3167 return DrawGlInfo::kStatusDone;
3168 }
Romain Guy735738c2012-12-03 12:34:51 -08003169
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003170 int color = paint->getColor();
3171 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003172 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003173 color |= 0x00ffffff;
3174 }
3175
Romain Guy672433d2013-01-04 19:05:13 -08003176 float left = FLT_MAX;
3177 float top = FLT_MAX;
3178 float right = FLT_MIN;
3179 float bottom = FLT_MIN;
3180
Romain Guy448455f2013-07-22 13:57:50 -07003181 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003182 Vertex* vertex = mesh;
3183
Chris Craik2af46352012-11-26 18:30:17 -08003184 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003185 float l = rects[index + 0];
3186 float t = rects[index + 1];
3187 float r = rects[index + 2];
3188 float b = rects[index + 3];
3189
Romain Guy3b753822013-03-05 10:27:35 -08003190 Vertex::set(vertex++, l, t);
3191 Vertex::set(vertex++, r, t);
3192 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003193 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003194
Romain Guy3b753822013-03-05 10:27:35 -08003195 left = fminf(left, l);
3196 top = fminf(top, t);
3197 right = fmaxf(right, r);
3198 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003199 }
3200
Chris Craikf0a59072013-11-19 18:00:46 -08003201 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003202 return DrawGlInfo::kStatusDone;
3203 }
Romain Guy672433d2013-01-04 19:05:13 -08003204
Romain Guy672433d2013-01-04 19:05:13 -08003205 setupDraw();
3206 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003207 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003208 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003209 setupDrawColorFilter(getColorFilter(paint));
3210 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003211 setupDrawProgram();
3212 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003213 setupDrawModelView(kModelViewMode_Translate, false,
3214 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003215 setupDrawColorUniforms(getShader(paint));
3216 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003217 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003218
Romain Guy8ce00302013-01-15 18:51:42 -08003219 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003220 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003221 }
3222
Chris Craik4063a0e2013-11-15 16:06:56 -08003223 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003224
3225 return DrawGlInfo::kStatusDrew;
3226}
3227
Romain Guy026c5e162010-06-28 17:12:22 -07003228void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003229 const SkPaint* paint, bool ignoreTransform) {
3230 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003231 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003232 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003233 color |= 0x00ffffff;
3234 }
3235
Romain Guy70ca14e2010-12-13 18:24:33 -08003236 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003237 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003238 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003239 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003240 setupDrawColorFilter(getColorFilter(paint));
3241 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003242 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003243 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3244 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003245 setupDrawColorUniforms(getShader(paint));
3246 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003247 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003248 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003249
Romain Guyc95c8d62010-09-17 15:31:32 -07003250 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3251}
3252
Romain Guy82ba8142010-07-09 13:25:56 -07003253void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003254 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003255 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003256
Romain Guy3b748a42013-04-17 18:54:38 -07003257 GLvoid* vertices = (GLvoid*) NULL;
3258 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3259
3260 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003261 vertices = &mMeshVertices[0].x;
3262 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003263
3264 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3265 texture->uvMapper->map(uvs);
3266
3267 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3268 }
3269
Chris Craikd6b65f62014-01-01 14:45:21 -08003270 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3271 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3272 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003273
Romain Guyd21b6e12011-11-30 20:21:23 -08003274 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003275 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003276 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003277 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003278 } else {
Chris Craik678625242014-02-28 12:26:34 -08003279 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003280 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003281 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3282 }
3283
3284 if (texture->uvMapper) {
3285 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003286 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003287}
3288
Romain Guyf7f93552010-07-08 19:17:03 -07003289void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003290 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003291 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003292 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3293 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003294
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003295 int a;
3296 SkXfermode::Mode mode;
3297 getAlphaAndMode(paint, &a, &mode);
3298 const float alpha = a / 255.0f;
3299
Romain Guy746b7402010-10-26 16:27:31 -07003300 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003301 setupDrawWithTexture();
3302 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003303 setupDrawColorFilter(getColorFilter(paint));
3304 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003305 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003306 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003307 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003308 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003309 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003310 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003311 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003312
