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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
07990cf209388d9d690d096514581b1cbb92959f
/
libs
/
rs
/
rsContext.cpp
8b49bd1
Introduce official public NativeWindow type.
by Dianne Hackborn
· 14 years ago
156cce6
Improve RS error handling. On errors RS will now store the error and a message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received.
by Jason Sams
· 15 years ago
2978bfc
beging np2 extension check work.
by Jason Sams
· 15 years ago
128ce4b
real fix for [2440014] launcher2 crashing in loop during boot
by Mathias Agopian
· 15 years ago
5cbb940
Revert "Revert "RenderScript should not depend on libsurfaceflinger_client.so""
by Mathias Agopian
· 15 years ago
a0659aa
Revert "RenderScript should not depend on libsurfaceflinger_client.so"
by Jack Palevich
· 15 years ago
88b55fb
RenderScript should not depend on libsurfaceflinger_client.so
by Mathias Agopian
· 15 years ago
000479f
split libsurfaceflinger_client and libcamera_client out of libui
by Mathias Agopian
· 15 years ago
704ff64
Preview seperating RenderScript into RenderScript and RenderScriptGL
by Jason Sams
· 15 years ago
a09a6e1
More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity.
by Jason Sams
· 15 years ago
e17964e
Add RS support for generic attribs as input to vertex programs.
by Jason Sams
· 15 years ago
718cd1f
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
by Jason Sams
· 15 years ago
5dad8b4
Place shader logging behind prop to declutter logs.
by Jason Sams
· 15 years ago
0011bcf
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
by Jason Sams
· 15 years ago
aad442e
am b62954b6: am 8f31c230: am 57ce0888: Merge change Id22c0137 into eclair
by Jason Sams
· 15 years ago
b9d5c57
Throttle low priority RS threads by sleeping once per frame to avoid starving other apps.
by Jason Sams
· 15 years ago
54c0ec1
Beging GL2 user shaders. Switch master to using GL2 by default.
by Jason Sams
· 15 years ago
bb51c40
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
by Jason Sams
· 15 years ago
0a2e7a3
am e4df64bd: am 66358e24: am 9dab667e: Force a crash under conditions where white square bug in all apps is likely to occur.
by Jason Sams
· 15 years ago
9dab667
Force a crash under conditions where white square bug in all apps is likely to occur.
by Jason Sams
· 15 years ago
644a0e3
resolved conflicts for merge of f6309041 to master
by Jason Sams
· 15 years ago
715333b
Add support for dumping RS objects to aid in debugging of white blocks bug.
by Jason Sams
· 15 years ago
4130125
am 234e509a: am 22186a2c: am ec8178eb: Merge change I9c1bad53 into eclair
by Jason Sams
· 15 years ago
7d787b4
Add setPriority to allow wallpapers to run at lower cpu priority than default.
by Jason Sams
· 15 years ago
d7bc5e9
am 8dcb4233: am 4834887e: am 4dd6fee7: Merge change Ieb4b0318 into eclair
by Jason Sams
· 15 years ago
bc4d75b
am adf38939: am da8bb292: am 59175ac2: Merge change I81b1421a into eclair
by Jason Sams
· 15 years ago
eb4b031
Make default vertex program correctly track surface size.
by Jason Sams
· 15 years ago
3bc47d4
Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state.
by Jason Sams
· 15 years ago
bd98f10
am eb7e27e8: am a1c3681f: am decc139b: Merge change I7a824efc into eclair
by Jason Sams
· 15 years ago
7480776
am 03fa848a: am ebca5eec: am 83665194: Merge change I9d5e03db into eclair
by Jason Sams
· 15 years ago
efd9b6fb
Support applications changing the surface attached to the RS.
by Jason Sams
· 15 years ago
9d5e03d
Fix RS bugs. We were holding a pointer to the script text from the java vm. Move freeing of objects to before context teardown to allow allocations to clean up their data.
by Jason Sams
· 15 years ago
43b5a56
am 766df995: am d31b0e44: am 3bbb5e9a: Merge change Ib7a6c434 into eclair
by Jason Sams
· 15 years ago
b7a6c43
Fix some leaks. This fixes the major malloc memory leak in allApps. Still tracking some much more minor issues.
by Jason Sams
· 15 years ago
060746b
am 3c249da7: am 21e799ed: am e9e50b57: Merge change I7136220b into eclair
by Jason Sams
· 15 years ago
7136220
Fix egl cleanup code on context teardown.
by Jason Sams
· 15 years ago
83f1c63
Fix dirty state tracking of allocation attached to ProgramVertex objects when being updated while not attached.
by Jason Sams
· 15 years ago
741a610
Fix bug where dirty messages for allocations attached to programVertex objects could be lost.
