1. 777ec26 Fix issue with freeing allocation with circular references. by Jason Sams · 13 years ago
  2. d0f5bd1 Cleaning up the serialization change. by Alex Sakhartchouk · 14 years ago
  3. ed9f210 Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  4. 31a7e42 Begin adding async allocation creation. by Jason Sams · 14 years ago
  5. b38d534 Fix refcounting bugs where the sys refcount by Jason Sams · 14 years ago
  6. 0d2b2d5 Fix deadlock on RS teardown. by Jason Sams · 14 years ago
  7. 3b9c52a Async type creation. by Jason Sams · 14 years ago
  8. af55cc7 Fixing refcounting debug statements that've gotten bitrotten. by Alex Sakhartchouk · 14 years ago
  9. f166d9b Add object validity checking. by Jason Sams · 14 years ago
  10. 01f0ad7 Fix clear() operation for rsScriptC. by Stephen Hines · 14 years ago
  11. aa7d288 Removed unnecessary change based on comments. by Alex Sakhartchouk · 14 years ago
  12. e4c487a Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one. by Jason Sams · 15 years ago
  13. ddac83a Fix extended logging for object dumping. by Jason Sams · 15 years ago
  14. 715333b Add support for dumping RS objects to aid in debugging of white blocks bug. by Jason Sams · 15 years ago
  15. 9d5e03d Fix RS bugs. We were holding a pointer to the script text from the java vm. Move freeing of objects to before context teardown to allow allocations to clean up their data. by Jason Sams · 15 years ago
  16. b7a6c43 Fix some leaks. This fixes the major malloc memory leak in allApps. Still tracking some much more minor issues. by Jason Sams · 15 years ago
  17. 3c0dfba Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. by Jason Sams · 15 years ago
  18. 61f08d6 Improved object lifecycle tracking and fix leaks. by Jason Sams · 15 years ago
  19. 66b2771 Reduce debugging spew and add props to selectivly re-enable it. by Jason Sams · 15 years ago
  20. a9e7a05 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  21. 07ae406 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. by Jason Sams · 15 years ago
  22. b13ada5 Add support for selecting the color bit depth and if the application used a depth buffer. by Jason Sams · 15 years ago
  23. 1bada8c Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  24. f29ca50 Cleanup logging and fix a startup race condition that manifested on Firestone. by Jason Sams · 15 years ago
  25. 4b962e5 Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines. by Jason Sams · 15 years ago
  26. d5680f9 Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines. by Jason Sams · 15 years ago
  27. 3eaa338 Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts. by Jason Sams · 15 years ago
  28. d19f10d Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago