- 2d969e4 Revert "Disable the new pass manager for libhwui" by Yi Kong · 4 years, 6 months ago
- d2ba4f3 Allow zero stride by Anders Frostad Pedersen · 4 years, 6 months ago
- f4e74b8 Fix fallthrough warning by Colin Cross · 4 years, 9 months ago
- 0b6b756 Merge "[frameworks][base][hwui] fix -Wimplicit-int-float-conversion" by Nick Desaulniers · 4 years, 9 months ago
- f7cf0df Merge "[frameworks][base][hwui] fix -Wimplicit-int-float-conversion" by Treehugger Robot · 4 years, 9 months ago
- 6fecf93 Merge "[hwui] Remove -Wno-missing-braces" am: d6e30691e5 by Yi Kong · 4 years, 9 months ago
- 9a283f6 Merge "Disable the new pass manager for libhwui" am: 3268a5ec1a by Yi Kong · 4 years, 9 months ago
- c1610d3 [hwui] Remove -Wno-missing-braces by Pirama Arumuga Nainar · 4 years, 9 months ago
- 304d4bd Disable the new pass manager for libhwui by Yi Kong · 4 years, 9 months ago
- 19ae5f9 [frameworks][base][hwui] fix -Wimplicit-int-float-conversion by Nick Desaulniers · 4 years, 9 months ago
- b7cdf14 Merge "Improve comparison of fractions" am: 0517cd144f by Stan Iliev · 4 years, 10 months ago
- f2539c3 Improve comparison of fractions by Stan Iliev · 4 years, 10 months ago
- 7b5a8df Merge changes from topic "textureview_readback" am: fc733e1d5e by Stan Iliev · 4 years, 10 months ago
- 819698b Improve integer aligned coordinate detection by Stan Iliev · 5 years ago
- 2505711 Improve logic when to use filtering in readback and TextureView by Stan Iliev · 5 years ago
- fa06f3ba Increase dequeueBuffer timeout by John Reck · 5 years ago
- f9af5e0 Merge "TextureVuew rebind GL texture, if AHB content has changed" am: 6c5f83aaa3 by John Reck · 4 years, 10 months ago
- 419b409 TextureVuew rebind GL texture, if AHB content has changed by Stan Iliev · 5 years ago
- ad324a3 Merge "Merge qt-r1-dev-plus-aosp-without-vendor (5817612) into stage-aosp-master" into stage-aosp-master by TreeHugger Robot · 4 years, 10 months ago
- f74defb Adapt to google::protobuf::uint64 type change by Colin Cross · 6 years ago
- 6769f25 Merge "Increase dequeueBuffer timeout" into qt-r1-dev am: 5ab5cd7aa2 by John Reck · 5 years ago
- 3f333d6 Increase dequeueBuffer timeout by John Reck · 5 years ago
- b57389a Merge "Fix setPositionListener race condition" into qt-dev am: 2c52298236 by John Reck · 5 years ago
- 282048a Merge "Fix setPositionListener race condition" into qt-dev am: 2c52298236 by John Reck · 5 years ago
- 76925e1 Merge "Fix setPositionListener race condition" into qt-dev am: 2c52298236 by John Reck · 5 years ago
- 097e1d3 Fix setPositionListener race condition by John Reck · 5 years ago
- 8c21925 Merge "DisplayEventDispatcher: use eConfigChangedDispatch" into qt-r1-dev by Ady Abraham · 5 years ago
- 9c501aa DisplayEventDispatcher: use eConfigChangedDispatch by Ady Abraham · 5 years ago
- 768c1a8 Merge "Brought back compatibility check for falling back on dest_out whenever clear is used as a blend mode to draw bitmaps" into qt-dev by Nader Jawad · 5 years ago
- 476d0d1 Brought back compatibility check for falling back on dest_out by Nader Jawad · 5 years ago
- 0832ce8 Merge "Avoid fake high input latency while vsync drifting" am: 3996c9eb72 by Gao Shuo · 5 years ago
