blob: 428980e485f1902426f20ddf90a47c03296cb621 [file] [log] [blame]
Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Romain Guy03d58522012-02-24 17:54:07 -080024#include <SkPathMeasure.h>
Romain Guy694b5192010-07-21 21:33:20 -070025#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Romain Guye4d01122010-06-16 18:44:05 -070027#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070028#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Romain Guy08aa2cb2011-03-17 11:06:57 -070030#include <private/hwui/DrawGlInfo.h>
31
Romain Guy5b3b3522010-10-27 18:57:51 -070032#include <ui/Rect.h>
33
Romain Guy85bf02f2010-06-22 13:11:24 -070034#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080035#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080036#include "DisplayListRenderer.h"
Chris Craik65cd6122012-12-10 17:56:27 -080037#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070038#include "Properties.h"
Romain Guya957eea2010-12-08 18:34:42 -080039#include "Vector.h"
Romain Guye4d01122010-06-16 18:44:05 -070040
41namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070042namespace uirenderer {
43
44///////////////////////////////////////////////////////////////////////////////
45// Defines
46///////////////////////////////////////////////////////////////////////////////
47
Romain Guy759ea802010-09-16 20:49:46 -070048#define RAD_TO_DEG (180.0f / 3.14159265f)
49#define MIN_ANGLE 0.001f
50
Romain Guyf8773082012-07-12 18:01:00 -070051#define ALPHA_THRESHOLD 0
Romain Guydbc26d22010-10-11 17:58:29 -070052
Romain Guy713e1bb2012-10-16 18:44:09 -070053#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
Romain Guyd21b6e12011-11-30 20:21:23 -080054
Romain Guy9d5316e2010-06-24 19:30:36 -070055///////////////////////////////////////////////////////////////////////////////
56// Globals
57///////////////////////////////////////////////////////////////////////////////
58
Romain Guy889f8d12010-07-29 14:37:42 -070059/**
60 * Structure mapping Skia xfermodes to OpenGL blending factors.
61 */
62struct Blender {
63 SkXfermode::Mode mode;
64 GLenum src;
65 GLenum dst;
66}; // struct Blender
67
Romain Guy026c5e162010-06-28 17:12:22 -070068// In this array, the index of each Blender equals the value of the first
69// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070071 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
72 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
73 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
74 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
75 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
76 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
77 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
78 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
79 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
80 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
82 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
83 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050084 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070085 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070086};
Romain Guye4d01122010-06-16 18:44:05 -070087
Romain Guy87a76572010-09-13 18:11:21 -070088// This array contains the swapped version of each SkXfermode. For instance
89// this array's SrcOver blending mode is actually DstOver. You can refer to
90// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -070091static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070092 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
93 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
94 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
95 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
96 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
97 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
98 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
99 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
100 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
101 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
102 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
103 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
104 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500105 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700106 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700107};
108
Romain Guyf6a11b82010-06-23 17:47:49 -0700109///////////////////////////////////////////////////////////////////////////////
110// Constructors/destructor
111///////////////////////////////////////////////////////////////////////////////
112
Romain Guy3bbacf22013-02-06 16:51:04 -0800113OpenGLRenderer::OpenGLRenderer():
114 mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
Chris Craikc3566d02013-02-04 16:16:33 -0800115 mDrawModifiers.mShader = NULL;
116 mDrawModifiers.mColorFilter = NULL;
117 mDrawModifiers.mHasShadow = false;
118 mDrawModifiers.mHasDrawFilter = false;
Romain Guy026c5e162010-06-28 17:12:22 -0700119
Romain Guyac670c02010-07-27 17:39:27 -0700120 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
121
Romain Guyae5575b2010-07-29 18:48:04 -0700122 mFirstSnapshot = new Snapshot;
Romain Guy87e2f7572012-09-24 11:37:12 -0700123
124 mScissorOptimizationDisabled = false;
Romain Guye4d01122010-06-16 18:44:05 -0700125}
126
Romain Guy85bf02f2010-06-22 13:11:24 -0700127OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700128 // The context has already been destroyed at this point, do not call
129 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700130}
131
Romain Guy87e2f7572012-09-24 11:37:12 -0700132void OpenGLRenderer::initProperties() {
133 char property[PROPERTY_VALUE_MAX];
134 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
135 mScissorOptimizationDisabled = !strcasecmp(property, "true");
136 INIT_LOGD(" Scissor optimization %s",
137 mScissorOptimizationDisabled ? "disabled" : "enabled");
138 } else {
139 INIT_LOGD(" Scissor optimization enabled");
140 }
Romain Guy13631f32012-01-30 17:41:55 -0800141}
142
143///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700144// Setup
145///////////////////////////////////////////////////////////////////////////////
146
Romain Guyef359272013-01-31 19:07:29 -0800147void OpenGLRenderer::setName(const char* name) {
148 if (name) {
149 mName.setTo(name);
150 } else {
151 mName.clear();
152 }
153}
154
155const char* OpenGLRenderer::getName() const {
156 return mName.string();
157}
158
Romain Guy49c5fc02012-05-15 11:10:01 -0700159bool OpenGLRenderer::isDeferred() {
160 return false;
161}
162
Romain Guy85bf02f2010-06-22 13:11:24 -0700163void OpenGLRenderer::setViewport(int width, int height) {
Romain Guy35643dd2012-09-18 15:40:58 -0700164 initViewport(width, height);
165
166 glDisable(GL_DITHER);
167 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
168
169 glEnableVertexAttribArray(Program::kBindingPosition);
170}
171
172void OpenGLRenderer::initViewport(int width, int height) {
Romain Guy260e1022010-07-12 14:41:06 -0700173 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
Romain Guybb9524b2010-06-22 18:56:38 -0700174
175 mWidth = width;
176 mHeight = height;
Romain Guyeb993562010-10-05 18:14:38 -0700177
178 mFirstSnapshot->height = height;
179 mFirstSnapshot->viewport.set(0, 0, width, height);
Romain Guye4d01122010-06-16 18:44:05 -0700180}
181
Romain Guy7c25aab2012-10-18 15:05:02 -0700182status_t OpenGLRenderer::prepare(bool opaque) {
Chet Haase44b2fe32012-06-06 19:03:58 -0700183 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
Romain Guy7d7b5492011-01-24 16:33:45 -0800184}
185
Romain Guyc3fedaf2013-01-29 17:26:25 -0800186status_t OpenGLRenderer::prepareDirty(float left, float top,
187 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800188 mCaches.clearGarbage();
189
Romain Guy8aef54f2010-09-01 15:13:49 -0700190 mSnapshot = new Snapshot(mFirstSnapshot,
191 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
Romain Guy84962f22011-03-02 15:43:44 -0800192 mSnapshot->fbo = getTargetFbo();
Romain Guy8fb95422010-08-17 18:38:51 -0700193 mSaveCount = 1;
Romain Guyf6a11b82010-06-23 17:47:49 -0700194
Romain Guy7d7b5492011-01-24 16:33:45 -0800195 mSnapshot->setClip(left, top, right, bottom);
Romain Guy41308e22012-10-22 20:02:43 -0700196 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700197
Romain Guy11cb6422012-09-21 00:39:43 -0700198 updateLayers();
199
Romain Guydcfc8362013-01-03 13:08:57 -0800200 discardFramebuffer(left, top, right, bottom);
Romain Guy45e4c3d2012-09-11 17:17:07 -0700201
Romain Guyddf74372012-05-22 14:07:07 -0700202 syncState();
Romain Guy7d7b5492011-01-24 16:33:45 -0800203
Romain Guy54c1a642012-09-27 17:55:46 -0700204 // Functors break the tiling extension in pretty spectacular ways
205 // This ensures we don't use tiling when a functor is going to be
206 // invoked during the frame
207 mSuppressTiling = mCaches.hasRegisteredFunctors();
208
Romain Guy2b7028e2012-09-19 17:25:38 -0700209 mTilingSnapshot = mSnapshot;
Romain Guy57b52682012-09-20 17:38:46 -0700210 startTiling(mTilingSnapshot, true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700211
Romain Guy7c450aa2012-09-21 19:15:00 -0700212 debugOverdraw(true, true);
213
Romain Guy7c25aab2012-10-18 15:05:02 -0700214 return clear(left, top, right, bottom, opaque);
215}
216
Romain Guydcfc8362013-01-03 13:08:57 -0800217void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
218 // If we know that we are going to redraw the entire framebuffer,
219 // perform a discard to let the driver know we don't need to preserve
220 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800221 if (mExtensions.hasDiscardFramebuffer() &&
Romain Guydcfc8362013-01-03 13:08:57 -0800222 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
Romain Guyf1581982013-01-31 17:20:30 -0800223 const bool isFbo = getTargetFbo() == 0;
224 const GLenum attachments[] = {
225 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
226 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800227 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
228 }
229}
230
Romain Guy7c25aab2012-10-18 15:05:02 -0700231status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
Romain Guy6b7bd242010-10-06 19:49:23 -0700232 if (!opaque) {
Romain Guy586cae32012-07-13 15:28:31 -0700233 mCaches.enableScissor();
Romain Guyddf74372012-05-22 14:07:07 -0700234 mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700235 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700236 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700237 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700238
Romain Guy7c25aab2012-10-18 15:05:02 -0700239 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700240 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700241}
242
243void OpenGLRenderer::syncState() {
244 glViewport(0, 0, mWidth, mHeight);
245
246 if (mCaches.blend) {
247 glEnable(GL_BLEND);
248 } else {
249 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700250 }
Romain Guybb9524b2010-06-22 18:56:38 -0700251}
252
Romain Guy57b52682012-09-20 17:38:46 -0700253void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Romain Guy54c1a642012-09-27 17:55:46 -0700254 if (!mSuppressTiling) {
255 Rect* clip = mTilingSnapshot->clipRect;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800256 if (s->flags & Snapshot::kFlagFboTarget) {
257 clip = &s->layer->clipRect;
Romain Guy54c1a642012-09-27 17:55:46 -0700258 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700259
Romain Guyc3fedaf2013-01-29 17:26:25 -0800260 startTiling(*clip, s->height, opaque);
261 }
262}
263
264void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
265 if (!mSuppressTiling) {
266 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800267 clip.right - clip.left, clip.bottom - clip.top, opaque);
Romain Guy54c1a642012-09-27 17:55:46 -0700268 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700269}
270
271void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700272 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700273}
274
Romain Guyb025b9c2010-09-16 14:16:48 -0700275void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700276 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700277 endTiling();
278
Romain Guyca89e2a2013-03-08 17:44:20 -0800279 // When finish() is invoked on FBO 0 we've reached the end
280 // of the current frame
281 if (getTargetFbo() == 0) {
282 mCaches.pathCache.trim();
283 }
284
Romain Guy11cb6422012-09-21 00:39:43 -0700285 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700286#if DEBUG_OPENGL
Romain Guy11cb6422012-09-21 00:39:43 -0700287 GLenum status = GL_NO_ERROR;
288 while ((status = glGetError()) != GL_NO_ERROR) {
289 ALOGD("GL error from OpenGLRenderer: 0x%x", status);
290 switch (status) {
291 case GL_INVALID_ENUM:
292 ALOGE(" GL_INVALID_ENUM");
293 break;
294 case GL_INVALID_VALUE:
295 ALOGE(" GL_INVALID_VALUE");
296 break;
297 case GL_INVALID_OPERATION:
298 ALOGE(" GL_INVALID_OPERATION");
299 break;
300 case GL_OUT_OF_MEMORY:
301 ALOGE(" Out of memory!");
302 break;
303 }
Romain Guya07105b2011-01-10 21:14:18 -0800304 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700305#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700306
Romain Guyc15008e2010-11-10 11:59:15 -0800307#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800308 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700309#else
310 if (mCaches.getDebugLevel() & kDebugMemory) {
311 mCaches.dumpMemoryUsage();
312 }
Romain Guyc15008e2010-11-10 11:59:15 -0800313#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700314 }
Romain Guyb025b9c2010-09-16 14:16:48 -0700315}
316
Romain Guy6c319ca2011-01-11 14:29:25 -0800317void OpenGLRenderer::interrupt() {
Romain Guyda8532c2010-08-31 11:50:35 -0700318 if (mCaches.currentProgram) {
319 if (mCaches.currentProgram->isInUse()) {
320 mCaches.currentProgram->remove();
321 mCaches.currentProgram = NULL;
322 }
323 }
Romain Guy50c0f092010-10-19 11:42:22 -0700324 mCaches.unbindMeshBuffer();
Romain Guy15bc6432011-12-13 13:11:32 -0800325 mCaches.unbindIndicesBuffer();
Romain Guyf3a910b42011-12-12 20:35:21 -0800326 mCaches.resetVertexPointers();
Romain Guyff316ec2013-02-13 18:39:43 -0800327 mCaches.disableTexCoordsVertexArray();
Romain Guy7c450aa2012-09-21 19:15:00 -0700328 debugOverdraw(false, false);
Romain Guyda8532c2010-08-31 11:50:35 -0700329}
330
Romain Guy6c319ca2011-01-11 14:29:25 -0800331void OpenGLRenderer::resume() {
Chet Haase08837c22011-11-28 11:53:21 -0800332 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
Chet Haase08837c22011-11-28 11:53:21 -0800333 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
Romain Guy35643dd2012-09-18 15:40:58 -0700334 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700335 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700336
Romain Guy3e263fa2011-12-12 16:47:48 -0800337 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
338
Chet Haase80250612012-08-15 13:46:54 -0700339 mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
Romain Guy586cae32012-07-13 15:28:31 -0700340 mCaches.enableScissor();
Romain Guy82bc7a72012-01-03 14:13:39 -0800341 mCaches.resetScissor();
Romain Guy746b7402010-10-26 16:27:31 -0700342 dirtyClip();
Romain Guyda8532c2010-08-31 11:50:35 -0700343
Romain Guya1d3c912011-12-13 14:55:06 -0800344 mCaches.activeTexture(0);
Romain Guyf607bdc2010-09-10 19:20:06 -0700345
Romain Guy50c0f092010-10-19 11:42:22 -0700346 mCaches.blend = true;
347 glEnable(GL_BLEND);
348 glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
349 glBlendEquation(GL_FUNC_ADD);
Romain Guyda8532c2010-08-31 11:50:35 -0700350}
351
Romain Guy35643dd2012-09-18 15:40:58 -0700352void OpenGLRenderer::resumeAfterLayer() {
353 sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
354 glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
355 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700356 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700357
358 mCaches.resetScissor();
359 dirtyClip();
360}
361
Romain Guyba6be8a2012-04-23 18:22:09 -0700362void OpenGLRenderer::detachFunctor(Functor* functor) {
Chris Craik932b7f62012-06-06 13:59:33 -0700363 mFunctors.remove(functor);
Romain Guyba6be8a2012-04-23 18:22:09 -0700364}
365
366void OpenGLRenderer::attachFunctor(Functor* functor) {
367 mFunctors.add(functor);
368}
369
Romain Guy8f3b8e32012-03-27 16:33:45 -0700370status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
371 status_t result = DrawGlInfo::kStatusDone;
Romain Guy3d745c02012-04-23 20:36:17 -0700372 size_t count = mFunctors.size();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700373
Romain Guyba6be8a2012-04-23 18:22:09 -0700374 if (count > 0) {
Chris Craikd15321b2012-11-28 14:45:04 -0800375 interrupt();
Romain Guyba6be8a2012-04-23 18:22:09 -0700376 SortedVector<Functor*> functors(mFunctors);
377 mFunctors.clear();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700378
Romain Guyba6be8a2012-04-23 18:22:09 -0700379 DrawGlInfo info;
380 info.clipLeft = 0;
381 info.clipTop = 0;
382 info.clipRight = 0;
383 info.clipBottom = 0;
384 info.isLayer = false;
385 info.width = 0;
386 info.height = 0;
387 memset(info.transform, 0, sizeof(float) * 16);
388
389 for (size_t i = 0; i < count; i++) {
390 Functor* f = functors.itemAt(i);
391 result |= (*f)(DrawGlInfo::kModeProcess, &info);
392
Chris Craikc2c95432012-04-25 15:13:52 -0700393 if (result & DrawGlInfo::kStatusDraw) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700394 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
395 dirty.unionWith(localDirty);
Chris Craikc2c95432012-04-25 15:13:52 -0700396 }
Romain Guyba6be8a2012-04-23 18:22:09 -0700397
Chris Craikc2c95432012-04-25 15:13:52 -0700398 if (result & DrawGlInfo::kStatusInvoke) {
399 mFunctors.add(f);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700400 }
401 }
Chris Craikd15321b2012-11-28 14:45:04 -0800402 resume();
Romain Guy8f3b8e32012-03-27 16:33:45 -0700403 }
404
405 return result;
406}
407
408status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chet Haasedaf98e92011-01-10 14:10:36 -0800409 interrupt();
Chris Craik932b7f62012-06-06 13:59:33 -0700410 detachFunctor(functor);
Chris Craikc8538ade2012-05-22 11:54:06 -0700411
Romain Guy8a4ac612012-07-17 17:32:48 -0700412 mCaches.enableScissor();
Romain Guyf90f8172011-01-25 22:53:24 -0800413 if (mDirtyClip) {
414 setScissorFromClip();
415 }
Romain Guyd643bb52011-03-01 14:55:21 -0800416
Romain Guy80911b82011-03-16 15:30:12 -0700417 Rect clip(*mSnapshot->clipRect);
418 clip.snapToPixelBoundaries();
419
Romain Guyd643bb52011-03-01 14:55:21 -0800420 // Since we don't know what the functor will draw, let's dirty
421 // tne entire clip region
422 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800423 dirtyLayerUnchecked(clip, getRegion());
424 }
Romain Guyd643bb52011-03-01 14:55:21 -0800425
Romain Guy08aa2cb2011-03-17 11:06:57 -0700426 DrawGlInfo info;
427 info.clipLeft = clip.left;
428 info.clipTop = clip.top;
429 info.clipRight = clip.right;
430 info.clipBottom = clip.bottom;
431 info.isLayer = hasLayer();
Chet Haase7b6a7582012-04-11 14:32:02 -0700432 info.width = getSnapshot()->viewport.getWidth();
433 info.height = getSnapshot()->height;