Romain Guy6820ac82010-09-15 18:11:50 -07003313 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003314}
3315
Romain Guy3b748a42013-04-17 18:54:38 -07003316void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003317 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003318 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003319 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3320 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003321
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003322 int a;
3323 SkXfermode::Mode mode;
3324 getAlphaAndMode(paint, &a, &mode);
3325 const float alpha = a / 255.0f;
3326
Romain Guy3b748a42013-04-17 18:54:38 -07003327 setupDraw();
3328 setupDrawWithTexture();
3329 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003330 setupDrawColorFilter(getColorFilter(paint));
3331 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003332 setupDrawProgram();
3333 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003334 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003335 setupDrawTexture(texture);
3336 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003337 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003338 setupDrawMeshIndices(vertices, texCoords, vbo);
3339
3340 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003341}
3342
Romain Guy886b2752013-01-04 12:26:18 -08003343void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003344 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003345 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003346 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003347
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003348 int color = paint != NULL ? paint->getColor() : 0;
3349 int alpha;
3350 SkXfermode::Mode mode;
3351 getAlphaAndMode(paint, &alpha, &mode);
3352
Romain Guy886b2752013-01-04 12:26:18 -08003353 setupDraw();
3354 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003355 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003356 setupDrawAlpha8Color(color, alpha);
3357 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003358 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003359 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003360 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003361 setupDrawProgram();
3362 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003363 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003364 setupDrawTexture(texture);
3365 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003366 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003367 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003368 setupDrawMesh(vertices, texCoords);
3369
3370 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003371}
3372
Romain Guya5aed0d2010-09-09 14:42:43 -07003373void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003374 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003375
3376 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3377 blend = true;
3378 mDescription.hasRoundRectClip = true;
3379 }
3380 mSkipOutlineClip = true;
3381
Romain Guy82ba8142010-07-09 13:25:56 -07003382 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003383
Romain Guy82ba8142010-07-09 13:25:56 -07003384 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003385 // These blend modes are not supported by OpenGL directly and have
3386 // to be implemented using shaders. Since the shader will perform
3387 // the blending, turn blending off here
3388 // If the blend mode cannot be implemented using shaders, fall
3389 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003390 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003391 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003392 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003393 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003394
Romain Guy82bc7a72012-01-03 14:13:39 -08003395 if (mCaches.blend) {
3396 glDisable(GL_BLEND);
3397 mCaches.blend = false;
3398 }
3399
3400 return;
3401 } else {
3402 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003403 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003404 }
3405
3406 if (!mCaches.blend) {
3407 glEnable(GL_BLEND);
3408 }
3409
3410 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3411 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3412
3413 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3414 glBlendFunc(sourceMode, destMode);
3415 mCaches.lastSrcMode = sourceMode;
3416 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003417 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003418 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003419 glDisable(GL_BLEND);
3420 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003421 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003422}
3423
Romain Guy889f8d12010-07-29 14:37:42 -07003424bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003425 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003426 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003427 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003428 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003429 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003430 }
Romain Guy6926c722010-07-12 20:20:03 -07003431 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003432}
3433
Romain Guy026c5e162010-06-28 17:12:22 -07003434void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003435 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003436 TextureVertex::setUV(v++, u1, v1);
3437 TextureVertex::setUV(v++, u2, v1);
3438 TextureVertex::setUV(v++, u1, v2);
3439 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003440}
3441
Chris Craikd218a922014-01-02 17:13:34 -08003442void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003443 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003444 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3445 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003446 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003447 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003448 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003449}
3450
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003451float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003452 float alpha;
3453 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3454 alpha = mDrawModifiers.mOverrideLayerAlpha;
3455 } else {
3456 alpha = layer->getAlpha() / 255.0f;
3457 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003458 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003459}
3460
Romain Guy9d5316e2010-06-24 19:30:36 -07003461}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003462}; // namespace android