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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy694b5192010-07-21 21:33:20 -070024#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070025
Romain Guye4d01122010-06-16 18:44:05 -070026#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070027#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070028
Romain Guy08aa2cb2011-03-17 11:06:57 -070029#include <private/hwui/DrawGlInfo.h>
30
Romain Guy5b3b3522010-10-27 18:57:51 -070031#include <ui/Rect.h>
32
Romain Guy85bf02f2010-06-22 13:11:24 -070033#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080034#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080035#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070036#include "Fence.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080039#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070040
41namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070042namespace uirenderer {
43
44///////////////////////////////////////////////////////////////////////////////
45// Defines
46///////////////////////////////////////////////////////////////////////////////
47
Romain Guy759ea802010-09-16 20:49:46 -070048#define RAD_TO_DEG (180.0f / 3.14159265f)
49#define MIN_ANGLE 0.001f
50
Romain Guyf8773082012-07-12 18:01:00 -070051#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070052
Romain Guy713e1bb2012-10-16 18:44:09 -070053#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080054
Romain Guy9d5316e2010-06-24 19:30:36 -070055///////////////////////////////////////////////////////////////////////////////
56// Globals
57///////////////////////////////////////////////////////////////////////////////
58
Romain Guy889f8d12010-07-29 14:37:42 -070059/**
60 * Structure mapping Skia xfermodes to OpenGL blending factors.
61 */
62struct Blender {
63 SkXfermode::Mode mode;
64 GLenum src;
65 GLenum dst;
66}; // struct Blender
67
Romain Guy026c5e162010-06-28 17:12:22 -070068// In this array, the index of each Blender equals the value of the first
69// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070071 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
72 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
73 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
74 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
75 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
76 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
77 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
78 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
79 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
82 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050084 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070085 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070086};
Romain Guye4d01122010-06-16 18:44:05 -070087
Romain Guy87a76572010-09-13 18:11:21 -070088// This array contains the swapped version of each SkXfermode. For instance
89// this array's SrcOver blending mode is actually DstOver. You can refer to
90// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070091static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
93 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
94 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
95 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
96 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
97 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
98 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
99 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
100 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
102 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500105 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700106 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700110// Functions
111///////////////////////////////////////////////////////////////////////////////
112
113template<typename T>
114static inline T min(T a, T b) {
115 return a < b ? a : b;
116}
117
118///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700119// Constructors/destructor
120///////////////////////////////////////////////////////////////////////////////
121
Romain Guy3bbacf22013-02-06 16:51:04 -0800122OpenGLRenderer::OpenGLRenderer():
123 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800124 // *set* draw modifiers to be 0
125 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700126 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700127
Romain Guyac670c02010-07-27 17:39:27 -0700128 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
129
Romain Guyae5575b2010-07-29 18:48:04 -0700130 mFirstSnapshot = new Snapshot;
Romain Guy96885eb2013-03-26 15:05:58 -0700131 mFrameStarted = false;
Romain Guy78dd96d2013-05-03 14:24:16 -0700132 mCountOverdraw = false;
Romain Guy87e2f7572012-09-24 11:37:12 -0700133
134 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700135}
136
Romain Guy85bf02f2010-06-22 13:11:24 -0700137OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700138 // The context has already been destroyed at this point, do not call
139 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700140}
141
Romain Guy87e2f7572012-09-24 11:37:12 -0700142void OpenGLRenderer::initProperties() {
143 char property[PROPERTY_VALUE_MAX];
144 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
145 mScissorOptimizationDisabled = !strcasecmp(property, "true");
146 INIT_LOGD(" Scissor optimization %s",
147 mScissorOptimizationDisabled ? "disabled" : "enabled");
148 } else {
149 INIT_LOGD(" Scissor optimization enabled");
150 }
Romain Guy13631f32012-01-30 17:41:55 -0800151}
152
153///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700154// Setup
155///////////////////////////////////////////////////////////////////////////////
156
Romain Guyef359272013-01-31 19:07:29 -0800157void OpenGLRenderer::setName(const char* name) {
158 if (name) {
159 mName.setTo(name);
160 } else {
161 mName.clear();
162 }
163}
164
165const char* OpenGLRenderer::getName() const {
166 return mName.string();
167}
168
Romain Guy49c5fc02012-05-15 11:10:01 -0700169bool OpenGLRenderer::isDeferred() {
170 return false;
171}
172
Romain Guy85bf02f2010-06-22 13:11:24 -0700173void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700174 initViewport(width, height);
175
176 glDisable(GL_DITHER);
177 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
178
179 glEnableVertexAttribArray(Program::kBindingPosition);
180}
181
182void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700183 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700184
185 mWidth = width;
186 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700187
188 mFirstSnapshot->height = height;
189 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700190}
191
Romain Guy96885eb2013-03-26 15:05:58 -0700192void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800193 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800194 mCaches.clearGarbage();
195
Romain Guy96885eb2013-03-26 15:05:58 -0700196 mOpaque = opaque;
Romain Guy8aef54f2010-09-01 15:13:49 -0700197 mSnapshot = new Snapshot(mFirstSnapshot,
198 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800199 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700200 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700201
Romain Guy7d7b5492011-01-24 16:33:45 -0800202 mSnapshot->setClip(left, top, right, bottom);
Chris Craik5f803622013-03-21 14:39:04 -0700203 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700204}
205
206status_t OpenGLRenderer::startFrame() {
207 if (mFrameStarted) return DrawGlInfo::kStatusDone;
208 mFrameStarted = true;
209
Romain Guy41308e22012-10-22 20:02:43 -0700210 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700211
Romain Guy96885eb2013-03-26 15:05:58 -0700212 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700213
Romain Guy96885eb2013-03-26 15:05:58 -0700214 glViewport(0, 0, mWidth, mHeight);
Romain Guy7d7b5492011-01-24 16:33:45 -0800215
Romain Guy54c1a642012-09-27 17:55:46 -0700216 // Functors break the tiling extension in pretty spectacular ways
217 // This ensures we don't use tiling when a functor is going to be
218 // invoked during the frame
219 mSuppressTiling = mCaches.hasRegisteredFunctors();
220
Chris Craik5f803622013-03-21 14:39:04 -0700221 startTiling(mSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700222
Romain Guy7c450aa2012-09-21 19:15:00 -0700223 debugOverdraw(true, true);
224
Romain Guy96885eb2013-03-26 15:05:58 -0700225 return clear(mTilingClip.left, mTilingClip.top,
226 mTilingClip.right, mTilingClip.bottom, mOpaque);
227}
228
229status_t OpenGLRenderer::prepare(bool opaque) {
230 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
231}
232
233status_t OpenGLRenderer::prepareDirty(float left, float top,
234 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700235
Romain Guy96885eb2013-03-26 15:05:58 -0700236 setupFrameState(left, top, right, bottom, opaque);
237
238 // Layer renderers will start the frame immediately
239 // The framebuffer renderer will first defer the display list
240 // for each layer and wait until the first drawing command
241 // to start the frame
242 if (mSnapshot->fbo == 0) {
243 syncState();
244 updateLayers();
245 } else {
246 return startFrame();
247 }
248
249 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700250}
251
Romain Guydcfc8362013-01-03 13:08:57 -0800252void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
253 // If we know that we are going to redraw the entire framebuffer,
254 // perform a discard to let the driver know we don't need to preserve
255 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800256 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800257 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800258 const bool isFbo = getTargetFbo() == 0;
259 const GLenum attachments[] = {
260 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
261 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800262 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
263 }
264}
265
Romain Guy7c25aab2012-10-18 15:05:02 -0700266status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700267 if (!opaque || mCountOverdraw) {
Romain Guy586cae32012-07-13 15:28:31 -0700268 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700269 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700270 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700271 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700272 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700273
Romain Guy7c25aab2012-10-18 15:05:02 -0700274 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700275 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700276}
277
278void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700279 if (mCaches.blend) {
280 glEnable(GL_BLEND);
281 } else {
282 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700283 }
Romain Guybb9524b2010-06-22 18:56:38 -0700284}
285
Romain Guy57b52682012-09-20 17:38:46 -0700286void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700287 if (!mSuppressTiling) {
Chris Craik5f803622013-03-21 14:39:04 -0700288 Rect* clip = &mTilingClip;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800289 if (s->flags & Snapshot::kFlagFboTarget) {
Chris Craik5f803622013-03-21 14:39:04 -0700290 clip = &(s->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700291 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700292
Romain Guyc3fedaf2013-01-29 17:26:25 -0800293 startTiling(*clip, s->height, opaque);
294 }
295}
296
297void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
298 if (!mSuppressTiling) {
299 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800300 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700301 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700302}
303
304void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700305 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700306}
307
Romain Guyb025b9c2010-09-16 14:16:48 -0700308void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700309 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700310 endTiling();
311
Romain Guyca89e2a2013-03-08 17:44:20 -0800312 // When finish() is invoked on FBO 0 we've reached the end
313 // of the current frame
314 if (getTargetFbo() == 0) {
315 mCaches.pathCache.trim();
316 }
317
Romain Guy11cb6422012-09-21 00:39:43 -0700318 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700319#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700320 GLenum status = GL_NO_ERROR;
321 while ((status = glGetError()) != GL_NO_ERROR) {
322 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
323 switch (status) {
324 case GL_INVALID_ENUM:
325 ALOGE(" GL_INVALID_ENUM");
326 break;
327 case GL_INVALID_VALUE:
328 ALOGE(" GL_INVALID_VALUE");
329 break;
330 case GL_INVALID_OPERATION:
331 ALOGE(" GL_INVALID_OPERATION");
332 break;
333 case GL_OUT_OF_MEMORY:
334 ALOGE(" Out of memory!");
335 break;
336 }
Romain Guya07105b2011-01-10 21:14:18 -0800337 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700338#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700339
Romain Guyc15008e2010-11-10 11:59:15 -0800340#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800341 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700342#else
343 if (mCaches.getDebugLevel() & kDebugMemory) {
344 mCaches.dumpMemoryUsage();
345 }
Romain Guyc15008e2010-11-10 11:59:15 -0800346#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700347 }
Romain Guy96885eb2013-03-26 15:05:58 -0700348
Romain Guy78dd96d2013-05-03 14:24:16 -0700349 if (mCountOverdraw) {
350 countOverdraw();
351 }
352
Romain Guy96885eb2013-03-26 15:05:58 -0700353 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700354}
355
Romain Guy6c319ca2011-01-11 14:29:25 -0800356void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700357 if (mCaches.currentProgram) {
358 if (mCaches.currentProgram->isInUse()) {
359 mCaches.currentProgram->remove();
360 mCaches.currentProgram = NULL;
361 }
362 }
Chris Craik9ab2d182013-07-22 16:16:06 -0700363 mCaches.resetActiveTexture();
Romain Guy50c0f092010-10-19 11:42:22 -0700364 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800365 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800366 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800367 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700368 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700369}
370
Romain Guy6c319ca2011-01-11 14:29:25 -0800371void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800372 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800373 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700374 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700375 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700376
Romain Guy3e263fa2011-12-12 16:47:48 -0800377 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
378
Chet Haase80250612012-08-15 13:46:54 -0700379 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700380 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800381 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700382 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700383
Romain Guya1d3c912011-12-13 14:55:06 -0800384 mCaches.activeTexture(0);
Romain Guy8aa195d2013-06-04 18:00:09 -0700385 mCaches.resetBoundTextures();
Romain Guyf607bdc2010-09-10 19:20:06 -0700386
Romain Guy50c0f092010-10-19 11:42:22 -0700387 mCaches.blend = true;
388 glEnable(GL_BLEND);
389 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
390 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700391}
392
Romain Guy35643dd2012-09-18 15:40:58 -0700393void OpenGLRenderer::resumeAfterLayer() {
394 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
395 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
396 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700397 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700398
399 mCaches.resetScissor();
400 dirtyClip();
401}
402
Romain Guyba6be8a2012-04-23 18:22:09 -0700403void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700404 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700405}
406
407void OpenGLRenderer::attachFunctor(Functor* functor) {
408 mFunctors.add(functor);
409}
410
Romain Guy8f3b8e32012-03-27 16:33:45 -0700411status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
412 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700413 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700414
Romain Guyba6be8a2012-04-23 18:22:09 -0700415 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800416 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700417 SortedVector<Functor*> functors(mFunctors);
418 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700419
Romain Guyba6be8a2012-04-23 18:22:09 -0700420 DrawGlInfo info;
421 info.clipLeft = 0;
422 info.clipTop = 0;
423 info.clipRight = 0;
424 info.clipBottom = 0;
425 info.isLayer = false;
426 info.width = 0;
427 info.height = 0;
428 memset(info.transform, 0, sizeof(float) * 16);
429
430 for (size_t i = 0; i < count; i++) {
431 Functor* f = functors.itemAt(i);
432 result |= (*f)(DrawGlInfo::kModeProcess, &info);
433
Chris Craikc2c95432012-04-25 15:13:52 -0700434 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700435 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
436 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700437 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700438
Chris Craikc2c95432012-04-25 15:13:52 -0700439 if (result & DrawGlInfo::kStatusInvoke) {
440 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700441 }
442 }
Chris Craikd15321b2012-11-28 14:45:04 -0800443 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700444 }
445
446 return result;
447}
448
449status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craik408eb122013-03-26 18:55:15 -0700450 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
451
Chris Craik932b7f62012-06-06 13:59:33 -0700452 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700453
Romain Guyd643bb52011-03-01 14:55:21 -0800454
Romain Guy80911b82011-03-16 15:30:12 -0700455 Rect clip(*mSnapshot->clipRect);
456 clip.snapToPixelBoundaries();
457
Romain Guyd643bb52011-03-01 14:55:21 -0800458 // Since we don't know what the functor will draw, let's dirty