Romain Guy08aa2cb2011-03-17 11:06:57 -0700434 getSnapshot()->transform->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700435
Chet Haase48659092012-05-31 15:21:51 -0700436 status_t result = (*functor)(DrawGlInfo::kModeDraw, &info) | DrawGlInfo::kStatusDrew;
Romain Guycabfcc12011-03-07 18:06:46 -0800437
Romain Guy8f3b8e32012-03-27 16:33:45 -0700438 if (result != DrawGlInfo::kStatusDone) {
Romain Guy08aa2cb2011-03-17 11:06:57 -0700439 Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
Romain Guycabfcc12011-03-07 18:06:46 -0800440 dirty.unionWith(localDirty);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700441
Chris Craik65924a32012-04-05 17:52:11 -0700442 if (result & DrawGlInfo::kStatusInvoke) {
Romain Guyba6be8a2012-04-23 18:22:09 -0700443 mFunctors.add(functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700444 }
Romain Guycabfcc12011-03-07 18:06:46 -0800445 }
446
Chet Haasedaf98e92011-01-10 14:10:36 -0800447 resume();
Romain Guy65549432012-03-26 16:45:05 -0700448 return result;
Chet Haasedaf98e92011-01-10 14:10:36 -0800449}
450
Romain Guyf6a11b82010-06-23 17:47:49 -0700451///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700452// Debug
453///////////////////////////////////////////////////////////////////////////////
454
Romain Guy0f667532013-03-01 14:31:04 -0800455void OpenGLRenderer::eventMark(const char* name) const {
456 mCaches.eventMark(0, name);
457}
458
Romain Guy87e2f7572012-09-24 11:37:12 -0700459void OpenGLRenderer::startMark(const char* name) const {
460 mCaches.startMark(0, name);
461}
462
463void OpenGLRenderer::endMark() const {
464 mCaches.endMark();
465}
466
467void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
468 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
469 if (clear) {
470 mCaches.disableScissor();
471 mCaches.stencil.clear();
472 }
473 if (enable) {
474 mCaches.stencil.enableDebugWrite();
475 } else {
476 mCaches.stencil.disable();
477 }
478 }
479}
480
481void OpenGLRenderer::renderOverdraw() {
482 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
483 const Rect* clip = mTilingSnapshot->clipRect;
484
485 mCaches.enableScissor();
486 mCaches.setScissor(clip->left, mTilingSnapshot->height - clip->bottom,
487 clip->right - clip->left, clip->bottom - clip->top);
488
489 mCaches.stencil.enableDebugTest(2);
490 drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
491 mCaches.stencil.enableDebugTest(3);
492 drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
493 mCaches.stencil.enableDebugTest(4);
494 drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
495 mCaches.stencil.enableDebugTest(4, true);
496 drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
497 mCaches.stencil.disable();
498 }
499}
500
501///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700502// Layers
503///////////////////////////////////////////////////////////////////////////////
504
505bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
506 if (layer->deferredUpdateScheduled && layer->renderer && layer->displayList) {
507 OpenGLRenderer* renderer = layer->renderer;
508 Rect& dirty = layer->dirtyRect;
509
Romain Guy7c450aa2012-09-21 19:15:00 -0700510 if (inFrame) {
511 endTiling();
512 debugOverdraw(false, false);
513 }
Romain Guy11cb6422012-09-21 00:39:43 -0700514
515 renderer->setViewport(layer->layer.getWidth(), layer->layer.getHeight());
516 renderer->prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, !layer->isBlend());
517 renderer->drawDisplayList(layer->displayList, dirty, DisplayList::kReplayFlag_ClipChildren);
518 renderer->finish();
519
520 if (inFrame) {
521 resumeAfterLayer();
522 startTiling(mSnapshot);
523 }
524
525 dirty.setEmpty();
526 layer->deferredUpdateScheduled = false;
527 layer->renderer = NULL;
528 layer->displayList = NULL;
Romain Guy5bb3c732012-11-29 17:52:58 -0800529 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Romain Guy11cb6422012-09-21 00:39:43 -0700530
531 return true;
532 }
533
534 return false;
535}
536
537void OpenGLRenderer::updateLayers() {
538 int count = mLayerUpdates.size();
539 if (count > 0) {
540 startMark("Layer Updates");
541
542 // Note: it is very important to update the layers in reverse order
543 for (int i = count - 1; i >= 0; i--) {
544 Layer* layer = mLayerUpdates.itemAt(i);
545 updateLayer(layer, false);
546 mCaches.resourceCache.decrementRefcount(layer);
547 }
548 mLayerUpdates.clear();
549
550 glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
551 endMark();
552 }
553}
554
555void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
556 if (layer) {
557 mLayerUpdates.push_back(layer);
558 mCaches.resourceCache.incrementRefcount(layer);
559 }
560}
561
562void OpenGLRenderer::clearLayerUpdates() {
563 size_t count = mLayerUpdates.size();
564 if (count > 0) {
565 mCaches.resourceCache.lock();
566 for (size_t i = 0; i < count; i++) {
567 mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
568 }
569 mCaches.resourceCache.unlock();
570 mLayerUpdates.clear();
571 }
572}
573
574///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700575// State management
576///////////////////////////////////////////////////////////////////////////////
577
Romain Guybb9524b2010-06-22 18:56:38 -0700578int OpenGLRenderer::getSaveCount() const {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700579 return mSaveCount;
Romain Guybb9524b2010-06-22 18:56:38 -0700580}
581
582int OpenGLRenderer::save(int flags) {
Romain Guy8aef54f2010-09-01 15:13:49 -0700583 return saveSnapshot(flags);
Romain Guybb9524b2010-06-22 18:56:38 -0700584}
585
586void OpenGLRenderer::restore() {
Romain Guy2542d192010-08-18 11:47:12 -0700587 if (mSaveCount > 1) {
588 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700589 }
Romain Guybb9524b2010-06-22 18:56:38 -0700590}
591
592void OpenGLRenderer::restoreToCount(int saveCount) {
Romain Guy8fb95422010-08-17 18:38:51 -0700593 if (saveCount < 1) saveCount = 1;
Romain Guybb9524b2010-06-22 18:56:38 -0700594
Romain Guy8fb95422010-08-17 18:38:51 -0700595 while (mSaveCount > saveCount) {
Romain Guy2542d192010-08-18 11:47:12 -0700596 restoreSnapshot();
Romain Guy7ae7ac42010-06-25 13:46:18 -0700597 }
Romain Guybb9524b2010-06-22 18:56:38 -0700598}
599
Romain Guy8aef54f2010-09-01 15:13:49 -0700600int OpenGLRenderer::saveSnapshot(int flags) {
601 mSnapshot = new Snapshot(mSnapshot, flags);
Romain Guy8fb95422010-08-17 18:38:51 -0700602 return mSaveCount++;
Romain Guybb9524b2010-06-22 18:56:38 -0700603}
604
605bool OpenGLRenderer::restoreSnapshot() {
Romain Guy7ae7ac42010-06-25 13:46:18 -0700606 bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
Romain Guybd6b79b2010-06-26 00:13:53 -0700607 bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700608 bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
Romain Guybb9524b2010-06-22 18:56:38 -0700609
Romain Guybd6b79b2010-06-26 00:13:53 -0700610 sp<Snapshot> current = mSnapshot;
611 sp<Snapshot> previous = mSnapshot->previous;
612
Romain Guyeb993562010-10-05 18:14:38 -0700613 if (restoreOrtho) {
614 Rect& r = previous->viewport;
615 glViewport(r.left, r.top, r.right, r.bottom);
616 mOrthoMatrix.load(current->orthoMatrix);
617 }
618
Romain Guy8b55f372010-08-18 17:10:07 -0700619 mSaveCount--;
620 mSnapshot = previous;
621
Romain Guy2542d192010-08-18 11:47:12 -0700622 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700623 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700624 }
Romain Guy2542d192010-08-18 11:47:12 -0700625
Romain Guy5ec99242010-11-03 16:19:08 -0700626 if (restoreLayer) {
627 composeLayer(current, previous);
628 }
629
Romain Guy2542d192010-08-18 11:47:12 -0700630 return restoreClip;
Romain Guybb9524b2010-06-22 18:56:38 -0700631}
632
Romain Guyf6a11b82010-06-23 17:47:49 -0700633///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700634// Layers
635///////////////////////////////////////////////////////////////////////////////
636
637int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800638 int alpha, SkXfermode::Mode mode, int flags) {
Romain Guyeb993562010-10-05 18:14:38 -0700639 const GLuint previousFbo = mSnapshot->fbo;
640 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700641
Romain Guyaf636eb2010-12-09 17:47:21 -0800642 if (!mSnapshot->isIgnored()) {
Chet Haased48885a2012-08-28 17:43:28 -0700643 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
Romain Guydbc26d22010-10-11 17:58:29 -0700644 }
Romain Guyd55a8612010-06-28 17:42:46 -0700645
646 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700647}
648
Romain Guy1c740bc2010-09-13 18:00:09 -0700649/**
650 * Layers are viewed by Skia are slightly different than layers in image editing
651 * programs (for instance.) When a layer is created, previously created layers
652 * and the frame buffer still receive every drawing command. For instance, if a
653 * layer is created and a shape intersecting the bounds of the layers and the
654 * framebuffer is draw, the shape will be drawn on both (unless the layer was
655 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
656 *
657 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
658 * texture. Unfortunately, this is inefficient as it requires every primitive to
659 * be drawn n + 1 times, where n is the number of active layers. In practice this
660 * means, for every primitive:
661 * - Switch active frame buffer
662 * - Change viewport, clip and projection matrix
663 * - Issue the drawing
664 *
665 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700666 * To avoid this, layers are implemented in a different way here, at least in the
667 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
668 * is set. When this flag is set we can redirect all drawing operations into a
669 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700670 *
671 * This implementation relies on the frame buffer being at least RGBA 8888. When
672 * a layer is created, only a texture is created, not an FBO. The content of the
673 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700674 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700675 * buffer and drawing continues as normal. This technique therefore treats the
676 * frame buffer as a scratch buffer for the layers.
677 *
678 * To compose the layers back onto the frame buffer, each layer texture
679 * (containing the original frame buffer data) is drawn as a simple quad over
680 * the frame buffer. The trick is that the quad is set as the composition
681 * destination in the blending equation, and the frame buffer becomes the source
682 * of the composition.
683 *
684 * Drawing layers with an alpha value requires an extra step before composition.
685 * An empty quad is drawn over the layer's region in the frame buffer. This quad
686 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
687 * quad is used to multiply the colors in the frame buffer. This is achieved by
688 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
689 * GL_ZERO, GL_SRC_ALPHA.
690 *
691 * Because glCopyTexImage2D() can be slow, an alternative implementation might
692 * be use to draw a single clipped layer. The implementation described above
693 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700694 *
695 * (1) The frame buffer is actually not cleared right away. To allow the GPU
696 * to potentially optimize series of calls to glCopyTexImage2D, the frame
697 * buffer is left untouched until the first drawing operation. Only when
698 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700699 */
Chet Haased48885a2012-08-28 17:43:28 -0700700bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
701 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
Romain Guyeb993562010-10-05 18:14:38 -0700702 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700703 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700704
Romain Guyeb993562010-10-05 18:14:38 -0700705 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
706
Romain Guyf607bdc2010-09-10 19:20:06 -0700707 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700708 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700709 Rect bounds(left, top, right, bottom);
Chet Haased48885a2012-08-28 17:43:28 -0700710 Rect untransformedBounds(bounds);
Romain Guy3b753822013-03-05 10:27:35 -0800711 currentTransform().mapRect(bounds);
Romain Guyae517592010-10-22 10:40:27 -0700712
Chet Haased48885a2012-08-28 17:43:28 -0700713 // Layers only make sense if they are in the framebuffer's bounds
714 if (bounds.intersect(*mSnapshot->clipRect)) {
715 // We cannot work with sub-pixels in this case
716 bounds.snapToPixelBoundaries();
Romain Guyae517592010-10-22 10:40:27 -0700717
Chet Haased48885a2012-08-28 17:43:28 -0700718 // When the layer is not an FBO, we may use glCopyTexImage so we
719 // need to make sure the layer does not extend outside the bounds
720 // of the framebuffer
721 if (!bounds.intersect(mSnapshot->previous->viewport)) {
Romain Guyad37cd32011-03-15 11:12:25 -0700722 bounds.setEmpty();
Chet Haased48885a2012-08-28 17:43:28 -0700723 } else if (fboLayer) {
724 clip.set(bounds);
725 mat4 inverse;
Romain Guy3b753822013-03-05 10:27:35 -0800726 inverse.loadInverse(currentTransform());
Chet Haased48885a2012-08-28 17:43:28 -0700727 inverse.mapRect(clip);
728 clip.snapToPixelBoundaries();
729 if (clip.intersect(untransformedBounds)) {
730 clip.translate(-left, -top);
731 bounds.set(untransformedBounds);
732 } else {
733 clip.setEmpty();
734 }
Romain Guyad37cd32011-03-15 11:12:25 -0700735 }
Chet Haased48885a2012-08-28 17:43:28 -0700736 } else {
737 bounds.setEmpty();
Romain Guyeb993562010-10-05 18:14:38 -0700738 }
Romain Guybf434112010-09-16 14:40:17 -0700739
Romain Guy746b7402010-10-26 16:27:31 -0700740 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
Chet Haased48885a2012-08-28 17:43:28 -0700741 bounds.getHeight() > mCaches.maxTextureSize ||
742 (fboLayer && clip.isEmpty())) {
743 mSnapshot->empty = fboLayer;
Romain Guydbc26d22010-10-11 17:58:29 -0700744 } else {
Chet Haased48885a2012-08-28 17:43:28 -0700745 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
Romain Guydbc26d22010-10-11 17:58:29 -0700746 }
747
748 // Bail out if we won't draw in this snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700749 if (mSnapshot->invisible || mSnapshot->empty) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700750 return false;
751 }
Romain Guyf18fd992010-07-08 11:45:51 -0700752
Romain Guya1d3c912011-12-13 14:55:06 -0800753 mCaches.activeTexture(0);
Romain Guy8550c4c2010-10-08 15:49:53 -0700754 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700755 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700756 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700757 }
758
Romain Guy9ace8f52011-07-07 20:50:11 -0700759 layer->setAlpha(alpha, mode);
Romain Guy8aef54f2010-09-01 15:13:49 -0700760 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700761 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
762 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Chris Craikc3566d02013-02-04 16:16:33 -0800763 layer->setColorFilter(mDrawModifiers.mColorFilter);
Chet Haasea23eed82012-04-12 15:19:04 -0700764 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700765 layer->setDirty(false);
Romain Guydda57022010-07-06 11:39:32 -0700766
Romain Guy8fb95422010-08-17 18:38:51 -0700767 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700768 mSnapshot->flags |= Snapshot::kFlagIsLayer;
769 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700770
Romain Guyeb993562010-10-05 18:14:38 -0700771 if (fboLayer) {
Chet Haased48885a2012-08-28 17:43:28 -0700772 return createFboLayer(layer, bounds, clip, previousFbo);
Romain Guyeb993562010-10-05 18:14:38 -0700773 } else {
774 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700775 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800776 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700777 if (layer->isEmpty()) {
778 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
Chet Haased48885a2012-08-28 17:43:28 -0700779 bounds.left, mSnapshot->height - bounds.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700780 layer->getWidth(), layer->getHeight(), 0);
781 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800782 } else {
783 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
Chet Haased48885a2012-08-28 17:43:28 -0700784 mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
Romain Guy514fb182011-01-19 14:38:29 -0800785 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700786
Romain Guy54be1cd2011-06-13 19:04:27 -0700787 // Enqueue the buffer coordinates to clear the corresponding region later
788 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700789 }
Romain Guyeb993562010-10-05 18:14:38 -0700790 }
Romain Guyf86ef572010-07-01 11:05:42 -0700791
Romain Guyd55a8612010-06-28 17:42:46 -0700792 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700793}
794
Chet Haased48885a2012-08-28 17:43:28 -0700795bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800796 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700797 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700798
Chet Haased48885a2012-08-28 17:43:28 -0700799 mSnapshot->region = &mSnapshot->layer->region;
Romain Guyc3fedaf2013-01-29 17:26:25 -0800800 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
801 Snapshot::kFlagDirtyOrtho;
Chet Haased48885a2012-08-28 17:43:28 -0700802 mSnapshot->fbo = layer->getFbo();
803 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
804 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
805 mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
806 mSnapshot->height = bounds.getHeight();
Chet Haased48885a2012-08-28 17:43:28 -0700807 mSnapshot->orthoMatrix.load(mOrthoMatrix);
Romain Guy5b3b3522010-10-27 18:57:51 -0700808
Romain Guy2b7028e2012-09-19 17:25:38 -0700809 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700810 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700811 // Bind texture to FBO
Romain Guy9ace8f52011-07-07 20:50:11 -0700812 glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
813 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700814
815 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700816 if (layer->isEmpty()) {
817 layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
818 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700819 }
820
821 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700822 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700823
Romain Guyf735c8e2013-01-31 17:45:55 -0800824 startTiling(mSnapshot, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700825
826 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700827 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800828 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700829 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700830 glClear(GL_COLOR_BUFFER_BIT);
831
832 dirtyClip();
833
834 // Change the ortho projection
835 glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
836 mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
837
838 return true;
839}
840
Romain Guy1c740bc2010-09-13 18:00:09 -0700841/**
842 * Read the documentation of createLayer() before doing anything in this method.