by Jason Sams
· 15 years ago
41c19db9
Remove hack in RS that called exit to WAR now fixed driver bugs. Make gloabal init safe by locking around the critical code.
by Jason Sams
· 15 years ago
c7412b3
Minor bug fixes and add glError check.
by Jason Sams
· 15 years ago
6a17e16
Add egl init start message to help debug driver init hangs.
by Jason Sams
· 15 years ago
996db8d
Fix tls crash on startup if more than one RS contexts are created in one process.
by Jason Sams
· 15 years ago
516c319
Implement data push from scripts. Fixes the problem where apps would have to poll to monitor a scripts state.
by Jason Sams
· 15 years ago
5235cf3
Fix but processing raster state pragma. rename stateFragmentStore to stateStore
by Jason Sams
· 15 years ago
61f08d6
Improved object lifecycle tracking and fix leaks.
by Jason Sams
· 15 years ago
66b2771
Reduce debugging spew and add props to selectivly re-enable it.
by Jason Sams
· 15 years ago
a9e7a05
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
65e7aa5
Implement pause/resume for the RS thread.
by Jason Sams
· 15 years ago
d3f2eaf
Minor cleanup of profile and compile logging.
by Jason Sams
· 15 years ago
e60446b
Fix invokables to make sure script pointers are setup before invoking function calls. Reduce app startup time up to 1s.
by Jason Sams
· 15 years ago
9ac2c66
Make the renderscript timing logging available by setting debug.rs.profile=1
by Joe Onorato
· 15 years ago
ebfb436
Add raster object to control point and line params. Add flag to force SW rendering.
by Jason Sams
· 15 years ago
59038ca
Update viewport when height or width change.
by Jason Sams
· 15 years ago
ea84a7c
Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element.
by Jason Sams
· 15 years ago
2525a81
Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs.
by Jason Sams
· 15 years ago
07ae406
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
by Jason Sams
· 15 years ago
67c6844
Remove bogus comments and logging.
by Jason Sams
· 15 years ago
f5b4596
Implement java interface for RS shutdown and fix shutdown deadlock with the command fifo.
by Jason Sams
· 15 years ago
b13ada5
Add support for selecting the color bit depth and if the application used a depth buffer.
by Jason Sams
· 15 years ago
f4d1606
Improved RS timing code to monitor where we spend CPU time.
by Jason Sams
· 15 years ago
730ee65
Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects.
by Jason Sams
· 15 years ago
7ce033d
Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
by Jason Sams
· 15 years ago
bc948de
Remove global IO context and integrate it into the RS context.
by Jason Sams
· 15 years ago
43ee0685
Implement reflecting Java objects into the ACC enviroment.
by Jason Sams
· 15 years ago
d7b3774
Let java put #defines into renderscript
by Joe Onorato
· 15 years ago
9bee51c
Remove useless slot from ProgramVertex. Optimize GL state setup.
by Jason Sams
· 15 years ago
b0ec1b4
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
by Jason Sams
· 15 years ago
7aa4f3a
More test app work
by Jason Sams
· 15 years ago
f31868e
merge master in master_gl
by Mathias Agopian
· 15 years ago
f29ca50
Cleanup logging and fix a startup race condition that manifested on Firestone.
by Jason Sams
· 15 years ago
3142f4f
update renderscript to master_gl APIs
by Mathias Agopian
· 15 years ago
4b962e5
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
by Jason Sams
· 15 years ago
462d11b
checkpoint filmstrip, implemented TLS.
by Jason Sams
· 15 years ago
5f7fc27
Replace spins with proper pthread conditions.
by Jason Sams
· 15 years ago
9c54bdb
Implement default programs and implement defaults and parents for imports.
by Jason Sams
· 15 years ago
b37c0a5
Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts.
by Jason Sams
· 15 years ago
d5680f9
Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines.
by Jason Sams
· 15 years ago
3eaa338
Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts.
by Jason Sams
· 15 years ago
da423d8
checkpoint pragma support. Includes more cleanup of script enviroment storage to keep the env settings in the base and only the per language state in ScriptC.
by Jason Sams
· 15 years ago
928f5cf
Move placement of script enviroment data to base.
by Jason Sams
· 15 years ago
3a833d8
Fix build issue and ref count bug with scripts.
by Jason Sams
· 15 years ago
a09f11d
Add support for scripts to return an animation flag. This allows them to indicate they are generating changing content and the rs thread to sleep if the content is static.
by Jason Sams
· 15 years ago
8ad0010
Set the RS thread priority.
by Jason Sams
· 15 years ago
fe08d99
Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object.
by Jason Sams
· 15 years ago
d19f10d
Add the Renderscript library. (Not in the build by default yet.)
by Jason Sams
· 15 years ago