459 // tne entire clip region
460 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800461 dirtyLayerUnchecked(clip, getRegion());
462 }
Romain Guyd643bb52011-03-01 14:55:21 -0800463
Romain Guy08aa2cb2011-03-17 11:06:57 -0700464 DrawGlInfo info;
465 info.clipLeft = clip.left;
466 info.clipTop = clip.top;
467 info.clipRight = clip.right;
468 info.clipBottom = clip.bottom;
469 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700470 info.width = getSnapshot()->viewport.getWidth();
471 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700472 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700473
John Reck25d2f7b2013-09-10 13:12:09 -0700474 bool dirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700475 // setup GL state for functor
476 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700477 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
478 }
John Reck25d2f7b2013-09-10 13:12:09 -0700479 if (mCaches.enableScissor() || dirtyClip) {
480 setScissorFromClip();
481 }
Chris Craik54f574a2013-08-26 11:23:46 -0700482 interrupt();
483
484 // call functor immediately after GL state setup
Chris Craik4a2bff72013-04-16 13:50:16 -0700485 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info);
Romain Guycabfcc12011-03-07 18:06:46 -0800486
Romain Guy8f3b8e32012-03-27 16:33:45 -0700487 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700488 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800489 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700490
Chris Craik65924a32012-04-05 17:52:11 -0700491 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700492 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700493 }
Romain Guycabfcc12011-03-07 18:06:46 -0800494 }
495
Chet Haasedaf98e92011-01-10 14:10:36 -0800496 resume();
Chris Craik4a2bff72013-04-16 13:50:16 -0700497 return result | DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800498}
499
Romain Guyf6a11b82010-06-23 17:47:49 -0700500///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700501// Debug
502///////////////////////////////////////////////////////////////////////////////
503
Romain Guy0f667532013-03-01 14:31:04 -0800504void OpenGLRenderer::eventMark(const char* name) const {
505 mCaches.eventMark(0, name);
506}
507
Romain Guy87e2f7572012-09-24 11:37:12 -0700508void OpenGLRenderer::startMark(const char* name) const {
509 mCaches.startMark(0, name);
510}
511
512void OpenGLRenderer::endMark() const {
513 mCaches.endMark();
514}
515
516void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
517 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
518 if (clear) {
519 mCaches.disableScissor();
520 mCaches.stencil.clear();
521 }
522 if (enable) {
523 mCaches.stencil.enableDebugWrite();
524 } else {
525 mCaches.stencil.disable();
526 }
527 }
528}
529
530void OpenGLRenderer::renderOverdraw() {
531 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700532 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700533
534 mCaches.enableScissor();
Chris Craik5f803622013-03-21 14:39:04 -0700535 mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700536 clip->right - clip->left, clip->bottom - clip->top);
537
Romain Guy627c6fd2013-08-21 11:53:18 -0700538 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700539 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700540 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
541
542 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700543 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700544 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
545
546 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700547 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700548 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
549
550 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700551 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700552 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
553
Romain Guy87e2f7572012-09-24 11:37:12 -0700554 mCaches.stencil.disable();
555 }
556}
557
Romain Guy78dd96d2013-05-03 14:24:16 -0700558void OpenGLRenderer::countOverdraw() {
559 size_t count = mWidth * mHeight;
560 uint32_t* buffer = new uint32_t[count];
561 glReadPixels(0, 0, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
562
563 size_t total = 0;
564 for (size_t i = 0; i < count; i++) {
565 total += buffer[i] & 0xff;
566 }
567
568 mOverdraw = total / float(count);
569
570 delete[] buffer;
571}
572
Romain Guy87e2f7572012-09-24 11:37:12 -0700573///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700574// Layers
575///////////////////////////////////////////////////////////////////////////////
576
577bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Romain Guy96885eb2013-03-26 15:05:58 -0700578 if (layer->deferredUpdateScheduled && layer->renderer &&
579 layer->displayList && layer->displayList->isRenderable()) {
Romain Guy40543602013-06-12 15:31:28 -0700580 ATRACE_CALL();
581
Romain Guy11cb6422012-09-21 00:39:43 -0700582 Rect& dirty = layer->dirtyRect;
583
Romain Guy7c450aa2012-09-21 19:15:00 -0700584 if (inFrame) {
585 endTiling();
586 debugOverdraw(false, false);
587 }
Romain Guy11cb6422012-09-21 00:39:43 -0700588
Romain Guy96885eb2013-03-26 15:05:58 -0700589 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Romain Guy02b49b72013-03-29 12:37:16 -0700590 layer->render();
Romain Guy96885eb2013-03-26 15:05:58 -0700591 } else {
592 layer->defer();
593 }
Romain Guy11cb6422012-09-21 00:39:43 -0700594
595 if (inFrame) {
596 resumeAfterLayer();
597 startTiling(mSnapshot);
598 }
599
Romain Guy5bb3c732012-11-29 17:52:58 -0800600 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700601 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700602
603 return true;
604 }
605
606 return false;
607}
608
609void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700610 // If draw deferring is enabled this method will simply defer
611 // the display list of each individual layer. The layers remain
612 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700613 int count = mLayerUpdates.size();
614 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700615 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
616 startMark("Layer Updates");
617 } else {
618 startMark("Defer Layer Updates");
619 }
Romain Guy11cb6422012-09-21 00:39:43 -0700620
Chris Craik1206b9b2013-04-04 14:46:24 -0700621 // Note: it is very important to update the layers in order
622 for (int i = 0; i < count; i++) {
Romain Guy11cb6422012-09-21 00:39:43 -0700623 Layer* layer = mLayerUpdates.itemAt(i);
624 updateLayer(layer, false);
Romain Guy96885eb2013-03-26 15:05:58 -0700625 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
626 mCaches.resourceCache.decrementRefcount(layer);
627 }
Romain Guy11cb6422012-09-21 00:39:43 -0700628 }
Romain Guy11cb6422012-09-21 00:39:43 -0700629
Romain Guy96885eb2013-03-26 15:05:58 -0700630 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
631 mLayerUpdates.clear();
632 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
633 }
634 endMark();
635 }
636}
637
638void OpenGLRenderer::flushLayers() {
639 int count = mLayerUpdates.size();
640 if (count > 0) {
641 startMark("Apply Layer Updates");
642 char layerName[12];
643
Chris Craik1206b9b2013-04-04 14:46:24 -0700644 // Note: it is very important to update the layers in order
645 for (int i = 0; i < count; i++) {
Romain Guy96885eb2013-03-26 15:05:58 -0700646 sprintf(layerName, "Layer #%d", i);
Romain Guy02b49b72013-03-29 12:37:16 -0700647 startMark(layerName);
648
Romain Guy40543602013-06-12 15:31:28 -0700649 ATRACE_BEGIN("flushLayer");
Romain Guy02b49b72013-03-29 12:37:16 -0700650 Layer* layer = mLayerUpdates.itemAt(i);
651 layer->flush();
Romain Guy40543602013-06-12 15:31:28 -0700652 ATRACE_END();
653
Romain Guy02b49b72013-03-29 12:37:16 -0700654 mCaches.resourceCache.decrementRefcount(layer);
655
Romain Guy96885eb2013-03-26 15:05:58 -0700656 endMark();
657 }
658
659 mLayerUpdates.clear();
Romain Guy11cb6422012-09-21 00:39:43 -0700660 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700661
Romain Guy11cb6422012-09-21 00:39:43 -0700662 endMark();
663 }
664}
665
666void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
667 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700668 // Make sure we don't introduce duplicates.
669 // SortedVector would do this automatically but we need to respect
670 // the insertion order. The linear search is not an issue since
671 // this list is usually very short (typically one item, at most a few)
672 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
673 if (mLayerUpdates.itemAt(i) == layer) {
674 return;
675 }
676 }
Romain Guy11cb6422012-09-21 00:39:43 -0700677 mLayerUpdates.push_back(layer);
678 mCaches.resourceCache.incrementRefcount(layer);
679 }
680}
681
Romain Guye93482f2013-06-17 13:14:51 -0700682void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
683 if (layer) {
684 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
685 if (mLayerUpdates.itemAt(i) == layer) {
686 mLayerUpdates.removeAt(i);
687 mCaches.resourceCache.decrementRefcount(layer);
688 break;
689 }
690 }
691 }
692}
693
Romain Guy11cb6422012-09-21 00:39:43 -0700694void OpenGLRenderer::clearLayerUpdates() {
695 size_t count = mLayerUpdates.size();
696 if (count > 0) {
697 mCaches.resourceCache.lock();
698 for (size_t i = 0; i < count; i++) {
699 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
700 }
701 mCaches.resourceCache.unlock();
702 mLayerUpdates.clear();
703 }
704}
705
Romain Guy40543602013-06-12 15:31:28 -0700706void OpenGLRenderer::flushLayerUpdates() {
707 syncState();
708 updateLayers();
709 flushLayers();
710 // Wait for all the layer updates to be executed
711 AutoFence fence;
712}
713
Romain Guy11cb6422012-09-21 00:39:43 -0700714///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700715// State management
716///////////////////////////////////////////////////////////////////////////////
717
Romain Guybb9524b2010-06-22 18:56:38 -0700718int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700719 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700720}
721
722int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700723 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700724}
725
726void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700727 if (mSaveCount > 1) {
728 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700729 }
Romain Guybb9524b2010-06-22 18:56:38 -0700730}
731
732void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700733 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700734
Romain Guy8fb95422010-08-17 18:38:51 -0700735 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700736 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700737 }
Romain Guybb9524b2010-06-22 18:56:38 -0700738}
739
Romain Guy8aef54f2010-09-01 15:13:49 -0700740int OpenGLRenderer::saveSnapshot(int flags) {
741 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700742 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700743}
744
745bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700746 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700747 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700748 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700749
Romain Guybd6b79b2010-06-26 00:13:53 -0700750 sp<Snapshot> current = mSnapshot;
751 sp<Snapshot> previous = mSnapshot->previous;
752
Romain Guyeb993562010-10-05 18:14:38 -0700753 if (restoreOrtho) {
754 Rect& r = previous->viewport;
755 glViewport(r.left, r.top, r.right, r.bottom);
756 mOrthoMatrix.load(current->orthoMatrix);
757 }
758
Romain Guy8b55f372010-08-18 17:10:07 -0700759 mSaveCount--;
760 mSnapshot = previous;
761
Romain Guy2542d192010-08-18 11:47:12 -0700762 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700763 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700764 }
Romain Guy2542d192010-08-18 11:47:12 -0700765
Romain Guy5ec99242010-11-03 16:19:08 -0700766 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700767 endMark(); // Savelayer
768 startMark("ComposeLayer");
Romain Guy5ec99242010-11-03 16:19:08 -0700769 composeLayer(current, previous);
Chris Craik7273daa2013-03-28 11:25:24 -0700770 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700771 }
772
Romain Guy2542d192010-08-18 11:47:12 -0700773 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700774}
775
Romain Guyf6a11b82010-06-23 17:47:49 -0700776///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700777// Layers
778///////////////////////////////////////////////////////////////////////////////
779
780int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800781 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700782 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700783
Romain Guyaf636eb2010-12-09 17:47:21 -0800784 if (!mSnapshot->isIgnored()) {
Chris Craike63f7c622013-10-17 10:30:55 -0700785 createLayer(left, top, right, bottom, alpha, mode, flags);
Romain Guydbc26d22010-10-11 17:58:29 -0700786 }
Romain Guyd55a8612010-06-28 17:42:46 -0700787
788 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700789}
790
Chris Craikd90144d2013-03-19 15:03:48 -0700791void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
792 const Rect untransformedBounds(bounds);
793
794 currentTransform().mapRect(bounds);
795
796 // Layers only make sense if they are in the framebuffer's bounds
797 if (bounds.intersect(*mSnapshot->clipRect)) {
798 // We cannot work with sub-pixels in this case
799 bounds.snapToPixelBoundaries();
800
801 // When the layer is not an FBO, we may use glCopyTexImage so we
802 // need to make sure the layer does not extend outside the bounds
803 // of the framebuffer
804 if (!bounds.intersect(mSnapshot->previous->viewport)) {
805 bounds.setEmpty();
806 } else if (fboLayer) {
807 clip.set(bounds);
808 mat4 inverse;
809 inverse.loadInverse(currentTransform());
810 inverse.mapRect(clip);
811 clip.snapToPixelBoundaries();
812 if (clip.intersect(untransformedBounds)) {
813 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
814 bounds.set(untransformedBounds);
815 } else {
816 clip.setEmpty();
817 }
818 }
819 } else {
820 bounds.setEmpty();
821 }
822}
823
Chris Craik408eb122013-03-26 18:55:15 -0700824void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
825 bool fboLayer, int alpha) {
826 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
827 bounds.getHeight() > mCaches.maxTextureSize ||
828 (fboLayer && clip.isEmpty())) {
829 mSnapshot->empty = fboLayer;
830 } else {
831 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
832 }
833}
834
Chris Craikd90144d2013-03-19 15:03:48 -0700835int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
836 int alpha, SkXfermode::Mode mode, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700837 const int count = saveSnapshot(flags);
838
839 if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
840 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
841 // operations will be able to store and restore the current clip and transform info, and
842 // quick rejection will be correct (for display lists)
843
844 Rect bounds(left, top, right, bottom);
845 Rect clip;
846 calculateLayerBoundsAndClip(bounds, clip, true);
Chris Craik408eb122013-03-26 18:55:15 -0700847 updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
Chris Craikd90144d2013-03-19 15:03:48 -0700848
Chris Craik408eb122013-03-26 18:55:15 -0700849 if (!mSnapshot->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700850 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
851 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craik0e87f002013-06-19 16:54:59 -0700852 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
Chris Craikd90144d2013-03-19 15:03:48 -0700853 }
854 }
855
856 return count;
857}
858
859
Romain Guy1c740bc2010-09-13 18:00:09 -0700860/**
861 * Layers are viewed by Skia are slightly different than layers in image editing
862 * programs (for instance.) When a layer is created, previously created layers
863 * and the frame buffer still receive every drawing command. For instance, if a
864 * layer is created and a shape intersecting the bounds of the layers and the
865 * framebuffer is draw, the shape will be drawn on both (unless the layer was
866 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
867 *
868 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
869 * texture. Unfortunately, this is inefficient as it requires every primitive to
870 * be drawn n + 1 times, where n is the number of active layers. In practice this
871 * means, for every primitive:
872 * - Switch active frame buffer
873 * - Change viewport, clip and projection matrix
874 * - Issue the drawing
875 *
876 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700877 * To avoid this, layers are implemented in a different way here, at least in the
878 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
879 * is set. When this flag is set we can redirect all drawing operations into a
880 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700881 *
882 * This implementation relies on the frame buffer being at least RGBA 8888. When
883 * a layer is created, only a texture is created, not an FBO. The content of the
884 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700885 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700886 * buffer and drawing continues as normal. This technique therefore treats the
887 * frame buffer as a scratch buffer for the layers.
888 *
889 * To compose the layers back onto the frame buffer, each layer texture
890 * (containing the original frame buffer data) is drawn as a simple quad over
891 * the frame buffer. The trick is that the quad is set as the composition
892 * destination in the blending equation, and the frame buffer becomes the source
893 * of the composition.
894 *
895 * Drawing layers with an alpha value requires an extra step before composition.
896 * An empty quad is drawn over the layer's region in the frame buffer. This quad
897 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
898 * quad is used to multiply the colors in the frame buffer. This is achieved by
899 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
900 * GL_ZERO, GL_SRC_ALPHA.