843 */
Romain Guy1d83e192010-08-17 11:37:00 -0700844void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
845 if (!current->layer) {
Steve Block3762c312012-01-06 19:20:56 +0000846 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700847 return;
848 }
849
Romain Guy8ce00302013-01-15 18:51:42 -0800850 Layer* layer = current->layer;
851 const Rect& rect = layer->layer;
Romain Guy5b3b3522010-10-27 18:57:51 -0700852 const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700853
854 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700855 endTiling();
856
Romain Guye0aa84b2012-04-03 19:30:26 -0700857 // Detach the texture from the FBO
858 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800859
860 layer->removeFbo(false);
861
Romain Guyeb993562010-10-05 18:14:38 -0700862 // Unbind current FBO and restore previous one
863 glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700864 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700865
866 startTiling(previous);
Romain Guyeb993562010-10-05 18:14:38 -0700867 }
868
Romain Guy9ace8f52011-07-07 20:50:11 -0700869 if (!fboLayer && layer->getAlpha() < 255) {
Romain Guyf607bdc2010-09-10 19:20:06 -0700870 drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
Romain Guy9ace8f52011-07-07 20:50:11 -0700871 layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700872 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700873 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700874 }
875
Romain Guy03750a02010-10-18 14:06:08 -0700876 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700877
Romain Guya1d3c912011-12-13 14:55:06 -0800878 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700879
Romain Guy5b3b3522010-10-27 18:57:51 -0700880 // When the layer is stored in an FBO, we can save a bit of fillrate by
881 // drawing only the dirty region
882 if (fboLayer) {
883 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
Romain Guy9ace8f52011-07-07 20:50:11 -0700884 if (layer->getColorFilter()) {
885 setupColorFilter(layer->getColorFilter());
Romain Guy171c5922011-01-06 10:04:23 -0800886 }
Romain Guy5b3b3522010-10-27 18:57:51 -0700887 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700888 if (layer->getColorFilter()) {
Romain Guy171c5922011-01-06 10:04:23 -0800889 resetColorFilter();
890 }
Romain Guy9ace8f52011-07-07 20:50:11 -0700891 } else if (!rect.isEmpty()) {
892 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
893 composeLayerRect(layer, rect, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700894 }
Romain Guy8b55f372010-08-18 17:10:07 -0700895
Romain Guy746b7402010-10-26 16:27:31 -0700896 dirtyClip();
897
Romain Guyeb993562010-10-05 18:14:38 -0700898 // Failing to add the layer to the cache should happen only if the layer is too large
Romain Guy8550c4c2010-10-08 15:49:53 -0700899 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700900 LAYER_LOGD("Deleting layer");
Chet Haase603f6de2012-09-14 15:31:25 -0700901 Caches::getInstance().resourceCache.decrementRefcount(layer);
Romain Guy1d83e192010-08-17 11:37:00 -0700902 }
903}
904
Romain Guyaa6c24c2011-04-28 18:40:04 -0700905void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700906 float alpha = layer->getAlpha() / 255.0f;
Romain Guyaa6c24c2011-04-28 18:40:04 -0700907
908 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700909 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700910 setupDrawWithTexture();
911 } else {
912 setupDrawWithExternalTexture();
913 }
914 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700915 setupDrawColor(alpha, alpha, alpha, alpha);
916 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -0700917 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
Romain Guyaa6c24c2011-04-28 18:40:04 -0700918 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700919 setupDrawPureColorUniforms();
920 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -0700921 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
922 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700923 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700924 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700925 }
Romain Guy3b753822013-03-05 10:27:35 -0800926 if (currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700927 layer->getWidth() == (uint32_t) rect.getWidth() &&
928 layer->getHeight() == (uint32_t) rect.getHeight()) {
Romain Guy3b753822013-03-05 10:27:35 -0800929 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
930 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700931
Romain Guyd21b6e12011-11-30 20:21:23 -0800932 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -0700933 setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
934 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800935 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -0700936 setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
937 }
938 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guyaa6c24c2011-04-28 18:40:04 -0700939 setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
940
941 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
942
943 finishDrawTexture();
944}
945
Romain Guy5b3b3522010-10-27 18:57:51 -0700946void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700947 if (!layer->isTextureLayer()) {
Romain Guyaa6c24c2011-04-28 18:40:04 -0700948 const Rect& texCoords = layer->texCoords;
949 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
950 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -0700951
Romain Guy9ace8f52011-07-07 20:50:11 -0700952 float x = rect.left;
953 float y = rect.top;
Romain Guy3b753822013-03-05 10:27:35 -0800954 bool simpleTransform = currentTransform().isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700955 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -0700956 layer->getHeight() == (uint32_t) rect.getHeight();
957
958 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700959 // When we're swapping, the layer is already in screen coordinates
960 if (!swap) {
Romain Guy3b753822013-03-05 10:27:35 -0800961 x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
962 y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700963 }
964
Romain Guyd21b6e12011-11-30 20:21:23 -0800965 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700966 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800967 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700968 }
969
970 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
971 layer->getTexture(), layer->getAlpha() / 255.0f,
972 layer->getMode(), layer->isBlend(),
973 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
974 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700975
Romain Guyaa6c24c2011-04-28 18:40:04 -0700976 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
977 } else {
978 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
979 drawTextureLayer(layer, rect);
980 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
981 }
Romain Guy5b3b3522010-10-27 18:57:51 -0700982}
983
984void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Romain Guy5b3b3522010-10-27 18:57:51 -0700985 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -0700986 layer->setRegionAsRect();
987
Romain Guy40667672011-03-18 14:34:03 -0700988 composeLayerRect(layer, layer->regionRect);
Romain Guy9fc27812011-04-27 14:21:41 -0700989
Romain Guy5b3b3522010-10-27 18:57:51 -0700990 layer->region.clear();
991 return;
992 }
993
Romain Guy8a3957d2011-09-07 17:55:15 -0700994 // TODO: See LayerRenderer.cpp::generateMesh() for important
995 // information about this implementation
Romain Guy211370f2012-02-01 16:10:55 -0800996 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guy5b3b3522010-10-27 18:57:51 -0700997 size_t count;
Chris Craik6c5b9be2013-02-27 14:03:19 -0800998 const android::Rect* rects;
999 Region safeRegion;
1000 if (CC_LIKELY(hasRectToRectTransform())) {
1001 rects = layer->region.getArray(&count);
1002 } else {
1003 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1004 rects = safeRegion.getArray(&count);
1005 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001006
Romain Guy9ace8f52011-07-07 20:50:11 -07001007 const float alpha = layer->getAlpha() / 255.0f;
1008 const float texX = 1.0f / float(layer->getWidth());
1009 const float texY = 1.0f / float(layer->getHeight());
Romain Guyf219da52011-01-16 12:54:25 -08001010 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001011
Romain Guy8ce00302013-01-15 18:51:42 -08001012 setupDraw();
1013
1014 // We must get (and therefore bind) the region mesh buffer
1015 // after we setup drawing in case we need to mess with the
1016 // stencil buffer in setupDraw()
Romain Guy5b3b3522010-10-27 18:57:51 -07001017 TextureVertex* mesh = mCaches.getRegionMesh();
1018 GLsizei numQuads = 0;
1019
Romain Guy7230a742011-01-10 22:26:16 -08001020 setupDrawWithTexture();
1021 setupDrawColor(alpha, alpha, alpha, alpha);
Romain Guyada830f2011-01-13 12:13:20 -08001022 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07001023 setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
Romain Guy7230a742011-01-10 22:26:16 -08001024 setupDrawProgram();
1025 setupDrawDirtyRegionsDisabled();
1026 setupDrawPureColorUniforms();
Romain Guyada830f2011-01-13 12:13:20 -08001027 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07001028 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08001029 if (currentTransform().isPureTranslate()) {
1030 const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
1031 const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001032
Romain Guyd21b6e12011-11-30 20:21:23 -08001033 layer->setFilter(GL_NEAREST);
Romain Guy9ace8f52011-07-07 20:50:11 -07001034 setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1035 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08001036 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07001037 setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
1038 }
Romain Guy15bc6432011-12-13 13:11:32 -08001039 setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
Romain Guy5b3b3522010-10-27 18:57:51 -07001040
1041 for (size_t i = 0; i < count; i++) {
1042 const android::Rect* r = &rects[i];
1043
1044 const float u1 = r->left * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001045 const float v1 = (height - r->top) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001046 const float u2 = r->right * texX;
Romain Guyf219da52011-01-16 12:54:25 -08001047 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001048
1049 // TODO: Reject quads outside of the clip
1050 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1051 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1052 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1053 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1054
1055 numQuads++;
1056
1057 if (numQuads >= REGION_MESH_QUAD_COUNT) {
1058 glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
1059 numQuads = 0;
1060 mesh = mCaches.getRegionMesh();
1061 }
1062 }
1063
1064 if (numQuads > 0) {
1065 glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
1066 }
1067
Romain Guy7230a742011-01-10 22:26:16 -08001068 finishDrawTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -07001069
1070#if DEBUG_LAYERS_AS_REGIONS
Romain Guy3a3133d2011-02-01 22:59:58 -08001071 drawRegionRects(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001072#endif
1073
1074 layer->region.clear();
1075 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001076}
1077
Romain Guy3a3133d2011-02-01 22:59:58 -08001078void OpenGLRenderer::drawRegionRects(const Region& region) {
1079#if DEBUG_LAYERS_AS_REGIONS
1080 size_t count;
1081 const android::Rect* rects = region.getArray(&count);
1082
1083 uint32_t colors[] = {
1084 0x7fff0000, 0x7f00ff00,
1085 0x7f0000ff, 0x7fff00ff,
1086 };
1087
1088 int offset = 0;
1089 int32_t top = rects[0].top;
1090
1091 for (size_t i = 0; i < count; i++) {
1092 if (top != rects[i].top) {
1093 offset ^= 0x2;
1094 top = rects[i].top;
1095 }
1096
1097 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
1098 drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
1099 SkXfermode::kSrcOver_Mode);
1100 }
1101#endif
1102}
1103
Romain Guy8ce00302013-01-15 18:51:42 -08001104void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
1105 SkXfermode::Mode mode, bool dirty) {
1106 int count = 0;
1107 Vector<float> rects;
1108
1109 SkRegion::Iterator it(region);
1110 while (!it.done()) {
1111 const SkIRect& r = it.rect();
1112 rects.push(r.fLeft);
1113 rects.push(r.fTop);
1114 rects.push(r.fRight);
1115 rects.push(r.fBottom);
Chris Craik2af46352012-11-26 18:30:17 -08001116 count += 4;
Romain Guy8ce00302013-01-15 18:51:42 -08001117 it.next();
1118 }
1119
Romain Guy3bbacf22013-02-06 16:51:04 -08001120 drawColorRects(rects.array(), count, color, mode, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001121}
1122
Romain Guy5b3b3522010-10-27 18:57:51 -07001123void OpenGLRenderer::dirtyLayer(const float left, const float top,
1124 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001125 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001126 Rect bounds(left, top, right, bottom);
1127 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001128 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001129 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001130}
1131
1132void OpenGLRenderer::dirtyLayer(const float left, const float top,
1133 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001134 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001135 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001136 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001137 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001138}
1139
1140void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001141 if (bounds.intersect(*mSnapshot->clipRect)) {
1142 bounds.snapToPixelBoundaries();
1143 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1144 if (!dirty.isEmpty()) {
1145 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001146 }
1147 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001148}
1149
Romain Guy54be1cd2011-06-13 19:04:27 -07001150void OpenGLRenderer::clearLayerRegions() {
1151 const size_t count = mLayers.size();
1152 if (count == 0) return;
1153
1154 if (!mSnapshot->isIgnored()) {
1155 // Doing several glScissor/glClear here can negatively impact
1156 // GPUs with a tiler architecture, instead we draw quads with
1157 // the Clear blending mode
1158
1159 // The list contains bounds that have already been clipped
1160 // against their initial clip rect, and the current clip
1161 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001162 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001163
1164 Vertex mesh[count * 6];
1165 Vertex* vertex = mesh;
1166
1167 for (uint32_t i = 0; i < count; i++) {
1168 Rect* bounds = mLayers.itemAt(i);
1169
1170 Vertex::set(vertex++, bounds->left, bounds->bottom);
1171 Vertex::set(vertex++, bounds->left, bounds->top);
1172 Vertex::set(vertex++, bounds->right, bounds->top);
1173 Vertex::set(vertex++, bounds->left, bounds->bottom);
1174 Vertex::set(vertex++, bounds->right, bounds->top);
1175 Vertex::set(vertex++, bounds->right, bounds->bottom);
1176
1177 delete bounds;
1178 }
Romain Guye67307c2013-02-11 18:01:20 -08001179 // We must clear the list of dirty rects before we
1180 // call setupDraw() to prevent stencil setup to do
1181 // the same thing again
1182 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001183
1184 setupDraw(false);
1185 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
1186 setupDrawBlending(true, SkXfermode::kClear_Mode);
1187 setupDrawProgram();
1188 setupDrawPureColorUniforms();
1189 setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy39d252a2011-12-12 18:14:06 -08001190 setupDrawVertices(&mesh[0].position[0]);
Romain Guy54be1cd2011-06-13 19:04:27 -07001191
Romain Guy54be1cd2011-06-13 19:04:27 -07001192 glDrawArrays(GL_TRIANGLES, 0, count * 6);
Romain Guy8a4ac612012-07-17 17:32:48 -07001193
1194 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001195 } else {
1196 for (uint32_t i = 0; i < count; i++) {
1197 delete mLayers.itemAt(i);
1198 }
Romain Guye67307c2013-02-11 18:01:20 -08001199 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001200 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001201}
1202
Romain Guybd6b79b2010-06-26 00:13:53 -07001203///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001204// State Deferral
1205///////////////////////////////////////////////////////////////////////////////
1206
Chris Craikff785832013-03-08 13:12:16 -08001207bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikc3566d02013-02-04 16:16:33 -08001208 const Rect& currentClip = *(mSnapshot->clipRect);
1209 const mat4& currentMatrix = *(mSnapshot->transform);
1210
Chris Craikff785832013-03-08 13:12:16 -08001211 if (stateDeferFlags & kStateDeferFlag_Draw) {
1212 // state has bounds initialized in local coordinates
1213 if (!state.mBounds.isEmpty()) {
1214 currentMatrix.mapRect(state.mBounds);
1215 if (!state.mBounds.intersect(currentClip)) {
1216 // quick rejected
1217 return true;
1218 }
1219 } else {
1220 state.mBounds.set(currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001221 }
Chris Craikff785832013-03-08 13:12:16 -08001222 state.mDrawModifiers = mDrawModifiers;
1223 state.mAlpha = mSnapshot->alpha;
Chris Craikc3566d02013-02-04 16:16:33 -08001224 }
1225
Chris Craikff785832013-03-08 13:12:16 -08001226 if (stateDeferFlags & kStateDeferFlag_Clip) {
1227 state.mClip.set(currentClip);
1228 } else {
1229 state.mClip.setEmpty();
1230 }
1231
1232 // transform always deferred
Chris Craikc3566d02013-02-04 16:16:33 -08001233 state.mMatrix.load(currentMatrix);
Chris Craikc3566d02013-02-04 16:16:33 -08001234 return false;
1235}
1236
Chris Craikff785832013-03-08 13:12:16 -08001237void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, int stateDeferFlags) {
Romain Guy3b753822013-03-05 10:27:35 -08001238 currentTransform().load(state.mMatrix);
Chris Craikc3566d02013-02-04 16:16:33 -08001239
Chris Craikff785832013-03-08 13:12:16 -08001240 if (stateDeferFlags & kStateDeferFlag_Draw) {
1241 mDrawModifiers = state.mDrawModifiers;
1242 mSnapshot->alpha = state.mAlpha;
1243 }
1244
1245 if (!state.mClip.isEmpty()) { //stateDeferFlags & kStateDeferFlag_Clip) {
1246 mSnapshot->setClip(state.mClip.left, state.mClip.top, state.mClip.right, state.mClip.bottom);
1247 dirtyClip();
1248 }
Chris Craikc3566d02013-02-04 16:16:33 -08001249}
1250
1251///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001252// Transforms
1253///////////////////////////////////////////////////////////////////////////////
1254
1255void OpenGLRenderer::translate(float dx, float dy) {
Romain Guy3b753822013-03-05 10:27:35 -08001256 currentTransform().translate(dx, dy, 0.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001257}
1258
1259void OpenGLRenderer::rotate(float degrees) {
Romain Guy3b753822013-03-05 10:27:35 -08001260 currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001261}
1262
1263void OpenGLRenderer::scale(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001264 currentTransform().scale(sx, sy, 1.0f);
Romain Guyf6a11b82010-06-23 17:47:49 -07001265}
1266
Romain Guy807daf72011-01-18 11:19:19 -08001267void OpenGLRenderer::skew(float sx, float sy) {
Romain Guy3b753822013-03-05 10:27:35 -08001268 currentTransform().skew(sx, sy);
Romain Guy807daf72011-01-18 11:19:19 -08001269}
1270
Romain Guyf6a11b82010-06-23 17:47:49 -07001271void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
Romain Guye7078592011-10-28 14:32:20 -07001272 if (matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001273 currentTransform().load(*matrix);
Romain Guye7078592011-10-28 14:32:20 -07001274 } else {
Romain Guy3b753822013-03-05 10:27:35 -08001275 currentTransform().loadIdentity();
Romain Guye7078592011-10-28 14:32:20 -07001276 }
Romain Guyf6a11b82010-06-23 17:47:49 -07001277}
1278
Chris Craikb98a0162013-02-21 11:30:22 -08001279bool OpenGLRenderer::hasRectToRectTransform() {
Romain Guy3b753822013-03-05 10:27:35 -08001280 return CC_LIKELY(currentTransform().rectToRect());
Chris Craikb98a0162013-02-21 11:30:22 -08001281}
1282
Romain Guyf6a11b82010-06-23 17:47:49 -07001283void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
Romain Guy3b753822013-03-05 10:27:35 -08001284 currentTransform().copyTo(*matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -07001285}
1286
1287void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
Romain Guye5ebcb02010-10-15 13:57:28 -07001288 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001289 currentTransform().copyTo(transform);
Romain Guye5ebcb02010-10-15 13:57:28 -07001290 transform.preConcat(*matrix);
Romain Guy3b753822013-03-05 10:27:35 -08001291 currentTransform().load(transform);
Romain Guyf6a11b82010-06-23 17:47:49 -07001292}
1293
1294///////////////////////////////////////////////////////////////////////////////
1295// Clipping
1296///////////////////////////////////////////////////////////////////////////////
1297
Romain Guybb9524b2010-06-22 18:56:38 -07001298void OpenGLRenderer::setScissorFromClip() {
Romain Guye5ebcb02010-10-15 13:57:28 -07001299 Rect clip(*mSnapshot->clipRect);
1300 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001301
Romain Guy8a4ac612012-07-17 17:32:48 -07001302 if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
1303 clip.getWidth(), clip.getHeight())) {
1304 mDirtyClip = false;
1305 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001306}
1307
Romain Guy8ce00302013-01-15 18:51:42 -08001308void OpenGLRenderer::ensureStencilBuffer() {
1309 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1310 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1311 // just hope we have one when hasLayer() returns false.