- 7e05ff3 Avoid fake high input latency while vsync drifting by Gao Shuo · 5 years ago
- e496882 Merge "Log less" into qt-dev am: 7ede526835 by John Reck · 5 years ago
- 7ede526 Merge "Log less" into qt-dev by TreeHugger Robot · 5 years ago
- db72e7a Log less by John Reck · 5 years ago
- a538b56 Merge "Fix fading edge effect from impacting neighboring pixels" into qt-dev by Derek Sollenberger · 5 years ago
- a316b91 Merge "Fix light center position for layers" into qt-dev am: 0117a744e9 by Stan Iliev · 5 years ago
- 9fdd35e Merge "Fix fading edge effect from impacting neighboring pixels" into qt-dev by TreeHugger Robot · 5 years ago
- 0117a74 Merge "Fix light center position for layers" into qt-dev by TreeHugger Robot · 5 years ago
- 36b75f7 Fix light center position for layers by Stan Iliev · 5 years ago
- 9d25cc2 Fix fading edge effect from impacting neighboring pixels by Derek Sollenberger · 5 years ago
- 0540fce Merge "Revert "hwui: ro.hwui.render_ahead=0 queue on high FPS"" into qt-dev by Miguel de Dios · 5 years ago
- 515e7a7 Merge "Revert "hwui: ro.hwui.render_ahead=0 queue on high FPS"" into qt-dev by Miguel de Dios · 5 years ago
- 509627b Revert "hwui: ro.hwui.render_ahead=0 queue on high FPS" by Miguel de Dios · 5 years ago
- 53fb049 Merge "Remove workaround in VulkanSurface for missing vendor flag." into qt-dev by Greg Daniel · 5 years ago
- 13a31b2 Merge "Remove workaround in VulkanSurface for missing vendor flag." into qt-dev by Greg Daniel · 5 years ago
- cdfc902 Remove workaround in VulkanSurface for missing vendor flag. by Greg Daniel · 5 years ago
- 9dbdf92 Merge "hwui: ro.hwui.render_ahead=0 queue on high FPS" into qt-dev by Kevin DuBois · 5 years ago
- 1a4bce9 Merge "hwui: ro.hwui.render_ahead=0 queue on high FPS" into qt-dev by Kevin DuBois · 5 years ago
- 3a38529 Merge "Update to follow the new google benchmark API" am: d22ba181d0 by Haibo Huang · 5 years ago
- bbd62af Merge "Update to follow the new google benchmark API" am: d22ba181d0 by Haibo Huang · 5 years ago
- 5eb2e96 Update to follow the new google benchmark API by Haibo Huang · 5 years ago
- 4b5e555 Be quiet by John Reck · 5 years ago
- 862a21c Merge "Zygote: add a way to preload Vulkan driver" into qt-dev by TreeHugger Robot · 5 years ago
- 8538ceb Merge "Fix some force_dark prop behaviors" into qt-dev by John Reck · 5 years ago
- f802abe hwui: ro.hwui.render_ahead=0 queue on high FPS by Kevin DuBois · 5 years ago
- 4bf3d9e Zygote: add a way to preload Vulkan driver by Yiwei Zhang · 5 years ago
- 8915167 Fix some force_dark prop behaviors by John Reck · 5 years ago
- f58e51b Merge "Fix deletion of VkSemaphores in VulkanManager." into qt-dev by Greg Daniel · 5 years ago
- 30a25ac Merge "Disable flaky tests" into qt-dev by TreeHugger Robot · 5 years ago
- d92a9b1 Fix deletion of VkSemaphores in VulkanManager. by Greg Daniel · 5 years ago
- 68406a2 Merge "Make sure to sync GPU after deleting memory in trimMemory." into qt-dev by Greg Daniel · 5 years ago
- c24e8e6 Disable flaky tests by John Reck · 5 years ago
- eecc52d Merge "Dynamically adjust renderahead" into qt-dev by John Reck · 5 years ago
- 1d857f0 Make sure to sync GPU after deleting memory in trimMemory. by Greg Daniel · 5 years ago