901 *
902 * Because glCopyTexImage2D() can be slow, an alternative implementation might
903 * be use to draw a single clipped layer. The implementation described above
904 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700905 *
906 * (1) The frame buffer is actually not cleared right away. To allow the GPU
907 * to potentially optimize series of calls to glCopyTexImage2D, the frame
908 * buffer is left untouched until the first drawing operation. Only when
909 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700910 */
Chet Haased48885a2012-08-28 17:43:28 -0700911bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craike63f7c622013-10-17 10:30:55 -0700912 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700913 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700914 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700915
Romain Guyeb993562010-10-05 18:14:38 -0700916 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
917
Romain Guyf607bdc2010-09-10 19:20:06 -0700918 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700919 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700920 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700921 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700922 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
Romain Guydbc26d22010-10-11 17:58:29 -0700923
924 // Bail out if we won't draw in this snapshot
Chris Craik408eb122013-03-26 18:55:15 -0700925 if (mSnapshot->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700926 return false;
927 }
Romain Guyf18fd992010-07-08 11:45:51 -0700928
Romain Guya1d3c912011-12-13 14:55:06 -0800929 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700930 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700931 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700932 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700933 }
934
Romain Guy9ace8f52011-07-07 20:50:11 -0700935 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700936 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700937 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
938 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800939 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700940 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700941 layer->setDirty(false);
Romain Guydda57022010-07-06 11:39:32 -0700942
Romain Guy8fb95422010-08-17 18:38:51 -0700943 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700944 mSnapshot->flags |= Snapshot::kFlagIsLayer;
945 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700946
Chris Craik7273daa2013-03-28 11:25:24 -0700947 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700948 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700949 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700950 } else {
951 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700952 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800953 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700954 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700955 // Workaround for some GL drivers. When reading pixels lying outside
956 // of the window we should get undefined values for those pixels.
957 // Unfortunately some drivers will turn the entire target texture black
958 // when reading outside of the window.
959 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
960 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700961 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800962 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700963
Romain Guyb254c242013-06-27 17:15:24 -0700964 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
965 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
966
Romain Guy54be1cd2011-06-13 19:04:27 -0700967 // Enqueue the buffer coordinates to clear the corresponding region later
968 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700969 }
Romain Guyeb993562010-10-05 18:14:38 -0700970 }
Romain Guyf86ef572010-07-01 11:05:42 -0700971
Romain Guyd55a8612010-06-28 17:42:46 -0700972 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700973}
974
Chris Craike63f7c622013-10-17 10:30:55 -0700975bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800976 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700977 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700978
Chet Haased48885a2012-08-28 17:43:28 -0700979 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800980 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
981 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700982 mSnapshot->fbo = layer->getFbo();
983 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
984 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
985 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
986 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700987 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700988
Romain Guy2b7028e2012-09-19 17:25:38 -0700989 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700990 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700991 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700992 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
993 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700994
995 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700996 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700997 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700998 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700999 }
1000
1001 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -07001002 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -07001003
Romain Guyf735c8e2013-01-31 17:45:55 -08001004 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001005
1006 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -07001007 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -08001008 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -07001009 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07001010 glClear(GL_COLOR_BUFFER_BIT);
1011
1012 dirtyClip();
1013
1014 // Change the ortho projection
1015 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
1016 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
1017
1018 return true;
1019}
1020
Romain Guy1c740bc2010-09-13 18:00:09 -07001021/**
1022 * Read the documentation of createLayer() before doing anything in this method.
1023 */
Romain Guy1d83e192010-08-17 11:37:00 -07001024void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
1025 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +00001026 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -07001027 return;
1028 }
1029
Romain Guy8ce00302013-01-15 18:51:42 -08001030 Layer* layer = current->layer;
1031 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -07001032 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -07001033
Chris Craik39a908c2013-06-13 14:39:01 -07001034 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08001035 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
1036 &clipRequired, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -07001037 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1038
Romain Guyeb993562010-10-05 18:14:38 -07001039 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -07001040 endTiling();
1041
Romain Guye0aa84b2012-04-03 19:30:26 -07001042 // Detach the texture from the FBO
1043 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -08001044
1045 layer->removeFbo(false);
1046
Romain Guyeb993562010-10-05 18:14:38 -07001047 // Unbind current FBO and restore previous one
1048 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -07001049 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -07001050
1051 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -07001052 }
1053
Romain Guy9ace8f52011-07-07 20:50:11 -07001054 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -07001055 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -07001056 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -07001057 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -07001058 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -07001059 }
1060
Romain Guy03750a02010-10-18 14:06:08 -07001061 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -07001062
Romain Guya1d3c912011-12-13 14:55:06 -08001063 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -07001064
Romain Guy5b3b3522010-10-27 18:57:51 -07001065 // When the layer is stored in an FBO, we can save a bit of fillrate by
1066 // drawing only the dirty region
1067 if (fboLayer) {
1068 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -07001069 if (layer->getColorFilter()) {
1070 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -08001071 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001072 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -07001073 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -08001074 resetColorFilter();
1075 }
Romain Guy9ace8f52011-07-07 20:50:11 -07001076 } else if (!rect.isEmpty()) {
1077 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +05301078
1079 save(0);
1080 // the layer contains screen buffer content that shouldn't be alpha modulated
1081 // (and any necessary alpha modulation was handled drawing into the layer)
1082 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001083 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +05301084 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -07001085 }
Romain Guy8b55f372010-08-18 17:10:07 -07001086
Romain Guy746b7402010-10-26 16:27:31 -07001087 dirtyClip();
1088
Romain Guyeb993562010-10-05 18:14:38 -07001089 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -07001090 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -07001091 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -07001092 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -07001093 }
1094}
1095
Romain Guyaa6c24c2011-04-28 18:40:04 -07001096void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -07001097 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001098
1099 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -07001100 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -07001101 setupDrawWithTexture();
1102 } else {
1103 setupDrawWithExternalTexture();
1104 }
1105 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001106 setupDrawColor(alpha, alpha, alpha, alpha);
1107 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001108 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -07001109 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001110 setupDrawPureColorUniforms();
1111 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001112 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
1113 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001114 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -07001115 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -07001116 }
Romain Guy3b753822013-03-05 10:27:35 -08001117 if (currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001118 layer->getWidth() == (uint32_t) rect.getWidth() &&
1119 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy3b753822013-03-05 10:27:35 -08001120 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1121 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001122
Romain Guyd21b6e12011-11-30 20:21:23 -08001123 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08001124 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
1125 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001126 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001127 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08001128 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
1129 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -07001130 }
1131 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -07001132 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001133
1134 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001135}
1136
Romain Guy5b3b3522010-10-27 18:57:51 -07001137void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001138 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001139 const Rect& texCoords = layer->texCoords;
1140 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1141 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -07001142
Romain Guy9ace8f52011-07-07 20:50:11 -07001143 float x = rect.left;
1144 float y = rect.top;
Romain Guy3b753822013-03-05 10:27:35 -08001145 bool simpleTransform = currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -07001146 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -07001147 layer->getHeight() == (uint32_t) rect.getHeight();
1148
1149 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -07001150 // When we're swapping, the layer is already in screen coordinates
1151 if (!swap) {
Romain Guy3b753822013-03-05 10:27:35 -08001152 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1153 y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001154 }
1155
Romain Guyd21b6e12011-11-30 20:21:23 -08001156 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001157 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001158 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001159 }
1160
Chris Craik16ecda52013-03-29 10:59:59 -07001161 float alpha = getLayerAlpha(layer);
Chris Craike83569c2013-03-20 16:57:09 -07001162 bool blend = layer->isBlend() || alpha < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -07001163 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Chris Craike83569c2013-03-20 16:57:09 -07001164 layer->getTexture(), alpha, layer->getMode(), blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07001165 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -07001166 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001167
Romain Guyaa6c24c2011-04-28 18:40:04 -07001168 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1169 } else {
1170 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1171 drawTextureLayer(layer, rect);
1172 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1173 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001174}
1175
Chris Craik34416ea2013-04-15 16:08:28 -07001176/**
1177 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1178 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1179 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1180 * by saveLayer's restore
1181 */
1182#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1183 DRAW_COMMAND; \
1184 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1185 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1186 DRAW_COMMAND; \
1187 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1188 } \
1189 }
1190
1191#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1192
Romain Guy5b3b3522010-10-27 18:57:51 -07001193void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001194 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001195 layer->setRegionAsRect();
1196
Chris Craik34416ea2013-04-15 16:08:28 -07001197 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001198
Romain Guy5b3b3522010-10-27 18:57:51 -07001199 layer->region.clear();
1200 return;
1201 }
1202
Romain Guy211370f2012-02-01 16:10:55 -08001203 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001204 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -08001205 const android::Rect* rects;
1206 Region safeRegion;
1207 if (CC_LIKELY(hasRectToRectTransform())) {
1208 rects = layer->region.getArray(&count);
1209 } else {
1210 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1211 rects = safeRegion.getArray(&count);
1212 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001213
Chris Craik16ecda52013-03-29 10:59:59 -07001214 const float alpha = getLayerAlpha(layer);
Romain Guy9ace8f52011-07-07 20:50:11 -07001215 const float texX = 1.0f / float(layer->getWidth());
1216 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001217 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001218
Romain Guy8ce00302013-01-15 18:51:42 -08001219 setupDraw();
1220
1221 // We must get (and therefore bind) the region mesh buffer
1222 // after we setup drawing in case we need to mess with the
1223 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001224 TextureVertex* mesh = mCaches.getRegionMesh();
Romain Guy03c00b52013-06-20 18:30:28 -07001225 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001226
Romain Guy7230a742011-01-10 22:26:16 -08001227 setupDrawWithTexture();
1228 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001229 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001230 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001231 setupDrawProgram();
1232 setupDrawDirtyRegionsDisabled();
1233 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001234 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001235 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08001236 if (currentTransform().isPureTranslate()) {
1237 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1238 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001239
Romain Guyd21b6e12011-11-30 20:21:23 -08001240 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08001241 setupDrawModelView(kModelViewMode_Translate, false,
1242 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07001243 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001244 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08001245 setupDrawModelView(kModelViewMode_Translate, false,
1246 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -07001247 }
Romain Guy3380cfd2013-08-15 16:57:57 -07001248 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001249
1250 for (size_t i = 0; i < count; i++) {
1251 const android::Rect* r = &rects[i];
1252
1253 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001254 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001255 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001256 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001257
1258 // TODO: Reject quads outside of the clip
1259 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1260 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1261 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1262 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1263
1264 numQuads++;
1265
Romain Guy31e08e92013-06-18 15:53:53 -07001266 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001267 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1268 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001269 numQuads = 0;
1270 mesh = mCaches.getRegionMesh();
1271 }
1272 }
1273
1274 if (numQuads > 0) {
Chris Craik34416ea2013-04-15 16:08:28 -07001275 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1276 GL_UNSIGNED_SHORT, NULL));
Romain Guy5b3b3522010-10-27 18:57:51 -07001277 }
1278
Romain Guy5b3b3522010-10-27 18:57:51 -07001279#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001280 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001281#endif
1282
1283 layer->region.clear();
1284 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001285}
1286
Romain Guy3a3133d2011-02-01 22:59:58 -08001287#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001288void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001289 size_t count;
1290 const android::Rect* rects = region.getArray(&count);
1291
1292 uint32_t colors[] = {
1293 0x7fff0000, 0x7f00ff00,
1294 0x7f0000ff, 0x7fff00ff,
1295 };
1296
1297 int offset = 0;
1298 int32_t top = rects[0].top;
1299
1300 for (size_t i = 0; i < count; i++) {
1301 if (top != rects[i].top) {
1302 offset ^= 0x2;
1303 top = rects[i].top;
1304 }
1305
1306 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1307 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1308 SkXfermode::kSrcOver_Mode);
1309 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001310}
Chris Craike63f7c622013-10-17 10:30:55 -07001311#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001312
Romain Guy8ce00302013-01-15 18:51:42 -08001313void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1314 SkXfermode::Mode mode, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001315 Vector<float> rects;
1316
1317 SkRegion::Iterator it(region);
1318 while (!it.done()) {
1319 const SkIRect& r = it.rect();
1320 rects.push(r.fLeft);
1321 rects.push(r.fTop);
1322 rects.push(r.fRight);
1323 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001324 it.next();
1325 }
1326
Romain Guy448455f2013-07-22 13:57:50 -07001327 drawColorRects(rects.array(), rects.size(), color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001328}
1329
Romain Guy5b3b3522010-10-27 18:57:51 -07001330void OpenGLRenderer::dirtyLayer(const float left, const float top,
1331 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001332 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001333 Rect bounds(left, top, right, bottom);
1334 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001335 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001336 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001337}
1338
1339void OpenGLRenderer::dirtyLayer(const float left, const float top,
1340 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001341 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001342 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001343 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001344 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001345}
1346
1347void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001348 if (bounds.intersect(*mSnapshot->clipRect)) {
1349 bounds.snapToPixelBoundaries();
1350 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1351 if (!dirty.isEmpty()) {
1352 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001353 }
1354 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001355}
1356
Chris Craik4063a0e2013-11-15 16:06:56 -08001357void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001358 GLsizei elementsCount = quadsCount * 6;
1359 while (elementsCount > 0) {
1360 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1361
Romain Guy3380cfd2013-08-15 16:57:57 -07001362 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001363 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1364
1365 elementsCount -= drawCount;
1366 // Though there are 4 vertices in a quad, we use 6 indices per
1367 // quad to draw with GL_TRIANGLES
1368 mesh += (drawCount / 6) * 4;
1369 }
1370}
1371
Romain Guy54be1cd2011-06-13 19:04:27 -07001372void OpenGLRenderer::clearLayerRegions() {
1373 const size_t count = mLayers.size();
1374 if (count == 0) return;
1375
1376 if (!mSnapshot->isIgnored()) {
1377 // Doing several glScissor/glClear here can negatively impact
1378 // GPUs with a tiler architecture, instead we draw quads with
1379 // the Clear blending mode
1380
1381 // The list contains bounds that have already been clipped
1382 // against their initial clip rect, and the current clip
1383 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001384 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001385
Romain Guy448455f2013-07-22 13:57:50 -07001386 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001387 Vertex* vertex = mesh;
1388
1389 for (uint32_t i = 0; i < count; i++) {
1390 Rect* bounds = mLayers.itemAt(i);
1391
Romain Guy54be1cd2011-06-13 19:04:27 -07001392 Vertex::set(vertex++, bounds->left, bounds->top);
1393 Vertex::set(vertex++, bounds->right, bounds->top);
1394 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001395 Vertex::set(vertex++, bounds->right, bounds->bottom);
1396
1397 delete bounds;
1398 }
Romain Guye67307c2013-02-11 18:01:20 -08001399 // We must clear the list of dirty rects before we
1400 // call setupDraw() to prevent stencil setup to do
1401 // the same thing again
1402 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001403
1404 setupDraw(false);
1405 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1406 setupDrawBlending(true, SkXfermode::kClear_Mode);
1407 setupDrawProgram();
1408 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001409 setupDrawModelView(kModelViewMode_Translate, false,
1410 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001411
Chris Craik4063a0e2013-11-15 16:06:56 -08001412 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001413
1414 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001415 } else {
1416 for (uint32_t i = 0; i < count; i++) {
1417 delete mLayers.itemAt(i);
1418 }
Romain Guye67307c2013-02-11 18:01:20 -08001419 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001420 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001421}