1312 if (hasLayer()) {
1313 attachStencilBufferToLayer(mSnapshot->layer);
1314 }
1315}
1316
1317void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1318 // The layer's FBO is already bound when we reach this stage
1319 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001320 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1321 // is attached after we initiated tiling. We must turn it off,
1322 // attach the new render buffer then turn tiling back on
1323 endTiling();
1324
Romain Guy8d4aeb72013-02-12 16:08:55 -08001325 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001326 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001327 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001328
Romain Guyf735c8e2013-01-31 17:45:55 -08001329 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001330 }
1331}
1332
1333void OpenGLRenderer::setStencilFromClip() {
1334 if (!mCaches.debugOverdraw) {
1335 if (!mSnapshot->clipRegion->isEmpty()) {
1336 // NOTE: The order here is important, we must set dirtyClip to false
1337 // before any draw call to avoid calling back into this method
1338 mDirtyClip = false;
1339
1340 ensureStencilBuffer();
1341
1342 mCaches.stencil.enableWrite();
1343
1344 // Clear the stencil but first make sure we restrict drawing
1345 // to the region's bounds
1346 bool resetScissor = mCaches.enableScissor();
1347 if (resetScissor) {
1348 // The scissor was not set so we now need to update it
1349 setScissorFromClip();
1350 }
1351 mCaches.stencil.clear();
1352 if (resetScissor) mCaches.disableScissor();
1353
1354 // NOTE: We could use the region contour path to generate a smaller mesh
1355 // Since we are using the stencil we could use the red book path
1356 // drawing technique. It might increase bandwidth usage though.
1357
1358 // The last parameter is important: we are not drawing in the color buffer
1359 // so we don't want to dirty the current layer, if any
1360 drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
1361
1362 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001363
1364 // Draw the region used to generate the stencil if the appropriate debug
1365 // mode is enabled
1366 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
1367 drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
1368 }
Romain Guy8ce00302013-01-15 18:51:42 -08001369 } else {
1370 mCaches.stencil.disable();
1371 }
1372 }
1373}
1374
Romain Guy9d5316e2010-06-24 19:30:36 -07001375const Rect& OpenGLRenderer::getClipBounds() {
Romain Guy079ba2c2010-07-16 14:12:24 -07001376 return mSnapshot->getLocalClip();
Romain Guybb9524b2010-06-22 18:56:38 -07001377}
1378
Romain Guy8a4ac612012-07-17 17:32:48 -07001379bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
1380 if (mSnapshot->isIgnored()) {
1381 return true;
1382 }
1383
1384 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001385 currentTransform().mapRect(r);
Romain Guy8a4ac612012-07-17 17:32:48 -07001386 r.snapToPixelBoundaries();
1387
1388 Rect clipRect(*mSnapshot->clipRect);
1389 clipRect.snapToPixelBoundaries();
1390
1391 return !clipRect.intersects(r);
1392}
1393
Romain Guy35643dd2012-09-18 15:40:58 -07001394bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
1395 Rect& transformed, Rect& clip) {
1396 if (mSnapshot->isIgnored()) {
1397 return true;
1398 }
1399
1400 transformed.set(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001401 currentTransform().mapRect(transformed);
Romain Guy35643dd2012-09-18 15:40:58 -07001402 transformed.snapToPixelBoundaries();
1403
1404 clip.set(*mSnapshot->clipRect);
1405 clip.snapToPixelBoundaries();
1406
1407 return !clip.intersects(transformed);
1408}
1409
Romain Guy672433d2013-01-04 19:05:13 -08001410bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1411 SkPaint* paint) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001412 if (paint->getStyle() != SkPaint::kFill_Style) {
1413 float outset = paint->getStrokeWidth() * 0.5f;
1414 return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1415 } else {
1416 return quickReject(left, top, right, bottom);
1417 }
1418}
1419
Romain Guyc7d53492010-06-25 13:41:57 -07001420bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
Chris Craikbf09ffb2012-10-01 13:50:37 -07001421 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
Romain Guydbc26d22010-10-11 17:58:29 -07001422 return true;
1423 }
1424
Romain Guy1d83e192010-08-17 11:37:00 -07001425 Rect r(left, top, right, bottom);
Romain Guy3b753822013-03-05 10:27:35 -08001426 currentTransform().mapRect(r);
Romain Guyd2a1ff02010-10-14 14:46:44 -07001427 r.snapToPixelBoundaries();
1428
1429 Rect clipRect(*mSnapshot->clipRect);
1430 clipRect.snapToPixelBoundaries();
1431
Romain Guy586cae32012-07-13 15:28:31 -07001432 bool rejected = !clipRect.intersects(r);
1433 if (!isDeferred() && !rejected) {
Romain Guy87e2f7572012-09-24 11:37:12 -07001434 mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
Romain Guy586cae32012-07-13 15:28:31 -07001435 }
1436
1437 return rejected;
Romain Guyc7d53492010-06-25 13:41:57 -07001438}
1439
Romain Guy8ce00302013-01-15 18:51:42 -08001440void OpenGLRenderer::debugClip() {
1441#if DEBUG_CLIP_REGIONS
1442 if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
1443 drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
1444 }
1445#endif
1446}
1447
Romain Guy079ba2c2010-07-16 14:12:24 -07001448bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
Romain Guy3b753822013-03-05 10:27:35 -08001449 if (CC_LIKELY(currentTransform().rectToRect())) {
Romain Guy8ce00302013-01-15 18:51:42 -08001450 bool clipped = mSnapshot->clip(left, top, right, bottom, op);
1451 if (clipped) {
1452 dirtyClip();
1453 }
1454 return !mSnapshot->clipRect->isEmpty();
1455 }
1456
1457 SkPath path;
1458 path.addRect(left, top, right, bottom);
1459
1460 return clipPath(&path, op);
1461}
1462
1463bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
1464 SkMatrix transform;
Romain Guy3b753822013-03-05 10:27:35 -08001465 currentTransform().copyTo(transform);
Romain Guy8ce00302013-01-15 18:51:42 -08001466
1467 SkPath transformed;
1468 path->transform(transform, &transformed);
1469
1470 SkRegion clip;
1471 if (!mSnapshot->clipRegion->isEmpty()) {
1472 clip.setRegion(*mSnapshot->clipRegion);
1473 } else {
1474 Rect* bounds = mSnapshot->clipRect;
1475 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
1476 }
1477
1478 SkRegion region;
1479 region.setPath(transformed, clip);
1480
1481 bool clipped = mSnapshot->clipRegionTransformed(region, op);
Romain Guy7ae7ac42010-06-25 13:46:18 -07001482 if (clipped) {
Romain Guy746b7402010-10-26 16:27:31 -07001483 dirtyClip();
Romain Guy7ae7ac42010-06-25 13:46:18 -07001484 }
Romain Guy8aef54f2010-09-01 15:13:49 -07001485 return !mSnapshot->clipRect->isEmpty();
Romain Guye4d01122010-06-16 18:44:05 -07001486}
1487
Romain Guy735738c2012-12-03 12:34:51 -08001488bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
Romain Guy8ce00302013-01-15 18:51:42 -08001489 bool clipped = mSnapshot->clipRegionTransformed(*region, op);
1490 if (clipped) {
1491 dirtyClip();
1492 }
1493 return !mSnapshot->clipRect->isEmpty();
Romain Guy735738c2012-12-03 12:34:51 -08001494}
1495
Chet Haasea23eed82012-04-12 15:19:04 -07001496Rect* OpenGLRenderer::getClipRect() {
1497 return mSnapshot->clipRect;
1498}
1499
Romain Guyf6a11b82010-06-23 17:47:49 -07001500///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001501// Drawing commands
1502///////////////////////////////////////////////////////////////////////////////
1503
Romain Guy54be1cd2011-06-13 19:04:27 -07001504void OpenGLRenderer::setupDraw(bool clear) {
Romain Guy8a4ac612012-07-17 17:32:48 -07001505 // TODO: It would be best if we could do this before quickReject()
1506 // changes the scissor test state
Romain Guy54be1cd2011-06-13 19:04:27 -07001507 if (clear) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001508 // Make sure setScissor & setStencil happen at the beginning of
1509 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001510 if (mDirtyClip) {
1511 if (mCaches.scissorEnabled) {
1512 setScissorFromClip();
1513 }
Romain Guy8ce00302013-01-15 18:51:42 -08001514 setStencilFromClip();
Romain Guy70ca14e2010-12-13 18:24:33 -08001515 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001516
Romain Guy70ca14e2010-12-13 18:24:33 -08001517 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001518
Romain Guy70ca14e2010-12-13 18:24:33 -08001519 mSetShaderColor = false;
1520 mColorSet = false;
1521 mColorA = mColorR = mColorG = mColorB = 0.0f;
1522 mTextureUnit = 0;
1523 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001524
1525 // Enable debug highlight when what we're about to draw is tested against
1526 // the stencil buffer and if stencil highlight debugging is on
1527 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1528 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1529 mCaches.stencil.isTestEnabled();
Romain Guy70ca14e2010-12-13 18:24:33 -08001530}
1531
1532void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1533 mDescription.hasTexture = true;
1534 mDescription.hasAlpha8Texture = isAlpha8;
1535}
1536
Romain Guyff316ec2013-02-13 18:39:43 -08001537void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1538 mDescription.hasTexture = true;
1539 mDescription.hasColors = true;
1540 mDescription.hasAlpha8Texture = isAlpha8;
1541}
1542
Romain Guyaa6c24c2011-04-28 18:40:04 -07001543void OpenGLRenderer::setupDrawWithExternalTexture() {
1544 mDescription.hasExternalTexture = true;
1545}
1546
Romain Guy15bc6432011-12-13 13:11:32 -08001547void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001548 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001549}
1550
Chris Craik710f46d2012-09-17 17:25:49 -07001551void OpenGLRenderer::setupDrawAA() {
Chet Haase99585ad2011-05-02 15:00:16 -07001552 mDescription.isAA = true;
Chet Haase5b0200b2011-04-13 17:58:08 -07001553}
1554
Romain Guyed6fcb02011-03-21 13:11:28 -07001555void OpenGLRenderer::setupDrawPoint(float pointSize) {
1556 mDescription.isPoint = true;
1557 mDescription.pointSize = pointSize;
1558}
1559
Romain Guy8d0d4782010-12-14 20:13:35 -08001560void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1561 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001562 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1563 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1564 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001565 mColorSet = true;
1566 mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
1567}
1568
Romain Guy86568192010-12-14 15:55:39 -08001569void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1570 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001571 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1572 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1573 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001574 mColorSet = true;
1575 mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
1576}
1577
Romain Guy41210632012-07-16 17:04:24 -07001578void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1579 mCaches.fontRenderer->describe(mDescription, paint);
1580}
1581
Romain Guy70ca14e2010-12-13 18:24:33 -08001582void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1583 mColorA = a;
1584 mColorR = r;
1585 mColorG = g;
1586 mColorB = b;
1587 mColorSet = true;
1588 mSetShaderColor = mDescription.setColor(r, g, b, a);
1589}
1590
1591void OpenGLRenderer::setupDrawShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08001592 if (mDrawModifiers.mShader) {
1593 mDrawModifiers.mShader->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001594 }
1595}
1596
1597void OpenGLRenderer::setupDrawColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08001598 if (mDrawModifiers.mColorFilter) {
1599 mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
Romain Guy70ca14e2010-12-13 18:24:33 -08001600 }
1601}
1602
Romain Guyf09ef512011-05-27 11:43:46 -07001603void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1604 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1605 mColorA = 1.0f;
1606 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001607 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001608 }
1609}
1610
Romain Guy70ca14e2010-12-13 18:24:33 -08001611void OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001612 // When the blending mode is kClear_Mode, we need to use a modulate color
1613 // argb=1,0,0,0
1614 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001615 bool blend = (mColorSet && mColorA < 1.0f) ||
1616 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1617 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001618}
1619
1620void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
Romain Guyf09ef512011-05-27 11:43:46 -07001621 // When the blending mode is kClear_Mode, we need to use a modulate color
1622 // argb=1,0,0,0
1623 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001624 blend |= (mColorSet && mColorA < 1.0f) ||
1625 (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1626 (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1627 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001628}
1629
1630void OpenGLRenderer::setupDrawProgram() {
1631 useProgram(mCaches.programCache.get(mDescription));
1632}
1633
1634void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1635 mTrackDirtyRegions = false;
1636}
1637
1638void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
1639 bool ignoreTransform) {
1640 mModelView.loadTranslate(left, top, 0.0f);
1641 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001642 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
1643 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001644 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001645 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy70ca14e2010-12-13 18:24:33 -08001646 if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
1647 }
1648}
1649
Chet Haase8a5cc922011-04-26 07:28:09 -07001650void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
Romain Guy3b753822013-03-05 10:27:35 -08001651 mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
Romain Guy8d0d4782010-12-14 20:13:35 -08001652}
1653
Romain Guy70ca14e2010-12-13 18:24:33 -08001654void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
1655 bool ignoreTransform, bool ignoreModelView) {
1656 if (!ignoreModelView) {
1657 mModelView.loadTranslate(left, top, 0.0f);
1658 mModelView.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001659 } else {
1660 mModelView.loadIdentity();
1661 }
Romain Guy86568192010-12-14 15:55:39 -08001662 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1663 if (!ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001664 mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001665 if (mTrackDirtyRegions && dirty) {
Romain Guy3b753822013-03-05 10:27:35 -08001666 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy86568192010-12-14 15:55:39 -08001667 }
1668 } else {
Romain Guyc74f45a2013-02-26 19:10:14 -08001669 mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
Romain Guy86568192010-12-14 15:55:39 -08001670 if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
1671 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001672}
1673
Romain Guyed6fcb02011-03-21 13:11:28 -07001674void OpenGLRenderer::setupDrawPointUniforms() {
1675 int slot = mCaches.currentProgram->getUniform("pointSize");
1676 glUniform1f(slot, mDescription.pointSize);
1677}
1678
Romain Guy70ca14e2010-12-13 18:24:33 -08001679void OpenGLRenderer::setupDrawColorUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001680 if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001681 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1682 }
1683}
1684
Romain Guy86568192010-12-14 15:55:39 -08001685void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001686 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001687 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001688 }
1689}
1690
Romain Guy70ca14e2010-12-13 18:24:33 -08001691void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
Chris Craikc3566d02013-02-04 16:16:33 -08001692 if (mDrawModifiers.mShader) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001693 if (ignoreTransform) {
Romain Guy3b753822013-03-05 10:27:35 -08001694 mModelView.loadInverse(currentTransform());
Romain Guy70ca14e2010-12-13 18:24:33 -08001695 }
Chris Craikc3566d02013-02-04 16:16:33 -08001696 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1697 mModelView, *mSnapshot, &mTextureUnit);
Romain Guy70ca14e2010-12-13 18:24:33 -08001698 }
1699}
1700
Romain Guy8d0d4782010-12-14 20:13:35 -08001701void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001702 if (mDrawModifiers.mShader) {
1703 mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
Romain Guyc74f45a2013-02-26 19:10:14 -08001704 mat4::identity(), *mSnapshot, &mTextureUnit);
Romain Guy8d0d4782010-12-14 20:13:35 -08001705 }
1706}
1707
Romain Guy70ca14e2010-12-13 18:24:33 -08001708void OpenGLRenderer::setupDrawColorFilterUniforms() {
Chris Craikc3566d02013-02-04 16:16:33 -08001709 if (mDrawModifiers.mColorFilter) {
1710 mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
Romain Guy70ca14e2010-12-13 18:24:33 -08001711 }
1712}
1713
Romain Guy41210632012-07-16 17:04:24 -07001714void OpenGLRenderer::setupDrawTextGammaUniforms() {
1715 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1716}
1717
Romain Guy70ca14e2010-12-13 18:24:33 -08001718void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001719 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001720 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001721 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001722}
1723
1724void OpenGLRenderer::setupDrawTexture(GLuint texture) {
1725 bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001726 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001727 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001728}
1729
Romain Guyaa6c24c2011-04-28 18:40:04 -07001730void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1731 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001732 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001733 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001734}
1735
Romain Guy8f0095c2011-05-02 17:24:22 -07001736void OpenGLRenderer::setupDrawTextureTransform() {
1737 mDescription.hasTextureTransform = true;
1738}
1739
1740void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001741 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1742 GL_FALSE, &transform.data[0]);
1743}
1744
Romain Guy70ca14e2010-12-13 18:24:33 -08001745void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001746 bool force = false;
