Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
04ef5b8dd7262ee90b56df9c992f103695d0a21c
/
libs
/
rs
/
rsObjectBase.cpp
777ec26
Fix issue with freeing allocation with circular references.
by Jason Sams
· 13 years ago
d0f5bd1
Cleaning up the serialization change.
by Alex Sakhartchouk
· 14 years ago
ed9f210
Code cleanup to make formatting consistent across all the renderscript files.
by Alex Sakhartchouk
· 14 years ago
31a7e42
Begin adding async allocation creation.
by Jason Sams
· 14 years ago
b38d534
Fix refcounting bugs where the sys refcount
by Jason Sams
· 14 years ago
0d2b2d5
Fix deadlock on RS teardown.
by Jason Sams
· 14 years ago
3b9c52a
Async type creation.
by Jason Sams
· 14 years ago
af55cc7
Fixing refcounting debug statements that've gotten bitrotten.
by Alex Sakhartchouk
· 14 years ago
f166d9b
Add object validity checking.
by Jason Sams
· 14 years ago
01f0ad7
Fix clear() operation for rsScriptC.
by Stephen Hines
· 14 years ago
aa7d288
Removed unnecessary change based on comments.
by Alex Sakhartchouk
· 14 years ago
e4c487a
Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one.
by Jason Sams
· 15 years ago
ddac83a
Fix extended logging for object dumping.
by Jason Sams
· 15 years ago
715333b
Add support for dumping RS objects to aid in debugging of white blocks bug.
by Jason Sams
· 15 years ago
9d5e03d
Fix RS bugs. We were holding a pointer to the script text from the java vm. Move freeing of objects to before context teardown to allow allocations to clean up their data.
by Jason Sams
· 15 years ago
b7a6c43
Fix some leaks. This fixes the major malloc memory leak in allApps. Still tracking some much more minor issues.
by Jason Sams
· 15 years ago
3c0dfba
Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
by Jason Sams
· 15 years ago
61f08d6
Improved object lifecycle tracking and fix leaks.
by Jason Sams
· 15 years ago
66b2771
Reduce debugging spew and add props to selectivly re-enable it.
by Jason Sams
· 15 years ago
a9e7a05
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
07ae406
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
by Jason Sams
· 15 years ago
b13ada5
Add support for selecting the color bit depth and if the application used a depth buffer.
by Jason Sams
· 15 years ago
1bada8c
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
by Jason Sams
· 15 years ago
f29ca50
Cleanup logging and fix a startup race condition that manifested on Firestone.
by Jason Sams
· 15 years ago
4b962e5
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
by Jason Sams
· 15 years ago
d5680f9
Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines.
by Jason Sams
· 15 years ago
3eaa338
Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts.
by Jason Sams
· 15 years ago
d19f10d
Add the Renderscript library. (Not in the build by default yet.)
by Jason Sams
· 15 years ago