1422
Romain Guybd6b79b2010-06-26 00:13:53 -07001423///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001424// State Deferral
1425///////////////////////////////////////////////////////////////////////////////
1426
Chris Craikff785832013-03-08 13:12:16 -08001427bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikc3566d02013-02-04 16:16:33 -08001428 const Rect& currentClip = *(mSnapshot->clipRect);
1429 const mat4& currentMatrix = *(mSnapshot->transform);
1430
Chris Craikff785832013-03-08 13:12:16 -08001431 if (stateDeferFlags & kStateDeferFlag_Draw) {
1432 // state has bounds initialized in local coordinates
1433 if (!state.mBounds.isEmpty()) {
1434 currentMatrix.mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001435 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001436 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1437 // is used, it should more closely duplicate the quickReject logic (in how it uses
1438 // snapToPixelBoundaries)
1439
Chris Craik28ce94a2013-05-31 11:38:03 -07001440 if(!clippedBounds.intersect(currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001441 // quick rejected
1442 return true;
1443 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001444
Chris Craika02c4ed2013-06-14 13:43:58 -07001445 state.mClipSideFlags = kClipSide_None;
Chris Craik28ce94a2013-05-31 11:38:03 -07001446 if (!currentClip.contains(state.mBounds)) {
1447 int& flags = state.mClipSideFlags;
1448 // op partially clipped, so record which sides are clipped for clip-aware merging
1449 if (currentClip.left > state.mBounds.left) flags |= kClipSide_Left;
1450 if (currentClip.top > state.mBounds.top) flags |= kClipSide_Top;
1451 if (currentClip.right < state.mBounds.right) flags |= kClipSide_Right;
1452 if (currentClip.bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
1453 }
1454 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001455 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001456 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1457 // overdraw avoidance (since we don't know what it overlaps)
1458 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikff785832013-03-08 13:12:16 -08001459 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001460 }
1461 }
1462
Chris Craik527a3aa2013-03-04 10:19:31 -08001463 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1464 if (state.mClipValid) {
Chris Craikff785832013-03-08 13:12:16 -08001465 state.mClip.set(currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001466 }
1467
Chris Craik7273daa2013-03-28 11:25:24 -07001468 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1469 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikc3566d02013-02-04 16:16:33 -08001470 state.mMatrix.load(currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001471 state.mDrawModifiers = mDrawModifiers;
1472 state.mAlpha = mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001473 return false;
1474}
1475
Chris Craik527a3aa2013-03-04 10:19:31 -08001476void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Romain Guy3b753822013-03-05 10:27:35 -08001477 currentTransform().load(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001478 mDrawModifiers = state.mDrawModifiers;
1479 mSnapshot->alpha = state.mAlpha;
Chris Craikff785832013-03-08 13:12:16 -08001480
Chris Craik527a3aa2013-03-04 10:19:31 -08001481 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001482 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1483 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001484 dirtyClip();
1485 }
Chris Craikc3566d02013-02-04 16:16:33 -08001486}
1487
Chris Craik28ce94a2013-05-31 11:38:03 -07001488/**
1489 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1490 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1491 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1492 *
1493 * This method should be called when restoreDisplayState() won't be restoring the clip
1494 */
1495void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1496 if (clipRect != NULL) {
1497 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1498 } else {
1499 mSnapshot->setClip(0, 0, mWidth, mHeight);
1500 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001501 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001502 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001503}
1504
Chris Craikc3566d02013-02-04 16:16:33 -08001505///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001506// Transforms
1507///////////////////////////////////////////////////////////////////////////////
1508
1509void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy4c2547f2013-06-11 16:19:24 -07001510 currentTransform().translate(dx, dy);
Romain Guyf6a11b82010-06-23 17:47:49 -07001511}
1512
1513void OpenGLRenderer::rotate(float degrees) {
Romain Guy3b753822013-03-05 10:27:35 -08001514 currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001515}
1516
1517void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001518 currentTransform().scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001519}
1520
Romain Guy807daf72011-01-18 11:19:19 -08001521void OpenGLRenderer::skew(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001522 currentTransform().skew(sx, sy);
Romain Guy807daf72011-01-18 11:19:19 -08001523}
1524
Romain Guyf6a11b82010-06-23 17:47:49 -07001525void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001526 if (matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001527 currentTransform().load(*matrix);
Romain Guye7078592011-10-28 14:32:20 -07001528 } else {
Romain Guy3b753822013-03-05 10:27:35 -08001529 currentTransform().loadIdentity();
Romain Guye7078592011-10-28 14:32:20 -07001530 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001531}
1532
Chris Craikb98a0162013-02-21 11:30:22 -08001533bool OpenGLRenderer::hasRectToRectTransform() {
Romain Guy3b753822013-03-05 10:27:35 -08001534 return CC_LIKELY(currentTransform().rectToRect());
Chris Craikb98a0162013-02-21 11:30:22 -08001535}
1536
Romain Guyf6a11b82010-06-23 17:47:49 -07001537void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001538 currentTransform().copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001539}
1540
1541void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001542 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001543 currentTransform().copyTo(transform);
Romain Guye5ebcb02010-10-15 13:57:28 -07001544 transform.preConcat(*matrix);
Romain Guy3b753822013-03-05 10:27:35 -08001545 currentTransform().load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001546}
1547
1548///////////////////////////////////////////////////////////////////////////////
1549// Clipping
1550///////////////////////////////////////////////////////////////////////////////
1551
Romain Guybb9524b2010-06-22 18:56:38 -07001552void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001553 Rect clip(*mSnapshot->clipRect);
1554 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001555
Romain Guy8a4ac612012-07-17 17:32:48 -07001556 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1557 clip.getWidth(), clip.getHeight())) {
1558 mDirtyClip = false;
1559 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001560}
1561
Romain Guy8ce00302013-01-15 18:51:42 -08001562void OpenGLRenderer::ensureStencilBuffer() {
1563 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1564 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1565 // just hope we have one when hasLayer() returns false.
1566 if (hasLayer()) {
1567 attachStencilBufferToLayer(mSnapshot->layer);
1568 }
1569}
1570
1571void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1572 // The layer's FBO is already bound when we reach this stage
1573 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001574 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1575 // is attached after we initiated tiling. We must turn it off,
1576 // attach the new render buffer then turn tiling back on
1577 endTiling();
1578
Romain Guy8d4aeb72013-02-12 16:08:55 -08001579 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001580 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001581 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001582
Romain Guyf735c8e2013-01-31 17:45:55 -08001583 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001584 }
1585}
1586
1587void OpenGLRenderer::setStencilFromClip() {
1588 if (!mCaches.debugOverdraw) {
1589 if (!mSnapshot->clipRegion->isEmpty()) {
1590 // NOTE: The order here is important, we must set dirtyClip to false
1591 // before any draw call to avoid calling back into this method
1592 mDirtyClip = false;
1593
1594 ensureStencilBuffer();
1595
1596 mCaches.stencil.enableWrite();
1597
1598 // Clear the stencil but first make sure we restrict drawing
1599 // to the region's bounds
1600 bool resetScissor = mCaches.enableScissor();
1601 if (resetScissor) {
1602 // The scissor was not set so we now need to update it
1603 setScissorFromClip();
1604 }
1605 mCaches.stencil.clear();
1606 if (resetScissor) mCaches.disableScissor();
1607
1608 // NOTE: We could use the region contour path to generate a smaller mesh
1609 // Since we are using the stencil we could use the red book path
1610 // drawing technique. It might increase bandwidth usage though.
1611
1612 // The last parameter is important: we are not drawing in the color buffer
1613 // so we don't want to dirty the current layer, if any
1614 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1615
1616 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001617
1618 // Draw the region used to generate the stencil if the appropriate debug
1619 // mode is enabled
1620 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
1621 drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
1622 }
Romain Guy8ce00302013-01-15 18:51:42 -08001623 } else {
1624 mCaches.stencil.disable();
1625 }
1626 }
1627}
1628
Romain Guy9d5316e2010-06-24 19:30:36 -07001629const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001630 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001631}
1632
Chris Craikf0a59072013-11-19 18:00:46 -08001633/**
1634 * Calculates whether content drawn within the passed bounds would be outside of, or intersect with
1635 * the clipRect. Does not modify the scissor.
1636 *
1637 * @param clipRequired if not null, will be set to true if element intersects clip
1638 * (and wasn't rejected)
1639 *
1640 * @param snapOut if set, the geometry will be treated as having an AA ramp.
1641 * See Rect::snapGeometryToPixelBoundaries()
1642 */
1643bool OpenGLRenderer::calculateQuickRejectForScissor(float left, float top,
1644 float right, float bottom, bool* clipRequired, bool snapOut) const {
Chris Craik39a908c2013-06-13 14:39:01 -07001645 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001646 return true;
1647 }
1648
1649 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001650 currentTransform().mapRect(r);
Chris Craik32f05e32013-09-17 16:20:29 -07001651 r.snapGeometryToPixelBoundaries(snapOut);
Romain Guy8a4ac612012-07-17 17:32:48 -07001652
1653 Rect clipRect(*mSnapshot->clipRect);
1654 clipRect.snapToPixelBoundaries();
1655
Chris Craik39a908c2013-06-13 14:39:01 -07001656 if (!clipRect.intersects(r)) return true;
Romain Guy8a4ac612012-07-17 17:32:48 -07001657
Chris Craikf0a59072013-11-19 18:00:46 -08001658 // clip is required if geometry intersects clip rect
Chris Craik39a908c2013-06-13 14:39:01 -07001659 if (clipRequired) *clipRequired = !clipRect.contains(r);
1660 return false;
Romain Guy35643dd2012-09-18 15:40:58 -07001661}
1662
Chris Craikf0a59072013-11-19 18:00:46 -08001663/**
1664 * Returns false if drawing won't be clipped out.
1665 *
1666 * Makes the decision conservatively, by rounding out the mapped rect before comparing with the
1667 * clipRect. To be used when perfect, pixel accuracy is not possible (esp. with tessellation) but
1668 * rejection is still desired.
1669 *
1670 * This function, unlike quickRejectSetupScissor, should be used where precise geometry information
1671 * isn't known (esp. when geometry adjusts based on scale). Generally, this will be first pass
1672 * rejection where precise rejection isn't important, or precise information isn't available.
1673 */
1674bool OpenGLRenderer::quickRejectConservative(float left, float top,
1675 float right, float bottom) const {
1676 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
1677 return true;
Chris Craikcb4d6002012-09-25 12:00:29 -07001678 }
Chris Craikf0a59072013-11-19 18:00:46 -08001679
1680 Rect r(left, top, right, bottom);
1681 currentTransform().mapRect(r);
1682 r.roundOut(); // rounded out to be conservative
1683
1684 Rect clipRect(*mSnapshot->clipRect);
1685 clipRect.snapToPixelBoundaries();
1686
1687 if (!clipRect.intersects(r)) return true;
1688
1689 return false;
Chris Craikcb4d6002012-09-25 12:00:29 -07001690}
1691
Chris Craikf0a59072013-11-19 18:00:46 -08001692/**
1693 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1694 *
1695 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1696 * style, and tessellated AA ramp
1697 */
1698bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
1699 SkPaint* paint) {
Chris Craik39a908c2013-06-13 14:39:01 -07001700 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08001701 bool snapOut = paint && paint->isAntiAlias();
1702
1703 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1704 float outset = paint->getStrokeWidth() * 0.5f;
1705 left -= outset;
1706 top -= outset;
1707 right += outset;
1708 bottom += outset;
1709 }
1710
1711 if (calculateQuickRejectForScissor(left, top, right, bottom, &clipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001712 return true;
1713 }
1714
Chris Craik39a908c2013-06-13 14:39:01 -07001715 if (!isDeferred()) {
Chris Craikf0a59072013-11-19 18:00:46 -08001716 // not quick rejected, so enable the scissor if clipRequired
Chris Craik39a908c2013-06-13 14:39:01 -07001717 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guy586cae32012-07-13 15:28:31 -07001718 }
Chris Craik39a908c2013-06-13 14:39:01 -07001719 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001720}
1721
Romain Guy8ce00302013-01-15 18:51:42 -08001722void OpenGLRenderer::debugClip() {
1723#if DEBUG_CLIP_REGIONS
1724 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1725 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1726 }
1727#endif
1728}
1729
Romain Guy079ba2c2010-07-16 14:12:24 -07001730bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy3b753822013-03-05 10:27:35 -08001731 if (CC_LIKELY(currentTransform().rectToRect())) {
Romain Guy8ce00302013-01-15 18:51:42 -08001732 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1733 if (clipped) {
1734 dirtyClip();
1735 }
1736 return !mSnapshot->clipRect->isEmpty();
1737 }
1738
1739 SkPath path;
1740 path.addRect(left, top, right, bottom);
1741
Romain Guyb7b93e02013-08-01 15:29:25 -07001742 return OpenGLRenderer::clipPath(&path, op);
Romain Guy8ce00302013-01-15 18:51:42 -08001743}
1744
1745bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1746 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001747 currentTransform().copyTo(transform);
Romain Guy8ce00302013-01-15 18:51:42 -08001748
1749 SkPath transformed;
1750 path->transform(transform, &transformed);
1751
1752 SkRegion clip;
Romain Guyb7b93e02013-08-01 15:29:25 -07001753 if (!mSnapshot->previous->clipRegion->isEmpty()) {
1754 clip.setRegion(*mSnapshot->previous->clipRegion);
Romain Guy8ce00302013-01-15 18:51:42 -08001755 } else {
Romain Guyb7b93e02013-08-01 15:29:25 -07001756 if (mSnapshot->previous == mFirstSnapshot) {
1757 clip.setRect(0, 0, mWidth, mHeight);
1758 } else {
1759 Rect* bounds = mSnapshot->previous->clipRect;
1760 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1761 }
Romain Guy8ce00302013-01-15 18:51:42 -08001762 }
1763
1764 SkRegion region;
1765 region.setPath(transformed, clip);
1766
1767 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001768 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001769 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001770 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001771 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001772}
1773
Romain Guy735738c2012-12-03 12:34:51 -08001774bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001775 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1776 if (clipped) {
1777 dirtyClip();
1778 }
1779 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001780}
1781
Chet Haasea23eed82012-04-12 15:19:04 -07001782Rect* OpenGLRenderer::getClipRect() {
1783 return mSnapshot->clipRect;
1784}
1785
Romain Guyf6a11b82010-06-23 17:47:49 -07001786///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001787// Drawing commands
1788///////////////////////////////////////////////////////////////////////////////
1789
Romain Guy54be1cd2011-06-13 19:04:27 -07001790void OpenGLRenderer::setupDraw(bool clear) {
Chris Craikf0a59072013-11-19 18:00:46 -08001791 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001792 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001793 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001794 // Make sure setScissor & setStencil happen at the beginning of
1795 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001796 if (mDirtyClip) {
1797 if (mCaches.scissorEnabled) {
1798 setScissorFromClip();
1799 }
Romain Guy8ce00302013-01-15 18:51:42 -08001800 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001801 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001802
Romain Guy70ca14e2010-12-13 18:24:33 -08001803 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001804
Romain Guy70ca14e2010-12-13 18:24:33 -08001805 mSetShaderColor = false;
1806 mColorSet = false;
1807 mColorA = mColorR = mColorG = mColorB = 0.0f;
1808 mTextureUnit = 0;
1809 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001810
1811 // Enable debug highlight when what we're about to draw is tested against
1812 // the stencil buffer and if stencil highlight debugging is on
1813 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1814 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1815 mCaches.stencil.isTestEnabled();
Romain Guy78dd96d2013-05-03 14:24:16 -07001816
1817 mDescription.emulateStencil = mCountOverdraw;
Romain Guy70ca14e2010-12-13 18:24:33 -08001818}
1819
1820void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1821 mDescription.hasTexture = true;
1822 mDescription.hasAlpha8Texture = isAlpha8;
1823}
1824
Romain Guyff316ec2013-02-13 18:39:43 -08001825void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1826 mDescription.hasTexture = true;
1827 mDescription.hasColors = true;
1828 mDescription.hasAlpha8Texture = isAlpha8;
1829}
1830
Romain Guyaa6c24c2011-04-28 18:40:04 -07001831void OpenGLRenderer::setupDrawWithExternalTexture() {
1832 mDescription.hasExternalTexture = true;
1833}
1834
Romain Guy15bc6432011-12-13 13:11:32 -08001835void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001836 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001837}
1838
Chris Craik710f46d2012-09-17 17:25:49 -07001839void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001840 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001841}
1842
Romain Guy8d0d4782010-12-14 20:13:35 -08001843void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1844 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001845 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1846 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1847 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001848 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001849 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001850}
1851
Romain Guy86568192010-12-14 15:55:39 -08001852void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1853 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001854 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1855 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1856 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001857 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001858 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001859}
1860
Romain Guy41210632012-07-16 17:04:24 -07001861void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1862 mCaches.fontRenderer->describe(mDescription, paint);
1863}
1864
Romain Guy70ca14e2010-12-13 18:24:33 -08001865void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1866 mColorA = a;
1867 mColorR = r;
1868 mColorG = g;
1869 mColorB = b;
1870 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001871 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001872}
1873
1874void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001875 if (mDrawModifiers.mShader) {
1876 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001877 }
1878}
1879
1880void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001881 if (mDrawModifiers.mColorFilter) {
1882 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001883 }
1884}
1885
Romain Guyf09ef512011-05-27 11:43:46 -07001886void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1887 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1888 mColorA = 1.0f;
1889 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001890 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001891 }
1892}
1893
Romain Guy70ca14e2010-12-13 18:24:33 -08001894void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001895 // When the blending mode is kClear_Mode, we need to use a modulate color
1896 // argb=1,0,0,0
1897 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001898 bool blend = (mColorSet && mColorA < 1.0f) ||
1899 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1900 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001901}
1902
1903void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001904 // When the blending mode is kClear_Mode, we need to use a modulate color
1905 // argb=1,0,0,0
1906 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001907 blend |= (mColorSet && mColorA < 1.0f) ||
1908 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1909 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1910 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001911}
1912
1913void OpenGLRenderer::setupDrawProgram() {
1914 useProgram(mCaches.programCache.get(mDescription));
1915}
1916
1917void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1918 mTrackDirtyRegions = false;
1919}
1920
Chris Craik4063a0e2013-11-15 16:06:56 -08001921void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1922 float left, float top, float right, float bottom, bool ignoreTransform) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001923 mModelView.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001924 if (mode == kModelViewMode_TranslateAndScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001925 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001926 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001927
Romain Guy86568192010-12-14 15:55:39 -08001928 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1929 if (!ignoreTransform) {
Chris Craik4063a0e2013-11-15 16:06:56 -08001930 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform(), offset);
1931 if (dirty && mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001932 } else {
Chris Craik4063a0e2013-11-15 16:06:56 -08001933 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity(), offset);
1934 if (dirty && mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
Romain Guy86568192010-12-14 15:55:39 -08001935 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001936}
1937
1938void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001939 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001940 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1941 }
1942}
1943
Romain Guy86568192010-12-14 15:55:39 -08001944void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001945 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001946 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001947 }
1948}
1949
Romain Guy70ca14e2010-12-13 18:24:33 -08001950void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001951 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001952 if (ignoreTransform) {
Chris Craik4063a0e2013-11-15 16:06:56 -08001953 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1954 // because it was built into modelView / the geometry, and the SkiaShader needs to
1955 // compensate.