Romain Guy70ca14e2010-12-13 18:24:33 -08001747 if (!vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001748 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001749 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001750 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001751 }
Romain Guyd71dd362011-12-12 19:03:35 -08001752
Chris Craikcb4d6002012-09-25 12:00:29 -07001753 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001754 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001755 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001756 }
1757
1758 mCaches.unbindIndicesBuffer();
1759}
1760
Romain Guyff316ec2013-02-13 18:39:43 -08001761void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1762 bool force = mCaches.unbindMeshBuffer();
1763 GLsizei stride = sizeof(ColorTextureVertex);
1764
1765 mCaches.bindPositionVertexPointer(force, vertices, stride);
1766 if (mCaches.currentProgram->texCoords >= 0) {
1767 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1768 }
1769 int slot = mCaches.currentProgram->getAttrib("colors");
1770 if (slot >= 0) {
1771 glEnableVertexAttribArray(slot);
1772 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1773 }
1774
1775 mCaches.unbindIndicesBuffer();
1776}
1777
Romain Guy15bc6432011-12-13 13:11:32 -08001778void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords) {
1779 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001780 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001781 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001782 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001783 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001784}
1785
Chet Haase5b0200b2011-04-13 17:58:08 -07001786void OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001787 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001788 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Romain Guy15bc6432011-12-13 13:11:32 -08001789 mCaches.unbindIndicesBuffer();
Chet Haase5b0200b2011-04-13 17:58:08 -07001790}
1791
Romain Guy70ca14e2010-12-13 18:24:33 -08001792void OpenGLRenderer::finishDrawTexture() {
Romain Guy70ca14e2010-12-13 18:24:33 -08001793}
1794
1795///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001796// Drawing
1797///////////////////////////////////////////////////////////////////////////////
1798
Chris Craikff785832013-03-08 13:12:16 -08001799status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1800 int32_t replayFlags) {
Romain Guy0fe478e2010-11-08 12:08:41 -08001801 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1802 // will be performed by the display list itself
Romain Guy04c9d8c2011-08-25 14:01:48 -07001803 if (displayList && displayList->isRenderable()) {
Romain Guy0f667532013-03-01 14:31:04 -08001804 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chris Craikff785832013-03-08 13:12:16 -08001805 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1806 displayList->replay(replayStruct, 0);
1807 return replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001808 }
1809
1810 DeferredDisplayList deferredList;
Chris Craikff785832013-03-08 13:12:16 -08001811 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
1812 displayList->defer(deferStruct, 0);
1813 return deferredList.flush(*this, dirty);
Romain Guy0fe478e2010-11-08 12:08:41 -08001814 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001815
Romain Guy65549432012-03-26 16:45:05 -07001816 return DrawGlInfo::kStatusDone;
Romain Guy0fe478e2010-11-08 12:08:41 -08001817}
1818
Chris Craikc3566d02013-02-04 16:16:33 -08001819void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
Chet Haaseed30fd82011-04-22 16:18:45 -07001820 if (displayList) {
Romain Guy7031ff62013-02-22 11:48:16 -08001821 displayList->output(1);
Chet Haaseed30fd82011-04-22 16:18:45 -07001822 }
1823}
1824
Romain Guya168d732011-03-18 16:50:13 -07001825void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
1826 int alpha;
1827 SkXfermode::Mode mode;
1828 getAlphaAndMode(paint, &alpha, &mode);
1829
Romain Guy886b2752013-01-04 12:26:18 -08001830 int color = paint != NULL ? paint->getColor() : 0;
1831
Romain Guya168d732011-03-18 16:50:13 -07001832 float x = left;
1833 float y = top;
1834
Romain Guy886b2752013-01-04 12:26:18 -08001835 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1836
Romain Guya168d732011-03-18 16:50:13 -07001837 bool ignoreTransform = false;
Romain Guy3b753822013-03-05 10:27:35 -08001838 if (currentTransform().isPureTranslate()) {
1839 x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
1840 y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001841 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001842
1843 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001844 } else {
Romain Guy886b2752013-01-04 12:26:18 -08001845 texture->setFilter(FILTER(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001846 }
1847
Romain Guy886b2752013-01-04 12:26:18 -08001848 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
1849 paint != NULL, color, alpha, mode, (GLvoid*) NULL,
1850 (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001851}
1852
Chet Haase48659092012-05-31 15:21:51 -07001853status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07001854 const float right = left + bitmap->width();
1855 const float bottom = top + bitmap->height();
1856
1857 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07001858 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001859 }
1860
Romain Guya1d3c912011-12-13 14:55:06 -08001861 mCaches.activeTexture(0);
Romain Guy8164c2d2010-10-25 18:03:28 -07001862 Texture* texture = mCaches.textureCache.get(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07001863 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07001864 const AutoTexture autoCleanup(texture);
1865
Romain Guy211370f2012-02-01 16:10:55 -08001866 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
Romain Guya168d732011-03-18 16:50:13 -07001867 drawAlphaBitmap(texture, left, top, paint);
1868 } else {
1869 drawTextureRect(left, top, right, bottom, texture, paint);
1870 }
Chet Haase48659092012-05-31 15:21:51 -07001871
1872 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07001873}
1874
Chet Haase48659092012-05-31 15:21:51 -07001875status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
Romain Guyf86ef572010-07-01 11:05:42 -07001876 Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
1877 const mat4 transform(*matrix);
1878 transform.mapRect(r);
1879
Romain Guy6926c722010-07-12 20:20:03 -07001880 if (quickReject(r.left, r.top, r.right, r.bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07001881 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001882 }
1883
Romain Guya1d3c912011-12-13 14:55:06 -08001884 mCaches.activeTexture(0);
Romain Guy8164c2d2010-10-25 18:03:28 -07001885 Texture* texture = mCaches.textureCache.get(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07001886 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07001887 const AutoTexture autoCleanup(texture);
1888
Romain Guy5b3b3522010-10-27 18:57:51 -07001889 // This could be done in a cheaper way, all we need is pass the matrix
1890 // to the vertex shader. The save/restore is a bit overkill.
1891 save(SkCanvas::kMatrix_SaveFlag);
1892 concatMatrix(matrix);
Romain Guy886b2752013-01-04 12:26:18 -08001893 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1894 drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
1895 } else {
1896 drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
1897 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001898 restore();
Chet Haase48659092012-05-31 15:21:51 -07001899
1900 return DrawGlInfo::kStatusDrew;
Romain Guyf86ef572010-07-01 11:05:42 -07001901}
1902
Chet Haase48659092012-05-31 15:21:51 -07001903status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
Romain Guye651cc62012-05-14 19:44:40 -07001904 const float right = left + bitmap->width();
1905 const float bottom = top + bitmap->height();
1906
1907 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07001908 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07001909 }
1910
1911 mCaches.activeTexture(0);
1912 Texture* texture = mCaches.textureCache.getTransient(bitmap);
1913 const AutoTexture autoCleanup(texture);
1914
Romain Guy886b2752013-01-04 12:26:18 -08001915 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1916 drawAlphaBitmap(texture, left, top, paint);
1917 } else {
1918 drawTextureRect(left, top, right, bottom, texture, paint);
1919 }
Chet Haase48659092012-05-31 15:21:51 -07001920
1921 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07001922}
1923
Chet Haase48659092012-05-31 15:21:51 -07001924status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -08001925 float* vertices, int* colors, SkPaint* paint) {
Romain Guy5a7b4662011-01-20 19:09:30 -08001926 if (!vertices || mSnapshot->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07001927 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08001928 }
1929
Romain Guyb18d2d02011-02-10 15:52:54 -08001930 float left = FLT_MAX;
1931 float top = FLT_MAX;
1932 float right = FLT_MIN;
1933 float bottom = FLT_MIN;
1934
Romain Guya92bb4d2012-10-16 11:08:44 -07001935 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08001936
Romain Guyff316ec2013-02-13 18:39:43 -08001937 ColorTextureVertex mesh[count];
1938 ColorTextureVertex* vertex = mesh;
1939
1940 bool cleanupColors = false;
1941 if (!colors) {
1942 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
1943 colors = new int[colorsCount];
1944 memset(colors, 0xff, colorsCount * sizeof(int));
1945 cleanupColors = true;
1946 }
Romain Guya92bb4d2012-10-16 11:08:44 -07001947
Romain Guy5a7b4662011-01-20 19:09:30 -08001948 for (int32_t y = 0; y < meshHeight; y++) {
1949 for (int32_t x = 0; x < meshWidth; x++) {
1950 uint32_t i = (y * (meshWidth + 1) + x) * 2;
1951
1952 float u1 = float(x) / meshWidth;
1953 float u2 = float(x + 1) / meshWidth;
1954 float v1 = float(y) / meshHeight;
1955 float v2 = float(y + 1) / meshHeight;
1956
1957 int ax = i + (meshWidth + 1) * 2;
1958 int ay = ax + 1;
1959 int bx = i;
1960 int by = bx + 1;
1961 int cx = i + 2;
1962 int cy = cx + 1;
1963 int dx = i + (meshWidth + 1) * 2 + 2;
1964 int dy = dx + 1;
1965
Romain Guyff316ec2013-02-13 18:39:43 -08001966 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
1967 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
1968 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08001969
Romain Guyff316ec2013-02-13 18:39:43 -08001970 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
1971 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
1972 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08001973
Romain Guya92bb4d2012-10-16 11:08:44 -07001974 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
1975 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
1976 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
1977 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08001978 }
1979 }
1980
Romain Guya92bb4d2012-10-16 11:08:44 -07001981 if (quickReject(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08001982 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07001983 return DrawGlInfo::kStatusDone;
1984 }
1985
1986 mCaches.activeTexture(0);
1987 Texture* texture = mCaches.textureCache.get(bitmap);
Romain Guyff316ec2013-02-13 18:39:43 -08001988 if (!texture) {
1989 if (cleanupColors) delete[] colors;
1990 return DrawGlInfo::kStatusDone;
1991 }
Romain Guya92bb4d2012-10-16 11:08:44 -07001992 const AutoTexture autoCleanup(texture);
1993
1994 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1995 texture->setFilter(FILTER(paint), true);
1996
1997 int alpha;
1998 SkXfermode::Mode mode;
1999 getAlphaAndMode(paint, &alpha, &mode);
2000
Romain Guyff316ec2013-02-13 18:39:43 -08002001 float a = alpha / 255.0f;
2002
Romain Guya92bb4d2012-10-16 11:08:44 -07002003 if (hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08002004 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002005 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002006
Romain Guyff316ec2013-02-13 18:39:43 -08002007 setupDraw();
2008 setupDrawWithTextureAndColor();
2009 setupDrawColor(a, a, a, a);
2010 setupDrawColorFilter();
2011 setupDrawBlending(true, mode, false);
2012 setupDrawProgram();
2013 setupDrawDirtyRegionsDisabled();
2014 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2015 setupDrawTexture(texture->id);
2016 setupDrawPureColorUniforms();
2017 setupDrawColorFilterUniforms();
2018 setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2019
2020 glDrawArrays(GL_TRIANGLES, 0, count);
2021
2022 finishDrawTexture();
2023
2024 int slot = mCaches.currentProgram->getAttrib("colors");
2025 if (slot >= 0) {
2026 glDisableVertexAttribArray(slot);
2027 }
2028
2029 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002030
2031 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002032}
2033
Chet Haase48659092012-05-31 15:21:51 -07002034status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002035 float srcLeft, float srcTop, float srcRight, float srcBottom,
2036 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chet Haase5c13d892010-10-08 08:37:55 -07002037 SkPaint* paint) {
Romain Guy6926c722010-07-12 20:20:03 -07002038 if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002039 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002040 }
2041
Romain Guya1d3c912011-12-13 14:55:06 -08002042 mCaches.activeTexture(0);
Romain Guy8164c2d2010-10-25 18:03:28 -07002043 Texture* texture = mCaches.textureCache.get(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002044 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002045 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002046
Romain Guy8ba548f2010-06-30 19:21:21 -07002047 const float width = texture->width;
2048 const float height = texture->height;
2049
Romain Guy68169722011-08-22 17:33:33 -07002050 const float u1 = fmax(0.0f, srcLeft / width);
2051 const float v1 = fmax(0.0f, srcTop / height);
2052 const float u2 = fmin(1.0f, srcRight / width);
2053 const float v2 = fmin(1.0f, srcBottom / height);
Romain Guy8ba548f2010-06-30 19:21:21 -07002054
Romain Guy03750a02010-10-18 14:06:08 -07002055 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002056 resetDrawTextureTexCoords(u1, v1, u2, v2);
2057
Romain Guy03750a02010-10-18 14:06:08 -07002058 int alpha;
2059 SkXfermode::Mode mode;
2060 getAlphaAndMode(paint, &alpha, &mode);
2061
Romain Guyd21b6e12011-11-30 20:21:23 -08002062 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2063
Romain Guy886b2752013-01-04 12:26:18 -08002064 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2065 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002066
Romain Guy886b2752013-01-04 12:26:18 -08002067 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2068 // Apply a scale transform on the canvas only when a shader is in use
2069 // Skia handles the ratio between the dst and src rects as a scale factor
2070 // when a shader is set
Chris Craikc3566d02013-02-04 16:16:33 -08002071 bool useScaleTransform = mDrawModifiers.mShader && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002072 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002073
Romain Guy3b753822013-03-05 10:27:35 -08002074 if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
2075 float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
2076 float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002077
2078 dstRight = x + (dstRight - dstLeft);
2079 dstBottom = y + (dstBottom - dstTop);
2080
2081 dstLeft = x;
2082 dstTop = y;
2083
2084 texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2085 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002086 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002087 texture->setFilter(FILTER(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002088 }
2089
2090 if (CC_UNLIKELY(useScaleTransform)) {
2091 save(SkCanvas::kMatrix_SaveFlag);
2092 translate(dstLeft, dstTop);
2093 scale(scaleX, scaleY);
2094
2095 dstLeft = 0.0f;
2096 dstTop = 0.0f;
2097
2098 dstRight = srcRight - srcLeft;
2099 dstBottom = srcBottom - srcTop;
2100 }
2101
2102 if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2103 int color = paint ? paint->getColor() : 0;
2104 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2105 texture->id, paint != NULL, color, alpha, mode,
2106 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2107 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2108 } else {
2109 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2110 texture->id, alpha / 255.0f, mode, texture->blend,
2111 &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2112 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2113 }
2114
2115 if (CC_UNLIKELY(useScaleTransform)) {
2116 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002117 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002118
2119 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002120
2121 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002122}
2123
Chet Haase48659092012-05-31 15:21:51 -07002124status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
Romain Guy4bb94202010-10-12 15:59:26 -07002125 const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
Chet Haase5c13d892010-10-08 08:37:55 -07002126 float left, float top, float right, float bottom, SkPaint* paint) {
Romain Guybe6f9dc2012-07-16 12:41:17 -07002127 int alpha;
2128 SkXfermode::Mode mode;
2129 getAlphaAndModeDirect(paint, &alpha, &mode);
2130
2131 return drawPatch(bitmap, xDivs, yDivs, colors, width, height, numColors,
2132 left, top, right, bottom, alpha, mode);
2133}
2134
2135status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
2136 const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
2137 float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode) {
Romain Guy6926c722010-07-12 20:20:03 -07002138 if (quickReject(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002139 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002140 }
2141
Romain Guybe6f9dc2012-07-16 12:41:17 -07002142 alpha *= mSnapshot->alpha;
2143
Romain Guy2728f962010-10-08 18:36:15 -07002144 const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(),
Romain Guy4bb94202010-10-12 15:59:26 -07002145 right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors);
Romain Guyf7f93552010-07-08 19:17:03 -07002146
Romain Guy211370f2012-02-01 16:10:55 -08002147 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002148 mCaches.activeTexture(0);
2149 Texture* texture = mCaches.textureCache.get(bitmap);
2150 if (!texture) return DrawGlInfo::kStatusDone;
2151 const AutoTexture autoCleanup(texture);
2152 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2153 texture->setFilter(GL_LINEAR, true);
2154
Romain Guy3b753822013-03-05 10:27:35 -08002155 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002156 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002157 if (hasLayer() && mesh->hasEmptyQuads) {
