blob: 77d5e413cb36dbdbf15a8bf8491442ee36feb90d [file] [log] [blame]
Romain Guycf51a412013-04-08 19:40:31 -07001/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_PIXEL_BUFFER_H
18#define ANDROID_HWUI_PIXEL_BUFFER_H
19
20#include <GLES3/gl3.h>
Mark Salyzyn52eb4e02016-09-28 16:15:30 -070021
22#include <log/log.h>
Romain Guycf51a412013-04-08 19:40:31 -070023
24namespace android {
25namespace uirenderer {
26
27/**
28 * Represents a pixel buffer. A pixel buffer will be backed either by a
29 * PBO on OpenGL ES 3.0 and higher or by an array of uint8_t on other
30 * versions. If the buffer is backed by a PBO it will of type
31 * GL_PIXEL_UNPACK_BUFFER.
32 *
33 * To read from or write into a PixelBuffer you must first map the
34 * buffer using the map(AccessMode) method. This method returns a
35 * pointer to the beginning of the buffer.
36 *
37 * Before the buffer can be used by the GPU, for instance to upload
38 * a texture, you must first unmap the buffer. To do so, call the
39 * unmap() method.
40 *
41 * Mapping and unmapping a PixelBuffer can have the side effect of
42 * changing the currently active GL_PIXEL_UNPACK_BUFFER. It is
43 * therefore recommended to call Caches::unbindPixelbuffer() after
44 * using a PixelBuffer to upload to a texture.
45 */
46class PixelBuffer {
47public:
48 enum BufferType {
49 kBufferType_Auto,
50 kBufferType_CPU
51 };
52
53 enum AccessMode {
54 kAccessMode_None = 0,
55 kAccessMode_Read = GL_MAP_READ_BIT,
56 kAccessMode_Write = GL_MAP_WRITE_BIT,
57 kAccessMode_ReadWrite = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT
58 };
59
60 /**
61 * Creates a new PixelBuffer object with the specified format and
62 * dimensions. The buffer is immediately allocated.
63 *
64 * The buffer type specifies how the buffer should be allocated.
65 * By default this method will automatically choose whether to allocate
66 * a CPU or GPU buffer.
67 */
68 static PixelBuffer* create(GLenum format, uint32_t width, uint32_t height,
69 BufferType type = kBufferType_Auto);
70
71 virtual ~PixelBuffer() {
72 }
73
74 /**
75 * Returns the format of this render buffer.
76 */
77 GLenum getFormat() const {
78 return mFormat;
79 }
80
81 /**
82 * Maps this before with the specified access mode. This method
83 * returns a pointer to the region of memory where the buffer was
84 * mapped.
85 *
86 * If the buffer is already mapped when this method is invoked,
87 * this method will return the previously mapped pointer. The
88 * access mode can only be changed by calling unmap() first.
89 *
90 * The specified access mode cannot be kAccessMode_None.
91 */
92 virtual uint8_t* map(AccessMode mode = kAccessMode_ReadWrite) = 0;
93
94 /**
Romain Guycf51a412013-04-08 19:40:31 -070095 * Returns the current access mode for this buffer. If the buffer
96 * is not mapped, this method returns kAccessMode_None.
97 */
98 AccessMode getAccessMode() const {
99 return mAccessMode;
100 }
101
102 /**
Victoria Lease1e546812013-06-25 14:25:17 -0700103 * Upload the specified rectangle of this pixel buffer as a
Romain Guycf51a412013-04-08 19:40:31 -0700104 * GL_TEXTURE_2D texture. Calling this method will trigger
105 * an unmap() if necessary.
106 */
107 virtual void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) = 0;
108
109 /**
Victoria Lease1e546812013-06-25 14:25:17 -0700110 * Upload the specified rectangle of this pixel buffer as a
111 * GL_TEXTURE_2D texture. Calling this method will trigger
112 * an unmap() if necessary.
113 *
114 * This is a convenience function provided to save callers the
115 * trouble of computing the offset parameter.
116 */
117 void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height) {
118 upload(x, y, width, height, getOffset(x, y));
119 }
120
121 /**
Romain Guycf51a412013-04-08 19:40:31 -0700122 * Returns the width of the render buffer in pixels.
123 */
124 uint32_t getWidth() const {
125 return mWidth;
126 }
127
128 /**
129 * Returns the height of the render buffer in pixels.
130 */
131 uint32_t getHeight() const {
132 return mHeight;
133 }
134
135 /**
136 * Returns the size of this pixel buffer in bytes.
137 */
138 uint32_t getSize() const {
139 return mWidth * mHeight * formatSize(mFormat);
140 }
141
142 /**
Victoria Lease1e546812013-06-25 14:25:17 -0700143 * Returns the offset of a pixel in this pixel buffer, in bytes.
144 */
145 uint32_t getOffset(uint32_t x, uint32_t y) const {
146 return (y * mWidth + x) * formatSize(mFormat);
147 }
148
149 /**
Romain Guycf51a412013-04-08 19:40:31 -0700150 * Returns the number of bytes per pixel in the specified format.
151 *
152 * Supported formats:
153 * GL_ALPHA
154 * GL_RGBA
155 */
156 static uint32_t formatSize(GLenum format) {
157 switch (format) {
158 case GL_ALPHA:
159 return 1;
160 case GL_RGBA:
161 return 4;
162 }
163 return 0;
164 }
165
Digish Pandyac62c1cc2014-05-12 14:37:04 +0530166 /**
167 * Returns the alpha channel offset in the specified format.
168 *
169 * Supported formats:
170 * GL_ALPHA
171 * GL_RGBA
172 */
173 static uint32_t formatAlphaOffset(GLenum format) {
174 switch (format) {
175 case GL_ALPHA:
176 return 0;
177 case GL_RGBA:
178 return 3;
179 }
180
181 ALOGE("unsupported format: %d",format);
182 return 0;
183 }
184
Romain Guycf51a412013-04-08 19:40:31 -0700185protected:
186 /**
187 * Creates a new render buffer in the specified format and dimensions.
188 * The format must be GL_ALPHA or GL_RGBA.
189 */
190 PixelBuffer(GLenum format, uint32_t width, uint32_t height):
191 mFormat(format), mWidth(width), mHeight(height), mAccessMode(kAccessMode_None) {
192 }
193
John Reckf3ad3242016-02-24 15:36:35 -0800194 /**
195 * Unmaps this buffer, if needed. After the buffer is unmapped,
196 * the pointer previously returned by map() becomes invalid and
Teng-Hui Zhua0c0ff22016-07-22 16:11:42 -0700197 * should not be used.
John Reckf3ad3242016-02-24 15:36:35 -0800198 */
199 virtual void unmap() = 0;
200
Romain Guycf51a412013-04-08 19:40:31 -0700201 GLenum mFormat;
202
203 uint32_t mWidth;
204 uint32_t mHeight;
205
206 AccessMode mAccessMode;
207
208}; // class PixelBuffer
209
210}; // namespace uirenderer
211}; // namespace android
212
213#endif // ANDROID_HWUI_PIXEL_BUFFER_H