1956 mat4 modelViewWithoutTransform;
1957 modelViewWithoutTransform.loadInverse(currentTransform());
1958 modelViewWithoutTransform.multiply(mModelView);
1959 mModelView.load(modelViewWithoutTransform);
Romain Guy70ca14e2010-12-13 18:24:33 -08001960 }
Chris Craikc3566d02013-02-04 16:16:33 -08001961 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1962 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001963 }
1964}
1965
1966void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001967 if (mDrawModifiers.mColorFilter) {
1968 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001969 }
1970}
1971
Romain Guy41210632012-07-16 17:04:24 -07001972void OpenGLRenderer::setupDrawTextGammaUniforms() {
1973 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1974}
1975
Romain Guy70ca14e2010-12-13 18:24:33 -08001976void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001977 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001978 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001979 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001980}
1981
1982void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001983 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001984 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001985 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001986}
1987
Romain Guyaa6c24c2011-04-28 18:40:04 -07001988void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1989 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001990 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001991 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001992}
1993
Romain Guy8f0095c2011-05-02 17:24:22 -07001994void OpenGLRenderer::setupDrawTextureTransform() {
1995 mDescription.hasTextureTransform = true;
1996}
1997
1998void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001999 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
2000 GL_FALSE, &transform.data[0]);
2001}
2002
Romain Guy70ca14e2010-12-13 18:24:33 -08002003void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08002004 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07002005 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08002006 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08002007 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08002008 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08002009 }
Romain Guyd71dd362011-12-12 19:03:35 -08002010
Chris Craikcb4d6002012-09-25 12:00:29 -07002011 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08002012 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002013 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08002014 }
2015
2016 mCaches.unbindIndicesBuffer();
2017}
2018
Romain Guyff316ec2013-02-13 18:39:43 -08002019void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
2020 bool force = mCaches.unbindMeshBuffer();
2021 GLsizei stride = sizeof(ColorTextureVertex);
2022
2023 mCaches.bindPositionVertexPointer(force, vertices, stride);
2024 if (mCaches.currentProgram->texCoords >= 0) {
2025 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
2026 }
2027 int slot = mCaches.currentProgram->getAttrib("colors");
2028 if (slot >= 0) {
2029 glEnableVertexAttribArray(slot);
2030 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
2031 }
2032
2033 mCaches.unbindIndicesBuffer();
2034}
2035
Romain Guy3b748a42013-04-17 18:54:38 -07002036void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
2037 bool force = false;
2038 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
2039 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
2040 // use the default VBO found in Caches
2041 if (!vertices || vbo) {
2042 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
2043 } else {
2044 force = mCaches.unbindMeshBuffer();
2045 }
2046 mCaches.bindIndicesBuffer();
2047
Chris Craikcb4d6002012-09-25 12:00:29 -07002048 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08002049 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002050 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08002051 }
Romain Guy70ca14e2010-12-13 18:24:33 -08002052}
2053
Romain Guy448455f2013-07-22 13:57:50 -07002054void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08002055 bool force = mCaches.unbindMeshBuffer();
Romain Guy448455f2013-07-22 13:57:50 -07002056 mCaches.bindIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002057 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07002058}
2059
Romain Guy70ca14e2010-12-13 18:24:33 -08002060///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07002061// Drawing
2062///////////////////////////////////////////////////////////////////////////////
2063
Chris Craikff785832013-03-08 13:12:16 -08002064status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
2065 int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07002066 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08002067 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
2068 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07002069 if (displayList && displayList->isRenderable()) {
Chris Craikd90144d2013-03-19 15:03:48 -07002070 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07002071 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08002072 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
2073 displayList->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07002074 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08002075 }
2076
Chris Craik28ce94a2013-05-31 11:38:03 -07002077 bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
2078 DeferredDisplayList deferredList(*(mSnapshot->clipRect), avoidOverdraw);
Chris Craikff785832013-03-08 13:12:16 -08002079 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
2080 displayList->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07002081
2082 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07002083 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07002084
Chet Haase58d110a2013-04-10 07:43:29 -07002085 return status | deferredList.flush(*this, dirty);
Romain Guy0fe478e2010-11-08 12:08:41 -08002086 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07002087
Romain Guy65549432012-03-26 16:45:05 -07002088 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08002089}
2090
Chris Craikc3566d02013-02-04 16:16:33 -08002091void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07002092 if (displayList) {
Romain Guy7031ff62013-02-22 11:48:16 -08002093 displayList->output(1);
Chet Haaseed30fd82011-04-22 16:18:45 -07002094 }
2095}
2096
Romain Guya168d732011-03-18 16:50:13 -07002097void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
2098 int alpha;
2099 SkXfermode::Mode mode;
2100 getAlphaAndMode(paint, &alpha, &mode);
2101
Romain Guy886b2752013-01-04 12:26:18 -08002102 int color = paint != NULL ? paint->getColor() : 0;
2103
Romain Guya168d732011-03-18 16:50:13 -07002104 float x = left;
2105 float y = top;
2106
Romain Guy886b2752013-01-04 12:26:18 -08002107 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2108
Romain Guya168d732011-03-18 16:50:13 -07002109 bool ignoreTransform = false;
Romain Guy3b753822013-03-05 10:27:35 -08002110 if (currentTransform().isPureTranslate()) {
2111 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2112 y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07002113 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08002114
2115 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08002116 } else {
Romain Guy886b2752013-01-04 12:26:18 -08002117 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07002118 }
2119
Romain Guy3b748a42013-04-17 18:54:38 -07002120 // No need to check for a UV mapper on the texture object, only ARGB_8888
2121 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08002122 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07002123 paint != NULL, color, alpha, mode, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
2124 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07002125}
2126
Romain Guy03c00b52013-06-20 18:30:28 -07002127/**
2128 * Important note: this method is intended to draw batches of bitmaps and
2129 * will not set the scissor enable or dirty the current layer, if any.
2130 * The caller is responsible for properly dirtying the current layer.
2131 */
Romain Guy55b6f952013-06-27 15:27:09 -07002132status_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
Chris Craik996fe652013-09-20 17:13:18 -07002133 TextureVertex* vertices, bool pureTranslate, const Rect& bounds, SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08002134 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07002135 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08002136 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07002137
Chris Craik527a3aa2013-03-04 10:19:31 -08002138 const AutoTexture autoCleanup(texture);
2139
2140 int alpha;
2141 SkXfermode::Mode mode;
2142 getAlphaAndMode(paint, &alpha, &mode);
2143
2144 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik996fe652013-09-20 17:13:18 -07002145 texture->setFilter(pureTranslate ? GL_NEAREST : FILTER(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08002146
2147 const float x = (int) floorf(bounds.left + 0.5f);
2148 const float y = (int) floorf(bounds.top + 0.5f);
2149 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2150 int color = paint != NULL ? paint->getColor() : 0;
2151 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2152 texture->id, paint != NULL, color, alpha, mode,
Romain Guy3380cfd2013-08-15 16:57:57 -07002153 &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002154 GL_TRIANGLES, bitmapCount * 6, true,
2155 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002156 } else {
2157 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2158 texture->id, alpha / 255.0f, mode, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002159 &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002160 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
2161 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08002162 }
2163
2164 return DrawGlInfo::kStatusDrew;
2165}
2166
Chet Haase48659092012-05-31 15:21:51 -07002167status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002168 const float right = left + bitmap->width();
2169 const float bottom = top + bitmap->height();
2170
Chris Craikf0a59072013-11-19 18:00:46 -08002171 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002172 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002173 }
2174
Romain Guya1d3c912011-12-13 14:55:06 -08002175 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002176 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002177 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002178 const AutoTexture autoCleanup(texture);
2179
Romain Guy211370f2012-02-01 16:10:55 -08002180 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07002181 drawAlphaBitmap(texture, left, top, paint);
2182 } else {
2183 drawTextureRect(left, top, right, bottom, texture, paint);
2184 }
Chet Haase48659092012-05-31 15:21:51 -07002185
2186 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002187}
2188
Chet Haase48659092012-05-31 15:21:51 -07002189status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07002190 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2191 const mat4 transform(*matrix);
2192 transform.mapRect(r);
2193
Chris Craikf0a59072013-11-19 18:00:46 -08002194 if (quickRejectSetupScissor(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002195 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002196 }
2197
Romain Guya1d3c912011-12-13 14:55:06 -08002198 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002199 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002200 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002201 const AutoTexture autoCleanup(texture);
2202
Romain Guy5b3b3522010-10-27 18:57:51 -07002203 // This could be done in a cheaper way, all we need is pass the matrix
2204 // to the vertex shader. The save/restore is a bit overkill.