Romain Guy3b753822013-03-05 10:27:35 -08002158 const float offsetX = left + currentTransform().getTranslateX();
2159 const float offsetY = top + currentTransform().getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002160 const size_t count = mesh->quads.size();
2161 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002162 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002163 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002164 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2165 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2166 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002167 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002168 dirtyLayer(left + bounds.left, top + bounds.top,
Romain Guy3b753822013-03-05 10:27:35 -08002169 left + bounds.right, top + bounds.bottom, currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002170 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002171 }
2172 }
2173
Romain Guy211370f2012-02-01 16:10:55 -08002174 if (CC_LIKELY(pureTranslate)) {
Romain Guy3b753822013-03-05 10:27:35 -08002175 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
2176 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002177
2178 drawTextureMesh(x, y, x + right - left, y + bottom - top, texture->id, alpha / 255.0f,
2179 mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
2180 GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer,
2181 true, !mesh->hasEmptyQuads);
2182 } else {
2183 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
2184 mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
2185 GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,
2186 true, !mesh->hasEmptyQuads);
2187 }
Romain Guy054dc182010-10-15 17:55:25 -07002188 }
Chet Haase48659092012-05-31 15:21:51 -07002189
2190 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002191}
2192
Chris Craik65cd6122012-12-10 17:56:27 -08002193status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
2194 bool useOffset) {
2195 if (!vertexBuffer.getSize()) {
2196 // no vertices to draw
2197 return DrawGlInfo::kStatusDone;
2198 }
2199
Chris Craikcb4d6002012-09-25 12:00:29 -07002200 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002201 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2202 bool isAA = paint->isAntiAlias();
2203
Chris Craik710f46d2012-09-17 17:25:49 -07002204 setupDraw();
2205 setupDrawNoTexture();
2206 if (isAA) setupDrawAA();
Chris Craik710f46d2012-09-17 17:25:49 -07002207 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2208 setupDrawColorFilter();
2209 setupDrawShader();
2210 setupDrawBlending(isAA, mode);
2211 setupDrawProgram();
Chris Craik65cd6122012-12-10 17:56:27 -08002212 setupDrawModelViewIdentity(useOffset);
Chris Craik710f46d2012-09-17 17:25:49 -07002213 setupDrawColorUniforms();
2214 setupDrawColorFilterUniforms();
2215 setupDrawShaderIdentityUniforms();
Chet Haase858aa932011-05-12 09:06:00 -07002216
Chris Craik710f46d2012-09-17 17:25:49 -07002217 void* vertices = vertexBuffer.getBuffer();
2218 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002219 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002220 mCaches.resetTexCoordsVertexPointer();
2221 mCaches.unbindIndicesBuffer();
Chet Haase858aa932011-05-12 09:06:00 -07002222
Chris Craik710f46d2012-09-17 17:25:49 -07002223 int alphaSlot = -1;
2224 if (isAA) {
2225 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2226 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik6ebdc112012-08-31 18:24:33 -07002227
Chris Craik710f46d2012-09-17 17:25:49 -07002228 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002229 glEnableVertexAttribArray(alphaSlot);
2230 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002231 }
Romain Guy04299382012-07-18 17:15:41 -07002232
Chris Craik710f46d2012-09-17 17:25:49 -07002233 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
Romain Guy04299382012-07-18 17:15:41 -07002234
Chris Craik710f46d2012-09-17 17:25:49 -07002235 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002236 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002237 }
Chris Craik65cd6122012-12-10 17:56:27 -08002238
2239 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002240}
2241
2242/**
Chris Craik65cd6122012-12-10 17:56:27 -08002243 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2244 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2245 * screen space in all directions. However, instead of using a fragment shader to compute the
2246 * translucency of the color from its position, we simply use a varying parameter to define how far
2247 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2248 *
2249 * Doesn't yet support joins, caps, or path effects.
2250 */
2251status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
2252 VertexBuffer vertexBuffer;
2253 // TODO: try clipping large paths to viewport
2254 PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
2255
2256 SkRect bounds = path.getBounds();
2257 PathTessellator::expandBoundsForStroke(bounds, paint, false);
Romain Guy3b753822013-03-05 10:27:35 -08002258 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Chris Craik65cd6122012-12-10 17:56:27 -08002259
2260 return drawVertexBuffer(vertexBuffer, paint);
2261}
2262
2263/**
2264 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2265 * and additional geometry for defining an alpha slope perimeter.
2266 *
2267 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2268 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2269 * in-shader alpha region, but found it to be taxing on some GPUs.
2270 *
2271 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2272 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002273 */
Chet Haase48659092012-05-31 15:21:51 -07002274status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002275 if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002276
Chris Craik65cd6122012-12-10 17:56:27 -08002277 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002278
Chris Craik65cd6122012-12-10 17:56:27 -08002279 VertexBuffer buffer;
2280 SkRect bounds;
2281 PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002282
2283 if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2284 return DrawGlInfo::kStatusDone;
2285 }
2286
Romain Guy3b753822013-03-05 10:27:35 -08002287 dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
Romain Guy7b631422012-04-04 11:38:54 -07002288
Chris Craik65cd6122012-12-10 17:56:27 -08002289 bool useOffset = !paint->isAntiAlias();
2290 return drawVertexBuffer(buffer, paint, useOffset);
Chet Haase5b0200b2011-04-13 17:58:08 -07002291}
2292
Chet Haase48659092012-05-31 15:21:51 -07002293status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
2294 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002295
2296 // TODO: The paint's cap style defines whether the points are square or circular
2297 // TODO: Handle AA for round points
2298
Chet Haase5b0200b2011-04-13 17:58:08 -07002299 // A stroke width of 0 has a special meaning in Skia:
Romain Guyed6fcb02011-03-21 13:11:28 -07002300 // it draws an unscaled 1px point
Chet Haase8a5cc922011-04-26 07:28:09 -07002301 float strokeWidth = paint->getStrokeWidth();
Romain Guyed6fcb02011-03-21 13:11:28 -07002302 const bool isHairLine = paint->getStrokeWidth() == 0.0f;
Chet Haase8a5cc922011-04-26 07:28:09 -07002303 if (isHairLine) {
2304 // Now that we know it's hairline, we can set the effective width, to be used later
2305 strokeWidth = 1.0f;
2306 }
2307 const float halfWidth = strokeWidth / 2;
Romain Guyd71ff91d2013-02-08 13:46:40 -08002308
Romain Guyed6fcb02011-03-21 13:11:28 -07002309 int alpha;
2310 SkXfermode::Mode mode;
2311 getAlphaAndMode(paint, &alpha, &mode);
2312
2313 int verticesCount = count >> 1;
2314 int generatedVerticesCount = 0;
2315
2316 TextureVertex pointsData[verticesCount];
2317 TextureVertex* vertex = &pointsData[0];
2318
Romain Guy04299382012-07-18 17:15:41 -07002319 // TODO: We should optimize this method to not generate vertices for points
2320 // that lie outside of the clip.
2321 mCaches.enableScissor();
2322
Romain Guyed6fcb02011-03-21 13:11:28 -07002323 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08002324 setupDrawNoTexture();
Chet Haase8a5cc922011-04-26 07:28:09 -07002325 setupDrawPoint(strokeWidth);
Romain Guyed6fcb02011-03-21 13:11:28 -07002326 setupDrawColor(paint->getColor(), alpha);
2327 setupDrawColorFilter();
2328 setupDrawShader();
2329 setupDrawBlending(mode);
2330 setupDrawProgram();
Chet Haase8a5cc922011-04-26 07:28:09 -07002331 setupDrawModelViewIdentity(true);
Romain Guyed6fcb02011-03-21 13:11:28 -07002332 setupDrawColorUniforms();
2333 setupDrawColorFilterUniforms();
2334 setupDrawPointUniforms();
2335 setupDrawShaderIdentityUniforms();
2336 setupDrawMesh(vertex);
2337
2338 for (int i = 0; i < count; i += 2) {
2339 TextureVertex::set(vertex++, points[i], points[i + 1], 0.0f, 0.0f);
2340 generatedVerticesCount++;
Romain Guy7b631422012-04-04 11:38:54 -07002341
Chet Haase8a5cc922011-04-26 07:28:09 -07002342 float left = points[i] - halfWidth;
2343 float right = points[i] + halfWidth;
2344 float top = points[i + 1] - halfWidth;
2345 float bottom = points [i + 1] + halfWidth;
Romain Guy7b631422012-04-04 11:38:54 -07002346
Romain Guy3b753822013-03-05 10:27:35 -08002347 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guyed6fcb02011-03-21 13:11:28 -07002348 }
2349
2350 glDrawArrays(GL_POINTS, 0, generatedVerticesCount);
Chet Haase48659092012-05-31 15:21:51 -07002351
2352 return DrawGlInfo::kStatusDrew;
Romain Guyed6fcb02011-03-21 13:11:28 -07002353}
2354
Chet Haase48659092012-05-31 15:21:51 -07002355status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002356 // No need to check against the clip, we fill the clip region
Chet Haase48659092012-05-31 15:21:51 -07002357 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002358
Romain Guyae88e5e2010-10-22 17:49:18 -07002359 Rect& clip(*mSnapshot->clipRect);
2360 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002361
Romain Guy3d58c032010-07-14 16:34:53 -07002362 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
Chet Haase48659092012-05-31 15:21:51 -07002363
2364 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002365}
Romain Guy9d5316e2010-06-24 19:30:36 -07002366
Chet Haase48659092012-05-31 15:21:51 -07002367status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2368 SkPaint* paint) {
2369 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002370 const AutoTexture autoCleanup(texture);
2371
2372 const float x = left + texture->left - texture->offset;
2373 const float y = top + texture->top - texture->offset;
2374
2375 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002376
2377 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002378}
2379
Chet Haase48659092012-05-31 15:21:51 -07002380status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002381 float rx, float ry, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002382 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002383 return DrawGlInfo::kStatusDone;
2384 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002385
Chris Craikcb4d6002012-09-25 12:00:29 -07002386 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002387 mCaches.activeTexture(0);
2388 const PathTexture* texture = mCaches.roundRectShapeCache.getRoundRect(
2389 right - left, bottom - top, rx, ry, p);
2390 return drawShape(left, top, texture, p);
2391 }
2392
2393 SkPath path;
2394 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002395 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2396 float outset = p->getStrokeWidth() / 2;
2397 rect.outset(outset, outset);
2398 rx += outset;
2399 ry += outset;
2400 }
Chris Craik710f46d2012-09-17 17:25:49 -07002401 path.addRoundRect(rect, rx, ry);
Chris Craik65cd6122012-12-10 17:56:27 -08002402 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002403}
2404
Chris Craik710f46d2012-09-17 17:25:49 -07002405status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002406 if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2407 x + radius, y + radius, p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002408 return DrawGlInfo::kStatusDone;
2409 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002410 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002411 mCaches.activeTexture(0);
2412 const PathTexture* texture = mCaches.circleShapeCache.getCircle(radius, p);
2413 return drawShape(x - radius, y - radius, texture, p);
2414 }
2415
2416 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002417 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2418 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2419 } else {
2420 path.addCircle(x, y, radius);
2421 }
Chris Craik65cd6122012-12-10 17:56:27 -08002422 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002423}
Romain Guy01d58e42011-01-19 21:54:02 -08002424
Chet Haase48659092012-05-31 15:21:51 -07002425status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craik710f46d2012-09-17 17:25:49 -07002426 SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002427 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002428 return DrawGlInfo::kStatusDone;
2429 }
Romain Guy01d58e42011-01-19 21:54:02 -08002430
Chris Craikcb4d6002012-09-25 12:00:29 -07002431 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002432 mCaches.activeTexture(0);
2433 const PathTexture* texture = mCaches.ovalShapeCache.getOval(right - left, bottom - top, p);
2434 return drawShape(left, top, texture, p);
2435 }
2436
2437 SkPath path;
2438 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002439 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2440 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2441 }
Chris Craik710f46d2012-09-17 17:25:49 -07002442 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002443 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002444}
2445
Chet Haase48659092012-05-31 15:21:51 -07002446status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craik780c1282012-10-04 14:10:49 -07002447 float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
2448 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2449 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002450 }
2451
Chris Craik780c1282012-10-04 14:10:49 -07002452 if (fabs(sweepAngle) >= 360.0f) {
2453 return drawOval(left, top, right, bottom, p);
2454 }
2455
2456 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002457 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002458 mCaches.activeTexture(0);
2459 const PathTexture* texture = mCaches.arcShapeCache.getArc(right - left, bottom - top,
2460 startAngle, sweepAngle, useCenter, p);
2461 return drawShape(left, top, texture, p);
2462 }
2463
2464 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2465 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2466 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2467 }
2468
2469 SkPath path;
2470 if (useCenter) {
2471 path.moveTo(rect.centerX(), rect.centerY());
2472 }
2473 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2474 if (useCenter) {
2475 path.close();
2476 }
Chris Craik65cd6122012-12-10 17:56:27 -08002477 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002478}
2479
Romain Guycf8675e2012-10-02 12:32:25 -07002480// See SkPaintDefaults.h
2481#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2482
Chet Haase48659092012-05-31 15:21:51 -07002483status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
Chris Craikcb4d6002012-09-25 12:00:29 -07002484 if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
Chet Haase48659092012-05-31 15:21:51 -07002485 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002486 }
2487
Chris Craik710f46d2012-09-17 17:25:49 -07002488 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002489 // only fill style is supported by drawConvexPath, since others have to handle joins
2490 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2491 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2492 mCaches.activeTexture(0);
2493 const PathTexture* texture =
2494 mCaches.rectShapeCache.getRect(right - left, bottom - top, p);
2495 return drawShape(left, top, texture, p);
2496 }
2497
2498 SkPath path;
2499 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2500 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2501 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2502 }
2503 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002504 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002505 }
2506
Romain Guy3b753822013-03-05 10:27:35 -08002507 if (p->isAntiAlias() && !currentTransform().isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002508 SkPath path;
2509 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002510 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002511 } else {
Chris Craik710f46d2012-09-17 17:25:49 -07002512 drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
Chris Craik65cd6122012-12-10 17:56:27 -08002513 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002514 }
Romain Guyc7d53492010-06-25 13:41:57 -07002515}
Romain Guy9d5316e2010-06-24 19:30:36 -07002516
Raph Levien416a8472012-07-19 22:48:17 -07002517void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2518 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2519 float x, float y) {
2520 mCaches.activeTexture(0);
2521
2522 // NOTE: The drop shadow will not perform gamma correction
2523 // if shader-based correction is enabled
2524 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2525 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Chris Craikc3566d02013-02-04 16:16:33 -08002526 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
Raph Levien416a8472012-07-19 22:48:17 -07002527 const AutoTexture autoCleanup(shadow);
2528
Chris Craikc3566d02013-02-04 16:16:33 -08002529 const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2530 const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
Raph Levien416a8472012-07-19 22:48:17 -07002531
Chris Craikc3566d02013-02-04 16:16:33 -08002532 const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2533 int shadowColor = mDrawModifiers.mShadowColor;
2534 if (mDrawModifiers.mShader) {
Raph Levien416a8472012-07-19 22:48:17 -07002535 shadowColor = 0xffffffff;
2536 }
2537
2538 setupDraw();
2539 setupDrawWithTexture(true);
2540 setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2541 setupDrawColorFilter();
2542 setupDrawShader();
2543 setupDrawBlending(true, mode);
2544 setupDrawProgram();
2545 setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2546 setupDrawTexture(shadow->id);
2547 setupDrawPureColorUniforms();
2548 setupDrawColorFilterUniforms();
2549 setupDrawShaderUniforms();
2550 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2551
