Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
04ef5b8dd7262ee90b56df9c992f103695d0a21c
/
libs
/
rs
/
rsMesh.cpp
17a8a19
More work to make libRS buildable on the host.
by Alex Sakhartchouk
· 13 years ago
7e8aae7
Start splitting allocation into hal and core.
by Jason Sams
· 13 years ago
25999a0
Cleanup mesh creation.
by Alex Sakhartchouk
· 13 years ago
407cae9
rsLib cleanup
by Alex Sakhartchouk
· 13 years ago
4a36b45
Moving renderscript GL code into the HAL
by Alex Sakhartchouk
· 13 years ago
8e90f2b
First draft of fbo in renderscript. Updating samples and benchmark
by Alex Sakhartchouk
· 13 years ago
d0f5bd1
Cleaning up the serialization change.
by Alex Sakhartchouk
· 14 years ago
a3b5960
Making sure we can build libRS on the host for serialization.
by Alex Sakhartchouk
· 14 years ago
ed9f210
Code cleanup to make formatting consistent across all the renderscript files.
by Alex Sakhartchouk
· 14 years ago
9d71e21
Moving attrib creation to Mesh. Adding arrays as shader inputs.
by Alex Sakhartchouk
· 14 years ago
581cc64
Adding nvidia extension for limited npot support.
by Alex Sakhartchouk
· 14 years ago
b38d534
Fix refcounting bugs where the sys refcount
by Jason Sams
· 14 years ago
1bfccb4
Fix two minor RS bugs.
by Jason Sams
· 14 years ago
a80145d
Adding bounding box computation.
by Alex Sakhartchouk
· 14 years ago
80a4c2c
Work on synchronizing a3d created files and java layer.
by Alex Sakhartchouk
· 14 years ago
8287a9b
Cleanup pass on the mesh api change.
by Alex Sakhartchouk
· 14 years ago
164aaed
Start of mesh API cleanup.
by Alex Sakhartchouk
· 14 years ago
aae74ad
Creating the jni and java layer to integrate a3d
by Alex Sakhartchouk
· 14 years ago
aa7d288
Removed unnecessary change based on comments.
by Alex Sakhartchouk
· 14 years ago
61f08d6
Improved object lifecycle tracking and fix leaks.
by Jason Sams
· 15 years ago
a9e7a05
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
64676f3
1st cut of a3d file loader.
by Jason Sams
· 15 years ago
7c878f3
Begin adding mesh
by Jason Sams
· 15 years ago