2205 save(SkCanvas::kMatrix_SaveFlag);
2206 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08002207 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2208 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2209 } else {
2210 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2211 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002212 restore();
Chet Haase48659092012-05-31 15:21:51 -07002213
2214 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07002215}
2216
Chet Haase48659092012-05-31 15:21:51 -07002217status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07002218 const float right = left + bitmap->width();
2219 const float bottom = top + bitmap->height();
2220
Chris Craikf0a59072013-11-19 18:00:46 -08002221 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002222 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002223 }
2224
2225 mCaches.activeTexture(0);
2226 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2227 const AutoTexture autoCleanup(texture);
2228
Romain Guy886b2752013-01-04 12:26:18 -08002229 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2230 drawAlphaBitmap(texture, left, top, paint);
2231 } else {
2232 drawTextureRect(left, top, right, bottom, texture, paint);
2233 }
Chet Haase48659092012-05-31 15:21:51 -07002234
2235 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002236}
2237
Chet Haase48659092012-05-31 15:21:51 -07002238status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08002239 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08002240 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002241 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002242 }
2243
Chris Craik39a908c2013-06-13 14:39:01 -07002244 // TODO: use quickReject on bounds from vertices
2245 mCaches.enableScissor();
2246
Romain Guyb18d2d02011-02-10 15:52:54 -08002247 float left = FLT_MAX;
2248 float top = FLT_MAX;
2249 float right = FLT_MIN;
2250 float bottom = FLT_MIN;
2251
Romain Guya92bb4d2012-10-16 11:08:44 -07002252 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002253
Romain Guyff316ec2013-02-13 18:39:43 -08002254 ColorTextureVertex mesh[count];
2255 ColorTextureVertex* vertex = mesh;
2256
2257 bool cleanupColors = false;
2258 if (!colors) {
2259 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2260 colors = new int[colorsCount];
2261 memset(colors, 0xff, colorsCount * sizeof(int));
2262 cleanupColors = true;
2263 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002264
Romain Guy3b748a42013-04-17 18:54:38 -07002265 mCaches.activeTexture(0);
2266 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2267 const UvMapper& mapper(getMapper(texture));
2268
Romain Guy5a7b4662011-01-20 19:09:30 -08002269 for (int32_t y = 0; y < meshHeight; y++) {
2270 for (int32_t x = 0; x < meshWidth; x++) {
2271 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2272
2273 float u1 = float(x) / meshWidth;
2274 float u2 = float(x + 1) / meshWidth;
2275 float v1 = float(y) / meshHeight;
2276 float v2 = float(y + 1) / meshHeight;
2277
Romain Guy3b748a42013-04-17 18:54:38 -07002278 mapper.map(u1, v1, u2, v2);
2279
Romain Guy5a7b4662011-01-20 19:09:30 -08002280 int ax = i + (meshWidth + 1) * 2;
2281 int ay = ax + 1;
2282 int bx = i;
2283 int by = bx + 1;
2284 int cx = i + 2;
2285 int cy = cx + 1;
2286 int dx = i + (meshWidth + 1) * 2 + 2;
2287 int dy = dx + 1;
2288
Romain Guyff316ec2013-02-13 18:39:43 -08002289 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2290 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2291 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002292
Romain Guyff316ec2013-02-13 18:39:43 -08002293 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2294 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2295 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002296
Romain Guya92bb4d2012-10-16 11:08:44 -07002297 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2298 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2299 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2300 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002301 }
2302 }
2303
Chris Craikf0a59072013-11-19 18:00:46 -08002304 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002305 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002306 return DrawGlInfo::kStatusDone;
2307 }
2308
Romain Guyff316ec2013-02-13 18:39:43 -08002309 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002310 texture = mCaches.textureCache.get(bitmap);
2311 if (!texture) {
2312 if (cleanupColors) delete[] colors;
2313 return DrawGlInfo::kStatusDone;
2314 }
Romain Guyff316ec2013-02-13 18:39:43 -08002315 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002316 const AutoTexture autoCleanup(texture);
2317
2318 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2319 texture->setFilter(FILTER(paint), true);
2320
2321 int alpha;
2322 SkXfermode::Mode mode;
2323 getAlphaAndMode(paint, &alpha, &mode);
2324
Romain Guyff316ec2013-02-13 18:39:43 -08002325 float a = alpha / 255.0f;
2326
Romain Guya92bb4d2012-10-16 11:08:44 -07002327 if (hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08002328 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002329 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002330
Romain Guyff316ec2013-02-13 18:39:43 -08002331 setupDraw();
2332 setupDrawWithTextureAndColor();
2333 setupDrawColor(a, a, a, a);
2334 setupDrawColorFilter();
2335 setupDrawBlending(true, mode, false);
2336 setupDrawProgram();
2337 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002338 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002339 setupDrawTexture(texture->id);
2340 setupDrawPureColorUniforms();
2341 setupDrawColorFilterUniforms();
Romain Guy3380cfd2013-08-15 16:57:57 -07002342 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002343
2344 glDrawArrays(GL_TRIANGLES, 0, count);
2345
Romain Guyff316ec2013-02-13 18:39:43 -08002346 int slot = mCaches.currentProgram->getAttrib("colors");
2347 if (slot >= 0) {
2348 glDisableVertexAttribArray(slot);
2349 }
2350
2351 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002352
2353 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002354}
2355
Chet Haase48659092012-05-31 15:21:51 -07002356status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002357 float srcLeft, float srcTop, float srcRight, float srcBottom,
2358 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002359 SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002360 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002361 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002362 }
2363
Romain Guya1d3c912011-12-13 14:55:06 -08002364 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002365 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002366 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002367 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002368
Romain Guy8ba548f2010-06-30 19:21:21 -07002369 const float width = texture->width;
2370 const float height = texture->height;
2371
Romain Guy3b748a42013-04-17 18:54:38 -07002372 float u1 = fmax(0.0f, srcLeft / width);
2373 float v1 = fmax(0.0f, srcTop / height);
2374 float u2 = fmin(1.0f, srcRight / width);
2375 float v2 = fmin(1.0f, srcBottom / height);
2376
2377 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002378
Romain Guy03750a02010-10-18 14:06:08 -07002379 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002380 resetDrawTextureTexCoords(u1, v1, u2, v2);
2381
Romain Guy03750a02010-10-18 14:06:08 -07002382 int alpha;
2383 SkXfermode::Mode mode;
2384 getAlphaAndMode(paint, &alpha, &mode);
2385
Romain Guyd21b6e12011-11-30 20:21:23 -08002386 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2387
Romain Guy886b2752013-01-04 12:26:18 -08002388 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2389 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002390
Romain Guy886b2752013-01-04 12:26:18 -08002391 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2392 // Apply a scale transform on the canvas only when a shader is in use
2393 // Skia handles the ratio between the dst and src rects as a scale factor
2394 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002395 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002396 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002397
Romain Guy3b753822013-03-05 10:27:35 -08002398 if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
2399 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
2400 float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002401
2402 dstRight = x + (dstRight - dstLeft);
2403 dstBottom = y + (dstBottom - dstTop);
2404
2405 dstLeft = x;
2406 dstTop = y;
2407
2408 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2409 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002410 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002411 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002412 }
2413
2414 if (CC_UNLIKELY(useScaleTransform)) {
2415 save(SkCanvas::kMatrix_SaveFlag);
2416 translate(dstLeft, dstTop);
2417 scale(scaleX, scaleY);
2418
2419 dstLeft = 0.0f;
2420 dstTop = 0.0f;
2421
2422 dstRight = srcRight - srcLeft;
2423 dstBottom = srcBottom - srcTop;
2424 }
2425
2426 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2427 int color = paint ? paint->getColor() : 0;
2428 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2429 texture->id, paint != NULL, color, alpha, mode,
Romain Guy3380cfd2013-08-15 16:57:57 -07002430 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002431 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2432 } else {
2433 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2434 texture->id, alpha / 255.0f, mode, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002435 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002436 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2437 }
2438
2439 if (CC_UNLIKELY(useScaleTransform)) {
2440 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002441 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002442
2443 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002444
2445 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002446}
2447
Romain Guy3b748a42013-04-17 18:54:38 -07002448status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -07002449 float left, float top, float right, float bottom, SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002450 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002451 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002452 }
2453
Romain Guy4c2547f2013-06-11 16:19:24 -07002454 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002455 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2456 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002457
Romain Guy03c00b52013-06-20 18:30:28 -07002458 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002459}
2460
Romain Guy03c00b52013-06-20 18:30:28 -07002461status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
2462 float left, float top, float right, float bottom, SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002463 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002464 return DrawGlInfo::kStatusDone;
2465 }
2466
Romain Guy211370f2012-02-01 16:10:55 -08002467 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002468 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002469 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002470 if (!texture) return DrawGlInfo::kStatusDone;
2471 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002472
Romain Guya4adcf02013-02-28 12:15:35 -08002473 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2474 texture->setFilter(GL_LINEAR, true);
2475
Romain Guy03c00b52013-06-20 18:30:28 -07002476 int alpha;
2477 SkXfermode::Mode mode;
2478 getAlphaAndMode(paint, &alpha, &mode);
2479
Romain Guy3b753822013-03-05 10:27:35 -08002480 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002481 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002482 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guy3b753822013-03-05 10:27:35 -08002483 const float offsetX = left + currentTransform().getTranslateX();
2484 const float offsetY = top + currentTransform().getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002485 const size_t count = mesh->quads.size();
2486 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002487 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002488 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002489 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2490 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2491 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002492 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002493 dirtyLayer(left + bounds.left, top + bounds.top,
Romain Guy3b753822013-03-05 10:27:35 -08002494 left + bounds.right, top + bounds.bottom, currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002495 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002496 }
2497 }
2498
Chris Craik4063a0e2013-11-15 16:06:56 -08002499 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002500 if (CC_LIKELY(pureTranslate)) {
Romain Guy3b753822013-03-05 10:27:35 -08002501 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2502 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002503
Romain Guy3b748a42013-04-17 18:54:38 -07002504 right = x + right - left;
2505 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002506 left = x;
2507 top = y;
2508 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002509 }
Chris Craik4063a0e2013-11-15 16:06:56 -08002510 drawIndexedTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2511 mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
2512 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2513 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002514 }
Chet Haase48659092012-05-31 15:21:51 -07002515
2516 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002517}
2518
Romain Guy03c00b52013-06-20 18:30:28 -07002519/**
2520 * Important note: this method is intended to draw batches of 9-patch objects and
2521 * will not set the scissor enable or dirty the current layer, if any.
2522 * The caller is responsible for properly dirtying the current layer.
2523 */
2524status_t OpenGLRenderer::drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
2525 TextureVertex* vertices, uint32_t indexCount, SkPaint* paint) {
2526 mCaches.activeTexture(0);
2527 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2528 if (!texture) return DrawGlInfo::kStatusDone;
2529 const AutoTexture autoCleanup(texture);
2530
2531 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2532 texture->setFilter(GL_LINEAR, true);
2533
2534 int alpha;
2535 SkXfermode::Mode mode;
2536 getAlphaAndMode(paint, &alpha, &mode);
2537
2538 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, alpha / 255.0f,
Romain Guy3380cfd2013-08-15 16:57:57 -07002539 mode, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002540 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002541
2542 return DrawGlInfo::kStatusDrew;
2543}
2544
Chris Craik65cd6122012-12-10 17:56:27 -08002545status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2546 bool useOffset) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002547 // not missing call to quickReject/dirtyLayer, always done at a higher level
2548
Chris Craik6d29c8d2013-05-08 18:35:44 -07002549 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002550 // no vertices to draw
2551 return DrawGlInfo::kStatusDone;
2552 }
2553
Chris Craikcb4d6002012-09-25 12:00:29 -07002554 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002555 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2556 bool isAA = paint->isAntiAlias();
2557
Chris Craik710f46d2012-09-17 17:25:49 -07002558 setupDraw();
2559 setupDrawNoTexture();
2560 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002561 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2562 setupDrawColorFilter();
2563 setupDrawShader();
2564 setupDrawBlending(isAA, mode);
2565 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002566 setupDrawModelView(kModelViewMode_Translate, useOffset, 0, 0, 0, 0);
Chris Craik710f46d2012-09-17 17:25:49 -07002567 setupDrawColorUniforms();
2568 setupDrawColorFilterUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08002569 setupDrawShaderUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002570
Chris Craik710f46d2012-09-17 17:25:49 -07002571 void* vertices = vertexBuffer.getBuffer();
2572 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002573 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002574 mCaches.resetTexCoordsVertexPointer();
2575 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002576
Chris Craik710f46d2012-09-17 17:25:49 -07002577 int alphaSlot = -1;
2578 if (isAA) {
2579 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2580 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002581
Chris Craik710f46d2012-09-17 17:25:49 -07002582 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002583 glEnableVertexAttribArray(alphaSlot);
2584 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002585 }
Romain Guy04299382012-07-18 17:15:41 -07002586
Chris Craik6d29c8d2013-05-08 18:35:44 -07002587 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Romain Guy04299382012-07-18 17:15:41 -07002588
Chris Craik710f46d2012-09-17 17:25:49 -07002589 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002590 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002591 }
Chris Craik65cd6122012-12-10 17:56:27 -08002592
2593 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002594}
2595
2596/**
Chris Craik65cd6122012-12-10 17:56:27 -08002597 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2598 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2599 * screen space in all directions. However, instead of using a fragment shader to compute the
2600 * translucency of the color from its position, we simply use a varying parameter to define how far
2601 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2602 *
2603 * Doesn't yet support joins, caps, or path effects.
2604 */
2605status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2606 VertexBuffer vertexBuffer;
2607 // TODO: try clipping large paths to viewport
2608 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2609
Romain Guyc46d07a2013-03-15 19:06:39 -07002610 if (hasLayer()) {
2611 SkRect bounds = path.getBounds();
Chris Craikf0a59072013-11-19 18:00:46 -08002612 PathTessellator::expandBoundsForStroke(bounds, paint);
Romain Guyc46d07a2013-03-15 19:06:39 -07002613 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2614 }
Chris Craik65cd6122012-12-10 17:56:27 -08002615
2616 return drawVertexBuffer(vertexBuffer, paint);
2617}
2618
2619/**
2620 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2621 * and additional geometry for defining an alpha slope perimeter.
2622 *
2623 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2624 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2625 * in-shader alpha region, but found it to be taxing on some GPUs.
2626 *
2627 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2628 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002629 */
Chet Haase48659092012-05-31 15:21:51 -07002630status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002631 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002632
Chris Craik65cd6122012-12-10 17:56:27 -08002633 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002634
Chris Craik65cd6122012-12-10 17:56:27 -08002635 VertexBuffer buffer;
2636 SkRect bounds;
2637 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002638
Chris Craikf0a59072013-11-19 18:00:46 -08002639 // can't pass paint, since style would be checked for outset. outset done by tessellation.
2640 if (quickRejectSetupScissor(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002641 return DrawGlInfo::kStatusDone;
2642 }
2643
Romain Guy3b753822013-03-05 10:27:35 -08002644 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002645
Chris Craik65cd6122012-12-10 17:56:27 -08002646 bool useOffset = !paint->isAntiAlias();
2647 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002648}
2649
Chet Haase48659092012-05-31 15:21:51 -07002650status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002651 if (mSnapshot->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002652
Chris Craik6d29c8d2013-05-08 18:35:44 -07002653 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002654
Chris Craik6d29c8d2013-05-08 18:35:44 -07002655 VertexBuffer buffer;
2656 SkRect bounds;
2657 PathTessellator::tessellatePoints(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002658
Chris Craikf0a59072013-11-19 18:00:46 -08002659 // can't pass paint, since style would be checked for outset. outset done by tessellation.