2552 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2553}
2554
Romain Guy768bffc2013-02-27 13:50:45 -08002555bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2556 float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2557 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2558}
2559
Chet Haase48659092012-05-31 15:21:51 -07002560status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Romain Guyeb9a5362012-01-17 17:39:26 -08002561 const float* positions, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002562 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002563 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002564 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002565
Romain Guy671d6cf2012-01-18 12:39:17 -08002566 // NOTE: Skia does not support perspective transform on drawPosText yet
Romain Guy3b753822013-03-05 10:27:35 -08002567 if (!currentTransform().isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002568 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002569 }
2570
2571 float x = 0.0f;
2572 float y = 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002573 const bool pureTranslate = currentTransform().isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002574 if (pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002575 x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2576 y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002577 }
2578
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002579 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002580 fontRenderer.setFont(paint, mat4::identity());
Romain Guy671d6cf2012-01-18 12:39:17 -08002581
2582 int alpha;
2583 SkXfermode::Mode mode;
2584 getAlphaAndMode(paint, &alpha, &mode);
2585
Chris Craikc3566d02013-02-04 16:16:33 -08002586 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guye3a9b242013-01-08 11:15:30 -08002587 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2588 alpha, mode, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002589 }
2590
Romain Guy671d6cf2012-01-18 12:39:17 -08002591 // Pick the appropriate texture filtering
Romain Guy3b753822013-03-05 10:27:35 -08002592 bool linearFilter = currentTransform().changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002593 if (pureTranslate && !linearFilter) {
2594 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2595 }
2596
2597 mCaches.activeTexture(0);
2598 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07002599 setupDrawTextGamma(paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002600 setupDrawDirtyRegionsDisabled();
2601 setupDrawWithTexture(true);
2602 setupDrawAlpha8Color(paint->getColor(), alpha);
2603 setupDrawColorFilter();
2604 setupDrawShader();
2605 setupDrawBlending(true, mode);
2606 setupDrawProgram();
2607 setupDrawModelView(x, y, x, y, pureTranslate, true);
2608 setupDrawTexture(fontRenderer.getTexture(linearFilter));
2609 setupDrawPureColorUniforms();
2610 setupDrawColorFilterUniforms();
2611 setupDrawShaderUniforms(pureTranslate);
Romain Guy41210632012-07-16 17:04:24 -07002612 setupDrawTextGammaUniforms();
Romain Guy671d6cf2012-01-18 12:39:17 -08002613
2614 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2615 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2616
Romain Guy211370f2012-02-01 16:10:55 -08002617 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002618
2619 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2620 positions, hasActiveLayer ? &bounds : NULL)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002621 if (hasActiveLayer) {
2622 if (!pureTranslate) {
Romain Guy3b753822013-03-05 10:27:35 -08002623 currentTransform().mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002624 }
2625 dirtyLayerUnchecked(bounds, getRegion());
2626 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002627 }
Chet Haase48659092012-05-31 15:21:51 -07002628
2629 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002630}
2631
Romain Guy624234f2013-03-05 16:43:31 -08002632mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2633 mat4 fontTransform;
2634 if (CC_LIKELY(transform.isPureTranslate())) {
2635 fontTransform = mat4::identity();
2636 } else {
2637 if (CC_UNLIKELY(transform.isPerspective())) {
Romain Guyb09f1472013-03-07 17:01:05 -08002638 fontTransform = mat4::identity();
Romain Guy624234f2013-03-05 16:43:31 -08002639 } else {
2640 float sx, sy;
2641 currentTransform().decomposeScale(sx, sy);
2642 fontTransform.loadScale(sx, sy, 1.0f);
2643 }
2644 }
2645 return fontTransform;
2646}
2647
Romain Guyc2525952012-07-27 16:41:22 -07002648status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
Raph Levien996e57c2012-07-23 15:22:52 -07002649 float x, float y, const float* positions, SkPaint* paint, float length) {
Romain Guy768bffc2013-02-27 13:50:45 -08002650 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002651 return DrawGlInfo::kStatusDone;
Romain Guye8e62a42010-07-23 18:55:21 -07002652 }
2653
Chet Haasea1cff502012-02-21 13:43:44 -08002654 if (length < 0.0f) length = paint->measureText(text, bytesCount);
Romain Guye8e62a42010-07-23 18:55:21 -07002655 switch (paint->getTextAlign()) {
2656 case SkPaint::kCenter_Align:
Romain Guye8e62a42010-07-23 18:55:21 -07002657 x -= length / 2.0f;
2658 break;
2659 case SkPaint::kRight_Align:
Romain Guye8e62a42010-07-23 18:55:21 -07002660 x -= length;
2661 break;
2662 default:
2663 break;
2664 }
2665
Romain Guycac5fd32011-12-01 20:08:50 -08002666 SkPaint::FontMetrics metrics;
2667 paint->getFontMetrics(&metrics, 0.0f);
Romain Guy33f6beb2012-02-16 19:24:51 -08002668 if (quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002669 return DrawGlInfo::kStatusDone;
Romain Guycac5fd32011-12-01 20:08:50 -08002670 }
2671
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002672 const float oldX = x;
2673 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002674
2675 const mat4& transform = currentTransform();
2676 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002677
Romain Guy211370f2012-02-01 16:10:55 -08002678 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002679 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2680 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002681 }
2682
Romain Guy86568192010-12-14 15:55:39 -08002683 int alpha;
2684 SkXfermode::Mode mode;
2685 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002686
Romain Guyc74f45a2013-02-26 19:10:14 -08002687 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2688
Chris Craikc3566d02013-02-04 16:16:33 -08002689 if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
Romain Guyc74f45a2013-02-26 19:10:14 -08002690 fontRenderer.setFont(paint, mat4::identity());
2691 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2692 alpha, mode, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002693 }
2694
Romain Guy19d4dd82013-03-04 11:14:26 -08002695 const bool hasActiveLayer = hasLayer();
2696
Romain Guy624234f2013-03-05 16:43:31 -08002697 // We only pass a partial transform to the font renderer. That partial
2698 // matrix defines how glyphs are rasterized. Typically we want glyphs
2699 // to be rasterized at their final size on screen, which means the partial
2700 // matrix needs to take the scale factor into account.
2701 // When a partial matrix is used to transform glyphs during rasterization,
2702 // the mesh is generated with the inverse transform (in the case of scale,
2703 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2704 // apply the full transform matrix at draw time in the vertex shader.
2705 // Applying the full matrix in the shader is the easiest way to handle
2706 // rotation and perspective and allows us to always generated quads in the
2707 // font renderer which greatly simplifies the code, clipping in particular.
2708 mat4 fontTransform = findBestFontTransform(transform);
Romain Guy3b753822013-03-05 10:27:35 -08002709 fontRenderer.setFont(paint, fontTransform);
Romain Guyc74f45a2013-02-26 19:10:14 -08002710
Romain Guy6620c6d2010-12-06 18:07:02 -08002711 // Pick the appropriate texture filtering
Romain Guya4adcf02013-02-28 12:15:35 -08002712 bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
Romain Guy5b3b3522010-10-27 18:57:51 -07002713
Romain Guy16c88082012-06-11 16:03:47 -07002714 // The font renderer will always use texture unit 0
Romain Guya1d3c912011-12-13 14:55:06 -08002715 mCaches.activeTexture(0);
Romain Guy86568192010-12-14 15:55:39 -08002716 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07002717 setupDrawTextGamma(paint);
Romain Guy86568192010-12-14 15:55:39 -08002718 setupDrawDirtyRegionsDisabled();
2719 setupDrawWithTexture(true);
2720 setupDrawAlpha8Color(paint->getColor(), alpha);
2721 setupDrawColorFilter();
2722 setupDrawShader();
2723 setupDrawBlending(true, mode);
2724 setupDrawProgram();
Romain Guy624234f2013-03-05 16:43:31 -08002725 setupDrawModelView(x, y, x, y, pureTranslate, true);
Romain Guy16c88082012-06-11 16:03:47 -07002726 // See comment above; the font renderer must use texture unit 0
2727 // assert(mTextureUnit == 0)
Romain Guy86568192010-12-14 15:55:39 -08002728 setupDrawTexture(fontRenderer.getTexture(linearFilter));
2729 setupDrawPureColorUniforms();
2730 setupDrawColorFilterUniforms();
Romain Guy624234f2013-03-05 16:43:31 -08002731 setupDrawShaderUniforms(pureTranslate);
Romain Guy41210632012-07-16 17:04:24 -07002732 setupDrawTextGammaUniforms();
Romain Guy06f96e22010-07-30 19:18:16 -07002733
Romain Guy624234f2013-03-05 16:43:31 -08002734 // TODO: Implement better clipping for scaled/rotated text
2735 const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
Romain Guy5b3b3522010-10-27 18:57:51 -07002736 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2737
Raph Levien996e57c2012-07-23 15:22:52 -07002738 bool status;
Romain Guya3dc55f2012-09-28 13:55:44 -07002739 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002740 SkPaint paintCopy(*paint);
2741 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2742 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Romain Guya3dc55f2012-09-28 13:55:44 -07002743 positions, hasActiveLayer ? &bounds : NULL);
Raph Levien996e57c2012-07-23 15:22:52 -07002744 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002745 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guya3dc55f2012-09-28 13:55:44 -07002746 positions, hasActiveLayer ? &bounds : NULL);
Raph Levien996e57c2012-07-23 15:22:52 -07002747 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002748
2749 if (status && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002750 if (!pureTranslate) {
2751 transform.mapRect(bounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002752 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002753 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002754 }
Romain Guy694b5192010-07-21 21:33:20 -07002755
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002756 drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002757
2758 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002759}
2760
Chet Haase48659092012-05-31 15:21:51 -07002761status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -08002762 float hOffset, float vOffset, SkPaint* paint) {
Romain Guy768bffc2013-02-27 13:50:45 -08002763 if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002764 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002765 }
2766
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002767 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Romain Guyc74f45a2013-02-26 19:10:14 -08002768 fontRenderer.setFont(paint, mat4::identity());
Romain Guy03d58522012-02-24 17:54:07 -08002769
2770 int alpha;
2771 SkXfermode::Mode mode;
2772 getAlphaAndMode(paint, &alpha, &mode);
2773
2774 mCaches.activeTexture(0);
2775 setupDraw();
Romain Guy41210632012-07-16 17:04:24 -07002776 setupDrawTextGamma(paint);
Romain Guy03d58522012-02-24 17:54:07 -08002777 setupDrawDirtyRegionsDisabled();
2778 setupDrawWithTexture(true);
2779 setupDrawAlpha8Color(paint->getColor(), alpha);
2780 setupDrawColorFilter();
2781 setupDrawShader();
2782 setupDrawBlending(true, mode);
2783 setupDrawProgram();
Romain Guy97771732012-02-28 18:17:02 -08002784 setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
Romain Guy03d58522012-02-24 17:54:07 -08002785 setupDrawTexture(fontRenderer.getTexture(true));
2786 setupDrawPureColorUniforms();
2787 setupDrawColorFilterUniforms();
Romain Guy97771732012-02-28 18:17:02 -08002788 setupDrawShaderUniforms(false);
Romain Guy41210632012-07-16 17:04:24 -07002789 setupDrawTextGammaUniforms();
Romain Guy03d58522012-02-24 17:54:07 -08002790
Romain Guy97771732012-02-28 18:17:02 -08002791 const Rect* clip = &mSnapshot->getLocalClip();
2792 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002793
Romain Guy97771732012-02-28 18:17:02 -08002794 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002795
2796 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
2797 hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
Romain Guy97771732012-02-28 18:17:02 -08002798 if (hasActiveLayer) {
Romain Guy3b753822013-03-05 10:27:35 -08002799 currentTransform().mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002800 dirtyLayerUnchecked(bounds, getRegion());
2801 }
Romain Guy97771732012-02-28 18:17:02 -08002802 }
Chet Haase48659092012-05-31 15:21:51 -07002803
2804 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002805}
2806
Chet Haase48659092012-05-31 15:21:51 -07002807status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
2808 if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002809
Romain Guya1d3c912011-12-13 14:55:06 -08002810 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002811
Romain Guyfb8b7632010-08-23 21:05:08 -07002812 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002813 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002814 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002815
Romain Guy8b55f372010-08-18 17:10:07 -07002816 const float x = texture->left - texture->offset;
2817 const float y = texture->top - texture->offset;
2818
Romain Guy01d58e42011-01-19 21:54:02 -08002819 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002820
2821 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002822}
2823
Chet Haase48659092012-05-31 15:21:51 -07002824status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y, SkPaint* paint) {
Romain Guy35643dd2012-09-18 15:40:58 -07002825 if (!layer) {
2826 return DrawGlInfo::kStatusDone;
2827 }
2828
Romain Guyb2e2f242012-10-17 18:18:35 -07002829 mat4* transform = NULL;
2830 if (layer->isTextureLayer()) {
2831 transform = &layer->getTransform();
2832 if (!transform->isIdentity()) {
2833 save(0);
Romain Guy3b753822013-03-05 10:27:35 -08002834 currentTransform().multiply(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002835 }
2836 }
2837
Romain Guy35643dd2012-09-18 15:40:58 -07002838 Rect transformed;
2839 Rect clip;
2840 const bool rejected = quickRejectNoScissor(x, y,
2841 x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
2842
2843 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002844 if (transform && !transform->isIdentity()) {
2845 restore();
2846 }
Chet Haase48659092012-05-31 15:21:51 -07002847 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002848 }
2849
Romain Guy5bb3c732012-11-29 17:52:58 -08002850 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002851
Romain Guy87e2f7572012-09-24 11:37:12 -07002852 mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
Romain Guya1d3c912011-12-13 14:55:06 -08002853 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002854
Romain Guy211370f2012-02-01 16:10:55 -08002855 if (CC_LIKELY(!layer->region.isEmpty())) {
Chris Craikc3566d02013-02-04 16:16:33 -08002856 SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
2857 mDrawModifiers.mColorFilter = layer->getColorFilter();
Romain Guye529ece2012-09-26 11:23:17 -07002858
Romain Guyc88e3572011-01-22 00:32:12 -08002859 if (layer->region.isRect()) {
Romain Guy40667672011-03-18 14:34:03 -07002860 composeLayerRect(layer, layer->regionRect);
Romain Guyc88e3572011-01-22 00:32:12 -08002861 } else if (layer->mesh) {
Chet Haased15ebf22012-09-05 11:40:29 -07002862 const float a = layer->getAlpha() / 255.0f;
Romain Guyc88e3572011-01-22 00:32:12 -08002863 setupDraw();
2864 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002865 setupDrawColor(a, a, a, a);
Romain Guyc88e3572011-01-22 00:32:12 -08002866 setupDrawColorFilter();
Romain Guy9ace8f52011-07-07 20:50:11 -07002867 setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
Romain Guyc88e3572011-01-22 00:32:12 -08002868 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002869 setupDrawPureColorUniforms();
2870 setupDrawColorFilterUniforms();
Romain Guy9ace8f52011-07-07 20:50:11 -07002871 setupDrawTexture(layer->getTexture());
Romain Guy3b753822013-03-05 10:27:35 -08002872 if (CC_LIKELY(currentTransform().isPureTranslate())) {
2873 int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
2874 int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002875
Romain Guyd21b6e12011-11-30 20:21:23 -08002876 layer->setFilter(GL_NEAREST);
Romain Guy4ff0cf42012-08-06 14:51:10 -07002877 setupDrawModelViewTranslate(tx, ty,
2878 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002879 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002880 layer->setFilter(GL_LINEAR);
Romain Guy9ace8f52011-07-07 20:50:11 -07002881 setupDrawModelViewTranslate(x, y,
2882 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2883 }
Romain Guyc88e3572011-01-22 00:32:12 -08002884 setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
Romain Guyf219da52011-01-16 12:54:25 -08002885
Romain Guyc88e3572011-01-22 00:32:12 -08002886 glDrawElements(GL_TRIANGLES, layer->meshElementCount,
2887 GL_UNSIGNED_SHORT, layer->meshIndices);
Romain Guyf219da52011-01-16 12:54:25 -08002888
Romain Guyc88e3572011-01-22 00:32:12 -08002889 finishDrawTexture();
Romain Guy3a3133d2011-02-01 22:59:58 -08002890
2891#if DEBUG_LAYERS_AS_REGIONS
2892 drawRegionRects(layer->region);
2893#endif
Romain Guyc88e3572011-01-22 00:32:12 -08002894 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002895
Chris Craikc3566d02013-02-04 16:16:33 -08002896 mDrawModifiers.mColorFilter = oldFilter;
Romain Guye529ece2012-09-26 11:23:17 -07002897
Romain Guy5bb3c732012-11-29 17:52:58 -08002898 if (layer->debugDrawUpdate) {
2899 layer->debugDrawUpdate = false;
Romain Guy4ff0cf42012-08-06 14:51:10 -07002900 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
2901 0x7f00ff00, SkXfermode::kSrcOver_Mode);
2902 }
Romain Guyf219da52011-01-16 12:54:25 -08002903 }
Chet Haase48659092012-05-31 15:21:51 -07002904
Romain Guyb2e2f242012-10-17 18:18:35 -07002905 if (transform && !transform->isIdentity()) {
2906 restore();
2907 }
2908