- b9e296e Update the CPU text cache sizes to be the same as their GPU equivalents by Derek Sollenberger · 5 years ago
- cf185f5 Dynamically adjust renderahead by John Reck · 5 years ago
- 949305f Merge "Do not cache AVDs that are off screen" into qt-dev by Leon Scroggins · 5 years ago
- 8d8d704 Merge "Fix set_buffers_damage in VulkanSurface" into qt-dev by TreeHugger Robot · 5 years ago
- 08ca2a25 Merge "Support render-ahead in vulkan" into qt-dev by John Reck · 5 years ago
- 0fa0cbc Support render-ahead in vulkan by John Reck · 5 years ago
- 321d8e5 Fix set_buffers_damage in VulkanSurface by John Reck · 5 years ago
- 6c5864c Do not cache AVDs that are off screen by Leon Scroggins III · 5 years ago
- 8bffd47 Merge "Revert "Revert "Fix lifecycle issue in CommonPool""" into qt-dev by TreeHugger Robot · 5 years ago
- 87e99a2 Ensure that hardware Bitmap has a ColorSpace by Leon Scroggins III · 5 years ago
- cfd929d Revert "Revert "Fix lifecycle issue in CommonPool"" by John Reck · 5 years ago
- 4670126 Respect the hardware buffer usage flags set by the consumer. by Derek Sollenberger · 5 years ago
- da4d6e8 Merge "Revert "Fix lifecycle issue in CommonPool"" into qt-dev by TreeHugger Robot · 5 years ago
- 162305a Revert "Fix lifecycle issue in CommonPool" by David James · 5 years ago
- 5628883 Merge "Fix lifecycle issue in CommonPool" into qt-dev by John Reck · 5 years ago
- 5ff61f3 Fix lifecycle issue in CommonPool by John Reck · 5 years ago
- 4d52722 Add back render-ahead support by John Reck · 5 years ago
- 0c682d0 Merge "Add workaround for qualcomm vulkan AHDARDWAREBUFFER_USAGE_VENDER_0" by TreeHugger Robot · 5 years ago
- 2173f18 Add workaround for qualcomm vulkan AHDARDWAREBUFFER_USAGE_VENDER_0 by Greg Daniel · 5 years ago
- d91a716 Merge "Don't load EGL driver always" by TreeHugger Robot · 5 years ago
- b51fda1 Merge "Invalidate Skia shader cache if Vulkan driver has changed" by TreeHugger Robot · 5 years ago
- 30b9096 Don't load EGL driver always by Stan Iliev · 5 years ago
- 4cb02be Merge "Fix NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS handling" by TreeHugger Robot · 5 years ago
- fbeac3c Add missing trace points by John Reck · 5 years ago
- bf99c44 Invalidate Skia shader cache if Vulkan driver has changed by Stan Iliev · 5 years ago
- 27b119b Fix crash in Vulkan WebView drawable when parent View has alpha by Stan Iliev · 5 years ago
- ac513c2 Fix NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS handling by John Reck · 5 years ago
- 9d4dfc2 Merge "Couple fixes to HardwareBitmapUploader." by TreeHugger Robot · 5 years ago
- 78b7ddc Couple fixes to HardwareBitmapUploader. by Greg Daniel · 5 years ago
- 9db54bc Merge "Fix crash after dequeueNativeBuffer fails" by TreeHugger Robot · 5 years ago
- bc5f06b Fix crash after dequeueNativeBuffer fails by Stan Iliev · 5 years ago
- d336f5d Deprecate is_layer for vulkan functor by Bo Liu · 5 years ago
- 8f8deb2 Merge "Use VkAndroidHardwareBufferUsageANDROID to compute HWUI usage flags" by TreeHugger Robot · 5 years ago
- 31c1b82 Use VkAndroidHardwareBufferUsageANDROID to compute HWUI usage flags by Derek Sollenberger · 5 years ago
- 197843d Block GPU on dequeue fence only if it has not signalled already by Stan Iliev · 5 years ago