2660 if (quickRejectSetupScissor(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002661 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002662 }
2663
Chris Craik6d29c8d2013-05-08 18:35:44 -07002664 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Chet Haase48659092012-05-31 15:21:51 -07002665
Chris Craik6d29c8d2013-05-08 18:35:44 -07002666 bool useOffset = !paint->isAntiAlias();
2667 return drawVertexBuffer(buffer, paint, useOffset);
Romain Guyed6fcb02011-03-21 13:11:28 -07002668}
2669
Chet Haase48659092012-05-31 15:21:51 -07002670status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002671 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002672 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002673
Romain Guyae88e5e2010-10-22 17:49:18 -07002674 Rect& clip(*mSnapshot->clipRect);
2675 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002676
Romain Guy3d58c032010-07-14 16:34:53 -07002677 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002678
2679 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002680}
Romain Guy9d5316e2010-06-24 19:30:36 -07002681
Chet Haase48659092012-05-31 15:21:51 -07002682status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2683 SkPaint* paint) {
2684 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002685 const AutoTexture autoCleanup(texture);
2686
2687 const float x = left + texture->left - texture->offset;
2688 const float y = top + texture->top - texture->offset;
2689
2690 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002691
2692 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002693}
2694
Chet Haase48659092012-05-31 15:21:51 -07002695status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002696 float rx, float ry, SkPaint* p) {
Chris Craikf0a59072013-11-19 18:00:46 -08002697 if (mSnapshot->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002698 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002699 return DrawGlInfo::kStatusDone;
2700 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002701
Chris Craikcb4d6002012-09-25 12:00:29 -07002702 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002703 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002704 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002705 right - left, bottom - top, rx, ry, p);
2706 return drawShape(left, top, texture, p);
2707 }
2708
2709 SkPath path;
2710 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002711 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2712 float outset = p->getStrokeWidth() / 2;
2713 rect.outset(outset, outset);
2714 rx += outset;
2715 ry += outset;
2716 }
Chris Craik710f46d2012-09-17 17:25:49 -07002717 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002718 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002719}
2720
Chris Craik710f46d2012-09-17 17:25:49 -07002721status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikf0a59072013-11-19 18:00:46 -08002722 if (mSnapshot->isIgnored() || quickRejectSetupScissor(x - radius, y - radius,
Romain Guy257ae352013-03-20 16:31:12 -07002723 x + radius, y + radius, p) ||
2724 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002725 return DrawGlInfo::kStatusDone;
2726 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002727 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002728 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002729 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002730 return drawShape(x - radius, y - radius, texture, p);
2731 }
2732
2733 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002734 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2735 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2736 } else {
2737 path.addCircle(x, y, radius);
2738 }
Chris Craik65cd6122012-12-10 17:56:27 -08002739 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002740}
Romain Guy01d58e42011-01-19 21:54:02 -08002741
Chet Haase48659092012-05-31 15:21:51 -07002742status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002743 SkPaint* p) {
Chris Craikf0a59072013-11-19 18:00:46 -08002744 if (mSnapshot->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002745 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002746 return DrawGlInfo::kStatusDone;
2747 }
Romain Guy01d58e42011-01-19 21:54:02 -08002748
Chris Craikcb4d6002012-09-25 12:00:29 -07002749 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002750 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002751 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002752 return drawShape(left, top, texture, p);
2753 }
2754
2755 SkPath path;
2756 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002757 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2758 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2759 }
Chris Craik710f46d2012-09-17 17:25:49 -07002760 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002761 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002762}
2763
Chet Haase48659092012-05-31 15:21:51 -07002764status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002765 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
Chris Craikf0a59072013-11-19 18:00:46 -08002766 if (mSnapshot->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002767 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chris Craik780c1282012-10-04 14:10:49 -07002768 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002769 }
2770
Chris Craik780c1282012-10-04 14:10:49 -07002771 if (fabs(sweepAngle) >= 360.0f) {
2772 return drawOval(left, top, right, bottom, p);
2773 }
2774
2775 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002776 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002777 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002778 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002779 startAngle, sweepAngle, useCenter, p);
2780 return drawShape(left, top, texture, p);
2781 }
2782
2783 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2784 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2785 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2786 }
2787
2788 SkPath path;
2789 if (useCenter) {
2790 path.moveTo(rect.centerX(), rect.centerY());
2791 }
2792 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2793 if (useCenter) {
2794 path.close();
2795 }
Chris Craik65cd6122012-12-10 17:56:27 -08002796 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002797}
2798
Romain Guycf8675e2012-10-02 12:32:25 -07002799// See SkPaintDefaults.h
2800#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2801
Chet Haase48659092012-05-31 15:21:51 -07002802status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Chris Craikf0a59072013-11-19 18:00:46 -08002803 if (mSnapshot->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
Romain Guy257ae352013-03-20 16:31:12 -07002804 (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
Chet Haase48659092012-05-31 15:21:51 -07002805 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002806 }
2807
Chris Craik710f46d2012-09-17 17:25:49 -07002808 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002809 // only fill style is supported by drawConvexPath, since others have to handle joins
2810 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2811 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2812 mCaches.activeTexture(0);
2813 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002814 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002815 return drawShape(left, top, texture, p);
2816 }
2817
2818 SkPath path;
2819 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2820 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2821 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2822 }
2823 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002824 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002825 }
2826
Romain Guy3b753822013-03-05 10:27:35 -08002827 if (p->isAntiAlias() && !currentTransform().isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002828 SkPath path;
2829 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002830 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002831 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002832 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002833 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002834 }
Romain Guyc7d53492010-06-25 13:41:57 -07002835}
Romain Guy9d5316e2010-06-24 19:30:36 -07002836
Raph Levien416a8472012-07-19 22:48:17 -07002837void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2838 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2839 float x, float y) {
2840 mCaches.activeTexture(0);
2841
2842 // NOTE: The drop shadow will not perform gamma correction
2843 // if shader-based correction is enabled
2844 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2845 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002846 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002847 // If the drop shadow exceeds the max texture size or couldn't be
2848 // allocated, skip drawing
2849 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002850 const AutoTexture autoCleanup(shadow);
2851
Chris Craikc3566d02013-02-04 16:16:33 -08002852 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2853 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002854
Chris Craikc3566d02013-02-04 16:16:33 -08002855 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2856 int shadowColor = mDrawModifiers.mShadowColor;
2857 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002858 shadowColor = 0xffffffff;
2859 }
2860
2861 setupDraw();
2862 setupDrawWithTexture(true);
2863 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2864 setupDrawColorFilter();
2865 setupDrawShader();
2866 setupDrawBlending(true, mode);
2867 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002868 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2869 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002870 setupDrawTexture(shadow->id);
2871 setupDrawPureColorUniforms();
2872 setupDrawColorFilterUniforms();
2873 setupDrawShaderUniforms();
2874 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2875
2876 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2877}
2878
Romain Guy768bffc2013-02-27 13:50:45 -08002879bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2880 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2881 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2882}
2883
Chet Haase48659092012-05-31 15:21:51 -07002884status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002885 const float* positions, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002886 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002887 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002888 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002889
Romain Guy671d6cf2012-01-18 12:39:17 -08002890 // NOTE: Skia does not support perspective transform on drawPosText yet
Romain Guy3b753822013-03-05 10:27:35 -08002891 if (!currentTransform().isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002892 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002893 }
2894
Chris Craik39a908c2013-06-13 14:39:01 -07002895 mCaches.enableScissor();
2896
Romain Guy671d6cf2012-01-18 12:39:17 -08002897 float x = 0.0f;
2898 float y = 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002899 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002900 if (pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002901 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2902 y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002903 }
2904
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002905 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002906 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002907
2908 int alpha;
2909 SkXfermode::Mode mode;
2910 getAlphaAndMode(paint, &alpha, &mode);
2911
Chris Craikc3566d02013-02-04 16:16:33 -08002912 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002913 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2914 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002915 }
2916
Romain Guy671d6cf2012-01-18 12:39:17 -08002917 // Pick the appropriate texture filtering
Romain Guy3b753822013-03-05 10:27:35 -08002918 bool linearFilter = currentTransform().changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002919 if (pureTranslate && !linearFilter) {
2920 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2921 }
Romain Guy257ae352013-03-20 16:31:12 -07002922 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002923
2924 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2925 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2926
Romain Guy211370f2012-02-01 16:10:55 -08002927 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002928
Victoria Lease1e546812013-06-25 14:25:17 -07002929 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002930 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002931 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002932 if (hasActiveLayer) {
2933 if (!pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002934 currentTransform().mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002935 }
2936 dirtyLayerUnchecked(bounds, getRegion());
2937 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002938 }
Chet Haase48659092012-05-31 15:21:51 -07002939
2940 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002941}
2942
Romain Guy624234f2013-03-05 16:43:31 -08002943mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2944 mat4 fontTransform;
2945 if (CC_LIKELY(transform.isPureTranslate())) {
2946 fontTransform = mat4::identity();
2947 } else {
2948 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002949 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002950 } else {
2951 float sx, sy;
2952 currentTransform().decomposeScale(sx, sy);
2953 fontTransform.loadScale(sx, sy, 1.0f);
2954 }
2955 }
2956 return fontTransform;
2957}
2958
Chris Craik41541822013-05-03 16:35:54 -07002959status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
2960 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002961 DrawOpMode drawOpMode) {
2962
Chris Craik527a3aa2013-03-04 10:19:31 -08002963 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002964 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2965 // drawing as ops from DeferredDisplayList are already filtered for these
2966 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002967 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002968 return DrawGlInfo::kStatusDone;
2969 }
Romain Guycac5fd32011-12-01 20:08:50 -08002970 }
2971
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002972 const float oldX = x;
2973 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002974
2975 const mat4& transform = currentTransform();
2976 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002977
Romain Guy211370f2012-02-01 16:10:55 -08002978 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002979 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2980 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002981 }
2982
Romain Guy86568192010-12-14 15:55:39 -08002983 int alpha;
2984 SkXfermode::Mode mode;
2985 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002986
Romain Guyc74f45a2013-02-26 19:10:14 -08002987 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2988
Chris Craikc3566d02013-02-04 16:16:33 -08002989 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002990 fontRenderer.setFont(paint, mat4::identity());
2991 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2992 alpha, mode, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002993 }
2994
Romain Guy19d4dd82013-03-04 11:14:26 -08002995 const bool hasActiveLayer = hasLayer();
2996
Romain Guy624234f2013-03-05 16:43:31 -08002997 // We only pass a partial transform to the font renderer. That partial
2998 // matrix defines how glyphs are rasterized. Typically we want glyphs
2999 // to be rasterized at their final size on screen, which means the partial
3000 // matrix needs to take the scale factor into account.
3001 // When a partial matrix is used to transform glyphs during rasterization,
3002 // the mesh is generated with the inverse transform (in the case of scale,
3003 // the mesh is generated at 1.0 / scale for instance.) This allows us to
3004 // apply the full transform matrix at draw time in the vertex shader.
3005 // Applying the full matrix in the shader is the easiest way to handle
3006 // rotation and perspective and allows us to always generated quads in the
3007 // font renderer which greatly simplifies the code, clipping in particular.
3008 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08003009 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08003010
Romain Guy6620c6d2010-12-06 18:07:02 -08003011 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08003012 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy257ae352013-03-20 16:31:12 -07003013 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07003014
Romain Guy624234f2013-03-05 16:43:31 -08003015 // TODO: Implement better clipping for scaled/rotated text
3016 const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
Chris Craik41541822013-05-03 16:35:54 -07003017 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07003018
Raph Levien996e57c2012-07-23 15:22:52 -07003019 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07003020 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08003021
3022 // don't call issuedrawcommand, do it at end of batch
3023 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07003024 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07003025 SkPaint paintCopy(*paint);
3026 paintCopy.setTextAlign(SkPaint::kLeft_Align);
3027 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07003028 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07003029 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07003030 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07003031 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07003032 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003033
Chris Craik527a3aa2013-03-04 10:19:31 -08003034 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08003035 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07003036 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08003037 }
Chris Craik41541822013-05-03 16:35:54 -07003038 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07003039 }
Romain Guy694b5192010-07-21 21:33:20 -07003040
Chris Craike63f7c622013-10-17 10:30:55 -07003041 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07003042
3043 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07003044}
3045
Chet Haase48659092012-05-31 15:21:51 -07003046status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08003047 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08003048 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07003049 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08003050 }
3051
Chris Craik39a908c2013-06-13 14:39:01 -07003052 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
3053 mCaches.enableScissor();
3054
Romain Guyb1d0a4e2012-07-13 18:25:35 -07003055 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08003056 fontRenderer.setFont(paint, mat4::identity());
Romain Guy257ae352013-03-20 16:31:12 -07003057 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08003058
3059 int alpha;
3060 SkXfermode::Mode mode;
3061 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07003062 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08003063
Romain Guy97771732012-02-28 18:17:02 -08003064 const Rect* clip = &mSnapshot->getLocalClip();
3065 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08003066
Romain Guy97771732012-02-28 18:17:02 -08003067 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08003068
3069 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07003070 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08003071 if (hasActiveLayer) {
Romain Guy3b753822013-03-05 10:27:35 -08003072 currentTransform().mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08003073 dirtyLayerUnchecked(bounds, getRegion());
3074 }
Romain Guy97771732012-02-28 18:17:02 -08003075 }
Chet Haase48659092012-05-31 15:21:51 -07003076
3077 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08003078}
3079
Chet Haase48659092012-05-31 15:21:51 -07003080status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
3081 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07003082
Romain Guya1d3c912011-12-13 14:55:06 -08003083 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07003084
Romain Guyfb8b7632010-08-23 21:05:08 -07003085 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07003086 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07003087 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07003088
Romain Guy8b55f372010-08-18 17:10:07 -07003089 const float x = texture->left - texture->offset;
3090 const float y = texture->top - texture->offset;
3091
Romain Guy01d58e42011-01-19 21:54:02 -08003092 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07003093
3094 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07003095}
3096
Chris Craika08f95c2013-03-15 17:24:33 -07003097status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07003098 if (!layer) {
3099 return DrawGlInfo::kStatusDone;
3100 }
3101
Romain Guyb2e2f242012-10-17 18:18:35 -07003102 mat4* transform = NULL;
3103 if (layer->isTextureLayer()) {
3104 transform = &layer->getTransform();
3105 if (!transform->isIdentity()) {
3106 save(0);
Romain Guy3b753822013-03-05 10:27:35 -08003107 currentTransform().multiply(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07003108 }
3109 }
3110
Chris Craik39a908c2013-06-13 14:39:01 -07003111 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08003112 const bool rejected = calculateQuickRejectForScissor(x, y,
3113 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, false);
Romain Guy35643dd2012-09-18 15:40:58 -07003114
3115 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07003116 if (transform && !transform->isIdentity()) {
3117 restore();
3118 }
Chet Haase48659092012-05-31 15:21:51 -07003119 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08003120 }
3121
Romain Guy5bb3c732012-11-29 17:52:58 -08003122 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08003123
Chris Craik39a908c2013-06-13 14:39:01 -07003124 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08003125 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08003126
Romain Guy211370f2012-02-01 16:10:55 -08003127 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08003128 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3129 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07003130
Romain Guyc88e3572011-01-22 00:32:12 -08003131 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07003132 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3133 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08003134 } else if (layer->mesh) {
Chris Craik16ecda52013-03-29 10:59:59 -07003135 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08003136 setupDraw();