Chet Haase48659092012-05-31 15:21:51 -07002909 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08002910}
2911
Romain Guy6926c722010-07-12 20:20:03 -07002912///////////////////////////////////////////////////////////////////////////////
Romain Guyd27977d2010-07-14 19:18:51 -07002913// Shaders
2914///////////////////////////////////////////////////////////////////////////////
2915
2916void OpenGLRenderer::resetShader() {
Chris Craikc3566d02013-02-04 16:16:33 -08002917 mDrawModifiers.mShader = NULL;
Romain Guyd27977d2010-07-14 19:18:51 -07002918}
2919
Romain Guy06f96e22010-07-30 19:18:16 -07002920void OpenGLRenderer::setupShader(SkiaShader* shader) {
Chris Craikc3566d02013-02-04 16:16:33 -08002921 mDrawModifiers.mShader = shader;
2922 if (mDrawModifiers.mShader) {
2923 mDrawModifiers.mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
Romain Guy06f96e22010-07-30 19:18:16 -07002924 }
Romain Guy7fac2e12010-07-16 17:10:13 -07002925}
2926
Romain Guyd27977d2010-07-14 19:18:51 -07002927///////////////////////////////////////////////////////////////////////////////
Romain Guydb1938e2010-08-02 18:50:22 -07002928// Color filters
2929///////////////////////////////////////////////////////////////////////////////
2930
2931void OpenGLRenderer::resetColorFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08002932 mDrawModifiers.mColorFilter = NULL;
Romain Guydb1938e2010-08-02 18:50:22 -07002933}
2934
2935void OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
Chris Craikc3566d02013-02-04 16:16:33 -08002936 mDrawModifiers.mColorFilter = filter;
Romain Guydb1938e2010-08-02 18:50:22 -07002937}
2938
2939///////////////////////////////////////////////////////////////////////////////
Romain Guy1e45aae2010-08-13 19:39:53 -07002940// Drop shadow
2941///////////////////////////////////////////////////////////////////////////////
2942
2943void OpenGLRenderer::resetShadow() {
Chris Craikc3566d02013-02-04 16:16:33 -08002944 mDrawModifiers.mHasShadow = false;
Romain Guy1e45aae2010-08-13 19:39:53 -07002945}
2946
2947void OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
Chris Craikc3566d02013-02-04 16:16:33 -08002948 mDrawModifiers.mHasShadow = true;
2949 mDrawModifiers.mShadowRadius = radius;
2950 mDrawModifiers.mShadowDx = dx;
2951 mDrawModifiers.mShadowDy = dy;
2952 mDrawModifiers.mShadowColor = color;
Romain Guy1e45aae2010-08-13 19:39:53 -07002953}
2954
2955///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08002956// Draw filters
2957///////////////////////////////////////////////////////////////////////////////
2958
2959void OpenGLRenderer::resetPaintFilter() {
Chris Craikc3566d02013-02-04 16:16:33 -08002960 mDrawModifiers.mHasDrawFilter = false;
Romain Guy5ff9df62012-01-23 17:09:05 -08002961}
2962
2963void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craikc3566d02013-02-04 16:16:33 -08002964 mDrawModifiers.mHasDrawFilter = true;
2965 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
2966 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08002967}
2968
Romain Guy758724f2013-02-27 11:53:12 -08002969SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint, bool alwaysCopy) {
2970 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
2971 if (CC_UNLIKELY(alwaysCopy)) {
2972 mFilteredPaint = *paint;
2973 return &mFilteredPaint;
2974 }
2975 return paint;
2976 }
Romain Guy5ff9df62012-01-23 17:09:05 -08002977
2978 uint32_t flags = paint->getFlags();
2979
2980 mFilteredPaint = *paint;
Chris Craikc3566d02013-02-04 16:16:33 -08002981 mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
2982 mDrawModifiers.mPaintFilterSetBits);
Romain Guy5ff9df62012-01-23 17:09:05 -08002983
2984 return &mFilteredPaint;
2985}
2986
2987///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07002988// Drawing implementation
2989///////////////////////////////////////////////////////////////////////////////
2990
Romain Guy01d58e42011-01-19 21:54:02 -08002991void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
2992 float x, float y, SkPaint* paint) {
2993 if (quickReject(x, y, x + texture->width, y + texture->height)) {
2994 return;
2995 }
2996
2997 int alpha;
2998 SkXfermode::Mode mode;
2999 getAlphaAndMode(paint, &alpha, &mode);
3000
3001 setupDraw();
3002 setupDrawWithTexture(true);
3003 setupDrawAlpha8Color(paint->getColor(), alpha);
3004 setupDrawColorFilter();
3005 setupDrawShader();
3006 setupDrawBlending(true, mode);
3007 setupDrawProgram();
3008 setupDrawModelView(x, y, x + texture->width, y + texture->height);
3009 setupDrawTexture(texture->id);
3010 setupDrawPureColorUniforms();
3011 setupDrawColorFilterUniforms();
3012 setupDrawShaderUniforms();
3013 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3014
3015 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3016
3017 finishDrawTexture();
3018}
3019
Romain Guyf607bdc2010-09-10 19:20:06 -07003020// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003021#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3022#define kStdUnderline_Offset (1.0f / 9.0f)
3023#define kStdUnderline_Thickness (1.0f / 18.0f)
3024
3025void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
3026 float x, float y, SkPaint* paint) {
3027 // Handle underline and strike-through
3028 uint32_t flags = paint->getFlags();
3029 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003030 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003031 float underlineWidth = length;
3032 // If length is > 0.0f, we already measured the text for the text alignment
3033 if (length <= 0.0f) {
Romain Guy726aeba2011-06-01 14:52:00 -07003034 underlineWidth = paintCopy.measureText(text, bytesCount);
Romain Guy0a417492010-08-16 20:26:20 -07003035 }
3036
Romain Guy211370f2012-02-01 16:10:55 -08003037 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003038 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003039 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003040
Raph Levien8b4072d2012-07-30 15:50:00 -07003041 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003042 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003043
Romain Guyf6834472011-01-23 13:32:12 -08003044 int linesCount = 0;
3045 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3046 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3047
3048 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003049 float points[pointsCount];
3050 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003051
3052 if (flags & SkPaint::kUnderlineText_Flag) {
3053 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003054 points[currentPoint++] = left;
3055 points[currentPoint++] = top;
3056 points[currentPoint++] = left + underlineWidth;
3057 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003058 }
3059
3060 if (flags & SkPaint::kStrikeThruText_Flag) {
3061 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003062 points[currentPoint++] = left;
3063 points[currentPoint++] = top;
3064 points[currentPoint++] = left + underlineWidth;
3065 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003066 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003067
Romain Guy726aeba2011-06-01 14:52:00 -07003068 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003069
Romain Guy726aeba2011-06-01 14:52:00 -07003070 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003071 }
3072 }
3073}
3074
Romain Guy672433d2013-01-04 19:05:13 -08003075status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3076 if (mSnapshot->isIgnored()) {
3077 return DrawGlInfo::kStatusDone;
3078 }
3079
Romain Guy735738c2012-12-03 12:34:51 -08003080 int color = paint->getColor();
3081 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003082 if (mDrawModifiers.mShader) {
Romain Guy735738c2012-12-03 12:34:51 -08003083 color |= 0x00ffffff;
3084 }
3085 SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3086
3087 return drawColorRects(rects, count, color, mode);
3088}
3089
3090status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -08003091 SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003092 if (count == 0) {
3093 return DrawGlInfo::kStatusDone;
3094 }
Romain Guy735738c2012-12-03 12:34:51 -08003095
Romain Guy672433d2013-01-04 19:05:13 -08003096 float left = FLT_MAX;
3097 float top = FLT_MAX;
3098 float right = FLT_MIN;
3099 float bottom = FLT_MIN;
3100
3101 int vertexCount = 0;
3102 Vertex mesh[count * 6];
3103 Vertex* vertex = mesh;
3104
Chris Craik2af46352012-11-26 18:30:17 -08003105 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003106 float l = rects[index + 0];
3107 float t = rects[index + 1];
3108 float r = rects[index + 2];
3109 float b = rects[index + 3];
3110
Romain Guy3b753822013-03-05 10:27:35 -08003111 Vertex::set(vertex++, l, b);
3112 Vertex::set(vertex++, l, t);
3113 Vertex::set(vertex++, r, t);
3114 Vertex::set(vertex++, l, b);
3115 Vertex::set(vertex++, r, t);
3116 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003117
Romain Guy3b753822013-03-05 10:27:35 -08003118 vertexCount += 6;
Romain Guy672433d2013-01-04 19:05:13 -08003119
Romain Guy3b753822013-03-05 10:27:35 -08003120 left = fminf(left, l);
3121 top = fminf(top, t);
3122 right = fmaxf(right, r);
3123 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003124 }
3125
Romain Guy3b753822013-03-05 10:27:35 -08003126 if (clip && quickReject(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003127 return DrawGlInfo::kStatusDone;
3128 }
Romain Guy672433d2013-01-04 19:05:13 -08003129
Romain Guy672433d2013-01-04 19:05:13 -08003130 setupDraw();
3131 setupDrawNoTexture();
3132 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3133 setupDrawShader();
3134 setupDrawColorFilter();
3135 setupDrawBlending(mode);
3136 setupDrawProgram();
3137 setupDrawDirtyRegionsDisabled();
Romain Guy735738c2012-12-03 12:34:51 -08003138 setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
Romain Guy672433d2013-01-04 19:05:13 -08003139 setupDrawColorUniforms();
3140 setupDrawShaderUniforms();
3141 setupDrawColorFilterUniforms();
3142 setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3143
Romain Guy8ce00302013-01-15 18:51:42 -08003144 if (dirty && hasLayer()) {
Romain Guy3b753822013-03-05 10:27:35 -08003145 dirtyLayer(left, top, right, bottom, currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003146 }
3147
3148 glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3149
3150 return DrawGlInfo::kStatusDrew;
3151}
3152
Romain Guy026c5e162010-06-28 17:12:22 -07003153void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -07003154 int color, SkXfermode::Mode mode, bool ignoreTransform) {
Romain Guyd27977d2010-07-14 19:18:51 -07003155 // If a shader is set, preserve only the alpha
Chris Craikc3566d02013-02-04 16:16:33 -08003156 if (mDrawModifiers.mShader) {
Romain Guyd27977d2010-07-14 19:18:51 -07003157 color |= 0x00ffffff;
3158 }
3159
Romain Guy70ca14e2010-12-13 18:24:33 -08003160 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003161 setupDrawNoTexture();
Romain Guy9c0b1882012-07-13 12:13:07 -07003162 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -08003163 setupDrawShader();
3164 setupDrawColorFilter();
3165 setupDrawBlending(mode);
3166 setupDrawProgram();
3167 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3168 setupDrawColorUniforms();
3169 setupDrawShaderUniforms(ignoreTransform);
3170 setupDrawColorFilterUniforms();
3171 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003172
Romain Guyc95c8d62010-09-17 15:31:32 -07003173 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3174}
3175
Romain Guy82ba8142010-07-09 13:25:56 -07003176void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -07003177 Texture* texture, SkPaint* paint) {
Romain Guy82ba8142010-07-09 13:25:56 -07003178 int alpha;
3179 SkXfermode::Mode mode;
3180 getAlphaAndMode(paint, &alpha, &mode);
3181
Romain Guyd21b6e12011-11-30 20:21:23 -08003182 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003183
Romain Guy3b753822013-03-05 10:27:35 -08003184 if (CC_LIKELY(currentTransform().isPureTranslate())) {
3185 const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
3186 const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003187
Romain Guyd21b6e12011-11-30 20:21:23 -08003188 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003189 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
3190 alpha / 255.0f, mode, texture->blend, (GLvoid*) NULL,
3191 (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, false, true);
3192 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08003193 texture->setFilter(FILTER(paint), true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003194 drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
3195 texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
3196 GL_TRIANGLE_STRIP, gMeshCount);
3197 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003198}
3199
Romain Guybd6b79b2010-06-26 00:13:53 -07003200void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003201 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3202 drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
Romain Guy03750a02010-10-18 14:06:08 -07003203 (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
Romain Guyf7f93552010-07-08 19:17:03 -07003204}
3205
3206void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Romain Guya9794742010-07-13 11:37:54 -07003207 GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003208 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -07003209 bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003210
Romain Guy746b7402010-10-26 16:27:31 -07003211 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003212 setupDrawWithTexture();
3213 setupDrawColor(alpha, alpha, alpha, alpha);
3214 setupDrawColorFilter();
3215 setupDrawBlending(blend, mode, swapSrcDst);
3216 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003217 if (!dirty) setupDrawDirtyRegionsDisabled();
Romain Guy5b3b3522010-10-27 18:57:51 -07003218 if (!ignoreScale) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003219 setupDrawModelView(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003220 } else {
Romain Guy70ca14e2010-12-13 18:24:33 -08003221 setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
Romain Guyf607bdc2010-09-10 19:20:06 -07003222 }
Romain Guy886b2752013-01-04 12:26:18 -08003223 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003224 setupDrawPureColorUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003225 setupDrawColorFilterUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -08003226 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003227
Romain Guy6820ac82010-09-15 18:11:50 -07003228 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy70ca14e2010-12-13 18:24:33 -08003229
3230 finishDrawTexture();
Romain Guy82ba8142010-07-09 13:25:56 -07003231}
3232
Romain Guy886b2752013-01-04 12:26:18 -08003233void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3234 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3235 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3236 bool ignoreTransform, bool dirty) {
3237
3238 setupDraw();
3239 setupDrawWithTexture(true);
3240 if (hasColor) {
3241 setupDrawAlpha8Color(color, alpha);
3242 }
3243 setupDrawColorFilter();
3244 setupDrawShader();
3245 setupDrawBlending(true, mode);
3246 setupDrawProgram();
3247 if (!dirty) setupDrawDirtyRegionsDisabled();
3248 setupDrawModelView(left, top, right, bottom, ignoreTransform);
3249 setupDrawTexture(texture);
3250 setupDrawPureColorUniforms();
3251 setupDrawColorFilterUniforms();
3252 setupDrawShaderUniforms();
3253 setupDrawMesh(vertices, texCoords);
3254
3255 glDrawArrays(drawMode, 0, elementsCount);
3256
3257 finishDrawTexture();
3258}
3259
Romain Guya5aed0d2010-09-09 14:42:43 -07003260void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003261 ProgramDescription& description, bool swapSrcDst) {
Romain Guy82ba8142010-07-09 13:25:56 -07003262 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003263
Romain Guy82ba8142010-07-09 13:25:56 -07003264 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003265 // These blend modes are not supported by OpenGL directly and have
3266 // to be implemented using shaders. Since the shader will perform
3267 // the blending, turn blending off here
3268 // If the blend mode cannot be implemented using shaders, fall
3269 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003270 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003271 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003272 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003273 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003274
Romain Guy82bc7a72012-01-03 14:13:39 -08003275 if (mCaches.blend) {
3276 glDisable(GL_BLEND);
3277 mCaches.blend = false;
3278 }
3279
3280 return;
3281 } else {
3282 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003283 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003284 }
3285
3286 if (!mCaches.blend) {
3287 glEnable(GL_BLEND);
3288 }
3289
3290 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3291 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3292
3293 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3294 glBlendFunc(sourceMode, destMode);
3295 mCaches.lastSrcMode = sourceMode;
3296 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003297 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003298 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003299 glDisable(GL_BLEND);
3300 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003301 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003302}
3303
Romain Guy889f8d12010-07-29 14:37:42 -07003304bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003305 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003306 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003307 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003308 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003309 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003310 }
Romain Guy6926c722010-07-12 20:20:03 -07003311 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003312}
3313
Romain Guy026c5e162010-06-28 17:12:22 -07003314void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003315 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003316 TextureVertex::setUV(v++, u1, v1);
3317 TextureVertex::setUV(v++, u2, v1);
3318 TextureVertex::setUV(v++, u1, v2);
3319 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003320}
3321
Chet Haase5c13d892010-10-08 08:37:55 -07003322void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003323 getAlphaAndModeDirect(paint, alpha, mode);
Chet Haasedb8c9a62012-03-21 18:54:18 -07003324 *alpha *= mSnapshot->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003325}
3326
Romain Guy9d5316e2010-06-24 19:30:36 -07003327}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003328}; // namespace android