3137 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08003138 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08003139 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07003140 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08003141 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08003142 setupDrawPureColorUniforms();
3143 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07003144 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08003145 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3146 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
3147 int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07003148
Romain Guyd21b6e12011-11-30 20:21:23 -08003149 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08003150 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07003151 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07003152 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003153 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08003154 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07003155 x + layer->layer.getWidth(), y + layer->layer.getHeight());
3156 }
Romain Guyf219da52011-01-16 12:54:25 -08003157
Romain Guy448455f2013-07-22 13:57:50 -07003158 TextureVertex* mesh = &layer->mesh[0];
3159 GLsizei elementsCount = layer->meshElementCount;
3160
3161 while (elementsCount > 0) {
3162 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
3163
Romain Guy3380cfd2013-08-15 16:57:57 -07003164 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07003165 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3166 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
3167
3168 elementsCount -= drawCount;
3169 // Though there are 4 vertices in a quad, we use 6 indices per
3170 // quad to draw with GL_TRIANGLES
3171 mesh += (drawCount / 6) * 4;
3172 }
Romain Guyf219da52011-01-16 12:54:25 -08003173
Romain Guy3a3133d2011-02-01 22:59:58 -08003174#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07003175 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08003176#endif
Romain Guyc88e3572011-01-22 00:32:12 -08003177 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07003178
Chris Craikc3566d02013-02-04 16:16:33 -08003179 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07003180
Romain Guy5bb3c732012-11-29 17:52:58 -08003181 if (layer->debugDrawUpdate) {
3182 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07003183 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
3184 0x7f00ff00, SkXfermode::kSrcOver_Mode);
3185 }
Romain Guyf219da52011-01-16 12:54:25 -08003186 }
Chris Craik34416ea2013-04-15 16:08:28 -07003187 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07003188
Romain Guyb2e2f242012-10-17 18:18:35 -07003189 if (transform && !transform->isIdentity()) {
3190 restore();
3191 }
3192
Chet Haase48659092012-05-31 15:21:51 -07003193 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08003194}
3195
Romain Guy6926c722010-07-12 20:20:03 -07003196///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07003197// Shaders
3198///////////////////////////////////////////////////////////////////////////////
3199
3200void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08003201 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07003202}
3203
Romain Guy06f96e22010-07-30 19:18:16 -07003204void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08003205 mDrawModifiers.mShader = shader;
3206 if (mDrawModifiers.mShader) {
Romain Guy8aa195d2013-06-04 18:00:09 -07003207 mDrawModifiers.mShader->setCaches(mCaches);
Romain Guy06f96e22010-07-30 19:18:16 -07003208 }
Romain Guy7fac2e12010-07-16 17:10:13 -07003209}
3210
Romain Guyd27977d2010-07-14 19:18:51 -07003211///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07003212// Color filters
3213///////////////////////////////////////////////////////////////////////////////
3214
3215void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08003216 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07003217}
3218
3219void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08003220 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07003221}
3222
3223///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07003224// Drop shadow
3225///////////////////////////////////////////////////////////////////////////////
3226
3227void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08003228 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07003229}
3230
3231void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08003232 mDrawModifiers.mHasShadow = true;
3233 mDrawModifiers.mShadowRadius = radius;
3234 mDrawModifiers.mShadowDx = dx;
3235 mDrawModifiers.mShadowDy = dy;
3236 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07003237}
3238
3239///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08003240// Draw filters
3241///////////////////////////////////////////////////////////////////////////////
3242
3243void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08003244 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3245 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08003246 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08003247 mDrawModifiers.mPaintFilterClearBits = 0;
3248 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08003249}
3250
3251void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08003252 mDrawModifiers.mHasDrawFilter = true;
3253 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3254 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003255}
3256
Chris Craika08f95c2013-03-15 17:24:33 -07003257SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
Romain Guy758724f2013-02-27 11:53:12 -08003258 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003259 return paint;
3260 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003261
3262 uint32_t flags = paint->getFlags();
3263
3264 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08003265 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3266 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08003267
3268 return &mFilteredPaint;
3269}
3270
3271///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003272// Drawing implementation
3273///////////////////////////////////////////////////////////////////////////////
3274
Romain Guy3b748a42013-04-17 18:54:38 -07003275Texture* OpenGLRenderer::getTexture(SkBitmap* bitmap) {
3276 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3277 if (!texture) {
3278 return mCaches.textureCache.get(bitmap);
3279 }
3280 return texture;
3281}
3282
Romain Guy01d58e42011-01-19 21:54:02 -08003283void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3284 float x, float y, SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003285 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003286 return;
3287 }
3288
3289 int alpha;
3290 SkXfermode::Mode mode;
3291 getAlphaAndMode(paint, &alpha, &mode);
3292
3293 setupDraw();
3294 setupDrawWithTexture(true);
3295 setupDrawAlpha8Color(paint->getColor(), alpha);
3296 setupDrawColorFilter();
3297 setupDrawShader();
3298 setupDrawBlending(true, mode);
3299 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003300 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3301 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003302 setupDrawTexture(texture->id);
3303 setupDrawPureColorUniforms();
3304 setupDrawColorFilterUniforms();
3305 setupDrawShaderUniforms();
3306 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3307
3308 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003309}
3310
Romain Guyf607bdc2010-09-10 19:20:06 -07003311// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003312#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3313#define kStdUnderline_Offset (1.0f / 9.0f)
3314#define kStdUnderline_Thickness (1.0f / 18.0f)
3315
Chris Craike63f7c622013-10-17 10:30:55 -07003316void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y, SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003317 // Handle underline and strike-through
3318 uint32_t flags = paint->getFlags();
3319 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003320 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003321
Romain Guy211370f2012-02-01 16:10:55 -08003322 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003323 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003324 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003325
Raph Levien8b4072d2012-07-30 15:50:00 -07003326 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003327 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003328
Romain Guyf6834472011-01-23 13:32:12 -08003329 int linesCount = 0;
3330 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3331 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3332
3333 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003334 float points[pointsCount];
3335 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003336
3337 if (flags & SkPaint::kUnderlineText_Flag) {
3338 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003339 points[currentPoint++] = left;
3340 points[currentPoint++] = top;
3341 points[currentPoint++] = left + underlineWidth;
3342 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003343 }
3344
3345 if (flags & SkPaint::kStrikeThruText_Flag) {
3346 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003347 points[currentPoint++] = left;
3348 points[currentPoint++] = top;
3349 points[currentPoint++] = left + underlineWidth;
3350 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003351 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003352
Romain Guy726aeba2011-06-01 14:52:00 -07003353 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003354
Romain Guy726aeba2011-06-01 14:52:00 -07003355 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003356 }
3357 }
3358}
3359
Romain Guy672433d2013-01-04 19:05:13 -08003360status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3361 if (mSnapshot->isIgnored()) {
3362 return DrawGlInfo::kStatusDone;
3363 }
3364
Romain Guy735738c2012-12-03 12:34:51 -08003365 int color = paint->getColor();
3366 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003367 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003368 color |= 0x00ffffff;
3369 }
3370 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3371
3372 return drawColorRects(rects, count, color, mode);
3373}
3374
3375status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003376 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003377 if (count == 0) {
3378 return DrawGlInfo::kStatusDone;
3379 }
Romain Guy735738c2012-12-03 12:34:51 -08003380
Romain Guy672433d2013-01-04 19:05:13 -08003381 float left = FLT_MAX;
3382 float top = FLT_MAX;
3383 float right = FLT_MIN;
3384 float bottom = FLT_MIN;
3385
Romain Guy448455f2013-07-22 13:57:50 -07003386 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003387 Vertex* vertex = mesh;
3388
Chris Craik2af46352012-11-26 18:30:17 -08003389 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003390 float l = rects[index + 0];
3391 float t = rects[index + 1];
3392 float r = rects[index + 2];
3393 float b = rects[index + 3];
3394
Romain Guy3b753822013-03-05 10:27:35 -08003395 Vertex::set(vertex++, l, t);
3396 Vertex::set(vertex++, r, t);
3397 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003398 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003399
Romain Guy3b753822013-03-05 10:27:35 -08003400 left = fminf(left, l);
3401 top = fminf(top, t);
3402 right = fmaxf(right, r);
3403 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003404 }
3405
Chris Craikf0a59072013-11-19 18:00:46 -08003406 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003407 return DrawGlInfo::kStatusDone;
3408 }
Romain Guy672433d2013-01-04 19:05:13 -08003409
Romain Guy672433d2013-01-04 19:05:13 -08003410 setupDraw();
3411 setupDrawNoTexture();
3412 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3413 setupDrawShader();
3414 setupDrawColorFilter();
3415 setupDrawBlending(mode);
3416 setupDrawProgram();
3417 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003418 setupDrawModelView(kModelViewMode_Translate, false,
3419 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Romain Guy672433d2013-01-04 19:05:13 -08003420 setupDrawColorUniforms();
3421 setupDrawShaderUniforms();
3422 setupDrawColorFilterUniforms();
Romain Guy672433d2013-01-04 19:05:13 -08003423
Romain Guy8ce00302013-01-15 18:51:42 -08003424 if (dirty && hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08003425 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003426 }
3427
Chris Craik4063a0e2013-11-15 16:06:56 -08003428 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003429
3430 return DrawGlInfo::kStatusDrew;
3431}
3432
Romain Guy026c5e162010-06-28 17:12:22 -07003433void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003434 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003435 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003436 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003437 color |= 0x00ffffff;
3438 }
3439
Romain Guy70ca14e2010-12-13 18:24:33 -08003440 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003441 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003442 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003443 setupDrawShader();
3444 setupDrawColorFilter();
3445 setupDrawBlending(mode);
3446 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003447 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3448 left, top, right, bottom, ignoreTransform);
Romain Guy70ca14e2010-12-13 18:24:33 -08003449 setupDrawColorUniforms();
3450 setupDrawShaderUniforms(ignoreTransform);
3451 setupDrawColorFilterUniforms();
3452 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003453
Romain Guyc95c8d62010-09-17 15:31:32 -07003454 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3455}
3456
Romain Guy82ba8142010-07-09 13:25:56 -07003457void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003458 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003459 int alpha;
3460 SkXfermode::Mode mode;
3461 getAlphaAndMode(paint, &alpha, &mode);
3462
Romain Guyd21b6e12011-11-30 20:21:23 -08003463 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003464
Romain Guy3b748a42013-04-17 18:54:38 -07003465 GLvoid* vertices = (GLvoid*) NULL;
3466 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3467
3468 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003469 vertices = &mMeshVertices[0].x;
3470 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003471
3472 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3473 texture->uvMapper->map(uvs);
3474
3475 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3476 }
3477
Romain Guy3b753822013-03-05 10:27:35 -08003478 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3479 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
3480 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003481
Romain Guyd21b6e12011-11-30 20:21:23 -08003482 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003483 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Romain Guy3b748a42013-04-17 18:54:38 -07003484 alpha / 255.0f, mode, texture->blend, vertices, texCoords,
3485 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003486 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003487 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003488 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
Romain Guy3b748a42013-04-17 18:54:38 -07003489 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3490 }
3491
3492 if (texture->uvMapper) {
3493 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003494 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003495}
3496
Romain Guybd6b79b2010-06-26 00:13:53 -07003497void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003498 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3499 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003500 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003501}
3502
3503void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003504 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003505 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003506 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3507 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003508
Romain Guy746b7402010-10-26 16:27:31 -07003509 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003510 setupDrawWithTexture();
3511 setupDrawColor(alpha, alpha, alpha, alpha);
3512 setupDrawColorFilter();
3513 setupDrawBlending(blend, mode, swapSrcDst);
3514 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003515 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003516 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003517 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003518 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003519 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003520 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003521
Romain Guy6820ac82010-09-15 18:11:50 -07003522 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003523}
3524
Romain Guy3b748a42013-04-17 18:54:38 -07003525void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
3526 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
3527 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003528 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3529 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003530
3531 setupDraw();
3532 setupDrawWithTexture();
3533 setupDrawColor(alpha, alpha, alpha, alpha);
3534 setupDrawColorFilter();
3535 setupDrawBlending(blend, mode, swapSrcDst);
3536 setupDrawProgram();
3537 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003538 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003539 setupDrawTexture(texture);
3540 setupDrawPureColorUniforms();
3541 setupDrawColorFilterUniforms();
3542 setupDrawMeshIndices(vertices, texCoords, vbo);
3543
3544 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003545}
3546
Romain Guy886b2752013-01-04 12:26:18 -08003547void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3548 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3549 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003550 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003551
3552 setupDraw();
3553 setupDrawWithTexture(true);
3554 if (hasColor) {
3555 setupDrawAlpha8Color(color, alpha);
3556 }
3557 setupDrawColorFilter();
3558 setupDrawShader();
3559 setupDrawBlending(true, mode);
3560 setupDrawProgram();
3561 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003562 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003563 setupDrawTexture(texture);
3564 setupDrawPureColorUniforms();
3565 setupDrawColorFilterUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08003566 setupDrawShaderUniforms(ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003567 setupDrawMesh(vertices, texCoords);
3568
3569 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003570}
3571
Romain Guya5aed0d2010-09-09 14:42:43 -07003572void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003573 ProgramDescription& description, bool swapSrcDst) {
Romain Guy78dd96d2013-05-03 14:24:16 -07003574 if (mCountOverdraw) {
3575 if (!mCaches.blend) glEnable(GL_BLEND);
3576 if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
3577 glBlendFunc(GL_ONE, GL_ONE);
3578 }
3579
3580 mCaches.blend = true;
3581 mCaches.lastSrcMode = GL_ONE;
3582 mCaches.lastDstMode = GL_ONE;
3583
3584 return;
3585 }
3586
Romain Guy82ba8142010-07-09 13:25:56 -07003587 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003588
Romain Guy82ba8142010-07-09 13:25:56 -07003589 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003590 // These blend modes are not supported by OpenGL directly and have
3591 // to be implemented using shaders. Since the shader will perform
3592 // the blending, turn blending off here
3593 // If the blend mode cannot be implemented using shaders, fall
3594 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003595 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003596 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003597 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003598 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003599
Romain Guy82bc7a72012-01-03 14:13:39 -08003600 if (mCaches.blend) {
3601 glDisable(GL_BLEND);
3602 mCaches.blend = false;
3603 }
3604
3605 return;
3606 } else {
3607 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003608 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003609 }
3610
3611 if (!mCaches.blend) {
3612 glEnable(GL_BLEND);
3613 }
3614
3615 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3616 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3617
3618 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3619 glBlendFunc(sourceMode, destMode);
3620 mCaches.lastSrcMode = sourceMode;
3621 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003622 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003623 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003624 glDisable(GL_BLEND);
3625 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003626 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003627}
3628
Romain Guy889f8d12010-07-29 14:37:42 -07003629bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003630 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003631 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003632 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003633 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003634 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003635 }
Romain Guy6926c722010-07-12 20:20:03 -07003636 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003637}
3638
Romain Guy026c5e162010-06-28 17:12:22 -07003639void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003640 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003641 TextureVertex::setUV(v++, u1, v1);
3642 TextureVertex::setUV(v++, u2, v1);
3643 TextureVertex::setUV(v++, u1, v2);
3644 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003645}
3646
Chris Craik16ecda52013-03-29 10:59:59 -07003647void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003648 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003649 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3650 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003651 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003652 }
Chet Haasedb8c9a62012-03-21 18:54:18 -07003653 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003654}
3655
Chris Craik16ecda52013-03-29 10:59:59 -07003656float OpenGLRenderer::getLayerAlpha(Layer* layer) const {
3657 float alpha;
3658 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3659 alpha = mDrawModifiers.mOverrideLayerAlpha;
3660 } else {
3661 alpha = layer->getAlpha() / 255.0f;
3662 }
3663 return alpha * mSnapshot->alpha;
3664}
3665
Romain Guy9d5316e2010-06-24 19:30:36 -07003666}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003667}; // namespace android